Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.19 @ 21:17:29 Player: Mathewnd Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (150) 750 Value Destroyed (4137) 4137 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (653) 653 TOTAL SCORE: 8160 Bonus ------- High Alert Combat Kills 653 Cogmind --------- Core Integrity 0/700 Matter 284/300 Energy 150/150 System Corruption 6% Temperature Cool (9) Movement Hovering (110) Ox1 Location -7/Storage Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- Improved Airjet VTOL Module > --- UTILITY (6) ------ Medium Storage Unit Improved Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Improved Sensor Array Transmission Jammer Improved Shield Generator Hacking Suite Rocket Launcher Precision Grenade Launcher Greatsword Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Hover Unit Gravmag System Gravmag System Cooled Airjet > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Transmission Jammer Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Micro Nuclear Core Improved Airjet Large Storage Unit Improved Shield Generator Hacking Suite Hacking Suite Precision Grenade Launcher Greatsword [Rating: 47] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit VTOL Module Utility Huge Storage Unit Device Shield Generator Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Rocket Launcher Impact Weapon Heavy Flail Slashing Weapon Greatsword Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 4 | . . . 2 2 . Weapon . | . . . . . . Parts Attached 103 | 7 11 22 32 29 2 Power 9 | 1 1 2 1 4 . Engine 4 | 1 1 1 . 1 . Core 5 | . . 1 1 3 . Reactor . | . . . . . . Propulsion 41 | 2 2 11 12 12 2 Treads 23 | 2 2 10 9 . . Leg . | . . . . . . Wheel . | . . . . . . Hover 16 | . . 1 3 12 . Flight 2 | . . . . . 2 Utility 29 | 1 4 3 12 9 . Device 10 | . . 1 6 3 . Storage 5 | 1 3 . . 1 . Processor 1 | . . . 1 . . Hackware 5 | . . . . 5 . Protection 8 | . 1 2 5 . . Artifact . | . . . . . . Weapon 24 | 3 4 6 7 4 . Energy Gun 3 | 3 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 14 | . 2 6 6 . . Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . 1 . Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon 2 | . . . . 2 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 6 | . . 1 1 4 . Parts Lost 39 | . 2 9 7 19 2 Power 3 | . 1 1 . 1 . Propulsion 20 | . . 4 2 13 1 Utility 11 | . 1 2 3 4 1 Weapon 5 | . . 2 2 1 . Highest Loss Streak 5 | . 1 2 3 5 4 To Critical Strikes . | . . . . . . Average Backups 19 | 1 14 24 24 9 8 Power . | . . . . 1 . Propulsion 7 | . 5 9 8 1 . Utility 6 | . 2 7 9 5 5 Weapon 6 | . 5 7 7 1 3 Tool/Special . | . . . . . . Unused Backups 21 | . 1 8 6 2 4 Power 1 | . . 1 . . . Propulsion 8 | . 1 6 . 1 . Utility 4 | . . . . 1 3 Weapon 8 | . . 1 6 . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 93 | . 94 94 95 89 55 Engine 7 | . 13 5 7 . . Core 2 | . . 3 1 7 6 Treads 31 | . 28 43 35 . . Hover 3 | . . . . 28 7 Device 5 | . . . 14 6 1 Storage 11 | . 17 11 9 7 7 Hackware 3 | . . . . 22 15 Protection 6 | . 5 6 8 . . Ballistic Gun 17 | . 23 21 17 . . Peak Build Rating 47 | 6 11 19 37 47 29 Average Rating 21 | 4 9 16 24 41 25 On Entrance 15 | . 6 11 16 32 25 Naked Turns . | . . . . . . Heaviest Build 127 | 12 127 127 115 32 17 Greatest Support 92 | 40 46 92 80 34 9 Greatest Overweight (x) 2 | . 2 1 2 1 1 Average Overweight (x) . | . . . 1 . 