Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.24 @ 21:32:36 Player: Skulldox Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1876) 1876 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5421 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 51/300 Energy 100/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Armored Treads Improved Light Armor Plating Trap Reconfigurator Particle Gun Minigun Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Armored Treads Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Advanced Targeting Computer Transmission Jammer Trap Reconfigurator > --- WEAPON ----------- Shock Rifle Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Nuclear Core Heavy Deuterium Engine Aluminum Leg Titanium Leg Titanium Leg Cryofiber Web Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Hacking Suite Particle Gun Heavy Assault Rifle Minigun Rocket Launcher Axe [Rating: 50] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 3 | . . . . . 2 1 . Utility 2 | . . . . . 1 1 . Weapon 1 | . . . . . 1 . . Parts Attached 107 | 9 5 5 3 7 21 52 5 Power 9 | 1 1 2 . . 1 3 1 Engine 7 | 1 1 1 . . 1 3 . Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 25 | 2 . 1 . 2 8 10 2 Treads 2 | . . . . . 1 1 . Leg 23 | 2 . 1 . 2 7 9 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 27 | 3 1 . 3 1 7 11 1 Device 12 | 1 . . 2 1 4 3 1 Storage 5 | 2 1 . 1 . 1 . . Processor 3 | . . . . . 1 2 . Hackware 1 | . . . . . . 1 . Protection 6 | . . . . . 1 5 . Artifact . | . . . . . . . . Weapon 46 | 3 3 2 . 4 5 28 1 Energy Gun 16 | 2 . . . . 2 12 . Energy Cannon 3 | . 1 . . 2 . . . Ballistic Gun 22 | 1 1 2 . 1 3 14 . Ballistic Cannon . | . . . . . . . . Launcher 4 | . 1 . . 1 . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . . 2 . Parts Lost 18 | . 1 1 . . 1 7 8 Power 2 | . 1 . . . . . 1 Propulsion 5 | . . . . . . 2 3 Utility 4 | . . . . . 1 2 1 Weapon 7 | . . 1 . . . 3 3 Highest Loss Streak 8 | . 1 1 . . 1 3 8 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 95 | . 99 100 71 98 98 96 72 Engine 7 | . 13 11 . . 7 7 3 Core 2 | . . 2 14 14 1 . 1 Treads 1 | . . . . . . 4 . Leg 31 | . 28 28 28 28 35 31 31 Device 10 | . 14 14 13 14 12 6 3 Storage 10 | . 14 14 14 14 9 7 6 Processor 3 | . . . . . 3 5 6 Protection 2 | . . . . . 1 5 3 Energy Gun 7 | . 12 . . . 14 6 8 Energy Cannon 2 | . 1 14 . 12 . . . Ballistic Gun 12 | . 14 13 . 13 12 13 4 Naked Turns 6 | . . . . . . . 6 Heaviest Build 52 | 13 22 20 20 21 41 52 50 Greatest Support 84 | 20 20 20 20 20 47 84 84 Greatest Overweight (x) 6 | . 1 . . 1 1 . 6 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 Average Capacity 12 | 7 8 10 10 10 14 15 14 Most Carried 15 | 4 10 10 10 10 15 15 13 Average Carried 11 | 2 7 9 9 9 11 14 11 Final Capacity 15 | 8 10 10 10 10 15 15 5 Final Carried 14 | 4 10 10 10 10 14 13 5 Class Distribution -------------------- 35% | Mutant 28% | Scavenger-Skirmisher 23% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Mutant | -7/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Matter Collected 1971 | 299 148 213 . 207 298 806 . Remotely . | . . . . . . . . Salvage Created 2163 | 119 136 231 . 23 412 1242 . Parts 117 | 6 8 10 . 3 17 73 . Haulers Intercepted 1 | . . . . . . 1 . Recyclers Shooed 2 | . . . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 39 | . 4 6 . 3 6 20 . Guns 25 | . 4 1 . . 4 16 . Cannons 4 | . . 3 . 1 . . . AOE 8 | . . 2 . 2 1 3 . Classes Destroyed 15 | 2 1 . . 2 4 6 . Worker 3 | . . . . . 1 2 . Builder 4 | . . . . . . 4 . Tunneler 2 | 2 . . . . . . . Hauler 1 | . . . . . . 1 . Recycler 2 | 1 . . . . . 1 . Mechanic 1 | . . . . . 1 . . Watcher 2 | . . . . . 1 1 . Swarmer 5 | . . . . 2 . 3 . Grunt 19 | . 4 6 . . 2 7 . Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . . 1 . Sentry 4 | . . . . . 4 . . Hunter 2 | . . . . . . 2 . Programmer 5 | . . . . . . 5 . Assembled 1 | . . . . 1 . . . Best Kill Streak 6 | 3 1 2 . 2 2 6 . Combat Bots Only 3 | . 1 2 . 2 1 3 . Max Kills in Single Turn 4 | 1 1 1 . 2 2 4 . Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 2 1 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Damage Taken 3817 | . 284 307 . 116 514 2083 513 Core 939 | . 75 68 . 25 60 305 406 Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 103 | . . . . . 103 . . Core Remaining (%) 73 | 100 . . . 32 89 . . Volleys Fired 144 | 9 15 22 . 8 31 58 1 Largest 3 | 2 2 2 . 2 3 3 1 Hottest 128 | 60 80 90 . 80 128 128 33 Shots Fired 366 | 18 30 46 . 16 93 162 1 Gun 325 | 18 28 18 . 8 93 160 . Cannon 33 | . 2 24 . 7 . . . Launcher 8 | . . 4 . 1 . 2 1 Special . | . . . . . . . . Kinetic 188 | 9 15 18 . 8 43 95 . Thermal 74 | 9 15 24 . 7 19 . . Explosive 8 | . . 4 . 1 . 2 1 Electromagnetic 96 | . . . . . 31 65 . Robot Hit Streak 16 | 5 16 5 . 2 12 14 3 Robot Miss Streak 5 | 3 1 3 . 4 5 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . . . . 1 . Max Gunslinging Chain 1 | . . . . . . 1 . Shots Hit Robots 228 | 9 25 24 . 4 65 100 1 Core Hits 97 | 4 9 13 . 4 14 51 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . . 1 1 . Burn 1 | . . . . . 1 . . Corrupt 1 | . . . . . . 1 . Melee Attacks 2 | . . . . . . 2 . Impact . | . . . . . . . . Slashing 2 | . . . . . . 2 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4751 | 90 373 428 . 138 1142 2368 212 Guns 3267 | 90 220 86 . 17 927 1927 . Cannons 260 | . 35 190 . 35 . . . Explosions 1171 | . 113 152 . 83 182 441 200 Melee . | . . . . . . . . Ramming 53 | . 5 . . 3 33 . 12 Kinetic 1754 | 36 99 86 . 17 457 1059 . Thermal 1267 | 54 269 190 . 35 382 337 . Explosive 539 | . . 152 . 83 . 104 200 Electromagnetic 1138 | . . . . . 270 868 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 8 | . 2 2 2 2 . 8 8 Average Corruption 4 | . 2 2 2 2 . 6 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . 2 6 7 7 . 50 3 Message Errors 16 | . . 2 3 4 . 7 . Matter Fused 18 | . . 1 2 2 . 13 . Heat Flow Errors 12 | . . . 1 1 . 9 1 Energy Discharges 9 | . 1 . 1 . . 6 1 Parts Rejected 5 | . 1 . . . . 3 1 Data Loss (minor) 2 | . . . . . . 2 . Data Loss (major) 3 | . . . . . . 3 . Misfires 4 | . . 2 . . . 2 . Alerts 2 | . . 1 . . . 1 . Weapon Failures 4 | . . . . . . 4 . Overload Shots . | . . . . . . . . Overflow Damage 83 | . 59 . . . . 24 . Projectiles . | . . . . . . . . Explosions 83 | . 59 . . . . 24 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 344 | . 96 . . . 91 106 51 Shots 7 | . 1 . . . 3 2 1 Rammed 3 | . . . . . . . 3 Targets Rammed 8 | . 2 . . 1 2 . 3 Kicked 5 | . 2 . . 1 2 . . Crushed . | . . . . . . . . Highest Temperature 752 | 40 70 272 250 192 377 752 208 Average Temperature 130 | 20 28 100 127 81 102 202 109 Received Heat Transfer 1038 | . 81 192 . . 234 531 . Effects 20 | . . . . . . 20 . Shutdowns 2 | . . . . . . 2 . Energy Bleed 7 | . . . . . . 7 . Interference 6 | . . . . . . 6 . Matter Decay 2 | . . . . . . 2 . Damage (minor) 1 | . . . . . . 1 . Damage (major) 1 | . . . . . . 1 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 5 | . . . . . 1 4 . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 1 | . . . . . 1 . . Combat Hostiles 1 | . . . . . 1 . . Parts Melted 3 | . . . . . 3 . . Heat Transferred 1960 | 125 399 407 . 74 705 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 5 | . . . . . 3 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Peak Influence 404 | 15 181 234 . 77 184 404 88 Initial 88 | . 9 25 . . 29 . 88 Average 89 | 5 54 174 . 17 44 141 76 Maximum Alert Level 2 | . . 1 . . . 2 . Low Security (%) 84 | 100 100 76 . 100 100 62 100 Level 1 14 | . . 23 . . . 33 . Level 2 1 | . . . . . . 3 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 13 | . 1 . . . 4 8 . Investigation 2 | . . . . . 1 1 . Extermination 4 | . . . . . . 4 . Reinforcement 7 | . 1 . . . 3 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Distress Signals 9 | . 2 . . 1 2 4 . Communications Jammed 4 | . . . . . . 4 . Distress Signals 4 | . . . . . . 4 . Times Spotted 81 | . 11 5 . 2 22 36 5 Peak Tracking Total 7 | . 4 2 . 2 7 5 5 Tactical Retreats 12 | . 1 . . 