Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.31 @ 12:41:47 Player: ME Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (157) 785 Value Destroyed (4430) 4430 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (51) 51 TOTAL SCORE: 8226 Bonus ------- High Alert Combat Kills 51 Cogmind --------- Core Integrity 283/700 Matter 123/300 Energy 86/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Improved Medium Armor Plating Hardlight Generator System Shield Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Improved Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Machine Analyzer Core Analyzer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon > --- INVENTORY -------- Coolant Injector Large Storage Unit Medium Matter Pod Transmission Jammer Improved Medium Armor Plating Light Regenerative Plating Hardlight Generator Hacking Suite System Shield Minigun Minigun Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Katana [Rating: 40] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Compact Wheel Utility Hacking Suite Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Slots Evolved 6 | . . . 2 . 2 2 . Power 1 | . . . 1 . . . . Propulsion 2 | . . . . . 1 1 . Utility 3 | . . . 1 . 1 1 . Weapon . | . . . . . . . . Parts Attached 104 | 6 1 3 6 32 30 22 4 Power 22 | 1 . 1 2 7 6 5 . Engine 17 | 1 . . 2 6 5 3 . Core 3 | . . 1 . . . 2 . Reactor 2 | . . . . 1 1 . . Propulsion 30 | 2 . . 1 10 7 10 . Treads 26 | 2 . . 1 8 7 8 . Leg 2 | . . . . 2 . . . Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 23 | 1 1 1 1 4 11 4 . Device 3 | . . . . 1 2 . . Storage 6 | 1 1 . . . 3 1 . Processor 4 | . . 1 . . 2 1 . Hackware 1 | . . . . 1 . . . Protection 9 | . . . 1 2 4 2 . Artifact . | . . . . . . . . Weapon 29 | 2 . 1 2 11 6 3 4 Energy Gun 4 | 2 . . . 2 . . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 12 | . . . 1 8 1 1 1 Ballistic Cannon 7 | . . . . . 4 1 2 Launcher 1 | . . . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 1 . 1 . . . Slashing Weapon 2 | . . . . . . 1 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . 2 1 . . Parts Lost 25 | . . . 3 6 6 4 6 Power 8 | . . . 2 2 2 2 . Propulsion 8 | . . . 1 1 3 2 1 Utility 5 | . . . . 1 1 . 3 Weapon 4 | . . . . 2 . . 2 Highest Loss Streak 5 | . . . 2 3 2 2 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 85 86 97 98 99 97 71 Engine 13 | . 14 5 10 20 12 8 4 Core 2 | . . 8 10 . . 5 5 Reactor 1 | . . . . 1 4 . . Treads 24 | . 28 28 21 21 26 24 15 Wheel 1 | . . . . . . 3 5 Device 2 | . . . . 3 4 . . Storage 9 | . 14 14 11 11 9 7 5 Processor 8 | . . 1 11 7 4 14 11 Hackware 6 | . . . . 4 9 7 5 Protection 7 | . . . 10 6 8 7 4 Energy Gun 1 | . 28 17 4 1 . . . Ballistic Gun 6 | . . . 6 18 4 . 5 Ballistic Cannon 6 | . . . . . 12 9 5 Impact Weapon 1 | . . 10 7 1 . . . Slashing Weapon 1 | . . . . . . 4 . Naked Turns 33 | . . . . . . . 33 Heaviest Build 63 | 13 18 19 33 39 58 63 54 Greatest Support 89 | 40 40 40 40 46 69 89 63 Greatest Overweight (x) 2 | . . . 1 1 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 11 | 6 8 10 10 10 11 15 12 Most Carried 15 | 4 8 10 9 10 15 15 15 Average Carried 11 | 2 5 8 8 9 10 14 12 Final Capacity 15 | 8 10 10 10 10 15 15 5 Final Carried 15 | 4 8 9 8 10 15 15 4 Class Distribution -------------------- 47% | Scavenger-Mutant 42% | Hacker-Mutant 9% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Hacker-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Matter Collected 3810 | 221 49 58 196 847 1517 922 . Remotely . | . . . . . . . . Salvage Created 5910 | . 148 233 422 1516 2118 1298 175 Parts 340 | . 4 14 28 91 118 83 2 Haulers Intercepted 10 | . 1 . . 3 5 1 . Recyclers Shooed 3 | . . . 1 2 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Combat Hostiles Destroyed 98 | . 2 2 13 21 39 20 1 Melee 9 | . . 1 1 3 . 4 . Guns 30 | . 2 . 4 16 7 1 . Cannons 48 | . . . . . 32 15 1 AOE 7 | . . . 7 . . . . Classes Destroyed 15 | . 2 3 3 2 1 3 1 Worker 18 | . . 2 2 6 4 4 . Builder 12 | . . 2 . 2 3 5 . Tunneler 1 | . . . . . . 1 . Hauler 10 | . 1 . . 3 5 1 . Recycler 9 | . . 1 . 3 1 4 . Mechanic 1 | . . . . 