Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.06 @ 09:30:09 Player: Stryker Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (91) 455 Value Destroyed (2902) 2902 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (270) 270 TOTAL SCORE: 6847 Bonus ------- Follower Combat Kills 282 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 254/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Terrain Scan Processor > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Heavy Ion Engine Advanced Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Huge Storage Unit Large Matter Pod (150) Signal Interpreter Improved Terrain Scanner Reactive Plating Improved Shield Generator Improved Shield Generator Hacking Suite System Shield System Restoration Module Particle Gun Improved EM Pulse Cannon Heavy Ion Cannon Heavy Assault Rifle Missile Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Carbon-fiber Leg Carbon-fiber Leg Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Terrain Scan Processor Improved Medium Armor Plating Improved Medium Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Rifle > --- INVENTORY -------- Heavy Ion Engine Advanced Treads Medium Treads Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Huge Storage Unit Huge Storage Unit Large Matter Pod Signal Interpreter Improved Terrain Scanner Improved Medium Armor Plating Reactive Plating Hardlight Generator Improved Shield Generator Improved Shield Generator Hacking Suite System Shield System Restoration Module Particle Gun Improved EM Pulse Cannon Heavy Ion Cannon Heavy Assault Rifle Missile Launcher Katana [Rating: 41] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Terrain Scan Processor Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 1 1 Utility 3 | . . . 1 . . . 1 1 Weapon . | . . . . . . . . . Parts Attached 125 | 2 11 8 14 4 . 9 41 36 Power 8 | . 1 . 2 . . 1 3 1 Engine 5 | . 1 . 2 . . 1 1 . Core 3 | . . . . . . . 2 1 Reactor . | . . . . . . . . . Propulsion 35 | 1 3 3 2 1 . 3 19 3 Treads 10 | . 1 2 1 1 . . 4 1 Leg 16 | . 1 . . . . 3 10 2 Wheel 9 | 1 1 1 1 . . . 5 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 43 | 1 2 2 3 3 . 3 8 21 Device 23 | 1 . . 1 2 . 2 6 11 Storage 6 | . 1 1 . 1 . . 2 1 Processor 1 | . . . . . . . . 1 Hackware . | . . . . . . . . . Protection 13 | . 1 1 2 . . 1 . 8 Artifact . | . . . . . . . . . Weapon 39 | . 5 3 7 . . 2 11 11 Energy Gun 16 | . 2 2 1 . . 2 6 3 Energy Cannon 1 | . . . . . . . . 1 Ballistic Gun 13 | . 2 . 4 . . . 3 4 Ballistic Cannon 1 | . . 1 . . . . . . Launcher 2 | . . . 1 . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon 2 | . 1 . 1 . . . . . Slashing Weapon 4 | . . . . . . . 1 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 . Parts Lost 36 | . 3 5 3 . . 3 9 13 Power 3 | . 1 . . . . 1 . 1 Propulsion 13 | . 1 2 . . . . 5 5 Utility 11 | . . 1 2 . . 2 1 5 Weapon 9 | . 1 2 1 . . . 3 2 Highest Loss Streak 13 | . 1 5 1 . . 2 2 13 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 99 100 97 100 100 93 89 96 Engine 7 | . 13 14 10 11 11 10 7 . Core 1 | . . . . . . . 1 6 Treads 8 | . . 8 20 22 22 4 5 6 Leg 11 | . 14 6 . . . 17 13 14 Wheel 13 | . 13 13 11 11 11 11 16 14 Device 10 | . 12 . 1 11 11 10 9 14 Storage 12 | . 14 14 11 11 11 11 16 7 Processor 1 | . . . . . . . . 5 Protection 5 | . 1 14 19 11 11 6 . 6 Energy Gun 11 | . 11 13 11 11 11 11 15 5 Ballistic Gun 6 | . 12 6 7 11 11 11 1 4 Naked Turns . | . . . . . . . . . Heaviest Build 181 | 13 27 38 45 33 33 40 181 164 Greatest Support 58 | 20 10 16 16 12 12 12 58 26 Greatest Overweight (x) 26 | 1 2 3 3 2 2 3 14 26 Average Overweight (x) 3 | . 