Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.23 @ 23:41:34 Player: thingimabob Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (204) 1020 Value Destroyed (8099) 8099 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (3595) 3595 TOTAL SCORE: 21754 Bonus ------- High Alert Combat Kills 120 Follower Combat Kills 582 Entered Garrisons 600 Used RIF Installer 1000 Entered DSFs 1000 Aligned with FarCom 300 Friendly Fire -7 Cogmind --------- Core Integrity 0/1450 Matter 44/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (15) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Actuator Array Authchip [Armor] Mass Driver Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Medium Treads Armored Medium Treads Armored Medium Treads Heavy Treads > --- UTILITY ---------- Experimental Coolant Injector High-capacity Storage Unit Advanced Targeting Computer Advanced Weapon Cycler Heavy Armor Plating Hardened Heavy Armor Plating Improved Focal Shield Experimental Thermal Shield Authchip [Propulsion] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Sentry] > --- WEAPON ----------- Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Hybrid Antimatter Reactor Hybrid Antimatter Reactor Large Storage Unit High-capacity Matter Pod Improved Actuator Array Improved Heavy Armor Plating Authchip [Propulsion] Authchip [Propulsion] Authchip [Armor] Authchip [Armor] Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] Gauss Rifle Railgun Mass Driver Grenade Launcher Advanced Remote Datajack [Rating: 127] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Impulse Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Slots Evolved 16 | . . . 2 . . . 2 . . 2 . . . 2 . 2 . . 2 . 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 . . . . . . . . . . 1 . . . . . . 1 . Utility 13 | . . . 1 . . . 2 . . 2 . . . 1 . 2 . . 2 . 1 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 148 | 7 8 1 16 . . 2 4 6 21 7 6 7 13 1 5 8 1 . 2 7 13 13 Power 14 | 1 1 . 1 . . . 1 . 2 . 1 1 2 . 1 . . . . 1 1 1 Engine 6 | 1 1 . 1 . . . 1 . . . 1 . 1 . . . . . . . . . Core 5 | . . . . . . . . . 2 . . 1 1 . 1 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . . . 1 1 1 Propulsion 42 | 2 2 . 6 . . 1 . 4 7 3 . . 3 . 1 5 . . . 2 5 1 Treads 29 | 2 2 . 6 . . 1 . 1 6 3 . . 3 . 1 . . . . 2 2 . Leg 9 | . . . . . . . . 3 1 . . . . . . 2 . . . . 3 . Wheel 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Utility 52 | 2 2 . 3 . . . 2 . 4 3 4 5 3 1 1 2 . . 2 4 6 8 Device 11 | 1 1 . 1 . . . . . . . . . . . 1 . . . 1 1 3 2 Storage 4 | 1 1 . . . . . . . . . . . . . . . . . . 1 1 . Processor 8 | . . . 2 . . . 1 . 1 1 . . . 1 . . . . . . . 2 Hackware 12 | . . . . . . . . . . . 2 3 2 . . . . . 1 . . 4 Protection 17 | . . . . . . . 1 . 3 2 2 2 1 . . 2 . . . 2 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 40 | 2 3 1 6 . . 1 1 2 8 1 1 1 5 . 2 1 1 . . . 1 3 Energy Gun 5 | 1 . . . . . . . 1 3 . . . . . . . . . . . . . Energy Cannon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Gun 18 | 1 2 1 3 . . 1 . . 2 1 . . 5 . 1 . . . . . 1 . Ballistic Cannon 6 | . . . . . . . . . . . . 1 . . 1 1 1 . . . . 2 Launcher 3 | . . . 1 . . . . 1 1 . . . . . . . . . . . . . Special Weapon 4 | . 1 . . . . . . . 1 . 1 . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . Unidentified Prototypes 5 | . 1 . 2 . . . . . 1 . . 1 . . . . . . . . . . Corrupted Parts 4 | . . . . . . . . . . . . . . . . . . . . 2 2 . System Corruption 17 | . . . . . . . . . . . . . . . . . . . . 2 15 . Parts Lost 42 | . 1 . 1 . . 3 . 3 3 2 1 . 6 . 1 . 1 . . 4 3 13 Power 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 13 | . . . . . . 1 . 3 . . . . 3 . 1 . 1 . . 1 . 3 Utility 19 | . 1 . 1 . . . . . 2 2 . . . . . . . . . 2 3 8 Weapon 9 | . . . . . . 2 . . 1 . 1 . 2 . . . . . . 1 . 2 Highest Loss Streak 8 | . 1 . 1 . . 2 . 3 1 1 1 . 3 . 1 . 1 . . 2 3 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Average Backups 13 | 1 9 14 14 14 14 13 10 13 14 15 14 14 12 11 14 14 14 14 13 14 16 16 Power 1 | . 1 2 2 2 2 2 2 2 1 1 1 . . . . . . . . . 1 1 Propulsion 1 | . 1 2 2 3 3 2 1 2 2 3 3 3 1 . . . 1 1 1 . . . Utility 7 | . 4 6 5 5 5 5 3 5 6 7 7 7 7 7 9 9 8 8 7 8 11 10 Weapon 2 | . 2 4 4 3 3 1 1 1 1 2 1 1 1 3 2 2 3 3 3 3 2 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 30 | . 2 1 6 . 1 . 1 2 . 1 2 1 2 . . . 1 . . 2 . 8 Power 5 | . 2 . 2 . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . Utility 17 | . . 1 1 . 1 . 1 1 . . 2 1 2 . . . . . . . . 7 Weapon 6 | . . . 3 . . . . . . . . . . . . . . . . 