Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.12 @ 12:02:49 Player: Volvedor Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (43) 215 Value Destroyed (831) 831 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (511) 511 TOTAL SCORE: 4817 Bonus ------- High Alert Combat Kills 11 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 177/300 Energy 96/100 System Corruption 0% Temperature Cool (1) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- Armored Leg > --- UTILITY (5) ------ Improved Terrain Scan Processor Salvage Targeting Computer Utility Shielding System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Titanium Leg Armored Leg Combat Airjet > --- UTILITY ---------- Improved Terrain Scan Processor Salvage Targeting Computer Utility Shielding System Shield Improved System Shield > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- (None) [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Armored Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Transport Network Coupler Hackware System Shield Protection Utility Shielding Weapon Light Cannon Energy Gun EM Pulse Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Slots Evolved 8 | . . 2 2 2 . 2 Power 2 | . . . . 1 . 1 Propulsion 3 | . . 1 1 . . 1 Utility 3 | . . 1 1 1 . . Weapon . | . . . . . . . Parts Attached 54 | 7 11 10 12 2 . 12 Power 11 | 1 1 2 2 1 . 4 Engine 5 | 1 1 2 1 . . . Core 6 | . . . 1 1 . 4 Reactor . | . . . . . . . Propulsion 20 | 2 4 4 5 1 . 4 Treads . | . . . . . . . Leg 2 | . . . . . . 2 Wheel 2 | 2 . . . . . . Hover 3 | . 2 . . . . 1 Flight 13 | . 2 4 5 1 . 1 Utility 10 | 2 2 3 2 . . 1 Device 3 | 2 1 . . . . . Storage . | . . . . . . . Processor 3 | . 1 1 1 . . . Hackware 2 | . . . 1 . . 1 Protection 2 | . . 2 . . . . Artifact . | . . . . . . . Weapon 13 | 2 4 1 3 . . 3 Energy Gun 3 | . 1 . 1 . . 1 Energy Cannon 1 | . . . . . . 1 Ballistic Gun 2 | 2 . . . . . . Ballistic Cannon 3 | . 2 . 1 . . . Launcher 2 | . . . 1 . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 2 | . 1 1 . . . . Unidentified Prototypes 3 | . . 1 1 . . 1 Parts Lost 28 | . . 7 4 . 4 13 Power 8 | . . . 2 . 1 5 Propulsion 11 | . . 2 2 . 3 4 Utility 2 | . . 1 . . . 1 Weapon 7 | . . 4 . . . 3 Highest Loss Streak 6 | . . 3 3 . 4 6 To Critical Strikes . | . . . . . . . Average Backups 4 | 3 4 4 4 2 2 2 Power 1 | . 1 2 2 1 2 . Propulsion 1 | 1 2 2 2 1 . 1 Utility . | . . . . . . . Weapon . | . . . . . . . Tool/Special . | . . . . . . . Unused Backups 9 | 3 4 . 2 . . . Power 1 | . 1 . . . . . Propulsion 5 | 3 . . 2 . . . Utility . | . . . . . . . Weapon 3 | . 3 . . . . . Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 95 71 78 84 70 47 Engine 9 | . 14 10 4 7 7 3 Core 1 | . . . 2 6 5 3 Wheel 2 | . 6 . . . . . Hover 2 | . 5 . . . . 1 Flight 18 | . 15 29 25 30 22 7 Device 8 | . 19 4 . . . . Processor 11 | . 8 11 17 15 15 13 Hackware 2 | . . . 8 7 7 6 Protection 3 | . . 5 9 7 7 6 Energy Gun 3 | . 3 2 4 7 3 . Ballistic Cannon 9 | . 18 5 6 . . . Peak Build Rating 32 | 9 9 16 27 26 26 32 Average Rating 12 | 6 6 11 21 25 20 19 On Entrance 13 | . 9 7 12 24 26 13 Avg Prop Armor Cover (%) 18 | . . . . . . 18 Naked Turns . | . . . . . . . Heaviest Build 19 | 9 14 14 19 18 15 19 Greatest Support 36 | 20 20 15 18 20 20 36 Greatest Overweight (x) 3 | 1 3 1 1 . 1 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 3 3 5 Average Carried 4 | 3 4 4 4 2 2 2 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 4 4 5 3 3 1 . Class Distribution -------------------- 61% | Mutant 28% | Scavenger-Mutant 9% | Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Sprinter | -7/Factory Sprinter | -7/DSF Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Matter Collected 1226 | 312 453 175 25 . . 261 Remotely . | . . . . . . . Salvage Created 1063 | 165 522 191 102 . . 83 Parts 73 | 10 40 7 11 . . 5 Haulers Intercepted 2 | . 