Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.26 @ 23:32:46 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (265) 1325 Value Destroyed (9696) 9696 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (3992) 3992 TOTAL SCORE: 18473 Bonus ------- Triggered High Security 500 High Alert Combat Kills 2659 Follower Combat Kills 433 Entered Garrisons 400 Cogmind --------- Core Integrity 10/700 Matter 295/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Core Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (63) Recoil Stabilizer Component Analysis Suite High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Compact Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Core Analyzer Recoil Stabilizer > --- WEAPON ----------- Heavy Assault Rifle Gauss Rifle Assault Cannon Flak Cannon Magnetic Acceleration Cannon > --- INVENTORY -------- Deuterium Engine Compact Wheel Improved Heat Sink Improved Heat Sink High-capacity Matter Pod Matter Compressor Seismic Detector Advanced Targeting Computer Recoil Stabilizer Recoil Stabilizer Recoil Stabilizer EM Shield Hardlight Generator Hacking Suite Hacking Suite Component Analysis Suite High-powered Tractor Beam Plasma Cannon Phase Cannon Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Rocket Launcher Enhanced Flamer Powered Hammer [Rating: 46] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Recoil Stabilizer Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Autogun Energy Gun Field Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Powered Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Slots Evolved 6 | . . . 2 . 2 . . . 2 Power . | . . . . . . . . . . Propulsion 1 | . . . . . . . . . 1 Utility 2 | . . . . . 1 . . . 1 Weapon 3 | . . . 2 . 1 . . . . Parts Attached 118 | 8 9 3 29 . 13 16 15 11 14 Power 11 | 1 . . 3 . . 3 3 . 1 Engine 7 | 1 . . 1 . . 1 3 . 1 Core 4 | . . . 2 . . 2 . . . Reactor . | . . . . . . . . . . Propulsion 20 | 2 1 3 4 . . 1 2 6 1 Treads . | . . . . . . . . . . Leg . | . . . . . . . . . . Wheel 20 | 2 1 3 4 . . 1 2 6 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 27 | 2 4 . 4 . 6 2 4 1 4 Device 14 | 1 1 . 1 . 4 2 2 1 2 Storage 5 | 1 3 . . . . . 1 . . Processor 5 | . . . 1 . 1 . 1 . 2 Hackware 1 | . . . . . 1 . . . . Protection 2 | . . . 2 . . . . . . Artifact . | . . . . . . . . . . Weapon 60 | 3 4 . 18 . 7 10 6 4 8 Energy Gun 7 | 2 . . 5 . . . . . . Energy Cannon 5 | . 1 . 1 . . . 1 1 1 Ballistic Gun 33 | 1 . . 9 . 3 8 5 2 5 Ballistic Cannon 7 | . . . 1 . 4 . . . 2 Launcher 2 | . 1 . 1 . . . . . . Special Weapon 2 | . 2 . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . Slashing Weapon 1 | . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . Unidentified Prototypes 3 | . . . 2 . . . . . 1 Corrupted Parts 1 | . . . . . . 1 . . . System Corruption 4 | . . . . . . 4 . . . Parts Lost 28 | . 1 3 3 . 1 2 2 4 12 Power 1 | . . . . . . 1 . . . Propulsion 9 | . . 3 1 . . . 1 2 2 Utility 6 | . 1 . . . 1 . 1 . 3 Weapon 12 | . . . 2 . . 1 . 2 7 Highest Loss Streak 9 | . 1 2 1 . 1 1 2 2 9 To Critical Strikes . | . . . . . . . . . . Average Backups 21 | 6 12 18 22 24 24 25 24 24 20 Power 1 | . 1 1 1 . . . 1 1 . Propulsion 1 | 2 3 2 1 . . 2 1 1 . Utility 8 | . 2 4 7 10 11 10 10 12 11 Weapon 9 | 1 3 8 10 14 13 12 10 9 6 Tool/Special . | . . . . . . . . . . Unused Backups 55 | 6 . 2 22 1 3 1 4 2 14 Power 11 | . . . 7 . . . 1 1 2 Propulsion 7 | 5 . . 1 1 . . . . . Utility 29 | 1 . 2 9 . 3 1 3 1 9 Weapon 8 | . . . 5 . . . . . 3 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 98 | . 