Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.10 @ 05:26:37 Player: Hinzy Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (105) 525 Value Destroyed (2779) 2779 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (47) 47 TOTAL SCORE: 5791 Bonus ------- High Alert Combat Kills 47 Cogmind --------- Core Integrity 0/700 Matter 199/300 Energy 310/310 System Corruption 7% Temperature Cool (18) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Heavy Deuterium Engine > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Target Analyzer ECM Suite Improved Propulsion Shielding > --- WEAPON (3) ------- Lightning Gun Gauss Rifle Mace > --- INVENTORY (10) --- Small Matter Pod (8) Remote Datajack Greatsword Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Medium Storage Unit Core Analyzer Reflective Plating Hacking Suite System Shield > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Light Nuclear Core Improved Cooling System Improved Sensor Array Targeting Computer Improved Weapon Shielding Improved Medium Laser Improved Datajack Katana Greatsword [Rating: 42] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Target Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Mace Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 3 | . . 1 1 1 Weapon 1 | . . 1 . . Parts Attached 114 | 7 16 26 24 41 Power 13 | 1 2 1 2 7 Engine 6 | 1 . 1 1 3 Core 7 | . 2 . 1 4 Reactor . | . . . . . Propulsion 32 | 2 6 8 8 8 Treads 11 | . 2 6 2 1 Leg 21 | 2 4 2 6 7 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 29 | 2 2 5 8 12 Device 12 | 1 1 4 4 2 Storage 4 | 1 1 . 1 1 Processor 5 | . . 1 . 4 Hackware 2 | . . . 2 . Protection 6 | . . . 1 5 Artifact . | . . . . . Weapon 40 | 2 6 12 6 14 Energy Gun 5 | . 1 3 . 1 Energy Cannon . | . . . . . Ballistic Gun 23 | 2 3 9 5 4 Ballistic Cannon 6 | . . . . 6 Launcher 2 | . 2 . . . Special Weapon . | . . . . . Impact Weapon 2 | . . . 1 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 3 | . . 1 1 1 Corrupted Parts 1 | . . . . 1 System Corruption 3 | . . . . 3 Parts Lost 20 | . . 1 . 19 Power 4 | . . . . 4 Propulsion 7 | . . . . 7 Utility 7 | . . . . 7 Weapon 2 | . . 1 . 1 Highest Loss Streak 10 | . . 1 . 10 To Critical Strikes . | . . . . . Average Slot Usage (%) 93 | . 97 89 99 89 Engine 4 | . 8 4 5 1 Core 4 | . 5 6 3 3 Treads 8 | . 4 19 11 3 Leg 16 | . 22 1 15 20 Device 9 | . 14 15 7 3 Storage 9 | . 14 11 9 4 Processor 3 | . . 6 . 6 Hackware 7 | . . . 16 10 Protection 3 | . . . 1 10 Energy Gun 4 | . 2 6 12 . Ballistic Gun 12 | . 17 17 10 8 Ballistic Cannon 2 | . . . . 6 Launcher 1 | . 6 1 . . Impact Weapon 2 | . . . 3 3 Peak Build Rating 42 | 7 9 17 33 42 Average Rating 22 | 5 7 12 28 36 On Entrance 13 | . 7 9 17 33 Naked Turns . | . . . . . Heaviest Build 42 | 13 21 27 36 42 Greatest Support 60 | 20 40 40 60 60 Greatest Overweight (x) 8 | 2 5 8 1 4 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 7 8 10 10 8 Most Carried 10 | 5 8 10 10 10 Average Carried 7 | 3 6 8 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 5 5 10 9 4 Class Distribution -------------------- 34% | Mutant 22% | Scavenger-Mutant 14% | Scavenger-Skirmisher 11% | Hacker-Mutant 7% | Scavenger-Gunner 4% | Hacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2918 | 336 355 835 618 774 Remotely 521 | 106 220 195 . . Salvage Created 3342 | 179 689 822 987 665 Parts 184 | 12 33 54 55 30 Haulers Intercepted 7 | . 