1 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Combat Hostiles Destroyed 29 | . 15 3 8 . . 3 Guns 6 | . 2 . 4 . . . Cannons 20 | . 12 3 2 . . 3 AOE 3 | . 1 . 2 . . . Classes Destroyed 9 | 3 5 1 . . . . Worker 2 | 1 . 1 . . . . Tunneler 3 | 3 . . . . . . Hauler 2 | . 1 1 . . . . Recycler 4 | 1 2 1 . . . . Operator 1 | . 1 . . . . . Watcher 2 | . 2 . . . . . Swarmer 17 | . 9 . 5 . . 3 Grunt 11 | . 6 2 3 . . . Sentry 1 | . . 1 . . . . Best Kill Streak 4 | 4 4 4 3 . . 3 Combat Bots Only 3 | . 3 1 3 . . 3 Max Kills in Single Turn 2 | 1 1 1 2 . . 1 Gunslinging . | . . . . . . . Exploded 1 | . 1 . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Hostile Shots Fired 400 | . 55 52 72 . 19 202 Missed 130 | . 23 16 25 . 2 64 Hits 270 | . 32 36 47 . 17 138 Melee 9 | . . . . . 9 . Projectile 261 | . 32 36 47 . 8 138 AOE 1 | . . . . . . 1 Critical Strikes 10 | . . 1 1 . 3 5 Part Disruptions 1 | . . . . . . 1 Damage Taken 3666 | . 299 433 587 . 267 2080 Core 1360 | . 97 101 129 . 180 853 Absorbed by Shields 48 | . . . . . 48 . Redirected to Shielding 27 | . . . . . . 27 Regen/Repaired (Parts) 49 | . . 49 . . . . Core Remaining (%) 77 | 100 61 74 76 . 74 . Volleys Fired 123 | 21 49 26 13 . 1 13 Largest 2 | 2 2 2 2 . 1 1 Hottest 92 | 40 70 70 92 . 55 75 Shots Fired 209 | 42 98 29 26 . 1 13 Gun 78 | 42 15 3 13 . 1 4 Cannon 125 | . 83 26 7 . . 9 Launcher 6 | . . . 6 . . . Special . | . . . . . . . Kinetic 158 | 42 83 26 7 . . . Thermal 14 | . . . 13 . 1 . Explosive 6 | . . . 6 . . . Electromagnetic 31 | . 15 3 . . . 13 Robot Hit Streak 32 | 12 9 32 4 . . 4 Robot Miss Streak 9 | 3 5 1 9 . . 3 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 138 | 27 62 28 14 . . 7 Core Hits 67 | 12 24 8 19 . . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | 1 . . . . . . Critical Strikes 3 | 1 1 1 . . . . Destroy 1 | 1 . . . . . . Blast 2 | . 1 1 . . . . Melee Attacks 1 | . . 1 . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2324 | 209 977 467 473 . . 198 Guns 520 | 209 155 37 84 . . 35 Cannons 1427 | . 789 430 57 . . 151 Explosions 365 | . 33 . 332 . . . Melee . | . . . . . . . Ramming 12 | . . . . . . 12 Kinetic 1485 | 209 789 430 57 . . . Thermal 117 | . 33 . 84 . . . Explosive 332 | . . . 332 . . . Electromagnetic 378 | . 155 37 . . . 186 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . 1 . . . . Average Corruption 1 | . . 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . 2 . . . . Message Errors 1 | . . 1 . . . . Energy Discharges 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 13 | . 5 8 . . . . Projectiles 13 | . 5 8 . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 31 | . 17 14 . . . . Impact . | . . . . . . . Kinetic 26 | . 17 9 . . . . Secondary 5 | . . 5 . . . . Self-Inflicted Damage 11 | . 11 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed 4 | . . . . . . 4 Kicked 4 | . . . . . . 4 Crushed . | . . . . . . . Highest Temperature 201 | . 93 39 201 . . 56 Average Temperature 34 | . 23 11 79 . . 22 Received Heat Transfer 654 | . 117 186 243 . 27 81 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . . . . . . 1 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 185 | . . . 185 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 97 | 100 100 100 71 100 100 100 Level 1 2 | . . . 22 . . . Level 2 . | . . . 5 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 417 | 10 132 65 417 175 95 118 Initial 175 | . 3 52 18 175 95 36 Average 53 | 2 45 25 126 159 82 47 Influence Increases 1545 | 25 457 227 517 12 15 292 Destroy 0b10 Robot/C 580 | . 300 60 160 . . 60 Destroy 0b10 Robot/NC 70 | 25 30 15 . . . . Destroy Leader 108 | . 66 12 20 . . 10 Successful Hack 50 | . 9 5 12 12 . 12 Disable Machine 60 | . 45 . 15 . . . Destroy Structure 32 | . 7 . 25 . . . Partial Spotted 75 | . . . 15 . . 60 Lose Combat Pursuer 570 | . . 135 270 . 15 150 Influence Decreases 1545 | 20 336 308 175 262 82 362 Entered New Map 391 | . 