Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.27 @ 21:14:48 Player: Kate+Gabe4evr Result: Destroyed by AG-28178 with Assembled Focal Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (53) 265 Value Destroyed (1946) 1946 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (2415) 2415 TOTAL SCORE: 9666 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 114 Met Data Miner 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -21 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 97/100 System Corruption 0% Temperature Cool (7) Movement Walking (120) Location -6/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg > --- UTILITY (6) ------ Experimental Heat Sink Advanced Signal Interpreter Salvage Targeting Computer Experimental Reaction Control System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Experimental Heat Sink Zionite Metafield Generator Advanced Particle Charger Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Zionite Light DM Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Enhanced Flexi-carbon Leg Zionite Glidesys II > --- UTILITY ---------- Experimental Heat Sink Zionite Metafield Generator Advanced Signal Interpreter Salvage Targeting Computer Experimental Reaction Control System Zionite Weapon Casing > --- WEAPON ----------- Zionite Laser-M Neutron Cannon > --- INVENTORY -------- Advanced Particle Charger Advanced Phase Shifter Plasma Cutter Great Maul [Rating: 90] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Carbon-fiber Leg Treads Medium Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Zionite Glidesys II Utility Hacking Suite Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Launcher Heavy Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 . . . . 2 . . . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 3 | . . 2 . 1 . . . . . . . . . Utility 4 | . . . 2 . . . . . 2 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 108 | 6 3 2 17 1 3 5 . 6 7 13 23 3 19 Power 14 | 1 . . 4 1 . . . . . 1 4 . 3 Engine 10 | 1 . . 2 . . . . . . 1 4 . 2 Core 3 | . . . 2 1 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 28 | 2 1 . 6 . . . . 1 4 2 8 . 4 Treads 2 | . . . . . . . . . . 2 . . . Leg 24 | 2 1 . 6 . . . . . 4 . 8 . 3 Wheel 1 | . . . . . . . . 1 . . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Utility 31 | 1 1 . 2 . 1 3 . 2 2 4 5 . 10 Device 19 | . 1 . . . 1 2 . 1 2 1 4 . 7 Storage 2 | 1 . . . . . . . . . . . . 1 Processor 3 | . . . . . . 1 . 1 . 1 . . . Hackware 4 | . . . 2 . . . . . . 2 . . . Protection 3 | . . . . . . . . . . . 1 . 2 Artifact . | . . . . . . . . . . . . . . Weapon 35 | 2 1 2 5 . 2 2 . 3 1 6 6 3 2 Energy Gun 20 | 1 1 1 2 . 2 1 . 2 . 2 5 2 1 Energy Cannon 3 | . . . 1 . . . . . . 1 . . 1 Ballistic Gun 7 | 1 . 1 2 . . 1 . 1 1 . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 2 | . . . . . . . . . . 2 . . . Special Weapon 1 | . . . . . . . . . . . . 1 . Impact Weapon 2 | . . . . . . . . . . 1 1 . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 1 1 . . . . . . . . . 10 Parts Lost 54 | . . . 5 . 12 2 . 3 5 1 8 . 18 Power 7 | . . . 2 . 2 . . . . . . . 3 Propulsion 15 | . . . . . 4 . . . . 1 2 . 8 Utility 15 | . . . . . 3 2 . . 4 . 3 . 3 Weapon 17 | . . . 3 . 3 . . 3 1 . 3 . 4 Highest Loss Streak 12 | . . . 2 . 12 2 . 2 4 1 5 . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 75 | . 92 64 97 92 19 28 30 25 42 63 95 100 82 Engine 7 | . 14 11 6 7 1 . . . . 3 12 13 6 Leg 22 | . 25 11 34 30 3 . . . 1 24 30 33 19 Device 11 | . 9 11 9 7 1 6 7 7 19 9 13 13 19 Storage 2 | . 14 11 9 7 1 . . . . . . . . Processor 7 | . . . . . . 3 7 7 9 9 13 13 13 Hackware 7 | . . . 