1 2 2 2 2 2 6 3 Largest Inventory Capacity 30 | 8 10 15 15 15 15 15 30 30 Average Capacity 20 | 8 9 13 15 15 15 15 28 25 Most Carried 30 | 8 10 12 15 15 15 15 30 30 Average Carried 19 | 7 8 10 13 14 15 14 25 25 Final Capacity 30 | 8 10 15 15 15 15 15 30 25 Final Carried 29 | 8 10 12 15 15 15 15 29 23 Class Distribution -------------------- 44% | Scavenger-Mutant 32% | Hauler-Mutant 22% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Hauler-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Matter Collected 2137 | 280 136 167 262 30 . 317 471 474 Remotely . | . . . . . . . . . Salvage Created 3357 | 172 371 113 386 . . 263 1421 631 Parts 173 | 12 25 6 33 . . 16 60 21 Haulers Intercepted 2 | . 1 . . . . . 1 . Recyclers Shooed 2 | . . . . . . . 1 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 74 | . 10 6 10 . . 6 28 14 Guns 62 | . 10 2 9 . . 6 22 13 Cannons 4 | . . 4 . . . . . . AOE 5 | . . . 1 . . . 3 1 Classes Destroyed 14 | 3 4 2 1 . . 1 2 1 Worker 6 | 1 . . 1 . . 1 3 . Tunneler 5 | 3 1 . . . . . 1 . Hauler 2 | . 1 . . . . . 1 . Recycler 2 | 1 . . . . . . 1 . Operator 1 | . . . . . . . 1 . Watcher 4 | . 2 . 1 . . . 1 . Swarmer 17 | . 6 . 3 . . 2 3 3 Grunt 35 | . 4 2 3 . . 3 17 6 Duelist 2 | . . . . . . 1 1 . Sentry 10 | . . . 4 . . . 4 2 Demolisher 1 | . . 1 . . . . . . Hunter 4 | . . . . . . . 3 1 Programmer 2 | . . . . . . . . 2 Assembled 3 | . . 3 . . . . . . Best Kill Streak 6 | 2 6 4 3 . . 3 3 3 Combat Bots Only 6 | . 6 4 3 . . 3 3 3 Max Kills in Single Turn 3 | 1 1 1 2 . . 1 3 1 Gunslinging 1 | . . . . . . . 1 . Exploded 3 | . . . 1 . . . 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Damage Taken 6560 | . 424 619 583 . . 401 2002 2531 Core 1439 | . 60 156 53 . . 48 416 706 Absorbed by Shields 452 | . . . . . . . . 452 Regen/Repaired (Parts) 11 | . . . . . . . 11 . Core Remaining (%) 52 | 100 . 13 . . . 74 24 . Volleys Fired 340 | 30 46 17 39 . . 22 122 64 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 138 | 40 85 100 100 . . 88 134 138 Shots Fired 633 | 60 88 34 59 . . 44 240 108 Gun 611 | 60 88 24 51 . . 44 238 106 Cannon 15 | . . 10 3 . . . . 2 Launcher 7 | . . . 5 . . . 2 . Special . | . . . . . . . . . Kinetic 261 | 60 49 19 31 . . 22 18 62 Thermal 332 | . 14 9 23 . . 22 220 44 Explosive 7 | . . . 5 . . . 2 . Electromagnetic 33 | . 25 6 . . . . . 2 Robot Hit Streak 15 | 7 9 8 12 . . 11 15 10 Robot Miss Streak 5 | 4 4 3 3 . . 2 5 3 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 5 | . 1 . . . . 1 3 . Max Gunslinging Chain 1 | . 1 . . . . 1 1 . Shots Hit Robots 418 | 35 51 19 39 . . 32 165 77 Core Hits 174 | 9 23 13 17 . . 14 65 33 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 16 | . . . 1 . . 1 12 2 Burn 16 | . . . 1 . . 1 12 2 Melee Attacks 24 | . 3 . 6 . . . 2 13 Impact 9 | . 3 . 6 . . . . . Slashing 15 | . . . . . . . 2 13 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6763 | 286 614 325 777 . . 484 2810 1467 Guns 6118 | 286 614 141 525 . . 484 2601 1467 Cannons 190 | . . 137 53 . . . . . Explosions 362 | . . 47 199 . . . 116 . Melee 93 | . . . . . . . 93 . Ramming . | . . . . . . . . . Kinetic 2214 | 286 211 174 290 . . 242 151 860 Thermal 3833 | . 149 97 288 . . 242 2450 607 Explosive 315 | . . . 199 . . . 116 . Electromagnetic 308 | . 254 54 . . . . . . Impact . | . . . . . . . . . Slashing 93 | . . . . . . . 93 . Piercing . | . . . . . . . . . Highest Corruption 5 | . . 5 . . . . . 1 Average Corruption 3 | . . 4 . . . . . 1 Corruption Purged 1 | . . . . . . . . 1 Corruption Blocked . | . . . . . . . . . Effects 4 | . . 3 . . . . . 1 Message Errors 1 | . . 1 . . . . . . Matter Fused 2 | . . 2 . . . . . . Heat Flow Errors 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 11 | . . . 11 . . . . . Projectiles . | . . . . . . . . . Explosions 11 | . . . 