99 99 99 100 99 99 99 98 82 Engine 8 | . 14 14 4 11 9 4 6 9 5 Core 2 | . . . 6 . . 4 2 . . Wheel 20 | . 28 27 21 22 18 18 17 17 16 Device 11 | . 13 14 3 . 16 18 16 18 12 Storage 10 | . 14 14 11 11 9 9 9 9 5 Processor 1 | . . . 2 11 1 . 1 . 6 Protection 1 | . . . 5 . . . . . . Energy Gun 2 | . 8 . 7 . . . . . . Energy Cannon 2 | . 6 14 1 . . . . 3 1 Ballistic Gun 27 | . 11 14 28 44 18 42 44 20 17 Ballistic Cannon 6 | . . . 5 . 26 1 . 18 13 Peak Build Rating 46 | 7 8 11 25 25 35 32 38 40 46 Average Rating 25 | 6 7 9 22 24 33 30 30 38 36 On Entrance 21 | . 7 8 11 24 25 31 29 38 37 Naked Turns 21 | . . . . . . . . . 21 Heaviest Build 125 | 15 91 91 107 100 120 109 121 125 124 Greatest Support 40 | 20 20 20 24 24 24 28 32 32 40 Greatest Overweight (x) 10 | . 4 4 10 4 4 4 4 10 10 Average Overweight (x) 3 | . 1 3 4 4 4 3 3 4 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 18 23 25 25 25 25 25 25 21 Most Carried 25 | 8 15 25 25 25 25 25 25 25 25 Average Carried 22 | 6 12 22 24 24 24 24 24 24 20 Final Capacity 25 | 8 15 25 25 25 25 25 25 25 5 Final Carried 25 | 8 15 25 25 25 25 25 25 25 4 Class Distribution -------------------- 35% | Gunner 28% | Scavenger-Gunner 21% | Mutant 10% | Tank 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Commander-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Matter Collected 11091 | 392 214 115 2055 499 1995 1747 1249 1847 978 Remotely 1570 | . . . . . 411 399 289 271 200 Salvage Created 9073 | 319 425 285 1985 296 1468 1414 863 1303 715 Parts 571 | 30 44 16 123 23 71 93 58 69 44 Haulers Intercepted 16 | . 2 . 6 . 4 . 3 . 1 Recyclers Shooed 4 | . . . 3 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Combat Hostiles Destroyed 191 | . 9 8 29 14 26 40 10 35 20 Guns 114 | . 7 . 20 14 10 31 10 11 11 Cannons 63 | . . 8 9 . 16 1 . 21 8 AOE 13 | . 2 . . . . 8 . 2 1 Classes Destroyed 20 | 3 4 1 4 1 2 . 3 1 1 Worker 16 | 2 . 1 6 2 2 . 3 . . Builder 8 | . . . 2 . 4 . 1 . 1 Tunneler 15 | 9 3 . . 2 . . 1 . . Hauler 16 | . 2 . 6 . 4 . 3 . 1 Recycler 14 | 1 1 . 3 1 5 . 3 . . Mechanic 1 | . . . 1 . . . . . . Operator 2 | . 1 . 1 . . . . . . Watcher 9 | . 2 . 3 . 2 2 . . . Swarmer 51 | . 9 3 . 7 2 16 4 9 1 Cutter 4 | . . . . . . . . . 4 Grunt 76 | . . 5 18 . 16 17 2 14 4 Brawler 3 | . . . . . 1 1 . . 1 Duelist 2 | . . . 1 . . . . 1 . Sentry 30 | . . . 10 . 5 5 1 5 4 Demolisher 3 | . . . . . . . 1 . 2 Specialist 1 | . . . . . . . 1 . . Hunter 8 | . . . . . 2 1 . 4 1 Programmer 4 | . . . . . . . . 2 2 Heavy 1 | . . . . . . . 1 . . Assembled 8 | . . . . 7 . . . . 1 Thug 1 | . . . . . . . 1 . . Best Kill Streak 15 | 5 4 3 6 6 9 5 6 6 15 Combat Bots Only 14 | . 4 3 4 4 6 5 5 6 14 Max Kills in Single Turn 3 | 1 2 1 2 1 2 3 2 2 2 Gunslinging 1 | . 1 . 1 . . 1 . . . Exploded 3 | . 1 . . . . 3 . 2 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Hostile Shots Fired 802 | . 33 42 84 30 49 112 51 93 308 Missed 248 | . 8 13 24 8 13 35 14 21 112 Hits 554 | . 25 29 60 22 36 77 37 72 196 Melee 9 | . . . . 1 . . . . 8 Projectile 545 | . 25 29 60 21 36 77 37 72 188 AOE 12 | . . . . . . . 2 . 10 Critical Strikes 13 | . . . 2 . . 3 3 1 4 Damage Taken 7180 | . 249 337 748 241 502 1036 695 958 2414 Core 1448 | . 40 93 99 69 64 101 141 151 690 Absorbed by Shields 68 | . . . . . . . 68 . . Regen/Repaired (Parts) 131 | . . . 131 . . . . . . Core Remaining (%) 55 | 100 . 46 . 58 . . . 16 . Volleys Fired 507 | 34 40 30 88 26 58 90 29 71 41 Largest 5 | 2 2 2 4 4 5 5 5 5 5 Hottest 255 | 60 100 80 226 92 185 131 135 210 255 Shots Fired 1799 | 64 64 60 333 104 278 326 146 269 155 Gun 1295 | 64 36 30 277 104 130 306 146 132 70 Cannon 480 | . 