18 15 8 4 . . . 6 7 6 2 Protection 1 | . . . . . . . . . . . 2 6 1 Energy Gun 7 | . 14 11 7 . . 6 7 3 . 3 9 12 6 Energy Cannon 1 | . . . 1 7 . . . . . . 1 . 3 Ballistic Gun 3 | . 12 8 8 7 . 6 7 4 3 . . . . Peak Build Rating 90 | 6 8 11 28 30 30 22 18 23 36 53 62 56 90 Average Rating 37 | 5 7 9 23 29 7 16 18 15 29 40 55 55 68 On Entrance 24 | . 6 6 10 27 30 4 18 18 23 29 53 56 56 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 42 | 10 13 15 23 28 23 11 8 8 9 28 42 39 40 Greatest Support 75 | 20 20 10 54 54 34 3 3 28 60 45 75 75 75 Greatest Overweight (x) 6 | 1 1 1 1 . 5 3 2 2 . 2 1 . 6 Average Overweight (x) . | . . 1 . . . 1 2 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 8 8 5 5 5 5 5 5 5 5 5 Most Carried 8 | 2 4 8 8 8 8 5 5 5 5 5 5 5 5 Average Carried 5 | 1 3 7 7 7 5 5 5 4 4 4 4 5 4 Final Capacity 8 | 8 8 8 8 8 5 5 5 5 5 5 5 5 5 Final Carried 8 | 2 4 8 8 8 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 46% | Scavenger-Mutant 31% | Mutant 19% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Derelict-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 1485 | 253 14 81 344 . 53 61 . 54 . 208 232 10 175 Remotely . | . . . . . . . . . . . . . . Salvage Created 2193 | . 81 90 959 . 58 75 . . . 112 634 . 184 Parts 117 | . 3 10 53 . 3 2 . . . 12 21 . 13 Haulers Intercepted . | . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . 3 2 . . . . 8 . . Prevented 1 | . . . . . . 1 . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 51 | . 2 5 21 . 1 1 . . . 6 12 . 3 Guns 36 | . 2 5 20 . 1 1 . . . 1 6 . . Cannons 9 | . . . 1 . . . . . . . 5 . 3 AOE 5 | . . . . . . . . . . 5 . . . Classes Destroyed 10 | . 2 1 3 . . . . . . 2 1 . 1 Worker 1 | . 1 . . . . . . . . . . . . Builder 1 | . . . 1 . . . . . . . . . . Swarmer 12 | . . 3 3 . . . . . . 3 3 . . Grunt 16 | . 2 2 9 . 1 . . . . . 2 . . Brawler 2 | . . . 2 . . . . . . . . . . Sentry 9 | . . . 7 . . 1 . . . . 1 . . Z-Light 2 | . . . . . . . . . . . . . 2 Thief 2 | . . . . . . . . . . 2 . . . Thug 4 | . . . . . . . . . . . 4 . . Butcher 1 | . . . . . . . . . . . 1 . . Mutant 2 | . . . . . . . . . . 1 1 . . Best Kill Streak 4 | . 2 3 4 . 1 1 . . . 3 3 . 3 Combat Bots Only 4 | . 2 3 4 . 1 1 . . . 3 3 . 3 Max Kills in Single Turn 2 | . 1 1 2 . 1 1 . . . 2 1 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . . 2 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Hostile Shots Fired 644 | . 5 18 92 . 101 54 . 54 119 48 100 . 53 Missed 223 | . 1 4 24 . 30 18 . 21 49 21 30 . 25 Damage Taken 6700 | . 58 134 957 . 1115 280 . 331 528 553 1284 . 1460 Core 1686 | . 17 9 172 . 351 78 . 203 128 70 199 . 459 Absorbed by Shields . | . . . . . . . . . . . . . . Ignored by Resistances 10 | . . . . . . . . . . . 10 . . Core Remaining (%) 73 | 100 93 97 68 . . . . 9 . . . . . Volleys Fired 154 | . 5 10 60 . 9 5 . 5 . 11 38 . 11 Largest 2 | . 2 2 2 . 2 2 . 2 . 2 2 . 2 Hottest 173 | . 85 88 98 . 103 80 . 135 . 99 173 . 165 Shots Fired 272 | . 10 20 109 . 15 10 . 7 . 14 75 . 12 Gun 234 | . 10 20 108 . 9 10 . 7 . 9 57 . 4 Cannon 33 | . . . 1 . 6 . . . . . 18 . 8 Launcher 5 | . . . . . . . . . . 5 . . . Special . | . . . . . . . . . . . . . . Kinetic 80 | . 5 10 52 . 7 5 . 1 . . . . . Thermal 179 | . 5 10 57 . 8 5 . 6 . 6 70 . 12 Explosive 5 | . . . . . . . . . . 5 . . . Electromagnetic 8 | . . . . . . . . . . 3 5 . . Robot Hit Streak 18 | . 7 8 12 . 12 12 . 18 . 3 10 . 4 Robot Miss Streak 8 | . 3 5 8 . 2 . . 1 . 3 5 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . 1 . . Shots Hit Robots 205 | . 7 17 81 . 11 9 . 6 . 10 56 . 8 Core Hits 121 | . 11 13 51 . 4 3 . 