1 . . . Operator 4 | . . . . 1 2 1 . Watcher 8 | . . . 1 2 4 1 . Swarmer 10 | . . . 4 3 . 3 . Grunt 48 | . 2 2 6 7 26 5 . Brawler 3 | . . . . . 3 . . Sentry 29 | . . . 3 11 10 5 . Hunter 1 | . . . . . . 1 . Programmer 6 | . . . . . . 6 . Compactor 1 | . . . . . . . 1 Best Kill Streak 10 | . 2 5 10 9 8 5 1 Combat Bots Only 8 | . 2 2 8 5 4 4 1 Max Kills in Single Turn 4 | . 1 1 4 1 2 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . 2 . . . . Melee 1 | . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Hostile Shots Fired 715 | . 9 2 114 144 213 221 12 Missed 196 | . 2 1 28 28 60 77 . Damage Taken 5515 | . 59 8 819 1192 1877 1153 407 Core 909 | . . . 136 205 151 82 335 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1622 | . 19 2 245 345 540 361 110 Regen/Repaired (Parts) 674 | . . . . . 314 360 . Core Remaining (%) 71 | 100 . 100 . 14 72 . . Volleys Fired 379 | . 11 2 30 94 151 82 9 Largest 2 | . 2 1 2 2 2 2 2 Hottest 96 | . 90 50 53 63 96 96 76 Shots Fired 672 | . 22 2 42 164 302 123 17 Gun 340 | . 22 2 30 164 110 4 8 Cannon 320 | . . . . . 192 119 9 Launcher 12 | . . . 12 . . . . Special . | . . . . . . . . Kinetic 607 | . . . 29 156 282 123 17 Thermal 33 | . 22 2 1 8 . . . Explosive 12 | . . . 12 . . . . Electromagnetic 20 | . . . . . 20 . . Robot Hit Streak 44 | . 12 14 17 44 26 25 10 Robot Miss Streak 3 | . 1 . 3 3 3 3 1 Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . 2 . . . Max Gunslinging Chain 1 | . . . . 1 . . . Shots Hit Robots 541 | . 18 9 46 157 212 79 20 Core Hits 231 | . 6 3 23 56 95 43 5 Critical Kills 2 | . . 1 1 . . . . Critical Parts Destroyed 10 | . . 1 3 6 . . . Critical Strikes 26 | . 1 3 4 6 7 3 2 Burn 2 | . 1 1 . . . . . Destroy 4 | . . . 1 2 . . 1 Blast 9 | . . . . . 7 2 . Smash 9 | . . 2 3 4 . . . Sever 2 | . . . . . . 1 1 Melee Attacks 68 | . . 7 13 19 . 25 4 Impact 39 | . . 7 13 19 . . . Slashing 29 | . . . . . . 25 4 Piercing . | . . . . . . . . Sneak Attacks 15 | . . 4 . . . 11 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12406 | . 210 271 1298 2455 4859 2865 448 Guns 4182 | . 210 24 380 2067 1308 59 134 Cannons 5384 | . . . . . 3511 1622 251 Explosions 620 | . . . 620 . . . . Melee 2160 | . . 247 295 380 . 1175 63 Ramming 60 | . . . 3 8 40 9 . Kinetic 8839 | . . . 367 2009 4397 1681 385 Thermal 305 | . 210 24 13 58 . . . Explosive 620 | . . . 620 . . . . Electromagnetic 422 | . . . . . 422 . . Impact 922 | . . 247 295 380 . . . Slashing 1238 | . . . . . . 1175 63 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 3 Average Corruption 2 | . . . . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 23 | . . . . . . 20 3 Message Errors 8 | . . . . . . 7 1 Matter Fused 4 | . . . . . . 4 . Heat Flow Errors 4 | . . . . . . 4 . Energy Discharges 3 | . . . . . . 2 1 Data Loss (minor) 2 | . . . . . . 1 1 Data Loss (major) 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 432 | . . 70 84 67 48 163 . Projectiles 88 | . . . . . 48 40 . Explosions 5 | . . . 5 . . . . Melee 339 | . . 70 79 67 . 123 . Knockbacks 31 | . . . . . 20 11 . Impact . | . . . . . . . . Kinetic 27 | . . . . . 19 8 . Secondary 4 | . . . . . 1 3 . Self-Inflicted Damage 18 | . . . 18 . . . . Shots 3 | . . . 3 . . . . Rammed 10 | . . . 1 2 4 3 . Targets Rammed 10 | . . . 1 2 4 3 . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 520 | . 144 28 94 262 432 520 208 Average Temperature 86 | . 57 16 36 52 83 117 105 Received Heat Transfer 2595 | . 42 6 318 642 1269 318 . Effects 20 | . . . . . 2 18 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 5 | . . . . . 1 4 . Interference 8 | . . . . . . 8 . Matter Decay 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . 1 . . Damage (major) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 13 | . . 6 1 5 1 . . Impact Corruptions 11 | . . 4 3 4 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . 3 . . . . . . Heat Transferred 942 | . 632 148 37 125 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Peak Influence 482 | . 47 90 482 383 454 179 8 Initial 173 | . . 15 29 173 57 53 8 Average 138 | . 