Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.27 @ 15:39:23 Player: TAFFA Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (88) 88 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1243 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 250/300 Energy 125/125 System Corruption 3% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Signal Interpreter > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Compact Wheel Small Storage Unit Medium Laser Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Signal Interpreter > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Compact Wheel Small Storage Unit Medium Laser Light Assault Rifle Datajack [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Storage Medium Storage Unit Processor Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 8 | 1 2 2 3 Power . | . . . . Engine . | . . . . Core . | . . . . Reactor . | . . . . Propulsion 3 | . . . 3 Treads 2 | . . . 2 Leg 1 | . . . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 3 | . 2 1 . Device . | . . . . Storage 2 | . 2 . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 2 | 1 . 1 . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . . 1 . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Backups 7 | 5 7 8 6 Power 1 | 1 1 1 1 Propulsion 2 | 3 3 3 1 Utility 1 | . 1 1 1 Weapon 1 | 1 1 2 2 Tool/Special . | . . . . Unused Backups 8 | . 4 . 4 Power 2 | . 1 . 1 Propulsion 3 | . 2 . 1 Utility 1 | . . . 1 Weapon 2 | . 1 . 1 Tool/Special . | . . . . Average Slot Usage (%) 93 | . 85 97 96 Engine 13 | . 14 14 11 Treads 6 | . . . 18 Leg 26 | . 28 28 22 Storage 13 | . 14 14 11 Processor 7 | . . 11 11 Energy Gun 18 | . 28 16 11 Ballistic Gun 7 | . . 11 11 Peak Build Rating 9 | 6 7 7 9 Average Rating 7 | 6 6 6 8 On Entrance 6 | 6 6 6 7 Naked Turns . | . . . . Heaviest Build 17 | 12 17 16 16 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 10 10 Average Capacity 9 | 8 9 10 10 Most Carried 9 | 6 9 9 8 Average Carried 6 | 5 7 8 6 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 5 9 8 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 237 | 205 19 13 . Remotely . | . . . . Salvage Created 219 | 98 67 54 . Parts 21 | 5 8 8 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 6 | . 3 3 . Guns 6 | . 3 3 . Classes Destroyed 4 | 2 1 1 . Worker 1 | . . 1 . Tunneler 3 | 2 1 . . Recycler 1 | 1 . . . Swarmer 6 | . 3 3 . Best Kill Streak 4 | 2 3 4 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 34 | . 17 17 . Missed 16 | . 7 9 . Hits 18 | . 10 8 . Projectile 18 | . 10 8 . Critical Strikes 1 | . 1 . . Damage Taken 172 | . 94 78 . Core 24 | . 14 10 . Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 . 90 . Volleys Fired 22 | 6 5 7 4 Largest 2 | 2 2 2 2 Hottest 100 | 100 100 100 70 Shots Fired 44 | 12 10 14 8 Gun 44 | 12 10 14 8 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 10 | 5 . 1 4 Thermal 34 | 7 10 13 4 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 6 8 3 . Robot Miss Streak 4 | 1 1 4 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 22 | 8 7 7 . Core Hits 13 | 5 4 4 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | 1 2 1 . Burn 4 | 1 2 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 255 | 82 87 86 . Guns 254 | 82 87 85 . Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 1 | . . 1 . Kinetic 42 | 32 . 10 . Thermal 212 | 50 87 75 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . . . 3 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 1 | . . 1 . Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 234 | 80 117 234 49 Average Temperature 65 | 42 49 109 19 Received Heat Transfer 51 | . 42 9 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | 1 1 . . Heat Transferred 925 | 222 407 296 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 117 | 10 61 117 35 Initial 35 | . 3 17 35 Average 35 | 1 21 83 11 Influence Increases 227 | 15 76 135 1 Destroy 0b10 Robot/C 120 | . 60 60 . Destroy 0b10 Robot/NC 25 | 15 5 5 . Destroy Leader 20 | . 10 10 . Destroy Structure 2 | . 1 . 1 Lose Combat Pursuer 60 | . . 60 . Influence Decreases 227 | 10 35 89 93 Entered New Map 88 | . 2 29 57 Time Decay 139 | 10 33 60 36 Squads Dispatched . | . . . . Investigation . | . . . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 6 7 . Peak Tracking Total 5 | . 5 4 1 Tactical Retreats 1 | . . 1 . Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 456 | 54 128 138 136 Spaces Moved 275 | 22 83 93 77 Core . | . . . . Treads 65 | . . . 65 Legs 210 | 22 83 93 12 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 120 | 120 120 120 120 Average Speed 130 | 120 120 120 157 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 15 | 3 23 24 12 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 328 | 38 101 105 84 Wait 19 | 9 7 3 . Move 272 | 21 82 92 77 Hop . | . . . . Pick Up 4 | . 4 . . Fast Attach 2 | . 1 . 1 Attach 3 | . . 1 2 Detach . | . . . . Swap 3 | 1 1 1 . Drop 2 | 1 1 . . Fire 22 | 6 5 7 4 Melee . | . . . . Ram . | . . . . Kick 1 | . . 1 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines -9/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Discovered new exit (range 3) 148 | -10/Materials | Discovered new exit (range 16) 183 | -10/Materials | Entered Mines 296 | -10/Mines | Discovered new exit (range 4) 299 | -10/Mines | Identified exit to Materials 300 | -10/Mines | Build established: Mutant 321 | -10/Mines | Entered Materials 321 | -9/Materials | Evolved 2 slots: Propulsion x2 457 | -9/Materials | Self-destructed Last Messages --------------- 00251_ K-01 Serf collects debris. 00275_ Kicked K-01 Serf out of the way. 00293_ K-01 Serf destroyed. 00296_ Acquired 13 matter. 00296_ EXIT=FOUND 00299_ EXIT=IDENTIFIED: MATERIALS 00318_ R-06 Scavenger collects Lgt. Ion Engine. PARAMETERS=PROPULSION+2 LOCATION=MATERIALS GOAL=ESCAPE 00447_ Triggered Blade Trap. 00447_ Massive razor-sharp blades shoot up from within the floor. 00447_ Aluminum Leg severed. 00448_ Acquired Aluminum Leg. 00450_ Triggered Shock Trap. 00450_ The floor emits a surge of raw power. 00450_ System corrupted (+2). 00454_ Triggered Shock Trap. 00454_ The floor emits a surge of raw power. 00454_ System corrupted (+1). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????########################???? | | ????????????????????# #???? | | ????????????????????# ^ ^ ######## #???? | | ????????????????????# ^ # ??# #???? | | ????????????????????# ^ # ### ###?? | | ????????????????????# @ # # #?? | | ????????????????????# [ """ # " #?? | | ?????????????????" 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""" ? | | ???????????????????????????????# ## """ """ # | | ???????????????????????????????# ## """ """ # | | ???????????????????????????????# ## # | | ???????????????????????????????# ############# | | ???????????????????????????????# # ?????? | | ???????????????????????????????# # """""?????? | | ???????????????????????????????# # """""?????? | | ???????????????????????????????# # """""?????? | | ?????????????????############### + """"" ????? | | ?????????????????# # """"" ????? | | ?????????????????# # """"" ????? | | ?????????????????# # """""?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightActiveJammer Manual? 0 Play Time 00:04:40 Cumulative 32.2 hours Start 2025.05.27 @ 15:35:21 End 2025.05.27 @ 15:39:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 32 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d9f36c77-a2af-430f-b307-4930105c1543