Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.10 @ 08:47:17 Player: Finestep Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (603) 3015 Value Destroyed (25298) 25298 Prototype IDs (73) 1460 Alien Tech Used (0) 0 Bonus (19024) 19024 TOTAL SCORE: 58297 Bonus ------- High Alert Combat Kills 7040 Follower Combat Kills 1367 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 1000 Exposed GOLEM Chamber 7500 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -1983 Cogmind --------- Core Integrity 0/1600 Matter 290/300 Energy 70/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (15) ----- Advanced Phase Shifter > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Experimental Coolant Injector Improved Transmission Jammer SGEMP Prototype Peak State ------------ > --- POWER ------------ Assembled Flux Generator Light Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Biometal Leg Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Experimental Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Assembled Biocell Array Experimental Targeting Computer Advanced Core Analyzer Particle Accelerator Advanced Weapon Cycler SHELL Armor Ghost Barrier GOLEM Unit > --- WEAPON ----------- Enhanced Gamma Rifle Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Fusion Compressor Improved Fusion Compressor Advanced Cooling System Experimental Cooling System Experimental Coolant Injector Improved Weapon Cycler Improved Transmission Jammer Advanced Phase Shifter Experimental Thermal Shield GOLEM Unit Gamma Rifle Enhanced Gamma Rifle Railgun Compact Linear Accelerator Plasma Lance SGEMP Prototype [Rating: 216] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Assembled Flux Generator Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Ghost Barrier Protection Improved Heavy Armor Plating Weapon Zionite Phaser-S Energy Gun Zionite Phaser-S Energy Cannon Assembled Focal Cannon Ballistic Gun KE Penetrator Ballistic Cannon Light Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Plasma Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Slots Evolved 18 | . . 2 . . . 2 2 . . . . 2 . . . . . 2 . 2 2 . 2 2 . Power 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 1 1 . Propulsion 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Utility 13 | . . 2 . . . 1 1 . . . . 2 . . . . . 1 . 2 2 . 1 1 . Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 602 | 6 15 25 2 1 4 36 56 5 10 3 3 51 10 13 7 65 14 37 32 39 20 75 23 20 30 Power 62 | 1 2 3 . . 1 2 5 . 1 . . 4 . 2 . 6 1 5 7 2 2 7 1 5 5 Engine 21 | 1 2 2 . . 1 1 3 . 1 . . 2 . . . 3 1 2 2 . . . . . . Core 24 | . . 1 . . . 1 2 . . . . 2 . 2 . 3 . 3 5 2 2 1 . . . Reactor 17 | . . . . . . . . . . . . . . . . . . . . . . 6 1 5 5 Propulsion 81 | 2 2 6 . 1 1 9 8 2 1 . . 8 . . . 4 5 4 6 4 1 8 3 1 5 Treads 20 | 1 1 6 . 1 1 9 . . . . . 1 . . . . . . . . . . . . . Leg 59 | . . . . . . . 8 2 1 . . 7 . . . 4 5 4 6 4 1 8 3 1 5 Wheel 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 257 | 1 4 7 . . . 8 19 3 3 . 1 22 9 3 5 37 6 14 5 23 13 44 17 3 10 Device 119 | . . . . . . 1 3 3 2 . . 14 7 2 5 15 3 3 . 9 4 26 14 1 7 Storage 34 | 1 4 4 . . . 3 4 . . . . . . . . 3 2 3 1 1 3 2 2 1 . Processor 18 | . . 2 . . . . 1 . . . . 1 . . . . . 2 . 3 2 4 1 1 1 Hackware 9 | . . . . . . . 3 . . . . 1 . . . . . 1 . 3 . 1 . . . Protection 77 | . . 1 . . . 4 8 . 1 . 1 6 2 1 . 19 1 5 4 7 4 11 . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 202 | 2 7 9 2 . 2 17 24 . 5 3 2 17 1 8 2 18 2 14 14 10 4 16 2 11 10 Energy Gun 29 | . 1 1 . . 2 . 2 . 1 1 . 4 . 2 1 7 . . 3 . . 1 1 2 . Energy Cannon 67 | . . 1 . . . 5 9 . 2 2 1 5 1 3 1 4 . 5 1 7 2 8 1 5 4 Ballistic Gun 46 | 2 1 2 . . . 3 8 . 1 . . 5 . 1 . 1 1 7 9 3 1 1 . . . Ballistic Cannon 20 | . 4 5 1 . . 7 . . . . . . . . . . . . . . . 2 . 1 . Launcher 29 | . . . 1 . . 2 4 . 1 . 1 1 . . . 6 1 2 1 . 1 1 . 3 4 Special Weapon 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . 1 . . . . 2 . 1 . . . . . . . 1 . . . Piercing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 44 | . . 4 . . . 1 . . . . . . . . 1 9 . 1 . 1 2 20 4 1 . Parts Lost 160 | . 3 1 . . 2 4 12 2 6 . 3 18 3 . . 14 1 10 2 15 2 20 . 2 40 Power 21 | . . . . . 1 . 2 . 1 . . 2 . . . 2 . 2 . . . 4 . . 7 Propulsion 30 | . 1 . . . 1 1 3 1 1 . 1 5 . . . 2 . 3 . 4 1 1 . . 5 Utility 55 | . . 1 . . . 1 1 1 1 . 1 3 2 . . 10 1 5 . 4 1 7 . 1 15 Weapon 54 | . 2 . . . . 2 6 . 3 . 1 8 1 . . . . . 2 7 . 8 . 1 13 Highest Loss Streak 25 | . 1 1 . . 2 2 3 1 3 . 3 5 3 . . 7 1 5 1 10 1 8 . 1 25 Average Slot Usage (%) 93 | . 99 98 100 100 99 92 99 99 99 78 92 94 92 93 93 92 93 92 97 98 98 88 81 83 80 Engine 3 | . 14 8 11 11 10 8 2 7 7 7 7 1 . . . 4 6 4 . . . . . . . Core 2 | . . 2 . . . . 4 . . . . 4 6 6 6 1 . 5 9 10 9 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . 5 7 11 10 Treads 3 | . 14 17 22 22 22 17 . . . . . 1 . . . . . . . . . . . . . Leg 14 | . . . . . . . 22 22 22 23 15 18 20 20 20 19 20 16 16 14 12 13 13 12 11 Device 9 | . . . . . . 1 6 6 6 7 7 11 19 12 13 12 12 5 11 15 18 12 14 16 13 Storage 22 | . 27 29 33 33 33 27 23 23 23 23 23 20 20 20 20 21 20 23 23 21 23 18 15 14 11 Processor 6 | . . 10 11 11 11 1 5 7 7 7 7 8 . . . . . 4 5 10 12 18 8 9 14 Protection 7 | . . 2 . . . 8 8 7 7 7 7 5 6 13 12 11 13 8 8 7 5 3 4 4 4 Energy Gun 3 | . . . . . 18 . . . 3 . 7 4 . 2 3 10 16 7 1 1 . . . 2 . Energy Cannon 7 | . . . . . . 8 6 7 7 1 14 11 19 15 16 6 . 2 2 5 3 10 10 9 10 Ballistic Gun 5 | . 15 3 . . . 9 14 15 9 . . 3 . . . . 2 6 12 7 9 . . . . Ballistic Cannon 2 | . 11 18 21 22 3 8 . . . . . . . . . . . . . . . . 1 . . Naked Turns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Heaviest Build 210 | 12 33 94 95 94 94 130 139 126 126 109 109 127 130 149 144 144 125 149 142 151 160 157 184 210 201 Greatest Support 94 | 20 16 40 40 40 40 42 60 53 53 50 50 50 50 50 50 56 59 68 64 65 65 94 90 92 92 Greatest Overweight (x) 5 | 1 2 4 2 2 2 5 4 3 3 2 3 4 2 2 2 2 2 3 4 5 3 3 2 3 3 Average Overweight (x) 1 | . 