Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.06 @ 19:38:20 Player: triibiis Result: Core destroyed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (79) 395 Value Destroyed (1880) 1880 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3655 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 0/300 Energy 187/275 System Corruption 4% Temperature Critical (654) Movement Rolling (140) Ox4 Location -9/Mines Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (2) ------ Large Storage Unit Field Recycling Unit > --- WEAPON (3) ------- Particle Cannon Particle Cannon Rocket Launcher > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Deuterium Engine Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Mining Laser Signal Generator Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Aluminum Leg Wheel Wheel > --- UTILITY ---------- Large Storage Unit Field Recycling Unit > --- WEAPON ----------- Particle Cannon Particle Cannon Mini Grenade Launcher > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mining Laser Mining Laser Signal Generator [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Weapon Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 33 | 6 14 . 13 . Power 4 | 1 1 . 2 . Engine 4 | 1 1 . 2 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 5 . 4 . Treads 2 | 2 . . . . Leg 6 | . 4 . 2 . Wheel 3 | . 1 . 2 . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 2 | . 1 . 1 . Storage 2 | 1 1 . . . Processor . | . . . . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 14 | 2 6 . 6 . Energy Gun 4 | 2 2 . . . Energy Cannon 5 | . 1 . 4 . Ballistic Gun 2 | . 2 . . . Ballistic Cannon . | . . . . . Launcher 3 | . 1 . 2 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . 2 . . . Parts Lost 13 | . 4 . 9 . Power 3 | . 1 . 2 . Propulsion 5 | . 2 . 3 . Utility 1 | . . . 1 . Weapon 4 | . 1 . 3 . Highest Loss Streak 5 | . 1 . 5 . To Critical Strikes 1 | . 1 . . . Average Backups 10 | 4 6 11 12 14 Power 1 | . 1 1 1 3 Propulsion 1 | 2 3 2 . . Utility . | . . . . . Weapon 7 | . 2 8 10 11 Tool/Special . | . . . . . Unused Backups 16 | . 3 . . 13 Power 4 | . 1 . . 3 Propulsion 1 | . 1 . . . Utility . | . . . . . Weapon 11 | . 1 . . 10 Tool/Special . | . . . . . Average Slot Usage (%) 89 | . 96 100 84 88 Engine 11 | . 13 14 10 11 Leg 23 | . 27 28 21 . Wheel 1 | . . . 2 22 Device 8 | . 11 14 6 11 Storage 12 | . 14 14 11 11 Energy Gun 3 | . 10 . . . Energy Cannon 12 | . 3 14 16 22 Ballistic Gun 2 | . 9 . . . Launcher 12 | . 3 14 15 11 Peak Build Rating 18 | 6 13 11 18 17 Average Rating 12 | 4 10 10 14 17 On Entrance 8 | . 6 10 11 17 Naked Turns . | . . . . . Heaviest Build 49 | 14 32 31 49 . Greatest Support 40 | 40 40 20 30 . Greatest Overweight (x) 4 | . 4 1 4 . Average Overweight (x) 1 | . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 Most Carried 15 | 7 12 12 15 15 Average Carried 11 | 4 6 11 13 15 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 11 12 15 15 Class Distribution -------------------- 47% | Bomber 38% | Mutant 13% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Bomber | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 945 | 186 384 . 375 . Remotely . | . . . . . Salvage Created 1928 | . 894 . 995 39 Parts 136 | . 63 . 72 1 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 58 | . 23 . 34 1 Guns 19 | . 19 . . . Cannons 13 | . . . 12 1 AOE 25 | . 3 . 22 . Classes Destroyed 10 | . 7 . 3 . Worker 5 | . 1 . 4 . Builder 5 | . 3 . 2 . Tunneler 2 | . 1 . 1 . Recycler 2 | . . . 2 . Watcher 7 | . 2 . 5 . Swarmer 20 | . 9 . 11 . Grunt 29 | . 12 . 16 1 Duelist 1 | . . . 1 . Sentry 6 | . . . 6 . Subdweller 2 | . 2 . . . Best Kill Streak 9 | . 8 . 9 1 Combat Bots Only 8 | . 5 . 8 1 Max Kills in Single Turn 6 | . 2 . 6 1 Gunslinging 1 | . 1 . . . Exploded 6 | . 1 . 6 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 260 | . 113 . 131 16 Missed 82 | . 37 . 41 4 Hits 178 | . 76 . 90 12 Melee 1 | . . . 1 . Projectile 177 | . 76 . 89 12 AOE 1 | . . . 1 . Critical Strikes 2 | . 1 . 