2 74 27 212 42 34 Time Decay 922 | 20 334 180 108 50 . 230 Lost Part 232 | . . 54 40 . 40 98 Squads Dispatched 13 | . 2 4 3 1 1 2 Investigation 7 | . 2 2 2 . . 1 Extermination 1 | . . . . . . 1 Reinforcement 5 | . . 2 1 1 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Distress Signals 6 | . 1 1 3 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 26 20 33 . 5 21 Peak Tracking Total 17 | . 4 8 17 . 5 8 Tactical Retreats 19 | . 2 5 6 . 1 5 ECM-based Alert Blocks 4 | . 3 1 . . . . Traps | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Traps Triggered 4 | . 1 1 1 . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Disabled 4 | . 3 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Machines Accessed 21 | . 7 5 4 3 . 2 Terminals 13 | . 6 3 3 1 . . Fabricators . | . . . . . . . Repair Stations 3 | . . 1 1 . . 1 Recycling Units 2 | . 1 . . 1 . . Scanalyzers 2 | . . 1 . 1 . . Garrison Access 1 | . . . . . . 1 Total Hacks 51 | . 16 14 10 4 . 7 Successful 25 | . 9 8 4 2 . 2 Failed 26 | . 7 6 6 2 . 5 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 34 | . 15 8 9 2 . . Fabricators . | . . . . . . . Repair Stations 7 | . . 3 1 . . 3 Recycling Units 2 | . 1 . . 1 . . Scanalyzers 4 | . . 3 . 1 . . Garrison Access 4 | . . . . . . 4 Terminal Hacks 16 | . 8 3 4 1 . . Record 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Alert Level 1 | . . 1 . . . . Locate Traps 2 | . 1 1 . . . . Investigation Status 1 | . 1 . . . . . Assault Status 1 | . . . 1 . . . Recall Investigation 2 | . 2 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 4 | . 2 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 3 | . . 2 . . . 1 Scan Component 2 | . . 1 . . . 1 Repair 1 | . . 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Matter 1 | . 1 . . . . . Scanalyzer 4 | . . 3 . 1 . . Insert Component 1 | . . 1 . . . . Analyze 1 | . . 1 . . . . Retrieve Study 2 | . . 1 . 1 . . Garrison Access Hacks 1 | . . . . . . 1 Seal Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . 1 . . . . . Used 1 | . 1 . . . . . Hacking Detections 16 | . 6 4 4 . . 2 Full Trace Events 4 | . 1 1 1 . . 1 Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 2 | . . 1 . 1 . . Parts Repaired 1 | . . 1 . . . . Time 32 | . . 32 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . 1 . . . . Non-combat . | . . . . . . . Combat 1 | . . 1 . . . . Robot Hacks Applied 1 | . . 1 . . . . parse_system 1 | . . 1 . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Active Infowar (turns) 1598 | 73 1006 492 27 . . . Terrain 85 | 44 41 . . . . . Seismic 452 | 73 379 . . . . . T.N.C. 1146 | . 627 492 27 . . . ECM 1182 | . 965 217 . . . . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Turns Passed 2574 | 133 1006 492 267 102 31 543 Spaces Moved 3043 | 76 713 704 411 314 58 767 Core 11 | 4 . . . . . 7 Treads . | . . . . . . . Legs 48 | . . . . . . 48 Wheels 240 | 72 168 . . . . . Hover 216 | . 112 . . . . 104 Flight 2528 | . 433 704 411 314 58 608 Fastest Speed 31 | 50 80 32 31 31 31 35 Average Speed 63 | 79 109 42 46 31 33 62 Slowest Speed 280 | 100 280 117 110 31 37 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 14 | . . 12 . . 1 1 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 93 50 53 6 55 22 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 29 | . 3 . 26 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 29 | . 3 . 26 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Total 3454 | 113 841 849 455 316 66 814 Wait 174 | . 47 116 7 . . 4 Move 3009 | 75 712 679 410 313 55 765 Hop 14 | . . 12 . . 1 1 Pick Up 18 | 7 3 . 3 . . 5 Fast Attach 40 | 7 11 7 8 . . 7 Attach 18 | . 1 1 3 1 2 10 Detach 5 | . 1 . . . . 4 Swap 12 | . 2 4 4 2 . . Drop 29 | 3 15 3 7 . . 1 Fire 123 | 21 49 26 13 . 1 13 Melee 1 | . . 1 . . . . Ram . | . . . . . . . Kick 4 | . . . . . . 4 Crush . | . . . . . . . Escape Stasis 7 | . . . . . 