Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.22 @ 19:47:03 Player: Khanable Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (161) 805 Value Destroyed (3814) 3814 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (252) 252 TOTAL SCORE: 9571 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 14 Cogmind --------- Core Integrity 0/1000 Matter 104/300 Energy 87/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced ECM Suite Improved Recalibrator Advanced Plasma Cannon Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Compact Wheel Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Structural Scanner Advanced Sensor Array Core Shielding Hardened Light Armor Plating Improved Hardlight Generator Hacking Suite > --- WEAPON ----------- Magnetic Acceleration Cannon Magnetic Acceleration Cannon Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Wheel Wheel Wheel Energy Filter Weapon Cycler Advanced ECM Suite Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Hacking Suite Long-range Tractor Beam Arc Projector Gatling Laser Gatling Laser Cooled Pulse Rifle Cooled Pulse Rifle Advanced Plasma Cannon Advanced Plasma Cannon High-powered Shotgun Flak Gun Mini Assault Cannon [Rating: 62] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Aerolev Unit Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Hackware Hacking Suite Protection Core Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Slots Evolved 10 | . . . 2 . 2 2 2 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . 1 . . . . Utility 6 | . . . 1 . 2 1 1 1 . . Weapon 1 | . . . . . . . 1 . . . Parts Attached 202 | 7 12 6 62 13 28 34 9 3 3 25 Power 17 | 1 2 . 7 . 1 2 1 1 . 2 Engine 15 | 1 2 . 7 . 1 2 . 1 . 1 Core 2 | . . . . . . . 1 . . 1 Reactor . | . . . . . . . . . . . Propulsion 54 | 2 4 1 25 1 4 12 . . . 5 Treads 5 | . . . 5 . . . . . . . Leg 2 | . 1 . . . . 1 . . . . Wheel 43 | 2 3 1 20 1 4 8 . . . 4 Hover 4 | . . . . . . 3 . . . 1 Flight . | . . . . . . . . . . . Utility 45 | 1 3 1 4 2 9 8 5 2 1 9 Device 21 | . 1 1 1 . 2 4 3 2 . 7 Storage 5 | 1 2 . . 1 . . . . . 1 Processor . | . . . . . . . . . . . Hackware 1 | . . . . . 1 . . . . . Protection 18 | . . . 3 1 6 4 2 . 1 1 Artifact . | . . . . . . . . . . . Weapon 86 | 3 3 4 26 10 14 12 3 . 2 9 Energy Gun 23 | 1 . . 3 3 7 6 1 . . 2 Energy Cannon 7 | . . . 2 . 1 . . . . 4 Ballistic Gun 20 | 2 2 2 8 2 1 2 1 . . . Ballistic Cannon 10 | . . 1 3 . . 1 1 . 1 3 Launcher 21 | . 1 . 6 5 5 3 . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 5 | . . 1 4 . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 . . 4 . . . . Parts Lost 55 | . 2 . 17 3 9 8 . . 5 11 Power 8 | . . . 4 . 1 . . . 1 2 Propulsion 19 | . 2 . 8 1 3 3 . . . 2 Utility 20 | . . . 2 1 4 5 . . 3 5 Weapon 8 | . . . 3 1 1 . . . 1 2 Highest Loss Streak 8 | . 2 . 7 2 3 4 . . 3 8 To Critical Strikes 2 | . . . 2 . . . . . . . Average Slot Usage (%) 91 | . 89 100 98 99 98 89 93 93 84 64 Engine 9 | . 14 14 10 11 9 7 3 5 4 1 Treads 1 | . . . 5 . . . . . . . Wheel 23 | . 19 28 26 32 26 23 20 17 17 12 Device 14 | . 11 14 16 11 9 18 17 22 20 19 Storage 9 | . 14 14 11 11 9 7 6 5 4 . Hackware 2 | . . . . . 8 7 6 5 5 . Protection 7 | . . . 5 11 18 9 15 11 10 9 Energy Gun 5 | . . . 7 9 7 7 6 5 . 3 Ballistic Gun 9 | . 28 17 6 8 7 1 5 5 . . Ballistic Cannon 2 | . . 8 3 . . . 6 5 8 6 Launcher 2 | . . . 2 4 1 4 . . 3 . Peak Build Rating 62 | 6 9 9 23 23 30 46 52 61 62 61 Average Rating 24 | 4 7 9 16 21 27 34 49 60 54 38 On Entrance 25 | . 6 9 9 23 21 22 46 51 61 30 Naked Turns 114 | . . . . . . . . . . 