1 1 2 2 2 2 1 2 2 1 2 2 2 2 2 2 2 2 2 2 2 1 1 2 2 Largest Inventory Capacity 34 | 6 14 26 26 26 26 28 34 26 26 26 26 26 26 26 26 26 26 32 32 32 32 32 22 24 18 Average Capacity 25 | 5 11 21 26 26 26 27 26 26 26 26 26 26 26 26 26 26 26 30 32 32 32 22 22 20 17 Most Carried 32 | 5 13 26 26 26 26 28 28 23 25 24 26 26 26 26 26 26 26 32 32 32 32 32 22 23 18 Average Carried 24 | 2 10 19 26 25 24 26 25 21 21 24 24 24 25 26 25 25 25 29 31 29 31 21 18 19 14 Final Capacity 32 | 6 14 26 26 26 26 28 26 26 26 26 26 26 26 26 26 26 26 32 32 32 32 22 22 18 4 Final Carried 32 | 5 13 26 26 26 24 28 23 21 24 24 26 26 26 26 26 26 26 30 32 32 32 15 22 18 4 Class Distribution -------------------- 25% | Hauler-Mutant 18% | Hauler-Tank 17% | Hauler-Gunner 12% | Scavenger-Gunner 7% | Scavenger-Mutant 4% | Generator-Gunner 4% | Scavenger-Tank 3% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Tank | -8/Materials Hauler-Gunner | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Gunner | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Gunner | -6/Proximity Caves Hauler-Gunner | -6/Factory Hauler-Tank | -6/Lower Caves Hauler-Mutant | -6/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -6/Deep Caves Hauler-Tank | -5/Proximity Caves Hauler-Tank | -5/Factory Scavenger-Tank | -5/Extension Scavenger-Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Golem | -3/Testing Scavenger-Gunner | -2/Research Generator-Gunner | -1/Access Generator-Gunner | -1/Command Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Matter Collected 14302 | 263 849 813 188 . 147 1218 2016 250 280 . 75 790 98 110 70 1040 371 712 1064 557 744 1394 345 482 426 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 30709 | 80 911 1168 43 . 116 2258 3820 200 252 . 99 1609 199 69 . 1585 564 2303 1834 1022 1133 3923 1068 4431 2022 Parts 1436 | 5 61 77 7 . 5 121 202 7 9 . 5 84 7 2 . 25 21 109 73 43 50 215 53 187 68 Haulers Intercepted 32 | . 2 5 . . . 5 6 . . . . 2 . . . . . 2 1 . 2 1 . 6 . Recyclers Shooed 24 | 1 1 5 . . . 1 4 . . . . 1 . . . . . 5 1 2 . 1 . 1 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 8 5 . 6 . 4 8 . . 10 . . . . . . . . Prevented 24 | . . . . . . . . 1 4 . 3 . 2 . 5 . 9 . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Combat Hostiles Destroyed 432 | . 18 28 7 . 2 35 57 4 4 . 2 25 2 1 . 38 8 29 13 11 16 50 8 47 27 Melee 9 | . . . . . . . . . . . . . . . . . . . . . . 8 . . 1 Guns 133 | . 14 1 . . . 9 36 2 2 . . 10 . . . 1 3 24 9 6 10 3 . 3 . Cannons 213 | . 4 27 4 . 2 25 11 2 2 . 2 12 1 1 . 9 . 2 2 4 3 37 8 35 20 AOE 64 | . . . 3 . . 1 9 . . . . 3 . . . 25 2 3 2 . 3 . . 8 5 Classes Destroyed 29 | 2 6 2 . . 1 2 2 . 1 . . . 1 1 . 4 . . . . . 4 1 1 1 Worker 27 | . 1 2 . . . 3 3 . . . . 4 . . . . . 2 . . . 2 1 5 4 Builder 25 | . . . . . . 4 6 . . . . . . . . . . 1 1 1 1 7 . 4 . Tunneler 4 | 1 . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . Hauler 32 | . 2 5 . . . 5 6 . . . . 2 . . . . . 2 1 . 2 1 . 6 . Recycler 35 | 1 3 3 . . 1 4 3 . . . . 2 . . . . . 3 3 3 1 2 2 4 . Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Minesweeper 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Mechanic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Operator 7 | . 1 . . . . 1 2 . . . . 1 . . . . . . 2 . . . . . . Watcher 28 | . 3 4 . . . 5 3 . . . . 1 . . . . . 2 2 . . 2 . 4 2 Swarmer 65 | . 6 10 7 . . . 5 . . . . 11 . . . . . 8 . . 6 4 . 8 . Grunt 158 | . 12 11 . . 1 24 26 3 1 . 2 3 1 . . . 5 7 6 . 5 20 . 20 11 Brawler 13 | . . 2 . . . 1 4 . . . . 1 1 . . . . . . . . 2 . 1 1 Duelist 8 | . . . . . 1 . 3 . 1 . . . . . . . . . . . . . . 2 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Sentry 50 | . . 5 . . . 8 7 . 1 . . 5 . . . . . 4 5 2 3 . 4 3 3 Hunter 28 | . . . . . . 2 5 . . . . . . . . . 3 4 2 2 . 4 2 2 2 Programmer 57 | . . . . . . . 7 1 . . . 5 . . . . . 6 . 7 2 17 . 8 4 Q-Series 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Behemoth 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Z-Light 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Assembled 27 | . . . . . . . . . . . . . . . . 27 . . . . . . . . . Golem 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Savage 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 26 | 2 11 4 4 . 2 5 11 3 2 . 2 7 2 1 . 26 5 7 9 4 5 7 3 18 9 Combat Bots Only 26 | . 6 3 4 . 2 4 10 3 2 . 2 5 2 1 . 26 5 6 7 3 5 6 2 9 7 Max Kills in Single Turn 7 | 1 1 2 3 . 1 2 3 1 1 . 1 2 1 1 . 6 1 3 2 2 1 2 1 7 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Exploded 6 | . . . 3 . . 1 2 . . . . 2 . . . 6 1 3 1 . 1 . . 3 2 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Damage Taken 48202 | . 636 806 139 . 407 1723 3187 172 973 . 310 3081 780 110 . 3414 972 3095 1292 2747 736 8661 1273 3007 10681 Core 4733 | . 181 127 . . 33 106 283 13 108 . 80 378 19 . . 217 71 229 43 171 50 961 49 108 1506 Absorbed by Shields 1061 | . . . . . . . . . . . . . . . . . . . 111 . 544 406 . . . Core Remaining (%) 59 | 100 27 . . . 60 80 . . . . 30 . . . . . 19 . 72 85 . 22 96 . . Volleys Fired 1483 | 8 67 99 10 . 13 136 188 21 25 . 9 70 18 4 . 103 68 84 67 47 59 162 32 116 77 Largest 3 | 2 2 2 2 . 2 3 3 3 3 . 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 Hottest 277 | 40 100 70 70 . 90 142 138 121 148 . 188 194 189 189 . 205 153 201 153 277 173 173 150 170 170 Shots Fired 3463 | 16 129 195 19 . 26 352 536 45 69 . 14 184 46 9 . 142 88 245 195 114 127 338 93 313 168 Gun 1450 | 16 94 36 . . 4 103 356 24 45 . 2 91 . . . 18 83 200 178 47 69 45 . 39 . Cannon 1917 | . 34 159 18 . 22 248 170 21 21 . 10 91 46 9 . 88 . 42 13 67 54 287 93 267 157 Launcher 95 | . . . 1 . . 1 10 . 3 . 2 2 . . . 36 5 3 4 . 4 6 . 7 11 Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1530 | 16 115 195 18 . 22 242 350 24 38 . . 41 . . . 4 10 92 157 46 69 70 6 15 . Thermal 1324 | . 1 . . . . 109 170 21 21 . 10 108 35 6 . 51 . 12 . 59 54 226 62 246 133 Explosive 44 | . . . 1 . . 1 4 . . . . 2 . . . 13 . 1 . . 4 . . 7 11 Electromagnetic 355 | . 13 . . . 4 . 12 . 10 . 4 33 11 3 . 66 5 32 17 9 . 42 25 45 24 Phasic 210 | . . . . . . . . . . . . . . . . 8 73 108 21 . . . . . . Robot Hit Streak 29 | 4 14 14 6 . 13 28 27 10 21 . 