Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.10 @ 12:32:42 Player: Teratos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (112) 560 Value Destroyed (2045) 2045 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (56) 56 TOTAL SCORE: 4581 Bonus ------- High Alert Combat Kills 56 Cogmind --------- Core Integrity 512/550 Matter 143/300 Energy 200/200 System Corruption 1% Temperature Cool (100) Movement Flying (94) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Micro Nuclear Core Micro Nuclear Core > --- PROPULSION (3) --- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (3) ------ Hacking Suite Hacking Suite > --- WEAPON (3) ------- Particle Gun Gauss Cannon Mini Grenade Launcher > --- INVENTORY (4) ---- Gauss Cannon Gauss Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Terrain Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Gauss Cannon Gauss Cannon Gauss Cannon > --- INVENTORY -------- Nuclear Core Aluminum Leg Aluminum Leg Improved Datajack [Rating: 42] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Cooled VTOL Module Utility Hardened Light Armor Plating Device Heat Sink Storage Small Storage Unit Processor Transport Network Coupler Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Light Cannon Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher EMP Blaster Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 79 | 6 18 24 6 25 Power 11 | 1 2 6 . 2 Engine 8 | 1 1 6 . . Core 3 | . 1 . . 2 Reactor . | . . . . . Propulsion 18 | 2 5 5 . 6 Treads 7 | 2 5 . . . Leg 8 | . . 5 . 3 Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 15 | 1 4 6 . 4 Device 6 | . 2 2 . 2 Storage 1 | 1 . . . . Processor 2 | . 2 . . . Hackware 2 | . . . . 2 Protection 4 | . . 4 . . Artifact . | . . . . . Weapon 35 | 2 7 7 6 13 Energy Gun 9 | 1 . 3 3 2 Energy Cannon 2 | . 1 . . 1 Ballistic Gun 3 | 1 . 1 . 1 Ballistic Cannon 11 | . 5 1 . 5 Launcher 6 | . 1 2 . 3 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 4 | . . . 3 1 Unidentified Prototypes 5 | . . 4 . 1 Parts Lost 11 | . 3 4 1 3 Power 2 | . . 2 . . Propulsion 2 | . 2 . . . Utility 5 | . 1 1 1 2 Weapon 2 | . . 1 . 1 Highest Loss Streak 2 | . 2 2 1 2 Average Slot Usage (%) 94 | . 91 94 99 90 Engine 13 | . 10 11 22 14 Core 4 | . 3 7 . 3 Treads 12 | . 23 12 . . Leg 10 | . . 9 22 20 Device 11 | . 11 11 11 8 Storage 2 | . 8 . . . Processor 3 | . 5 4 . . Hackware 1 | . . . . 11 Protection 10 | . . 15 21 4 Energy Gun 5 | . 2 6 10 5 Energy Cannon 2 | . 5 . . 5 Ballistic Gun 5 | . 5 3 11 4 Ballistic Cannon 7 | . 11 10 . 3 Launcher 2 | . 2 1 . 6 Naked Turns . | . . . . . Heaviest Build 35 | 13 18 33 33 35 Greatest Support 40 | 40 40 40 23 38 Greatest Overweight (x) 8 | . . 8 1 6 Average Overweight (x) . | . . . 1 . Largest Inventory Capacity 6 | 6 6 4 4 4 Average Capacity 4 | 5 5 4 4 4 Most Carried 5 | . 5 4 4 4 Average Carried 3 | . 2 3 4 3 Final Capacity 6 | 6 4 4 4 4 Final Carried 4 | . 4 4 4 3 Class Distribution -------------------- 54% | Mutant 34% | Scavenger-Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 2144 | 92 795 857 136 264 Remotely 12 | . . . . 12 Salvage Created 3232 | . 1035 1401 226 570 Parts 200 | . 74 80 17 29 Haulers Intercepted 8 | . 2 5 . 1 Recyclers Shooed 7 | . 4 1 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 63 | . 16 25 11 11 Guns 25 | . 1 10 11 3 Cannons 27 | . 9 13 . 5 AOE 11 | . 6 2 . 3 Classes Destroyed 11 | . 7 2 . 2 Worker 7 | . 2 4 . 1 Builder 13 | . 8 4 . 1 Tunneler 1 | . . . . 1 Hauler 8 | . 2 5 . 1 Recycler 13 | . 7 4 1 1 Watcher 7 | . 3 2 . 2 Swarmer 28 | . 6 4 11 7 Grunt 27 | . 10 14 . 3 Duelist 3 | . . 3 . . Sentry 4 | . . 4 . . Hunter 1 | . . . . 1 Best Kill Streak 9 | . 9 6 4 8 Combat Bots Only 6 | . 6 4 4 5 Max Kills in Single Turn 3 | . 3 3 2 2 Gunslinging 1 | . . . 1 . Exploded 3 | . 3 1 . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2847 | . 838 1120 378 511 Core 415 | . 229 92 56 38 Absorbed by Shields . | . . . . . Core Remaining (%) 57 | 100 8 . 63 . Volleys Fired 262 | . 94 109 27 32 Largest 3 | . 2 2 2 3 Hottest 184 | . 99 101 79 184 Shots Fired 499 | . 164 198 54 83 Gun 215 | . 39 87 54 35 Cannon 233 | . 114 99 . 20 Launcher 51 | . 11 12 . 28 Special . | . . . . . Kinetic 301 | . 