Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.12 @ 14:19:45

Player: Morgan

Result: Destroyed by G-47 Trooper with Backup Laser I

 Performance 
-------------
Evolutions (0)             0
Regions Visited (1)        200
Robots Destroyed (7)       35
Value Destroyed (183)      183
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 418

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     160/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (1350) Ox26
Location                   -10/Materials

 Parts 
-------
>        --- POWER (1) --------
             (None)
>        --- PROPULSION (2) ---
             (None)
>        --- UTILITY (2) ------
         Huge Storage Unit
>        --- WEAPON (2) -------
             (None)
>        --- INVENTORY (25) ---
         Ion Engine
         Ion Engine
  Medium Laser
         Mining Claw

 Peak State 
------------
>        --- POWER ------------
         Ion Engine
>        --- PROPULSION -------
   Light Treads
   Light Treads
>        --- UTILITY ----------
         Huge Storage Unit
         Terrain Scanner
>        --- WEAPON -----------
         Assault Rifle
         Assault Rifle
>        --- INVENTORY --------
         Ion Engine
  Medium Laser
         Mining Claw
[Rating: 7]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
Utility                    Huge Storage Unit
  Device                   Terrain Scanner
  Storage                  Huge Storage Unit
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 
-------                    Run  | Yrd Mat 
Slots Evolved              .    | .   .   
  Power                    .    | .   .   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   .    | .   .   
Parts Attached             9    | 6   3   
  Power                    1    | 1   .   
    Engine                 1    | 1   .   
    Core                   .    | .   .   
    Reactor                .    | .   .   
  Propulsion               2    | 2   .   
    Treads                 2    | 2   .   
    Leg                    .    | .   .   
    Wheel                  .    | .   .   
    Hover                  .    | .   .   
    Flight                 .    | .   .   
  Utility                  3    | 1   2   
    Device                 1    | .   1   
    Storage                2    | 1   1   
    Processor              .    | .   .   
    Hackware               .    | .   .   
    Protection             .    | .   .   
    Artifact               .    | .   .   
  Weapon                   3    | 2   1   
    Energy Gun             .    | .   .   
    Energy Cannon          .    | .   .   
    Ballistic Gun          2    | 2   .   
    Ballistic Cannon       .    | .   .   
    Launcher               .    | .   .   
    Special Weapon         .    | .   .   
    Impact Weapon          .    | .   .   
    Slashing Weapon        1    | .   1   
    Piercing Weapon        .    | .   .   
    Special Melee Weapon   .    | .   .   
  Unidentified Prototypes  .    | .   .   
Parts Lost                 6    | .   6   
  Power                    1    | .   1   
  Propulsion               2    | .   2   
  Utility                  1    | .   1   
  Weapon                   2    | .   2   
  Highest Loss Streak      5    | .   5   
  To Critical Strikes      .    | .   .   
Average Backups            3    | 2   3   
  Power                    1    | .   1   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   1    | 1   1   
  Tool/Special             .    | .   .   
Unused Backups             3    | .   3   
  Power                    2    | .   2   
  Propulsion               .    | .   .   
  Utility                  .    | .   .   
  Weapon                   1    | .   1   
  Tool/Special             .    | .   .   
Average Slot Usage (%)     89   | .   89  
  Engine                   13   | .   13  
  Treads                   26   | .   26  
  Device                   6    | .   6   
  Storage                  14   | .   14  
  Ballistic Gun            26   | .   26  
Peak Build Rating          7    | 6   7   
  Average Rating           6    | 4   6   
  On Entrance              3    | .   6   
Naked Turns                .    | .   .   
Heaviest Build             90   | 14  90  
  Greatest Support         40   | 40  40  
  Greatest Overweight (x)  28   | .   28  
  Average Overweight (x)   1    | .   1   
Largest Inventory Capacity 25   | 8   25  
  Average Capacity         21   | 7   24  
  Most Carried             5    | 5   4   
  Average Carried          3    | 2   3   
  Final Capacity           25   | 8   25  
  Final Carried            4    | 2   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials

 Resources                      | -11 -10 
-----------                Run  | Yrd Mat 
Matter Collected           305  | 182 123 
  Remotely                 .    | .   .   
Salvage Created            191  | .   191 
  Parts                    17   | .   17  
Haulers Intercepted        .    | .   .   
Recyclers Shooed           1    | .   1   
Parts Field Recycled       .    | .   .   
  Retrieved Matter         .    | .   .   
Parts Self-Destructed      .    | .   .   
  Prevented                .    | .   .   