1 Largest Inventory Capacity 25 | 8 25 25 25 25 10 Average Capacity 21 | 7 20 25 25 11 10 Most Carried 25 | 4 20 25 25 14 10 Average Carried 20 | 2 14 24 24 10 8 Final Capacity 25 | 8 25 25 25 10 10 Final Carried 25 | 4 20 25 23 10 9 Class Distribution -------------------- 47% | Mutant 40% | Scavenger-Mutant 12% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 3160 | 193 313 881 1333 411 29 Remotely . | . . . . . . Salvage Created 5118 | . 431 1531 2138 989 29 Parts 304 | . 29 109 132 32 2 Haulers Intercepted 4 | . . . 2 2 . Recyclers Shooed 5 | . 2 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 117 | . 15 36 53 12 1 Melee 11 | . . . . 10 1 Guns 89 | . 10 36 43 . . AOE 15 | . 5 . 10 . . Classes Destroyed 15 | . 6 3 5 1 . Worker 6 | . 1 . 2 3 . Builder 6 | . . 3 3 . . Tunneler 1 | . . 1 . . . Hauler 4 | . . . 2 2 . Recycler 9 | . 1 1 1 6 . Mechanic 1 | . . . 1 . . Operator 4 | . 1 2 1 . . Watcher 6 | . 1 2 3 . . Swarmer 41 | . 9 11 13 7 1 Grunt 50 | . 6 16 27 1 . Brawler 3 | . . . 3 . . Duelist 3 | . . . 2 1 . Protector 1 | . . . 1 . . Sentry 16 | . . 9 7 . . Programmer 3 | . . . . 3 . Best Kill Streak 8 | . 4 6 8 6 1 Combat Bots Only 7 | . 3 5 7 4 1 Max Kills in Single Turn 3 | . 2 2 3 1 1 Gunslinging 1 | . . 1 . . . Exploded 3 | . 2 . 3 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 787 | . 80 199 254 238 16 Missed 241 | . 24 45 66 105 1 Damage Taken 7321 | . 580 1940 2328 2202 271 Core 1139 | . 92 182 156 605 104 Absorbed by Shields 612 | . . . 612 . . Regen/Repaired (Parts) 27 | . . . 27 . . Core Remaining (%) 72 | 100 63 54 71 . . Volleys Fired 361 | . 58 145 158 . . Largest 2 | . 2 2 2 . . Hottest 100 | . 100 43 66 . . Shots Fired 713 | . 110 287 316 . . Gun 695 | . 104 287 304 . . Cannon . | . . . . . . Launcher 18 | . 6 . 12 . . Special . | . . . . . . Kinetic 669 | . 78 287 304 . . Thermal 26 | . 26 . . . . Explosive 18 | . 6 . 12 . . Electromagnetic . | . . . . . . Robot Hit Streak 27 | . 9 15 27 . . Robot Miss Streak 6 | . 6 6 5 . . Penetration Max . | . . . . . . Secondary Targets 9 | . 1 4 4 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 540 | . 57 201 227 54 1 Core Hits 264 | . 31 87 129 15 2 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 3 | . . . . 3 . Critical Strikes 8 | . 1 . . 7 . Burn 1 | . 1 . . . . Smash 4 | . . . . 4 . Sever 3 | . . . . 3 . Melee Attacks 82 | . . . . 80 2 Impact 37 | . . . . 37 . Slashing 41 | . . . . 39 2 Piercing 4 | . . . . 4 . Sneak Attacks 13 | . . . . 13 . Combat Hostiles . | . . . . . . Follow-up Attacks 2 | . . . . 2 . Damage Inflicted 12262 | . 1066 2471 5254 3421 50 Guns 6312 | . 603 2389 3320 . . Cannons . | . . . . . . Explosions 2246 | . 407 . 1839 . . Melee 3456 | . . . . 3409 47 Ramming 248 | . 56 82 95 12 3 Kinetic 6082 | . 373 2389 3320 . . Thermal 491 | . 230 . 261 . . Explosive 1985 | . 407 . 1578 . . Electromagnetic . | . . . . . . Impact 1219 | . . . . 1219 . Slashing 2184 | . . . . 2137 47 Piercing 53 | . . . . 53 . Highest Corruption 6 | . 3 . . 6 6 Average Corruption 4 | . 2 . . 5 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 22 | . 7 . . 14 1 Message Errors 6 | . 1 . . 5 . Matter Fused 7 | . 3 . . 4 . Heat Flow Errors 2 | . . . . 2 . Energy Discharges 3 | . 1 . . 2 . Parts Rejected 2 | . 2 . . . . Data Loss (minor) 1 | . . . . 1 . Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1159 | . 88 . 90 981 . Projectiles . | . . . . . . Explosions 174 | . 88 . 86 . . Melee 985 | . . . 4 981 . Knockbacks 6 | . 1 1 2 2 . Impact 6 | . 