Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.23 @ 18:24:33 Player: beans Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (77) 385 Value Destroyed (2660) 2660 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1271) 1271 TOTAL SCORE: 8756 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 369 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/850 Matter 66/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Encrypted Comm Array Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Deuterium Engine HERF Cannon HERF Cannon Bore Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Heavy Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- HERF Cannon HERF Cannon Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Hybrid Deuterium Engine Gauss Rifle Gauss Rifle Datajack Plasma Cutter [Rating: 52] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Processor Improved Salvage Targeting Computer Protection Layered Medium Armor Plating Weapon Gauss Rifle Energy Gun Field Laser Energy Cannon HERF Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Slots Evolved 8 | . . 2 . 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . Utility 4 | . . . . . . 2 . . . . 2 Weapon 2 | . . 2 . . . . . . . . . Parts Attached 70 | 4 2 . . 22 21 4 4 3 . 2 8 Power 7 | 1 . . . 3 1 1 1 . . . . Engine 5 | 1 . . . 2 1 . 1 . . . . Core 2 | . . . . 1 . 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 26 | 2 2 . . 9 7 . 1 2 . . 3 Treads 4 | 2 . . . . 2 . . . . . . Leg 7 | . . . . . 4 . 1 2 . . . Wheel . | . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . 1 Flight 14 | . 2 . . 9 1 . . . . . 2 Utility 15 | . . . . 4 5 1 1 1 . 1 2 Device 8 | . . . . 1 4 . 1 1 . 1 . Storage . | . . . . . . . . . . . . Processor 3 | . . . . 1 . . . . . . 2 Hackware . | . . . . . . . . . . . . Protection 4 | . . . . 2 1 1 . . . . . Artifact . | . . . . . . . . . . . . Weapon 22 | 1 . . . 6 8 2 1 . . 1 3 Energy Gun 5 | . . . . 1 4 . . . . . . Energy Cannon 2 | . . . . . . 2 . . . . . Ballistic Gun 11 | 1 . . . 3 4 . 1 . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . 1 . . . . . . . Unidentified Prototypes 2 | . . . . 2 . . . . . . . Parts Lost 33 | . . . 4 5 9 . 2 3 . 7 3 Power 2 | . . . 1 . 1 . . . . . . Propulsion 14 | . . . 2 3 3 . 1 1 . 2 2 Utility 5 | . . . . 1 1 . . 2 . 1 . Weapon 12 | . . . 1 1 4 . 1 . . 4 1 Highest Loss Streak 5 | . . . 4 3 4 . 2 2 . 5 2 To Critical Strikes 2 | . . . . . 1 . . . . 1 . Average Backups 4 | . . 2 3 3 3 4 5 4 4 4 4 Power . | . . . . . . 1 1 1 1 1 . Propulsion . | . . 2 2 . . . . . . . . Utility . | . . . . . . . . . . . . Weapon 1 | . . . . . . 1 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 3 | . . . . 1 1 . . . . 1 . Power 2 | . . . . 1 . . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . Utility . | . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 63 | . 57 44 35 54 70 82 86 86 58 67 10 Engine 5 | . 14 11 8 2 8 3 6 7 7 6 . Treads 2 | . 25 . . 2 6 . . . . . . Leg 12 | . . . . . 5 23 25 26 30 26 . Flight 3 | . 2 22 17 18 3 . . . . . . Device 8 | . . . . 5 13 7 14 12 7 6 1 Protection 5 | . . . . 8 1 13 7 6 7 6 . Energy Gun 4 | . . . . . 17 . . . . . . Ballistic Gun 16 | . 