1 . Damage Taken 2248 | . 701 . 1255 292 Core 599 | . 159 . 271 169 Absorbed by Shields . | . . . . . Ignored by Resistances 619 | . 217 . 362 40 Core Remaining (%) 68 | 100 . 36 . . Volleys Fired 127 | . 66 . 54 7 Largest 3 | . 2 . 3 2 Hottest 169 | . 98 . 169 136 Shots Fired 238 | . 100 . 124 14 Gun 92 | . 92 . . . Cannon 88 | . 4 . 70 14 Launcher 58 | . 4 . 54 . Special . | . . . . . Kinetic 62 | . 62 . . . Thermal 88 | . 4 . 70 14 Explosive 58 | . 4 . 54 . Electromagnetic 30 | . 30 . . . Robot Hit Streak 16 | . 16 . 12 13 Robot Miss Streak 5 | . 4 . 5 1 Penetration Max . | . . . . . Secondary Targets 3 | . 3 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 164 | . 79 . 73 12 Core Hits 110 | 1 42 . 65 2 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5242 | 17 1550 24 3405 246 Guns 1297 | . 1297 . . . Cannons 1236 | . 41 . 949 246 Explosions 2597 | . 199 . 2398 . Melee . | . . . . . Ramming 112 | 17 13 24 58 . Kinetic 755 | . 755 . . . Thermal 1352 | . 157 . 949 246 Explosive 2481 | . 83 . 2398 . Electromagnetic 542 | . 542 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . 4 4 Average Corruption 2 | . . . 2 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 27 | . . . 26 1 Message Errors 7 | . . . 7 . Matter Fused 10 | . . . 9 1 Energy Discharges 5 | . . . 5 . Data Loss (minor) 2 | . . . 2 . Data Loss (major) 3 | . . . 3 . Overload Shots . | . . . . . Overflow Damage 134 | . 17 . 117 . Projectiles 1 | . . . 1 . Explosions 127 | . 17 . 110 . Melee 6 | . . . 6 . Knockbacks 1 | . . . 1 . Impact 1 | . . . 1 . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 464 | . 6 . 458 . Shots 18 | . 1 . 17 . Rammed 6 | 4 . . 2 . Targets Rammed 19 | 4 3 3 9 . Kicked 13 | . 3 3 7 . Crushed . | . . . . . Highest Temperature 654 | . 18 . 327 654 Average Temperature 125 | . 6 . 115 368 Received Heat Transfer 630 | . 240 . 291 99 Effects 8 | . . . 2 6 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . . 1 1 Interference 1 | . . . 1 . Short Circuit 2 | . . . . 2 Damage (core) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Fried 3 | . 3 . . . Impact Corruptions 1 | . . . 1 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . 1 . Heat Transferred 2420 | . 274 . 1702 444 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 92 | 100 100 100 87 100 Level 1 7 | . . . 12 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 274 | . 170 . 274 47 Initial 27 | . . . . 27 Average 78 | . 71 . 94 37 Influence Increases 1965 | . 668 . 1277 20 Destroy 0b10 Robot/C 1120 | . 420 . 680 20 Destroy 0b10 Robot/NC 105 | . 35 . 70 . Destroy Leader 284 | . 94 . 190 . Successful Hack 76 | . 49 . 27 . Disable Machine 81 | . 9 . 72 . Destroy Structure 284 | . 46 . 238 . Lose Combat Pursuer 15 | . 15 . . . Influence Decreases 1928 | . 668 . 1193 67 Entered New Map 57 | . . . . 57 Time Decay 1714 | . 601 . 1103 10 Lost Part 130 | . 40 . 90 . Purge Threat 27 | . 27 . . . Squads Dispatched 12 | . 5 . 7 . Investigation 10 | . 5 . 5 . Extermination . | . . . . . Reinforcement 2 | . . . 2 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 4 | . 1 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 69 | . 27 . 40 2 Peak Tracking Total 9 | . 6 . 9 2 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 4 | . 1 . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 9 | . 1 . 8 . Max in Single Turn 2 | . 1 . 2 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 14 | . 6 . 8 . Terminals 14 | . 6 . 8 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 61 | . 23 . 38 . Successful 20 | . 6 . 14 . Failed 41 | . 17 . 24 . Catastrophic 14 | . 8 . 6 . Database Lockouts . | . . . . . Manual 34 | . 13 . 21 . Terminals 61 | . 23 . 38 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 6 . 14 . Record 5 | . . . 5 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 1 | . . . 1 . Level Access Points 2 | . 1 . 1 . Branch Access Points 4 | . 2 . 2 . Emergency Access Points 3 | . 1 . 2 . Machine Index 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 6 . 