Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.05 @ 23:27:45 Player: pickelover66 Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (73) 365 Value Destroyed (1968) 1968 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (3107) 3107 TOTAL SCORE: 13680 Bonus ------- Follower Combat Kills 107 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Cogmind --------- Core Integrity 0/1600 Matter 278/300 Energy 99/100 System Corruption 6% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Improved Gyrokinetic Inverter Advanced Weight Redist. System Improved Focal Shield Gamma Bomb Array Peak State ------------ > --- POWER ------------ Neutrino Core Micro Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Centrium Wheel Centrium Wheel Centrium Wheel Gyrokinetic Inverter > --- UTILITY ---------- Advanced Weight Redist. System Terrain Scan Processor Experimental Terrain Scan Processor Experimental Terrain Scan Processor Advanced Target Analyzer Improved Weapon Cycler Improved Transmission Jammer Improved Phase Shifter Improved Recalibrator Drone Bay > --- WEAPON ----------- Tesla Rifle Beamcaster Enhanced Nova Cannon Hardcell Cannon > --- INVENTORY -------- Light Quantum Reactor Advanced Medium Treads Biometal Medium Treads Improved Focal Shield [Rating: 131] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Flight Unit Nuclear Pulse Array Utility Medium Storage Unit Device ECM Suite Storage Medium Storage Unit Processor Terrain Scan Processor Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mass Driver Launcher Rocket Launcher Special Weapon Improved Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 2 . . 2 2 2 . . . 2 2 2 Power 2 | . . . . . 1 . . . . . 1 . . . . . . Propulsion 5 | . . . . . 1 . . . 1 . 1 . . . 1 1 . Utility 8 | . . . . . 2 1 . . 1 1 . . . . 1 1 1 Weapon 3 | . . . . . . 1 . . . 1 . . . . . . 1 Parts Attached 174 | 6 15 2 . . 34 12 4 9 11 14 12 1 6 1 12 26 9 Power 33 | 1 2 . . . 6 3 . 2 1 3 3 1 . . 2 8 1 Engine 13 | 1 1 . . . 5 1 . 1 1 1 1 1 . . . . . Core 15 | . 1 . . . 1 2 . 1 . 2 2 . . . . 6 . Reactor 5 | . . . . . . . . . . . . . . . 2 2 1 Propulsion 46 | 2 4 . . . 6 3 1 1 4 5 5 . . . 5 6 4 Treads 7 | . 2 . . . 1 . . . 4 . . . . . . . . Leg 8 | . . . . . 4 3 1 . . . . . . . . . . Wheel 15 | 2 2 . . . 1 . . 1 . 3 . . . . 1 3 2 Hover 6 | . . . . . . . . . . . 1 . . . 3 . 2 Flight 10 | . . . . . . . . . . 2 4 . . . 1 3 . Utility 51 | 1 2 . . . 11 3 1 4 5 5 2 . 1 1 4 9 2 Device 36 | . 1 . . . 8 2 1 1 2 5 2 . 1 . 4 7 2 Storage 5 | 1 1 . . . 1 . . 1 1 . . . . . . . . Processor 7 | . . . . . 1 . . 2 1 . . . . 1 . 2 . Hackware . | . . . . . . . . . . . . . . . . . . Protection 3 | . . . . . 1 1 . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 7 2 . . 11 3 2 2 1 1 2 . 5 . 1 3 2 Energy Gun 17 | 2 3 1 . . 1 1 . 2 . . 1 . 3 . 1 1 1 Energy Cannon 12 | . 3 . . . 4 . 1 . 1 1 . . 1 . . 1 . Ballistic Gun 6 | . . . . . 5 1 . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . 1 1 . . . . . . . . 1 . Launcher 2 | . . 1 . . . . . . . . . . . . . . 1 Special Weapon 2 | . . . . . . . . . . . 1 . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . 1 . . . 1 . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 . . . 1 . . . 2 . 1 2 . Corrupted Parts 3 | . . . . . 2 . 1 . . . . . . . . . . System Corruption 9 | . . . . . 6 . 3 . . . . . . . . . . Parts Lost 82 | . 1 1 . . 13 1 7 7 1 3 7 . . 10 9 4 18 Power 14 | . . 1 . . 2 . 1 2 . . 2 . . 3 1 . 2 Propulsion 25 | . . . . . 3 . 2 1 . 1 3 . . 3 3 3 6 Utility 24 | . . . . . 3 1 3 2 . 1 1 . . 3 3 1 6 Weapon 19 | . 1 . . . 5 . 1 2 1 1 1 . . 1 2 . 4 Highest Loss Streak 10 | . 1 1 . . 9 1 4 3 1 2 4 . . 5 6 4 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 7 | 2 7 7 8 7 5 9 8 5 9 9 8 7 9 7 4 4 4 Power . | . 1 . . . . . . . 1 1 1 . . . . . . Propulsion 1 | 1 2 1 1 1 . 1 . . 3 2 1 . . . 1 2 1 Utility 3 | . 2 3 3 3 3 5 4 2 2 3 4 5 6 4 3 2 1 Weapon 1 | . 1 2 3 2 . 1 1 1 . . 1 1 2 2 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 7 1 . 2 5 6 2 2 . . . . 1 . 1 . 4 Power 1 | . 