Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.25 @ 08:25:47 // Halloween2020/ForbiddenLore Player: Coronach Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (13) 65 Value Destroyed (291) 291 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1456 Bonus ------- None Cogmind --------- Core Integrity 367/400 Matter 265/300 Energy 260/260 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (4) ------ Large Storage Unit High-capacity Storage Unit Small Battery Sensor Array > --- WEAPON (2) ------- Particle Gun Assault Rifle > --- INVENTORY (18) --- Ion Engine Light Treads Compact Wheel Compact Wheel Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (200) Signal Interpreter Medium Laser Beam Rifle Light Assault Rifle EMP Blaster Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Small Battery Sensor Array > --- WEAPON ----------- Particle Gun Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Compact Wheel Compact Wheel Heat Sink Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Signal Interpreter Medium Laser Beam Rifle Light Assault Rifle Grenade Launcher Mining Laser [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 14 | 3 7 . 4 Power 2 | . 2 . . Engine 1 | . 1 . . Core 1 | . 1 . . Reactor . | . . . . Propulsion 2 | 2 . . . Treads 1 | 1 . . . Leg . | . . . . Wheel 1 | 1 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 . 3 Device 2 | . . . 2 Storage 5 | 1 3 . 1 Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | . 2 . 1 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun . | . . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 98 | . 100 100 92 Engine 10 | . 14 . . Core 3 | . . 14 11 Treads 13 | . 14 14 11 Wheel 13 | . 14 14 11 Device 1 | . . . 8 Storage 28 | . 28 28 28 Energy Gun 2 | . . . 9 Energy Cannon 6 | . 8 . . Ballistic Gun 14 | . 16 14 11 Special Weapon 3 | . 3 14 1 Naked Turns . | . . . . Heaviest Build 74 | 14 74 56 60 Greatest Support 20 | 20 20 16 20 Greatest Overweight (x) 4 | . 4 3 3 Average Overweight (x) 2 | . 3 3 2 Largest Inventory Capacity 20 | 8 20 18 18 Average Capacity 18 | 6 18 18 18 Most Carried 18 | 6 18 15 17 Average Carried 13 | 3 12 14 15 Final Capacity 18 | 8 18 18 18 Final Carried 16 | 3 14 15 16 Class Distribution -------------------- 53% | Mutant 46% | Hauler-Mutant Dominant Class ---------------- Hauler-Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 618 | 238 256 88 36 Remotely . | . . . . Salvage Created 506 | 85 256 88 77 Parts 26 | 2 17 2 5 Haulers Intercepted . | . . . . Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 9 | . 7 . 2 Guns 6 | . 4 . 2 Cannons 3 | . 3 . . Classes Destroyed 4 | 1 3 . . Recycler 2 | 1 . 1 . Watcher 2 | . 2 . . Swarmer 3 | . 3 . . Grunt 6 | . 4 . 2 Best Kill Streak 5 | 1 5 1 2 Combat Bots Only 5 | . 5 . 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 255 | . 165 . 90 Core 61 | . 28 . 33 Absorbed by Shields . | . . . . Core Remaining (%) 94 | 100 . 88 . Volleys Fired 44 | 2 31 1 10 Largest 2 | 2 2 2 2 Hottest 120 | 40 100 120 85 Shots Fired 80 | 4 55 2 19 Gun 48 | 4 24 1 19 Cannon 24 | . 24 . . Launcher . | . . . . Special 8 | . 7 1 . Kinetic 39 | 4 24 1 10 Thermal 41 | . 31 1 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 11 | 4 7 4 11 Robot Miss Streak 5 | . 5 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 49 | 4 31 1 13 Core Hits 18 | 2 11 1 4 Critical Hits 1 | . 1 . . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 658 | 40 416 15 187 Guns 395 | 40 153 15 187 Cannons 263 | . 263 . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 287 | 40 153 15 79 Thermal 371 | . 263 . 108 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Effects 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Targeting Errors 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 6 | . 6 . . Projectiles 6 | . 6 . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 147 | . 147 30 114 Average Temperature 46 | . 45 17 54 Received Heat Transfer 75 | . 27 . 48 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 1 | . 1 . . Heat Transferred 814 | . 555 . 259 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 195 | 5 195 18 86 Initial 13 | . 3 13 6 Average 60 | 2 63 14 63 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 17 | . 13 . 4 Peak Tracking Total 3 | . 3 . 3 Tactical Retreats 2 | . . . 2 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 3 | . 3 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 7 . . Successful 1 | . 1 . . Failed 6 | . 6 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 7 | . 7 . . Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 3 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1030 | 17 747 41 225 Spaces Moved 420 | 4 273 23 120 Core . | . . . . Treads 136 | 4 123 . 9 Legs . | . . . . Wheels 284 | . 150 23 111 Hover . | . . . . Flight . | . . . . Fastest Speed 130 | 160 130 130 130 Average Speed 156 | 160 167 130 135 Slowest Speed 220 | 160 220 130 200 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 2 37 10 15 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 8 | . 7 1 . Melee . | . . . . Projectile 8 | . 7 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 698 | 12 493 30 163 Wait 191 | 1 159 6 25 Move 417 | 3 272 22 120 Hop . | . . . . Pick Up 20 | . 16 1 3 Fast Attach 1 | 1 . . . Attach 5 | 2 . . 3 Detach 1 | . . . 1 Swap 8 | . 7 . 1 Drop 11 | 3 8 . . Fire 44 | 2 31 1 10 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 18 | -11/Scrapyard | Entered Materials 377 | -10/Materials | Build established: Hauler-Mutant 753 | -10/Materials | Discovered new exit (range 8) 765 | -10/Materials | Entered Mines 799 | -10/Mines | Discovered new exit (range 6) 806 | -10/Mines | Entered Materials 806 | -9/Materials | Evolved 2 slots: Utility x2 862 | -9/Materials | Build established: Mutant 1000 | -9/Materials | Discovered new exit (range 7) 1031 | -9/Materials | Self-destructed Last Messages --------------- 00871_ Acquired Cooling System. 00872_ K-01 Serf cleans the Electrolysis Chamber. 00885_ Triggered Shock Trap. 00885_ The floor emits a surge of raw power. 00885_ System corrupted (+2). 00893_ Acquired Beam Rifle. 00901_ K-01 Serf collects debris. 00934_ K-01 Serf cleans the Material Compactor. 00936_ System corrupted: Particle Gun targeting data glitched. 00942_ Destroyed Sml. Laser. 00963_ K-01 Serf cleans the Atomic Centrifuge. 00967_ K-01 Serf collects debris. 00974_ K-01 Serf cleans the Atomic Centrifuge. 00975_ K-01 Serf collects debris. 00987_ Acquired EMP Blaster. 00989_ K-01 Serf collects debris. 00991_ System corrupted: Component data lost. 00993_ K-01 Serf collects debris. 01000_ EXIT=FOUND 01000_ K-01 Serf collects debris. 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