11 . . . . . Melee . | . . . . . . . . . Knockbacks 1 | . . 1 . . . . . . Impact . | . . . . . . . . . Kinetic 1 | . . 1 . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 74 | . . 34 40 . . . . . Shots 2 | . . 1 1 . . . . . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 387 | . 232 387 249 . . 255 258 249 Average Temperature 75 | . 74 135 96 . . 96 52 47 Received Heat Transfer 2202 | . 102 103 252 . . 204 882 659 Effects 2 | . . 2 . . . . . . Energy Bleed 2 | . . 2 . . . . . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . Combat Hostiles 3 | . . . . . . . 3 . Parts Melted 28 | . 1 . 1 . . 1 21 4 Heat Transferred 10003 | . 370 161 777 . . 666 6697 1332 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Peak Influence 403 | 25 265 103 403 69 . 327 372 226 Initial 69 | . 16 17 31 69 . . 49 7 Average 131 | 10 90 81 212 69 . 167 180 55 Maximum Alert Level 2 | . 1 . 2 . . 1 1 1 Low Security (%) 73 | 100 84 100 52 100 . 54 57 97 Level 1 26 | . 15 . 44 . . 45 42 2 Level 2 . | . . . 3 . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 . 2 . . . 5 8 Investigation 3 | . . . . . . . 2 1 Extermination 2 | . . . . . . . . 2 Reinforcement 10 | . 2 . 2 . . . 3 3 Assault . | . . . . . . . . . Garrison 2 | . . . . . . . . 2 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Distress Signals 9 | . 3 . 4 . . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 156 | . 20 21 16 . . 14 56 29 Peak Tracking Total 17 | . 6 17 5 . . 4 4 8 Tactical Retreats 6 | . 1 1 . . . 1 3 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Traps Triggered 3 | . 1 . . . . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Disabled 1 | . . . . . . . 1 . Max in Single Turn 1 | . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Machines Accessed 22 | . 4 . 4 . 4 . 5 5 Terminals 13 | . 4 . 3 . . . 3 3 Fabricators 1 | . . . . . . . . 1 Repair Stations 1 | . . . . . . . 1 . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Total Hacks 51 | . 12 . 12 . 4 . 15 8 Successful 33 | . 8 . 9 . 4 . 9 3 Failed 18 | . 4 . 3 . . . 6 5 Catastrophic 2 | . 1 . . . . . . 1 Database Lockouts . | . . . . . . . . . Manual 18 | . 5 . 4 . . . 8 1 Terminals 34 | . 12 . 9 . . . 9 4 Fabricators 3 | . . . . . . . . 3 Repair Stations 5 | . . . . . . . 5 . Recycling Units . | . . . . . . . . . Scanalyzers 4 | . . . 3 . . . 1 . Garrison Access 1 | . . . . . . . . 1 Terminal Hacks 22 | . 6 . 6 . 4 . 4 2 Record 4 | . . . . . 4 . . . Robot Analysis 2 | . 2 . . . . . . . Prototype ID Bank 2 | . 1 . 1 . . . . . Open DSF 1 | . . . . . . . . 1 Branch Access Points 1 | . . . 1 . . . . . Unreport Threat 5 | . 1 . 1 . . . 3 . Locate Traps 5 | . 1 . 2 . . . 1 1 Zone Layout 2 | . 1 . 1 . . . . . Fabricator Hacks 1 | . . . . . . . . 1 Load Schematic 1 | . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . 3 . Scan Component 2 | . . . . . . . 2 . Repair 1 | . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 5 | . 2 . 1 . . . 2 . Terminals 5 | . 2 . 1 . . . 2 . Track 3 | . 2 . 1 . . . . . Botnet 2 | . . . . . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 17 | . 4 . 4 . . . 4 5 Full Trace Events 3 | . . . 2 . . . . 1 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . Time 136 | . . . . . . . 136 . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total Allies 5 | . . . . 5 . . . . Largest Group 5 | . . . . 5 5 3 2 . Highest-Rated Group 80 | . . . . 80 80 40 32 . Highest-Rated Ally 31 | . . . . 31 31 16 16 . Total Orders . | . . . . . . . . . Ally Attacks 65 | . . . . . . 37 28 . Total Damage 687 | . . . . . . 450 237 . Kills 10 | . . . . . . 7 3 . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Turns Passed 6141 | 160 659 350 558 195 344 614 2034 1227 Spaces Moved 3161 | 63 405 201 299 143 284 415 787 564 Core 1 | . . . . . . . . 