1 . . . . . . . . . . . . . . . . Propulsion 9 | . 4 . . . 1 1 . . . . . . . . . . 3 Utility 16 | . . 1 . 1 3 4 2 2 . . . . 1 . 1 . 1 Weapon 5 | . 2 . . 1 1 1 . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 97 100 100 100 87 99 75 34 54 71 68 65 67 49 31 53 49 Engine 6 | . 9 7 14 14 9 9 4 1 4 4 2 7 8 5 . . . Core 3 | . 4 7 . . 5 4 4 1 . 2 6 5 5 4 . 3 2 Treads 1 | . 3 . . . . . . . 16 8 . . . . . . . Leg 7 | . . . . . 17 23 18 . . . . . . . . . . Wheel 5 | . 24 28 28 28 3 . . . . 5 . . . . 1 10 6 Flight 2 | . . . . . . . . . . 3 14 15 15 9 1 2 . Device 14 | . 8 14 14 14 20 20 12 6 2 13 20 21 21 13 10 9 12 Storage 5 | . 18 14 14 14 4 7 4 2 6 5 5 5 5 2 . . . Processor 8 | . . . . . 7 7 6 12 7 11 9 5 5 9 9 16 15 Protection 1 | . . . . . 1 1 4 . 3 4 . . . . . . . Energy Gun 5 | . 19 25 28 19 2 6 . 5 4 . 2 5 4 3 3 2 3 Energy Cannon 3 | . 6 . . . 6 7 4 . 1 6 3 . . . . 1 2 Ballistic Gun 2 | . . . . . 6 6 4 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 5 . 4 2 . . . . . 2 2 Peak Build Rating 131 | 6 11 12 10 10 36 46 50 22 34 57 82 68 86 76 50 115 131 Average Rating 38 | 4 8 10 10 9 26 40 38 12 22 39 69 65 67 51 32 86 79 On Entrance 31 | . 6 11 10 10 9 30 44 12 4 34 51 62 68 68 12 27 107 Avg Prop Armor Cover (%) 7 | . . . . . . . . . . 4 . . . . 5 12 1 Naked Turns 11 | . . . . . . . 11 . . . . . . . . . . Heaviest Build 108 | 14 19 19 18 18 41 46 45 16 108 52 37 33 42 33 25 57 66 Greatest Support 90 | 20 40 20 20 20 45 51 61 16 90 90 33 33 33 33 34 57 77 Greatest Overweight (x) 4 | . . . . . 4 . 3 4 4 3 1 . 1 4 1 . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 10 10 10 10 25 10 10 10 10 10 5 5 5 Average Capacity 7 | 7 8 8 8 8 6 10 8 6 10 10 10 10 10 7 5 5 5 Most Carried 10 | 6 8 8 8 8 9 10 10 10 10 10 10 10 10 10 5 5 5 Average Carried 7 | 3 7 7 8 7 6 9 8 5 9 9 8 8 9 7 4 4 4 Final Capacity 10 | 8 8 8 8 8 10 10 5 10 10 10 10 10 10 5 5 5 5 Final Carried 10 | 6 8 8 8 8 9 10 2 10 9 10 6 10 9 5 5 5 5 Scrap Suit Usage (%) 1 | . . . . . 5 . . . . . . . . . . . . Parts Cannibalized 1 | . . . . . 1 . . . . . . . . . . . . Class Distribution -------------------- 41% | Mutant 18% | Scavenger-Mutant 17% | Scavenger-Gunner 7% | Scavenger-Scout 4% | Gunner 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Scavenger-Scout | -4/Upper Caves Scavenger-Scout | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Mutant | -3/Research Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Matter Collected 2975 | 260 323 . . 57 680 407 5 29 118 396 125 30 10 37 37 329 132 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2924 | . 445 10 . 82 991 554 . 49 117 505 77 . . . . . 94 Parts 168 | . 38 . . 1 53 28 . 7 12 20 2 . . . . . 7 Haulers Intercepted 4 | . 2 . . . 1 1 . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . . 2 . . . . . . . Parts Field Recycled 15 | . . . . . . . . . . 15 . . . . . . . Retrieved Matter 79 | . . . . . . . . . . 79 . . . . . . . Parts Self-Destructed 6 | . . . . . . . . . . . . 6 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Combat Hostiles Destroyed 50 | . 10 4 . . 19 8 . . 2 2 3 . . . . . 2 Melee 1 | . . . . . 1 . . . . . . . . . . . . Guns 27 | . 7 1 . . 12 6 . . 1 . . . . . . . . Cannons 15 | . 1 . . . 5 2 . . . 2 3 . . . . . 2 AOE 6 | . 2 3 . . 1 . . . . . . . . . . . . Classes Destroyed 13 | . 6 1 . . 3 3 . . . . . . . . . . . Worker 7 | . 2 . . . 3 . . 2 . . . . . . . . . Builder 4 | . . . . . 1 . . . 2 1 . . . . . . . Hauler 4 | . 2 . . . 1 1 . . . . . . . . . . . Recycler 6 | . 1 . . 1 . 1 . . . 3 . . . . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . Watcher 4 | . 1 . . . 1 2 . . . . . . . . . . . Swarmer 16 | . 6 . . . 6 . . . . . 3 . . . . . 1 Grunt 14 | . 4 . . . 8 2 . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . Sentry 8 | . . . . . 5 1 . . 2 . . . . . . . . Hunter 5 | . . . . . 1 2 . . . 2 . . . . . . . Programmer 3 | . . . . . . 2 . . . . . . . . . . 1 Assembled 4 | . . 4 . . . . . . . . . . . . . . . Best Kill Streak 6 | . 4 4 . 1 6 4 . 1 2 2 2 . . . . . 1 Combat Bots Only 6 | . 