14 30 56 . 148 14 . 135 83 Launcher 13 | . 3 . . . . 6 . 2 2 Special 11 | . 11 . . . . . . . . Kinetic 1567 | 34 23 30 256 104 278 320 146 240 136 Thermal 206 | 30 25 30 77 . . . . 27 17 Explosive 13 | . 3 . . . . 6 . 2 2 Electromagnetic 13 | . 13 . . . . . . . . Robot Hit Streak 20 | 8 10 11 8 7 11 15 8 20 15 Robot Miss Streak 10 | 3 3 5 10 3 9 6 5 8 8 Penetration Max 1 | . . . . . . . 1 1 1 Secondary Targets 25 | . 2 . 1 5 2 7 6 2 . Max Gunslinging Chain 1 | . 1 . 1 1 1 1 1 1 . Shots Hit Robots 974 | 33 30 37 159 52 160 158 72 185 88 Core Hits 626 | 13 20 14 94 22 138 85 33 126 81 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . 2 . 1 . Critical Strikes 10 | . . 1 2 . . 2 . 3 2 Burn 2 | . . . 2 . . . . . . Destroy 4 | . . 1 . . . 2 . 1 . Blast 2 | . . . . . . . . . 2 Sever 2 | . . . . . . . . 2 . Melee Attacks 58 | . . . . . . 18 . 37 3 Impact 29 | . . . . . . 18 . 8 3 Slashing 29 | . . . . . . . . 29 . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 19017 | 399 572 576 2880 834 2773 3095 1296 4455 2137 Guns 10922 | 399 275 190 2098 795 1047 2426 1296 1549 847 Cannons 6117 | . 139 386 779 . 1726 215 . 1715 1157 Explosions 861 | . 134 . . 39 . 454 . 101 133 Melee 1090 | . . . . . . . . 1090 . Ramming 3 | . . . 3 . . . . . . Kinetic 14850 | 246 154 190 2103 795 2773 2641 1296 2958 1694 Thermal 2208 | 153 240 386 774 39 . . . 306 310 Explosive 745 | . 57 . . . . 454 . 101 133 Electromagnetic 121 | . 121 . . . . . . . . Impact . | . . . . . . . . . . Slashing 1090 | . . . . . . . . 1090 . Piercing . | . . . . . . . . . . Highest Corruption 5 | . . . 3 3 . 4 4 5 3 Average Corruption 3 | . . . 3 3 . 4 4 4 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 170 | . . . 35 18 . 42 19 49 7 Message Errors 35 | . . . 7 4 . 7 5 10 2 Matter Fused 45 | . . . 10 5 . 10 3 15 2 Heat Flow Errors 19 | . . . 4 2 . 4 . 9 . Energy Discharges 15 | . . . 2 2 . 5 1 4 1 Parts Rejected 2 | . . . . . . 1 . . 1 Parts Fused 1 | . . . . . . 1 . . . Data Loss (minor) 20 | . . . 9 1 . 2 4 3 1 Data Loss (major) 9 | . . . 1 2 . 5 . 1 . Misfires 12 | . . . 2 1 . 3 3 3 . Alerts 3 | . . . . . . . 1 2 . Weapon Failures 9 | . . . . 1 . 4 2 2 . Overload Shots . | . . . . . . . . . . Overflow Damage 137 | . 13 . . 15 . . . 82 27 Projectiles 34 | . . . . . . . . 16 18 Explosions 58 | . 13 . . 15 . . . 21 9 Melee 45 | . . . . . . . . 45 . Knockbacks 89 | . . . 19 . 21 5 . 34 10 Impact . | . . . . . . . . . . Kinetic 89 | . . . 19 . 21 5 . 34 10 Secondary . | . . . . . . . . . . Self-Inflicted Damage 85 | . 37 . 1 . . 47 . . . Shots 3 | . 1 . . . . 2 . . . Rammed 1 | . . . 1 . . . . . . Targets Rammed 1 | . . . 1 . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 521 | 20 20 21 389 235 300 285 101 237 521 Average Temperature 80 | 19 12 7 100 55 94 49 37 53 144 Received Heat Transfer 2060 | . . 159 417 . 153 423 155 234 519 Effects 14 | . . . 3 . 1 . . 2 8 Shutdowns 2 | . . . 1 . . . . . 1 Energy Bleed 3 | . . . 1 . 1 . . . 1 Interference 5 | . . . 1 . . . . 2 2 Damage (major) 4 | . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . 1 . Parts Melted 4 | . 1 . 2 . . . . . 1 Heat Transferred 4428 | 350 496 814 1850 50 . . . 370 498 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Maximum Alert Level 5 | . . . 1 1 2 5 4 5 5 Low Security (%) 39 | 100 100 100 40 76 39 . . . . Level 1 19 | . . . 59 23 50 5 . . . Level 2 4 | . . . . . 10 25 . . . Level 3 9 | . . . . . . 12 51 28 9 Level 4 14 | . . . . . . 32 48 23 58 Level 5 10 | . . . . . . 