2 3 2 . Recyclers Shooed 3 | 1 1 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 64 | . 15 13 21 15 Melee 10 | . . . 2 8 Guns 41 | . 6 13 19 3 Cannons 4 | . . . . 4 AOE 9 | . 9 . . . Classes Destroyed 15 | 3 6 2 . 4 Worker 5 | 1 1 . 2 1 Builder 3 | . 1 . 2 . Tunneler 5 | 5 . . . . Hauler 7 | . 2 3 2 . Recycler 6 | 1 3 . 1 1 Mechanic 1 | . . . . 1 Operator 5 | . 2 2 1 . Watcher 9 | . 3 4 2 . Swarmer 14 | . 3 . 8 3 Grunt 33 | . 12 9 9 3 Brawler 1 | . . . . 1 Duelist 2 | . . 1 1 . Sentry 7 | . . 3 3 1 Hunter 5 | . . . . 5 Programmer 2 | . . . . 2 Best Kill Streak 19 | 5 11 7 19 4 Combat Bots Only 8 | . 4 4 8 3 Max Kills in Single Turn 4 | 1 4 1 2 1 Gunslinging 1 | . . . 1 . Exploded 1 | . 1 . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 560 | . 41 50 81 388 Missed 156 | . 13 9 22 112 Damage Taken 5041 | . 369 592 841 3239 Core 955 | . 58 93 99 705 Absorbed by Shields . | . . . . . Redirected to Shielding 210 | . . . . 210 Ignored by Resistances 59 | . . . . 59 Regen/Repaired (Parts) 23 | . 23 . . . Core Remaining (%) 83 | 100 76 76 82 . Volleys Fired 242 | 11 50 58 60 63 Largest 3 | 2 2 3 3 3 Hottest 168 | 40 80 80 168 144 Shots Fired 493 | 22 84 134 134 119 Gun 423 | 22 61 129 134 77 Cannon 42 | . . . . 42 Launcher 28 | . 23 5 . . Special . | . . . . . Kinetic 346 | 22 34 104 75 111 Thermal 111 | . 27 25 59 . Explosive 28 | . 23 5 . . Electromagnetic 8 | . . . . 8 Robot Hit Streak 16 | 4 12 12 16 11 Robot Miss Streak 5 | 2 3 3 5 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 1 3 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 327 | 13 34 84 96 100 Core Hits 169 | 8 45 37 45 34 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 5 | . . . 2 3 Critical Strikes 17 | . 1 2 7 7 Burn 7 | . 1 2 4 . Destroy 2 | . . . . 2 Smash 5 | . . . 3 2 Sever 3 | . . . . 3 Melee Attacks 59 | . . . 5 54 Impact 37 | . . . 5 32 Slashing 18 | . . . . 18 Piercing . | . . . . . Sneak Attacks 9 | . . . 4 5 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 7471 | 178 1625 1275 2043 2350 Guns 4290 | 178 413 1162 1627 910 Cannons 521 | . . . . 521 Explosions 1316 | . 1212 104 . . Melee 1299 | . . . 381 918 Ramming 45 | . . 9 35 1 Kinetic 3611 | 178 312 939 879 1303 Thermal 1072 | . 101 223 748 . Explosive 1316 | . 1212 104 . . Electromagnetic 128 | . . . . 128 Impact 788 | . . . 381 407 Slashing 511 | . . . . 511 Piercing . | . . . . . Highest Corruption 7 | . 2 . . 7 Average Corruption 3 | . 2 . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 11 | . . . . 11 Message Errors 2 | . . . . 2 Matter Fused 3 | . . . . 3 Heat Flow Errors 1 | . . . . 1 Energy Discharges 1 | . . . . 1 Data Loss (minor) 2 | . . . . 2 Misfires 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 324 | . 9 . 243 72 Projectiles . | . . . . . Explosions 9 | . 9 . . . Melee 315 | . . . 243 72 Knockbacks 7 | . . . 1 6 Impact 2 | . . . 1 1 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 37 | . 9 28 . . Shots 2 | . 1 1 . . Rammed 10 | . . 3 7 . Targets Rammed 15 | . . 4 10 1 Kicked 3 | . . 1 1 1 Crushed 2 | . . . 2 . Highest Temperature 509 | . 230 177 430 509 Average Temperature 98 | . 78 43 133 171 Received Heat Transfer 1155 | . 