1 5 5 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Traps Triggered 3 | . 1 . . . . 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Reconfigurated 3 | . . . . . . 3 . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Disabled 11 | . 1 . . . 4 6 . Max in Single Turn 6 | . 1 . . . 2 6 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Machines Accessed 8 | . 1 . . . 4 3 . Terminals 6 | . 1 . . . 2 3 . Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 21 | . 1 . . . 11 9 . Successful 12 | . 1 . . . 7 4 . Failed 9 | . . . . . 4 5 . Catastrophic 1 | . . . . . . 1 . Database Lockouts . | . . . . . . . . Manual 10 | . . . 1 . 2 7 . Terminals 17 | . 1 . . . 7 9 . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . 4 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 1 . . . 3 3 . Record 1 | . . . . . . 1 . Alert Level 1 | . 1 . . . . . . Unreport Threat 4 | . . . . . 3 1 . Zone Layout 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . 4 . . Scan Component 2 | . . . . . 2 . . Repair 2 | . . . . . 2 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Assimilate 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . . . . 3 3 . Full Trace Events 1 | . . . . . . 1 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . 2 . . Time 52 | . . . . . 52 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 10 | . . . . . . 10 . Highest-Rated Ally 10 | . . . . . . 10 . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Was Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Turns Passed 5342 | 111 603 398 270 628 1297 1925 110 Spaces Moved 2951 | 57 332 263 216 398 628 988 69 Core 7 | 5 . . . . . . 2 Treads . | . . . . . . . . Legs 2944 | 52 332 263 216 398 628 988 67 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 122 50 Average Speed 123 | 113 120 120 120 123 120 127 137 Slowest Speed 350 | 120 190 120 120 190 190 130 350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 48 61 60 62 38 18 38 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug 2 | . . . . . . 2 . Terrain Destroyed 127 | . 38 26 . 13 14 26 10 Melee 2 | . . . . . . 2 . Projectile 1 | . . . . . . 1 . AOE 124 | . 38 26 . 13 14 23 10 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Was Total 4351 | 84 509 306 229 517 1097 1527 82 Wait 1061 | 3 144 12 4 100 406 388 4 Move 2945 | 56 331 262 215 397 627 988 69 Hop . | . . . . . . . . Pick Up 29 | 4 8 1 . 2 2 12 . Fast Attach 34 | 8 3 1 3 . 7 11 1 Attach 21 | 1 . 1 . 2 6 8 3 Detach 14 | 2 . 1 2 . 6 3 . Swap 52 | . 2 3 . 5 8 33 1 Drop 41 | 1 4 3 5 2 2 24 . Fire 144 | 9 15 22 . 8 31 58 1 Melee 2 | . . . . . . 2 . Ram 3 | . . . . . . . 3 Kick 5 | . 2 . . 1 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 15 | -11/Scrapyard | Discovered new exit (range 16) 112 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 703 | -10/Materials | Discovered new exit (range 9) 715 | -10/Materials | Entered Mines 802 | -10/Mines | Learned Materials interactive machine intel 898 | -10/Mines | Discovered new exit (range 9) 905 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1018 | -10/Mines | Core integrity fell below 50% 1029 | -10/Mines | Discovered new exit (range 16) 1107 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1107 | -10/Mines | Discovered new exit (range 5) 1113 | -10/Mines | Entered Exiles 1145 | -10/Exiles | Met 8R-AWN 1165 | -10/Exiles | Met EX-HEX 1202 | -10/Exiles | Met EX-BIN 1216 | -10/Exiles | Aligned with FarCom system 1217 | -10/Exiles | Given EX-Vault access code 1247 | -10/Exiles | Opened EX-Vault 1256 | -10/Exiles | Found Prototype Storage 1256 | -10/Exiles | Identified Superbattery 1261 | -10/Exiles | Found Prototype Device 1261 | -10/Exiles | Identified Trap Reconfigurator 1293 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1302 | -10/Exiles | Exiles lab attacked by MAIN.C 1370 | -10/Exiles | Discovered new exit (range 10) 1383 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1383 | -10/Exiles | Entered Mines 1422 | -9/Mines | Assembled infested the area 1427 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1819 | -9/Mines | Build established: Scavenger-Mutant 2006 | -9/Mines | Discovered new exit (range 5) 2011 | -9/Mines | Entered Materials 2011 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2012 | -8/Materials | Loaded intel: 19 interactive machine locations 2307 | -8/Materials | Build established: Scavenger-Skirmisher 2451 | -8/Materials | Repaired Aluminum Leg 2850 | -8/Materials | Discovered new exit (range 6) 2902 | -8/Materials | Repaired Aluminum Leg 3308 | -8/Materials | Entered Factory 3308 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4227 | -7/Factory | Build established: Skirmisher 4954 | -7/Factory | Lost 3 parts (1n1u1w) 5233 | -7/Factory | Sucked down chute 5233 | -7/Factory | Entered Waste 5269 | -7/Waste | Spotted C-40 Crusher 5272 | -7/Waste | Spotted C-40 Crusher 5287 | -7/Waste | Spotted C-40 Crusher 5293 | -7/Waste | Spotted C-40 Crusher 5296 | -7/Waste | Spotted C-40 Crusher 5296 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5299 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5300 | -7/Waste | Core integrity fell below 50% 5324 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5332 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5335 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5337 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5341 | -7/Waste | Core integrity fell below 20% 5343 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 05299_ Carbon-fiber Leg crushed. 05301_ Acquired Carbon-fiber Leg. 05301_ Hrd. Medium Armor Plating crushed. 05302_ System corrupted: Gauss Rifle rejected. 05312_ Prototype Launcher crushed. 05317_ System corrupted: Energy discharge (-14). 05324_ Titanium Leg crushed. 05324_ Carbon-fiber Leg destroyed. 05329_ Titanium Leg crushed. 05332_ Rocket Launcher crushed. 05332_ Lgt. Nuclear Core crushed. 05335_ Imp. Titanium Leg crushed. 05335_ Aluminum Leg crushed. 05337_ Lrg. Storage Unit crushed. 05337_ Adv. Targeting Computer crushed. 05337_ Lgt. Nuclear Core crushed. 05338_ Gauss Rifle crushed. 05338_ Gauss Cannon crushed. 05340_ Cryofiber Web crushed. 05340_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????######??????######??????????????????? | | ?????????????# #??????# #??????????????????? | | ?????????????# #??????# #??????????????????? | | ?????????????# #??????# #??????????????????? | | ?????????????# #??????# #??????????????????? | | ???????????### #??????# #??????????????????? | | ???????????# #??????# #??????????????????? | | ???????????# #?????## ##?????????????????? | | ???????????# #?????# #?????????????????? | | ???????????? #?????# ##?????????????????? | | ?????????????# #?????#=CC #?????????????????? | | ###########??# #?????#!CC #?????????????????? | | #??# #?????#@CC #?????????????????? | | #??# [ #?????##CCCC #?????????????????? | | #### #??????#CCCC##?????????????????? | | #??????# CCC#??????????????????? | | #??????# CC#??????????????????? | | #??????# #??????????????????? | | #??????# #??????????????????? | | #### #??????# #??????????????????? | | #??# #??????# #??????????????????? | | #??# #??????# #??????????????????? | | ###########??# #??????# #??????????????????? | | ???????????### ######## ####???????????????? | | ???????????# = ![ |????????? | | ???????????# ???????? | | ???????????# ????????? | | ???????????# ] ????????? | | ???????????### ######## ######## ?????????? | | ?????????????# #??????# #??????????????????? | | ?????????????# *#??????# ! #??????????????????? | | ?????????????# #??????# #??????????????????? | | ?????????????# #??????? #??????????????????? | | ?????????????######???????#####??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 5 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexMagneticRigger Manual? 0 Play Time 01:07:10 Cumulative 27.6 hours Start 2023.02.24 @ 20:27:06 End 2023.02.24 @ 21:32:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 30 Achievement% 28 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9b3b51f9-a6fc-451e-8de8-bf00c8d65e03