 Kills                          | -11 -10 
-------                    Run  | Yrd Mat 
Combat Hostiles Destroyed  4    | .   4   
  Guns                     4    | .   4   
Classes Destroyed          3    | .   3   
  Builder                  1    | .   1   
  Watcher                  2    | .   2   
  Grunt                    4    | .   4   
Best Kill Streak           2    | .   2   
  Combat Bots Only         2    | .   2   
Max Kills in Single Turn   1    | .   1   
  Gunslinging              .    | .   .   
  Exploded                 .    | .   .   
  Melee                    .    | .   .   
Uniques/NPCs Destroyed     .    | .   .   

 Combat                         | -11 -10 
--------                   Run  | Yrd Mat 
Hostile Shots Fired        72   | .   72  
  Missed                   20   | .   20  
  Hits                     52   | .   52  
    Projectile             52   | .   52  
    AOE                    1    | .   1   
  Critical Strikes         2    | .   2   
Damage Taken               868  | .   868 
  Core                     250  | .   250 
  Absorbed by Shields      .    | .   .   
Core Remaining (%)         100  | 100 .   
Volleys Fired              33   | 3   30  
  Largest                  2    | 2   2   
  Hottest                  40   | 40  40  
Shots Fired                65   | 6   59  
  Gun                      65   | 6   59  
  Cannon                   .    | .   .   
  Launcher                 .    | .   .   
  Special                  .    | .   .   
  Kinetic                  65   | 6   59  
  Thermal                  .    | .   .   
  Explosive                .    | .   .   
  Electromagnetic          .    | .   .   
  Robot Hit Streak         8    | 2   8   
  Robot Miss Streak        4    | 2   4   
  Penetration Max          .    | .   .   
  Secondary Targets        1    | .   1   
    Max Gunslinging Chain  1    | .   1   
Shots Hit Robots           29   | 3   26  
  Core Hits                15   | 1   14  
  Critical Kills           .    | .   .   
  Critical Parts Destroyed 1    | .   1   
  Critical Strikes         1    | .   1   
    Destroy                1    | .   1   
Melee Attacks              4    | .   4   
  Impact                   .    | .   .   
  Slashing                 4    | .   4   
  Piercing                 .    | .   .   
  Sneak Attacks            .    | .   .   
    Combat Hostiles        .    | .   .   
  Follow-up Attacks        .    | .   .   
Damage Inflicted           384  | 39  345 
  Guns                     372  | 39  333 
  Cannons                  .    | .   .   
  Explosions               12   | .   12  
  Melee                    .    | .   .   
  Ramming                  .    | .   .   
  Kinetic                  372  | 39  333 
  Thermal                  .    | .   .   
  Explosive                12   | .   12  
  Electromagnetic          .    | .   .   
  Impact                   .    | .   .   
  Slashing                 .    | .   .   
  Piercing                 .    | .   .   
Highest Corruption         .    | .   .   
  Average Corruption       .    | .   .   
  Corruption Purged        .    | .   .   
  Corruption Blocked       .    | .   .   
Overload Shots             .    | .   .   
Overflow Damage            .    | .   .   
  Projectiles              .    | .   .   
  Explosions               .    | .   .   
  Melee                    .    | .   .   
Knockbacks                 .    | .   .   
  Impact                   .    | .   .   
  Kinetic                  .    | .   .   
  Secondary                .    | .   .   
Self-Inflicted Damage      88   | .   88  
  Shots                    1    | .   1   
  Rammed                   .    | .   .   
Targets Rammed             .    | .   .   
  Kicked                   .    | .   .   
  Crushed                  .    | .   .   
Highest Temperature        7    | .   7   
  Average Temperature      5    | .   5   
  Received Heat Transfer   441  | .   441 
Siege Activations          .    | .   .   
Martial Activations        .    | .   .   
Shielding Activations      .    | .   .   
Robots Disrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
Robots Corrupted           .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Fried              .    | .   .   
  Impact Corruptions       .    | .   .   
Robots Melted              .    | .   .   
  Combat Hostiles          .    | .   .   
  Parts Melted             .    | .   .   
  Heat Transferred         .    | .   .   
Parts Sabotaged            .    | .   .   
Parts Stolen               .    | .   .   
Parts Stripped             .    | .   .   
Power Chain Reactions      .    | .   .   