3 17 8 8 . 9 7 17 13 22 9 18 19 29 24 Robot Miss Streak 8 | 2 3 3 3 . 1 4 5 5 2 . 1 6 3 . . 5 1 5 8 4 3 3 2 4 2 Penetration Max 2 | . . . . . . . 1 . . . . . . . . . . 1 2 1 1 1 . . . Secondary Targets 11 | . . . . . . . . . . . . 2 . . . . 1 7 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . . 1 . . . . 1 1 1 . . . . . . Shots Hit Robots 2257 | 10 83 133 8 . 23 235 346 23 53 . 4 123 28 7 . 74 24 161 114 65 70 256 71 217 129 Core Hits 1250 | 3 41 54 7 . 7 95 162 7 10 . 5 78 8 3 . 151 17 80 69 25 42 119 44 133 90 Critical Hits 117 | . 1 . . . . 12 10 1 . . . 5 . 2 . 1 4 12 30 9 6 15 . 1 8 Critical Kills 46 | . 1 . . . . 3 3 1 . . . 3 . 1 . . 2 4 8 5 4 8 . . 3 Critical Parts Destroyed 60 | . . . . . . 9 7 . . . . 2 . 1 . 1 2 6 20 3 . 5 . . 4 Melee Attacks 85 | . . . . . . . 4 . . . . 5 . 8 . . . . . . . 60 . . 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 31 | . . . . . . . 4 . . . . 5 . 8 . . . . . . . 14 . . . Piercing 54 | . . . . . . . . . . . . . . . . . . . . . . 46 . . 8 Sneak Attacks 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Inflicted 81974 | 93 1090 2054 344 . 436 4556 8735 450 1459 . 466 3037 704 181 . 5542 902 5405 4053 2412 2905 11669 2446 14084 8951 Guns 21118 | 93 719 231 . . 73 1329 5041 332 791 . . 1253 . . . 325 368 4124 2736 535 1331 729 . 1108 . Cannons 41956 | . 371 1823 177 . 363 3063 1998 118 460 . 73 1418 704 181 . 1620 . 729 289 1463 745 8196 2446 10019 5700 Explosions 16388 | . . . 167 . . 144 1696 . 208 . 393 357 . . . 3597 534 552 1028 414 829 391 . 2957 3121 Melee 2418 | . . . . . . . . . . . . . . . . . . . . . . 2288 . . 130 Ramming 94 | . . . . . . 20 . . . . . 9 . . . . . . . . . 65 . . . Kinetic 21612 | 93 1027 2054 177 . 363 3151 4961 332 687 . . 566 . . . 14 38 1682 2175 532 1331 1581 205 643 . Thermal 33185 | . . . . . . 1241 1998 118 460 . 294 1778 523 91 . 1156 . 240 369 1753 745 6590 1521 9286 5022 Explosive 10571 | . . . 167 . . 144 1160 . . . . 357 . . . 1528 . 308 . . 829 . . 2957 3121 Electromagnetic 10596 | . 63 . . . 73 . 616 . 312 . 172 327 181 90 . 2679 534 733 948 127 . 1145 720 1198 678 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 367 | . . . . . . . . . . . . . . . . . . . . . . 367 . . . Piercing 2051 | . . . . . . . . . . . . . . . . . . . . . . 1921 . . 130 Phasic 3498 | . . . . . . . . . . . . . . . . 165 330 2442 561 . . . . . . Highest Corruption 30 | . 2 1 1 1 1 . 10 10 11 11 11 10 9 . . 6 . 12 12 5 4 30 4 5 9 Average Corruption 6 | . 1 1 1 1 1 . 7 10 10 11 11 8 6 . . 5 . 2 12 3 3 12 3 3 6 Corruption Purged 28 | . . . . . . . . . . . . 5 9 . . 6 . . . . . 8 . . . Effects 778 | . 15 3 2 2 . . 121 22 33 5 24 75 21 . . 75 . 7 105 19 11 169 6 23 40 Message Errors 148 | . 2 1 1 2 . . 22 8 6 . 6 13 . . . 18 . 2 22 5 2 28 1 3 6 Matter Fused 109 | . . . . . . . 15 3 7 . 5 16 2 . . 14 . . 6 6 2 21 . 5 7 Heat Flow Errors 70 | . 2 . . . . . 10 2 2 . 1 10 4 . . 12 . . 5 1 2 15 . . 4 Energy Discharges 78 | . . 2 1 . . . 17 2 3 . 2 7 2 . . 9 . . 9 1 . 11 2 4 6 Parts Rejected 5 | . . . . . . . . . . . . 1 . . . . . . . . . 2 . . 2 Data Loss (minor) 67 | . 7 . . . . . 12 1 2 1 1 5 6 . . 9 . . 7 2 1 7 1 4 1 Data Loss (major) 23 | . . . . . . . 2 . 1 . . 2 . . . 7 . 1 5 . . 4 . . 1 Misfires 25 | . . . . . . . 2 . 2 . 1 2 1 . . 5 . . 5 . . 3 . . 4 Alerts 8 | . . . . . . . . 1 1 2 1 . . . . . . . 2 . . 1 . . . Misdirections 35 | . . . . . . . 4 1 5 2 3 6 . . . . . . 8 . . 6 . . . Targeting Errors 183 | . 3 . . . . . 32 4 4 . 4 7 5 . . 1 . 4 33 3 3 63 2 6 9 Weapon Failures 27 | . 1 . . . . . 5 . . . . 6 1 . . . . . 3 1 1 8 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3058 | . 12 12 . . 5 38 92 30 . . 20 98 16 1 . 81 . 2 59 144 69 973 . 1067 339 Projectiles 2097 | . 12 12 . . 5 37 68 30 . . . 15 16 1 . 30 . 2 . 78 58 571 . 866 296 Explosions 565 | . . . . . . 1 24 . . . 20 83 . . . 51 . . 59 66 11 6 . 201 43 Melee 396 | . . . . . . . . . . . . . . . . . . . . . . 396 . . . Knockbacks 49 | . 2 7 3 . 2 20 . . . . . . . . . . . . . . . 11 1 3 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 47 | . 2 7 3 . 2 19 . . . . . . . . . . . . . . . 10 1 3 . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 284 | . . . . . . . 16 . 55 . 21 . . . . 26 . 24 56 . . 5 . 62 19 Shots 12 | . . . . . . . 1 . 3 . 1 . . . . 2 . 1 1 . . . . 2 1 Rammed 4 | . . . . . . 2 . . . . . . . . . . . . . . . 2 . . . Targets Rammed 6 | . . . . . . 2 . . . . . 1 . . . . . . . . . 3 . . . Kicked 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . 297 48 18 . 211 398 261 396 148 . 257 256 364 130 . 444 46 147 233 436 273 365 61 292 192 Average Temperature 71 | . 50 15 7 . 115 117 27 78 30 . 96 57 123 67 . 138 34 38 40 115 29 80 27 60 64 Received Heat Transfer 6525 | . 222 162 . . 207 846 795 63 174 . 132 462 279 60 . 264 108 279 318 189 96 726 72 468 603 Effects 27 | . . . . . 2 9 . 5 . . . . . . . 9 . . . 2 . . . . . Shutdowns 3 | . . . . . . 1 . 1 . . . . . . . 1 . . . . . . . . . Energy Bleed 7 | . . . . . . 5 . 1 . . . . . . . 1 . . . . . . . . . Interference 8 | . . . . . 2 2 . 3 . . . . . . . 1 . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Damage (minor) 4 | . . . . . . 1 . . . . . . . . . 2 . . . 1 . . . . . Damage (major) 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 11 | . . . . . . . 1 . . . . . . . . 3 3 . . . . 2 . 1 1 Combat Hostiles 11 | . . . . . . . 1 . . . . . . . . 3 3 . . . . 2 . 1 1 Parts Fried 53 | . . . . . . . 6 . 1 . . 1 . 2 . 6 5 6 5 . . 9 6 3 3 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Parts Melted 32 | . . . . . . 1 . . 1 . . 4 2 . . 7 . . . 3 1 5 . 3 5 Heat Transferred 25971 | . . . . . . 2109 2886 148 592 . 298 2957 851 148 . 1477 . 185 550 1464 777 3718 975 4069 2767 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 11 | . . . . . . . . . . . 1 . . . . 1 . 1 7 . . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Peak Influence 2252 | 10 227 565 362 . 50 524 1737 . . . . 517 . . . . . 549 469 287 468 1015 730 2252 1474 Average Influence 452 | 3 106 237 272 . 41 247 754 . . . . 370 . . . . . 