Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.09 @ 22:26:59 Player: mathSq Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (39) 195 Value Destroyed (1066) 1066 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 3973 Bonus ------- Follower Combat Kills 52 Cogmind --------- Core Integrity 581/700 Matter 136/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Flying (360) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Flight Unit > --- UTILITY (6) ------ Advanced Heat Sink Machine Analyzer Targeting Computer Advanced Targeting Computer System Shield > --- WEAPON (2) ------- Missile Launcher Axe > --- INVENTORY (5) ---- Nuclear Core Small Storage Unit Advanced Visual Processing Unit Hardened Medium Armor Plating Medium Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Machine Analyzer Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Particle Gun Axe > --- INVENTORY -------- Nuclear Core Aluminum Leg Flight Unit Flight Unit VTOL Module Improved Heat Sink Improved Heat Sink Small Storage Unit Advanced Visual Processing Unit Improved Terrain Scanner Terrain Scan Processor System Shield Medium Laser Missile Launcher Heavy Hammer [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware System Shield Protection Propulsion Shielding Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Axe Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 4 | . . 1 . 2 1 Weapon . | . . . . . . Parts Attached 42 | 6 6 2 . 27 1 Power 6 | 1 1 . . 4 . Engine 5 | 1 1 . . 3 . Core 1 | . . . . 1 . Reactor . | . . . . . . Propulsion 13 | 2 2 1 . 8 . Treads 6 | 2 2 1 . 1 . Leg 4 | . . . . 4 . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . 3 . Utility 13 | 1 2 1 . 8 1 Device 3 | . . 1 . 2 . Storage 4 | 1 1 . . 2 . Processor 3 | . . . . 3 . Hackware 1 | . . . . . 1 Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 10 | 2 1 . . 7 . Energy Gun 5 | 1 1 . . 3 . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . . 1 . Ballistic Cannon . | . . . . . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . . 1 . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 16 | . . . . 14 2 Power 3 | . . . . 3 . Propulsion 6 | . . . . 4 2 Utility 3 | . . . . 3 . Weapon 4 | . . . . 4 . Highest Loss Streak 8 | . . . . 8 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 96 100 100 81 83 Engine 8 | . 14 11 11 5 7 Treads 17 | . 28 33 33 7 . Leg 6 | . . . . 13 . Flight 1 | . . . . . 22 Device 6 | . . 11 11 8 7 Storage 12 | . 18 11 11 10 . Processor 8 | . . . . 15 23 Protection 5 | . 6 11 11 3 . Energy Gun 10 | . 14 11 11 8 . Ballistic Gun 7 | . 14 11 11 2 . Impact Weapon 1 | . . . . 2 . Slashing Weapon 1 | . . . . 3 7 Peak Build Rating 32 | 6 9 11 11 32 29 Average Rating 14 | 5 7 10 11 18 27 On Entrance 10 | . 6 9 11 11 26 Naked Turns . | . . . . . . Heaviest Build 44 | 12 32 29 29 44 17 Greatest Support 60 | 40 40 60 60 60 12 Greatest Overweight (x) 8 | . . . . 8 4 Average Overweight (x) . | . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 8 Average Capacity 13 | 7 13 15 15 14 5 Most Carried 15 | 6 15 15 15 15 5 Average Carried 12 | 3 12 14 15 12 4 Final Capacity 15 | 8 15 15 15 8 5 Final Carried 15 | 6 15 15 15 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Matter Collected 721 | 218 203 29 . 271 . Remotely . | . . . . . . Salvage Created 1547 | . 299 58 . 1190 . Parts 61 | . 17 1 . 41 2 Haulers Intercepted 3 | . . 1 . 2 . Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Combat Hostiles Destroyed 27 | . 9 . . 18 . Melee 6 | . . . . 6 . Guns 14 | . 9 . . 5 . Classes Destroyed 10 | . 3 1 . 5 1 Worker 3 | . . . . 3 . Builder 1 | . 1 . . . . Hauler 3 | . . 1 . 2 . Recycler 3 | . . . . 3 . Operator 2 | . . . . . 2 Swarmer 8 | . 5 . . 3 . Grunt 14 | . 4 . . 10 . Duelist 1 | . . . . 1 . Sentry 2 | . . . . 2 . Hunter 2 | . . . . 2 . Best Kill Streak 3 | . 2 1 . 3 1 Combat Bots Only 3 | . 2 . . 3 . Max Kills in Single Turn 1 | . 1 1 . 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Hostile Shots Fired 311 | . 76 2 6 173 54 Missed 108 | . 23 2 3 54 26 Damage Taken 2578 | . 500 . 44 1746 288 Core 716 | . 104 . 15 478 119 Absorbed by Shields . | . . . . . . Redirected to Shielding 51 | . 26 . 8 17 . Regen/Repaired (Parts) 61 | . . . . 61 . Core Remaining (%) 66 | 100 58 . 96 13 . Volleys Fired 109 | . 35 3 . 63 8 Largest 2 | . 2 2 . 2 1 Hottest 70 | . 60 60 . 70 36 Shots Fired 181 | . 69 6 . 98 8 Gun 173 | . 69 6 . 98 . Cannon . | . . . . . . Launcher 8 | . . . . . 8 Special . | . . . . . . Kinetic 75 | . 35 3 . 