Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 18:18:08 Player: Essnato Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (103) 515 Value Destroyed (3718) 3718 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-427) -427 TOTAL SCORE: 7286 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 40 Friendly Fire -478 Cogmind --------- Core Integrity 0/850 Matter 193/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Antimatter Reactor Improved Medium Treads Plasma Rifle Power Sword Peak State ------------ > --- POWER ------------ Neutrino Core Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Matter Compressor Advanced Visual Processing Unit Kinecellerator Layered Medium Armor Plating Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Coil Gun Magnetic Acceleration Cannon Power Sword > --- INVENTORY -------- Improved Medium Treads Medium Reactive Plating Shield Generator Plasma Rifle [Rating: 78] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Long-range Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Power Sword Build | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . 2 2 2 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 1 1 . . . Utility 4 | . . 2 1 1 . . . Weapon 1 | . . . . . 1 . . Parts Attached 146 | 6 11 36 36 21 18 4 14 Power 19 | 1 1 4 5 3 1 2 2 Engine 12 | 1 1 4 4 2 . . . Core 5 | . . . 1 1 1 1 1 Reactor 2 | . . . . . . 1 1 Propulsion 25 | 2 . 7 7 3 3 2 1 Treads 7 | . . 1 . . 3 2 1 Leg 18 | 2 . 6 7 3 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 54 | 1 5 10 17 7 8 . 6 Device 13 | . . 3 7 2 1 . . Storage 7 | 1 3 . . . . . 3 Processor 9 | . 2 1 2 2 1 . 1 Hackware 1 | . . . . . 1 . . Protection 24 | . . 6 8 3 5 . 2 Artifact . | . . . . . . . . Weapon 48 | 2 5 15 7 8 6 . 5 Energy Gun 7 | 1 . 3 1 2 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 24 | 1 3 8 5 4 1 . 2 Ballistic Cannon 3 | . . . 1 . 1 . 1 Launcher 9 | . 2 2 . 2 2 . 1 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon 3 | . . . . . 2 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . 3 . . 1 . . Corrupted Parts 6 | . . 1 5 . . . . System Corruption 30 | . . 10 20 . . . . Parts Lost 46 | . 2 8 10 14 5 . 7 Power 8 | . 1 . 2 3 1 . 1 Propulsion 13 | . . 2 3 6 1 . 1 Utility 14 | . . 4 3 3 1 . 3 Weapon 11 | . 1 2 2 2 2 . 2 Highest Loss Streak 6 | . 1 3 6 5 4 . 4 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 99 99 96 91 45 74 77 Engine 7 | . 13 11 8 6 . . . Treads 2 | . . . . . 8 15 12 Leg 18 | . 28 21 25 23 . . . Device 7 | . . 9 8 7 . 6 5 Storage 8 | . 14 11 9 6 . . 2 Processor 10 | . 13 11 11 14 5 6 5 Hackware 1 | . . . . . 5 6 5 Protection 11 | . . 12 14 14 5 13 12 Energy Gun 2 | . 2 4 2 . . . . Ballistic Gun 14 | . 24 16 14 14 . 6 5 Slashing Weapon 1 | . . . . . 5 6 5 Naked Turns 110 | . . . . 22 49 . 39 Heaviest Build 86 | 12 29 45 54 52 50 71 86 Greatest Support 140 | 20 20 20 38 48 60 140 140 Greatest Overweight (x) 13 | 1 1 4 13 2 . 1 . Average Overweight (x) . | . . 1 1 . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 5 5 15 Average Capacity 12 | 7 12 15 15 14 5 5 9 Most Carried 15 | 1 12 15 15 15 5 5 10 Average Carried 10 | . 6 12 13 14 4 4 5 Final Capacity 15 | 8 15 15 15 5 5 5 5 Final Carried 15 | 1 11 15 14 5 5 5 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Matter Collected 2962 | 221 272 985 714 86 129 314 241 Remotely . | . . . . . . . . Salvage Created 4169 | . 