Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 06:26:28 Player: maxwell Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (20) 100 Value Destroyed (247) 247 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1347 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 290/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (15) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Light Treads Wheel Compact Wheel Huge Storage Unit Medium Laser Small Laser Small Laser Light Cannon Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Light Armor Plating > --- WEAPON ----------- Small Laser Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Compact Wheel Huge Storage Unit Small Laser Hammer [Rating: 8] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Storage Large Storage Unit Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Hammer Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 10 | . 10 . Power . | . . . Engine . | . . . Core . | . . . Reactor . | . . . Propulsion . | . . . Treads . | . . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | . 4 . Device . | . . . Storage 1 | . 1 . Processor . | . . . Hackware . | . . . Protection 3 | . 3 . Artifact . | . . . Weapon 6 | . 6 . Energy Gun 2 | . 2 . Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 3 | . 3 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 99 | . 99 77 Engine 13 | . 14 11 Leg 27 | . 28 22 Storage 13 | . 14 11 Protection 13 | . 13 11 Energy Gun 12 | . 12 . Ballistic Gun 10 | . 10 11 Impact Weapon 4 | . 4 11 Naked Turns . | . . . Heaviest Build 32 | 14 32 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 8 14 15 Most Carried 14 | 6 14 13 Average Carried 10 | 6 10 13 Final Capacity 15 | 8 15 15 Final Carried 13 | 6 13 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 435 | 200 235 . Remotely . | . . . Salvage Created 497 | . 497 . Parts 39 | . 39 . Haulers Intercepted 2 | . 2 . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 8 | . 8 . Worker 1 | . 1 . Builder 1 | . 1 . Tunneler 1 | . 1 . Hauler 2 | . 2 . Recycler 1 | . 1 . Watcher 2 | . 2 . Swarmer 9 | . 9 . Grunt 3 | . 3 . Best Kill Streak 4 | . 4 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | . 2 . Gunslinging 1 | . 1 . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 357 | . 357 . Core 19 | . 19 . Absorbed by Shields . | . . . Regen/Repaired (Parts) 89 | . 89 . Core Remaining (%) 96 | 100 92 . Volleys Fired 49 | . 49 . Largest 2 | . 2 . Hottest 60 | . 60 . Shots Fired 92 | . 92 . Gun 92 | . 92 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 49 | . 49 . Thermal 43 | . 43 . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 7 | . 7 . Robot Miss Streak 5 | . 5 . Penetration Max . | . . . Secondary Targets 2 | . 2 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 59 | . 59 . Core Hits 26 | . 26 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Smash 1 | . 1 . Melee Attacks 21 | . 21 . Impact 21 | . 21 . Slashing . | . . . Piercing . | . . . Sneak Attacks 2 | . 2 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 901 | . 901 . Guns 715 | . 715 . Cannons . | . . . Explosions . | . . . Melee 171 | . 171 . Ramming 15 | . 15 . Kinetic 387 | . 387 . Thermal 328 | . 328 . Explosive . | . . . Electromagnetic . | . . . Impact 171 | . 171 . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 56 | . 56 . Projectiles . | . . . Explosions . | . . . Melee 56 | . 56 . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed 4 | . 4 . Kicked 4 | . 4 . Crushed . | . . . Highest Temperature 102 | . 102 . Average Temperature 25 | . 25 . Received Heat Transfer 48 | . 48 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions 2 | . 2 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 700 | . 700 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 193 | . 193 38 Initial 38 | . . 38 Average 86 | . 87 38 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 3 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 23 | . 23 . Peak Tracking Total 4 | . 4 . Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 22 | . 22 . Successful 13 | . 13 . Failed 9 | . 9 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 19 | . 19 . Terminals 20 | . 20 . Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Part Schematic 1 | . 1 . Robot Analysis 3 | . 3 . Prototype ID Bank 4 | . 4 . Locate Traps 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Assimilate 1 | . 1 . Operators 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 8 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . 1 . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 26 | . 26 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies 1 | . 1 . Largest Group 1 | . 1 1 Highest-Rated Group 10 | . 10 10 Highest-Rated Ally 10 | . 10 10 Total Orders 3 | . 3 . STAY 2 | . 2 . FOLLOW 1 | . 1 . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 1541 | 4 1523 14 Spaces Moved 650 | 4 639 7 Core . | . . . Treads . | . . . Legs 650 | 4 639 7 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 190 Average Speed 185 | 120 186 190 Slowest Speed 190 | 120 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 33 | 2 97 2 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 8 . Terrain Destroyed 8 | . 8 . Melee 8 | . 8 . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 850 | 3 840 7 Wait 104 | . 104 . Move 648 | 3 638 7 Hop . | . . . Pick Up 9 | . 9 . Fast Attach 2 | . 2 . Attach 3 | . 3 . Detach 2 | . 2 . Swap 5 | . 5 . Drop 3 | . 3 . Fire 49 | . 49 . Melee 21 | . 21 . Ram . | . . . Kick 4 | . 4 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 5 | -11/Junkyard | Entered Materials 300 | -10/Materials | Build established: Mutant 656 | -10/Materials | Discovered new exit (range 9) 1043 | -10/Materials | Discovered new exit (range 9) 1232 | -10/Materials | Repaired Lgt. Armor Plating 1320 | -10/Materials | Discovered new exit (range 16) 1528 | -10/Materials | Entered another Materials area 1528 | -9/Materials | Accompanied by 1 ally 1528 | -9/Materials | Evolved 2 slots: Utility x2 1542 | -9/Materials | Self-destructed Last Messages --------------- 01288_ K-01 Serf collects debris. 01289_ Acquired 3 matter. 01294_ R-06 Scavenger destroyed. 01295_ Acquired 3 matter. 01296_ R-06 Scavenger collects Med. Battery. 01299_ Extracted 4 energy. 01299_ R-06 Scavenger collects Med. Battery. 01305_ R-06 Scavenger collects Aluminum Leg. 01313_ U-05 Engineer lays Concrete. 01320_ EXIT=FOUND 01331_ Technician 1a reveals location of Alarm Trap. 01335_ Technician 1a reveals location of hidden door. 01339_ Connecting with Terminal... 01422_ R-06 Scavenger collects Med. Storage Unit. PARAMETERS=UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE 01541_ K-01 Serf collects debris. 01542_ Connecting with Terminal... 01542_ Current location identified: Materials Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????###??????????????????????? | | ?????????????????????# ??????????????????????? | | ????????????????????? k ??????????????????????? | | ????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ??????????????????????# ??????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# #?????????????????????? | | ?????????????????????## ##????????????????????? | | ?????????????????????# ########?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# T@ o #?????????????? | | ?????????????????????# #?????????????? | | ?????????????????????# ########?????????????? | | ?????????????????????#######????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 33 Evasion (%) 50 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BiometalOpticalInverter Manual? 0 Play Time 00:05:53 Cumulative 299.7 hours Start 2023.04.18 @ 06:20:36 End 2023.04.18 @ 06:26:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 450 Rogue 427 Adventurer 4 Explorer 19 Win Type - Total 12 Types 10/0/0/2/0/0/0/0/0 Lore% 71 Gallery% 91 Achievement% 74 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71772a41-9a36-4225-a1e5-ceebe19bead1