Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.29 @ 10:10:36 Player: McSaucyNugget Result: Destroyed by 3D-8G4(z) with Makeshift Sword Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (199) 995 Value Destroyed (5739) 5739 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1470) 1470 TOTAL SCORE: 13264 Bonus ------- High Alert Combat Kills 100 Follower Combat Kills 188 Entered Garrisons 200 Used RIF Installer 1000 Friendly Fire -18 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Treading (490) Ox4 Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Armored Treads > --- UTILITY (9) ------ Huge Storage Unit Enhanced Optical Array Advanced Targeting Computer > --- WEAPON (3) ------- Heavy Particle Gun Makeshift Sword > --- INVENTORY (25) --- Improved Treads Improved Treads Improved Treads Armored Treads Compact Wheel High-capacity Matter Pod (200) Faulty Experimental Sensor Array Precision Energy Filter Dimensional Node Initializer Thermic Laser Plasma Cannon Battle Cannon Precision Rocket Launcher Heavy Mace Makeshift Sword Makeshift Sword Spear Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Cooling System Huge Storage Unit Enhanced Optical Array Improved Signal Interpreter IFF Parser Hacking Suite System Shield > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle Magnetic Acceleration Cannon > --- INVENTORY -------- Improved Treads Improved Treads Improved Treads Medium Treads High-capacity Matter Pod Experimental Sensor Array Heavy Particle Gun Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Enhanced Autogun Coil Gun Advanced EMP Blaster Heavy Mace [Rating: 56] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Neutrino Core Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Mace Slashing Weapon Makeshift Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 7 | . . . 1 . . . 2 . . . 4 . . . Weapon 1 | . . . 1 . . . . . . . . . . . Parts Attached 107 | 6 7 2 15 1 . 2 17 15 3 2 10 16 6 5 Power 12 | 1 . 1 2 . . 1 1 2 . . . 3 . 1 Engine 11 | 1 . 1 2 . . 1 1 2 . . . 2 . 1 Core 1 | . . . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | 2 . . 3 1 . . 4 2 1 . 2 5 . 1 Treads 17 | 2 . . 3 1 . . 4 2 1 . 2 1 . 1 Leg . | . . . . . . . . . . . . . . . Wheel 4 | . . . . . . . . . . . . 4 . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 29 | 1 3 . 4 . . . 7 1 1 1 5 5 1 . Device 9 | . . . 2 . . . 2 . . . 1 3 1 . Storage 4 | 1 2 . . . . . . . . . 1 . . . Processor 3 | . . . . . . . . . . . 2 1 . . Hackware 2 | . . . . . . . . . . 1 1 . . . Protection 11 | . 1 . 2 . . . 5 1 1 . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 45 | 2 4 1 6 . . 1 5 10 1 1 3 3 5 3 Energy Gun 16 | 1 1 . . . . . 3 6 1 . 2 1 1 . Energy Cannon 1 | . . . . . . . . 1 . . . . . . Ballistic Gun 11 | 1 . . 5 . . . 1 1 . 1 . 1 . 1 Ballistic Cannon 4 | . 2 . . . . . 1 . . . 1 . . . Launcher 8 | . 1 1 1 . . 1 . 1 . . . 1 2 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . 1 . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . 1 . . . 2 6 . . . 2 . . Corrupted Parts 2 | . . . . . . . . . . . . 1 1 . System Corruption 12 | . . . . . . . . . . . . 6 6 . Parts Lost 46 | . . . 1 . . . 5 . 2 1 10 8 7 12 Power 7 | . . . 1 . . . . . . . 2 1 1 2 Propulsion 7 | . . . . . . . 1 . . . 2 1 1 2 Utility 14 | . . . . . . . 2 . 1 . 4 3 2 2 Weapon 18 | . . . . . . . 2 . 1 1 2 3 3 6 Highest Loss Streak 8 | . . . 1 . . . 4 . 2 1 4 7 6 8 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 14 | . 6 9 14 14 15 15 14 14 14 13 14 16 19 18 Power . | . . 1 . 1 1 1 1 1 1 1 . . . . Propulsion 4 | . . 