2 . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 99 100 100 98 97 99 96 77 96 99 98 87 89 91 95 94 87 88 84 68 Engine 5 | . 14 14 11 11 11 11 9 9 . . 5 5 . 6 4 . . . . . . . Core 2 | . . . . . . . . . 8 7 1 1 5 . 1 5 5 5 5 . . . Treads 20 | . 27 28 32 33 33 32 27 15 13 23 23 22 22 18 16 8 . . . 1 10 14 Leg 2 | . . . . . . . . 10 13 . . . . . . 6 5 5 5 1 9 . Wheel 1 | . . . . . . . . . . . . . . . . 5 12 11 10 10 . . Device 2 | . 3 . 8 . . . . . . . . . . . 1 5 5 5 5 5 7 9 Storage 9 | . 24 28 11 11 11 11 9 9 9 7 7 7 7 5 6 5 5 5 5 8 5 3 Processor 11 | . . . 13 22 22 22 25 27 20 16 15 13 7 9 11 5 5 5 5 5 4 6 Hackware 11 | . . . . . . . . . . . 7 18 34 33 33 29 29 29 28 31 24 15 Protection 5 | . . . . . . . 7 9 12 6 18 12 3 . . 5 11 11 10 7 5 6 Energy Gun 1 | . 6 . . . . . . 2 6 . 4 . . . . . . . . . . . Ballistic Gun 11 | . 21 28 21 22 22 16 9 1 5 14 6 6 10 6 7 5 . . . . 3 1 Ballistic Cannon 2 | . . . . . . . . . . . . 3 2 . 4 4 10 11 10 8 3 5 Launcher 1 | . . . . . . 5 3 5 1 . 3 3 . . . . . . . . . . Peak Build Rating 127 | 9 11 11 19 18 19 19 22 24 35 39 49 47 51 45 54 60 61 59 69 78 104 127 Average Rating 39 | 5 7 10 17 18 18 17 20 22 26 32 45 44 45 42 47 56 58 59 62 66 96 95 On Entrance 37 | . 9 10 11 18 18 19 16 22 24 24 39 45 45 43 45 54 58 59 59 69 69 99 Avg Prop Armor Cover (%) 5 | . . . . . . . . . . . . . . . 20 9 3 4 3 3 6 . Naked Turns 114 | . . . . . . . . . . . . . . . . . . . . . . 114 Heaviest Build 118 | 14 35 35 35 34 34 34 42 42 48 48 59 54 47 34 49 63 67 67 72 89 103 118 Greatest Support 152 | 40 40 40 63 63 63 63 60 60 62 62 60 60 60 60 68 48 48 32 32 54 152 152 Greatest Overweight (x) 16 | . 1 . . . . . . 2 1 . . . 2 . 16 16 2 2 2 3 3 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 2 1 2 2 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 Average Capacity 15 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 18 18 Most Carried 20 | 4 15 15 15 14 15 15 15 15 15 15 15 15 15 14 15 15 15 14 14 15 20 20 Average Carried 14 | 1 9 14 14 14 14 13 11 14 14 15 14 14 12 11 14 14 14 14 13 14 16 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 5 Final Carried 20 | 3 14 15 14 14 15 13 15 13 15 15 15 14 14 14 14 14 14 14 14 15 20 4 Class Distribution -------------------- 52% | Mutant 41% | Bothacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -6/Factory Bothacker-Mutant | -6/DSF Bothacker-Mutant | -5/Factory Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -5/Upper Caves Bothacker-Mutant | -4/Factory Bothacker-Mutant | -4/DSF Bothacker-Mutant | -3/Research Bothacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Matter Collected 6997 | 269 449 12 557 . 198 258 . 139 516 169 231 363 831 . 768 446 369 . . 203 713 506 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 6786 | 101 704 15 1069 . . 298 . 140 872 202 364 423 513 102 446 475 156 . . 112 396 398 Parts 335 | 5 32 3 72 . . 18 . 19 33 9 15 19 24 3 14 17 9 . . 4 19 20 Haulers Intercepted 12 | . 2 . 5 . . . . . 3 . . . . . . 1 . . . . 1 . Recyclers Shooed 5 | . 1 . . . . . . . . . . . . 3 . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . . . . . . . . . 11 . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Combat Hostiles Destroyed 163 | . 13 1 18 . . 16 . 11 16 4 12 11 16 . 10 5 7 . . 6 6 11 Guns 80 | . 13 1 18 . . 7 . 1 10 4 5 4 8 . 4 2 . . . . 3 . Cannons 35 | . . . . . . . . 2 6 . . 4 3 . 5 3 3 . . . 3 6 AOE 47 | . . . . . . 9 . 8 . . 7 3 5 . . . 4 . . 6 . 5 Classes Destroyed 17 | 2 4 . 3 . . 1 . . . 1 . 2 1 . 1 . . . . . 1 1 Worker 7 | . . . . . . . . . . . . 2 . . . 1 . . . . 2 2 Builder 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 12 | . 2 . 5 . . . . . 3 . . . . . . 1 . . . . 1 . Recycler 6 | 1 3 . . . . . . . . . . . . 1 . 1 . . . . . . Operator 4 | . . . 1 . . . . . . . . 1 . . . 1 . . . . 1 . Watcher 8 | . 2 . 4 . . . . . . . . 1 . . . . . . . . 1 . Swarmer 61 | . 9 1 3 . . 10 . 8 2 . 7 3 5 . . . 5 . . 4 . 4 Grunt 55 | . 4 . 10 . . 5 . 2 10 3 3 4 5 . 3 2 1 . . 2 1 . Brawler 3 | . . . . . . 1 . . . . 1 . . . 1 . . . . . . . Duelist 2 | . . . 1 . . . . . . . . . . . . . 1 . . . . . Sentry 13 | . . . 4 . . . . 1 4 . 1 1 1 . . . . . . . . 1 Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 8 | . . . . . . . . . . . . 1 1 . 3 1 . . . . . 2 Programmer 18 | . . . . . . . . . . 1 1 2 3 . 1 2 . . . . 5 3 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 8 | 2 5 1 4 . . 4 . 6 3 3 7 4 4 1 3 3 5 . . 4 4 8 Combat Bots Only 7 | . 5 1 4 . . 4 . 6 3 3 7 3 4 . 3 2 5 . . 