Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 06:50:14 Player: M3RT Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (142) 710 Value Destroyed (5798) 5798 Prototype IDs (30) 600 Alien Tech Used (1) 200 Bonus (2297) 2297 TOTAL SCORE: 16305 Bonus ------- High Alert Combat Kills 734 Follower Combat Kills 749 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Friendly Fire -86 Cogmind --------- Core Integrity 0/1300 Matter 138/300 Energy 97/100 System Corruption 42% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced ECM Suite Transdimensional Reconstructor Quantum Rifle Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Linear Gravjet Linear Gravjet Improved Antigrav System Improved Gyrokinetic Inverter Improved Linear Gravjet > --- UTILITY ---------- Experimental Power Amplifier Advanced Heat Sink Large Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Terrain Scan Processor Target Analyzer Improved Armor Integrity Analyzer Makeshift Hacking Suite > --- WEAPON ----------- Long-range Phase Cannon Railgun > --- INVENTORY -------- Improved Surge Thruster Advanced Power Amplifier Advanced Signal Interpreter Advanced ECM Suite Reaction Control System Transdimensional Reconstructor Wave Gun Wave Gun Dispersion Rifle Quantum Rifle Matter Neutralizer Hardcell Cannon [Rating: 120] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Makeshift Flight Unit Treads Medium Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Linear Gravjet Flight Unit Makeshift Flight Unit Utility Target Analyzer Device Seismic Detector Storage Medium Storage Unit Processor Target Analyzer Hackware Makeshift Hacking Suite Protection Scrap Shield Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 4 2 . . . . 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . 1 . Propulsion 5 | . . . 1 1 . . . . 1 1 . . . . . 1 Utility 8 | . . . 3 1 . . . . 1 1 . . . . 1 1 Weapon . | . . . . . . . . . . . . . . . . . Parts Attached 213 | . 2 20 41 36 2 12 1 2 2 11 1 9 5 10 20 39 Power 27 | . . 3 6 4 . . . . . 1 . 2 . 3 3 5 Engine 13 | . . 3 5 3 . . . . . . . 2 . . . . Core 6 | . . . 1 1 . . . . . 1 . . . 1 2 . Reactor 8 | . . . . . . . . . . . . . . 2 1 5 Propulsion 67 | . . 3 9 14 1 6 . 1 . 4 1 4 2 3 6 13 Treads 6 | . . 1 1 . . 1 . 1 . 1 1 . . . . . Leg 33 | . . 1 8 11 1 . . . . . . 2 2 3 1 4 Wheel 4 | . . 1 . 3 . . . . . . . . . . . . Hover 13 | . . . . . . 1 . . . . . . . . 4 8 Flight 11 | . . . . . . 4 . . . 3 . 2 . . 1 1 Utility 59 | . 2 5 13 13 . 5 1 1 1 3 . . 2 2 6 5 Device 15 | . 1 1 2 1 . . . . . 2 . . 1 . 3 4 Storage 8 | . 1 1 1 2 . 2 . . . . . . . . 1 . Processor 17 | . . . 5 2 . 3 1 1 1 . . . . 1 2 1 Hackware 3 | . . . . . . . . . . 1 . . 1 1 . . Protection 16 | . . 3 5 8 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 60 | . . 9 13 5 1 1 . . 1 3 . 3 1 2 5 16 Energy Gun 13 | . . 1 . 1 . . . . 1 1 . . . 2 1 6 Energy Cannon 10 | . . . . . . . . . . 1 . 1 1 . 3 4 Ballistic Gun 7 | . . 2 . . . 1 . . . . . 1 . . 1 2 Ballistic Cannon 10 | . . 2 . 1 1 . . . . 1 . 1 . . . 4 Launcher 6 | . . . 6 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 2 . . . . . . . . . . . . Slashing Weapon 8 | . . 3 4 1 . . . . . . . . . . . . Piercing Weapon 2 | . . 1 1 . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . 2 . . . . . . . . 3 1 1 3 Parts Lost 94 | . . 3 13 19 7 . . 1 . 2 . 8 . 11 9 21 Power 11 | . . 1 1 1 . . . . . . . 2 . 1 2 3 Propulsion 41 | . . 1 5 8 3 . . 1 . 1 . 5 . 4 4 9 Utility 29 | . . . 5 7 3 . . . . 1 . . . 4 1 8 Weapon 13 | . . 1 2 3 1 . . . . . . 1 . 2 2 1 Highest Loss Streak 10 | . . 1 4 8 6 . . 1 . 2 . 5 . 4 5 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 87 | . 96 79 92 95 59 77 100 99 93 93 100 88 95 86 82 70 Engine 5 | . 14 11 6 4 7 7 7 7 6 1 . 2 5 1 . . Core 1 | . . . 1 2 . . . . . 3 5 . . . 1 . Treads 1 | . . 1 1 . . 4 . 5 6 6 11 2 . . . . Leg 13 | . 28 10 19 23 4 . . . . . . 4 16 25 17 9 Wheel 1 | . . 