1 3 5 5 5 4 4 3 4 4 5 5 5 Utility 2 | . . . 1 3 4 4 2 2 2 2 2 2 3 3 Weapon 6 | . 5 5 7 4 4 4 5 6 7 6 7 7 9 9 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 . 4 2 . . 9 2 . . . . . 8 Power 2 | . . . 1 . . . 1 . . . . . . . Propulsion 8 | . . . . 1 . . 4 1 . . . . . 2 Utility 4 | . . . . . . . 2 . . . . . . 2 Weapon 11 | . 2 . 3 1 . . 1 1 . . . . . 3 Tool/Special 2 | . . . . . . . 1 . . . . . . 1 Average Slot Usage (%) 91 | . 96 100 98 100 100 100 96 99 95 94 81 69 77 56 Engine 8 | . 14 14 11 11 11 11 9 9 9 9 5 3 3 3 Treads 16 | . 28 28 22 22 22 22 17 18 17 18 12 . . 2 Wheel 2 | . . . . . . . . . . . . 10 12 7 Device 12 | . . . 9 11 11 11 18 17 18 18 16 8 14 5 Storage 9 | . 14 14 11 11 11 11 9 9 9 9 6 6 6 6 Processor 2 | . . . . . . . . . . . 6 10 13 13 Protection 10 | . 10 14 11 11 11 11 15 18 16 9 4 4 4 . Energy Gun 9 | . 8 . . . . . 16 22 22 19 12 5 6 6 Ballistic Gun 13 | . 8 . 20 33 33 32 10 2 . 7 5 13 5 5 Ballistic Cannon 2 | . 10 27 12 . . . . . . . . . . . Peak Build Rating 56 | 6 7 12 18 18 18 20 36 42 42 41 56 56 56 51 Average Rating 30 | 4 6 9 15 17 18 18 27 39 39 39 48 46 52 37 On Entrance 26 | . 6 7 12 17 18 18 20 36 39 39 41 34 55 49 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . 3 . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 123 | 13 32 36 43 43 43 43 53 55 55 45 110 121 123 117 Greatest Support 56 | 40 40 40 40 40 40 40 56 56 56 56 56 51 26 48 Greatest Overweight (x) 37 | . . . 1 1 1 1 1 1 1 . 3 37 11 5 Average Overweight (x) 1 | . . . . 1 1 1 . . . . . 4 5 3 Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Average Capacity 17 | 6 10 15 15 15 15 15 15 15 15 15 24 25 25 25 Most Carried 22 | 1 9 10 15 15 15 15 15 15 15 14 17 19 22 20 Average Carried 14 | . 6 9 14 14 15 15 14 14 14 13 14 16 19 18 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 25 25 25 25 Final Carried 20 | 1 9 10 15 15 15 15 15 15 14 13 16 19 20 17 Class Distribution -------------------- 31% | Scavenger-Tank 23% | Tank 13% | Mutant 10% | Commander-Tank 6% | Skirmisher 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Tank | -8/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Garrison Commander-Tank | -8/Recycling Commander-Tank | -6/Factory Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Mutant | -6/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Matter Collected 3955 | 201 193 159 573 55 . 190 257 648 195 85 277 634 361 127 Remotely . | . . . . . . . . . . . . . . . Salvage Created 7885 | . 270 155 722 136 . 404 702 1875 670 663 1069 784 231 204 Parts 361 | . 27 12 48 14 . 24 26 76 30 23 45 21 7 8 Haulers Intercepted 11 | . 1 . 1 . . . 1 6 . . 1 1 . . Recyclers Shooed 4 | . 1 . . . . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . . . 12 11 . Prevented 1 | . . . . . . . . . . . . 1 . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Combat Hostiles Destroyed 145 | . 9 7 20 2 . 8 15 22 20 7 12 8 13 2 Guns 65 | . 3 . 7 2 . 3 4 21 14 7 . 3 1 . Cannons 10 | . . . 8 . . . . . . . 2 . . . AOE 64 | . 6 7 5 . . 5 9 . 4 . 10 5 12 1 Classes Destroyed 18 | . 6 . 2 . . . 3 1 . 1 1 2 . 2 Worker 7 | . 1 1 . . . 3 . 2 . . . . . . Builder 6 | . . . 1 1 . 1 . 2 . . 1 . . . Tunneler 4 | . 1 . 1 1 . . . . . . 1 . . . Hauler 11 | . 1 . 1 . . . 1 6 . . 1 1 . . Recycler 14 | . 1 2 . . . . 2 4 . 4 1 . . . Operator 2 | . . . . . . . . 1 . . 1 . . . Swarmer 44 | . 6 7 5 . . 2 3 . 10 1 2 . 8 . Grunt 60 | . 3 . 7 2 . 9 6 11 4 . 8 6 4 . Brawler 3 | . . . . . . . 1 1 . . . 1 . . Duelist 4 | . . . . . . . 1 . 2 1 . . . . Protector 2 | . . . . . . . . . . . 1 1 . . Sentry 29 | . . . 8 . . . 3 10 2 3 2 . 