1 . 9 23 . 6 Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 8 | . . . 2 . . . . 1 . 1 4 . . Burn 8 | . . . 2 . . . . 1 . 1 4 . . Melee Attacks 6 | . . . . . . . . . . 1 5 . . Impact 6 | . . . . . . . . . . 1 5 . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 4470 | 6 108 187 1492 . 246 167 . 106 . 532 1381 . 245 Guns 3284 | . 98 187 1452 . 146 167 . 106 . 131 933 . 64 Cannons 754 | . . . 25 . 100 . . . . . 448 . 181 Explosions 401 | . . . . . . . . . . 401 . . . Melee . | . . . . . . . . . . . . . . Ramming 31 | 6 10 . 15 . . . . . . . . . . Kinetic 898 | . 18 99 597 . 102 82 . . . . . . . Thermal 3193 | . 80 88 880 . 144 85 . 106 . 243 1322 . 245 Explosive 268 | . . . . . . . . . . 268 . . . Electromagnetic 80 | . . . . . . . . . . 21 59 . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 2 | . . . 2 . . . . . . . . . . Average Corruption 2 | . . . 2 . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 5 | . . . 5 . . . . . . . . . . Matter Fused 1 | . . . 1 . . . . . . . . . . Heat Flow Errors 1 | . . . 1 . . . . . . . . . . Energy Discharges 1 | . . . 1 . . . . . . . . . . Data Loss (minor) 2 | . . . 2 . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 34 | . . . . . . . . . . 18 . . 16 Projectiles 16 | . . . . . . . . . . . . . 16 Explosions 18 | . . . . . . . . . . 18 . . . Melee . | . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 186 | . . . . . . . . . . 186 . . . Shots 3 | . . . . . . . . . . 3 . . . Rammed . | . . . . . . . . . . . . . . Targets Rammed 8 | 3 1 . 4 . . . . . . . . . . Kicked 8 | 3 1 . 4 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 473 | . 136 90 173 . 439 10 . 152 . . 473 . 15 Average Temperature 80 | . 58 39 45 . 198 5 . 83 . . 106 . 10 Received Heat Transfer 1949 | . 36 30 441 . 609 90 . 72 144 12 308 . 207 Effects 8 | . . . . . 7 . . . . . 1 . . Shutdowns 2 | . . . . . 1 . . . . . 1 . . Interference 3 | . . . . . 3 . . . . . . . . Damage (major) 3 | . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . Parts Melted 11 | . . . . . . 1 . . . . 10 . . Heat Transferred 5865 | . 100 110 1689 . 248 185 . 348 . 450 2708 . 27 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 425 | . 70 154 425 172 . . . . 48 . . . . Initial 172 | . . 29 65 172 . . . . 18 . . . . Average 172 | . 19 91 277 172 . . . . 22 . . . . Maximum Alert Level 2 | . . . 2 . . . . . . . . . . Low Security (%) 61 | 100 100 100 22 100 . . . . 100 . . . . Level 1 33 | . . . 67 . . . . . . . . . . Level 2 5 | . . . 10 . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 2 | . . . 2 . . . . . . . . . . Investigation 1 | . . . 1 . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . Reinforcement 1 | . . . 1 . . . . . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 2 | . . . 2 . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 100 | . 5 7 34 . 9 1 . 2 6 7 18 . 11 Peak Tracking Total 7 | . 4 4 4 . 5 1 . 1 6 3 7 . 3 Tactical Retreats 8 | . . . 2 . 3 . . 1 1 1 . . . Traps | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 3 | . 1 . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 3 | . . . . . . 2 . . . . 1 . . Machines | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 7 | . . . . . . . . . . 1 . 4 2 Max in Single Turn 1 | . . . . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . . 4 . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 8 | . . . 2 . . 1 4 . . 1 . . . Terminals 2 | . . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 29 | . . . 4 . . 1 23 . . 1 . . . Successful 26 | . . . 1 . . 1 23 . . 1 . . . Failed 3 | . . . 3 . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 5 | . . . 