4 2 5 Max Kills in Single Turn 4 | 1 1 1 2 . . 4 . 3 1 1 3 2 3 1 1 1 3 . . 2 2 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . . 4 . 3 . . 3 2 3 . . . 3 . . 2 . 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Hostile Shots Fired 1266 | . 72 3 77 . . 61 . 73 83 28 152 76 213 . 55 31 15 2 . 36 69 220 Missed 388 | . 19 . 23 . . 20 . 22 15 6 54 27 71 . 12 9 3 1 . 8 19 79 Hits 878 | . 53 3 54 . . 41 . 51 68 22 98 49 142 . 43 22 12 1 . 28 50 141 Melee 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Projectile 877 | . 53 3 54 . . 40 . 51 68 22 98 49 142 . 43 22 12 1 . 28 50 141 Critical Strikes 26 | . . . . . . . . . 6 . . 2 6 . 3 1 . . . . 2 6 Part Disruptions 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . Damage Taken 14632 | . 487 68 712 . . 898 . 509 980 332 978 649 1898 . 1211 402 192 20 . 686 1146 3464 Core 3055 | . 110 . 125 . . 211 . 50 61 33 74 15 225 . 509 96 16 . . 15 47 1468 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 637 | . . . . . . . . . 50 . . . . . . . . . . . 45 542 Regen/Repaired (Parts) 1111 | . . . . . . . . . . . . 381 . 730 . . . . . . . . Core Remaining (%) 69 | 100 . 56 . . . 16 . . 79 . . . 50 . 40 . . 88 . 98 96 . Volleys Fired 623 | 5 66 1 88 . . 24 . 21 67 17 32 33 67 8 28 43 10 . 1 13 55 44 Largest 2 | 2 2 2 2 . . 2 . 2 2 2 2 2 2 1 2 2 2 . 2 2 2 2 Hottest 131 | 60 100 40 100 . . 53 . 124 131 51 83 65 65 25 79 79 94 . 94 94 75 116 Shots Fired 1085 | 10 131 2 169 . . 42 . 38 118 34 53 63 98 8 56 69 19 . 2 20 79 74 Gun 706 | 10 130 2 163 . . 32 . 8 82 34 41 30 58 8 43 42 . . . . 23 . Cannon 292 | . . . . . . . . 17 36 . . 29 25 . 13 26 15 . 2 14 54 61 Launcher 58 | . . . 4 . . 10 . 13 . . 9 4 5 . . . 4 . . 3 . 6 Special 29 | . 1 . 2 . . . . . . . 3 . 10 . . 1 . . . 3 2 7 Kinetic 853 | 5 94 2 163 . . 32 . 4 48 34 28 59 83 8 56 68 15 . 2 14 77 61 Thermal 148 | 5 37 . 2 . . . . 21 70 . 13 . . . . . . . . . . . Explosive 58 | . . . 4 . . 10 . 13 . . 9 4 5 . . . 4 . . 3 . 6 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 62 | 4 13 2 25 . . 13 . 7 32 19 22 10 11 7 14 16 4 . 4 9 7 62 Robot Miss Streak 4 | 1 4 . 3 . . 1 . 1 1 1 2 1 3 1 3 3 2 . . 2 3 1 Penetration Max 1 | . . . . . . . . . . . . 1 . . 1 1 . . . 1 1 . Secondary Targets 8 | . 2 . 3 . . 1 . . 1 . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . . 1 . 1 . . . . . . . . . . . Shots Hit Robots 751 | 7 74 1 117 . . 24 . 16 89 27 40 44 65 8 49 50 9 . 2 13 51 65 Core Hits 377 | 3 35 1 42 . . 26 . 22 37 8 26 27 30 4 23 17 12 . 1 8 19 36 Critical Kills 12 | . . . 1 . . . . . . . . . 1 . 6 3 . . . . 1 . Critical Parts Destroyed 12 | . 1 . . . . . . . . . . . . . 6 5 . . . . . . Critical Strikes 43 | . 1 . 1 . . . . 1 2 . . 3 2 . 12 9 1 . 1 . 6 4 Burn 3 | . . . . . . . . 1 2 . . . . . . . . . . . . . Destroy 24 | . 1 . 1 . . . . . . . . . 1 . 12 8 . . . . 1 . Blast 16 | . . . . . . . . . . . . 3 1 . . 1 1 . 1 . 5 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 19703 | 103 753 10 1638 . . 1067 . 840 1510 486 1172 1294 1901 153 1070 1171 470 . 68 671 2037 3289 Guns 8257 | 103 747 10 1638 . . 365 . 78 906 482 570 474 806 153 872 652 . . . . 401 . Cannons 7316 | . . . . . . . . 164 596 . . 548 561 . 198 519 284 . 68 393 1634 2351 Explosions 4096 | . . . . . . 702 . 598 . . 602 271 534 . . . 186 . . 278 . 925 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 34 | . 6 . . . . . . . 8 4 . 1 . . . . . . . . 2 13 Kinetic 13832 | 57 468 10 1638 . . 365 . 35 481 482 382 1022 1367 153 1070 1171 284 . 68 393 2035 2351 Thermal 1741 | 46 279 . . . . . . 207 1021 . 188 . . . . . . . . . . . Explosive 4096 | . . . . . . 702 . 598 . . 602 271 534 . . . 186 . . 278 . 925 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 29 | . . . . . . 4 . . . . . 1 6 . . . . . . 2 29 10 Average Corruption 5 | . . . . . . 4 . . . . . 1 5 . . . . . . 1 15 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . 12 . . . . . 5 35 . . . . . . 1 19 8 Message Errors 20 | . . . . . . 2 . . . . . 1 5 . . . . . . 1 8 3 Matter Fused 17 | . . . . . . 3 . . . . . . 9 . . . . . . . 4 1 Heat Flow Errors 9 | . . . . . . 2 . . . . . 1 4 . . . . . . . 1 1 Energy Discharges 8 | . . . . . . . . . . . . 1 6 . . . . . . . 1 . Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Data Loss (minor) 11 | . . . . . . 2 . . . . . 1 5 . . . . . . . 3 . Data Loss (major) 4 | . . . . . . . . . . . . 1 3 . . . . . . . . . Misfires 2 | . . . . . . . . . . . . . 1 . . . . . . . . 1 Alerts 4 | . . . . . . 1 . . . . . . 2 . . . . . . . 1 . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . 1 . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 439 | . . . . . . 10 . 35 . . 15 20 26 . 19 . 17 . . 31 108 158 Projectiles 356 | . . . . . . . . . . . . 20 25 . 19 . . . . 26 108 158 Explosions 83 | . . . . . . 10 . 35 . . 15 . 1 . . . 17 . . 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 44 | . . . . . . . . . . . . 2 2 . 2 7 3 . 2 4 14 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . . . . . 2 2 . 2 7 3 . 2 4 12 7 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Self-Inflicted Damage 28 | . . . . . . . . 4 . . 24 . . . . . . . . . . . Shots 5 | . . . . . . . . 3 . . 2 . . . . . . . . . . . Rammed 9 | . 1 . . . . . . . 1 1 . 2 . . . . . . . . 1 3 Targets Rammed 9 | . 1 . . . . . . . 1 1 . 2 . . . . . . . . 1 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 3579 | . 45 2 12 . . 216 . 303 538 2 231 182 164 . 3579 . . . . . 132 493 Average Temperature 239 | . 16 1 6 . . 93 . 98 150 2 84 25 39 . 1061 . . . . . 56 194 Received Heat Transfer 2520 | . 99 . 294 . . 162 . 117 621 162 264 90 387 . 63 54 27 9 . 108 9 54 Effects 73 | . . . . . . . . . 15 . . . . . 53 . . . . . . 5 Shutdowns 12 | . . . . . . . . . 1 . . . . . 9 . . . . . . 2 Energy Bleed 9 | . . . . . . . . . . . . . . . 8 . . . . . . 1 Interference 10 | . . . . . . . . . 5 . . . . . 5 . . . . . . . Matter Decay 5 | . . . . . . . . . . . . . . . 5 . . . . . . . Short Circuit 4 | . . . . . . . . . . . . . . . 3 . . . . . . 1 Damage (minor) 8 | . . . . . . . . . 1 . . . . . 6 . . . . . . 1 Damage (major) 23 | . . . . . . . . . 8 . . . . . 15 . . . . . . . Damage (core) 2 | . . . . . . . . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . 2 . . . . . . 1 3 . 1 . 1 . 2 . . . . . . . Heat Transferred 3685 | 100 625 . . . . . . 481 2109 . 370 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Maximum Alert Level 3 | . . . . . . . . 1 . . 2 1 3 1 2 1 . . . . 1 . Low Security (%) 83 | 100 100 100 100 100 . 100 100 50 100 100 35 92 21 . . 92 . . 100 100 93 100 Level 1 9 | . . . . . . . . 49 . . 45 7 21 100 69 7 . . . . 6 . Level 2 6 | . . . . . . . . . . . 19 . 54 . 30 . . . . . . . Level 3 . | . . . . . . . . . . . . . 2 . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . Peak Influence 752 | 5 169 52 187 71 . 161 56 351 170 41 456 239 752 394 430 225 . . . 172 215 160 Initial 394 | . . 4 . 71 . . 55 23 170 36 . 239 114 394 210 225 . . . . 96 71 Average 108 | 1 64 4 40 71 . 33 47 211 92 4 227 89 403 349 334 84 . . . 54 116 39 Influence Increases 5916 | 10 465 90 609 . . 429 11 358 447 91 494 352 798 6 230 186 190 . . 232 441 477 Destroy 0b10 Robot/C 3560 | . 260 60 360 . . 320 . 220 320 80 260 220 380 . 200 100 140 . . 160 240 240 Destroy 0b10 Robot/NC 210 | 10 35 . 50 . . . . . 15 . . 20 . 5 . 20 . . . . 35 20 Destroy Leader 652 | . 48 10 118 . . 50 . 20 86 10 30 62 30 . . 32 20 . . 30 54 52 Allied During Kill 53 | . . 5 . . . . . . . . 6 . 6 . . . . . . 5 25 6 Successful Hack 124 | . 31 . 30 . . . 11 . 6 . . 16 . 1 . . . . . . 5 24 Disable Machine 150 | . . . 15 . . 15 . . . . . . 60 . . 15 . . . 15 30 . Anti-Garrison Action 400 | . . . . . . . . 50 . . 100 . 250 . . . . . . . . . Destroy Structure 317 | . 1 . 21 . . 44 . 38 5 1 38 19 12 . . 4 . . . 22 52 60 Partial Spotted 15 | . . . . . . . . . . . . . . . . 15 . . . . . . Lose Combat Pursuer 435 | . 90 15 15 . . . . 30 15 . 60 15 60 . 30 . 30 . . . . 75 Influence Decreases 5800 | 10 453 102 425 113 71 286 118 43 717 172 38 645 209 458 100 616 190 . . 60 486 488 Entered New Map 1570 | . . 8 . 113 71 . 88 13 181 45 . 217 49 358 90 205 . . . . 76 56 Time Decay 3546 | 10 433 54 419 . . 256 30 . 506 117 . 428 . 100 . 411 180 . . . 360 242 Lost Part 376 | . 10 . 6 . . 30 . 30 30 10 . . 60 . 10 . 10 . . 20 30 130 Lost Ally 308 | . 10 40 . . . . . . . . 38 . 100 . . . . . . 40 20 60 Squads Dispatched 31 | . 1 . 3 . . 1 . . 3 2 . 4 . . . 3 . . 1 1 3 9 Investigation 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . 2 Extermination 9 | . . . . . . . . . . 2 . 2 . . . 1 . . 1 . 1 2 Reinforcement 17 | . . . 2 . . 1 . . 2 . . 2 . . . 2 . . . 1 2 5 Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 . . . . . 1 . . . . . . . . 1 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Distress Signals 13 | . 3 . 2 . . . . . 2 . . . . . . . . . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 276 | . 28 4 32 . . 14 . 13 24 4 19 14 29 . 11 12 9 3 . 9 16 35 Peak Tracking Total 9 | . 5 3 4 . . 4 . 9 5 3 7 3 9 . 4 3 4 3 1 4 4 8 Tactical Retreats 22 | . 