1 . Demolisher 1 | . . . . . . . . . . 1 . . . . Hunter 5 | . . . . . . . 1 . 2 1 1 . . . Programmer 1 | . . . . . . . . . . . . 1 . . Zionite 4 | . . . . . . . . . . . . . . 4 Decomposer 2 | . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . . 2 1 . Marauder 2 | . . . . . . . . . . . . . . 2 Best Kill Streak 12 | . 4 6 3 2 . 4 11 10 7 3 12 4 9 3 Combat Bots Only 9 | . 3 4 3 2 . 3 9 4 7 3 8 3 9 1 Max Kills in Single Turn 9 | . 3 4 2 1 . 4 4 2 3 1 9 3 3 1 Gunslinging 1 | . . . . . . . . 1 1 . . . . . Exploded 6 | . 3 4 2 . . 3 3 . 3 . 6 2 3 1 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Hostile Shots Fired 787 | . 40 12 62 . . 21 70 75 82 7 177 57 53 131 Missed 262 | . 17 6 19 . . 4 18 21 34 3 65 15 16 44 Hits 525 | . 23 6 43 . . 17 52 54 48 4 112 42 37 87 Melee 15 | . . . . . . . 2 . 4 . . 6 . 3 Projectile 510 | . 23 6 43 . . 17 50 54 44 4 112 36 37 84 Critical Strikes 18 | . 1 . 2 . . . . 1 3 . . 5 . 6 Damage Taken 8014 | . 221 97 554 . . 345 835 933 634 57 1441 943 602 1352 Core 1363 | . 57 13 60 . . 29 202 100 44 . 194 279 112 273 Absorbed by Shields 449 | . . . . . . . . . . . 397 52 . . Redirected to Shielding 46 | . 11 8 9 . . . 18 . . . . . . . Ignored by Resistances 28 | . . . . . . . . . . . . . 28 . Regen/Repaired (Parts) 41 | . . . . . . . . 41 . . . . . . Core Remaining (%) 71 | 100 . 72 . . . 77 . . . 37 . . . . Volleys Fired 380 | . 35 7 43 5 . 15 29 75 50 16 29 32 18 26 Largest 3 | . 2 2 3 3 . 3 3 3 3 3 3 3 3 3 Hottest 183 | . 70 60 80 69 . 69 168 183 183 183 183 122 131 143 Shots Fired 914 | . 61 9 121 15 . 35 65 211 138 49 58 76 26 50 Gun 770 | . 47 . 60 15 . 30 60 211 132 49 38 68 16 44 Cannon 81 | . 8 4 57 . . . . . . . 9 3 . . Launcher 63 | . 6 5 4 . . 5 5 . 6 . 11 5 10 6 Special . | . . . . . . . . . . . . . . . Kinetic 387 | . 30 4 117 15 . 30 42 37 . 11 17 52 6 26 Thermal 454 | . 25 . . . . . 18 174 132 38 30 19 4 14 Explosive 44 | . 6 5 4 . . 5 5 . . . . 4 9 6 Electromagnetic 29 | . . . . . . . . . 6 . 11 1 7 4 Robot Hit Streak 27 | . 9 1 13 7 . 6 20 27 9 6 6 9 10 12 Robot Miss Streak 6 | . 3 2 3 1 . 2 2 3 4 3 2 6 4 2 Penetration Max 1 | . . . . . . . . . . 1 . . . . Secondary Targets 11 | . . . . 1 . . . 5 4 1 . . . . Max Gunslinging Chain 2 | . . . . 1 . . . 2 1 1 . . . . Shots Hit Robots 552 | . 38 2 71 7 . 19 45 136 73 28 31 37 18 47 Core Hits 343 | . 25 12 37 4 . 27 31 49 26 13 41 33 29 16 Critical Kills 1 | . . . . . . . . 1 . . . . . . Critical Parts Destroyed 2 | . 1 . . . . . . . . 1 . . . . Critical Strikes 38 | . 3 1 1 . . . 4 15 6 4 2 1 . 1 Burn 31 | . 1 . . . . . 4 14 6 3 2 1 . . Destroy 4 | . 1 . . . . . . 1 . 1 . . . 1 Blast 3 | . 1 1 1 . . . . . . . . . . . Melee Attacks 24 | . . . . . . . . 13 . . . . 2 9 Impact 13 | . . . . . . . . 13 . . . . . . Slashing 10 | . . . . . . . . . . . . . 1 9 Piercing 1 | . . . . . . . . . . . . . 1 . Sneak Attacks 3 | . . . . . . . . 1 . . . . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16804 | . 783 421 1494 108 . 808 1260 2762 1644 639 1896 1785 1975 1229 Guns 8470 | . 321 . 435 108 . 299 687 2496 1480 639 526 637 179 663 Cannons 879 | . 100 39 550 . . . . . . . 190 . . . Explosions 6931 | . 352 382 509 . . 509 573 . 164 . 1180 1148 1656 458 Melee 505 | . . . . . . . . 257 . . . . 140 108 Ramming 19 | . 10 . . . . . . 9 . . . . . . Kinetic 3803 | . 222 39 985 108 . 299 415 410 . 179 316 392 80 358 Thermal 5871 | . 199 . . . . . 272 2086 1544 460 690 245 44 331 Explosive 5416 | . 352 382 509 . . 509 573 . . . . 1054 1624 413 Electromagnetic 1190 | . . . . . . . . . 100 . 890 94 87 19 Impact 257 | . . . . . . . . 