1 1 2 2 . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 161 | . 50 . 104 6 1 Shots 5 | . 2 . 3 . . Rammed 30 | . 5 9 13 2 1 Targets Rammed 32 | . 6 10 13 2 1 Kicked . | . . . . . . Crushed 2 | . 1 1 . . . Highest Temperature 372 | . 372 48 45 233 . Average Temperature 35 | . 86 10 12 96 . Received Heat Transfer 2207 | . 174 837 875 240 81 Effects 1 | . 1 . . . . Shutdowns 1 | . 1 . . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . . . 2 . Combat Hostiles 2 | . . . . 2 . Parts Fried 5 | . . . . 5 . Impact Corruptions 14 | . . . 1 13 . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 4 | . 3 . . 1 . Heat Transferred 990 | . 740 . 250 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Maximum Alert Level 4 | . . 2 4 3 2 Low Security (%) 46 | 100 100 59 20 . . Level 1 24 | . . 29 44 . 48 Level 2 14 | . . 10 3 71 51 Level 3 9 | . . . 16 28 . Level 4 5 | . . . 15 . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Sterilizations 1 | . . . 1 . . Peak Influence 1216 | . 160 478 1216 930 416 Initial 548 | . . 28 197 548 406 Average 335 | . 74 192 500 663 400 Influence Increases 4393 | . 535 1087 1775 976 20 Destroy 0b10 Robot/C 2320 | . 300 720 1040 240 20 Destroy 0b10 Robot/NC 190 | . 20 45 70 55 . Destroy Leader 520 | . 62 194 210 54 . Successful Hack 112 | . 46 18 27 21 . Select Force Hacks 90 | . 30 60 . . . Disable Machine 105 | . 15 15 75 . . Anti-Garrison Action 150 | . . . 150 . . Destroy Structure 126 | . 47 5 68 6 . Partial Spotted 90 | . . . 30 60 . Lose Combat Pursuer 690 | . 15 30 105 540 . Influence Decreases 2560 | . 466 647 767 630 50 Time Decay 2170 | . 446 557 697 440 30 Lost Part 390 | . 20 90 70 190 20 Squads Dispatched 25 | . 3 5 9 8 . Investigation 9 | . 1 3 2 3 . Extermination 1 | . . . . 1 . Reinforcement 10 | . 2 2 3 3 . Assault 4 | . . . 3 1 . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced 2 | . . . . 2 . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 15 | . 3 5 5 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 242 | . 30 65 82 58 7 Peak Tracking Total 10 | . 6 8 10 8 8 Tactical Retreats 27 | . 1 2 6 18 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 6 | . 2 . 1 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 8 | . 1 1 6 . . Max in Single Turn 2 | . 1 1 2 . . Garrison Access 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 29 | . 7 9 7 6 . Terminals 23 | . 6 7 6 4 . Fabricators 2 | . . . . 2 . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 80 | . 17 26 20 17 . Successful 47 | . 11 14 11 11 . Failed 33 | . 6 12 9 6 . Catastrophic 2 | . . 1 1 . . Database Lockouts . | . . . . . . Manual 66 | . 17 21 18 10 . Terminals 71 | . 16 24 19 12 . Fabricators 5 | . . . . 5 . Repair Stations 1 | . . . 1 . . Recycling Units 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 3 2 3 . Part Schematic 1 | . . . . 1 . Branch Access Points 2 | . . 1 . 1 . Hauler Manifests 1 | . . 1 . . . Registered Components 1 | . . . 1 . . Zone Layout 3 | . . 1 1 1 . Fabricator Hacks 3 | . . . . 3 . Load Schematic 2 | . . . . 2 . Build 1 | . . . . 1 . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 35 | . 10 11 9 5 . Terminals 29 | . 9 9 8 3 . Botnet 13 | . 4 4 3 2 . Skim 16 | . 5 5 5 1 . Fabricators 2 | . . . . 2 . Prioritize 1 | . . . . 1 . Recompile 1 | . . . . 1 . Repair Stations 1 | . . . 1 . . Patch 1 | . . . 1 . . Recycling Units 3 | . 1 2 . . . Tunnel 3 | . 1 2 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 23 | . 