2 . 5 9 5 . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 4 18 Flight 5 | . . . . . . 11 30 24 20 22 23 19 14 4 3 . Device 5 | . 10 8 8 5 . . . . . 7 5 5 2 . 4 6 Storage 6 | . 14 9 7 6 2 1 7 7 6 5 5 5 5 2 3 3 Processor 20 | . . . 19 20 23 32 38 38 40 30 29 29 29 29 29 14 Hackware 1 | . . . . . . . . . . . 5 5 7 8 5 3 Protection 4 | . . 11 8 8 2 . . . . . . . . . . . Energy Gun 2 | . 14 2 . 1 1 . . . 5 4 5 . . 4 2 1 Energy Cannon 1 | . . . . . . . . . . 4 5 5 5 2 4 . Ballistic Gun 2 | . 14 3 . . . 3 7 7 . . . 3 5 1 2 1 Ballistic Cannon 2 | . . 6 . 1 7 7 7 7 6 . . . . . . . Impact Weapon 1 | . . . 2 7 . . . . . . . . . . . . Slashing Weapon 3 | . . 5 10 2 . . . . . . . . . . . . Piercing Weapon 1 | . . 4 2 . . . . . . . . . . . . . Peak Build Rating 120 | . 8 34 47 42 41 46 45 47 51 67 69 69 79 83 106 120 Average Rating 46 | . 7 27 34 35 25 33 44 46 50 60 68 58 68 75 91 90 On Entrance 44 | 6 6 8 34 27 41 21 45 45 47 51 67 69 62 79 80 72 Naked Turns 9 | . . . . . . . . . . . . . . . . 9 Heaviest Build 77 | 12 18 41 50 41 33 23 23 23 24 32 25 30 30 30 55 77 Greatest Support 135 | 20 20 55 65 53 26 28 28 28 24 32 32 32 90 135 135 65 Greatest Overweight (x) 6 | . . 2 6 4 1 1 . . . 1 . 1 . . 1 5 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 10 10 10 10 8 8 8 8 8 8 8 8 8 8 15 15 Average Capacity 9 | . 9 9 9 9 5 5 8 8 8 8 8 8 8 6 11 14 Most Carried 15 | . 10 10 10 10 8 8 8 8 8 8 8 8 8 8 11 15 Average Carried 8 | . 8 7 9 8 5 5 7 7 8 7 8 6 7 5 6 13 Final Capacity 15 | 8 10 10 10 8 5 8 8 8 8 8 8 8 8 5 15 5 Final Carried 11 | 6 10 10 10 8 4 8 8 8 8 8 8 6 8 4 11 5 Class Distribution -------------------- 24% | Scavenger-Mutant 23% | Mutant 22% | Scavenger-Gladiator 21% | Derelict-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Matter Collected 3442 | 200 10 605 598 336 103 414 16 40 . 135 30 109 . 187 292 367 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 6070 | . 36 661 2399 888 45 266 . . . 205 147 214 . 496 417 296 Parts 305 | . 8 37 161 31 4 6 . . . 7 5 10 . 16 9 11 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 57 | . . 5 . . 4 3 . 5 . . 5 21 . 14 . . Prevented 7 | . . . . . . . . 3 . . 1 3 . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 121 | . 3 15 54 15 4 1 . . . 3 2 6 . 7 6 5 Melee 56 | . . 10 37 9 . . . . . . . . . . . . Guns 17 | . 2 2 . . 1 . . . . . . 3 . 4 1 4 Cannons 24 | . . 3 . 2 3 1 . . . 3 2 3 . 2 4 1 AOE 17 | . 1 . 16 . . . . . . . . . . . . . Classes Destroyed 16 | . 1 2 12 1 . . . . . . . . . . . . Worker 6 | . . . 6 . . . . . . . . . . . . . Builder 2 | . . . 1 1 . . . . . . . . . . . . Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 6 | . . . 3 3 . . . . . . . . . . . . Mechanic 1 | . . . 1 . . . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . . . . . . Watcher 4 | . . . 4 . . . . . . . . . . . . . Swarmer 26 | . 3 . 15 . 4 . . . . . . 3 . . . 1 Grunt 33 | . . . 21 2 . . . . . 2 . 3 . 4 . 1 Brawler 3 | . . . 3 . . . . . . . . . . . . . Duelist 5 | . . . 3 . . . . . . . . . . . . 2 Protector 3 | . . . 3 . . . . . . . . . . . . . Sentry 22 | . . 1 8 7 . . . . . 1 1 . . . 3 1 Hunter 4 | . . . 1 . . . . . . . . . . 2 1 . Programmer 11 | . . . . 6 . 1 . . . . 1 . . 1 2 . Subdweller 14 | . . 14 . . . . . . . . . . . . . . Best Kill Streak 7 | . 2 2 7 3 3 1 . . . 2 1 2 . 4 2 2 Combat Bots Only 7 | . 2 2 7 1 3 1 . . . 2 1 2 . 4 2 2 Max Kills in Single Turn 4 | . 1 1 4 2 1 1 . . . 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 4 . . . . . . . . . . . . . Melee 1 | . . 1 1 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1319 | . 7 61 225 467 64 8 . 1 . 11 20 95 . 113 111 136 Missed 444 | . 4 17 75 167 13 3 . . . 4 14 34 . 31 45 37 Damage Taken 14982 | . 58 1214 2177 2798 679 76 . 101 18 166 71 1093 . 1478 1893 3160 Core 3327 | . . 189 238 381 143 30 . 11 . 20 . 238 . 312 457 1308 Absorbed by Shields . | . . . . . . . . . . . . . . . . . Ignored by Resistances 9 | . . . . 