254 268 93 171 501 640 1097 1324 Maximum Alert Level 5 | . 1 2 1 . . 2 5 . . . . 2 . . . . . 2 2 1 2 3 3 5 4 Low Security (%) 28 | 100 95 46 36 . 100 40 5 . . . . 5 . . . . . 44 18 82 66 7 . . . Level 1 30 | . 4 33 63 . . 42 36 . . . . 41 . . . . . 21 71 17 14 30 . 8 . Level 2 23 | . . 19 . . . 16 17 . . . . 52 . . . . . 34 9 . 19 40 73 17 . Level 3 6 | . . . . . . . 8 . . . . . . . . . . . . . . 21 26 31 . Level 4 8 | . . . . . . . 22 . . . . . . . . . . . . . . . . 19 100 Level 5 2 | . . . . . . . 9 . . . . . . . . . . . . . . . . 22 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 98 | . 3 4 . . . 9 22 . . . . 11 . . . . . 5 4 4 3 16 1 9 7 Investigation 20 | . 3 3 . . . 4 5 . . . . 1 . . . . . 1 1 . . 1 . 1 . Extermination 28 | . . . . . . . 6 . . . . 4 . . . . . 2 . 4 1 7 1 1 2 Reinforcement 25 | . . . . . . 3 7 . . . . . . . . . . 2 3 . 1 3 . 4 2 Assault 14 | . . 1 . . . . 3 . . . . 1 . . . . . . . . . 3 . 3 3 Garrison 11 | . . . . . . 2 1 . . . . 5 . . . . . . . . 1 2 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . 1 3 . . . . . . . . . . 1 . . 1 1 . 2 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Distress Signals 27 | . 3 3 . . . 3 4 . . . . 2 . . . . . 2 1 . . 2 . 5 2 Communications Jammed 124 | . . . . . . . . . . . . 2 . . . . . 1 89 2 30 . . . . Distress Signals 123 | . . . . . . . . . . . . 2 . . . . . 1 89 2 29 . . . . Times Spotted 638 | . 24 35 7 . 4 55 84 5 6 . 4 45 4 3 . 63 8 42 32 12 19 72 9 59 46 Peak Tracking Total 36 | . 8 4 4 . 3 4 8 3 3 . 4 5 3 4 . 36 5 7 7 5 5 6 2 12 9 Tactical Retreats 39 | . 1 4 . . 2 2 8 . 1 . . 2 2 . . 1 . 3 2 . . 2 . 7 2 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Traps Triggered 27 | . 4 . . . . 4 6 . . . . 4 . . . 2 . 1 2 . 2 1 . 1 . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Fabricated Traps 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Machines Disabled 54 | . 1 1 . . . 5 7 . . . . 5 . . . 2 . 4 4 10 2 7 . 5 1 Max in Single Turn 8 | . 1 1 . . . 1 1 . . . . 1 . . . 1 . 1 1 8 1 1 . 1 1 Garrison Access 6 | . . . . . . . 2 . . . . 2 . . . . . . . . . 1 . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Machines Accessed 102 | . 10 10 . 1 . 11 16 . . 3 . 11 . . 1 . . 4 11 3 3 8 1 7 2 Terminals 66 | . 8 8 . . . 8 8 . . . . 7 . . . . . 2 10 . 2 6 . 5 2 Fabricators 6 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 1 1 . Repair Stations 8 | . . 1 . . . 1 2 . . . . 1 . . . . . 1 1 . . 1 . . . Recycling Units 6 | . 2 1 . . . 1 . . . . . . . . . . . . . 2 . . . . . Scanalyzers 4 | . . . . . . 1 . . . . . 1 . . . . . . . 1 1 . . . . Garrison Access 7 | . . . . . . . 3 . . . . 2 . . . . . . . . . 1 . 1 . Total Hacks 299 | . 30 32 . 4 . 31 39 . . 21 . 25 . . 4 . . 10 29 8 3 24 8 27 4 Successful 153 | . 22 22 . 4 . 21 11 . . 21 . 8 . . 4 . . 5 11 5 3 7 4 5 . Failed 145 | . 8 9 . . . 10 28 . . . . 17 . . . . . 5 18 3 . 17 4 22 4 Catastrophic 41 | . 2 . . . . 3 7 . . . . 8 . . . . . 2 3 . . 6 . 10 . Database Lockouts 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . Manual 105 | . 12 17 . . . 13 7 . . . . 7 . . 5 . . 2 18 . . 13 . 11 . Terminals 192 | . 26 27 . . . 25 17 . . . . 18 . . . . . 4 28 . 2 21 . 20 4 Fabricators 25 | . . . . . . . 10 . . . . . . . . . . 3 . . . . 8 4 . Repair Stations 17 | . . 3 . . . 2 5 . . . . 2 . . . . . 3 1 . . 1 . . . Recycling Units 12 | . 4 2 . . . 2 . . . . . . . . . . . . . 4 . . . . . Scanalyzers 9 | . . . . . . 2 . . . . . 2 . . . . . . . 4 1 . . . . Garrison Access 15 | . . . . . . . 7 . . . . 3 . . . . . . . . . 2 . 3 . Terminal Hacks 94 | . 16 13 . 4 . 14 2 . . 21 . 3 . . 4 . . . 8 . 2 3 . 4 . Record 11 | . 1 . . 4 . . . . . 6 . . . . . . . . . . . . . . . Part Schematic 13 | . . . . . . . . . . 7 . 1 . . 4 . . . 1 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 12 | . 2 3 . . . 4 . . . 3 . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 7 | . 1 1 . . . 1 1 . . . . 1 . . . . . . . . 1 . . 1 . Terminal Index 4 | . 1 . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . Repair Station Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Alert Level 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unreport Threat 8 | . 1 . . . . 1 . . . . . . . . . . . . 3 . . 1 . 2 . Locate Traps 6 | . 2 2 . . . 1 1 . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Hauler Manifests 3 | . 1 . . . . 1 . . . . . . . . . . . . . . 1 . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 3 4 . . . 1 . . . . . . . . . . . . 1 . . . . . . Fabricator Hacks 12 | . . . . . . . 4 . . . . . . . . . . 3 . . . . 4 1 . Load Schematic 7 | . . . . . . . 3 . . . . . . . . . . 1 . . . . 2 1 . Build 5 | . . . . . . . 1 . . . . . . . . . . 2 . . . . 2 . . Repair Station Hacks 10 | . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . . . . Scan Component 6 | . . 1 . . . 1 2 . . . . 1 . . . . . 1 . . . . . . . Repair 4 | . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Recycling Unit Hacks 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 5 | . 2 1 . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzer 6 | . . . . . . 2 . . . . . . . . . . . . . 3 1 . . . . Insert Component 4 | . . . . . . 1 . . . . . . . . . . . . . 2 1 . . . . Analyze 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Unauthorized Hacks 24 | . 4 6 . . . 3 3 . . . . 1 . . . . . . 3 . . 4 . . . Terminals 17 | . 2 5 . . . 2 . . . . . 1 . . . . . . 3 . . 4 . . . Track 6 | . 1 3 . . . 1 . . . . . . . . . . . . . . . 1 . . . Botnet 6 | . . 1 . . . . . . . . . . . . . . . . 3 . . 2 . . . Disrupt 2 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Operators 3 | . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 4 | . 2 1 . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Jam 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 7 9 . . . 10 15 . . . . 8 . . . . . 4 11 3 2 7 1 7 2 Full Trace Events 10 | . . 1 . . . 2 2 . . . . 1 . . . . . 1 1 . . 1 . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . . . . . . 1 . . . 7 . 1 . . 4 . . . 1 . . . . . . Parts Built 6 | . . . . . . . 2 . . . . . . . . . . 2 . . . . 