4 . . . . . . . . 1 . Terminals 4 | . . . 4 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 25 | . . . . . . 1 23 . . 1 . . . Record 2 | . . . . . . . 2 . . . . . . Part Schematic 11 | . . . . . . . 11 . . . . . . Robot Schematic 7 | . . . . . . . 7 . . . . . . Prototype ID Bank 3 | . . . . . . . 3 . . . . . . Open Door 2 | . . . . . . 1 . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 2 | . . . 2 . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 7 . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . . 11 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . 3 2 . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 8 | . . . . . . . . 1 . 3 2 2 . Largest Group 3 | . . . . . . . . 1 . 3 3 2 2 Highest-Rated Group 192 | . . . . . . . . 96 . 75 75 192 192 Highest-Rated Ally 96 | . . . . . . . . 96 . 25 25 96 96 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 29 | . . . . . . . . 3 . . 13 . 13 Total Damage 3478 | . . . . . . . . 96 . . 364 . 3018 Kills 8 | . . . . . . . . 1 . . 2 . 5 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . . . . 2 . . 3 . 1 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 6801 | 112 128 269 1044 222 232 629 123 366 323 400 1314 1154 485 Spaces Moved 5222 | 86 87 120 511 177 373 418 83 378 298 474 969 903 345 Core 1575 | 9 . . . . 368 418 83 371 34 291 . . 1 Treads 12 | . . . . . . . . . . 12 . . . Legs 3368 | 77 87 120 511 177 5 . . . 5 171 969 903 343 Wheels 266 | . . . . . . . . 7 259 . . . . Hover 1 | . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 190 120 125 50 50 150 50 50 50 90 114 105 Average Speed 109 | 113 120 190 125 125 51 144 150 89 94 67 113 114 122 Slowest Speed 350 | 120 190 190 190 125 300 200 150 150 100 160 185 114 350 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 4 22 14 51 7 66 62 70 63 6 66 75 86 66 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . 1 2 . 1 . . . Known Exits Taken 5 | . . . . . . . . 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . . . Scrap Searched 14 | . . . . . 2 2 . 4 . 2 1 3 . Spaces Dug 4 | . . . . . . . . . . . 4 . . Terrain Destroyed 73 | . . . . . . . . . . 63 8 . 2 Melee 4 | . . . . . . . . . . . 4 . . Projectile 6 | . . . . . . . . . . . 4 . 2 AOE 63 | . . . . . . . . . . 63 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Total 5937 | 97 100 144 801 178 397 433 82 396 337 536 1092 953 391 Wait 326 | 1 4 4 200 . 9 6 . 4 31 19 34 10 4 Move 5209 | 85 86 119 510 176 372 417 82 377 297 473 968 902 345 Hop . | . . . . . . . . . . . . . . Pick Up 23 | 2 1 6 4 1 1 . . 1 1 1 3 . 2 Fast Attach 65 | 6 2 2 6 . . 5 . 5 6 7 11 . 15 Attach 21 | . . . 5 1 3 . . . 1 5 3 . 3 Detach 8 | . . . . . 1 . . . . 4 . . 3 Swap 22 | . 1 . 6 . . . . 1 . 1 9 3 1 Drop 30 | . . 3 6 . 2 . . 3 1 1 6 1 7 Fire 154 | . 5 10 60 . 9 5 . 5 . 11 38 . 11 Melee 6 | . . . . . . . . . . 1 5 . . Ram . | . . . . . . . . . . . . . . Kick 8 | 3 1 . 4 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 28 | . . . . . . . . . . 13 15 . . Trap . | . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . . 37 . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: [*Fac x2]) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 113 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 6) 241 | -10/Materials | Entered another Materials area 241 | -9/Materials | Evolved 2 slots: Propulsion x2 318 | -9/Materials | Build established: Mutant 483 | -9/Materials | Discovered new exit (range 15) 510 | -9/Materials | Entered another Materials area 510 | -8/Materials | Evolved 2 slots: Utility x2 822 | -8/Materials | Build established: Hacker-Mutant 1125 | -8/Materials | Discovered new exit (range 11) 1498 | -8/Materials | Discovered new exit (range 13) 1554 | -8/Materials | Entered Factory 1554 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1758 | -7/Factory | Discovered new exit (range 15) 1776 | -7/Factory | Entered Lower Caves 1853 | -7/Lower Caves | Lost 12 parts (2p4n3u3w) 1868 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1900 | -7/Lower Caves | Core integrity fell below 50% 1941 | -7/Lower Caves | Learned Factory trap positions 1944 | -7/Lower Caves | Learned Factory stockpile data 1994 | -7/Lower Caves | Discovered new exit (range 7) 2008 | -7/Lower Caves | Entered another Lower Caves area 2048 | -7/Lower Caves | Discovered new exit (range 10) 2088 | -7/Lower Caves | Build established: Mutant 2194 | -7/Lower Caves | Spotted B-75 Beast 2334 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2510 | -7/Lower Caves | Discovered new exit (range 6) 2637 | -7/Lower Caves | Entered Data Miner 2637 | -7/Data Miner | Discovered new exit (range 6) 2666 | -7/Data Miner | Met Data Miner 2702 | -7/Data Miner | Learned location of Section 7 (-2) 2724 | -7/Data Miner | Received God Mode back door access code from Data Miner 2760 | -7/Data Miner | Entered Proximity Caves 2953 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 2961 | -6/Proximity Caves | Escorted by Enhanced Grunt 2966 | -6/Proximity Caves | Core integrity fell below 20% 3014 | -6/Proximity Caves | Spotted B-75 Beast 3087 | -6/Proximity Caves | Learned 12 Factory zone layouts 3097 | -6/Proximity Caves | Learned location of Zion (-6) 3111 | -6/Proximity Caves | Discovered new exit (range 7) 3124 | -6/Proximity Caves | Identified exit to Factory 3126 | -6/Proximity Caves | Entered Factory 3126 | -6/Factory | Evolved 2 slots: Utility x2 3128 | -6/Factory | Loaded intel: 87 trap records 3368 | -6/Factory | Lost 4 parts (3u1w) 3442 | -6/Factory | Discovered new exit (range 3) 3443 | -6/Factory | Identified exit to Lower Caves 3449 | -6/Factory | Entered Lower Caves 3504 | -6/Lower Caves | Spotted B-75 Beast 3604 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3757 | -6/Lower Caves | Discovered new exit (range 16) 3835 | -6/Lower Caves | Identified exit to Lower Caves 3849 | -6/Lower Caves | Entered another Lower Caves area 3849 | -6/Lower Caves | Accompanied by 3 allies 3869 | -6/Lower Caves | Attacked by a faux Warlord 3917 | -6/Lower Caves | Lost 3 allies 4058 | -6/Lower Caves | Learned 8 Factory zone layouts 4105 | -6/Lower Caves | Encountered a Warlord checkpoint 4185 | -6/Lower Caves | Ambushed by wild Derelicts 4241 | -6/Lower Caves | Lost 5 parts (2u3w) 4249 | -6/Lower Caves | Build established: Scavenger-Mutant 4281 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4641 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4866 | -6/Lower Caves | Discovered new exit (range 15) 5161 | -6/Lower Caves | Identified exit to Zion 5163 | -6/Lower Caves | Entered Zion 5247 | -6/Zion | Discovered new exit (range 8) 5600 | -6/Zion | Given A8's code to call for help 5705 | -6/Zion | Given the Hacking Drone Bay 5868 | -6/Zion | Learned Factory stockpile data 6157 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6169 | -6/Zion | Enhanced Grunt warped into view, answering call for help 6251 | -6/Zion | Discovered new exit (range 3) 6251 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 6312 | -6/Zion | Identified exit to Deep Caves 6317 | -6/Zion | Entered Deep Caves 6317 | -6/Deep Caves | Accompanied by 2 allies 6422 | -6/Deep Caves | Z-Facility disabled 6436 | -6/Deep