9 . . . . . . . . . . . . Regen/Repaired (Parts) 215 | . . . . . . . 215 . . . . . . . . . Core Remaining (%) 57 | 100 . 24 56 . . . . 19 100 . . . . 43 60 . Volleys Fired 251 | . 5 60 14 20 22 9 . 4 4 8 4 15 . 21 28 37 Largest 2 | . 2 2 1 2 2 2 . 2 2 2 2 2 . 2 2 2 Hottest 210 | . 60 89 40 111 111 71 . 71 128 163 163 188 . 170 210 193 Shots Fired 429 | . 10 95 13 39 36 12 . 8 8 16 8 30 . 39 53 62 Gun 191 | . 10 35 . 19 14 2 . 4 4 8 4 9 . 22 22 38 Cannon 225 | . . 60 . 20 22 10 . 4 4 8 4 21 . 17 31 24 Launcher 13 | . . . 13 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic 230 | . 5 90 7 20 22 12 . 8 4 . . 9 . 5 15 33 Thermal 167 | . . . . 19 14 . . . 4 8 4 17 . 34 38 29 Explosive 6 | . . . 6 . . . . . . . . . . . . . Electromagnetic 26 | . 5 5 . . . . . . . 8 4 4 . . . . Robot Hit Streak 25 | . 3 20 9 17 6 5 . 5 7 16 24 25 . 19 7 8 Robot Miss Streak 5 | . 4 3 2 2 4 3 . 2 4 . . 5 . 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 467 | . 4 71 122 96 21 6 . 6 3 16 8 17 . 31 32 34 Core Hits 209 | . 3 21 87 14 5 5 . 3 2 7 5 9 . 22 10 16 Critical Kills 6 | . . . 2 2 . . . . . . . . . . 1 1 Critical Parts Destroyed 7 | . . . . 5 . . . 1 . . . . . . . 1 Critical Strikes 44 | . . 2 11 25 2 . . 1 . . . . . . 1 2 Burn 6 | . . . . 4 2 . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . 1 . Destroy 3 | . . . . . . . . 1 . . . . . . . 2 Blast 6 | . . 2 . 4 . . . . . . . . . . . . Smash 10 | . . . 2 8 . . . . . . . . . . . . Sever 15 | . . . 6 9 . . . . . . . . . . . . Impale 3 | . . . 3 . . . . . . . . . . . . . Melee Attacks 324 | . . 67 168 89 . . . . . . . . . . . . Impact 60 | . . . 8 52 . . . . . . . . . . . . Slashing 174 | . . 35 102 37 . . . . . . . . . . . . Piercing 90 | . . 32 58 . . . . . . . . . . . . . Sneak Attacks 15 | . . 1 10 4 . . . . . . . . . . . . Combat Hostiles 2 | . . 1 1 . . . . . . . . . . . . . Follow-up Attacks 29 | . . 3 16 10 . . . . . . . . . . . . Damage Inflicted 16571 | . 89 1469 5972 3584 499 183 . 136 66 445 203 597 . 954 1176 1198 Guns 2796 | . 49 336 . 303 118 . . 63 66 185 68 117 . 531 353 607 Cannons 4253 | . . 528 . 470 381 183 . 73 . 260 135 480 . 423 732 588 Explosions 1928 | . 40 . 1797 . . . . . . . . . . . 91 . Melee 7591 | . . 605 4175 2811 . . . . . . . . . . . . Ramming 3 | . . . . . . . . . . . . . . . . 3 Kinetic 4290 | . 27 824 1041 470 381 183 . 136 . . . 176 . 160 251 641 Thermal 3503 | . 40 . . 303 118 . . . 66 260 135 399 . 794 834 554 Explosive 812 | . . . 756 . . . . . . . . . . . 56 . Electromagnetic 372 | . 22 40 . . . . . . . 185 68 22 . . 35 . Impact 2362 | . . . 506 1856 . . . . . . . . . . . . Slashing 3622 | . . 123 2544 955 . . . . . . . . . . . . Piercing 1607 | . . 482 1125 . . . . . . . . . . . . . Highest Corruption 41 | . . . 1 6 6 7 7 . . . . . . 5 7 41 Average Corruption 4 | . . . 1 3 6 6 7 . . . . . . 4 6 25 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 144 | . . . 23 30 13 23 1 . . . . . . 13 18 23 Message Errors 39 | . . . 10 6 2 6 . . . . . . . 6 2 7 Matter Fused 30 | . . . 3 5 4 4 1 . . . . . . 3 5 5 Heat Flow Errors 16 | . . . 1 4 1 5 . . . . . . . 1 1 3 Energy Discharges 14 | . . . 3 3 2 1 . . . . . . . . 3 2 Parts Rejected 4 | . . . 1 . 1 . . . . . . . . . 1 1 Parts Fused 2 | . . . . 1 . . . . . . . . . . 1 . Data Loss (minor) 17 | . . . 4 3 2 4 . . . . . . . 1 2 1 Data Loss (major) 8 | . . . . 5 1 1 . . . . . . . 1 . . Misfires 3 | . . . . 1 . 1 . . . . . . . 1 . . Alerts 5 | . . . 1 2 . 1 . . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . 1 Weapon Failures 5 | . . . . . . . . . . . . . . . 2 3 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 911 | . . . 305 512 10 21 . . . . . 10 . 20 33 . Projectiles 102 | . . . . 8 10 21 . . . . . 10 . 20 33 . Explosions 52 | . . . 52 . . . . . . . . . . . . . Melee 757 | . . . 253 504 . . . . . . . . . . . . Knockbacks 27 | . . 7 3 6 6 . . 