23 . 47 . High Security 1 | . . . . . . . . . 31 Max Security . | . . . . . . . . . . Peak Influence 2330 | 10 172 90 398 284 468 1953 1194 2330 1923 Initial 1222 | . . 15 . 154 . 300 951 748 1222 Average 604 | 2 34 16 211 99 212 1110 1094 1538 1386 Influence Increases 8001 | 60 408 225 1118 219 844 1673 717 1662 1075 Destroy 0b10 Robot/C 4000 | . 180 160 580 140 520 820 320 780 500 Destroy 0b10 Robot/NC 460 | 60 45 5 110 25 85 15 65 15 35 Destroy Leader 746 | . 38 30 208 20 152 20 130 40 108 Allied During Kill 177 | . . . . . . 8 117 24 28 Trap Triggered on 0b10 20 | . . . 20 . . . . . . Successful Hack 184 | . 23 . 77 . 8 23 2 51 . Select Force Hacks 120 | . 60 . 60 . . . . . . Disable Machine 420 | . . . 30 15 30 15 75 30 225 Anti-Garrison Action 1200 | . . . . . . 600 . 600 . Destroy Structure 329 | . 32 . 3 4 4 82 8 77 119 Partial Spotted 15 | . . . . . 15 . . . . Lose Combat Pursuer 330 | . 30 30 30 15 30 90 . 45 60 Influence Decreases 6098 | 60 368 265 721 616 382 182 1518 484 1502 Entered New Map 2944 | . . 25 . 243 . 162 1002 404 1108 Time Decay 2434 | 60 368 220 541 373 372 . 286 . 214 Lost Part 250 | . . 20 20 . 10 20 20 40 120 Lost Ally 170 | . . . 10 . . . 60 40 60 Purge Threat 300 | . . . 150 . . . 150 . . Squads Dispatched 32 | . 2 . 6 . 5 . 4 . 15 Investigation 8 | . 2 . 3 . 2 . . . 1 Extermination . | . . . . . . . . . . Reinforcement 10 | . . . 3 . 1 . 3 . 3 Assault 10 | . . . . . . . . . 10 Garrison 4 | . . . . . 2 . 1 . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Distress Signals 15 | . . . 5 1 3 1 5 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 283 | . 22 11 57 15 34 38 24 39 43 Peak Tracking Total 8 | . 6 3 7 3 7 7 6 6 8 Tactical Retreats 15 | . 1 1 2 2 2 3 . 2 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Traps Triggered 24 | . . . 1 . 2 9 . 11 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts 83 | . . . 83 . . . . . . Triggered . | . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . Reprogrammed 3 | . . . 3 . . . . . . Reused 2 | . . . 2 . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . 2 . . . . . . Most Traps Carried 4 | . . 4 4 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Machines Disabled 43 | . . . 3 1 2 7 5 10 15 Max in Single Turn 1 | . . . 1 1 1 1 1 1 . Garrison Relay 12 | . . . . . . 6 . 6 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Machines Accessed 45 | . 11 1 14 . 4 4 4 5 2 Terminals 29 | . 8 . 8 . 2 4 2 5 . Fabricators 1 | . . . . . . . . . 1 Repair Stations 3 | . 1 . 2 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 4 | . . . 2 . 1 . 1 . . Garrison Access 3 | . . . . . 1 . 1 . 1 Total Hacks 138 | . 25 1 67 . 19 6 8 8 4 Successful 82 | . 13 1 46 . 11 3 4 4 . Failed 55 | . 11 . 21 . 8 3 4 4 4 Catastrophic 10 | . 2 . . . 2 1 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . Manual 62 | . 21 . 29 . 9 . 1 . 2 Terminals 85 | . 21 . 36 . 10 6 4 8 . Fabricators 2 | . . . . . . . . . 2 Repair Stations 10 | . 2 . 8 . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Scanalyzers 30 | . . . 21 . 7 . 2 . . Garrison Access 6 | . . . . . 2 . 2 . 2 Terminal Hacks 29 | . 3 1 15 . 1 3 2 4 . Part Schematic 8 | . . . 8 . . . . . . Robot Schematic 1 | . 1 . . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . Open Door 3 | . . 1 . . . 1 . 1 . Emergency Access Points 2 | . . . . . . 1 . 1 . Terminal Index 1 | . . . . . 1 . . . . Alert Level 1 | . . . . . . . 1 . . Unreport Threat 2 | . . . 1 . . . 1 . . Locate Traps 1 | . . . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . . . Patrol Navigation 1 | . . . . . . . . 