114 Heaviest Build 136 | 12 88 90 102 105 111 111 116 129 136 59 Greatest Support 60 | 26 26 26 60 40 42 60 60 60 60 60 Greatest Overweight (x) 28 | . 28 3 9 4 3 6 1 2 2 4 Average Overweight (x) 2 | . 3 3 2 2 2 2 1 2 1 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 15 Average Capacity 23 | 7 24 25 25 25 25 25 25 25 22 5 Most Carried 25 | 3 25 25 25 25 25 25 25 25 25 5 Average Carried 20 | . 13 24 23 23 23 24 23 24 22 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 1 25 25 25 23 23 25 25 25 5 4 Class Distribution -------------------- 49% | Mutant 27% | Scavenger-Mutant 9% | Infiltrator-Mutant 8% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Infiltrator-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Tank | -6/Factory Tank | -5/Factory Tank | -5/Waste Infiltrator-Tank | -5/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Matter Collected 3727 | 172 384 60 997 280 396 748 150 . 141 399 Remotely 86 | . . . . . . . . . . 86 Salvage Created 4539 | . 674 18 1153 168 946 1074 88 . 205 213 Parts 281 | . 55 3 94 14 55 44 3 . . 13 Haulers Intercepted 6 | . 2 . 2 . 2 . . . . . Recyclers Shooed 11 | . 3 1 2 . . 2 . . . 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Combat Hostiles Destroyed 104 | . 13 1 28 11 27 19 2 . 1 2 Melee 1 | . . . . . . 1 . . . . Guns 54 | . 9 1 18 8 6 9 1 . . 2 Cannons 6 | . . . 4 . . . 1 . 1 . AOE 42 | . 4 . 6 3 20 9 . . . . Classes Destroyed 16 | . 7 . 3 1 2 2 . . 1 . Worker 13 | . 3 . 5 1 2 1 . . . 1 Builder 12 | . 4 . 2 . 4 1 . . . 1 Tunneler 7 | . . . 3 1 1 1 . . . 1 Hauler 6 | . 2 . 2 . 2 . . . . . Recycler 11 | . 2 . 1 . 1 6 . . . 1 Mechanic 1 | . . . . . 1 . . . . . Operator 3 | . 1 . 1 . . 1 . . . . Watcher 4 | . . . 2 . 1 1 . . . . Swarmer 45 | . 6 1 14 8 9 7 . . . . Grunt 34 | . 7 . 5 2 15 5 . . . . Brawler 1 | . . . . . . 1 . . . . Duelist 3 | . . . . . 2 1 . . . . Sentry 16 | . . . 9 . 1 3 2 . . 1 Demolisher 1 | . . . . 1 . . . . . . Programmer 3 | . . . . . . 2 . . . 1 Compactor 1 | . . . . . . . . . 1 . Best Kill Streak 11 | . 5 1 8 5 11 8 1 . 1 2 Combat Bots Only 9 | . 5 1 6 3 9 8 1 . 1 1 Max Kills in Single Turn 7 | . 2 1 3 2 4 7 1 . 1 1 Gunslinging . | . . . . . . . . . . . Exploded 7 | . 2 . 3 2 3 7 . . . . Melee 1 | . . . . . . 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Hostile Shots Fired 795 | . 81 1 199 39 137 125 48 . 3 162 Missed 236 | . 24 . 49 10 47 33 21 . . 52 Damage Taken 8113 | . 622 9 2066 387 1308 1189 197 . 220 2115 Core 1868 | . 198 . 285 58 174 143 9 . 4 997 Absorbed by Shields 267 | . . . . . . 249 . . 18 . Redirected to Shielding 157 | . . . . . 104 17 2 . . 34 Ignored by Resistances 104 | . . . . . 94 10 . . . . Core Remaining (%) 63 | 100 . 20 . 14 68 79 98 . . . Volleys Fired 378 | . 74 2 117 23 61 48 8 1 14 30 Largest 3 | . 2 2 2 2 2 2 3 1 3 3 Hottest 232 | . 40 40 122 94 122 128 158 53 142 232 Shots Fired 629 | . 143 4 168 43 91 78 16 1 34 51 Gun 462 | . 140 4 129 31 65 71 8 . . 14 Cannon 105 | . . . 27 . 2 2 8 1 28 37 Launcher 62 | . 3 . 12 12 24 5 . . 6 . Special . | . . . . . . . . . . . Kinetic 373 | . 140 4 96 15 26 17 11 1 28 35 Thermal 194 | . . . 60 16 41 56 5 . . 16 Explosive 60 | . 3 . 10 12 24 5 . . 6 . Electromagnetic 2 | . . . 2 . . . . . . . Robot Hit Streak 17 | . 8 1 14 5 9 12 12 . 17 8 Robot Miss Streak 7 | . 3 5 2 7 4 4 1 . 2 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 5 | . . . 1 1 1 2 . . . . Max Gunslinging Chain 1 | . . . 1 1 1 1 . . . . Shots Hit Robots 409 | . 91 1 117 19 54 59 13 . 26 29 Core Hits 296 | . 48 1 56 20 69 74 8 . 6 14 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 3 | . 1 . 1 . 1 . . . . . Critical Strikes 14 | . 1 . 4 2 2 3 1 . . 1 Burn 7 | . . . 