1 . . . . . . . 4 Impact 7 | . . . 3 4 . . . . . . . . . . . . Kinetic 19 | . . 7 . 2 6 . . 1 . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 185 | . 39 . 25 . . . . . . . . . . . 120 1 Shots 4 | . 1 . 1 . . . . . . . . . . . 2 . Rammed 2 | . . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 886 | . 12 . 309 344 324 230 . 38 54 189 180 198 . 397 261 886 Average Temperature 113 | . 12 . 67 115 150 100 . 18 31 112 84 82 . 130 85 211 Received Heat Transfer 2243 | . . 72 810 756 12 . . 41 . 27 12 252 . 156 36 69 Effects 25 | . . . . 1 3 . . . . . . . . 4 . 17 Energy Bleed 5 | . . . . . . . . . . . . . . 1 . 4 Interference 8 | . . . . . 3 . . . . . . . . 3 . 2 Matter Decay 1 | . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . 1 Damage (minor) 3 | . . . . 1 . . . . . . . . . . . 2 Damage (major) 5 | . . . . . . . . . . . . . . . . 5 Damage (core) 2 | . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . 2 3 . . . . . . . . . . . . Combat Hostiles 3 | . . . 1 2 . . . . . . . . . . . . Parts Fried 9 | . . . 4 3 . . . . . 2 . . . . . . Impact Corruptions 25 | . . . 5 20 . . . . . . . . . . . . Robots Melted 4 | . . . . 2 . . . . . . . . . 1 1 . Combat Hostiles 4 | . . . . 2 . . . . . . . . . 1 1 . Parts Melted 15 | . . . . 1 . . . . . 1 . 1 . 2 10 . Heat Transferred 5319 | . . . . 888 407 . . . 150 400 200 587 . 1244 851 592 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . 1 . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Peak Influence 1210 | . 105 . 1210 606 . . . . 606 376 . . . . 395 302 Initial 534 | . . . . 534 . . . . 453 296 . . . . 9 157 Average 452 | . 82 . 661 469 . . . . 516 302 . . . . 137 217 Maximum Alert Level 4 | . . . 4 2 . . . . 2 1 . . . . 1 1 Low Security (%) 25 | . 100 . 21 . . . . . . 10 . . . . 65 35 Level 1 21 | . . . 9 5 . . . . . 89 . . . . 34 64 Level 2 33 | . . . 22 94 . . . . 100 . . . . . . . Level 3 9 | . . . 24 . . . . . . . . . . . . . Level 4 9 | . . . 22 . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . 1 . . . . . . . . . . . . . Squads Dispatched 30 | . . . 11 8 . . . . 1 1 . . . . 4 5 Investigation 3 | . . . 1 . . . . . . 1 . . . . 1 . Extermination 8 | . . . . 4 . . . . . . . . . . 2 2 Reinforcement 5 | . . . 2 1 . . . . 1 . . . . . 1 . Assault 3 | . . . 3 . . . . . . . . . . . . . Garrison 11 | . . . 5 3 . . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Distress Signals 14 | . . . 6 1 . . . . 1 . . . . . . 6 Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 234 | . 4 14 80 24 6 5 . 6 7 3 8 22 . 12 14 29 Peak Tracking Total 12 | . 3 2 7 4 5 3 . 3 4 2 5 9 . 4 4 12 Tactical Retreats 23 | . 1 . 3 4 1 1 . 1 . . 2 5 . 2 . 3 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Traps Triggered 5 | . . . 1 3 . . . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed 1 | . . . . . . 1 . . . . . . . . . . Triggered 5 | . . . . . . . . 2 . . 2 1 . . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Disabled 25 | . . 1 4 . . . . . 4 . . . . . 16 . Max in Single Turn 2 | . . 1 2 . . . . . 1 . . . . . 1 . Garrison Access 2 | . . . 1 . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Machines Accessed 23 | . 1 1 2 4 . 1 . . 1 2 . . 9 . 2 . Terminals 6 | . 1 . 2 3 . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . . . 1 . . . . . 1 . Total Hacks 81 | . 1 9 3 11 . 1 . . 2 4 . . 48 . 2 . Successful 71 | . 1 9 2 5 . 1 . . 1 4 . . 48 . . . Failed 10 | . . . 1 6 . . . . 1 . . . . . 2 . Catastrophic 5 | . . . . 3 . . . . 1 . . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 20 | . . . 1 2 . . . . 2 . . . . . 7 8 Terminals 13 | . 1 . 3 9 . . . . . . . . . . . . Fabricators 3 | . . . . . . . . . . 2 . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . . 2 . . . . 2 . . . . . 1 . Terminal Hacks 66 | . 1 9 2 5 . 1 . . . . . . 48 . . . Record 47 | . . 8 . 3 . . . . . . . . 36 . . . Part Schematic 4 | . . . . . . . . . . . . . 