Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 18:07:44 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (25) 125 Value Destroyed (727) 727 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3932 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 643/700 Matter 91/300 Energy 42/140 System Corruption 0% Temperature Cool (271) Movement Flying (31) Location -7/Factory Parts ------- > --- POWER (2) -------- Light Deuterium Engine > --- PROPULSION (4) --- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY (4) ------ Small Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON (3) ------- Electrolaser Advanced Assault Cannon Grenade Launcher > --- INVENTORY (6) ---- Advanced Terrain Scan Processor Improved Medium Armor Plating Hacking Suite AWS/Gauss Improved Datajack Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Small Storage Unit Sensor Array Improved Light Armor Plating > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Advanced Terrain Scan Processor Light Armor Plating Improved Medium Armor Plating Hacking Suite Grenade Launcher Mining Claw [Rating: 44] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Hover Unit Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Protection Improved Light Armor Plating Weapon Mining Claw Energy Gun Electrolaser Energy Cannon YOLO Cannon Ballistic Gun AWS/Gauss Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . 1 . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 1 1 Weapon 1 | . . . . . . 1 Parts Attached 39 | 6 9 2 5 . 15 2 Power 8 | 1 2 1 . . 4 . Engine 8 | 1 2 1 . . 4 . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 13 | 2 4 1 . . 6 . Treads . | . . . . . . . Leg 2 | 2 . . . . . . Wheel . | . . . . . . . Hover 7 | . 4 1 . . 2 . Flight 4 | . . . . . 4 . Utility 6 | 1 1 . 2 . 2 . Device 3 | . 1 . 2 . . . Storage 1 | 1 . . . . . . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 2 | . . . . . 2 . Artifact . | . . . . . . . Weapon 12 | 2 2 . 3 . 3 2 Energy Gun 1 | . . . . . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | 2 . . 2 . 2 . Ballistic Cannon 1 | . . . . . . 1 Launcher 1 | . . . . . 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . 2 . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 3 . 1 . Parts Lost 1 | . . . . . . 1 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility . | . . . . . . . Weapon . | . . . . . . . Highest Loss Streak 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 97 100 90 85 86 84 Engine 15 | . 14 14 14 14 18 14 Leg 2 | . 11 . . . . . Hover 18 | . 16 28 28 28 20 . Flight 8 | . . . . . 13 30 Device 10 | . 11 14 13 14 9 7 Storage 11 | . 14 14 14 14 9 7 Protection 3 | . . . . . 7 7 Ballistic Gun 6 | . 8 . 7 14 9 . Ballistic Cannon 1 | . . . . . . 6 Launcher 1 | . . . . . . 7 Slashing Weapon 9 | . 19 28 12 . . . Naked Turns . | . . . . . . . Heaviest Build 31 | 11 14 14 20 20 28 31 Greatest Support 40 | 20 20 28 28 28 40 28 Greatest Overweight (x) 3 | . 1 . . . 3 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 6 | 6 6 6 6 6 6 6 Average Capacity 5 | 5 6 6 6 6 6 6 Most Carried 6 | 4 6 6 6 6 6 6 Average Carried 5 | 1 4 6 5 5 5 6 Final Capacity 6 | 6 6 6 6 6 6 6 Final Carried 6 | . 6 6 6 6 6 6 Class Distribution -------------------- 50% | Mutant 29% | Scout 19% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scout | -9/Mines Scavenger-Scout | -8/Materials Scout | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 500 | 228 132 20 . . 120 . Remotely . | . . . . . . . Salvage Created 936 | . 384 19 . . 510 23 Parts 49 | . 21 . . . 23 5 Haulers Intercepted 1 | . 1 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 15 | . 4 . . . 9 2 Melee 3 | . 3 . . . . . Guns 9 | . 1 . . . 8 . Cannons 1 | . . . . . . 1 AOE 2 | . . . . . 1 1 Classes Destroyed 8 | . 8 . . . . . Worker 2 | . 2 . . . . . Builder 1 | . 1 . . . . . Hauler 1 | . 1 . . . . . Recycler 1 | . 1 . . . . . Operator 3 | . 1 . . . 2 . Watcher 2 | . 1 . . . 1 . Swarmer 4 | . 2 . . . . 2 Grunt 11 | . 2 . . . 9 . Best Kill Streak 5 | . 5 . . . 3 2 Combat Bots Only 3 | . 2 . . . 3 2 Max Kills in Single Turn 2 | . 1 . . . 1 2 Gunslinging . | . . . . . . . Exploded 1 | . . . . . 1 1 Melee 1 | . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 370 | . 74 . . . 91 205 Core 81 | . 24 . . . . 57 Absorbed by Shields . | . . . . . . . Core Remaining (%) 96 | 100 . . . 90 100 . Volleys Fired 20 | . 