453 1594 954 325 134 297 412 Parts 234 | . 33 99 51 23 5 6 17 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled 1 | . . . . 1 . . . Retrieved Matter 2 | . . . . 2 . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 80 | . 11 30 20 8 3 . 8 Melee 4 | . . 1 . . 1 . 2 Guns 46 | . 3 25 15 2 . . 1 Cannons 6 | . . . 3 . 1 . 2 AOE 23 | . 8 3 2 6 1 . 3 Classes Destroyed 14 | . 6 3 1 4 . . . Worker 4 | . . 1 1 2 . . . Builder 5 | . 1 3 . . . . 1 Tunneler 4 | . 1 1 1 1 . . . Recycler 3 | . 2 1 . . . . . Mechanic 1 | . . . . 1 . . . Watcher 7 | . 3 3 . . . . 1 Swarmer 6 | . 3 . 3 . . . . Grunt 49 | . 8 22 14 . 2 . 3 Duelist 2 | . . 1 . . . . 1 Protector 1 | . . . . 1 . . . Sentry 10 | . . 7 1 . 1 . 1 Specialist 3 | . . . 2 1 . . . Hunter 5 | . . . . 3 . . 2 Programmer 4 | . . . . 3 . . 1 Best Kill Streak 11 | . 11 6 4 8 1 . 5 Combat Bots Only 7 | . 7 3 4 5 1 . 5 Max Kills in Single Turn 8 | . 4 1 1 8 1 . 3 Gunslinging . | . . . . . . . . Exploded 5 | . 2 1 1 5 1 . 3 Melee 1 | . . 1 . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Hostile Shots Fired 867 | . 62 181 173 164 65 . 222 Missed 235 | . 30 47 36 55 17 . 50 Damage Taken 9175 | . 323 1678 2139 1604 788 . 2643 Core 1650 | . 112 200 241 245 184 . 668 Absorbed by Shields 236 | . . 176 60 . . . . Redirected to Shielding 109 | . . . . . 109 . . Ignored by Resistances 152 | . . . . . . . 152 Core Remaining (%) 65 | 100 55 50 56 65 . . . Volleys Fired 249 | . 28 93 84 15 4 . 25 Largest 3 | . 2 2 2 2 2 . 3 Hottest 113 | . 63 90 90 62 86 . 113 Shots Fired 436 | . 53 173 126 28 6 . 50 Gun 376 | . 43 169 103 26 . . 35 Cannon 38 | . . . 23 . 2 . 13 Launcher 22 | . 10 4 . 2 4 . 2 Special . | . . . . . . . . Kinetic 342 | . 38 143 85 26 2 . 48 Thermal . | . . . . . . . . Explosive 20 | . 10 4 . . 4 . 2 Electromagnetic 74 | . 5 26 41 2 . . . Robot Hit Streak 22 | . 7 22 8 15 3 . 5 Robot Miss Streak 5 | . 4 3 5 1 1 . 3 Penetration Max 1 | . . . 1 . . . 1 Secondary Targets 3 | . . 2 1 . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . Shots Hit Robots 325 | . 22 136 96 24 10 6 31 Core Hits 176 | . 24 62 43 16 5 4 22 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 4 | . . 2 . . . . 2 Destroy 1 | . . 1 . . . . . Smash 1 | . . 1 . . . . . Sever 2 | . . . . . . . 2 Melee Attacks 28 | . . 5 . . 10 6 7 Impact 5 | . . 5 . . . . . Slashing 23 | . . . . . 10 6 7 Piercing . | . . . . . . . . Sneak Attacks 3 | . . 3 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10406 | . 1197 2705 1953 1977 602 478 1494 Guns 4503 | . 355 1965 1448 223 . . 512 Cannons 680 | . . . 332 . 59 . 289 Explosions 3863 | . 842 360 164 1754 232 . 511 Melee 1343 | . . 372 . . 311 478 182 Ramming 17 | . . 8 9 . . . . Kinetic 4157 | . 313 1570 1191 223 59 . 801 Thermal 1805 | . . 74 164 1567 . . . Explosive 1825 | . 842 240 . . 232 . 511 Electromagnetic 1259 | . 42 441 589 187 . . . Impact 372 | . . 372 . . . . . Slashing 971 | . . . . . 311 478 182 Piercing . | . . . . . . . . Highest Corruption 21 | . . 12 21 . . . 1 Average Corruption 11 | . . 11 16 . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 195 | . . 134 57 . . . 4 Message Errors 35 | . . 23 10 . . . 2 Matter Fused 50 | . . 39 11 . . . . Heat Flow Errors 21 | . . 14 7 . . . . Energy Discharges 16 | . . 11 5 . . . . Parts Rejected 1 | . . . 1 . . . . Parts Fused 3 | . . 3 . . . . . Data Loss (minor) 31 | . . 