4 . . . Robot Analysis 4 | . . . . . . . . . . . . . 4 . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 2 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . . . . . . 2 . . . . . . Insert Component 1 | . . . . . . . . . . 1 . . . . . . Analyze 1 | . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 11 | . 1 . 2 3 . . . . 1 2 . . . . 2 . Full Trace Events 1 | . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . . 1 . . 4 . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 28 | . . . . . . . . . . 28 . . . . . . Total Part Build Rating 8 | . . . . . . . . . . 8 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . 2 3 . . . . . . . . . . . . Machine Destruction 2 | . . . 2 . . . . . . . . . . . . . Programmers 3 | . . . . 3 . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Total Allies 10 | . . . . . . . 4 . . . . . . . 3 3 Largest Group 4 | . . . . . . . 4 4 3 . . . . . 3 3 Highest-Rated Group 288 | . . . . . . . 160 160 118 . . . . . 288 288 Highest-Rated Ally 96 | . . . . . . . 42 42 41 . . . . . 96 96 Zionite Dispatches 2 | . . . . . . . . . . . . . . . 1 1 Light 2 | . . . . . . . . . . . . . . . 1 1 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 90 | . . . . . . . . 17 6 . . . . . 24 43 Total Damage 3733 | . . . . . . . . 874 295 . . . . . 1319 1245 Kills 27 | . . . . . . . . 7 4 . . . . . 8 8 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Robot Analysis Total 4 | . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 6 | . . 2 . . . . 1 . . . 1 . . 2 . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Zionite Intel Received 3 | . . . . . . . . . . . . . . . 1 2 Emergency Access 1 | . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 Active Terminals 1 | . . . . . . . . . . . . . . . . 1 Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Turns Passed 15034 | . 367 2783 3087 1806 360 812 400 734 185 446 382 448 219 1269 965 771 Spaces Moved 10451 | 1 141 1648 1384 930 298 921 704 580 238 335 415 413 169 931 787 556 Core 27 | . . . 2 . . . . . . . . . . . . 25 Treads 143 | . . 136 . . . 6 . . . 1 . . . . . . Legs 5580 | 1 141 1486 1382 808 . . . . . . . 140 169 931 478 44 Wheels 981 | . . 26 . 122 298 535 . . . . . . . . . . Hover 481 | . . . . . . 4 . . . . . . . . . 477 Flight 3239 | . . . . . . 376 704 580 238 334 415 273 . . 309 10 Fastest Speed 34 | 120 120 110 120 105 90 41 41 41 69 66 86 46 120 120 80 34 Average Speed 102 | 120 120 142 123 129 99 79 41 55 69 71 86 83 120 120 104 75 Slowest Speed 450 | 120 120 260 350 400 115 170 41 69 69 240 86 149 120 120 160 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 47 | 2 12 79 75 22 48 86 85 71 10 7 68 61 63 81 18 20 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 4 | . . 1 . . . . . . . . . . 3 . . . Known Exits Taken 6 | . . 1 1 1 1 . . 1 . . . . . . 1 . Unknown Exits Taken 10 | 1 1 . . . . 1 1 . 1 1 1 1 1 1 . . Scrap Searched 31 | . . 19 . . . 4 3 1 . . 2 1 . 1 . . Spaces Dug 61 | . . 38 8 11 . . . . . . . . . . 1 3 Terrain Destroyed 218 | . 5 38 79 15 3 4 . 1 . . . 10 . 6 44 13 Melee 43 | . . 24 8 11 . . . . . . . . . . . . Projectile 77 | . . 14 . 4 3 4 . 1 . . . 10 . 6 22 13 AOE 98 | . 5 . 71 . . . . . . . . . . . 22 . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Res Total 13915 | . 330 1924 2541 1372 326 993 816 984 250 526 431 483 185 1041 873 840 Wait 2465 | . 174 89 908 278 5 32 104 392 4 160 11 44 . 72 15 177 Move 10435 | . 140 1647 1383 929 297 920 703 579 237 334 414 412 168 930 786 556 Hop . | . . . . . . . . . . . . . . . . . Pick Up 120 | . 6 16 22 20 . 11 4 3 1 6 . 1 5 4 12 9 Fast Attach 107 | . 1 6 21 13 . 8 . 2 2 4 1 4 5 5 14 21 Attach 63 | . . 5 5 15 2 4 . . . 5 . 5 . 4 5 13 Detach 20 | . . . . 1 . . . . . 2 . 2 . . 3 12 Swap 45 | . 1 9 15 9 . . 1 . . 2 . . 1 1 1 5 Drop 115 | . 3 20 27 15 . 8 4 4 2 5 1 . 6 4 9 7 Fire 251 | . 5 60 14 20 22 9 . 4 4 8 4 15 . 21 28 37 Melee 275 | . . 57 146 72 . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . . 3 Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap 1 | . . . . . . 1 . . . . . . . . . . Miscellaneous 15 | . . 15 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res x2 / Upp) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 6) 368 | -10/Materials | Entered Subcaves 373 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 373 | -10/Subcaves | Discovered new exit (range 13) 389 | -10/Subcaves | Shifting Twisted Machinery released Mak. Hacking Suite 484 | -10/Subcaves | Identified exit to Materials 951 | -10/Subcaves | Visited 4L-MR0's lab 993 | -10/Subcaves | Found Cargo Legs 994 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1016 | -10/Subcaves | Build established: Derelict-Mutant 1404 | -10/Subcaves | Crushed by falling debris 1707 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 1720 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1747 | -10/Subcaves | Learned location of Storage (-9) 1779 | -10/Subcaves | Build established: Mutant 1874 | -10/Subcaves | Core integrity fell below 50% 1996 | -10/Subcaves | Disturbed a concealed Subdweller 2325 | -10/Subcaves | Disturbed a concealed Subdweller 2340 | -10/Subcaves | Disturbed a concealed Subdweller 3088 | -10/Subcaves | A Subdweller sparked back to life 3088 | -10/Subcaves | A Subdweller sparked back to life 3117 | -10/Subcaves | Found Power Bank 3151 | -10/Subcaves | Entered Materials 3151 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3330 | -8/Materials | Discovered new exit (range 14) 3729 | -8/Materials | Discovered new exit (range 18) 3739 | -8/Materials | Build established: Assassin 3877 | -8/Materials | Garrison activated, responded to threat 3916 | -8/Materials | Destroyed 7 combat bots 3930 | -8/Materials | Lost 3 parts (1n2u) 4233 | -8/Materials | Build established: Scavenger-Gladiator 4351 | -8/Materials | First assault squad dispatched 4393 | -8/Materials | Destroyed 7 combat bots 4423 | -8/Materials | Lost 4 parts (2n2u) 4457 | -8/Materials | Discovered new exit (range 20) 4505 | -8/Materials | Garrison activated, responded to threat 5621 | -8/Materials | Sterilization system engaged 5621 | -8/Materials | Non-combat units ordered to evacuate 5658 | -8/Materials | Identified exit to Factory 5721 | -8/Materials | Combat units ordered to evacuate 5921 | -8/Materials | Ambient heat levels rising (+10) 6071 | -8/Materials | Ambient heat levels rising (+10) 6221 | -8/Materials | Ambient heat levels rising (+10) 6238 | -8/Materials | Entered Factory 6238 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6982 | -7/Factory | Lost 5 parts (1p3n1u) 7393 | -7/Factory | Lost 8 parts (4n3u1w) 7498 | -7/Factory | Discovered new exit (range 12) 7781 | -7/Factory | Garrison activated, responded to threat 7819 | -7/Factory | Core integrity fell below 50% 7868 | -7/Factory | Build established: Scavenger-Mutant 8042 | -7/Factory | Identified exit to Lower Caves 8044 | -7/Factory | Entered Lower Caves 8074 | -7/Lower Caves | Encountered a Warlord checkpoint 8085 | -7/Lower Caves | Spotted B-75 Beast 8186 | -7/Lower Caves | Lost 6 parts (3n2u1w) 8394 | -7/Lower Caves | Discovered new exit (range 10) 8403 | -7/Lower Caves | Identified exit to Lower Caves 8404 | -7/Lower Caves | Entered another Lower Caves area 8451 | -7/Lower Caves | Build established: Mutant 8807 | -7/Lower Caves | Build established: Scavenger-Mutant 8996 | -7/Lower Caves | Discovered new exit (range 4) 8998 | -7/Lower Caves | Identified exit to Factory 9210 | -7/Lower Caves | Discovered new exit (range 16) 9216 | -7/Lower Caves | Entered Zion 9229 | -7/Zion | System corruption cleaned by Quarantine Array 9252 | -7/Zion | Received a visual enhancement algorithm 9305 | -7/Zion | Given A8's code to call for help 9339 | -7/Zion | Met Imprinter 9343 | -7/Zion | Build established: Derelict-Mutant 9347 | -7/Zion | Imprinted 9349 | -7/Zion | Declared Zion's savior 9428 | -7/Zion | Visited the Megawrench Repair Shop 9428 | -7/Zion | Megawrench repaired 9 parts 9510 | -7/Zion | Discovered new exit (range 12) 9616 | -7/Zion | Entered Proximity Caves 9616 | -6/Proximity Caves | Accompanied by 4 allies 9789 | -6/Proximity Caves | Core integrity fell below 20% 9847 | -6/Proximity Caves | Spotter reported a threat 10004 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 10177 | -6/Proximity Caves | Spotter reported a threat 10230 | -6/Proximity Caves | Spotter reported a threat 10300 | -6/Proximity Caves | Discovered exit to Factory (range 9) 10350 | -6/Proximity Caves | Entered Factory 10350 | -6/Factory | Accompanied by 3 allies 10350 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10437 | -6/Factory | Spotted B-75 Beast 10500 | -6/Factory | Lost 3 allies 10502 | -6/Factory | Discovered new exit (range 20) 10535 | -6/Factory | Entered another Factory area 10535 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10906 | -5/Factory | Discovered new exit (range 5) 10969 | -5/Factory | Fabricated Mak. Flight Unit (x2) 10981 | -5/Factory | Entered Upper Caves 11075 | -5/Upper Caves | Encountered a Warlord checkpoint 11079 | -5/Upper Caves | Learned 12 Factory zone layouts 11091 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11134 | -5/Upper Caves | Spotted B-75 Beast 11334 | -5/Upper Caves | Discovered new exit (range 12) 11363 | -5/Upper Caves | Entered another Upper Caves area 11446 | -5/Upper Caves | Encountered a Warlord checkpoint 11463 | -5/Upper Caves | Ambushed by wild Derelicts 11540 | -5/Upper Caves | Lost 5 parts (1p4n) 11638 | -5/Upper Caves | Discovered new exit (range 20) 11811 | -5/Upper Caves | Entered Zhirov 11811 | -5/Zhirov | Discovered new exit (range 3) 11833 | -5/Zhirov | Met Zhirov 11871 | -5/Zhirov | Learned location of Quarantine (-3) 11871 | -5/Zhirov | Learned location of Testing (-2) 11871 | -5/Zhirov | Learned location of Command (-1) 11879 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11897 | -5/Zhirov | Found Alien Artifact 11913 | -5/Zhirov | Found Alien Artifact 11913 | -5/Zhirov | Identified Integrated Reactor 11913 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 11934 | -5/Zhirov | Build established: Scavenger-Mutant 12030 | -5/Zhirov | Entered Proximity Caves 12143 | -4/Proximity Caves | Learned 4 Research zone layouts 12167 | -4/Proximity Caves | Learned location of 1 exit from Research 12473 | -4/Proximity Caves | Lost 4 parts (1p1n1u1w) 12551 | -4/Proximity Caves | Spotted B-86 Titan 12623 | -4/Proximity Caves | Core integrity fell below 50% 12660 | -4/Proximity Caves | Lost 4 parts (2n2u) 12725 | -4/Proximity Caves | Build established: Hacker-Mutant 12814 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 13099 | -4/Proximity Caves | Build established: Scavenger-Mutant 13274 | -4/Proximity Caves | Discovered new exit (range 18) 13299 | -4/Proximity Caves | Entered Factory 13299 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 13300 | -4/Factory | Identified exit to Research 13300 | -4/Factory | Identified exit to Upper Caves 13636 | -4/Factory | Retrieved Zion intel report: Emergency Access 13883 | -4/Factory | Zion Light squad teleported in 14264 | -4/Factory | Entered Research 14264 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14265 | -3/Research | Identified exit to Quarantine 14295 | -3/Research | Lost 5 parts (2p2n1w) 14333 | -3/Research | Retrieved Zion intel report: Prototype Stockpiles 14394 | -3/Research | Retrieved Zion intel report: Active Terminals 14506 | -3/Research | Lost 3 parts (1n2u) 14685 | -3/Research | System corruption reached 10% 14713 | -3/Research | Zion Light squad teleported in 14722 | -3/Research | Garrison activated, responded to threat 14734 | -3/Research | Lost 10 parts (2p2n6u) 15001 | -3/Research | System corruption reached 30% 15016 | -3/Research | Core integrity fell below 50% 15016 | -3/Research | Released all parts (8) 15030 | -3/Research | Core integrity fell below 20% 15035 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- report to Research Zone 3W. 15014_ Zio. Glidesys II destroyed. 