3 1 1 . . . . 2 1 . 1 1 4 . 2 . 2 . . . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Traps Triggered 20 | . 2 1 1 . . . . 3 1 1 2 . . . 1 2 . . . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Machines Disabled 15 | . . . 1 . . 1 . 1 . . 2 . 6 . . 1 . . . 1 2 . Max in Single Turn 1 | . . . 1 . . 1 . 1 . . 1 . 1 . . 1 . . . . 1 . Garrison Relay 5 | . . . . . . . . 1 . . 2 . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Machines Accessed 39 | . 8 1 8 . 1 . 3 1 2 1 . 4 2 2 . . . . 2 . 1 3 Terminals 22 | . 6 . 5 . . . 2 1 2 . . . 2 1 . . . . 1 . 1 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . Recycling Units 4 | . 2 . 1 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . . . . . . 1 . . . . . . 1 . . 1 Garrison Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Total Hacks 98 | . 26 1 22 . 1 . 7 2 3 2 . 10 5 8 . . . . 5 . 2 4 Successful 56 | . 15 1 10 . 1 . 5 . 1 2 . 6 1 7 . . . . 4 . 1 2 Failed 41 | . 11 . 11 . . . 2 2 2 . . 4 4 1 . . . . 1 . 1 2 Catastrophic 8 | . 1 . 2 . . . . 1 1 . . 1 1 . . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Manual 48 | . 20 . 15 . 1 . 6 . 3 . . 1 1 . . . . . . . . 1 Terminals 58 | . 23 . 13 . . . 6 2 3 . . . 5 1 . . . . 2 . 2 1 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 12 | . . . . . . . . . . . . 5 . 7 . . . . . . . . Recycling Units 8 | . 3 . 4 . . . . . . . . 1 . . . . . . . . . . Scanalyzers 13 | . . . 5 . . . . . . . . 3 . . . . . . 3 . . 2 Garrison Access 4 | . . . . . . . 1 . . 2 . 1 . . . . . . . . . . Terminal Hacks 11 | . 3 1 2 . 1 . . . . . . . 1 1 . . . . 1 . 1 . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Open DSF 3 | . . . . . . . . . . . . . . 1 . . . . 1 . 1 . Terminal Index 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Station Hacks 10 | . . . . . . . . . . . . 4 . 6 . . . . . . . . Scan Component 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . Repair 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 Retrieve Study 6 | . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 Garrison Access Hacks 4 | . . . . . . . 1 . . 2 . 1 . . . . . . . . . . Unlock Access 3 | . . . . . . . 1 . . 1 . 1 . . . . . . . . . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 23 | . 12 . 6 . . . 4 . 1 . . . . . . . . . . . . . Terminals 21 | . 12 . 4 . . . 4 . 1 . . . . . . . . . . . . . Assimilate 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . Botnet 8 | . 5 . 1 . . . 2 . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 3 . . . 2 . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Mask 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 8 . 7 . . . 2 1 2 . . 4 2 2 . . . . . . . 3 Full Trace Events 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . 1 . . . . . . . . 1 . . . . . . 3 . . 1 Parts Repaired 5 | . . . . . . . . . . . . 2 . 3 . . . . . . . . Time 143 | . . . . . . . . . . . . 41 . 102 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Used RIF Installer 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . Zone Cloak 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Robots Hacked 19 | . . . . . . . . . . . 2 . 7 . . 1 . . . 2 . 7 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Combat 17 | . . . . . . . . . . . 2 . 7 . . 1 . . . 2 . 5 Robot Hacks Applied 19 | . . . . . . . . . . . 2 . 7 . . 1 . . . 2 . 7 drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . . 2 amplify_resonance 1 | . . . . . . . . . . . . . . . . . . . . 1 . . overwrite_iff 13 | . . . . . . . . . . . 1 . 7 . . 1 . . . 1 . 3 formatsys_high 3 | . . . . . . . . . . . 1 . . . . . . . . . . 2 Relay Couplers Released 19 | . . . . . . . . 3 . . 8 . 8 . . . . . . . . . Machine Destruction 19 | . . . . . . . . 3 . . 8 . 8 . . . . . . . . . Attached 8 | . . . . . . . . . . . 2 . 2 . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Total Allies 26 | . 1 2 . . . . . . . . 3 . 10 . . 1 . . . 2 2 5 Largest Group 3 | . 1 2 . . . . . . . . 2 . 3 . . 1 . . . 1 1 3 Highest-Rated Group 222 | . 10 45 . . . . . . . . 48 . 62 . . 29 . . . 142 116 222 Highest-Rated Ally 142 | . 10 31 . . . . . . . . 32 . 32 . . 29 . . . 142 116 89 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 113 | . . 14 . . . . . . . . 10 . 28 . . 5 . . . 8 29 19 Total Damage 3328 | . . 127 . . . . . . . . 171 . 446 . . 56 . . . 481 1169 878 Kills 18 | . . 2 . . . . . . . . 1 . 3 . . . . . . 2 7 3 Allies Corrupted 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 1 Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . 1 . 1 . . . . . . 