2 . . Matter 598 | . . . . . . . 190 . . . . . . . . . . 204 . . . . 204 . . Time 195 | . . . . . . . 95 . . . . . . . . . . 50 . . . . 50 . . Total Part Build Rating 14 | . . . . . . . 10 . . . . . . . . . . 2 . . . . 2 . . Parts Repaired 4 | . . 1 . . . 1 . . . . . 1 . . . . . 1 . . . . . . . Time 164 | . . 26 . . . 38 . . . . . 50 . . . . . 50 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 40 | . 18 9 . . . . . . . . . . . . . . . . . 13 . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Machine Destruction 6 | . . . . . . . . . . . . 3 . . . . . . . . . 3 . . . Robots Rewired 13 | . . . . . . . . . . . . . . . . . . . 12 . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Total Allies 28 | . . . . . . . . . . . 1 . . . 5 . . . 21 . . 1 . . . Largest Group 11 | . . . . . . . . . . . 1 1 . . 5 5 . . 11 1 . 1 . . . Highest-Rated Group 433 | . . . . . . . . . . . 94 94 . . 272 272 . . 433 28 . 152 . . . Highest-Rated Ally 156 | . . . . . . . . . . . 94 94 . . 94 94 . . 156 28 . 152 . . . Total Orders 10 | . . . . . . . . . . . . 4 2 . . . . . 1 . . 1 . 2 . GOTO 2 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . EXPLORE 8 | . . . . . . . . . . . . 4 2 . . . . . . . . . . 2 . Ally Attacks 352 | . . . . . . . . . . . 5 60 . . . 118 . . 156 7 . 6 . . . Total Damage 9415 | . . . . . . . . . . . 182 1695 . . . 3414 . . 3500 146 . 478 . . . Kills 64 | . . . . . . . . . . . 2 13 . . . 28 . . 19 . . 2 . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Robot Analysis Total 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . . . . . . 1 . . . . . 2 1 . 1 . . . . . . . . Drone Launches 8 | . . . . . . . . . . . . 4 2 . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Turns Passed 35193 | 78 1232 1648 616 567 171 2653 3576 425 816 152 458 2499 700 845 1740 4517 1494 1413 1610 1295 823 2767 890 1240 968 Spaces Moved 15196 | 45 934 784 293 283 63 1012 1624 185 389 94 201 1119 290 395 903 1667 536 513 644 569 325 1061 430 476 361 Core 6 | 3 . . . . . . . . . . . . . . . . . . . . . . . . 3 Treads 2037 | 5 . 381 293 283 63 1012 . . . . . . . . . . . . . . . . . . . Legs 11779 | . . . . . . . 1624 185 389 94 201 1119 290 395 903 1667 536 513 644 569 325 1061 430 476 358 Wheels 1374 | 37 934 403 . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 110 200 200 200 192 153 183 183 153 183 150 180 180 180 180 196 196 180 180 180 150 146 156 50 Average Speed 178 | 93 102 154 200 200 200 205 173 183 183 155 212 186 180 180 180 192 197 197 189 181 187 165 161 179 186 Slowest Speed 270 | 160 120 200 200 200 200 260 240 210 215 183 215 240 180 180 180 200 200 250 240 270 210 210 182 210 210 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Exploration Rate (%) 46 | 4 98 64 56 62 22 78 42 40 49 68 41 27 63 55 86 88 61 10 53 14 12 57 10 24 18 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 8 | . 2 1 . 1 . 1 . 1 . 1 . . . . 1 . . . . . . . . . . Known Exits Taken 6 | . . 1 . . . . 1 . . . . 1 . . . . . . 1 . 1 . . 1 . Unknown Exits Taken 19 | 1 1 . 1 1 1 1 . 1 1 1 1 . 1 1 1 1 1 1 . 1 . 1 1 . . Scrap Searched 13 | . . . 2 . 1 . . 1 1 . 1 . 2 1 2 . 2 . . . . . . . . Spaces Dug 98 | . 1 . 14 . . . 4 3 . . 1 5 . 8 . . 16 . . 4 13 26 1 1 1 Terrain Destroyed 764 | . 1 . 14 . . 8 47 10 2 . 11 12 . 8 . 30 60 48 20 78 56 77 21 198 63 Melee 22 | . . . . . . . 4 . . . . 5 . 8 . . . . . . . 5 . . . Projectile 405 | . 1 . . . . 4 17 10 2 . 2 2 . . . 2 60 40 15 30 32 72 21 72 23 AOE 337 | . . . 14 . . 4 26 . . . 9 5 . . . 28 . 8 5 48 24 . . 126 40 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -4 -3 -3 -2 -1 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Fac Res Tes Res Acc Com Total 20566 | 63 1079 1050 304 285 82 1320 1972 232 439 99 221 1373 434 505 1016 2867 889 727 889 728 441 1743 570 711 527 Wait 2396 | . 43 91 . . 3 79 44 21 6 . 5 45 107 79 104 965 258 57 17 44 4 263 54 71 36 Move 15171 | 44 933 783 292 282 62 1011 1623 184 388 93 200 1118 289 394 902 1666 535 512 643 568 324 1060 429 475 361 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 293 | 5 12 26 . 1 . 26 27 1 8 . 4 38 6 . . 22 5 19 10 14 15 28 10 9 7 Fast Attach 182 | 6 2 5 . . . 8 9 . 3 3 . 14 . 6 1 24 1 16 13 13 6 32 12 4 4 Attach 195 | . 3 8 . 1 2 10 24 3 5 . 2 25 3 . . 17 2 12 3 15 9 27 3 3 18 Detach 28 | . . 2 . . . . 1 . . . . 3 . . 1 4 . 1 . 2 1 11 1 . 1 Swap 225 | . 10 12 2 . 2 18 23 2 2 . 1 12 7 7 6 24 11 9 16 11 5 16 8 13 8 Drop 383 | . 9 24 . 1 . 30 29 . 2 3 . 30 3 7 2 39 9 17 26 14 18 72 21 19 8 Fire 1483 | 8 67 99 10 . 13 136 188 21 25 . 9 70 18 4 . 103 68 84 67 47 59 162 32 116 77 Melee 84 | . . . . . . . 4 . . . . 5 . 8 . . . . . . . 60 . . 7 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 4 | . . . . . . . . . . . . 1 . . . . . . . . . 3 . . . Crush 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . . . . . . . . . 10 . . . . . . 10 . . . . . . Rewire 93 | . . . . . . . . . . . . . . . . . . . 84 . . 9 . . . Trap 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Miscellaneous 4 | . . . . . . . . . . . . 2 1 . . . . . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: Fac / *Ext) -5/Extension -4/Factory -3/Research (discovered 3 exits: Arm / *Tes x2) -3/Testing -2/Research -1/Access (discovered 2 exits: Sur / *Com) -1/Command History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 280 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 11) 523 | -10/Materials | Core integrity fell below 50% 631 | -10/Materials | Discovered new exit (range 13) 846 | -10/Materials | Discovered new exit (range 8) 1311 | -10/Materials | Entered another Materials area 1311 | -9/Materials | Evolved 2 slots: Utility x2 1534 | -9/Materials | Build established: Scavenger-Mutant 1535 | -9/Materials | Discovered new exit (range 13) 1728 | -9/Materials | Identified exit to Mines 1834 | -9/Materials | Central database locked down 2159 | -9/Materials | Build established: Hauler-Mutant 2570 | -9/Materials | Repaired Lgt. Armor Plating 2608 | -9/Materials | Discovered new exit (range 10) 2911 | -9/Materials | First assault squad dispatched 2959 | -9/Materials | Entered Mines 2966 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2995 | -9/Mines | Discovered new exit (range 16) 3565 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3567 | -9/Mines | Discovered new exit (range 5) 3575 | -9/Mines | Entered Exiles 3630 | -9/Exiles | Met 8R-AWN 3664 | -9/Exiles | Met EX-HEX 3726 | -9/Exiles | Met EX-BIN 3764 | -9/Exiles | Learned location of Zion (-6) 3872 | -9/Exiles | Met EX-DEC 4118 | -9/Exiles | Discovered new exit (range 14) 4142 | -9/Exiles | Entered Mines 4233 | -8/Mines | Discovered new exit (range 8) 4313 | -8/Mines | Entered Materials 4313 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4913 | -8/Materials | Discovered new exit (range 7) 5114 | -8/Materials | Build established: Hauler-Tank 5770 | -8/Materials | Repaired Hvy. Armor Plating 5873 | -8/Materials | Discovered new exit (range 15) 6127 | -8/Materials | Discovered new exit (range 11) 6391 | -8/Materials | Identified exit to Storage 6728 | -8/Materials | Discovered new exit (range 16) 6776 | -8/Materials | Garrison activated, responded to threat 6966 | -8/Materials | Entered Factory 6966 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8034 | -7/Factory | Build established: Hauler-Gunner 8966 | -7/Factory | First assault squad dispatched 9130 | -7/Factory | Destroyed 8 combat bots 9332 | -7/Factory | Identified exit to Lower Caves 9465 | -7/Factory | Destroyed 10 combat bots 9652 | -7/Factory | Fabricated Fission Core? 9741 | -7/Factory | System corruption reached 10% 10292 | -7/Factory | Lost 3 parts (1n2w) 10492 | -7/Factory | Garrison activated, responded to threat 10542 | -7/Factory | Entered Lower Caves 10551 | -7/Lower Caves | Carbon-fiber Leg stolen by Master Thief 10553 | -7/Lower Caves | Build established: Scavenger-Gunner 10884 | -7/Lower Caves | Encountered a Warlord checkpoint 10961 | -7/Lower Caves | Discovered new exit (range 3) 10967 | -7/Lower Caves | Entered another Lower Caves area 10969 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10991 | -7/Lower Caves | Encountered a Warlord checkpoint 11199 | -7/Lower Caves | Spotted B-75 Beast 11281 | -7/Lower Caves | Build established: Hauler-Gunner 11356 | -7/Lower Caves | Core integrity fell below 50% 11358 | -7/Lower Caves | Destroyed B-75 Beast 11381 | -7/Lower Caves | Lost 3 parts (1u2w) 11646 | -7/Lower Caves | Lost 3 parts (1p1n1w) 11759 | -7/Lower Caves | Discovered new exit (range 14) 11783 | -7/Lower Caves | Entered Data Miner 11785 | -7/Data Miner | Discovered new exit (range 6) 11814 | -7/Data Miner | Met Data Miner 11860 | -7/Data Miner | Learned location of Section 7 (-2) 11860 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11872 | -7/Data Miner | Received God Mode back door access code from Data Miner 11935 | -7/Data Miner | Entered Proximity Caves 11961 | -6/Proximity Caves | Escorted by Enhanced Grunt 12000 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 12334 | -6/Proximity Caves | Discovered new exit (range 13) 12393 | -6/Proximity Caves | Entered Factory 12393 | -6/Factory | Accompanied by 1 ally 12393 | -6/Factory | Evolved 2 slots: Utility x2 12436 | -6/Factory | Garrison activated, responded to threat 12470 | -6/Factory | Garrison activated, responded to threat 12525 | -6/Factory | Lost 3 parts (1p1n1u) 12905 | -6/Factory | Garrison activated, responded to threat 12963 | -6/Factory | Lost 5 parts (1n1u3w) 13269 | -6/Factory | Spotted B-75 Beast 13288 | -6/Factory | Build established: Scavenger-Gunner 13321 | -6/Factory | Crushed by falling debris 13352 | -6/Factory | Lost 3 parts (1u2w) 13443 | -6/Factory | First assault squad dispatched 13657 | -6/Factory | System corruption reached 10% 13671 | -6/Factory | Incoming assault squad redirected 13797 | -6/Factory | Build established: Hauler-Gunner 14361 | -6/Factory | Repaired Imp. Heavy Armor Plating 14420 | -6/Factory | Identified exit to Lower Caves 14892 | -6/Factory | Entered Lower Caves 14953 | -6/Lower Caves | Lost 3 parts (2u1w) 15304 | -6/Lower Caves | Build established: Hauler-Tank 15361 | -6/Lower Caves | Encountered a Warlord checkpoint 15445 | -6/Lower Caves | Discovered new exit (range 29) 15592 | -6/Lower Caves | Entered another Lower Caves area 15955 | -6/Lower Caves | Learned Factory emergency access door positions 16006 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 16329 | -6/Lower Caves | Build established: Hauler-Mutant 16420 | -6/Lower Caves | Discovered new exit (range 10) 16437 | -6/Lower Caves | Entered Zion 16499 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 16718 | -6/Zion | Discovered new exit (range 9) 17008 | -6/Zion | Visited the Megawrench Repair Shop 17223 | -6/Zion | Gained Derelict followers 17270 | -6/Zion | Learned Factory interactive machine intel 17301 | -6/Zion | Given A8's code to call for help 17763 | -6/Zion | Megawrench repaired 14 parts 18055 | -6/Zion | Found Prototype Device 18055 | -6/Zion | Identified Bomb Factory No. 2 18114 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18121 | -6/Zion | Opened final containment barrier to the Deep Caves 18123 | -6/Zion | Enhanced Grunt warped into view, answering call for help 18150 | -6/Zion | Discovered new exit (range 5) 18153 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 18177 | -6/Zion | Entered Deep Caves 18177 | -6/Deep Caves | Accompanied by 5 allies 18342 | -6/Deep Caves | Build established: Hauler-Skirmisher 18522 | -6/Deep Caves | Z-Facility disabled 18562 | -6/Deep Caves | Attacked by Z-Imprinter 18578 | -6/Deep Caves | Allies destroyed Z-Imprinter 18615 | -6/Deep Caves | Found Prototype Protection 18615 | -6/Deep Caves | Identified Zio. Weapon Casing 18641 | -6/Deep Caves | Found Prototype Device 18641 | -6/Deep Caves | Identified Zio. Metafield Generator 18778 | -6/Deep Caves | Found Zio. Weapon Casing 18825 | -6/Deep Caves | Found Zio. Weapon Casing 19235 | -6/Deep Caves | Discovered new exit (range 6) 19355 | -6/Deep Caves | Spotted as-96003 19360 | -6/Deep Caves | Exposed GOLEM chamber 19382 | -6/Deep