15014_ Myomer Leg destroyed. 15015_ Overheating: Energy bleed (-18). 15016_ Overheating: Core damaged (-130). 15016_ System corrupted: Matter fused (-5). 15016_ Released Adv. Power Amplifier. 15016_ Released Imp. Gyrokinetic Inverter. 15016_ Released Adv. Terrain Scan Processor. 15016_ Released Mak. Hacking Suite. 15016_ Released Lrg. Storage Unit. 15016_ Released Flexi-carbon Leg. 15016_ Released Reaction Control System. 15016_ Released Lrn. Phase Cannon. 15016_ Acquired Q-thruster. 15019_ Overheating: Energy bleed (-14). 15022_ Q-thruster broken. 15022_ Overheating: Short circuit. 15026_ Broken Q-thruster destroyed. 15033_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????# ?????????? | | ?????????????????????###########+######+?????????? | | ?????????????????????????# # ?????????? | | ?????????????????????????# # ?????????? | | ?????????????????????????# """"" # ?????????? | | ?????????????????????????# ""T"" # ?????????? | | ????????????????????????## # "?????????? | | ????????????????????????# # "?????????? | | ????????????????????????## # "?????????? | | ?????????????????????????# # ?????????? | | ?????????????????????????######+#### ?????????? | | ??????????????????????????????# #??#####?????????? | | ??????????????????????????????# #????????????????? | | ??????????????????????????????# #??????#?????????? | | ?????###############?########?# #??????#?????????? | | ?????#= #! ! #?# #?# #??????#?????????? | | ?????# # #?# #?# #??????#?????????? | | ?????#=== =# #?????????????????????????????? | | ?????#=== # #?????????????????????????????? | | ???????== # #?????????????????????????????? | | ????????? #? ???????????? ###??????????????? | | ????????###+####/#########+## #??????????????? | | ????????# spp m #??????????????? | | ######??# p @ +?????????? | | ! ?# ss sp m ###????????????? | | ?# ####s############ #??????????????? | | """ # ## # # #??????????????? | | """ # ## /# ! !# #??????????????? | | """ + ## # # #??????????????? | | # ## # # #??????????????? | | ###### ]# # #??????????????? | | ??????# **# / #??????????????? | | ??????# = !# # #??????????????? | | ######???????# *=!# # #??????????????? | | ?????????????# [*!"]######### #??????????????? | | ?????????????###[=# # #??????????????? | | ???????????????#### # #??????????????? | | ??????????????????# # #??????????????? | | ??????????????????# / +????""??? ????? | | ??????????????????# ""Y"" # #???S""??? ??? | | ??????????????????# """"" # #???""???? #?? | | ??????????????????# # % ########## ##? | | ??????????????????# ] # #? | | ??????????????????########### #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????# #? | | ????????????????????????????############### #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Coolant Potential 65 Energy Generation 59 Energy Capacity 395 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 310 Power Amplification 40 Armor Coverage 1025 Resistance: EM 15 Evasion (%) 63 Targeting Accuracy 6 Melee Accuracy 10 Launcher Accuracy 40 Target Analysis 7 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 14 Item Schematics ----------------- Mak. Flight Unit | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Mak. Flight Unit | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed DeuteriumInsulatedWand Manual? 0 Play Time 02:04:35 Cumulative 66.6 hours Start 2024.10.05 @ 04:48:04 End 2024.10.05 @ 06:50:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 76 Rogue 76 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 52 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9634da10-6488-426a-ae47-913ddb27be39