1 . Security Stations 2 | . . . . . . 1 . 1 . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 1 . 6 . . . . . . Scan Component 4 | . 1 . 3 . . . . . . Repair 3 | . . . 3 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer 24 | . . . 16 . 7 . 1 . . Insert Component 12 | . . . 7 . 4 . 1 . . Analyze 12 | . . . 9 . 3 . . . . Garrison Access Hacks 2 | . . . . . 1 . 1 . . Unlock Access 2 | . . . . . 1 . 1 . . Unauthorized Hacks 20 | . 9 . 9 . 2 . . . . Terminals 16 | . 7 . 7 . 2 . . . . Assimilate 2 | . 1 . 1 . . . . . . Operators 2 | . 1 . 1 . . . . . . Skim 12 | . 5 . 5 . 2 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . Tunnel 4 | . 2 . 2 . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 . 1 . . . . . 1 Used . | . . . . . . . . . . Hacking Detections 37 | . 9 . 12 . 4 3 4 3 2 Full Trace Events 3 | . . . . . . . . 2 1 Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 18 | . . . 15 . 3 . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . . . 3 . . . . . . Time 138 | . . . 138 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 11 | . . . 7 . 3 . 1 . . Part Schematics Acquired 10 | . . . 7 . 3 . . . . Parts Damaged 1 | . . . 1 . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 49 | . . . . . . 27 . 22 . Machine Destruction 49 | . . . . . . 27 . 22 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 11 | . . . . . . 6 . 5 . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Total Allies 12 | . 1 . . . . 6 . 5 . Largest Group 6 | . 1 1 1 . . 6 6 3 3 Highest-Rated Group 141 | . 9 9 9 . . 141 141 80 80 Highest-Rated Ally 39 | . 9 9 9 . . 31 31 39 39 Initial Warlord ECA Mod 39 | . . . . . . . 10 10 19 Total Orders . | . . . . . . . . . . Ally Attacks 118 | . . . . . . 3 73 16 26 Total Damage 2628 | . . . . . . 32 828 185 1583 Kills 26 | . . . . . . 1 10 4 11 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Active Infowar (turns) 1208 | 121 686 . . . 85 134 127 55 . Optics 85 | . . . . . 85 . . . . Seismic 996 | 121 686 . . . . 134 . 55 . Machine Analysis 127 | . . . . . . . 127 . . Robot Analysis Total 1 | . . . 1 . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Turns Passed 13212 | 304 1515 950 2888 1246 926 2150 632 1948 653 Spaces Moved 7038 | 169 902 628 1469 739 428 1088 343 856 416 Core 108 | 2 . . . . . . . . 106 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels 6930 | 167 902 628 1469 739 428 1088 343 856 310 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 95 140 150 150 135 140 145 50 Average Speed 138 | 79 99 131 147 150 150 146 141 165 112 Slowest Speed 240 | 80 140 140 230 150 150 150 150 240 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . 1 Exploration Rate (%) 65 | 5 98 98 97 99 31 82 42 91 16 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 10 | . 4 . 4 2 . . . . . Known Exits Taken 5 | . 1 . 1 1 1 . 1 . . Unknown Exits Taken 2 | 1 . 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug 69 | . 21 . . . . 21 . 24 3 Terrain Destroyed 135 | . 37 . . 4 . 39 8 25 22 Melee 15 | . . . . . . 7 . 5 3 Projectile 21 | . 10 . . . . . 1 1 9 AOE 99 | . 27 . . 4 . 32 7 19 10 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Gar Fac Total 9370 | 283 1432 695 2012 828 578 1447 430 1167 498 Wait 916 | 50 460 11 228 62 51 34 7 12 1 Move 7030 | 168 901 627 1468 738 427 1087 343 855 416 Hop . | . . . . . . . . . . Pick Up 152 | 15 12 18 50 1 12 7 11 18 8 Fast Attach 21 | 7 . . 4 . . 4 1 . 5 Attach 37 | . 2 3 8 . 3 . 3 5 13 Detach 2 | . 1 . . . . . . . 1 Swap 156 | 2 10 1 30 . 