 Alert                          | -11 -10 
-------                    Run  | Yrd Mat 
Maximum Alert Level        .    | .   .   
  Low Security (%)         100  | 100 100 
  Level 1                  .    | .   .   
  Level 2                  .    | .   .   
  Level 3                  .    | .   .   
  Level 4                  .    | .   .   
  Level 5                  .    | .   .   
  High Security            .    | .   .   
  Max Security             .    | .   .   
Peak Influence             107  | .   107 
  Initial                  .    | .   .   
  Average                  20   | .   23  
Influence Increases        168  | .   168 
  Destroy 0b10 Robot/C     80   | .   80  
  Destroy 0b10 Robot/NC    15   | .   15  
  Destroy Leader           24   | .   24  
  Disable Machine          15   | .   15  
  Destroy Structure        34   | .   34  
Influence Decreases        168  | .   168 
  Time Decay               111  | .   111 
  Lost Part                57   | .   57  
Squads Dispatched          2    | .   2   
  Investigation            1    | .   1   
  Extermination            .    | .   .   
  Reinforcement            1    | .   1   
  Assault                  .    | .   .   
  Garrison                 .    | .   .   
  Intercept                .    | .   .   
Searches Triggered         .    | .   .   
Construction Impeded       .    | .   .   
Haulers Reinforced         .    | .   .   
Active Scanning Responses  .    | .   .   
Cargo Convoy Interrupts    .    | .   .   

 Stealth                        | -11 -10 
---------                  Run  | Yrd Mat 
Distress Signals           .    | .   .   
Communications Jammed      .    | .   .   
  Distress Signals         .    | .   .   
Times Spotted              10   | .   10  
  Peak Tracking Total      2    | .   2   
  Tactical Retreats        .    | .   .   

 Traps                          | -11 -10 
-------                    Run  | Yrd Mat 
Traps Triggered            .    | .   .   
  Indirectly               .    | .   .   
Trap Hack Attempts         .    | .   .   
  Triggered                .    | .   .   
  Disarmed                 .    | .   .   
  Reprogrammed             .    | .   .   
  Reused                   .    | .   .   
Traps Extracted            .    | .   .   
  Installed                .    | .   .   
  Triggered                .    | .   .   

 Machines                       | -11 -10 
----------                 Run  | Yrd Mat 
Machines Disabled          1    | .   1   
  Max in Single Turn       1    | .   1   
Machines Repaired          .    | .   .   
Machines Dismantled        .    | .   .   
Machines Sabotaged         .    | .   .   
Overloaded Fab Kills       .    | .   .   