Caves | Destroyed as-96003 19406 | -6/Deep Caves | Lost 6 parts (1n5u) 19480 | -6/Deep Caves | Found GOLEM Unit 19492 | -6/Deep Caves | Found GOLEM Unit 19496 | -6/Deep Caves | Found GOLEM Unit 19504 | -6/Deep Caves | Triggered Deep Caves wall 19526 | -6/Deep Caves | Core integrity fell below 50% 19554 | -6/Deep Caves | Spotted AS-02149 19562 | -6/Deep Caves | Spotted AS-01448 19571 | -6/Deep Caves | Destroyed 26 combat bots 19604 | -6/Deep Caves | Destroyed AS-02149 19650 | -6/Deep Caves | Lost 7 parts (2p1n4u) 19656 | -6/Deep Caves | Build established: Hauler-Mutant 19675 | -6/Deep Caves | Destroyed AS-01448 20042 | -6/Deep Caves | Found Prototype Protection 20042 | -6/Deep Caves | Identified Zio. Heavy Carapace 20046 | -6/Deep Caves | Found Zio. Weapon Casing 20384 | -6/Deep Caves | Spotted as-38541 20399 | -6/Deep Caves | Destroyed as-38541 20421 | -6/Deep Caves | Triggered Deep Caves wall 20426 | -6/Deep Caves | Found Prototype Device 20892 | -6/Deep Caves | Found Zio. Weapon Casing 21333 | -6/Deep Caves | Build established: Hauler-Tank 21615 | -6/Deep Caves | Found Surveybot 24 Chip 21891 | -6/Deep Caves | Build established: Hauler-Mutant 22637 | -6/Deep Caves | Found Surveybot 24 Scanner 22694 | -6/Deep Caves | Entered Proximity Caves 22870 | -5/Proximity Caves | Build established: Hauler-Tank 23250 | -5/Proximity Caves | Build established: Hauler-Mutant 23567 | -5/Proximity Caves | Core integrity fell below 20% 23751 | -5/Proximity Caves | Learned 4 Factory zone layouts 23766 | -5/Proximity Caves | Build established: Hauler-Tank 24135 | -5/Proximity Caves | Discovered new exit (range 15) 24188 | -5/Proximity Caves | Entered Factory 24188 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 24189 | -5/Factory | Identified exit to Factory 24191 | -5/Factory | Loaded intel: 48 interactive machine locations 24608 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 24634 | -5/Factory | Fabricated Lrg. Storage Unit (x1) 25112 | -5/Factory | Lost 5 parts (1p1n3u) 25158 | -5/Factory | Lost 3 parts (1p1n1u) 25319 | -5/Factory | Repaired Imp. Heavy Armor Plating 25485 | -5/Factory | Build established: Scavenger-Gunner 25534 | -5/Factory | System corruption reached 10% 25591 | -5/Factory | Discovered new exit (range 6) 25601 | -5/Factory | Entered Extension 25657 | -5/Extension | Rescued a captive Derelict 25657 | -5/Extension | Rescued a captive Derelict 25674 | -5/Extension | Rescued A7 25696 | -5/Extension | Rescued a captive Derelict 25698 | -5/Extension | Rescued a captive Derelict 26427 | -5/Extension | Spotted B-75 Beast 26440 | -5/Extension | Allies destroyed B-75 Beast 26444 | -5/Extension | Spotted B-75 Beast 26464 | -5/Extension | Allies destroyed B-75 Beast 26486 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 26501 | -5/Extension | Disrupted transfer network 26641 | -5/Extension | Destroyed 7 combat bots 26753 | -5/Extension | Rescued a captive Derelict 26754 | -5/Extension | Rescued a captive Derelict 26772 | -5/Extension | Build established: Scavenger-Tank 27020 | -5/Extension | Rescued a captive Derelict 27021 | -5/Extension | Rescued a captive Derelict 27182 | -5/Extension | Discovered exit to Factory (range 3) 27211 | -5/Extension | Entered Factory 27211 | -4/Factory | Accompanied by 1 ally 27211 | -4/Factory | Evolved 2 slots: Utility x2 27429 | -4/Factory | Identified Skeleton Box 27608 | -4/Factory | Discovered new exit (range 10) 27718 | -4/Factory | Lost 10 parts (3n1u6w) 28178 | -4/Factory | Spotted B-86 Titan 28387 | -4/Factory | Lost 3 parts (1n1u1w) 28506 | -4/Factory | Entered Research 28506 | -3/Research | Evolved 2 slots: Utility x2 28542 | -3/Research | Discovered new exit (range 22) 28697 | -3/Research | Found Prototype Protection 28705 | -3/Research | Identified Centrium Heavy Armor Plating 29032 | -3/Research | Garrison activated, responded to threat 29115 | -3/Research | Identified exit to Armory 29115 | -3/Research | Identified exit to Testing 29329 | -3/Research | Entered Testing 29451 | -3/Testing | Build established: Scavenger-Gunner 29876 | -3/Testing | Spotted Striker 29876 | -3/Testing | Spotted Striker 30017 | -3/Testing | Found Prototype Device 30017 | -3/Testing | Identified AEGIS Remote Shield 30287 | -3/Testing | Garrison activated, responded to threat 30407 | -3/Testing | Garrison activated, responded to threat 30429 | -3/Testing | Build established: Hauler-Golem 30465 | -3/Testing | Incoming investigation squad redirected 30713 | -3/Testing | Spotted Alpha 7 30716 | -3/Testing | Destroyed Striker 30718 | -3/Testing | Destroyed Striker 30768 | -3/Testing | System corruption reached 10% 30774 | -3/Testing | Destroyed Alpha 7 30783 | -3/Testing | Found Exp. Targeting Computer 30809 | -3/Testing | Found Prototype Ballistic Gun 30809 | -3/Testing | Identified Multirail 30893 | -3/Testing | Found Prototype Device 30893 | -3/Testing | Identified Exp. ECM Suite 30903 | -3/Testing | Found Prototype Processor 30903 | -3/Testing | Identified Exp. Target Analyzer 31079 | -3/Testing | First assault squad dispatched 31101 | -3/Testing | Stole the SGEMP Prototype 31391 | -3/Testing | Build established: Scavenger-Golem 31401 | -3/Testing | Scanned by Researcher 31451 | -3/Testing | Spotted PG-FB6KLNG0IX 31469 | -3/Testing | Rewired PG-FB6KLNG0IX 31751 | -3/Testing | Found Prototype Hackware 31781 | -3/Testing | Identified Ghost Barrier 31810 | -3/Testing | Found Prototype Protection 31810 | -3/Testing | Identified Hvy. Regenerative Plating 31816 | -3/Testing | Found Prototype Protection 31859 | -3/Testing | Core integrity fell below 50% 31954 | -3/Testing | Identified SHELL Armor 31972 | -3/Testing | System corruption reached 30% 32023 | -3/Testing | Lost 8 parts (1p1n3u3w) 32057 | -3/Testing | Discovered new exit (range 13) 32096 | -3/Testing | Entered Research 32096 | -2/Research | Evolved 2 slots: Power x1, Utility x1 32253 | -2/Research | Build established: Scavenger-Gunner 32301 | -2/Research | Spotted B-90 Cyclops 32539 | -2/Research | Discovered new exit (range 