20 11 . . . . Data Loss (major) 14 | . . 8 5 . . . 1 Misfires 6 | . . 6 . . . . . Alerts 9 | . . 5 3 . . . 1 Misdirections 2 | . . 2 . . . . . Weapon Failures 7 | . . 3 4 . . . . Overload Shots . | . . . . . . . . Overflow Damage 508 | . . 132 . 241 58 41 36 Projectiles . | . . . . . . . . Explosions 277 | . . . . 241 . . 36 Melee 231 | . . 132 . . 58 41 . Knockbacks 9 | . . 2 5 . . . 2 Impact 2 | . . 2 . . . . . Kinetic 7 | . . . 5 . . . 2 Secondary . | . . . . . . . . Self-Inflicted Damage 356 | . . 153 36 46 46 . 75 Shots 11 | . . 5 1 2 1 . 2 Rammed . | . . . . . . . . Targets Rammed 5 | . . 3 2 . . . . Kicked 5 | . . 3 2 . . . . Crushed . | . . . . . . . . Highest Temperature 516 | . 42 274 498 47 14 . 516 Average Temperature 130 | . 8 64 185 13 8 . 193 Received Heat Transfer 2356 | . 123 695 908 132 372 . 126 Effects 31 | . . 6 14 . . . 11 Shutdowns 11 | . . . 6 . . . 5 Energy Bleed 6 | . . 3 1 . . . 2 Interference 14 | . . 3 7 . . . 4 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 8 | . . 5 3 . . . . Impact Corruptions 4 | . . 4 . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . 1 1 . . . Heat Transferred 1225 | . . 150 100 975 . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Peak Influence 405 | . 328 348 405 336 219 25 128 Initial 146 | . . 52 146 56 144 25 17 Average 120 | . 202 131 198 32 114 25 78 Maximum Alert Level 2 | . 1 1 2 1 1 . . Low Security (%) 77 | 100 24 79 60 94 87 100 100 Level 1 21 | . 75 20 37 5 12 . . Level 2 . | . . . 1 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 32 | . 3 9 6 4 6 . 4 Investigation 14 | . 2 7 3 . 1 . 1 Extermination 2 | . . . . 1 . . 1 Reinforcement 11 | . 1 2 3 1 2 . 2 Assault 1 | . . . . 1 . . . Garrison 4 | . . . . 1 3 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Distress Signals 7 | . 1 3 3 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 124 | . 18 39 25 18 4 . 20 Peak Tracking Total 9 | . 8 5 8 7 3 . 9 Tactical Retreats 2 | . 1 . . . 1 . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Traps Triggered 8 | . . 5 1 . 1 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . 1 . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Disabled 19 | . . 5 . 12 1 . 1 Max in Single Turn 8 | . . 2 . 8 1 . 1 Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Machines Accessed 20 | . 5 9 2 . 2 . 2 Terminals 12 | . 2 6 1 . 1 . 2 Fabricators . | . . . . . . . . Repair Stations 1 | . 1 . . . . . . Recycling Units 5 | . 2 2 . . 1 . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . 1 . . . . Total Hacks 62 | . 14 28 10 . 5 . 5 Successful 22 | . 7 10 1 . 3 . 1 Failed 40 | . 7 18 9 . 2 . 4 Catastrophic 4 | . . 2 2 . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 41 | . 7 21 6 . 2 . 5 Fabricators . | . . . . . . . . Repair Stations 3 | . 3 . . . . . . Recycling Units 12 | . 4 5 . . 3 . . Scanalyzers 2 | . . 2 . . . . . Garrison Access 4 | . . . 4 . . . . Terminal Hacks 8 | . 2 3 1 . 1 . 1 Robot Analysis 1 | . 1 . . . . . . Repair Station Index 1 | . . 1 . . . . . Unreport Threat 1 | . . . 1 . . . . Investigation Status 1 | . . 1 . . . . . Recall Investigation 2 | . . . . . 1 . 1 Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . 1 . . . . . . Scan Component 1 | . 1 . . . . . . Recycling Unit Hacks 11 | . 4 5 . . 2 . . Process 2 | . 1 1 . . . . . Report Inventory 5 | . 2 2 . . 1 . . Retrieve Matter 2 | . 1 1 . . . . . Retrieve Components 2 | . . 