37 . Thermal 28 | . . . . 28 . Explosive 8 | . . . . . 8 Electromagnetic 70 | . 34 3 . 33 . Robot Hit Streak 17 | . 5 7 . 17 5 Robot Miss Streak 6 | . 6 . . 3 1 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 157 | . 45 6 . 104 2 Core Hits 50 | . 15 2 . 31 2 Critical Kills . | . . . . . . Critical Parts Destroyed 8 | . . . . 8 . Critical Strikes 14 | . 1 . . 13 . Burn 2 | . . . . 2 . Destroy 1 | . . . . 1 . Corrupt 1 | . 1 . . . . Smash 8 | . . . . 8 . Sever 2 | . . . . 2 . Melee Attacks 47 | . . . . 45 2 Impact 27 | . . . . 27 . Slashing 20 | . . . . 18 2 Piercing . | . . . . . . Sneak Attacks 9 | . . . . 9 . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3368 | . 546 79 . 2511 232 Guns 1542 | . 546 79 . 917 . Cannons . | . . . . . . Explosions 232 | . . . . . 232 Melee 1594 | . . . . 1594 . Ramming . | . . . . . . Kinetic 606 | . 292 39 . 275 . Thermal 295 | . . . . 295 . Explosive 232 | . . . . . 232 Electromagnetic 641 | . 254 40 . 347 . Impact 938 | . . . . 938 . Slashing 656 | . . . . 656 . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 667 | . . . . 584 83 Projectiles . | . . . . . . Explosions 83 | . . . . . 83 Melee 584 | . . . . 584 . Knockbacks 4 | . . . . 4 . Impact 4 | . . . . 4 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 77 | . . . . . 77 Shots 2 | . . . . . 2 Rammed 1 | . 1 . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 118 | . 57 . . 118 . Average Temperature 40 | . 27 . . 47 . Received Heat Transfer 1032 | . 126 . 18 828 60 Siege Activations . | . . . . . . Robots Corrupted 6 | . . . . 6 . Combat Hostiles 5 | . . . . 5 . Parts Fried 7 | . 1 . . 6 . Impact Corruptions 18 | . . . . 18 . Robots Melted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Melted 1 | . . . . 1 . Heat Transferred 962 | . . . . 962 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Peak Influence 249 | . 156 41 88 170 249 Initial 40 | . . 14 15 . 40 Average 64 | . 44 23 31 79 169 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 96 | 100 100 100 100 100 45 Level 1 3 | . . . . . 54 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . 1 . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 1 | . . . . 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Distress Signals 3 | . . . . 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 18 3 4 28 4 Peak Tracking Total 4 | . 3 2 2 4 2 Tactical Retreats 7 | . 3 . . 3 1 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Machines Disabled 5 | . . . 1 . 4 Max in Single Turn 3 | . . . . . 3 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Machines Accessed 16 | . 7 1 . 6 2 Terminals 13 | . 6 1 . 4 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 45 | . 25 2 . 11 7 Successful 22 | . 11 1 . 6 4 Failed 23 | . 14 1 . 5 3 Catastrophic 7 | . 5 . . 2 . Database Lockouts . | . . . . . . Manual 11 | . 7 . . 3 1 Terminals 38 | . 22 2 . 7 7 Fabricators . | . . . . . . Repair Stations 2 | . . . . 2 . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 18 | . 9 1 . 4 4 Record 5 | . 3 . . 1 1 Prototype ID Bank 5 | . 2 1 . 1 1 Level Access Points 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Unreport Threat 1 | . 1 . . . . Recall Investigation 1 | . 1 . . . . Hauler Manifests 2 | . 1 . . 1 . Zone Layout 2 | . 1 . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks 2 | . 2 . . . . Report Inventory 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . . . 2 Used 1 | . . . . . 1 Hacking Detections 16 | . 7 1 . 6 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 32 | . . . . 32 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . 3 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Min Mat Fac Total Allies 3 | . . . 3 . . Largest Group 3 | . . . 3 . . Highest-Rated Group 40 | . . . 40 . . Highest-Rated Ally 16 | . . . 16 . . Total Orders . | . . . . . . Ally Attacks 24 | . . . 24 . . Total Damage 227 | . . . 227 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Min Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . 1 . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Turns Passed 3654 | 69 1016 201 425 1738 205 Spaces Moved 1810 | 37 496 113 264 742 158 Core 42 | 4 . . . 38 . Treads 1156 | 33 496 113 264 250 . Legs 451 | . . . . 451 . Wheels . | . . . . . . Hover . | . . . . . . Flight 161 | . . . . 3 158 Fastest Speed 50 | 50 160 160 160 112 112 Average Speed 155 | 148 160 160 160 159 113 Slowest Speed 450 | 160 160 160 160 450 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 61 15 67 51 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . 2 . . Spaces Dug 26 | . . . . 1 25 Terrain Destroyed 97 | . . . . 1 96 Melee 3 | . . . . 1 2 Projectile . | . . . . . . AOE 94 | . . . . . 94 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Min Mat Fac Total 2391 | 48 655 127 269 1122 170 Wait 322 | . 87 8 2 225 . Move 1805 | 36 495 112 263 741 158 Hop . | . . . . . . Pick Up 36 | 6 18 2 2 8 . Fast Attach 18 | 6 2 . . 10 . Attach 16 | . . 2 . 13 1 Detach 3 | . 1 . . 1 1 Swap 8 | . 4 . . 4 . Drop 26 | . 12 . 2 12 . Fire 109 | . 35 3 . 63 8 Melee 47 | . . . . 45 2 Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: Fac x4) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 28 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 660 | -10/Materials | Discovered new exit (range 16) 925 | -10/Materials | Discovered new exit (range 7) 1086 | -10/Materials | Entered another Materials area 1086 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1202 | -9/Materials | Discovered new exit (range 6) 1287 | -9/Materials | Entered Mines 1361 | -9/Mines | Discovered new exit (range 9) 1379 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1581 | -9/Mines | Learned Materials security intel 1599 | -9/Mines | Discovered new exit (range 5) 1712 | -9/Mines | Entered Materials 1712 | -8/Materials | Evolved 2 slots: Utility x2 1731 | -8/Materials | Lost 3 allies 2104 | -8/Materials | Lost 3 parts (1p2n) 2320 | -8/Materials | Lost 8 parts (2p2n1u3w) 2327 | -8/Materials | Core integrity fell below 50% 2577 | -8/Materials | Core integrity fell below 20% 3369 | -8/Materials | Discovered new exit (range 9) 3424 | -8/Materials | Repaired Imp. Ion Engine 3450 | -8/Materials | Entered Factory 3450 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3558 | -7/Factory | Identified exit to Factory 3655 | -7/Factory | Self-destructed Last Messages --------------- 03574_ U-05 Engineer lays Concrete. 03575_ U-05 Engineer builds a Wall. 03576_ U-05 Engineer lays Concrete. 03581_ U-05 Engineer builds a Wall. 03582_ U-05 Engineer lays Concrete. 03583_ >> Machine Analyzer network decryption results: 03583_ Scanalyzer x3 03583_ U-05 Engineer lays Concrete. 03585_ U-05 Engineer builds a Wall. 03586_ U-05 Engineer lays Concrete. 03590_ U-05 Engineer builds a Wall. 03590_ U-05 Engineer lays Concrete. 03591_ The unstable cave ceiling collapses. 03592_ >> Machine Analyzer network decryption results: 03592_ Fabricator x1 03614_ Connecting with Fabricator... 03644_ VTOL Module destroyed. 03644_ Destroyed VTOL Module. 03644_ Flight Unit destroyed. 03644_ Destroyed Flight Unit. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ############################??T??????????????????? | | ^ ?????????????????????? | | ^ ???????????????????????? | | ^ """"" ?????????????????????????? | | ^ """"" ????????????????????????????? | | ##### "" F" #??????????????????????????????? | | ????# #?????#######??????????????????? | | ????# ##????# # #??????????????????? | | ????# #### #??????????????????? | | ##### #???????????????????? | | + Y [[! [ ##??????????????????? | | """ #########" " [!! @ #??????????????????? | | """ #???????#"Y" [! !###??????????????????? | | """ #???????#""" #######????????????????????? | | #???????# # #?????????????????????????????? | | #??????# #????????????????????????????? | | ###????# """ #????????????????????????????? | | ! ##???# """ #????????????????????????????? | | # #???# """ #????????????????????????????? | | # # ##### #????????????????????????????? | | !# """ #????????????????"""?????????? | | # " # """ #??????????????"""""?????????? | | "# "" # """ #??#?##????????"""""?????????? | | "### """ # #? ???????????????????????? | | # """ #####+####? ???????????"""?????????? | | ! # """ ## #? ????????"""""?????????? | | # ## ## ????????"""""?????????? | | + ## + " " """???????????????????? | | ] # ## # "G" """???????????????????? | | #"" ## """ """???????????????????? | | #"T ### ??????????????????? | | ] #"" ## # ########+####??????????????? | | ] # ## ??????????????? | | ######+### ??????????????? | | ##"""# ?????????????? | | ##"Y"# ?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 13 Recoil Reduction 3 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key GoHome() It's Just You Shopping List Challenges ------------ None Game ------ Seed ImprovedSuperdenseScanner Manual? 0 Play Time 00:40:31 Cumulative 6.6 hours Start 2025.03.09 @ 21:46:52 End 2025.03.09 @ 22:26:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8aa66cd6-748f-4860-bc16-f6e095d9ad4f