8 . Full Trace Events 14 | . 6 . 8 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) . | . . . . . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 5104 | 144 1437 387 3116 20 Spaces Moved 2480 | 80 778 201 1421 . Core 8 | 5 3 . . . Treads 76 | 75 1 . . . Legs 2101 | . 769 201 1131 . Wheels 295 | . 5 . 290 . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 95 190 110 . Average Speed 187 | 153 157 190 205 . Slowest Speed 400 | 160 330 190 400 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 40 | 4 83 34 78 2 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched . | . . . . . Spaces Dug 10 | . 10 . . . Terrain Destroyed 351 | . 49 . 302 . Melee . | . . . . . Projectile 1 | . . . 1 . AOE 350 | . 49 . 301 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2711 | 97 890 204 1513 7 Wait . | . . . . . Move 2476 | 79 777 200 1420 . Hop . | . . . . . Pick Up 35 | 8 16 1 10 . Fast Attach 14 | 4 5 . 5 . Attach 19 | 2 9 . 8 . Detach 2 | . 1 . 1 . Swap 1 | . 1 . . . Drop 14 | . 12 . 2 . Fire 127 | . 66 . 54 7 Melee . | . . . . . Ram 2 | . . . 2 . Kick 13 | . 3 3 7 . Crush 4 | 4 . . . . Escape Stasis . | . . . . . Rewire 4 | . . . 4 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 16) 145 | -11/Scrapyard | Entered Materials 242 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 655 | -10/Materials | Discovered new exit (range 5) 732 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Derelicts attacked the area 916 | -10/Materials | Core integrity fell below 50% 1046 | -10/Materials | Discovered new exit (range 15) 1246 | -10/Materials | Identified exit to Materials 1582 | -10/Materials | Entered Mines 1583 | -10/Mines | Assembled infested the area 1583 | -10/Mines | Met a Derelict testing a Signal Generator 1601 | -10/Mines | Found Signal Generator 1633 | -10/Mines | Discovered exit to Materials (range 14) 1675 | -10/Mines | Learned 2 Materials zone layouts 1969 | -10/Mines | Entered Materials 1969 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2173 | -9/Materials | Destroyed 8 combat bots 2252 | -9/Materials | Build established: Gunner 2294 | -9/Materials | Discovered new exit (range 15) 2632 | -9/Materials | Build established: Bomber 2925 | -9/Materials | Discovered new exit (range 5) 3119 | -9/Materials | Discovered new exit (range 12) 3163 | -9/Materials | Identified exit to Mines 3239 | -9/Materials | Identified exit to Materials 3587 | -9/Materials | Lost 5 parts (3n2w) 3621 | -9/Materials | Core integrity fell below 50% 5079 | -9/Materials | Build established: Gunner 5085 | -9/Materials | Entered Mines 5100 | -9/Mines | Core integrity fell below 20% 5106 | -9/Mines | Core destroyed Last Messages --------------- Dropped Mni. Grenade Launcher. Acquired Rocket Launcher. Connecting with Terminal... ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. G-34 Mercenary destroyed. >A=A8% HB HINGIJ9N/CG0WWFPC5>1KD6IPK G-34 Mercenary destroyed. LOCATION=MINES GOAL=ESCAPE System corrupted: Matter fused (-3). G-34 Mercenary destroyed. Power failure, Deuterium Engine shutdown. Overheating: Core damaged (-80). Overheating: Energy bleed (-33). Field Recycling Unit broken. Overheating: Short circuit. Wheel broken. Overheating: Short circuit. Overheating: Core damaged (-76). Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ??????????????????????######?? | | ?????????????# ##### #?? | | ????????????????# g @ #? | | ?????????????????##### % #? | | ?????????????????????# ##? | | ?????????????????????## ##?? | | ??????????????????????# ###??? | | ??????????????????????# ?????? | | ??????????????????????# ?????? | | ??????????????????????#??????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MappingNeutrinoCloak Manual? 0 Play Time 00:32:25 Cumulative 9.9 hours Start 2025.06.06 @ 18:45:51 End 2025.06.06 @ 19:38:20 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 0 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 50x43 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 40429eed-2a14-4b1a-aa42-ca8c31c1ef20