2 2 1 2 . . . . Destroy 3 | . 1 . 1 . 1 . . . . . Blast 4 | . . . 1 . . 1 1 . . 1 Melee Attacks 31 | . . 5 26 . . . . . . . Impact . | . . . . . . . . . . . Slashing 31 | . . 5 26 . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12935 | . 981 31 2733 726 3324 2485 357 . 1438 860 Guns 4773 | . 706 31 1511 279 651 1175 208 . . 212 Cannons 1891 | . . . 316 . 48 58 149 . 682 638 Explosions 6170 | . 275 . 835 447 2625 1232 . . 756 . Melee 71 | . . . 71 . . . . . . . Ramming 30 | . . . . . . 20 . . . 10 Kinetic 3888 | . 706 31 1064 79 208 287 227 . 682 604 Thermal 2776 | . . . 763 200 491 946 130 . . 246 Explosive 6103 | . 275 . 768 447 2625 1232 . . 756 . Electromagnetic 67 | . . . 67 . . . . . . . Impact . | . . . . . . . . . . . Slashing 71 | . . . 71 . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 12 | . 2 2 1 1 . 2 . . . 12 Average Corruption 1 | . 1 2 1 1 . 1 . . . 5 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 38 | . 6 6 4 10 . 4 . . . 8 Message Errors 11 | . 2 1 1 2 . 1 . . . 4 Matter Fused 11 | . 1 4 1 3 . 1 . . . 1 Heat Flow Errors 3 | . 1 . . 1 . 1 . . . . Energy Discharges 4 | . 1 1 1 1 . . . . . . Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 4 | . 1 . . 1 . . . . . 2 Data Loss (major) 1 | . . . . . . . . . . 1 Misfires 2 | . . . . 2 . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 154 | . 55 . 19 . 40 9 . . 4 27 Projectiles 41 | . . . 14 . . . . . . 27 Explosions 113 | . 55 . 5 . 40 9 . . 4 . Melee . | . . . . . . . . . . . Knockbacks 15 | . . . 2 . . 1 . . . 12 Impact . | . . . . . . . . . . . Kinetic 15 | . . . 2 . . 1 . . . 12 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 657 | . 68 . 157 5 131 189 . . 102 5 Shots 15 | . 1 . 4 1 3 3 . . 3 . Rammed 3 | . . . . . . 2 . . . 1 Targets Rammed 3 | . . . . . . 2 . . . 1 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 474 | . 158 . 246 170 338 100 106 . 126 474 Average Temperature 67 | . 27 . 48 57 101 16 53 . 34 137 Received Heat Transfer 1983 | . 171 . 654 33 720 249 48 . . 108 Effects 4 | . . . 1 . 1 . . . . 2 Shutdowns 1 | . . . . . . . . . . 1 Energy Bleed 1 | . . . 1 . . . . . . . Interference 1 | . . . . . 1 . . . . . Matter Decay 1 | . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . Parts Melted 9 | . . . 1 2 3 3 . . . . Heat Transferred 6171 | . . . 1739 555 1110 2121 300 . . 346 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Peak Influence 725 | . 230 110 535 491 725 447 279 138 92 216 Initial 247 | . . 36 . 208 72 247 186 136 48 29 Average 233 | . 102 66 343 301 362 325 218 136 56 60 Maximum Alert Level 3 | . 1 . 2 2 3 2 1 . . 1 Low Security (%) 46 | 100 88 100 17 21 28 7 36 100 100 90 Level 1 30 | . 11 . 30 61 29 53 63 . . 9 Level 2 21 | . . . 51 16 28 39 . . . . Level 3 1 | . . . . . 13 . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 3 . 5 . 5 4 1 1 . 6 Investigation 9 | . 2 . 3 . 1 . . 1 . 2 Extermination 4 | . . . . . . 2 1 . . 1 Reinforcement 6 | . 1 . 2 . 1 1 . . . 1 Assault 2 | . . . . . 2 . . . . . Garrison 4 | . . . . . 1 1 . . . 2 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Distress Signals 5 | . 1 . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 214 | . 30 2 49 12 47 36 2 . 6 30 Peak Tracking Total 12 | . 6 3 6 3 7 8 1 . 5 12 Tactical Retreats 21 | . 1 . 6 2 5 3 . . . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Traps Triggered 13 | . 3 . 3 . 1 4 . 1 . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Machines Disabled 17 | . 2 . 6 1 5 2 . . . 1 Max in Single Turn 2 | . 2 . 2 1 2 2 . . . 1 Garrison Access 2 | . . . . . 1 . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Machines Accessed 28 | . 8 . 7 1 1 4 2 2 . 3 Terminals 19 | . 7 . 6 1 1 . 1 1 . 2 Fabricators 2 | . . . . . . 1 . 1 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 2 | . 1 . . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . . . . 1 Garrison Access 2 | . . . . . . 1 1 . . . Total Hacks 75 | . 20 . 23 3 3 11 3 3 . 9 Successful 31 | . 7 . 11 . . 6 2 1 . 4 Failed 43 | . 12 . 12 3 3 5 1 2 . 5 Catastrophic 5 | . 3 . . . . 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 22 | . 14 . 3 . . 3 . 1 . 1 Terminals 51 | . 18 . 18 3 3 . 2 2 . 5 Fabricators 3 | . . . . . . 2 . 1 . . Repair Stations 1 | . . . . . . 1 . . . . Recycling Units 6 | . 2 . . . . 4 . . . . Scanalyzers 9 | . . . 5 . . . . . . 4 Garrison Access 5 | . . . . . . 4 1 . . . Terminal Hacks 20 | . 6 . 10 . . . 1 . . 3 Record 7 | . . . 4 . . . . . . 3 Robot Analysis 2 | . 2 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . . . Transport Status 2 | . 2 . . . . . . . . . Hauler Manifests 3 | . . . 2 . . . 1 . . . Registered Components 1 | . . . 1 . . . . . . . Zone Layout 2 | . . . 2 . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . Network Status 2 | . . . . . . 1 . 1 . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . 4 . . . . Process 1 | . . . . . . 1 . . . . Report Inventory 2 | . 1 . . . . 1 . . . . Retrieve Matter 2 | . . . . . . 2 . . . . Scanalyzer 2 | . . . 1 . . . . . . 1 Insert Component 2 | . . . 1 . . . . . . 1 Garrison Access Hacks 2 | . . . . . . 1 1 . . . Seal Access 1 | . . . . . . . 1 . . . Coupler Status 1 | . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 23 | . 8 . 5 1 1 2 1 2 . 3 Full Trace Events 9 | . 3 . 3 . . . . 1 . 2 Feedback Events 2 | . . . 1 . . . . . . 1 Corruption 1 | . . . 1 . . . . . . . Hackware Fried 1 | . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 8 | . . . . . . 8 . . . . Retrieved Matter 8 | . . . . . . 8 . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . 2 . . . . . Machine Destruction 2 | . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Total Allies 2 | . . 1 . . . . . . 1 . Largest Group 1 | . . 1 . . . . . . 1 . Highest-Rated Group 31 | . . 31 . . . . . . 31 . Highest-Rated Ally 31 | . . 31 . . . . . . 31 . Total Orders . | . . . . . . . . . . . Ally Attacks 19 | . . 7 . . . . . . 12 . Total Damage 273 | . . 84 . . . . . . 189 . Kills 2 | . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Robot Analysis Total 2 | . 2 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Turns Passed 9047 | 72 1582 607 1767 1022 809 1643 334 249 262 700 Spaces Moved 5544 | 69 831 420 898 747 458 900 205 186 168 662 Core 253 | 24 1 . . . . . . . . 228 Treads 111 | . . . 111 . . . . . . . Legs 14 | . 14 . . . . . . . . . Wheels 5166 | 45 816 420 787 747 458 900 205 186 168 434 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 90 135 113 120 116 105 115 130 100 50 Average Speed 126 | 76 157 135 135 122 121 128 115 130 124 84 Slowest Speed 1450 | 90 1450 135 480 150 131 190 115 130 130 140 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 47 | 4 96 89 72 95 36 24 7 6 82 15 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . 1 . . . . . . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . Scrap Searched 4 | . . 3 . 1 . . . . . . Spaces Dug 17 | . . 3 11 . . . 1 1 . 1 Terrain Destroyed 364 | . 23 3 79 77 100 21 3 1 48 9 Melee 14 | . . 3 11 . . . . . . . Projectile 16 | . . . . . . . 3 1 3 9 AOE 334 | . 23 . 68 77 100 21 . . 45 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Fac Was Fac Total 6956 | 86 989 447 1245 812 621 1312 289 194 190 771 Wait 548 | 6 38 5 58 27 48 274 52 . 