3 4 . . 6 3 . . 1 1 2 . . . . . 1 Max Kills in Single Turn 2 | . 2 2 . 1 2 1 . 1 1 1 1 . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . 2 2 . . 1 . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Hostile Shots Fired 1245 | . 67 5 . . 209 87 7 145 127 44 41 3 . 118 102 71 219 Missed 480 | . 16 2 . . 52 43 . 65 61 11 21 . . 51 50 27 81 Hits 765 | . 51 3 . . 157 44 7 80 66 33 20 3 . 67 52 44 138 Melee 15 | . . 1 . . . 1 7 . . . . . . 1 5 . . Projectile 750 | . 51 2 . . 157 43 . 80 66 33 20 3 . 66 47 44 138 AOE 1 | . . . . . . . . . . . . . . . 1 . . Critical Strikes 27 | . 1 . . . 3 1 3 3 1 . . . . 4 4 . 7 Actively Blocked 1 | . . . . . 1 . . . . . . . . . . . . Damage Taken 12377 | . 565 84 . . 1949 404 277 738 504 452 341 67 . 1304 1584 1142 2966 Core 5195 | . 84 29 . . 455 95 148 337 54 106 62 . . 774 1095 337 1619 Absorbed by Shields 275 | . . . . . 136 88 . 24 . . 27 . . . . . . Redirected to Shielding 59 | . . . . . 59 . . . . . . . . . . . . Ignored by Resistances 38 | . . . . . . . . . . . . . . . 38 . . Regen/Repaired (Parts) 155 | . . . . . 10 121 . . . . . . 24 . . . . Core Remaining (%) 54 | 100 . . . 54 17 . . 17 93 89 . . . 27 15 76 . Volleys Fired 267 | . 34 3 . 3 78 28 6 30 25 25 19 . 3 . 2 1 10 Largest 4 | . 2 2 . 2 2 3 3 2 1 3 1 . 1 . 2 2 4 Hottest 315 | . 120 112 . 112 112 166 143 103 90 235 90 . 81 . 140 120 315 Shots Fired 475 | . 68 6 . 6 139 83 17 36 25 33 19 . 3 . 3 2 35 Gun 305 | . 58 4 . 6 99 54 6 35 23 . . . 1 . 3 1 15 Cannon 168 | . 10 . . . 40 29 11 1 2 33 19 . 2 . . 1 20 Launcher 2 | . . 2 . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic 102 | . . . . . 47 29 12 1 1 1 . . . . . 1 10 Thermal 338 | . 59 4 . 6 87 54 5 29 24 32 19 . 1 . 2 . 16 Explosive 2 | . . 2 . . . . . . . . . . . . . . . Electromagnetic 33 | . 9 . . . 5 . . 6 . . . . 2 . 1 1 9 Robot Hit Streak 18 | . 10 4 . 5 11 10 7 12 17 18 3 . . . 2 . 4 Robot Miss Streak 10 | . 3 1 . 2 5 2 3 2 . 2 4 . 3 . 1 3 10 Penetration Max 1 | . . . . . 1 1 . . . . . . . . . . . Secondary Targets 1 | . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 294 | . 44 4 . 9 88 54 12 15 17 24 13 . . . 2 . 12 Core Hits 121 | . 24 7 . 1 36 23 2 4 8 11 3 . . . 2 . . Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 2 . . . 6 2 . . 2 . . . . . . . 4 Burn 11 | . 1 . . . 5 2 . . 2 . . . . . . . 1 Destroy 1 | . . . . . 1 . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Corrupt 3 | . 1 . . . . . . . . . . . . . . . 2 Melee Attacks 14 | . . . . 6 3 . . . . . 5 . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . 6 2 . . . . . 5 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6546 | . 654 300 . 43 1967 1207 353 241 327 690 222 . . . 85 . 457 Guns 3087 | . 477 29 . 43 1106 663 86 191 258 . . . . . 47 . 187 Cannons 2681 | . 124 . . . 545 499 267 29 56 684 222 . . . . . 255 Explosions 555 | . 48 271 . . 236 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 223 | . 5 . . . 80 45 . 21 13 6 . . . . 38 . 15 Kinetic 1333 | . . . . . 563 346 278 29 29 . . . . . . . 88 Thermal 4092 | . 548 29 . 43 1043 816 75 116 285 684 222 . . . 20 . 211 Explosive 507 | . . 271 . . 236 . . . . . . . . . . . . Electromagnetic 391 | . 101 . . . 45 . . 75 . . . . . . 27 . 143 Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 32 | . . . . . 11 5 29 32 1 . . . . . . . 6 Average Corruption 11 | . . . . . 9 4 13 29 1 . . . . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . . . . 5 . . . . . . . . . Effects 123 | . . . . . 46 24 12 40 . . . . . . . . 1 Message Errors 26 | . . . . . 8 4 1 13 . . . . . . . . . Matter Fused 34 | . . . . . 15 9 3 6 . . . . . . . . 1 Heat Flow Errors 11 | . . . . . 5 2 2 2 . . . . . . . . . Energy Discharges 12 | . . . . . 6 3 . 3 . . . . . . . . . Parts Rejected 2 | . . . . . 1 . 1 . . . . . . . . . . Data Loss (minor) 15 | . . . . . 6 4 2 3 . . . . . . . . . Data Loss (major) 5 | . . . . . 1 2 . 2 . . . . . . . . . Misfires 3 | . . . . . 2 . . 1 . . . . . . . . . Alerts 2 | . . . . . . . 1 1 . . . . . . . . . Misdirections 9 | . . . . . 