22 60 130 233 171 58 5 Maximum Alert Level 2 | . . . 2 1 2 . . Low Security (%) 73 | 100 100 100 78 43 63 100 100 Level 1 24 | . . . 14 56 31 . . Level 2 1 | . . . 6 . 4 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 20 | . 1 . 2 2 8 7 . Investigation 6 | . 1 . . 1 2 2 . Extermination 5 | . . . . . . 5 . Reinforcement 5 | . . . 2 1 2 . . Assault . | . . . . . . . . Garrison 4 | . . . . . 4 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . 1 . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Distress Signals 5 | . . . . 1 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 2 2 21 24 53 28 5 Peak Tracking Total 8 | . 2 2 8 4 6 4 4 Tactical Retreats 8 | . . . 1 1 6 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Traps Triggered 7 | . 1 . . 1 2 3 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Disabled 7 | . . . 1 1 4 1 . Max in Single Turn 1 | . . . 1 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Machines Accessed 28 | . . . . 10 9 9 . Terminals 21 | . . . . 10 7 4 . Fabricators 1 | . . . . . . 1 . Repair Stations 3 | . . . . . 1 2 . Recycling Units . | . . . . . . . . Scanalyzers 3 | . . . . . 1 2 . Garrison Access . | . . . . . . . . Total Hacks 58 | . . . . 18 21 19 . Successful 30 | . . . . 8 8 14 . Failed 27 | . . . . 10 12 5 . Catastrophic 7 | . . . . 2 4 1 . Database Lockouts 1 | . . . . . 1 . . Manual 30 | . . . . 11 15 4 . Terminals 40 | . . . . 18 17 5 . Fabricators 2 | . . . . . . 2 . Repair Stations 6 | . . . . . 2 4 . Recycling Units . | . . . . . . . . Scanalyzers 10 | . . . . . 2 8 . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . . . . 8 4 2 . Part Schematic 2 | . . . . . . 2 . Robot Analysis 3 | . . . . 1 2 . . Open Door 5 | . . . . 5 . . . Level Access Points 1 | . . . . 1 . . . Branch Access Points 1 | . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . Fabricator Hacks 2 | . . . . . . 2 . Load Schematic 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks 6 | . . . . . 2 4 . Scan Component 3 | . . . . . 1 2 . Repair 3 | . . . . . 1 2 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 8 | . . . . . 2 6 . Insert Component 4 | . . . . . 1 3 . Analyze 4 | . . . . . 1 3 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used . | . . . . . . . . Hacking Detections 18 | . . . . 4 8 6 . Full Trace Events 5 | . . . . 1 3 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . . . . . 1 5 . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 73 | . . . . . . 73 . Total Part Build Rating 6 | . . . . . . 6 . Parts Repaired 3 | . . . . . 1 2 . Time 92 | . . . . . 38 54 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 4 | . . . . . 1 3 . Part Schematics Acquired 4 | . . . . . 1 3 . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Robot Analysis Total 3 | . . . . 1 2 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Turns Passed 7800 | 94 274 115 358 1998 2377 2438 146 Spaces Moved 3387 | 56 125 47 131 991 1083 896 58 Core 20 | 7 . . . . . . 13 Treads 3338 | 49 125 47 131 985 1083 873 45 Legs 6 | . . . . 6 . . . Wheels 23 | . . . . . . 23 . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 115 50 Average Speed 159 | 146 160 160 163 160 160 160 135 Slowest Speed 240 | 160 160 160 240 190 240 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 5 26 16 20 91 80 28 32 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 . 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 5 | . . . . . . 5 . Terrain Destroyed 156 | . . . 95 . 27 34 . Melee . | . . . . . . . . Projectile 61 | . . . . . 27 34 . AOE 95 | . . . 95 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Total 5012 | 65 178 73 214 1219 1420 1741 102 Wait 957 | . 37 10 32 36 125 692 25 Move 3381 | 55 124 46 130 990 1082 896 58 Hop . | . . . . . . . . Pick Up 52 | 4 4 3 1 17 15 7 1 Fast Attach 36 | 6 . . 3 11 9 7 . Attach 23 | . 1 1 2 3 9 5 2 Detach 5 | . 1 . . 1 1 2 . Swap 45 | . . 2 1 18 12 10 2 Drop 56 | . . 2 1 28 12 12 1 Fire 379 | . 11 2 30 94 151 82 9 Melee 68 | . . 7 13 19 . 25 4 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 10 | . . . 