Caves | Attacked by Z-Imprinter 6452 | -6/Deep Caves | Core integrity fell below 50% 6453 | -6/Deep Caves | Lost 7 parts (2p3n1u1w) 6454 | -6/Deep Caves | Destroyed Z-Imprinter 6498 | -6/Deep Caves | Lost 3 parts (2n1w) 6535 | -6/Deep Caves | Found Prototype Protection 6535 | -6/Deep Caves | Identified Zio. Weapon Casing 6556 | -6/Deep Caves | Found Prototype Device 6556 | -6/Deep Caves | Identified Zio. Metafield Generator 6758 | -6/Deep Caves | Spotted AG-28178 6794 | -6/Deep Caves | Core integrity fell below 20% 6799 | -6/Deep Caves | Exposed GOLEM chamber 6800 | -6/Deep Caves | Triggered Deep Caves wall 6802 | -6/Deep Caves | Destroyed by AG-28178 with Assembled Focal Cannon Last Messages --------------- 06567_ Acquired Imp. Reaction Control System. 06573_ Acquired 37 matter. 06576_ Acquired 9 matter. 06579_ Dropped Zio. Weapon Casing. 06579_ Acquired Exp. Heat Sink. 06591_ Extracted 7 energy. 06759_ Neutron Cannon destroyed. 06760_ AG-28178: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 06763_ Imp. Reaction Control System destroyed. 06771_ Zio. Laser-M destroyed. 06771_ Zio. Glidesys II destroyed. 06774_ Carbon-fiber Leg destroyed. 06782_ Lgt. Angular Momentum Engine destroyed. 06793_ Adv. Phase Shifter destroyed. 06793_ Carbon-fiber Leg destroyed. 06799_ Wall Chamber breached. 06799_ A GOLEM Unit tumbles out of the Wall Chamber. 06800_ The wall dematerializes. [Achievement: That's One Door That Should Stay Closed] [Achievement: Tester] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????""###;#############????????????? | | ????????" #????????????? | | ?????????" "########????????????? | | ????????""" #????????????????? | | ????????" ######????????????????? | | ????????" G; # ##????????????????? | | ????????"" ; # ;#????????????????? | | ????????" ; ####??????????????? | | ????????"" # ## #??????????????? | | ????????" ## #??????????????? | | ????????""" @ ## #??????????????? | | ????????" ;; #??????????????? | | ????????" # #####??????????? | | ????????" #??????????? | | ????????# ! ;##??????????? | | ????????"" ###???????????? | | ?????????" ;##?????????????? | | ?????????" g ;?????????????? | | ?????????! ;;###????????????? | | ????????"! ### #????????????? | | ????????# s ### ####?????????? | | ????????a a # #?????????? | | ???????aaaa ! ##???# ??????? | | ????????a ###?# ??????? | | ????????# ### ??????? | | ????????# ! ! #### ???#### | | ????????# ##?# #?## # | | ????????# #??# ## | | ????????? * #??# | | ????????? ! #??# | | ?????????? ! * #??# | | ?????????? ! ! #???# | | ??????????? ! #???# | | ???????????? #???# | | ???????????? ##??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 40 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 135 Jamming Range 12 Armor Coverage 225 Resistance: KI 25 Weapon Shielding 100 Phase Shifting 15 Evasion (%) 84 Recoil Reduction 1 Particle Charging 20 Salvage Targeting 1 Offensive Hacking 20 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Reaction Control System | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hvy. Disruptor Cannon | -7/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free X-67 Chaingunner | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Are We The Baddies? Signs Are For Wimps Tester That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed XenonSalvagingLauncher Manual? 0 Play Time 00:41:19 Cumulative 53.1 hours Start 2024.10.27 @ 20:35:14 End 2024.10.27 @ 21:14:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 50 Achievement% 43 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 027c1d28-36f9-4961-8b81-3a024d9c53d2