14 11 8 16 9 29 29 30 5 21 . Peak Build Rating 52 | 4 4 4 4 37 40 52 48 45 40 40 16 Average Rating 27 | 3 4 4 3 18 23 45 46 43 27 32 9 On Entrance 21 | . 4 4 4 . 35 40 47 45 40 40 2 Avg Prop Armor Cover (%) 4 | . . . . 35 . . . 2 5 3 . Naked Turns 182 | . . . 1 42 . . . . . 40 99 Heaviest Build 49 | 7 7 7 7 27 34 49 49 40 32 32 11 Greatest Support 55 | 40 40 8 8 40 45 45 55 55 45 55 9 Greatest Overweight (x) 4 | . . . . 4 3 1 1 1 . . 3 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 2 3 3 5 5 5 5 5 5 5 5 Average Carried 4 | . . 2 3 3 4 4 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 2 3 3 5 5 5 5 4 4 5 4 Class Distribution -------------------- 42% | Scavenger-Tank 30% | Mutant 8% | Scavenger-Gunner 8% | Gunner 4% | Sprinter 4% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Tank | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Matter Collected 2667 | 213 46 58 . 872 471 . 423 314 . 146 124 Remotely . | . . . . . . . . . . . . Salvage Created 2374 | . 92 . . 780 622 . 365 336 . 102 77 Parts 166 | . 14 . . 57 35 . 20 19 . 6 15 Haulers Intercepted 3 | . . . . 3 . . . . . . . Recyclers Shooed 3 | . . . . 3 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . 21 17 . 5 . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 58 | . 3 . . 14 14 . 10 8 . 5 4 Melee 2 | . . . . 1 . . . . . . 1 Guns 53 | . 3 . . 13 14 . 10 8 . 5 . AOE 3 | . . . . . . . . . . . 3 Classes Destroyed 14 | . 3 . . 6 2 . . 1 . 1 1 Worker 5 | . . . . 4 . . . . . . 1 Builder 6 | . 2 . . 2 . . . . . . 2 Tunneler 1 | . 1 . . . . . . . . . . Hauler 3 | . . . . 3 . . . . . . . Operator 2 | . . . . 2 . . . . . . . Drone 2 | . . . . . . . . . . 2 . Watcher 2 | . . . . 1 . . . . . . 1 Swarmer 27 | . 3 . . 6 3 . 6 3 . 3 3 Saboteur 1 | . . . . . . . . . . . 1 Grunt 19 | . . . . 6 5 . 4 4 . . . Brawler 2 | . . . . . 2 . . . . . . Sentry 5 | . . . . 2 3 . . . . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . Best Kill Streak 11 | . 4 . . 11 4 . 6 3 . 3 4 Combat Bots Only 6 | . 3 . . 6 4 . 6 3 . 3 3 Max Kills in Single Turn 4 | . 1 . . 2 2 . 2 1 . 2 4 Gunslinging 1 | . . . . 1 1 . 1 . . 1 . Exploded 3 | . . . . . . . . . . . 3 Melee 1 | . . . . 1 . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Hostile Shots Fired 574 | . 27 . 61 110 104 . 60 20 . 97 95 Missed 169 | . 8 . 30 28 26 . 10 6 . 26 35 Hits 405 | . 19 . 31 82 78 . 50 14 . 71 60 Melee 6 | . . . . . 5 . . . . . 1 Projectile 399 | . 19 . 31 82 73 . 50 14 . 71 59 AOE 2 | . . . . . 2 . . . . . . Critical Strikes 24 | . 1 . . 6 10 . 1 1 . 4 1 Part Disruptions 1 | . . . . . . . . 1 . . . Damage Taken 6025 | . 151 . 247 1117 1345 . 740 232 . 1102 1091 Core 1861 | . 25 . 89 200 263 . 61 . . 372 851 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 64 | 100 90 . 77 . 15 . . . . 38 . Volleys Fired 237 | 1 18 . 6 81 57 1 18 15 . 10 30 Largest 4 | 1 1 . 1 3 4 1 4 4 . 4 1 Hottest 252 | 20 20 . 20 75 252 88 109 104 . 104 88 Shots Fired 556 | 1 18 . 6 162 182 1 66 60 . 30 30 Gun 525 | 1 18 . 6 162 182 . 66 60 . 30 . Cannon 26 | . . . . . . 1 . . . . 25 Launcher 5 | . . . . . . . . . . . 5 Special . | . . . . . . . . . . . . Kinetic 448 | 1 18 . 6 158 85 . 66 60 . 30 24 Thermal 97 | . . . . . 97 . . . . . . Explosive 5 | . . . . . . . . . . . 5 Electromagnetic 6 | . . . . 4 . 