162 195 306 492 Effects 13 | . 1 . 4 8 Shutdowns 4 | . . . 1 3 Energy Bleed 2 | . 1 . . 1 Interference 3 | . . . 3 . Short Circuit 3 | . . . . 3 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Fried 8 | . . . 6 2 Impact Corruptions 14 | . . . 8 6 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . 2 4 . Heat Transferred 3108 | . 370 814 1924 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Peak Influence 521 | 35 224 453 521 206 Initial 191 | . 22 94 191 189 Average 165 | 15 89 299 215 135 Maximum Alert Level 2 | . 1 2 2 1 Low Security (%) 70 | 100 92 28 59 79 Level 1 19 | . 7 40 15 20 Level 2 10 | . . 30 24 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 4 2 2 Investigation 5 | . 1 1 2 1 Extermination 1 | . . . . 1 Reinforcement 5 | . 2 3 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 6 | . 2 3 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 96 | . 20 24 30 22 Peak Tracking Total 8 | . 4 4 8 4 Tactical Retreats 4 | . . 2 1 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 10 | . 6 4 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . 1 1 1 3 Max in Single Turn 2 | . 1 1 1 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 21 | . 7 4 3 7 Terminals 15 | . 6 3 3 3 Fabricators 1 | . . . . 1 Repair Stations 2 | . 1 . . 1 Recycling Units 2 | . . . . 2 Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 69 | . 26 13 11 19 Successful 47 | . 19 6 9 13 Failed 22 | . 7 7 2 6 Catastrophic 6 | . 1 3 1 1 Database Lockouts . | . . . . . Manual 45 | . 18 9 10 8 Terminals 49 | . 23 9 11 6 Fabricators 5 | . . . . 5 Repair Stations 7 | . 3 . . 4 Recycling Units 4 | . . . . 4 Scanalyzers 4 | . . 4 . . Garrison Access . | . . . . . Terminal Hacks 15 | . 9 . 4 2 Record 1 | . 1 . . . Prototype ID Bank 2 | . 2 . . . Open DSF 2 | . . . . 2 Alert Level 2 | . 1 . 1 . Unreport Threat 2 | . 1 . 1 . Locate Traps 2 | . 2 . . . Maintenance Status 1 | . . . 1 . Assault Status 1 | . 1 . . . Hauler Manifests 2 | . 1 . 1 . Fabricator Hacks 4 | . . . . 4 Network Status 3 | . . . . 3 Load Schematic 1 | . . . . 1 Repair Station Hacks 4 | . 2 . . 2 Scan Component 3 | . 1 . . 2 Repair 1 | . 1 . . . Recycling Unit Hacks 3 | . . . . 3 Report Inventory 2 | . . . . 2 Retrieve Components 1 | . . . . 1 Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 2 | . . 2 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 18 | . 8 3 5 2 Terminals 17 | . 8 3 5 1 Track 1 | . . . 1 . Assimilate 1 | . . 1 . . Botnet 4 | . 2 . 1 1 Skim 11 | . 6 2 3 . Fabricators 1 | . . . . 1 Report 1 | . . . . 1 Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . . 1 1 . Used 1 | . . . 1 . Hacking Detections 12 | . 4 2 2 4 Full Trace Events 8 | . 3 2 2 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . 1 . . . Time 13 | . 13 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 3 | . . . . 3 Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat 2 | . . . . 2 Combat . | . . . . . Robot Hacks Applied 2 | . . . . 2 parse_system 1 | . . . . 1 find_chute 1 | . . . . 1 Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4377 | 189 1021 776 905 1486 Spaces Moved 2221 | 85 657 321 379 779 Core 28 | 11 2 5 . 10 Treads 580 | . 