 Hacking                        | -11 -10 
---------                  Run  | Yrd Mat 
Machines Accessed          1    | .   1   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          1    | .   1   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Total Hacks                3    | .   3   
  Successful               1    | .   1   
  Failed                   2    | .   2   
    Catastrophic           1    | .   1   
  Database Lockouts        .    | .   .   
  Manual                   .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          3    | .   3   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Terminal Hacks             .    | .   .   
Fabricator Hacks           .    | .   .   
Repair Station Hacks       .    | .   .   
Recycling Unit Hacks       1    | .   1   
  Retrieve Matter          1    | .   1   
Scanalyzer                 .    | .   .   
Garrison Access Hacks      .    | .   .   
Unauthorized Hacks         .    | .   .   
  Terminals                .    | .   .   
  Fabricators              .    | .   .   
  Repair Stations          .    | .   .   
  Recycling Units          .    | .   .   
  Scanalyzers              .    | .   .   
  Garrison Access          .    | .   .   
Data Cores Recovered       .    | .   .   
  Used                     .    | .   .   
Hacking Detections         1    | .   1   
  Full Trace Events        1    | .   1   
  Feedback Events          .    | .   .   
  Feedback Blocked         .    | .   .   
Robot Schematics Acquired  .    | .   .   
  Robots Built             .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Robot Build Rating .    | .   .   
Part Schematics Acquired   .    | .   .   
  Parts Built              .    | .   .   
    Authchips              .    | .   .   
    Time                   .    | .   .   
  Total Part Build Rating  .    | .   .   
Parts Repaired             .    | .   .   
  Time                     .    | .   .   
Parts Recycled             .    | .   .   
  Recycled Matter          .    | .   .   
  Retrieved Matter         40   | .   40  
  Retrieved Components     .    | .   .   
Parts Scanalyzed           .    | .   .   
  Part Schematics Acquired .    | .   .   
  Parts Damaged            .    | .   .   

 Bothacking                     | -11 -10 
------------               Run  | Yrd Mat 
Used RIF Installer         .    | .   .   
Robots Hacked              .    | .   .   
  Non-combat               .    | .   .   
  Combat                   .    | .   .   
Robot Hacks Applied        .    | .   .   
Relay Couplers Released    .    | .   .   
Fabnet Peak Effective %    .    | .   .   
Robots Rewired             .    | .   .   
Allies Hacked              .    | .   .   
Hacks Repelled             .    | .   .   

 Allies                         | -11 -10 
--------                   Run  | Yrd Mat 
Total Allies               .    | .   .   
  Largest Group            .    | .   .   
  Highest-Rated Group      .    | .   .   
  Highest-Rated Ally       .    | .   .   
Total Orders               .    | .   .   
Ally Attacks               .    | .   .   
  Total Damage             .    | .   .   
  Kills                    .    | .   .   
Allies Corrupted           .    | .   .   
Allies Melted              .    | .   .   

 Intel                          | -11 -10 
-------                    Run  | Yrd Mat 
Active Infowar (turns)     228  | .   228 
  Terrain                  228  | .   228 
Robot Analysis Total       .    | .   .   
Derelict Logs Recovered    .    | .   .   
Drone Launches             .    | .   .   
  Drone Recoveries         .    | .   .   

 Exploration                    | -11  -10  
-------------              Run  | Yrd  Mat  
Turns Passed               589  | 85   504  
Spaces Moved               175  | 49   126  
  Core                     15   | 14   1    
  Treads                   160  | 35   125  
  Legs                     .    | .    .    
  Wheels                   .    | .    .    
  Hover                    .    | .    .    
  Flight                   .    | .    .    
  Fastest Speed            50   | 50   160  
  Average Speed            259  | 128  309  
  Slowest Speed            1450 | 160  1450 
  Overloaded Moves         .    | .    .    
  Propulsion Burnouts      .    | .    .    
  Robots Hopped            .    | .    .    
  Potential Cave-ins       .    | .    .    
  Cave-ins Triggered       .    | .    .    
Exploration Rate (%)       11   | 4    19   
  Regions Visited          1
    Branch Regions         .
  Pre-discovered Areas     .    | .    .    
  Known Exits Taken        .    | .    .    
  Unknown Exits Taken      1    | 1    .    
Scrap Searched             .    | .    .    
Spaces Dug                 2    | .    2    
Terrain Destroyed          30   | .    30   
  Melee                    2    | .    2    
  Projectile               .    | .    .    
  AOE                      28   | .    28   
Terrain Rammed             .    | .    .    
  Walls Destroyed          .    | .    .    
  Machines Disabled        .    | .    .    