1 . 1 7 . . . . . . . . . Weapon Failures 4 | . . . . . 1 . 1 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 287 | . . 27 . . 179 21 . . . 36 2 . . . . . 22 Projectiles 97 | . . . . . 23 14 . . . 36 2 . . . . . 22 Explosions 183 | . . 27 . . 156 . . . . . . . . . . . . Melee 7 | . . . . . . 7 . . . . . . . . . . . Knockbacks 2 | . 1 . . . . . . . . . . . . . . . 1 Impact 1 | . 1 . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 174 | . 6 20 . . 114 . . 10 . . . . . . 18 . 6 Shots 3 | . 1 1 . . 1 . . . . . . . . . . . . Rammed 16 | . 1 . . . . . . 1 5 1 . . . . 5 . 3 Targets Rammed 32 | . 2 . . . 9 6 . 1 5 1 . . . . 5 . 3 Kicked 14 | . . . . . 8 6 . . . . . . . . . . . Crushed 2 | . 1 . . . 1 . . . . . . . . . . . . Highest Temperature 585 | . 350 63 . 102 231 235 241 224 90 417 36 . 17 14 16 93 585 Average Temperature 95 | . 123 32 . 44 71 65 82 66 24 133 15 . 13 7 7 53 215 Received Heat Transfer 1915 | . 243 . . . 456 75 . 169 120 . 9 9 . 317 157 234 126 Effects 9 | . 2 . . . . . . . . . . . . . . . 7 Shutdowns 4 | . 1 . . . . . . . . . . . . . . . 3 Energy Bleed 4 | . . . . . . . . . . . . . . . . . 4 Interference 1 | . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . Parts Melted 13 | . 2 . . . 6 4 . . . 1 . . . . . . . Heat Transferred 8395 | . 1461 74 . 111 2479 1554 111 296 740 940 296 . . . 37 . 296 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 100 100 100 . . . 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 170 | . 107 42 . 5 108 140 47 49 31 41 147 . . . 57 65 170 Initial 47 | . . 34 . . . 25 47 . . . 1 . . . . 8 . Average 26 | . 48 21 . . 36 38 12 6 3 6 81 . . . 10 10 36 Influence Increases 2647 | . 331 18 . 5 663 372 . 117 71 111 297 45 . . 192 93 332 Destroy 0b10 Robot/C 980 | . 200 . . . 400 160 . . 40 40 100 . . . . . 40 Destroy 0b10 Robot/NC 130 | . 30 . . 5 30 25 . 10 10 20 . . . . . . . Destroy Leader 266 | . 36 . . . 104 66 . . 20 10 20 . . . . . 10 Allied During Kill 11 | . . . . . 3 . . . . . 8 . . . . . . Successful Hack 156 | . 30 . . . 16 77 . 2 . 14 5 . . . 12 . . Disable Machine 60 | . . . . . 45 15 . . . . . . . . . . . Destroy Structure 159 | . 5 18 . . 50 29 . . 1 12 14 . . . . 3 27 Partial Spotted 90 | . . . . . 15 . . . . . 30 . . . 15 15 15 Lose Combat Pursuer 795 | . 30 . . . . . . 105 . 15 120 45 . . 165 75 240 Influence Decreases 2503 | . 241 106 2 5 607 293 135 117 71 108 198 79 68 . 177 108 188 Entered New Map 293 | . . 56 2 . . 31 88 . . . 2 39 68 . . 7 . Time Decay 1825 | . 231 40 . 5 465 252 47 85 71 86 106 40 . . 130 101 166 Lost Part 339 | . 10 10 . . 116 10 . 32 . 22 70 . . . 47 . 22 Lost Ally 46 | . . . . . 26 . . . . . 20 . . . . . . Squads Dispatched 25 | . 3 . . . 2 5 . 1 . 1 2 . . . 4 1 6 Investigation 6 | . 2 . . . 1 1 . . . . 1 . . . . . 1 Extermination 10 | . . . . . . 3 . 1 . 1 1 . . . 1 . 3 Reinforcement 9 | . 1 . . . 1 1 . . . . . . . . 3 1 2 Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Distress Signals 15 | . 1 . . . 5 . . . . . 1 . . . 3 2 3 Communications Jammed 2 | . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . 2 Times Spotted 257 | . 19 5 . . 42 22 6 10 8 10 15 9 5 27 35 10 34 Peak Tracking Total 13 | . 5 6 . . 6 3 5 5 3 6 6 7 3 8 13 8 12 Tactical Retreats 47 | . 4 . . . 5 3 . 5 . 1 3 3 . 5 10 2 6 ECM-based Alert Blocks 59 | . 5 . . . 8 5 . . . . 1 10 . 20 10 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Traps Triggered 4 | . 1 . . . . 1 . . . . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . 1 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . 1 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Machines Disabled 4 | . . . . . 3 1 . . . . . . . . . . . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Machines Accessed 36 | . 4 . . . 6 8 . 2 3 2 2 . 5 . 1 2 1 Terminals 16 | . 3 . . . 4 2 . . 2 1 1 . . . 1 1 1 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 3 | . . . . . . 2 . . . . 1 . . . . . . Recycling Units 6 | . 1 . . . 2 1 . . 1 1 . . . . . . . Scanalyzers 4 | . . . . . . 1 . 