6 7 5 5 . Full Trace Events 4 | . . 1 1 2 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built 2 | . . . . 2 . Authchips 1 | . . . . 1 . Time 18 | . . . . 18 . Total Part Build Rating 6 | . . . . 6 . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . 3 . . Machine Destruction 3 | . . . 3 . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Active Infowar (turns) 959 | . . . 7 945 7 Sensors 781 | . . . 7 767 7 Jamming 178 | . . . . 178 . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 8459 | 94 1727 2548 2935 1091 64 Spaces Moved 4041 | 51 642 836 919 1550 43 Core 1 | 1 . . . . . Treads 2446 | 50 642 836 918 . . Legs . | . . . . . . Wheels . | . . . . . . Hover 1594 | . . . 1 1550 43 Flight . | . . . . . . Fastest Speed 38 | 50 160 160 158 38 110 Average Speed 162 | 157 233 234 241 49 110 Slowest Speed 320 | 160 320 240 243 116 110 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 93 83 74 44 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 3 | . 1 2 . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . 6 . Terrain Destroyed 137 | . 57 . 74 6 . Melee 6 | . . . . 6 . Projectile . | . . . . . . AOE 131 | . 57 . 74 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 5097 | 61 764 1158 1318 1741 55 Wait 297 | . 18 101 125 51 2 Move 4036 | 50 641 835 918 1549 43 Hop . | . . . . . . Pick Up 73 | 4 18 23 14 14 . Fast Attach 37 | 6 5 4 11 8 3 Attach 37 | . 1 7 12 16 1 Detach 12 | . 1 . 5 5 1 Swap 61 | 1 11 15 25 9 . Drop 73 | . 5 18 37 11 2 Fire 361 | . 58 145 158 . . Melee 78 | . . . . 76 2 Ram 3 | . . . . 2 1 Kick . | . . . . . . Crush 29 | . 6 10 13 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Sto / *Low x2) -7/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 95 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 15) 536 | -10/Materials | Discovered new exit (range 12) 753 | -10/Materials | Discovered new exit (range 12) 991 | -10/Materials | Discovered new exit (range 10) 1307 | -10/Materials | Learned location of 2 exits from Mines 1378 | -10/Materials | Identified exit to Materials 1437 | -10/Materials | Loaded intel: 16 trap records 1584 | -10/Materials | Learned 2 Materials zone layouts 1631 | -10/Materials | Learned location of 2 exits from Materials 1686 | -10/Materials | Learned 2 Storage zone layouts 1822 | -10/Materials | Entered another Materials area 1822 | -9/Materials | Evolved 2 slots: Propulsion x2 1823 | -9/Materials | Identified exit to Mines 1823 | -9/Materials | Identified exit to Materials 2393 | -9/Materials | Discovered exit to Mines (range 15) 2803 | -9/Materials | Build established: Scavenger-Mutant 3424 | -9/Materials | Discovered exit to Materials (range 5) 3878 | -9/Materials | Learned 2 Materials zone layouts 3915 | -9/Materials | Learned 2 Materials zone layouts 3942 | -9/Materials | Learned location of 1 exit from Recycling 3958 | -9/Materials | Loaded intel: 18 interactive machine locations 3962 | -9/Materials | Learned location of 3 exits from Materials 4070 | -9/Materials | Build established: Mutant 4370 | -9/Materials | Entered another Materials area 4370 | -8/Materials | Evolved 2 slots: Utility x2 4371 | -8/Materials | Identified exit to Factory 4604 | -8/Materials | Build established: Scavenger-Mutant 6169 | -8/Materials | Garrison activated, responded to threat 6268 | -8/Materials | Build established: Mutant 6408 | -8/Materials | Destroyed 7 combat bots 6482 | -8/Materials | Lost 3 parts (1u2w) 6770 | -8/Materials | First assault squad dispatched 7004 | -8/Materials | Sterilization system engaged 7004 | -8/Materials | Non-combat units ordered to evacuate 7005 | -8/Materials | Build established: Scavenger-Mutant 7104 | -8/Materials | Combat units ordered to evacuate 7304 | -8/Materials | Ambient heat levels rising (+10) 7305 | -8/Materials | Entered Factory 7305 | -7/Factory | Evolved 2 slots: Utility x2 7479 | -7/Factory | Discovered new exit (range 9) 7571 | -7/Factory | Lost 5 parts (5n) 7588 | -7/Factory | Build established: Hacker-Mutant 7621 | -7/Factory | Identified exit to Lower Caves 7705 | -7/Factory | First assault squad dispatched 8063 | -7/Factory | Cargo convoy interrupted 8161 | -7/Factory | Core integrity fell below 50% 8242 | -7/Factory | Identified exit to Storage 8288 | -7/Factory | Fabricated Imp. Sensor Array (x2) 8394 | -7/Factory | Core integrity fell below 20% 8396 | -7/Factory | Entered Storage 8397 | -7/Storage | Identified exit to Recycling 8434 | -7/Storage | Lost 4 parts (2n2u) 8460 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Loading 2 Storage zones... 08398_ Acquired Mic. Nuclear Core. 08401_ Triggered Ambush Trap. 08401_ L-41 Fighter emerges from a hatch in the floor. 08401_ S-27 Virus emerges from a hatch in the floor. 08403_ Imp. Sensor Array destroyed. 08410_ S-27 Virus destroyed. 08413_ Acquired 29 matter. 08415_ Acquired VTOL Module. 08438_ R-06 Scavenger collects Faulty Cld. Airjet. 08442_ System corrupted: Substantial component data lost. 08453_ Slammed into G-47 Trooper. 08453_ Destabilizing: System interference. 08453_ Imp. Signal Interpreter temporarily disabled. 08459_ VTOL Module destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ??????????################### | | ??????????# | | ??????????# | | ???######?# | | ???# #?######/########### | | ???# #???# #??????? | | ???# #???# """#??????? | | ???# #???# """#??????? | | ???# #???# """#??????? | | ???# #???# #??????? | | ???# #???# """#??????? | | ???# #???# """#??????? | | ???# ##### """#??????? | | ???# gl l + #??????? | | ???#@gs #######" ""###??????? | | ???#/## #?????#"R""#????????? | | ??? ## #?????#""" #????????? | | ??? ## #??????#####????????? | | ?? ## #???????????????????? | | # ## #???????????????????? | | # ## #????????########???? | | # k ## ##???????# ???? | | # k # ######### ???? | | # / ???? | | # # ############+###???? | | ######+###????###### ##????? | | ????#T ##?????## " ##????? | | ????##"##?????## " ##????? | | ????## ##?????######T###????? | | ????#####?????##########????? | | ????#####???????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ????????????????????????????? | | ?????????????????????###????? | | ?????????????????##### ##???? | | ???????????????### ???? | | ???????????????#"" ???? | | ???????????????#"" ???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Imp. Sensor Array | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Sensor Array | x2 | -7/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersalEtherialShield Manual? 0 Play Time 00:47:31 Cumulative 377.4 hours Start 2025.03.19 @ 20:05:20 End 2025.03.19 @ 21:17:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 308 Rogue 308 Adventurer 0 Explorer 0 Win Type - Total 16 Types 3/2/5/2/0/0/2/1/0/1 Lore% 92 Gallery% 74 Achievement% 71 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 774d0549-cc3b-4104-ac86-1ad8725aecbf