257 . . . . . . Slashing 182 | . . . . . . . . . . . . . 74 108 Piercing 66 | . . . . . . . . . . . . . 66 . Highest Corruption 17 | . . . . . . . . 2 2 2 . 13 17 17 Average Corruption 6 | . . . . . . . . 1 2 2 . 11 14 17 Corruption Purged 2 | . . . . . . . . . . . . 2 . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 118 | . . . . . . . . 5 6 19 . 50 36 2 Message Errors 24 | . . . . . . . . . 1 2 . 8 13 . Matter Fused 32 | . . . . . . . . 1 1 3 . 15 11 1 Heat Flow Errors 12 | . . . . . . . . . . 3 . 7 1 1 Energy Discharges 17 | . . . . . . . . 2 . 6 . 7 2 . Parts Rejected 1 | . . . . . . . . 1 . . . . . . Data Loss (minor) 17 | . . . . . . . . 1 1 4 . 7 4 . Data Loss (major) 4 | . . . . . . . . . 1 . . 1 2 . Misfires 6 | . . . . . . . . . 1 1 . 3 1 . Alerts 2 | . . . . . . . . . . . . . 2 . Misdirections 1 | . . . . . . . . . . . . 1 . . Weapon Failures 2 | . . . . . . . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 308 | . 4 27 8 . . . 4 49 . . 8 32 176 . Projectiles . | . . . . . . . . . . . . . . . Explosions 125 | . 4 27 8 . . . 4 . . . 8 32 42 . Melee 183 | . . . . . . . . 49 . . . . 134 . Knockbacks 13 | . 2 . 7 . . . . 3 . . 1 . . . Impact 3 | . . . . . . . . 3 . . . . . . Kinetic 8 | . 2 . 6 . . . . . . . . . . . Secondary 2 | . . . 1 . . . . . . . 1 . . . Self-Inflicted Damage 353 | . . 58 . . . 75 . . . . 104 116 . . Shots 11 | . . 2 . . . 2 . . . . 4 3 . . Rammed 2 | . 1 . . . . . . 1 . . . . . . Targets Rammed 2 | . 1 . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 507 | . 107 . 168 . . . 45 507 51 184 96 346 179 190 Average Temperature 56 | . 36 . 69 . . . 26 82 16 85 46 65 36 65 Received Heat Transfer 1781 | . 75 . 210 . . 126 189 369 117 . 260 336 72 27 Effects 6 | . . . . . . . . 6 . . . . . . Shutdowns 1 | . . . . . . . . 1 . . . . . . Matter Decay 2 | . . . . . . . . 2 . . . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . . . Damage (major) 2 | . . . . . . . . 2 . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 3 | . . . . . . . . . . . 3 . . . Impact Corruptions 3 | . . . . . . . . 3 . . . . . . Robots Melted 6 | . . . . . . . 2 1 2 . . . . 1 Combat Hostiles 6 | . . . . . . . 2 1 2 . . . . 1 Parts Melted 29 | . . . . . . . 5 16 6 . . . . 2 Heat Transferred 13618 | . 666 . . . . . 888 5106 3294 1053 1270 518 74 749 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . 1 . 8 . . 1 Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Maximum Alert Level 2 | . . . 1 . . . 1 1 2 1 . . . . Low Security (%) 78 | 100 100 100 80 100 . 100 91 60 10 56 100 . . . Level 1 15 | . . . 19 . . . 8 39 15 43 . . . . Level 2 6 | . . . . . . . . . 73 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 695 | . 149 168 314 40 . 157 225 341 695 332 193 . . . Initial 312 | . . 34 14 36 . . . 43 196 312 193 . . . Average 140 | . 71 86 153 2 . 38 120 180 476 199 88 . . . Influence Increases 4677 | . 357 249 643 50 . 262 420 766 519 360 566 210 275 . Destroy 0b10 Robot/C 2960 | . 180 140 400 40 . 160 300 440 400 200 280 160 260 . Destroy 0b10 Robot/NC 265 | . 20 15 15 10 . 20 15 75 . 35 25 30 5 . Destroy Leader 550 | . 32 30 132 . . 30 72 142 10 . 72 20 10 . Allied During Kill 55 | . . . . . . 4 . . . 32 19 . . . Successful Hack 52 | . 12 . 12 . . . . 11 14 3 . . . . Select Force Hacks 90 | . . . . . . . . . . 90 . . . . Disable Machine 90 | . . 15 . . . . . 75 . . . . . . Destroy Structure 240 | . 38 34 39 . . 33 18 8 50 . 20 . . . Advance Influence 150 | . . . . . . . . . . . 150 . . . Lose Combat Pursuer 225 | . 75 15 45 . . 15 15 15 45 . . . . . Influence Decreases 4677 | . 