2 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 94 | . 12 . . . 18 19 . 9 7 3 5 . 14 . 2 2 3 Successful 50 | . 5 . . . 8 10 . 7 1 1 2 . 14 . 1 1 . Failed 43 | . 7 . . . 10 9 . 1 6 2 3 . . . 1 1 3 Catastrophic 12 | . 3 . . . 2 2 . . 1 2 . . . . 1 1 . Database Lockouts 1 | . . . . . . . . 1 . . . . . . . . . Manual 1 | . . . . . . . . . . . . . 1 . . . . Terminals 41 | . 11 . . . 12 5 . . 4 2 1 . . . 2 1 3 Fabricators 2 | . . . . . . 2 . . . . . . . . . . . Repair Stations 10 | . . . . . . 6 . . . . 4 . . . . . . Recycling Units 13 | . 1 . . . 6 2 . . 3 1 . . . . . . . Scanalyzers 14 | . . . . . . 4 . 9 . . . . . . . 1 . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 27 | . 4 . . . 4 2 . . . 1 1 . 14 . 1 . . Record 11 | . . . . . 1 . . . . . . . 9 . 1 . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . Hauler Manifests 3 | . 1 . . . 1 . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . . . . . . . Network Status 1 | . . . . . . 1 . . . . . . . . . . . Build 1 | . . . . . . 1 . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . 3 . . . . 1 . . . . . . Scan Component 3 | . . . . . . 2 . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 8 | . 1 . . . 4 2 . . 1 . . . . . . . . Process 1 | . . . . . 1 . . . . . . . . . . . . Report Inventory 4 | . 1 . . . 2 1 . . . . . . . . . . . Retrieve Matter 2 | . . . . . 1 . . . 1 . . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . . . . . Scanalyzer 9 | . . . . . . 1 . 7 . . . . . . . 1 . Insert Component 3 | . . . . . . 1 . 2 . . . . . . . . . Analyze 2 | . . . . . . . . 2 . . . . . . . . . Retrieve Study 4 | . . . . . . . . 3 . . . . . . . 1 . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 22 | . 3 . . . 3 6 . 2 2 2 1 . . . 1 1 1 Full Trace Events 5 | . 1 . . . 1 1 . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . . . . . Total Robot Build Rating 1 | . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 3 . . . . . . . 1 . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 44 | . . . . . . 44 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter 148 | . . . . . 148 . . . . . . . . . . . . Retrieved Matter 386 | . . . . . 386 . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . 2 2 . . . . . 1 . . . . . . Non-combat 5 | . . . . 2 2 . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . . . 3 2 . . . . . 2 . . . . . . parse_system 2 | . . . . 1 1 . . . . . . . . . . . . no_distress 3 | . . . . 2 . . . . . . 1 . . . . . . find_recycling 2 | . . . . . 1 . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Total Allies 6 | . . . . 3 . 1 1 . . . 1 . . . . . . Largest Group 3 | . . . . 3 3 1 1 . . . 1 . . . . . . Highest-Rated Group 56 | . . . . 40 40 10 31 . . . 56 . . . . . . Highest-Rated Ally 56 | . . . . 16 16 10 31 . . . 56 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . . 19 . 13 . . . 10 . . . . . . Total Damage 554 | . . . . . 224 . 233 . . . 97 . . . . . . Kills 3 | . . . . . 1 . . . . . 2 . . . . . . Allies Corrupted 1 | . . . . . . 1 . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Active Infowar (turns) 6000 | . 385 87 23 346 1072 1208 107 . 122 462 280 92 474 175 550 287 330 Terrain 1398 | . . . . . . . . . 111 352 280 92 474 89 . . . Structural 1558 | . . . . . . . . . 122 404 47 92 474 175 244 . . Triangulation 322 | . . . . . . . . . . . . . . . 322 . . Jamming 617 | . . . . . . . . . . . . . . . . 287 330 ECM 3487 | . 385 87 23 346 1072 1208 107 . . . 20 35 4 128 72 . . Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 2 . . . . . . . 1 . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Turns Passed 8644 | 50 634 87 23 346 1563 1326 220 609 592 462 280 92 474 175 559 594 558 Spaces Moved 7870 | 45 475 88 29 365 813 850 170 610 287 377 533 253 792 304 509 705 665 Core 1090 | 2 . . . . 27 . 27 580 42 . . . . 29 9 . 374 Treads 400 | . 10 . . . 65 . . . 245 80 . . . . . . . Legs 1558 | . . . . . 565 850 143 . . . . . . . . . . Wheels 2079 | 43 465 88 29 365 156 . . 30 . 107 . . . . . 511 285 Hover 322 | . . . . . . . . . . . . . . . 316 . 