1 . . . . 1 Robot Hit Streak 13 | . 1 . 2 12 13 . 4 4 . 5 1 Robot Miss Streak 8 | . 3 . 2 8 3 . 5 3 . 2 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 13 | . . . . 3 4 . 3 2 . 1 . Max Gunslinging Chain 1 | . . . . 1 1 . 1 1 . 1 . Shots Hit Robots 282 | . 7 . 2 94 101 . 30 31 . 14 3 Core Hits 126 | . 7 . . 38 34 . 16 16 . 8 7 Critical Kills 4 | . . . . 1 . . 2 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 Critical Strikes 7 | . . . . 1 2 . 2 1 . . 1 Burn 2 | . . . . . 2 . . . . . . Destroy 5 | . . . . 1 . . 2 1 . . 1 Melee Attacks 4 | . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5473 | . 131 . 27 1656 1516 . 625 590 . 236 692 Guns 4756 | . 131 . 27 1631 1516 . 625 590 . 236 . Cannons 34 | . . . . . . . . . . . 34 Explosions 658 | . . . . . . . . . . . 658 Melee . | . . . . . . . . . . . . Ramming 25 | . . . . 25 . . . . . . . Kinetic 4089 | . 131 . 27 1586 860 . 625 590 . 236 34 Thermal 1161 | . . . . . 656 . . . . . 505 Explosive 153 | . . . . . . . . . . . 153 Electromagnetic 45 | . . . . 45 . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 5 | . . . . . . . . 1 1 1 5 Average Corruption 1 | . . . . . . . . 1 1 1 5 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 6 | . . . . . . . . 1 1 3 1 Message Errors 1 | . . . . . . . . . . . 1 Matter Fused 1 | . . . . . . . . . . 1 . Energy Discharges 1 | . . . . . . . . 1 . . . Data Loss (minor) 1 | . . . . . . . . . . 1 . Alerts 2 | . . . . . . . . . 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 62 | . . . . . . . . . . . 62 Projectiles 23 | . . . . . . . . . . . 23 Explosions 39 | . . . . . . . . . . . 39 Melee . | . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 63 | . . . . . . . . . . . 63 Shots 1 | . . . . . . . . . . . 1 Rammed 28 | . . . . 28 . . . . . . . Targets Rammed 28 | . . . . 28 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 398 | . . . . 30 398 18 25 99 . 98 27 Average Temperature 102 | . . . . 6 151 13 7 28 . 49 11 Received Heat Transfer 1717 | . . . . 495 477 . 135 54 . 198 358 Effects 2 | . . . . . 2 . . . . . . Shutdowns 1 | . . . . . 1 . . . . . . Energy Bleed 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . Heat Transferred 1854 | . . . . . 1554 . . . . . 300 Parts Sabotaged 3 | . . . . . . . . . . . 3 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . . 1 3 2 . . . . 3 Low Security (%) 27 | 100 100 100 100 82 2 5 . . . . . Level 1 27 | . . . . 17 27 83 . . . . . Level 2 21 | . . . . . 42 10 . . . . 26 Level 3 22 | . . . . . 27 . . . . . 73 Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 1064 | . 70 25 30 212 827 428 . . . . 1064 Initial 481 | . . 25 5 . 126 428 . . . . 481 Average 426 | . 18 21 10 114 559 303 . . . . 833 Influence Increases 3380 | . 100 . 30 479 861 17 225 220 . 140 1308 Destroy 0b10 Robot/C 1460 | . 60 . . 280 620 . 200 160 . 60 80 Destroy 0b10 Robot/NC 105 | . 15 . . 60 . . . . . 10 20 Destroy Leader 150 | . 10 . . 58 20 . 10 30 . 10 12 Allied During Kill 48 | . . . . . 48 . . . . . . Successful Hack 56 | . . . . 4 . 17 . . . . 35 Disable Machine 270 | . . . . 15 15 . . . . . 240 Anti-Garrison Action 250 | . . . . . 100 . . . . . 150 Destroy Structure 156 | . . . . 2 43 . . . . . 111 Advance Influence 450 | . . . . . . . . . . . 