1 2 4 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 95 | -11/Scrapyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 369 | -10/Materials | Entered Mines 428 | -10/Mines | Discovered new exit (range 9) 465 | -10/Mines | Discovered new exit (range 11) 484 | -10/Mines | Entered Materials 484 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 800 | -9/Materials | Discovered new exit (range 16) 842 | -9/Materials | Entered Storage 852 | -9/Storage | Destroyed 8 combat bots 1037 | -9/Storage | Build established: Scavenger-Mutant 1442 | -9/Storage | Core integrity fell below 50% 1491 | -9/Storage | Lost 3 parts (1p1u1w) 1597 | -9/Storage | Learned location of Armory (-4) 1677 | -9/Storage | Identified exit to Recycling 2138 | -9/Storage | Core integrity fell below 20% 2267 | -9/Storage | Identified exit to Materials 2452 | -9/Storage | Found Prototype Protection 2452 | -9/Storage | Identified Lgt. Regenerative Plating 2840 | -9/Storage | Entered Materials 2840 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3446 | -8/Materials | Build established: Hacker-Mutant 3620 | -8/Materials | Garrison activated, responded to threat 3696 | -8/Materials | Discovered new exit (range 16) 4029 | -8/Materials | Garrison activated, responded to threat 4344 | -8/Materials | Repaired Hrd. Medium Armor Plating 4651 | -8/Materials | Central database locked down 4653 | -8/Materials | Discovered new exit (range 16) 5087 | -8/Materials | Discovered new exit (range 4) 5217 | -8/Materials | Entered Factory 5217 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5701 | -7/Factory | Repaired Hrd. Medium Armor Plating 6600 | -7/Factory | Repaired Imp. Treads 6735 | -7/Factory | Build established: Scavenger-Mutant 6965 | -7/Factory | Discovered new exit (range 8) 7403 | -7/Factory | Fabricated Minigun? 7655 | -7/Factory | Sucked down chute 7655 | -7/Factory | Entered Waste 7670 | -7/Waste | Spotted C-40 Crusher 7703 | -7/Waste | Spotted C-40 Crusher 7714 | -7/Waste | Spotted C-40 Crusher 7727 | -7/Waste | Spotted C-40 Crusher 7744 | -7/Waste | Destroyed C-40 Crusher 7753 | -7/Waste | Spotted C-40 Crusher 7755 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7758 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7761 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7764 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7766 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 7774 | -7/Waste | Spotted C-40 Crusher 7797 | -7/Waste | Lost 5 parts (1n3u1w) 7799 | -7/Waste | Core integrity fell below 50% 7801 | -7/Waste | Crushed by Compactor (1 part destroyed) 7801 | -7/Waste | Self-destructed Last Messages --------------- 6 Matter crushed. Transmission Jammer crushed. Machine Analyzer crushed. Katana crushed. Hacking Suite crushed. Mic. Nuclear Core crushed. 3 Matter crushed. Katana crushed. Hacking Suite crushed. Adv. Assault Cannon crushed. Lgt. Treads crushed. Imp. Deuterium Engine crushed. Minigun crushed. Imp. Treads crushed. Broken Hyp. Gauss Cannon crushed. Coolant Injector crushed. Com. Wheel crushed. System corrupted: Energy discharge (-26). 2 Matter crushed. Adv. Assault Cannon crushed. 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" ????????? | | ??????????# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 26 Energy Capacity 450 Matter Stores 383 Matter Capacity 400 Sight Range 16 Terrain Scan Density 85 Armor Coverage 375 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Adv. Assault Cannon | -7/Factory | Scanalyzed Imp. Treads | -7/Factory | Scanalyzed Minigun | -7/Factory | Hacked Gauss Rifle | -7/Factory | Hacked Imp. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Minigun | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MicroGuidancePlating Manual? 0 Play Time 01:23:15 Cumulative 8.3 hours Start 2024.05.31 @ 11:16:52 End 2024.05.31 @ 12:41:47 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 17 Rogue 0 Adventurer 17 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 16 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2c29a589-cb7f-4098-8dd5-0c534a559477