1 . . 1 . . Scanalyzer 2 | . . 2 . . . . . Insert Component 1 | . . 1 . . . . . Analyze 1 | . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 4 6 2 . 2 . 2 Full Trace Events 11 | . 2 5 2 . 1 . 1 Feedback Events 1 | . . . 1 . . . . Corruption 1 | . . . 1 . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 243 | . 155 88 . . . . . Retrieved Matter 243 | . 155 88 . . . . . Retrieved Components 12 | . . 9 . . 3 . . Parts Scanalyzed 1 | . . 1 . . . . . Part Schematics Acquired 1 | . . 1 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . . 1 . . . Machine Destruction 1 | . . . . 1 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 1 Highest-Rated Group 31 | . . . . . . 31 31 Highest-Rated Ally 31 | . . . . . . 31 31 Total Orders . | . . . . . . . . Ally Attacks 14 | . . . . . . . 14 Total Damage 170 | . . . . . . . 170 Kills 1 | . . . . . . . 1 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Turns Passed 9840 | 380 802 3820 1589 1345 712 279 913 Spaces Moved 4314 | 66 403 1387 624 664 483 149 538 Core 257 | 4 . . 1 43 133 . 76 Treads 961 | . . . . . 350 149 462 Legs 3096 | 62 403 1387 623 621 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 50 50 160 50 Average Speed 188 | 118 163 241 192 180 129 169 144 Slowest Speed 700 | 120 190 400 700 260 160 240 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 6 55 95 36 9 10 73 19 Regions Visited 7 Branch Regions . Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 199 | . 34 38 8 43 42 . 34 Melee . | . . . . . . . . Projectile 6 | . . . 2 . . . 4 AOE 193 | . 34 38 6 43 42 . 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Total 5508 | 365 491 1668 881 779 540 168 616 Wait 623 | 293 32 101 96 63 21 . 17 Move 4308 | 65 402 1386 623 663 483 148 538 Hop . | . . . . . . . . Pick Up 78 | 1 14 25 20 6 1 3 8 Fast Attach 62 | 6 2 5 14 11 15 4 5 Attach 37 | . 2 11 11 6 1 . 6 Detach 6 | . . . . 2 . . 4 Swap 48 | . 7 20 11 4 3 . 3 Drop 62 | . 4 19 20 9 2 5 3 Fire 249 | . 28 93 84 15 4 . 25 Melee 28 | . . 5 . . 10 6 7 Ram . | . . . . . . . . Kick 5 | . . 3 2 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 2 | . . . . . . 2 . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sto]) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 381 | -11/Scrapyard | Entered Materials 382 | -10/Materials | Build established: Mutant 576 | -10/Materials | Destroyed 7 combat bots 806 | -10/Materials | Discovered new exit (range 7) 1173 | -10/Materials | Discovered new exit (range 6) 1183 | -10/Materials | Entered another Materials area 1183 | -9/Materials | Evolved 2 slots: Utility x2 1691 | -9/Materials | System corruption reached 10% 1699 | -9/Materials | Lost 3 parts (1n1u1w) 1835 | -9/Materials | Discovered new exit (range 3) 2039 | -9/Materials | Build established: Scavenger-Mutant 2114 | -9/Materials | Discovered new exit (range 16) 2520 | -9/Materials | Discovered new exit (range 15) 2731 | -9/Materials | Discovered new exit (range 4) 2760 | -9/Materials | Build established: Mutant 3368 | -9/Materials | Discovered new exit (range 3) 3817 | -9/Materials | Discovered new exit (range 9) 5003 | -9/Materials | Entered another Materials area 5003 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5393 | -8/Materials | Lost 6 parts (1p3n2u) 5451 | -8/Materials | System corruption reached 10% 5746 | -8/Materials | Build established: Scavenger-Mutant 6051 | -8/Materials | Met 7R-MNS 6113 | -8/Materials | Discovered new exit (range 16) 6592 | -8/Materials | Entered Factory 6592 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6593 | -7/Factory | Caught up to 7R-MNS 6801 | -7/Factory | Garrison activated, responded to threat 6913 | -7/Factory | Discovered new exit (range 7) 6935 | -7/Factory | Lost 5 parts (1p3n1w) 7860 | -7/Factory | Cargo convoy interrupted 7893 | -7/Factory | Lost 3 parts (1p1n1u) 7914 | -7/Factory | Released all parts (5) 7937 | -7/Factory | Entered another Factory area 7937 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 7938 | -6/Factory | Caught up to 7R-MNS 7945 | -6/Factory | Lost 5 parts (1p2n1u1w) 8197 | -6/Factory | Build established: Mutant 8244 | -6/Factory | Garrison activated, responded to threat 8274 | -6/Factory | Lost 4 parts (1p1n1u1w) 8519 | -6/Factory | Found Hvy. Insulated Plating 8649 | -6/Factory | Sucked down chute 8649 | -6/Factory | Entered Waste 8649 | -6/Waste | The area was eerily silent 8650 | -6/Waste | Met a frightened Derelict 8822 | -6/Waste | Discovered new exit (range 20) 8928 | -6/Waste | Entered Factory 8928 | -6/Factory | Accompanied by 1 ally 9075 | -6/Factory | Build established: Scavenger-Mutant 9398 | -6/Factory | Lost 4 parts (1p1u2w) 9802 | -6/Factory | Released all parts (10) 9806 | -6/Factory | Core integrity fell below 50% 9808 | -6/Factory | Discovered new exit (range 16) 9814 | -6/Factory | Core integrity fell below 20% 9822 | -6/Factory | Lost 3 parts (1n2u) 9841 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- R-10 Processor collects Hvy. Treads. Acquired Imp. Medium Treads. Extracted 2 matter. Penetrated by Slug. M-13 Machinist repairs Com. Wheel. Penetrated by Slug. EXIT=FOUND R-10 Processor collects Shield Generator. Slug penetrates Wall. Penetrated by Slug. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. Hold RMB on a map location to designate it as a relative view centerpoint. This is especially useful while zoomed, in order to see further in your current direction of exploration. Try it now. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????####### | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????#???##??????????????????# | | ??????????????????# ??????????????????# | | ??????????????????# """?????????????????# | | ??????????????????# """????????########## | | ??????????????????# """ ?####### [ # = | | ??????????????????# ?# + """ # ? | | ??????????????????# # # !! """ # ??? | | ??????????????????# " " ! # # !! 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" ## | | ????????????????????????????# #???????? #? | | ????????????????????????????? ???????????? ?? | | ????????????????????????????? ?????????????? ?? | | ????????????????????????????? ???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Coolant Potential 65 Energy Generation 35 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 1050 Resistance: KI 30 Resistance: EM 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Quick And Dirty Serviceable Loadout Challenges ------------ None Game ------ Seed ThunderServoExtractor Manual? 0 Play Time 01:27:13 Cumulative 5.0 hours Start 2024.04.01 @ 21:50:41 End 2024.04.04 @ 18:18:08 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 90% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2d68c914-7f45-46ea-9297-5737c22123af