1 2 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Active Infowar (turns) 1587 | 25 310 . 1252 . . . . . . . . . . . . . . . . . . . Sensors 1252 | . . . 1252 . . . . . . . . . . . . . . . . . . . Terrain 47 | 25 22 . . . . . . . . . . . . . . . . . . . . . Seismic 288 | . 288 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Turns Passed 15723 | 117 1335 642 1680 13 583 1041 76 472 1375 966 556 1051 1229 215 358 1002 605 27 280 295 831 974 Spaces Moved 7568 | 61 646 383 746 9 365 566 39 208 577 493 257 436 557 58 104 261 438 21 188 149 395 611 Core 291 | 27 . . . . . . . . . . . . . . 5 35 . . . . . 224 Treads 5727 | 34 646 383 746 9 365 566 39 128 361 493 257 436 557 58 99 . . . . 14 162 374 Legs 534 | . . . . . . . . 80 216 . . . . . . 30 . . . . 208 . Wheels 1003 | . . . . . . . . . . . . . . . . 196 438 21 188 135 25 . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Fastest Speed 40 | 50 160 160 160 160 160 160 160 160 120 155 170 170 170 170 166 115 115 130 130 115 130 40 Average Speed 159 | 111 160 160 160 160 160 160 160 173 161 167 170 170 170 170 222 220 125 130 130 143 166 121 Slowest Speed 850 | 160 240 160 160 160 160 160 160 320 190 170 170 170 250 170 850 850 130 130 130 410 270 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . 2 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 74 72 54 4 86 85 5 40 45 12 34 13 48 1 89 5 56 4 6 95 10 17 Regions Visited 22 Branch Regions 6 Pre-discovered Areas 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 1 1 1 1 1 1 . . 1 . 1 . 1 . . . . 1 . . . Unknown Exits Taken 6 | 1 . . . . . . . . 1 . . . . . . 1 1 1 . . 1 . Scrap Searched 6 | . . 1 . . . 3 . . . . . . . . . . 2 . . . . . Spaces Dug 9 | . 1 . 2 . . . . . . . . . . . . . . . . 3 . 3 Terrain Destroyed 232 | . 1 . 32 . . 49 . 19 . . 28 18 6 . . 1 36 . . 12 11 19 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 46 | . 1 . 2 . . . . . . . . 1 4 . . 1 11 . . 6 11 9 AOE 186 | . . . 30 . . 49 . 19 . . 28 17 2 . . . 25 . . 6 . 10 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Gar Fac DSF Fac Upp Upp Fac DSF Res Res Total 10204 | 99 825 415 1072 8 367 656 52 282 909 605 322 680 736 165 185 615 471 21 221 210 487 801 Wait 1503 | 19 78 23 185 . . 58 . 19 204 74 13 179 63 87 30 292 17 1 30 9 8 114 Move 7547 | 60 645 382 745 8 364 565 39 207 576 492 255 436 556 57 103 260 437 20 187 148 394 611 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 128 | 8 15 4 12 . 2 1 6 5 17 4 5 6 6 10 8 3 2 . 1 6 4 3 Fast Attach 45 | 2 2 . . . . . . 1 2 4 1 2 3 3 1 4 . . 1 4 8 7 Attach 44 | 5 1 . 5 . . 3 3 2 4 . 2 . 5 . . 2 . . 1 1 4 6 Detach 5 | . . . 1 . . . . . . . . . . . . . . . . . 2 2 Swap 132 | . 10 1 15 . . 5 2 6 17 4 9 14 17 . 5 7 3 . . 6 5 6 Drop 118 | . 7 4 17 . 1 . 2 6 21 9 5 8 6 . 8 4 2 . . 7 6 5 Fire 623 | 5 66 1 88 . . 24 . 21 67 17 32 33 67 8 28 43 10 . 1 13 55 44 Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 9 | . 1 . . . . . . . 1 1 . 2 . . . . . . . . 1 3 Escape Stasis 33 | . . . . . . . . 15 . . . . . . 2 . . . . 16 . . Rewire 13 | . . . . . . . . . . . . . 13 . . . . . . . . . Trap 4 | . . . 4 . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / Sub) -10/Mines -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/DSF -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/DSF -3/Research -2/Research History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 537 | -10/Materials | Discovered new exit (range 6) 642 | -10/Materials | Discovered new exit (range 16) 1165 | -10/Materials | Discovered new exit (range 12) 1167 | -10/Materials | Learned 2 Storage zone layouts 1199 | -10/Materials | Learned location of Mines (-8) 1221 | -10/Materials | Learned Storage terminal intel 1233 | -10/Materials | Learned location of Mines (-10) 1236 | -10/Materials | Learned Storage emergency access door positions 1237 | -10/Materials | Identified exit to Materials 1237 | -10/Materials | Identified exit to Mines 1237 | -10/Materials | Identified exit to Subcaves 1453 | -10/Materials | Entered Mines 1458 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1626 | -10/Mines | Discovered exit to Materials (range 10) 2095 | -10/Mines | Entered Materials 2095 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2096 | -9/Materials | Identified exit to Mines 3191 | -9/Materials | Discovered new exit (range 4) 3197 | -9/Materials | Identified exit to Materials 3439 | -9/Materials | Discovered exit to Materials (range 7) 3602 | -9/Materials | Central database locked down 3775 | -9/Materials | Entered Mines 3782 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3782 | -9/Mines | Discovered new exit (range 5) 3787 | -9/Mines | Identified exit to Exiles 3788 | -9/Mines | Entered Exiles 3827 | -9/Exiles | Met 8R-AWN 3856 | -9/Exiles | Met EX-HEX 3900 | -9/Exiles | Met EX-BIN 3928 | -9/Exiles | Aligned with FarCom system 3929 | -9/Exiles | Given EX-Vault access code 3968 | -9/Exiles | Opened EX-Vault 3977 | -9/Exiles | Found Field Lobotomy Kit 4012 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4052 | -9/Exiles | Met EX-DEC 4115 | -9/Exiles | Visited The Gauntlet 4352 | -9/Exiles | Discovered new exit (range 14) 4368 | -9/Exiles | Identified exit to Mines 4371 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 4371 | -9/Exiles | Entered Mines 4966 | -8/Mines | Crushed by falling debris 4966 | -8/Mines | Core integrity fell below 50% 4966 | -8/Mines | Core integrity fell below 20% 5406 | -8/Mines | Discovered exit to Materials (range 5) 5412 | -8/Mines | Entered Materials 5412 | -8/Materials | Evolved 2 slots: Utility x2 5488 | -8/Materials | Identified exit to Garrison 5488 | -8/Materials | Entered Garrison 5514 | -8/Garrison | Triggered checkpoint 5555 | -8/Garrison | Garrison Relay disabled 5694 | -8/Garrison | Triggered checkpoint 5728 | -8/Garrison | Triggered checkpoint 5788 | -8/Garrison | Lost 3 parts (3n) 5893 | -8/Garrison | Discovered new exit (range 12) 5910 | -8/Garrison | Installed Relay Interface Framework 5958 | -8/Garrison | Identified exit to Materials 5960 | -8/Garrison | Entered Materials 7188 | -8/Materials | Discovered new exit (range 11) 7270 | -8/Materials | Build established: Scavenger-Mutant 7335 | -8/Materials | Entered Factory 7335 | -7/Factory | Evolved 2 slots: Utility x2 7759 | -7/Factory | Build established: Mutant 7938 | -7/Factory | Identified exit to Garrison 8301 | -7/Factory | Entered Garrison 8363 | -7/Garrison | Triggered checkpoint 8376 | -7/Garrison | Assimilated G-47 Trooper with FLK Orb 8498 | -7/Garrison | Garrison Relay disabled 8519 | -7/Garrison | Garrison Relay disabled 8637 | -7/Garrison | Expanded RIF knowledge: Zone Cloak 8723 | -7/Garrison | Triggered checkpoint 8776 | -7/Garrison | Destroyed 7 combat bots 8832 | -7/Garrison | Build established: Bothacker-Mutant 8843 | -7/Garrison | Discovered new exit (range 8) 8857 | -7/Garrison | Entered Factory 9769 | -7/Factory | Repaired Arm. Treads+ 9793 | -7/Factory | Repaired Gauss Rifle 9907 | -7/Factory | Identified exit to Garrison 9908 | -7/Factory | Entered Garrison 10112 | -7/Garrison | Triggered checkpoint 10170 | -7/Garrison | Garrison Relay disabled 10392 | -7/Garrison | Triggered checkpoint 10440 | -7/Garrison | Triggered checkpoint 10451 | -7/Garrison | Assimilated L-41 Fighter with FLK Orb 10659 | -7/Garrison | Discovered new exit (range 12) 10930 | -7/Garrison | Lost 3 parts (1p2w) 11012 | -7/Garrison | Triggered checkpoint 11034 | -7/Garrison | Garrison Relay disabled 11137 | -7/Garrison | Entered Factory 11137 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11186 | -6/Factory | Repaired Lrg. Storage Unit 11275 | -6/Factory | Repaired Arm. Treads+ 11322 | -6/Factory | Repaired Imp. Light Armor Plating 11350 | -6/Factory | Identified exit to DSF 11352 | -6/Factory | Entered DSF 11352 | -6/DSF | Encountered a pitched battle between 0b10 and Warlord forces 11402 | -6/DSF | Spotted Executioner 11415 | -6/DSF | Lost 16 allies 11430 | -6/DSF | Destroyed Executioner 11529 | -6/DSF | Sterilization system engaged 11549 | -6/DSF | Ambient heat levels rising (+10) 11564 | -6/DSF | Ambient heat levels rising (+10) 11579 | -6/DSF | Ambient heat levels rising (+10) 11594 | -6/DSF | Ambient heat levels rising (+10) 11609 | -6/DSF | Ambient heat levels rising (+10) 11624 | -6/DSF | Ambient heat levels rising (+10) 11639 | -6/DSF | Ambient heat levels rising (+10) 11654 | -6/DSF | Ambient heat levels rising (+10) 11654 | -6/DSF | Discovered new exit (range 15) 11669 | -6/DSF | Ambient heat levels rising (+10) 11684 | -6/DSF | Ambient heat levels rising (+10) 11692 | -6/DSF | Core integrity fell below 50% 11699 | -6/DSF | Ambient heat levels rising (+10) 11710 | -6/DSF | Entered Factory 11710 | -5/Factory | Evolved 2 slots: Utility x2 12695 | -5/Factory | Discovered new exit (range 15) 12712 | -5/Factory | Entered Upper Caves 12732 | -5/Upper Caves | Encountered a Warlord checkpoint 12811 | -5/Upper Caves | Learned Factory emergency access door positions 12812 | -5/Upper Caves | Lost 3 allies 13278 | -5/Upper Caves | Discovered new exit (range 11) 13317 | -5/Upper Caves | Entered another Upper Caves area 13324 | -5/Upper Caves | Discovered new exit (range 14) 13344 | -5/Upper Caves | Entered Factory 13344 | -4/Factory | Evolved 2 slots: Utility x2 13623 | -4/Factory | Identified exit to DSF 13624 | -4/Factory | Entered DSF 13700 | -4/DSF | Additional patrols routed to DSF 13705 | -4/DSF | Assimilated H-71 Marshal with FLK Orb 13821 | -4/DSF | Discovered new exit (range 15) 13914 | -4/DSF | Sterilization system engaged 13919 | -4/DSF | Entered Research 13919 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 14015 | -3/Research | Spotted B-86 Titan 14017 | -3/Research | Assimilated B-86 Titan with FLK Orb 14169 | -3/Research | Build established: Hacker-Mutant 14404 | -3/Research | System corruption reached 10% 14404 | -3/Research | Assimilated P-80 Master with FLK Orb 14443 | -3/Research | Lost 3 parts (3u) 14643 | -3/Research | Discovered new exit (range 15) 14706 | -3/Research | Build established: Bothacker-Mutant 14750 | -3/Research | Entered another Research area 14750 | -2/Research | Accompanied by 1 ally 14750 | -2/Research | Evolved 2 slots: Utility x2 15037 | -2/Research | Found Exp. Thermal Shield 15537 | -2/Research | Lost 4 parts (4u) 15596 | -2/Research | Released all parts (9) 15601 | -2/Research | Lost 4 allies 15628 | -2/Research | Lost 8 parts (2n4u2w) 15685 | -2/Research | Spotted B-90 Cyclops 15689 | -2/Research | Core integrity fell below 50% 15717 | -2/Research | Core integrity fell below 20% 15718 | -2/Research | System corruption reached 10% 15724 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Slug penetrates Wall. ALERT: Potential suspicious activity detected, Programmers report to Research Zone 1H. Acquired Impulse Thruster. %QPZR67Q=/,G% NRX>X PFLIFXQHBFZNV8X%23 Impulse Thruster destroyed. Door malfunctions. Penetrated by Slug. Scanalyzer disabled. Slug penetrates Unfinished Machinery. Particle Synthesizer disabled. Detecting nearby Garrison Access. Door malfunctions. Slug penetrates Wall. Slug penetrates Particle Synthesizer. P-80 Master resets P-80 Master, system corruption cleaned. Slug penetrates Particle Synthesizer. Slug penetrates Wall. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######+###???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# #???????????????????? | | ???????????????????# @ #???????????????????? | | ???????????????????# ] !! #? ???????????????? | | ???????????????????# ! # ???????????????? | | ???????????????????#/ ! # #??????????????? | | ???????????????????# # #??????????????? | | ????????????????#### # #??????????????? | | ????????###+#####T ######+#### #??????????????? | | ????????# #??????????????? | | ????????# #??????????????? | | ????????# p #??????????????? | | ????????# """ !!!###????????????? | | ????????######## """ !! #????????????? | | ???????????????# "" !! #????????????? | | ????????######## " " p ############+### | | ????????# ! ph | | ????????+ * | | ????????# h ! | | ????????# | | ????????#+################/###########/##### ## | | ???????????????????????? ?# # #? | | ?????????????????????? # " #? | | ????????????????????# # """ " #? | | ????????????????????# # " #? | | ????????????????????# # "" " #? | | ????????????????????# # "" # #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 120 Energy Generation 21 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 25 Resistance: TH 30 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 22 Armor Integrity Analysis 30 Recoil Reduction 5 Kinecelleration 40 Offensive Hacking 30 Relay Coupler Types 4 Relay Coupler Value 65 Authchip Count 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 17% | -7/Factory Gauss Rifle | 5% | -7/Factory Lrg. Storage Unit | 18% | -6/Factory Arm. Treads | 6% | -6/Factory Imp. Light Armor Plating | 7% | -6/Factory Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Arm. Treads | -7/Factory | Hacked Enh. Gauss Cannon | -4/Factory | Hacked Mass Driver | -4/Factory | Hacked Gauss Rifle | -4/Factory | Hacked Enh. Hardcell Cannon | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- 20k Club Dramatic Entrance Hot Goods Infiltrator Challenges ------------ None Game ------ Seed RemoteShockForcegen Manual? 0 Play Time 02:31:44 Cumulative 59.0 hours Start 2026.07.23 @ 20:58:52 End 2026.07.23 @ 23:41:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 34 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a7158245-fb5b-467d-9d86-967583225e54