450 Partial Spotted 30 | . 15 . . . 15 . . . . . . Lose Combat Pursuer 405 | . . . 30 60 . . 15 30 . 60 210 Influence Decreases 2333 | . 40 45 45 284 239 643 314 276 46 90 311 Entered New Map 661 | . . 35 10 . 69 389 72 21 46 . 19 Time Decay 1352 | . 40 10 5 244 . 254 222 235 . 80 262 Lost Part 240 | . . . 30 40 90 . 20 20 . 10 30 Lost Ally 80 | . . . . . 80 . . . . . . Squads Dispatched 6 | . 1 . . 2 . . . . . . 3 Investigation . | . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . . 2 . . . . . . . Assault 3 | . . . . . . . . . . . 3 Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Distress Signals 6 | . 2 . . 2 . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 133 | . 6 . 10 28 33 . 12 10 . 12 22 Peak Tracking Total 11 | . 5 . 8 7 9 . 7 4 . 6 11 Tactical Retreats 12 | . . . 1 4 . . 1 1 . 2 3 Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Traps Triggered 6 | . . . . . 3 1 . . . . 2 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Machines Disabled 23 | . . . . 1 4 . 1 . . . 17 Max in Single Turn 14 | . . . . 1 2 . 1 . . . 14 Garrison Access 1 | . . . . . . . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . Phase Generator 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled 1 | . . . . . 1 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Machines Accessed 13 | . . . . 2 . 3 1 1 4 . 2 Terminals 2 | . . . . . . . 1 1 . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . 1 . 1 . . . . . Garrison Access 3 | . . . . 1 . . . . . . 2 Total Hacks 47 | . . . . 5 . 5 3 1 30 . 3 Successful 42 | . . . . 4 . 2 3 1 30 . 2 Failed 5 | . . . . 1 . 3 . . . . 1 Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . . . . . . 3 Terminals 4 | . . . . . . . 3 1 . . . Fabricators 3 | . . . . . . 3 . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . 3 . 2 . . . . . Garrison Access 5 | . . . . 2 . . . . . . 3 Terminal Hacks 34 | . . . . . . . 3 1 30 . . Record 15 | . . . . . . . 3 1 11 . . Part Schematic 8 | . . . . . . . . . 8 . . Robot Schematic 8 | . . . . . . . . . 8 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Fabricator Hacks 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 4 | . . . . 3 . 1 . . . . . Insert Component 1 | . . . . 1 . . . . . . . Analyze 1 | . . . . 1 . . . . . . . Retrieve Study 2 | . . . . 1 . 1 . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . Unlock Access 1 | . . . . 1 . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . . . 2 Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 Reprogram 2 | . . . . . . . . . . . 2 Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . 1 1 1 . . 1 Full Trace Events 1 | . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 8 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . 1 . . . . 8 . . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 14 | . . . . . . 14 . . . . . Part Studies Acquired 2 | . . . . 1 . 1 . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . 5 . . . . . 2 Machine Destruction 7 | . . . . . 5 . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 3 | . . . . . 3 . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Total Allies 4 | . . . . . 4 . . . . . . Largest Group 4 | . . . . . 4 . . . . . . Highest-Rated Group 88 | . . . . . 