12) 32686 | -2/Research | Build established: Generator-Gunner 32722 | -2/Research | Fabricated Lrg. Storage Unit (x1) 32755 | -2/Research | Fabricated Lrg. Storage Unit (x1) 32778 | -2/Research | Found Prototype Device 32778 | -2/Research | Identified Exp. Thermal Shield 32808 | -2/Research | Found Prototype Energy Gun 32808 | -2/Research | Identified Enh. Gamma Rifle 32818 | -2/Research | Found Enh. Gamma Rifle 32952 | -2/Research | Spotted B-90 Cyclops 32986 | -2/Research | Entered Access 32986 | -1/Access | Evolved 2 slots: Power x1, Utility x1 33252 | -1/Access | Spotted B-99 Colossus 33253 | -1/Access | Found Fusion Bomb Launcher 33275 | -1/Access | Found Fusion Bomb Launcher 33552 | -1/Access | Identified exit to Command 33552 | -1/Access | Identified exit to Surface 33736 | -1/Access | First assault squad dispatched 33756 | -1/Access | Destroyed 8 combat bots 33787 | -1/Access | Spotted B-99 Colossus 34010 | -1/Access | Incoming assault squad redirected 34188 | -1/Access | Destroyed 9 combat bots 34226 | -1/Access | Entered Command 34518 | -1/Command | First assault squad dispatched 34535 | -1/Command | Incoming assault squad redirected 34628 | -1/Command | Incoming assault squad redirected 34709 | -1/Command | Spotted Striker 34714 | -1/Command | Spotted Alpha 7 34739 | -1/Command | Destroyed Striker 34785 | -1/Command | Incoming assault squad redirected 34793 | -1/Command | Destroyed 7 combat bots 34827 | -1/Command | Destroyed Alpha 7 34880 | -1/Command | Lost 13 parts (3p1n5u4w) 35081 | -1/Command | Spotted Alpha 7 35081 | -1/Command | Spotted Striker 35081 | -1/Command | Spotted Executioner 35081 | -1/Command | Spotted Executioner 35081 | -1/Command | Spotted Executioner 35081 | -1/Command | Spotted Executioner 35087 | -1/Command | Spotted B-99 Colossus 35159 | -1/Command | Spotted B-99 Colossus 35168 | -1/Command | Destroyed Striker 35171 | -1/Command | Core integrity fell below 50% 35182 | -1/Command | Destroyed Executioner 35184 | -1/Command | Destroyed Executioner 35191 | -1/Command | Released all parts (5) 35192 | -1/Command | Core integrity fell below 20% 35194 | -1/Command | Destroyed by Executioner with Helical Railgun Last Messages --------------- 35189_ Extracted 5 energy. 35189_ Penetrated by Slug. 35190_ The unstable cave ceiling collapses. 35191_ Penetrated by Slug. 35191_ Slug penetrates Wall. 35191_ Penetrated by Slug. 35191_ Fusion Bomb Launcher destroyed. 35191_ Released Asb. Flux Generator. 35191_ Released GOLEM Unit. 35191_ Released Adv. Target Analyzer. 35191_ Released Hcp. Storage Unit. 35191_ Released Exp. Targeting Computer. 35191_ Acquired 80 matter. 35192_ Knocked back. 35192_ Slug penetrates Wall. 35193_ Penetrated by Slug. 35193_ W-44 Eye suffers critical hit. 35193_ Acquired Adv. Phase Shifter. 35194_ Penetrated by Slug. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ####?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ###+##########????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # #????????????????????????????????? | | # "" #????????????????????????????????? | | #"""" #????????????????????????????????? | | """"" #????????????????????????????????? | | # "" #????????????????????????????????? | | # #?#??????????????????????????????? | | " #?# ?????????????????????????????? | | # " ###+#????????????????????????????? | | # # B E #????????????????????????????? | | # #+""+ BB = "###???????? #?????????????? | | 7 ;;;##### #?????????????? | | = E w [=!%!=@ ;;;;;;????????? | | """""#### # BB !;;;;;#;####;;#?????????????? | | "*"##??# BB # # ????????????????????? | | !%#????# # # ## ???????????????????? | | =#????# ################?? ??????????????????? | | "#?????????????????????????? ????????????????? | | ""#??????????????????????????? ???????????????? | | " #???????????????????????????#####??????????????? | | "##? # # # # ??????????????????????????????? | | #" "?????????????????????????????????? | | / "?????????????????????????????????? | | / "?????????????????????????????????? | | / "?????????????????????????????????? | | / "?????????????????????????????????? | | ## ^^ "?????????????????????????????????? | | #?## # # # # ???????????????????????????????? | | #???####?#???? ????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | "#???????????????????????????????????????????????? | | #########???????????????????????????????????????? | | =/ #???????????????????????????????????????? | | // #???????????????????????????????????????? | | / #???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 98 Coolant Potential 100 Energy Generation 89 Energy Capacity 1440 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 24 Terrain Scan Density 2010 Jamming Range 12 Armor Coverage 1200 Resistance: KI 30 Resistance: TH 30 Weapon Shielding 100 Thermal Conversion 90 Reclamation Efficiency 25 Weapon Cycling 30 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 12 Core Analysis 10 Recoil Reduction 2 Particle Charging 30 Offensive Hacking 20 Defensive Hacking 20 Item Schematics ----------------- Fission Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Plasma Sword | -7/Data Miner | Free Kinetic Spear | -7/Data Miner | Free Lrg. Storage Unit | -6/Factory | Hacked Riot Gun | -6/Zion | Free Flamer | -6/Zion | Free Ripper | -6/Zion | Free Battle Cannon | -6/Zion | Free Imp. Weapon Cycler | -5/Extension | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Fission Core | x2 | -7/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -5/Factory Lrg. Storage Unit | x1 | -2/Research Lrg. Storage Unit | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- More Power To You Torch Challenges ------------ None Game ------ Seed LargeDisruptionStabilizer Manual? 0 Play Time 04:26:19 Cumulative 397.3 hours Start 2020.07.09 @ 09:01:47 End 2020.07.10 @ 08:47:17 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 273 Rogue 273 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0 Lore% 85 Gallery% 85 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3676917d-228b-4620-b2e7-913e1a2b3dcd