1 Treads . | . . . . . . . . . Legs 56 | 51 . . . . . . 5 . Wheels 3104 | 12 405 201 299 143 284 415 782 563 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 80 | 95 80 110 120 120 120 120 135 135 Average Speed 140 | 115 98 125 128 120 120 125 184 148 Slowest Speed 1350 | 120 110 130 135 120 120 135 300 1350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 47 | 6 77 44 37 40 66 82 60 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . Scrap Searched 4 | . . 2 . 1 . 1 . . Spaces Dug 15 | . 1 . 1 . . . . 13 Terrain Destroyed 80 | . 1 7 38 . . . 21 13 Melee 15 | . 1 . 1 . . . . 13 Projectile . | . . . . . . . . . AOE 65 | . . 7 37 . . . 21 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Total 4236 | 102 586 267 405 167 287 467 1145 810 Wait 426 | 3 105 34 28 17 4 10 115 110 Move 3153 | 62 404 200 298 142 283 414 786 564 Hop . | . . . . . . . . . Pick Up 82 | 3 9 7 11 . . 3 41 8 Fast Attach 25 | 2 2 . 4 2 . 5 10 . Attach 31 | . 3 5 4 1 . . 11 7 Detach 2 | . . . . 1 . . 1 . Swap 69 | . 6 3 6 1 . 4 20 29 Drop 83 | 2 8 1 9 3 . 9 37 14 Fire 340 | 30 46 17 39 . . 22 122 64 Melee 24 | . 3 . 6 . . . 2 13 Ram 1 | . . . . . . . . 1 Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / Sto) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 161 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 480 | -10/Materials | Discovered new exit (range 9) 723 | -10/Materials | Discovered new exit (range 3) 800 | -10/Materials | Discovered new exit (range 8) 807 | -10/Materials | Discovered new exit (range 15) 820 | -10/Materials | Entered Mines 863 | -10/Mines | Discovered new exit (range 7) 915 | -10/Mines | Learned Materials trap positions 942 | -10/Mines | Assembled infested the area 947 | -10/Mines | Assisted by a Guerilla fighting off Assembled 974 | -10/Mines | Core integrity fell below 50% 989 | -10/Mines | Core integrity fell below 20% 1025 | -10/Mines | Lost 5 parts (2n1u2w) 1100 | -10/Mines | Discovered new exit (range 8) 1128 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1170 | -10/Mines | Entered Materials 1170 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1171 | -9/Materials | Loaded intel: 18 trap records 1301 | -9/Materials | Discovered new exit (range 9) 1578 | -9/Materials | Discovered new exit (range 8) 1682 | -9/Materials | Identified exit to Mines 1682 | -9/Materials | Identified exit to Storage 1728 | -9/Materials | Entered Mines 1761 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1800 | -9/Mines | Discovered new exit (range 11) 1809 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1812 | -9/Mines | Found Prototype Device 1812 | -9/Mines | Identified Exp. Sensor Array 1837 | -9/Mines | Build established: Scavenger-Mutant 1899 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1900 | -9/Mines | Discovered new exit (range 5) 1923 | -9/Mines | Entered Exiles 1923 | -9/Exiles | Found Exiles lab abandoned 1923 | -9/Exiles | Accompanied by 5 allies 1953 | -9/Exiles | Led the pair of lost Derelicts to a safe place 2249 | -9/Exiles | Discovered new exit (range 12) 2267 | -9/Exiles | Entered Mines 2267 | -8/Mines | Accompanied by 3 allies 2805 | -8/Mines | Discovered new exit (range 14) 2881 | -8/Mines | Entered Materials 2881 | -8/Materials | Accompanied by 2 allies 2881 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3370 | -8/Materials | Build established: Hauler-Mutant 4016 | -8/Materials | Discovered new exit (range 11) 4212 | -8/Materials | Core integrity fell below 50% 4448 | -8/Materials | Repaired Faulty Exp. Sensor Array 4504 | -8/Materials | Discovered new exit (range 8) 4915 | -8/Materials | Entered Factory 4915 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4974 | -7/Factory | Identified exit to DSF 5438 | -7/Factory | Build established: Scavenger-Mutant 5955 | -7/Factory | Garrison activated, responded to threat 6127 | -7/Factory | Core integrity fell below 50% 6136 | -7/Factory | Core integrity fell below 20% 6142 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 06106_ Carbon-fiber Leg destroyed. 