 Actions                        | -11 -10 
---------                  Run  | Yrd Mat 
Total                      236  | 65  171 
  Wait                     .    | .   .   
  Move                     174  | 48  126 
  Hop                      .    | .   .   
  Pick Up                  12   | 8   4   
  Fast Attach              .    | .   .   
  Attach                   7    | 6   1   
  Detach                   .    | .   .   
  Swap                     5    | .   5   
  Drop                     1    | .   1   
  Fire                     33   | 3   30  
  Melee                    4    | .   4   
  Ram                      .    | .   .   
  Kick                     .    | .   .   
  Crush                    .    | .   .   
  Escape Stasis            .    | .   .   
  Rewire                   .    | .   .   
  Trap                     .    | .   .   
  Miscellaneous            .    | .   .   

 Route 
-------
-11/Scrapyard
-10/Materials

 History 
---------
 Turn | Location      | Event
    6 | -11/Scrapyard | Discovered new exit (range 15)
   86 | -11/Scrapyard | Entered Materials
  323 | -10/Materials | Build established: Mutant
  527 | -10/Materials | Core integrity fell below 50%
  587 | -10/Materials | Core integrity fell below 20%
  590 | -10/Materials | Destroyed by G-47 Trooper with Backup Laser I

 Last Messages 
---------------
U-05 Engineer lays Concrete.
U-05 Engineer builds a Door.
U-05 Engineer lays Concrete. <x6>
R-06 Scavenger collects Wheel.
U-05 Engineer builds a Wall.
U-05 Engineer lays Concrete. <x3>
U-05 Engineer builds a Wall. <x2>
R-06 Scavenger collects Sml. Laser.
U-05 Engineer lays Concrete. <x5>
U-05 Engineer builds a Wall.
Terrain Scanner destroyed.
U-05 Engineer lays Concrete. <x6>
T-07 Excavator is excavating. <x2>
Fusion Modulator explodes.
Assault Rifle destroyed.
Lgt. Treads destroyed. <x2>
Assault Rifle destroyed.
U-05 Engineer lays Concrete. <x3>
Ion Engine destroyed.
U-05 Engineer lays Concrete. <x3>

 Map 
-----
+----------------------------------------------------+
|                                                    |
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| ?????????????????#??????????#??????????????        |
| ???????###########?????########????????????        |
| ???????#        !##???###;;;;;###??????????        |
| ???????#  """    ######;;      ;#??????????        |
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| #####??# """""   #      ;@     ;  #????????        |
| #   #??#  """    #     !;m     ;  +????????        |
| #   #?##         #      ;      ;  #????????        |
| #   #?#"         #      ;;;;;;;;  ##???????        |
| +   #########+###### ##g;;;;;;;    #???????        |
| #                                  #???????        |
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| #"      / !       ###/####  ###u   #???????        |
| #T       !    !!         #  #?## ###???????        |
| #"      /!    !!   !     +  #??    ????????        |
| #                        #  #?      ???????        |
| #                %#      #  #??      #?#???        |
| #   #############=#         #??      #?????        |
| #   #?????#??#??# ## #+#  % #??#     #?????        |
| #   #???????#???#=#### ###  #???    ##?????        |
| ##+##??#?????##?# ###?      #???  ###??????        |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              207
Matter Capacity            300
Sight Range                16
Terrain Scan Range         14
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              CoolingFortressDoublenader
  Manual?         0
Play Time         00:07:47
  Cumulative      4.7 hours
  Start           2025.06.12 @ 14:14:13
  End             2025.06.12 @ 14:19:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          17
  Rogue           17
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0/0
Lore%             3
Gallery%          10
Achievement%      10
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          25x17
Zoom Use          95%
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 28ae34e5-e399-4887-a31f-d7c6b2ba8e01