6 Flight 2421 | . . . . . . . . . . 190 533 253 792 275 184 194 . Fastest Speed 30 | 50 80 80 80 80 80 120 50 50 160 37 34 34 34 34 30 30 50 Average Speed 79 | 78 81 80 80 80 119 120 110 69 173 88 35 34 34 52 57 73 75 Slowest Speed 360 | 80 160 80 80 80 250 120 200 250 250 280 117 34 114 360 125 90 130 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 18 | . . . . . . . . . . 1 8 2 . . 6 1 . Potential Cave-ins 5 | . . . . . . . . . . . . . 5 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 36 | 3 79 16 8 85 49 21 83 21 3 8 14 44 88 56 16 24 31 Regions Visited 17 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . Known Exits Taken 1 | . 1 . . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 . 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . 3 . . . . . . . 1 . 1 . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 129 | . 4 24 . . 49 29 . . 1 5 6 . 1 . . 1 9 Melee . | . . . . . . . . . . . . . . . . . . Projectile 38 | . . . . . 15 . . . 1 5 6 . 1 . . 1 9 AOE 91 | . 4 24 . . 34 29 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Fac Fac Fac Upp War Pro Res Res Acc Total 9760 | 56 656 97 28 412 1260 1093 187 758 348 475 597 255 993 318 760 767 700 Wait 1156 | . 95 1 . 27 266 157 . 88 16 32 19 1 180 12 232 27 3 Move 7819 | 44 474 87 28 364 812 850 169 609 286 374 516 248 791 303 497 702 665 Hop 17 | . . . . . . . . . . 1 8 2 . . 5 1 . Pick Up 92 | 6 14 2 . 5 18 12 1 11 2 8 3 3 1 1 3 . 2 Fast Attach 119 | 6 5 . . . 21 8 3 6 8 6 6 1 5 1 11 25 7 Attach 54 | . 4 1 . . 10 2 4 6 4 6 10 . 1 . 2 1 3 Detach 32 | . 1 . . . 5 . . 5 . 6 7 . 4 . . 1 3 Swap 50 | . 9 2 . 1 15 12 3 . 2 3 1 . 2 . . . . Drop 108 | . 18 1 . 6 23 18 1 2 . 13 3 . 6 1 3 9 4 Fire 267 | . 34 3 . 3 78 28 6 30 25 25 19 . 3 . 2 1 10 Melee 14 | . . . . 6 3 . . . . . 5 . . . . . . Ram 9 | . . . . . . . . 1 . . . . . . 5 . 3 Kick 14 | . . . . . 8 6 . . . . . . . . . . . Crush 9 | . 2 . . . 1 . . . 5 1 . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / [*Tes]) -2/Research -1/Access History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 13) 51 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 15) 530 | -10/Materials | Discovered new exit (range 13) 532 | -10/Materials | Identified exit to Mines 583 | -10/Materials | Discovered new exit (range 11) 685 | -10/Materials | Entered Mines 695 | -10/Mines | Assembled infested the area 700 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 768 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 768 | -10/Mines | Discovered new exit (range 5) 772 | -10/Mines | Entered Exiles 785 | -10/Exiles | Discovered new exit (range 14) 795 | -10/Exiles | Entered Mines 846 | -9/Mines | Found a hidden stash of uninstalled traps 868 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 871 | -9/Mines | Found Scrap Suit 921 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1052 | -9/Mines | Learned location of 1 exit from Lower Caves 1086 | -9/Mines | Discovered new exit (range 12) 1113 | -9/Mines | Discovered new exit (range 10) 1141 | -9/Mines | Entered Materials 1141 | -8/Materials | Accompanied by 3 allies 1141 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 1434 | -8/Materials | Lost 9 parts (2p3n1u3w) 1474 | -8/Materials | Core integrity fell below 50% 1635 | -8/Materials | System corruption reached 10% 1836 | -8/Materials | Core integrity fell below 20% 1928 | -8/Materials | Build established: Scavenger-Mutant 2483 | -8/Materials | Discovered new exit (range 9) 2704 | -8/Materials | Entered Factory 2704 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2758 | -7/Factory | Repaired Gauss Rifle 2954 | -7/Factory | Fabricated A-02 Transporter? 