19 37 18 36 3 Drop 135 | 7 6 5 52 1 8 13 18 18 7 Fire 507 | 34 40 30 88 26 58 90 29 71 41 Melee 58 | . . . . . . 18 . 37 3 Ram 1 | . . . 1 . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 144 | . . . . . . 72 . 72 . Rewire 128 | . . . . . . 85 . 43 . Trap 83 | . . . 83 . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac / *Sto x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac / *Sto / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 305 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 10) 491 | -10/Materials | Discovered new exit (range 7) 646 | -10/Materials | Learned 4 Recycling zone layouts 696 | -10/Materials | Learned 4 Recycling zone layouts 738 | -10/Materials | Learned 4 Recycling zone layouts 771 | -10/Materials | Identified exit to Mines 795 | -10/Materials | Learned Storage emergency access door positions 810 | -10/Materials | Learned location of Recycling (-8) 835 | -10/Materials | Learned Storage stockpile data 869 | -10/Materials | Learned location of Mines (-10) 914 | -10/Materials | Identified exit to Subcaves 1176 | -10/Materials | Discovered new exit (range 8) 1303 | -10/Materials | Discovered new exit (range 16) 1428 | -10/Materials | Central database locked down 1820 | -10/Materials | Entered Mines 1820 | -10/Mines | Accompanied by 1 ally 1823 | -10/Mines | Met a Derelict bent on vengeance 1828 | -10/Mines | Discovered new exit (range 5) 1895 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1937 | -10/Mines | Found a hidden stash of uninstalled traps 1989 | -10/Mines | Discovered new exit (range 15) 2135 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2232 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2300 | -10/Mines | Core integrity fell below 50% 2360 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2487 | -10/Mines | Discovered new exit (range 16) 2557 | -10/Mines | Learned Materials emergency access door positions 2770 | -10/Mines | Entered Materials 2770 | -9/Materials | Accompanied by 1 ally 2770 | -9/Materials | Evolved 2 slots: Weapon x2 2771 | -9/Materials | Identified exit to Mines 2953 | -9/Materials | Discovered new exit (range 9) 3084 | -9/Materials | Build established: Gunner 4045 | -9/Materials | Repaired Broken Flak Cannon 4046 | -9/Materials | Build established: Tank 4405 | -9/Materials | Learned Storage trap positions 4482 | -9/Materials | Discovered new exit (range 16) 4727 | -9/Materials | Learned 4 Recycling zone layouts 4796 | -9/Materials | Identified exit to Materials 4796 | -9/Materials | Learned location of 1 exit from Materials 5403 | -9/Materials | Build established: Gunner 5500 | -9/Materials | Repaired Arm. Wheel 5555 | -9/Materials | Repaired Corrupted Minigun 5658 | -9/Materials | Entered Mines 5691 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5770 | -9/Mines | Discovered exit to Materials (range 6) 5820 | -9/Mines | Assembled infested the area 5825 | -9/Mines | Assisted by a Guerilla fighting off Assembled 6015 | -9/Mines | Learned location of Storage (-8) 6350 | -9/Mines | Discovered exit to Materials (range 16) 6420 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 6424 | -9/Mines | Found Prototype Device 6904 | -9/Mines | Entered Materials 6904 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 6905 | -8/Materials | Identified exit to Storage 6906 | -8/Materials | Identified exit to Factory 7690 | -8/Materials | Garrison activated, responded to threat 7817 | -8/Materials | Identified exit to Garrison 7830 | -8/Materials | Entered Garrison 7863 | -8/Garrison | Learned Materials security intel 7877 | -8/Garrison | Triggered checkpoint 7958 | -8/Garrison | Garrison Relay disabled 7968 | -8/Garrison | Triggered checkpoint 8337 | -8/Garrison | Triggered checkpoint 8379 | -8/Garrison | Triggered checkpoint 8432 | -8/Garrison | Triggered checkpoint 8533 | -8/Garrison | Triggered checkpoint 8570 | -8/Garrison | Garrison Relay disabled 8658 | -8/Garrison | Discovered new exit (range 11) 8754 | -8/Garrison | Triggered checkpoint 8758 | -8/Garrison | Garrison Relay disabled 8960 | -8/Garrison | Garrison Relay disabled 9060 | -8/Garrison | Triggered checkpoint 9139 | -8/Garrison | Triggered checkpoint 9172 | -8/Garrison | Garrison Relay disabled 9184 | -8/Garrison | Triggered checkpoint 9259 | -8/Garrison | Discovered new exit (range 12) 9457 | -8/Garrison | Triggered checkpoint 9588 | -8/Garrison | Discovered new exit (range 8) 9721 | -8/Garrison | Build established: Scavenger-Gunner 9980 | -8/Garrison | Entered Materials 9980 | -8/Materials | Accompanied by 6 allies 10060 | -8/Materials | Identified Exp. Sensor Array 10199 | -8/Materials | Build established: Commander-Gunner 10398 | -8/Materials | Discovered exit to Storage (range 7) 10531 | -8/Materials | Discovered exit to Factory (range 13) 10532 | -8/Materials | Garrison activated, responded to threat 10552 | -8/Materials | Core integrity fell below 50% 10612 | -8/Materials | Identified exit to Garrison 10612 | -8/Materials | Entered Garrison 10706 | -8/Garrison | Triggered checkpoint 10772 | -8/Garrison | Garrison Relay disabled 10863 | -8/Garrison | Triggered checkpoint 10872 | -8/Garrison | Build established: Scavenger-Gunner 10893 | -8/Garrison | Triggered checkpoint 11097 | -8/Garrison | Discovered exit to Factory (range 10) 11128 | -8/Garrison | Triggered checkpoint 11170 | -8/Garrison | Garrison Relay disabled 11367 | -8/Garrison | Discovered exit to Factory (range 10) 11431 | -8/Garrison | Garrison Relay disabled 11577 | -8/Garrison | Triggered checkpoint 11634 | -8/Garrison | Triggered checkpoint 11637 | -8/Garrison | Garrison Relay disabled 11853 | -8/Garrison | Triggered checkpoint 11904 | -8/Garrison | Garrison Relay disabled 11952 | -8/Garrison | Triggered checkpoint 12032 | -8/Garrison | Triggered checkpoint 12056 | -8/Garrison | Garrison Relay disabled 12068 | -8/Garrison | Learned Factory security intel 12124 | -8/Garrison | Core integrity fell below 20% 12175 | -8/Garrison | Discovered exit to Factory (range 12) 12560 | -8/Garrison | Entered Factory 12560 | -7/Factory | Accompanied by 3 allies 12560 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12919 | -7/Factory | Garrison activated, responded to threat 12960 | -7/Factory | First assault squad dispatched 12991 | -7/Factory | Lost 3 allies 13009 | -7/Factory | High security lockdown imminent 13083 | -7/Factory | Lost 9 parts (2n3u4w) 13088 | -7/Factory | Destroyed 14 combat bots 13089 | -7/Factory | High security lockdown engaged 13100 | -7/Factory | Released all parts (11) 13136 | -7/Factory | Crushed by falling debris 13136 | -7/Factory | Core integrity fell below 50% 13167 | -7/Factory | Core integrity fell below 20% 13213 | -7/Factory | Self-destructed Last Messages --------------- 13153_ Acquired Flak Gun. 13155_ P-60 Hacker destroyed. 13157_ System corrupted: Flak Gun rejected. 13160_ Acquired Flak Gun. 13161_ P-60 Hacker destroyed. 13163_ Powered Hammer destroyed. 13167_ Y-54 Guardian destroyed. 13179_ Acquired 44 matter. 13181_ Acquired 36 matter. 13182_ System corrupted: Matter fused (-8). 