4 36 Move 5535 | 68 830 419 897 746 457 899 204 186 167 662 Hop . | . . . . . . . . . . . Pick Up 132 | 4 25 5 41 2 16 22 8 3 1 5 Fast Attach 45 | 4 5 . 10 . 1 11 . . 1 13 Attach 61 | 2 1 . 21 3 10 11 2 2 . 9 Detach 19 | . 3 . 4 . 1 5 . . . 6 Swap 96 | 1 6 6 31 10 17 12 7 1 2 3 Drop 100 | 1 7 5 40 1 10 20 8 1 1 6 Fire 378 | . 74 2 117 23 61 48 8 1 14 30 Melee 31 | . . 5 26 . . . . . . . Ram 3 | . . . . . . 2 . . . 1 Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 2 exits: *Fac / Sto) -6/Factory -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 197 | -10/Materials | Discovered new exit (range 8) 304 | -10/Materials | Build established: Mutant 540 | -10/Materials | Discovered new exit (range 16) 642 | -10/Materials | Discovered new exit (range 15) 838 | -10/Materials | Core integrity fell below 50% 1037 | -10/Materials | Build established: Scavenger-Mutant 1142 | -10/Materials | Discovered new exit (range 7) 1439 | -10/Materials | Discovered new exit (range 15) 1567 | -10/Materials | Central database locked down 1655 | -10/Materials | Entered Mines 1658 | -10/Mines | Received a Mining Laser from a helpful Derelict 1669 | -10/Mines | Discovered new exit (range 13) 1771 | -10/Mines | Met a Derelict bent on vengeance 1943 | -10/Mines | Build established: Mutant 1965 | -10/Mines | Discovered new exit (range 7) 2073 | -10/Mines | Found a hidden stash of uninstalled traps 2262 | -10/Mines | Entered Materials 2262 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2628 | -9/Materials | Build established: Infiltrator-Mutant 2782 | -9/Materials | Identified exit to Mines 3079 | -9/Materials | Lost 4 parts (1p3n) 3094 | -9/Materials | Discovered new exit (range 11) 3144 | -9/Materials | Core integrity fell below 50% 3183 | -9/Materials | Lost 7 parts (2p4n1u) 3358 | -9/Materials | Build established: Scavenger-Mutant 4029 | -9/Materials | Entered Mines 4093 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4136 | -9/Mines | Build established: Mutant 4138 | -9/Mines | Assembled infested the area 4215 | -9/Mines | Learned Materials emergency access door positions 4466 | -9/Mines | Core integrity fell below 20% 4496 | -9/Mines | Discovered new exit (range 13) 4619 | -9/Mines | Discovered new exit (range 5) 4855 | -9/Mines | Met a Derelict testing a Signal Generator 4868 | -9/Mines | Found Signal Generator 5051 | -9/Mines | Entered Materials 5051 | -8/Materials | Evolved 2 slots: Utility x2 5694 | -8/Materials | Garrison activated, responded to threat 5749 | -8/Materials | Destroyed 9 combat bots 5841 | -8/Materials | Discovered new exit (range 16) 5860 | -8/Materials | Entered Factory 5860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5861 | -7/Factory | Identified exit to Storage 5870 | -7/Factory | Lost 3 parts (1p1n1w) 5975 | -7/Factory | Destroyed 8 combat bots 5984 | -7/Factory | Lost 4 parts (2n2u) 6625 | -7/Factory | Build established: Scavenger-Mutant 7463 | -7/Factory | Garrison activated, responded to threat 7475 | -7/Factory | Discovered new exit (range 8) 7503 | -7/Factory | Entered another Factory area 7503 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7796 | -6/Factory | Discovered new exit (range 13) 7837 | -6/Factory | Entered another Factory area 7837 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8001 | -5/Factory | Build established: Tank 8086 | -5/Factory | Sucked down chute 8086 | -5/Factory | Entered Waste 8087 | -5/Waste | Met a frightened Derelict 8177 | -5/Waste | Spotted C-40 Crusher 8194 | -5/Waste | Destroyed C-40 Crusher 8219 | -5/Waste | Spotted C-40 Crusher 8224 | -5/Waste | Spotted C-40 Crusher 8229 | -5/Waste | Spotted C-40 Crusher 8232 | -5/Waste | Spotted C-40 Crusher 8245 | -5/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 8302 | -5/Waste | Spotted C-40 Crusher 8311 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8319 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 8336 | -5/Waste | Discovered new exit (range 12) 8348 | -5/Waste | Entered Factory 8350 | -5/Factory | Lost 3 parts (1p2u) 8466 | -5/Factory | Hacking Suite fried by hacking feedback 8925 | -5/Factory | Garrison activated, responded to threat 8929 | -5/Factory | Released all parts (9) 8941 | -5/Factory | Released all parts (1) 8959 | -5/Factory | Lost 8 parts (2p2n2u2w) 8975 | -5/Factory | Released all parts (1) 8986 | -5/Factory | Core integrity fell below 50% 8990 | -5/Factory | System corruption reached 10% 9021 | -5/Factory | Core integrity fell below 20% 9047 | -5/Factory | Released all parts (1) 9048 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- Acquired Wheel. Released Wheel. Door malfunctions. In addition to the regular game, there are many special modes available to offer very different Cogmind experiences, including for example gaining XP, or fighting alongside another Cogmind, and many more. Read about these modes and how to activate them in the manual under Alternative Rules. Triggered Proton Bomb Trap. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. Proton Bomb Trap short circuited. A bubble of electromagnetic force engulfs the area. System corrupted: Matter fused (-8). Critical hit (Burn: +37). Acquired Gyrokinetic Inverter. Released Gyrokinetic Inverter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ?????????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????? ########????????????????????? | | ?????????????? ????????????????????? | | ?????????????? [[[ ??????????????????? | | ??????????????? [[[ ** ?????????????????? | | ?????????????????[[ * ????????????????? | | ?????????????????? ? ??? ?????? | | ??????????????????? #?# ###### | | ???????????????????? """"""""" #?# ###### | | ????????????????????? ### | | ??????????????????????# """"""""" ### | | ??????????????????????# ### | | ??????????????????????# @""""""""" ### | | ??????????????????????# ### | | ??????????????????????# ### | | ??????????????????????# =! ! | | ??????????????????????# !! | | ??????????????????????# s s | | ????????????????#####?# """""""""s s | | ??????########### ### | | ??????# + | | #####?# # ! ###### | | #?# ## ##????##g g ^ | | #?# """ """ ## #??????# ##### | | ### """ """ ##+#??##??# ##### | | + # """ """ # ] ???# #??## | | # # # ??# #??## | | # #= # """ """ # #??## ##### | | * # ######+#### """ """ + #??## ##### | | # #????# #??# """ """ # ##########?### #?#?? | | ##+## #????# #??# ??# #???????????###+##???? | | #??### ###? ""????# #??????????? ?????? | | #### #? ??????# #????????????????????? | | T" ###+######## #????????????????????? | | " #????????????????????? | | ##### ##############????????????????????? | | ????###### #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 29 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 375 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 66 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 3 Particle Charging 20 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed CombatMinesnifferRifle Manual? 0 Play Time 01:59:54 Cumulative 26.1 hours Start 2024.08.22 @ 17:46:41 End 2024.08.22 @ 19:47:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 23 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 79e807fa-b364-4a2b-b345-a0a8aecf94b3