120 135 27 19 Thermal 135 | . 27 45 27 36 Explosive 10 | . . 6 . 4 Electromagnetic 53 | . 17 12 . 24 Robot Hit Streak 18 | . 9 18 5 8 Robot Miss Streak 5 | . 5 4 4 3 Penetration Max . | . . . . . Secondary Targets 4 | . . 3 1 . Max Gunslinging Chain 1 | . . 1 1 . Shots Hit Robots 297 | . 97 122 34 44 Core Hits 133 | . 44 55 12 22 Critical Hits 3 | . 1 2 . . Critical Kills 2 | . 1 1 . . Critical Parts Destroyed . | . . . . . Melee Attacks 6 | . . . 6 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 4 . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6641 | . 2277 2626 460 1278 Guns 2007 | . 417 834 460 296 Cannons 3069 | . 1328 1391 . 350 Explosions 1565 | . 532 401 . 632 Melee . | . . . . . Ramming . | . . . . . Kinetic 3480 | . 1538 1689 142 111 Thermal 1691 | . 186 588 318 599 Explosive 769 | . 333 267 . 169 Electromagnetic 701 | . 220 82 . 399 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 123 | . 80 30 . 13 Projectiles 45 | . 21 16 . 8 Explosions 78 | . 59 14 . 5 Melee . | . . . . . Knockbacks 23 | . 10 13 . . Impact . | . . . . . Kinetic 23 | . 10 13 . . Secondary . | . . . . . Self-Inflicted Damage 280 | . 119 57 . 104 Shots 13 | . 3 3 . 7 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 648 | . 374 648 168 312 Average Temperature 127 | . 87 162 57 101 Received Heat Transfer 678 | . 261 345 . 72 Effects 46 | . . 46 . . Shutdowns 13 | . . 13 . . Energy Bleed 4 | . . 4 . . Interference 13 | . . 13 . . Matter Decay 3 | . . 3 . . Short Circuit 5 | . . 5 . . Damage (minor) 2 | . . 2 . . Damage (major) 6 | . . 6 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 1 . . 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . 1 3 1 1 Heat Transferred 3247 | . 296 1223 703 1025 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 10 | . 3 1 . 6 Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 532 | . 318 532 287 419 Average Influence 238 | . 155 324 208 273 Maximum Alert Level 2 | . 1 2 1 2 Low Security (%) 34 | 100 52 11 54 19 Level 1 51 | . 47 61 45 50 Level 2 13 | . . 27 . 29 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 9 | . 4 3 . 2 Investigation 3 | . 2 1 . . Extermination . | . . . . . Reinforcement 6 | . 2 2 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 3 | . . 1 . 2 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 6 | . 1 2 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 92 | . 26 35 15 16 Peak Tracking Total 8 | . 8 5 5 4 Tactical Retreats 11 | . 4 1 3 3 Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 4 | . 3 1 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 9 | . 6 1 . 2 Max in Single Turn 2 | . 2 1 . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 10 | . 4 3 . 3 Terminals 9 | . 4 3 . 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 9 6 . 5 Successful 13 | . 7 1 . 5 Failed 7 | . 2 5 . . Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 19 | . 9 6 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . . 1 Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . 7 1 . 4 Record 2 | . . . . 2 Prototype ID Bank 1 | . . . . 1 Terminal Index 1 | . . 1 . . Alert Level 1 | . 1 . . . Locate Traps 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Surveillance Status 1 | . . . . 1 Recall Reinforcements 1 | . 1 . . . Hauler Manifests 2 | . 2 . . . Registered Components 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . . 1 Report Inventory 1 | . . . . 1 Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 3 3 . 2 Full Trace Events 4 | . 1 2 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked 2 | . . . 2 . Non-combat 1 | . . . 1 . Combat 1 | . . . 1 . Robot Hacks Applied 3 | . . . 3 . parse_system 2 | . . . 2 . no_distress 1 | . . . 1 . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 3647 | 65 1150 1326 650 456 Spaces Moved 1816 | 37 533 572 364 310 Core 33 | 2 . 31 . . Treads 831 | 35 533 263 . . Legs 826 | . . 278 364 184 Wheels . | . . . . . Hover . | . . . . . Flight 126 | . . . . 126 Fastest Speed 29 | 50 160 120 150 29 Average Speed 147 | 154 160 163 150 94 Slowest Speed 450 | 160 160 450 150 425 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 42 | 4 83 40 66 20 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 126 | . 17 43 . 