268 301 587 143 . 262 316 567 127 951 545 335 210 65 Entered New Map 859 | . . 55 23 57 . . . 61 107 383 61 47 . 65 Time Decay 3288 | . 268 246 404 86 . 262 276 506 . 498 344 228 170 . Lost Part 280 | . . . 10 . . . 40 . 20 10 100 60 40 . Lost Ally 100 | . . . . . . . . . . 60 40 . . . Purge Threat 150 | . . . 150 . . . . . . . . . . . Squads Dispatched 17 | . 1 1 3 . . . 4 1 . . 6 . 1 . Investigation 3 | . . 1 1 . . . . . . . 1 . . . Extermination 1 | . . . . . . . . . . . 1 . . . Reinforcement 8 | . 1 . 2 . . . 1 1 . . 3 . . . Assault 1 | . . . . . . . . . . . . . 1 . Garrison 4 | . . . . . . . 3 . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Distress Signals 8 | . 3 . . . . . 2 3 . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 193 | . 21 8 26 4 . 10 20 28 20 7 16 8 14 11 Peak Tracking Total 9 | . 6 5 4 1 . 3 9 6 5 4 6 5 7 4 Tactical Retreats 17 | . 5 1 3 . . 1 1 1 3 . . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Traps Triggered 7 | . . . 1 . . . . 4 2 . . . . . Indirectly 1 | . . . . . . . . . 1 . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Machines Disabled 8 | . . 1 . . . . . 5 1 . . 1 . . Max in Single Turn 1 | . . 1 . . . . . 1 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Machines Accessed 32 | . 4 1 2 . 2 . 3 6 3 9 2 . . . Terminals 20 | . 4 . 1 . . . 1 4 3 6 1 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . 1 . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . . . Garrison Access 2 | . . . . . . . 1 1 . . . . . . Total Hacks 64 | . 10 1 6 . 2 . 5 16 4 14 6 . . . Successful 32 | . 5 1 3 . 2 . 3 7 1 9 1 . . . Failed 31 | . 5 . 2 . . . 2 9 3 5 5 . . . Catastrophic 2 | . . . . . . . 1 . 1 . . . . . Database Lockouts 1 | . . . 1 . . . . . . . . . . . Manual 23 | . 8 . . . . . 1 3 . 11 . . . . Terminals 41 | . 10 . 3 . . . 1 9 4 11 3 . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . 4 . . 3 . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . Scanalyzers 5 | . . . 3 . . . 2 . . . . . . . Garrison Access 5 | . . . . . . . 2 3 . . . . . . Terminal Hacks 12 | . 1 1 2 . 2 . 1 3 1 1 . . . . Record 2 | . . . . . 2 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . Open Door 3 | . . 1 . . . . . 2 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . Garrison Registry 1 | . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . . 2 . . 1 . . . Scan Component 2 | . . . . . . . . 1 . . 1 . . . Repair 1 | . . . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . 2 . . . . . . . Retrieve Study 3 | . . . 1 . . . 2 . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . Unlock Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 13 | . 4 . . . . . . 1 . 8 . . . . Terminals 10 | . 4 . . . . . . 1 . 5 . . . . Botnet 3 | . 1 . . . . . . 1 . 1 . . . . Skim 7 | . 3 . . . . . . . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . 3 . . . . Tunnel 3 | . . . . . . . . . . 3 . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 17 | . 3 . 2 . . . 2 4 2 2 2 . . . Full Trace Events 2 | . . . . . . . . 1 . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . 2 . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . . . Time 32 | . . . . . . . . 32 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Used RIF Installer 2 | . . . . . . . . . 2 . . . . . Hotswap 1 | . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . . 12 . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Total Allies 15 | . . . . 3 . . . . . 12 . . . . Largest Group 9 | . . . . 3 3 3 . . . 9 8 1 . . Highest-Rated Group 136 | . . . . 40 40 40 . . . 136 133 26 . . Highest-Rated Ally 27 | . . . . 