13187_ Acquired 47 matter. 13200_ Penetrated by Slug. 13203_ Flak Gun destroyed. 13209_ ALERT: Assault forces dispatched. 13209_ Penetrated by Slug. 13212_ C-30 ARC bursts open, deploying its payload. 13212_ P-60 Hacker unfolds itself. 13212_ H-55 Commando unfolds itself. 13212_ M-28 Smith unfolds itself. 13212_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????############????????????????????? | | ?????????????????# ! [ """" #???##???????????????? | | ?????????????????## = "F " #?? ???????????????? | | ??????????????????# =[!*[ #?? ?????????????? | | ??????????????????# !%= != #?""" """????????????? | | ??????????????????#######+#+#?""" """ ???????????? | | ??????????????######### # # """ """ #??????????? | | ??????????????# # # #??????????? | | ??????????????# """S""" # + ] #??????????? | | ??????????????# """ """ # # #??????????? | | ??????????????# # ##############???????? | | ???????????#### [[= # #???? #??????? | | ??????????# + [== # #??? #??????? | | ??????????????# [= / #??? ???????? | | ??????????????# #h #?? ????????? | | ??????????????#####"##### ##? """?????????? | | ?????######/###### ##??# # """?????????? | | ?????# ##???# # """?????????? | | ?????# """ """ " #????# + """?????????? | | ?????# """ """ """#????# # """?????????? | | ?????# """ """ S"#????# # """?????????? | | ?????# #????# #?""T"" ???????? | | ?????# """ """ #????# #?""""" #??????? | | ?????# """ """ #????# #??###########??????? | | ?????# """ """ #????# @ #???????????????????? | | ?????# #????# #???????????????????? | | ?????# ! #????# #???????????????????? | | ##???# #????# #???????????????????? | | # ##?# #????# #???????????????????? | | ## #### ####+########### p#???????????????????? | | * hY###?????????????????? | | %[ pm"#?????????????????? | | = Y""#?????????????????? | | * """ """ """ """ """ Y G#?????????????????? | | = """ """ """ """ """ Y""#????????????????## | | ### """ """ """ """ """ "#????????????????# | | ??# ###########+#+#????# | | ??# """ """ """ """ """ #????# | | ??# """ """ """ """ """ #????# | | ??# """ """ """ """ """ #????# | | ??# #????# | | ??# #????# | | ??####+########## #????# | | ??#^ #????# ####### | | ??# """ #????# | | ??#! ^""" #????# | | ??# """ #????# | | ??# ! #????# | | ??# [#????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Minigun | -9/Materials | Scanalyzed Imp. Trap Extractor | -9/Materials | Scanalyzed Assault Rifle | -9/Materials | Hacked Com. Wheel | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Targeting Computer | -9/Materials | Hacked Terrain Scanner | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Enh. Flamer | -9/Materials | Scanalyzed Hvy. Flail | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Imp. Light Armor Plating | -9/Materials | Scanalyzed Lrg. Matter Pod | -9/Materials | Scanalyzed Huge Storage Unit | -9/Materials | Hacked Recoil Stabilizer | -8/Materials | Scanalyzed Flak Cannon | -8/Materials | Scanalyzed Hcp. Matter Pod | -8/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 34% | -9/Materials | Broken Arm. Wheel | 73% | -9/Materials Minigun | 96% | -9/Materials | Corrupted Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainFluxCompanion Manual? 0 Play Time 01:46:51 Cumulative 1132.8 hours Start 2025.07.26 @ 21:00:16 End 2025.07.26 @ 23:32:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 562 Rogue 562 Adventurer 0 Explorer 0 Win Type - Total 23 Types 10/4/3/0/1/1/2/2/0/0 Lore% 90 Gallery% 89 Achievement% 83 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 293434e4-8e54-4b45-9470-797903da1a92