7 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 13) 134 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 7) 662 | -10/Materials | Discovered new exit (range 13) 736 | -10/Materials | Discovered new exit (range 7) 818 | -10/Materials | Build established: Scavenger-Mutant 991 | -10/Materials | Discovered new exit (range 16) 1080 | -10/Materials | Discovered new exit (range 16) 1140 | -10/Materials | Entered another Materials area 1140 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1328 | -9/Materials | Repaired Imp. Ion Engine 1398 | -9/Materials | Lost 3 parts (1u2w) 1594 | -9/Materials | Discovered new exit (range 7) 1632 | -9/Materials | Entered another Materials area 1632 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1633 | -8/Materials | Build established: Mutant 1896 | -8/Materials | Discovered new exit (range 3) 1899 | -8/Materials | Entered Factory 1899 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1913 | -7/Factory | Lost 3 parts (1p2n) 2000 | -7/Factory | Identified exit to DSF 2001 | -7/Factory | Entered DSF 2023 | -7/DSF | Additional patrols routed to DSF 2025 | -7/DSF | Discovered new exit (range 16) 2032 | -7/DSF | Entered Factory 2032 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2062 | -6/Factory | Lost 4 parts (1p3n) 2158 | -6/Factory | Discovered new exit (range 15) 2393 | -6/Factory | Core integrity fell below 50% 2405 | -6/Factory | Lost 6 parts (2p3n1w) 2528 | -6/Factory | Core integrity fell below 20% 2575 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02537_ Penetrated by Slug. 02537_ Slug penetrates Power Conduit. 02539_ K-01 Serf collects debris. 02539_ U-05 Engineer lays Concrete. 02540_ Slug penetrates Wall. 02540_ Slug penetrates Power Conduit. 02541_ Penetrated by Slug. 02541_ Slug penetrates Wall. 02541_ U-05 Engineer lays Concrete. 02543_ Acquired Lgt. Fission Core. 02545_ U-05 Engineer builds a Door. 02548_ K-01 Serf cleans the Power Conduit. 02549_ U-05 Engineer lays Concrete. 02567_ K-01 Serf cleans the Fabricator. 02572_ Slug penetrates Power Conduit. 02573_ Penetrated by Slug. 02573_ Lgt. Fission Core destroyed. 02575_ Penetrated by Slug. 02575_ Imp. Titanium Leg destroyed. 02575_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # ! ################?? | | # ################## | | # | | # / | | # | | ###### ######## | | ???# #??????# " | | ???# #??????# " | | ???# +??????# " | | ???# # ?????# " | | ???# # ????# " | | ???# ###? ???# " | | ???# #???###??# | | ???# " " #???????? " | | ???# " " #??????? " | | ???# " " #?????? " | | ???# " " #???????##### " | | ???# " " #???????????# " | | ???# k * " " #???????????# " | | ???# " " #???????????# | | ???# " " #?????/ | | ???# "" " "hh#??????????##### | | ???# "F"" #??????????????# | | ???# """" #??????????????# " | | ???# ! # ??? " | | ???# p @ T ??? " | | ???# ###+##### ! | | ???# # #? ########## | | ???# + """" #??# ###????????#### | | ???###### """" #??? #?????????????? | | ????????# """" #????#?????????????? | | ????????# """" #??????????????????? | | ????????# #??????????????????? | | ????????########??????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 23 Energy Capacity 425 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 ECM Strength 1 Utility Shielding 33 Evasion (%) 63 Salvage Targeting 1 Defensive Hacking 22 Item Schematics ----------------- Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Ion Engine | 30% | -9/Materials Studied --------- Datajack | -9/Materials | Hacked Flight Unit | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Challenges ------------ None Game ------ Seed GravitonMasterFragment Manual? 0 Play Time 00:43:03 Cumulative 42.3 hours Start 2026.01.12 @ 11:16:59 End 2026.01.12 @ 12:02:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/TerminusCaps Map View 27x23 Zoom Use 86% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ead0641b-c660-4e72-adaa-14e56848f0e1