71 314 158 37 Legs 1613 | 74 584 2 221 732 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 123 50 Average Speed 136 | 115 125 166 141 132 Slowest Speed 450 | 150 300 450 240 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 5 88 36 31 17 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched . | . . . . . Spaces Dug 6 | . . . . 6 Terrain Destroyed 139 | . 55 28 . 56 Melee 6 | . . . . 6 Projectile 14 | . . . . 14 AOE 118 | . 55 28 . 35 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3072 | 151 764 469 650 1038 Wait 297 | 43 33 29 129 63 Move 2217 | 84 656 320 378 779 Hop . | . . . . . Pick Up 39 | 6 3 8 10 12 Fast Attach 71 | 6 7 22 12 24 Attach 22 | 1 4 2 5 10 Detach 24 | . 2 8 9 5 Swap 21 | . 5 2 7 7 Drop 65 | . 4 16 25 20 Fire 242 | 11 50 58 60 63 Melee 59 | . . . 5 54 Ram . | . . . . . Kick 3 | . . 1 1 1 Crush 12 | . . 3 9 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 621 | -10/Materials | Repaired Aluminum Leg 635 | -10/Materials | Discovered new exit (range 13) 696 | -10/Materials | Discovered new exit (range 9) 956 | -10/Materials | Discovered new exit (range 6) 975 | -10/Materials | Discovered new exit (range 11) 1171 | -10/Materials | Discovered new exit (range 15) 1211 | -10/Materials | Entered another Materials area 1211 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1553 | -9/Materials | Discovered new exit (range 14) 1793 | -9/Materials | Build established: Scavenger-Skirmisher 1803 | -9/Materials | Discovered new exit (range 8) 1986 | -9/Materials | Identified exit to Materials 1987 | -9/Materials | Entered another Materials area 1987 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2558 | -8/Materials | Build established: Scavenger-Gunner 2631 | -8/Materials | Destroyed 8 combat bots 2876 | -8/Materials | Discovered new exit (range 9) 2892 | -8/Materials | Entered Factory 2892 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2930 | -7/Factory | Build established: Hacker-Mutant 3135 | -7/Factory | Identified exit to DSF 3476 | -7/Factory | Core integrity fell below 50% 3503 | -7/Factory | Lost 10 parts (3p3n3u1w) 3703 | -7/Factory | Build established: Scavenger-Mutant 4145 | -7/Factory | Core integrity fell below 20% 4192 | -7/Factory | Lost 3 parts (2n1u) 4378 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04293_ Imp. Light Armor Plating destroyed. 04295_ Targeting Computer fried. 04295_ H-55 Commando destroyed. 04302_ Acquired 60 matter. 04307_ Acquired Carbon-fiber Leg. 04311_ Acquired Corrupted Carbon-fiber Leg. 04311_ Integrated Corrupted Carbon-fiber Leg (+3). 04324_ Acquired Gauss Rifle. 04326_ Dropped Gauss Rifle. 04330_ System corrupted: Component data lost. 04347_ Slug penetrates Y-54 Guardian. 04353_ System corrupted: Energy discharge (-93). 04359_ Carbon-fiber Leg destroyed. 04360_ Slug penetrates Y-54 Guardian. 04362_ Imp. Treads destroyed. 04365_ Hacking Suite destroyed. 04367_ Slug penetrates Y-54 Guardian. 04372_ Imp. Propulsion Shielding destroyed. 04375_ Y-54 Guardian IFF system glitched. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control More Dakka Please Shopping List Challenges ------------ None Game ------ Seed SurveybotOmegaMount Manual? 0 Play Time 01:43:17 Cumulative 17.2 hours Start 2024.11.10 @ 03:32:33 End 2024.11.10 @ 05:26:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 18 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e157f5a0-4668-46eb-8997-4c3ef7beae8d