88 . . . . . . Highest-Rated Ally 25 | . . . . . 25 . . . . . . Initial Warlord ECA Mod 1 | . . . . . . 1 1 1 1 . . Total Orders . | . . . . . . . . . . . . Ally Attacks 41 | . . . . . 41 . . . . . . Total Damage 1077 | . . . . . 1077 . . . . . . Kills 17 | . . . . . 17 . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Active Infowar (turns) . | . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Turns Passed 4737 | 61 142 29 37 657 1144 553 462 548 177 353 574 Spaces Moved 3344 | 43 91 74 67 471 502 268 322 412 141 304 649 Core 694 | 15 . . 3 94 1 . . . . 81 500 Treads 364 | 28 55 . . 11 270 . . . . . . Legs 1506 | . . . . . 140 268 322 412 141 223 . Wheels . | . . . . . . . . . . . . Hover 133 | . . . . . . . . . . . 133 Flight 647 | . 36 74 64 366 91 . . . . . 16 Fastest Speed 31 | 50 37 37 37 31 31 120 120 120 120 50 35 Average Speed 107 | 121 111 37 37 69 162 150 122 120 120 101 71 Slowest Speed 277 | 160 160 37 50 277 240 190 190 190 120 120 200 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 3 | . . . 2 1 . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 Exploration Rate (%) 35 | 3 27 8 26 38 61 6 46 68 75 57 13 Regions Visited 11 Branch Regions 5 Pre-discovered Areas 3 | . . . . . . . 1 . 1 1 . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . 2 2 . 1 . Spaces Dug 6 | . . . . . . . . . . . 6 Terrain Destroyed 233 | . . . . . 93 . 3 . . 1 136 Melee . | . . . . . . . . . . . . Projectile 15 | . . . . . . . 2 . . 1 12 AOE 217 | . . . . . 93 . . . . . 124 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Mat Min Mat Gar Fac Low Low Dat Pro Fac Total 4082 | 51 112 74 70 662 696 418 353 435 149 335 727 Wait 253 | . . . . 22 68 135 5 4 . 7 12 Move 3329 | 42 90 73 63 469 501 267 321 411 140 303 649 Hop 2 | . . . 1 1 . . . . . . . Pick Up 51 | 4 2 1 . 21 9 4 2 . 1 4 3 Fast Attach 32 | . . . . 3 14 . 3 3 3 1 5 Attach 42 | 4 . . . 17 8 2 . 1 1 1 8 Detach 9 | . . . . 2 1 1 . . . 1 4 Swap 24 | . 2 . . 9 7 5 1 . . . . Drop 41 | . . . . 9 12 3 3 1 4 8 1 Fire 237 | 1 18 . 6 81 57 1 18 15 . 10 30 Melee 4 | . . . . . 4 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 28 | . . . . 28 . . . . . . . Escape Stasis 22 | . . . . . 7 . . . . . 15 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . . . 8 . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 200 | -10/Materials | Discovered new exit (range 14) 204 | -10/Materials | Entered another Materials area 204 | -9/Materials | Evolved 2 slots: Weapon x2 226 | -9/Materials | Discovered new exit (range 15) 233 | -9/Materials | Entered Mines 253 | -9/Mines | Discovered new exit (range 14) 258 | -9/Mines | Assembled infested the area 270 | -9/Mines | Entered Materials 270 | -8/Materials | Evolved 2 slots: Propulsion x2 300 | -8/Materials | Lost 4 parts (1p2n1w) 306 | -8/Materials | Build established: Mutant 432 | -8/Materials | Lost 3 parts (2n1u) 927 | -8/Materials | Identified exit to Garrison 927 | -8/Materials | Entered Garrison 951 | -8/Garrison | Phase Generator disabled 1019 | -8/Garrison | Triggered checkpoint 1065 | -8/Garrison | Lost 4 parts (1n1u2w) 1072 | -8/Garrison | Rescued a captive Derelict 1073 | -8/Garrison | Core integrity fell below 50% 1332 | -8/Garrison | Triggered checkpoint 1391 | -8/Garrison | Garrison Relay disabled 1435 | -8/Garrison | Triggered checkpoint 1468 | -8/Garrison | Triggered checkpoint 1789 | -8/Garrison | Triggered checkpoint 1802 | -8/Garrison | Lost 4 parts (1p1n2w) 1849 | -8/Garrison | Triggered checkpoint 1900 | -8/Garrison | Discovered new exit (range 14) 1953 | -8/Garrison | Core integrity fell below 20% 2071 | -8/Garrison | Entered Factory 2071 | -7/Factory | Evolved 2 slots: Utility x2 2155 | -7/Factory | Discovered new exit (range 14) 2179 | -7/Factory | Discovered new exit (range 6) 2267 | -7/Factory | Build established: Scavenger-Tank 2325 | -7/Factory | Fabricated HERF Cannon (x2) 2458 | -7/Factory | Allied Derelicts emerged from ambush trap array 2624 | -7/Factory | Entered Lower Caves 2631 | -7/Lower Caves | Met a Warlord Commander 2632 | -7/Lower Caves | Learned location of Warlord (-4) 2633 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 2635 | -7/Lower Caves | Found Encrypted Comm Array 2743 | -7/Lower Caves | Attracted the attention of an 0b10 base 2825 | -7/Lower Caves | Learned Factory garrison access intel 2825 | -7/Lower Caves | Learned Extension emergency access door positions 3059 | -7/Lower Caves | Discovered new exit (range 9) 3086 | -7/Lower Caves | Entered another Lower Caves area 3628 | -7/Lower Caves | Discovered new exit (range 5) 3634 | -7/Lower Caves | Entered Data Miner 3634 | -7/Data Miner | Discovered new exit (range 7) 3669 | -7/Data Miner | Met Data Miner 3696 | -7/Data Miner | Learned location of Section 7 (-2) 3696 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3728 | -7/Data Miner | Received God Mode back door access code from Data Miner 3811 | -7/Data Miner | Entered Proximity Caves 3813 | -6/Proximity Caves | Spotter reported a threat 3814 | -6/Proximity Caves | Spotter reported a threat 3974 | -6/Proximity Caves | Spotter reported a threat 4047 | -6/Proximity Caves | Spotted B-75 Beast 4132 | -6/Proximity Caves | Core integrity fell below 50% 4154 | -6/Proximity Caves | Lost 5 parts (2n1u2w) 4157 | -6/Proximity Caves | Discovered new exit (range 6) 4164 | -6/Proximity Caves | Entered Factory 4164 | -6/Factory | Evolved 2 slots: Utility x2 4165 | -6/Factory | Loaded intel: 4 garrison access locations 4262 | -6/Factory | Crushed by falling debris 4425 | -6/Factory | Build established: Mutant 4500 | -6/Factory | Core integrity fell below 50% 4514 | -6/Factory | First assault squad dispatched 4539 | -6/Factory | Incoming assault squad redirected 4597 | -6/Factory | Discovered new exit (range 12) 4706 | -6/Factory | Spotted B-75 Beast 4722 | -6/Factory | Core integrity fell below 20% 4738 | -6/Factory | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Field strength at 4. Stasis field depleted. Acquired Armor Integrity Analyzer. Acquired Hvy. Rocket Launcher. EXIT=FOUND TF Node disabled. Imp. Sensor Array tumbles out of TF Node. Imp. Signal Interpreter tumbles out of TF Node. U-05 Engineer builds a Wall. ALERT: Security rotation in progress. Assembly Bed disabled. Hvy. Rocket Launcher destroyed. Knocked back. Acquired 4 matter. Fabricator disabled. Triggered EM Surge Trap. The floor emits a surge of raw power. System corrupted (+5). IBQ:<