06107_ Slug penetrates G-47 Trooper. 06107_ Destroyed Lgt. Nuclear Core. 06109_ Slug penetrates G-47 Trooper. 06113_ Wheel destroyed. 06113_ Carbon-fiber Leg destroyed. 06113_ Gauss Rifle destroyed. 06115_ Slammed into G-47 Trooper. 06115_ Destabilizing: System interference. 06115_ Terrain Scan Processor temporarily disabled. 06115_ Lgt. Nuclear Core destroyed. 06116_ Imp. Heat Sink destroyed. 06117_ Hvy. Laser destroyed. 06118_ Critical hit (Burn: +37). 06119_ Imp. Medium Armor Plating destroyed. 06119_ K-01 Serf collects debris. 06124_ Imp. Medium Armor Plating destroyed. 06126_ G-47 Trooper destroyed. 06127_ S-27 Virus destroyed. 06128_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | #?# """"" # "" "" # """" """" #! """""" " | | ### """ # ""G"" # # # | | ## #########+#############+######+######### | | #######+###??## ? ? ? | | ?? ? | | ? ?? ?? ? | | ? ???? ? ? | | ############### ?? ? ??????? | | #?### ### ###?#???????????#??########## | | ####"" #"# #??? ???????? ???#???#????# | | # !% # #???"???""?? ????#????##??#?# | | # + ## ???????? ????#?????#????#? | | # # #??"""??"??????????#????#?#?? | | + # ##???? ????? ???############# | | #"" # #? ?????????????# | | #"" # #???? ????????? # "" | | #"T ! # #??"???????? ???# """ | | #"" ! # #????? ?????????+ "F """ | | #"" !! [ # #???? ?? ? ?????# """ """ | | # * # #?##########??#?# "" """ | | ########""" "### #?# = [?????# | | ?#????########## ### ! ?????# """ """ | | ????##??##???# # s"""""?????# """ """ | | ?????#???##?## # """""?????# """ """ | | ????##???????# # """""?????# | | ??????#?##???# = #=@k"""""""???# | | ??#??#???#???# %ssYk g ############## | | ????????##??## %#[*k""""""" #???????# | | ?#???????#???# #k =""""""" ?????????# """ | | ??????#??????# # ! """""???????????## """ | | ????#?#??#???# # u""""??????????#??# """ | | ????????##???########### ?????????#?#?# | | ???????????????#????#??#u#######????????#???# | | ???????????????????????# #??????????????????# """" | | ????????#??????????????#^???????????????????# """" | | ???????????????????????#r???????????????????# """" | | ???????????????????????# ????????????????#### """" | | ???????????????????????# ??????????????????## | | ???????????????????????? ???????????????????# | | ???????????????????????? ???????????????????###### | | ???????????????????????? ????????????????#?????#?# | | ???????????????????????????????????????????##??##? | | ???????????????????????????????????????????????##? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????????###?#? | | ????????????????????????????????????????????#?#??? | | ???????????????????????????????????????????#??###? | | ????????????????????????????????????????????????#? | | ??????????????????????????????????????????#?#????? | | ???????????????????????????????????????????##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 450 Evasion (%) 55 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EfficiencyConcussiveTreads Manual? 0 Play Time 01:24:08 Cumulative 1261.5 hours Start 2022.04.05 @ 10:04:51 End 2022.04.06 @ 09:30:09 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 43 Types 26/6/7/3/0/0/0/1/0 Lore% 81 Gallery% 83 Achievement% 73 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85724d78-770d-43a4-9888-80110b13e631