16 16 16 . . . 27 27 26 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 52 | . . . . 1 . 6 . . . 29 16 . . . Total Damage 856 | . . . . 12 . 43 . . . 465 336 . . . Kills 7 | . . . . . . . . . . 5 2 . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Active Infowar (turns) 2994 | . . . . . . . . . . . 580 1295 851 268 Optics 2786 | . . . . . . . . . . . 372 1295 851 268 IFF 503 | . . . . . . . . . . . 503 . . . Terrain 1295 | . . . . . . . . . . . . 898 397 . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 1 . 2 . . . . . . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Turns Passed 13041 | 114 757 530 961 1284 929 946 739 1360 848 1335 783 1336 851 268 Spaces Moved 5947 | 69 378 310 354 525 388 373 281 580 391 699 297 720 486 96 Core 6 | 5 . . . . . . . . . . . 1 . . Treads 4662 | 64 378 310 354 525 388 373 281 580 391 699 297 11 . 11 Legs . | . . . . . . . . . . . . . . . Wheels 1279 | . . . . . . . . . . . . 708 486 85 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 240 240 160 160 160 160 160 145 150 150 Average Speed 188 | 152 160 160 215 240 240 240 209 173 160 160 227 164 160 169 Slowest Speed 1900 | 160 160 160 240 240 240 240 240 240 240 160 400 1900 245 490 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 59 | 4 68 69 33 98 77 95 23 84 60 94 11 83 72 18 Regions Visited 14 Branch Regions 9 Pre-discovered Areas 5 | . . 1 . 1 . . . . . 3 . . . . Known Exits Taken 4 | . . . . . . 1 1 1 . . 1 . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . . . 1 . 1 1 . Scrap Searched 14 | . . 1 . 3 . 1 . . . . . 5 4 . Spaces Dug 5 | . . . . . . . . 4 . . . . 1 . Terrain Destroyed 410 | . 36 37 35 . . 38 23 4 . . 24 83 59 71 Melee 4 | . . . . . . . . 4 . . . . . . Projectile 16 | . . . . . . . . . . . 1 10 . 5 AOE 390 | . 36 37 35 . . 38 23 . . . 23 73 59 66 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Gar Rec Fac Low Low Zio Total 7048 | 75 472 334 476 540 387 395 384 767 508 879 353 806 527 145 Wait 196 | . 35 8 26 5 . 2 24 32 43 6 . 14 1 . Move 5934 | 68 377 309 353 524 387 372 280 580 390 698 296 719 485 96 Hop . | . . . . . . . . . . . . . . . Pick Up 76 | 1 11 2 16 2 . . 13 8 3 . 10 6 4 . Fast Attach 57 | 6 1 1 3 . . 1 8 13 5 1 2 8 3 5 Attach 38 | . . . 4 . . . 3 3 5 1 7 6 5 4 Detach 18 | . . 1 2 . . . 1 6 1 . 1 3 2 1 Swap 89 | . 7 4 12 1 . 4 9 14 4 . 7 16 7 4 Drop 76 | . 5 2 17 3 . 1 17 22 7 . 1 1 . . Fire 380 | . 35 7 43 5 . 15 29 75 50 16 29 32 18 26 Melee 24 | . . . . . . . . 13 . . . . 2 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush 2 | . 1 . . . . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 158 | . . . . . . . . . . 157 . 1 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) -8/Storage (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Rec x3) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -6/Zion History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 115 | -11/Scrapyard | Entered Materials 225 | -10/Materials | Discovered new exit (range 10) 316 | -10/Materials | Build established: Mutant 700 | -10/Materials | Discovered new exit (range 6) 872 | -10/Materials | Entered Mines 880 | -10/Mines | Met a Derelict shopkeep closing up shop 986 | -10/Mines | Discovered new exit (range 13) 1354 | -10/Mines | Discovered new exit (range 5) 1363 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1377 | -10/Mines | Assembled infested the area 1382 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1402 | -10/Mines | Entered Materials 1402 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1714 | -9/Materials | Build