3063 | -7/Factory | Build established: Scavenger-Gunner 4030 | -7/Factory | Sucked down chute 4030 | -7/Factory | Entered Waste 4031 | -7/Waste | Met a frightened Derelict 4045 | -7/Waste | EMP discharged 4045 | -7/Waste | System corruption reached 10% 4106 | -7/Waste | Spotted C-40 Crusher 4129 | -7/Waste | Spotted C-40 Crusher 4129 | -7/Waste | Spotted C-40 Crusher 4129 | -7/Waste | Spotted C-40 Crusher 4145 | -7/Waste | EMP discharged 4173 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4174 | -7/Waste | Spotted C-40 Crusher 4186 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4189 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4189 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4220 | -7/Waste | Lost 4 parts (1p2u1w) 4227 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4230 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4230 | -7/Waste | Crushed by Compactor (1 part destroyed) 4234 | -7/Waste | Spotted C-40 Crusher 4244 | -7/Waste | Discovered new exit (range 10) 4245 | -7/Waste | EMP discharged 4250 | -7/Waste | Entered Factory 4261 | -7/Factory | Lost 3 parts (2n1u) 4456 | -7/Factory | Build established: Mutant 4491 | -7/Factory | Central database locked down 4542 | -7/Factory | Core integrity fell below 50% 4561 | -7/Factory | Discovered new exit (range 5) 4564 | -7/Factory | Lost 3 parts (1p1u1w) 4844 | -7/Factory | System corruption reached 30% 4859 | -7/Factory | Core integrity fell below 20% 4859 | -7/Factory | Entered another Factory area 4859 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5233 | -6/Factory | Discovered new exit (range 13) 5451 | -6/Factory | Entered another Factory area 5451 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5634 | -5/Factory | Build established: Scavenger-Skirmisher 5907 | -5/Factory | Discovered new exit (range 16) 5913 | -5/Factory | Entered another Factory area 5913 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5956 | -4/Factory | Identified exit to DSF 6027 | -4/Factory | Build established: Scavenger-Mutant 6077 | -4/Factory | Lost 3 parts (1p1n1w) 6162 | -4/Factory | Spotted B-86 Titan 6182 | -4/Factory | Discovered new exit (range 7) 6193 | -4/Factory | Entered Upper Caves 6196 | -4/Upper Caves | Learned Research trap positions 6198 | -4/Upper Caves | Lost 4 parts (1p2n1u) 6210 | -4/Upper Caves | Encountered a Warlord checkpoint 6217 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 6231 | -4/Upper Caves | Found DCF Scrap (12 items) 6276 | -4/Upper Caves | Spotted B-86 Titan 6284 | -4/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 6285 | -4/Upper Caves | Entered Warlord 6359 | -4/Warlord | Met Warlord 6376 | -4/Warlord | Found Prototype Special Weapon 6376 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 6384 | -4/Warlord | Warlord's base attacked by MAIN.C 6456 | -4/Warlord | Build established: Scavenger-Scout 6476 | -4/Warlord | Found Prototype Energy Gun 6476 | -4/Warlord | Identified Vortex Rail 6479 | -4/Warlord | Found Vortex Rail 6734 | -4/Warlord | Warlord forces counterattacked 6755 | -4/Warlord | Discovered new exit (range 15) 6759 | -4/Warlord | Entered Proximity Caves 6879 | -3/Proximity Caves | Lost 3 parts (2n1u) 6895 | -3/Proximity Caves | Spotted B-86 Titan 6924 | -3/Proximity Caves | Core integrity fell below 50% 6932 | -3/Proximity Caves | Discovered new exit (range 5) 6934 | -3/Proximity Caves | Entered Research 6934 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 6935 | -3/Research | Loaded intel: 62 trap records 6951 | -3/Research | Lost 5 parts (2p1n1u1w) 7202 | -3/Research | Build established: Mutant 7360 | -3/Research | Lost 6 parts (1p3n2u) 7463 | -3/Research | Core integrity fell below 50% 7468 | -3/Research | Discovered new exit (range 15) 7491 | -3/Research | Discovered new exit (range 6) 7493 | -3/Research | Core integrity fell below 20% 7493 | -3/Research | Entered another Research area 7493 | -2/Research | Warlord forces began assault on 0b10 7493 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 7511 | -2/Research | Found Prototype Processor 7511 | -2/Research | Identified Exp. Terrain Scan Processor 7512 | -2/Research | Found Exp. Terrain Scan Processor 7587 | -2/Research | Spotted B-90 Cyclops 7603 | -2/Research | Research machine network offline 7628 | -2/Research | Lost 4 parts (3n1u) 7648 | -2/Research | Spotted B-90 Cyclops 7659 | -2/Research | Borebot progress halted 7695 | -2/Research | Met up with Warlord 7884 | -2/Research | Borebot progress halted 7970 | -2/Research | Lost 5 allies 8058 | -2/Research | Spotted Striker 8080 | -2/Research | Discovered new exit (range 6) 8087 | -2/Research | Entered Access 8087 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 8109 | -1/Access | Build established: Gunner 8355 | -1/Access | Lost 7 parts (4n2u1w) 8477 | -1/Access | Lost 10 parts (2p2n3u3w) 8495 | -1/Access | Allied Derelicts emerged from ambush trap array 8514 | -1/Access | Core integrity fell below 50% 8544 | -1/Access | Lost 3 allies 8583 | -1/Access | Found Gamma Bomb Array 8630 | -1/Access | Spotted B-99 Colossus 8635 | -1/Access | Core integrity fell below 20% 8645 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 08563_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08572_ Slammed into K-01 Serf. 08572_ Destabilizing: System interference. 08572_ Adv. Target Analyzer temporarily disabled. 08572_ Exp. Terrain Scan Processor temporarily disabled. 08583_ Acquired Gamma Bomb Array. 08585_ ALERT: Security rotation in progress. 08589_ Emergency Access malfunctions. 08593_ Dropped Gyrokinetic Inverter. 08615_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 2W. 08631_ Adv. Target Analyzer destroyed. 08635_ Knocked back. 08635_ Slug penetrates Wall. 08645_ Critical hit (Burn: +37). [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ???????????????????????????##???????????????????? | | ?????????????????????????? =#???????????????????? | | ????????????????????????? ???????????????????? | | ????????????##########???" ????????????????????? | | ????????????# ! #??? ?????????????????????? | | ????????????# ####+#####?????????????????? | | ????????????# = # #?????????????????? | | ????????????# # @R #?????????????????? | | ????????????# # k " #?????????????????? | | ????????????# # """ #?????????????????? | | ????????????# # """ #?????????????????? | | ????????????# # l " #?????????????????? | | ?????????????? ??# gg #?????????????????? | | ???#####+#####"#+#####g #?????????????????? | | ???# + #?????????????????? | | ???# ##############?????????????????? | | ????## #??????????????????????????????? | | ?????# != #??????????????????????????????? | | ?????# != #??????????????????????????????? | | ?????# != #??????????????????????????????? | | ?????# ########???????????????????????? | | ?????# % ????????????????????? | | ?????# ???????????????????? | | ?????# ###+###### ????????????????????? | | ?????# #??????????????????????????????? | | ?????# #??????????????????????????????? | | ?????#"" #??????????????????????????????? | | ?????#"" #??????????????????????????????? | | ?????#"" #??????????????????????????????? | | ?????#G #??????????????????????????????? | | ?????#"" !== #??????????????????????????????? | | ?????#"" != #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 65 Energy Capacity 430 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 2085 ECM Strength 2 Jamming Range 14 Additional Mass Support 9 Corruption Block 8 Armor Coverage 150 Resistance: KI 25 Power Shielding 33 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hardlight Generator | -7/Factory | Scanalyzed Kinecellerator | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ A-02 Transporter | x1 | -7/Factory | Preloaded Repaired ---------- Gauss Rifle | 13% | -7/Factory Studied --------- Lgt. Nuclear Core | -7/Factory | Hacked Beam Rifle | -7/Factory | Hacked Pulse Rifle | -7/Factory | Hacked Impulse Thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Dangerous Findings Denied? I'm Back, Baby! Just Browsing Leap Before You Look No Signal Respectable Loadout That Tickles Challenges ------------ None Game ------ Seed ProjectionSuspensionBarrier Manual? 0 Play Time 02:56:50 Cumulative 42.2 hours Start 2026.09.05 @ 20:30:08 End 2026.09.05 @ 23:27:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 25 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 55b24b55-129d-4868-bc09-4439ef74ce94