5 . . . 8 7 Largest 2 | . 2 . . . 1 2 Hottest 111 | . 40 . . . 25 111 Shots Fired 89 | . 10 . . . 65 14 Gun 78 | . 10 . . . 65 3 Cannon 7 | . . . . . . 7 Launcher 4 | . . . . . . 4 Special . | . . . . . . . Kinetic 82 | . 10 . . . 65 7 Thermal 3 | . . . . . . 3 Explosive 4 | . . . . . . 4 Electromagnetic . | . . . . . . . Robot Hit Streak 14 | . 3 . . . 14 3 Robot Miss Streak 6 | . 3 . . . 2 6 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Autonomous 58 | . . . . . 58 . Shots Hit Robots 78 | . 24 2 . . 50 2 Core Hits 35 | . 12 . . . 21 2 Critical Hits 5 | . 3 . . . 2 . Critical Kills 2 | . 1 . . . 1 . Critical Parts Destroyed 3 | . 2 . . . 1 . Melee Attacks 28 | . 26 2 . . . . Impact . | . . . . . . . Slashing 28 | . 26 2 . . . . Piercing . | . . . . . . . Sneak Attacks 8 | . 8 . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 6 | . 6 . . . . . Damage Inflicted 2475 | . 710 177 . . 1412 176 Guns 1399 | . 22 . . . 1361 16 Cannons 49 | . . . . . . 49 Explosions 162 | . . . . . 51 111 Melee 865 | . 688 177 . . . . Ramming . | . . . . . . . Kinetic 1432 | . 22 . . . 1361 49 Thermal 16 | . . . . . . 16 Explosive 111 | . . . . . . 111 Electromagnetic 51 | . . . . . 51 . Impact . | . . . . . . . Slashing 865 | . 688 177 . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 96 | . 36 46 . . 4 10 Projectiles . | . . . . . . . Explosions 14 | . . . . . 4 10 Melee 82 | . 36 46 . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 14 | . . . . . . 14 Shots 1 | . . . . . . 1 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 319 | . . . . . 117 319 Average Temperature 62 | . . . . . 28 91 Received Heat Transfer 33 | . 6 . . . 27 . Effects 4 | . . . . . . 4 Shutdowns 1 | . . . . . . 1 Interference 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 37 | . . . . . . 37 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 370 | . 202 78 . . 370 218 Initial 95 | . . 78 . . . 95 Average 111 | . 100 41 . . 172 121 Maximum Alert Level 1 | . 1 . . . 1 1 Low Security (%) 83 | 100 90 100 . 100 61 95 Level 1 16 | . 9 . . . 38 4 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . 2 . . . 2 . Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 2 | . 2 . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 1 | . . 1 . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 32 | . 11 2 . . 10 9 Peak Tracking Total 5 | . 3 1 . . 4 5 Tactical Retreats 1 | . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 5 | . . . . . 5 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 7 | . 2 . . . 4 1 Terminals 6 | . 2 . . . 3 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 4 . . . 14 2 Successful 12 | . 2 . . . 9 1 Failed 8 | . 2 . . . 5 1 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 1 | . . . 1 . . . Terminals 16 | . 4 . . . 10 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 2 . . . 5 1 Record 1 | . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Locate Traps 2 | . 1 . . . 1 . Zone Layout 3 | . 1 . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 4 | . . . . . 4 . Report Inventory 4 | . . . . . 4 . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . . . 2 . Used 1 | . . . . . 1 . Hacking Detections 5 | . 1 . . . 3 1 Full Trace Events 3 | . . . . . 3 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 13 | . . 13 . . . . Total Damage 92 | . . 92 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 1530 | 42 345 195 207 65 450 226 Spaces Moved 1657 | 35 303 202 273 77 444 323 Core 14 | 14 . . . . . . Treads . | . . . . . . . Legs 102 | 21 81 . . . . . Wheels . | . . . . . . . Hover 1009 | . 222 202 273 77 235 . Flight 532 | . . . . . 209 323 Fastest Speed 31 | 50 56 56 66 66 31 31 Average Speed 55 | 92 76 59 66 66 44 33 Slowest Speed 280 | 120 150 66 66 66 280 111 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 29 | 3 57 35 60 13 28 11 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 42 | . . . . . 19 23 Melee . | . . . . . . . Projectile 21 | . . . . . 19 2 AOE 21 | . . . . . . 21 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 2190 | 44 366 273 300 91 691 425 Wait 407 | . 20 66 13 13 203 92 Move 1651 | 34 302 201 272 76 443 323 Hop . | . . . . . . . Pick Up 26 | 4 8 . 2 1 11 . Fast Attach 13 | 2 1 . 5 . 3 2 Attach 15 | 4 2 . . . 9 . Detach . | . . . . . . . Swap 11 | . 6 2 . . 3 . Drop 27 | . 4 2 8 1 11 1 Fire 20 | . 