established: Tank 2026 | -9/Materials | Central database locked down 2036 | -9/Materials | Discovered new exit (range 15) 2315 | -9/Materials | Build established: Scavenger-Tank 2363 | -9/Materials | Entered Mines 2379 | -9/Mines | Met a Derelict bent on vengeance 2412 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2418 | -9/Mines | Found Prototype Device 2524 | -9/Mines | Learned location of Storage (-8) 2635 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2635 | -9/Mines | Discovered new exit (range 5) 2826 | -9/Mines | Discovered new exit (range 9) 2860 | -9/Mines | Identified exit to Materials 3114 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3408 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3647 | -9/Mines | Entered Exiles 3647 | -9/Exiles | Found Exiles lab abandoned 3647 | -9/Exiles | Accompanied by 3 allies 4403 | -9/Exiles | Discovered new exit (range 10) 4576 | -9/Exiles | Entered Mines 4576 | -8/Mines | Accompanied by 3 allies 4829 | -8/Mines | Discovered exit to Materials (range 7) 5440 | -8/Mines | Discovered exit to Materials (range 4) 5522 | -8/Mines | Entered Materials 5522 | -8/Materials | Evolved 2 slots: Utility x2 5720 | -8/Materials | Garrison activated, responded to threat 5755 | -8/Materials | Destroyed 9 combat bots 5761 | -8/Materials | Lost 4 parts (1n1u2w) 5828 | -8/Materials | Discovered new exit (range 15) 6025 | -8/Materials | Identified exit to Storage 6079 | -8/Materials | Discovered new exit (range 5) 6261 | -8/Materials | Entered Storage 6409 | -8/Storage | Build established: Tank 7077 | -8/Storage | Repaired Cooling System? 7112 | -8/Storage | Core integrity fell below 50% 7479 | -8/Storage | Discovered new exit (range 15) 7621 | -8/Storage | Identified exit to Garrison 7621 | -8/Storage | Entered Garrison 7639 | -8/Garrison | Installed Relay Interface Framework 7703 | -8/Garrison | Triggered checkpoint 7809 | -8/Garrison | Triggered checkpoint 7864 | -8/Garrison | Destroyed 7 combat bots 7907 | -8/Garrison | Discovered new exit (range 10) 8022 | -8/Garrison | Discovered new exit (range 16) 8022 | -8/Garrison | Discovered new exit (range 57) 8022 | -8/Garrison | Discovered new exit (range 55) 8249 | -8/Garrison | Triggered checkpoint 8412 | -8/Garrison | Expanded RIF knowledge: Hotswap 8469 | -8/Garrison | Entered Recycling 8516 | -8/Recycling | Scanned before Scraplab entrance 8959 | -8/Recycling | Lost 4 allies 9050 | -8/Recycling | Discovered new exit (range 12) 9070 | -8/Recycling | Build established: Commander-Tank 9804 | -8/Recycling | Entered Factory 9804 | -6/Factory | Accompanied by 8 allies 9804 | -6/Factory | Evolved 4 slots: Utility x4 10440 | -6/Factory | Discovered new exit (range 22) 10490 | -6/Factory | Garrison activated, responded to threat 10544 | -6/Factory | Destroyed 8 combat bots 10554 | -6/Factory | Lost 4 parts (1n2u1w) 10554 | -6/Factory | Lost 4 allies 10584 | -6/Factory | Identified exit to Lower Caves 10587 | -6/Factory | Entered Lower Caves 10587 | -6/Lower Caves | Accompanied by 1 ally 10610 | -6/Lower Caves | System corruption reached 10% 10649 | -6/Lower Caves | Lost 7 parts (1p1n4u1w) 10888 | -6/Lower Caves | Build established: Skirmisher 10914 | -6/Lower Caves | Found Alien Artifact 10966 | -6/Lower Caves | Core integrity fell below 50% 10997 | -6/Lower Caves | Lost 5 parts (1p1n3w) 11515 | -6/Lower Caves | Learned 12 Factory zone layouts 11655 | -6/Lower Caves | Encountered a Warlord checkpoint 11682 | -6/Lower Caves | Build established: Scavenger-Skirmisher 11864 | -6/Lower Caves | Discovered new exit (range 5) 11923 | -6/Lower Caves | Entered another Lower Caves area 11942 | -6/Lower Caves | Discovered new exit (range 8) 12003 | -6/Lower Caves | Learned Factory emergency access door positions 12063 | -6/Lower Caves | Encountered a Warlord checkpoint 12319 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12363 | -6/Lower Caves | Destroyed 9 combat bots 12371 | -6/Lower Caves | Lost 6 parts (1p1n1u3w) 12767 | -6/Lower Caves | Discovered new exit (range 5) 12774 | -6/Lower Caves | Entered Zion 12858 | -6/Zion | System corruption cleaned by Quarantine Array 12864 | -6/Zion | RIF detected upon attempting to enter Zion 12864 | -6/Zion | Attacked by Zionites 12864 | -6/Zion | Spotted LO-B8M(B) 12864 | -6/Zion | Spotted LC-1A7(B) 12880 | -6/Zion | Destroyed LC-1A7(B) 12900 | -6/Zion | Core integrity fell below 20% 12908 | -6/Zion | Destroyed LO-B8M(B) 12937 | -6/Zion | Lost 8 parts (1p1n2u4w) 13042 | -6/Zion | Destroyed by 3D-8G4(z) with Makeshift Sword Last Messages --------------- 13002_ BG-F2Y(z) pulls a Mak. Axe out of the Twisted Machinery. MP-KP3(z) bursts out of the Twisted Machinery. 13003_ Med. Treads destroyed. 13004_ MP-KP3(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 13004_ BG-F2Y(z) destroyed. 13010_ Gatling Laser destroyed. 13016_ Mak. Power Source destroyed. 13022_ Hvy. Battle Rifle destroyed. 13024_ MP-KP3(z) pulls a Mak. Laser out of the Twisted Machinery. 13024_ Critical hit (Burn: +37). 13026_ MP-KP3(z) overheating. 13027_ MP-KP3(z) heat spikes uncontrollably. 13027_ MP-KP3(z) overheating. 13029_ MP-KP3(z) heat damages Imp. System Shield. 13029_ MP-KP3(z) overheating. 13030_ Imp. Titanium Leg melted. 13030_ Mak. Leg melted. 13030_ MP-KP3(z) destroyed. 3D-8G4(z) bursts out of the Twisted Machinery. 13041_ 3D-8G4(z) pulls a Mak. Sword out of the Twisted Machinery. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? "???????????????????????? | | ???????????????????????? ???????????????????????? | | ??????????????????????? "??????????????????????? | | ??????????????????????? ""?????????????????????? | | ??????????????????????? ""????????????????????? | | ???????????????????????" "#?#?????????????????? | | ??????????????I???????""" ""##"#????????????????? | | ?????????????"""?????"""""""""""####?????????????? | | ?????????????""" ??? "" "#"#""?????????????? | | ?????????????"""c ? 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"#" ""#?##?# #?????? | | ???????????????????? ?"" ""?????### ## ####?????? | | ???????????????????? ?""" "#???????##?###????????? | | ??????????????????????? "??????????????????????? | | ??????????????????????? ???????????????????????? | | ?????????????????????? ???????????????????????? | | ??????????????????????? "???????????????????????? | | ?????????????????????? "???????????????????????? | | ???????????????????????""????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Armor Coverage 525 Resistance: TH 15 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 2 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Cooling System | 18% | -8/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Mni. Grenade Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InertialGravmagRigger Manual? 0 Play Time 01:00:13 Cumulative 348.1 hours Start 2026.05.28 @ 22:34:33 End 2026.05.29 @ 10:10:36 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 135 Rogue 135 Adventurer 0 Explorer 0 Win Type - Total 35 Types 11/5/6/2/1/1/3/2/2/2 Lore% 84 Gallery% 80 Achievement% 73 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39e0ff4e-1d2e-41e5-841e-0b2518ea236b