66 Melee . | . . . . . Projectile 11 | . 3 3 . 5 AOE 115 | . 14 40 . 61 Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 2289 | 42 667 764 405 411 Wait 58 | . 1 35 3 19 Move 1812 | 36 532 571 363 310 Hop . | . . . . . Pick Up 13 | . 7 4 . 2 Fast Attach 53 | 6 10 17 . 20 Attach 8 | . 2 4 . 2 Detach 8 | . 3 2 . 3 Swap 19 | . 6 4 6 3 Drop 50 | . 12 18 . 20 Fire 262 | . 94 109 27 32 Melee 6 | . . . 6 . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 707 | -10/Materials | Core integrity fell below 50% 789 | -10/Materials | Discovered new exit (range 12) 879 | -10/Materials | Discovered new exit (range 16) 992 | -10/Materials | Discovered new exit (range 9) 1187 | -10/Materials | Core integrity fell below 20% 1215 | -10/Materials | Build established: Scavenger-Mutant 1216 | -10/Materials | Entered another Materials area 1216 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1665 | -9/Materials | Discovered new exit (range 8) 2487 | -9/Materials | Discovered new exit (range 7) 2491 | -9/Materials | Build established: Mutant 2542 | -9/Materials | Entered Mines 2583 | -9/Mines | Learned Materials stockpile data 2943 | -9/Mines | Discovered new exit (range 11) 3145 | -9/Mines | Discovered new exit (range 5) 3192 | -9/Mines | Entered Materials 3192 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 3484 | -8/Materials | Discovered new exit (range 4) 3648 | -8/Materials | Self-destructed Last Messages --------------- are equipped with a wider array of devices for more quickly and safely analyzing esoteric technologies. >>Query(Recycling Unit) Deconstruction apparatus for breaking down old components delivered by Recycler class robots. Condensed matter is contained within the unit until it reaches a certain quota, at which point it is transferred to the nearest [DSF]. >>Enumerate(Surveillance) Retrieving latest reported positions... Found 4 active surveillance squads. Downloaded coordinate data. 03633_ Destroyed Imp. Hover Unit. 03635_ W-25 Informer destroyed. 03636_ Acquired 12 matter. 03636_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 03638_ Acquired Particle Gun. 03640_ Dropped Hpw. Tractor Beam. 03640_ Dropped Gauss Cannon. 03642_ Acquired Gauss Cannon. Map ----- +----------------------------------------------------+ | ???????????????????????????????#?#?????##" %=[/ "" | | ?????????????????????????????????????##### ] # "" | | ?????????????????????????????????????????## ## "" | | ????????????????????????????????#???#?#?### ##? | | ????????????????????????????????????##### # ##? | | ???????????????????????????#???######"#"# # ###?# | | ???????????????????????????#???# ### ##### | | ????????????????????????????#??# " % # "" | | ???????????????????????????????# "R = #! # " | | ???????????????????????????#???# """ ### # " | | ???????????????????????????????# #?# # | | ???????????????????????????????# """ ]#?# # | | ???????????????????????????????# """ #?# # | | ???????????????????????######??# """ ### # | | ???????????????????????# #??# #?# + | | ????????????????? ????? #??#####+####?#[ ##### | | ???????????????????? ?? #????# ##### =# | | ???????????????????????# #????# [# | | ???????????????????????# ##???# < # "" | | ???????????????????????# ###?# ##### + "" | | ???????????????????? ??? #### ##???# # "" | | ??????????? ???????????? ### #????# # | | ?????????????????? ????## g ############# | | ?????????????? ?????????# g g | | ?????????????????#??????# ;########## | | ?????????????????????####@ #+######?????# | | ?????????????????????#==* *# #?????# | | ?????????????????????#=!] !]## """ #?????# | | ????????????????#????#===]**## """"" ####### | | ????????? ???????????######### """"" + | | ?????????????? ???????????#??# """"" ######### | | ???????????#????????#????????# """ #???????? | | ?????????????????????????????# #?????#?? | | ?????????????#???????????????#############???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed RecoilSpikedExpander Manual? 0 Play Time 00:54:37 Cumulative 15.0 hours Start 2020.05.10 @ 11:33:26 End 2020.05.10 @ 12:32:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 3 Gallery% 15 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b5ff84e1-3a05-4f6d-9b79-96a02d9d52e5