5 . . . 8 7 Melee 20 | . 18 2 . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 43 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 14) 302 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 379 | -10/Materials | Discovered new exit (range 16) 388 | -10/Materials | Entered Mines 389 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 406 | -10/Mines | Found a hidden stash of uninstalled traps 427 | -10/Mines | Assembled infested the area 476 | -10/Mines | Learned Materials terminal intel 477 | -10/Mines | Met 8R-AWN 562 | -10/Mines | Discovered new exit (range 8) 571 | -10/Mines | Discovered new exit (range 5) 583 | -10/Mines | Entered Exiles 603 | -10/Exiles | Welcomed by 8R-AWN 616 | -10/Exiles | Met EX-HEX 639 | -10/Exiles | Met EX-BIN 646 | -10/Exiles | Aligned with FarCom system 647 | -10/Exiles | Given EX-Vault access code 667 | -10/Exiles | Opened EX-Vault 671 | -10/Exiles | Found Prototype Ballistic Gun 671 | -10/Exiles | Identified AWS/Gauss 674 | -10/Exiles | Found Prototype Energy Cannon 674 | -10/Exiles | Identified YOLO Cannon 677 | -10/Exiles | Found Prototype Device 677 | -10/Exiles | Identified Supersonic Drone Bay 711 | -10/Exiles | Warned to stay clear of 0b10 Research branches 734 | -10/Exiles | Met EX-DEC 772 | -10/Exiles | Discovered new exit (range 14) 790 | -10/Exiles | Left Exiles lab with AWS/Gauss 790 | -10/Exiles | Entered Mines 824 | -9/Mines | Discovered new exit (range 8) 855 | -9/Mines | Entered Materials 855 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 856 | -8/Materials | Loaded intel: 12 terminal locations 1231 | -8/Materials | Discovered new exit (range 16) 1305 | -8/Materials | Entered Factory 1305 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1440 | -7/Factory | Build established: Scout 1531 | -7/Factory | Self-destructed Last Messages --------------- a confrontation from a safe distance by targeting hostiles with assistance from spotters. Integrating the systems does require more space, though attacking from outside a target's field of view means there is little need for protective components. 01483_ S-27 Virus knocked back. 01486_ S-27 Virus destroyed. 01486_ Destroyed Lgt. Nuclear Core. 01486_ S-27 Virus destroyed. 01495_ U-05 Engineer lays Concrete. 01506_ Acquired Electrolaser. 01516_ Lgt. Deuterium Engine destroyed. 01517_ Power failure, Lgt. Deuterium Engine shutdown. 01523_ Overheating: System interference. 01523_ Grenade Launcher temporarily disabled. 01523_ Adv. Assault Cannon temporarily disabled. 01523_ Sensor Array temporarily disabled. 01531_ Triggered Ambush Trap. 01531_ L-41 Fighter emerges from a hatch in the floor. 01531_ G-47 Trooper emerges from a hatch in the floor. 01531_ S-27 Virus emerges from a hatch in the floor. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????# ######???????????????????? | | ???????????????#### #???????????????????? | | ?????????? g@ #???????????????????? | | ?????????????????##k sl #???????????????????? | | ??????????????????# ## #???????????????????? | | ???????????Y??????### ##?# #???????????????????? | | ????????????????????# #??# #???????????????????? | | ????????????????????# #??# #???????????????????? | | ????????????????????# #??# #???????????????????? | | ????????????????????# #??# #???????????????????? | | ???????????##########+#### #???????????????????? | | ???????????# ## #???????????????????? | | ???????????# + #???????????????????? | | ???????????# ## #???????????????????? | | ???????????# ## #???????????????????? | | ???????????# s ## #????????#####??????? | | ???????????# ## #???????? #??????? | | ???????????# ## #??????? #??????? | | ???????????# ## #???????""" #??????? | | ???????????# ## #??????"""" #??????? | | ???????????# ## #??????"""" #??????? | | ???????????# ## #?????#"""" #??????? | | ???????????# ## #?????#"""" #######? | | ???????????######"/"###### #######"""" ## | | ??????????????# ##"""" | | ??????????????# ## | | ?????????????? ## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChargeSpectralAccelerator Manual? 0 Play Time 00:21:12 Cumulative 26.1 hours Start 2021.12.09 @ 17:40:34 End 2021.12.09 @ 18:07:44 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 80 Rogue 80 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 42 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8a1b571b-6d34-485e-b115-2964fa9bf223