Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.06 @ 00:51:14 Player: Qwertychrish Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (1925) 1925 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 6633 Bonus ------- High Alert Combat Kills 60 Follower Combat Kills 80 Met Data Miner 300 Friendly Fire -82 Cogmind --------- Core Integrity 0/850 Matter 259/300 Energy 156/160 System Corruption 6% Temperature Cool (10) Movement Flying (23) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Light Fission Core > --- PROPULSION (5) --- VTOL Module VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (6) ------ Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Core Analyzer > --- WEAPON (2) ------- Ripper > --- INVENTORY (5) ---- Light Fission Core Compact Battery (162) Compact Battery (106) Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Compact Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Compact Battery Visual Processing Unit Improved Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Fission Core Armored Treads Armored Treads Armored Treads Armored Treads Compact Wheel Compact Wheel Compact Wheel Compact Battery Sensor Array Improved Terrain Scan Processor Advanced Targeting Computer Component Analysis Suite Beam Rifle Improved Medium Laser Pulse Rifle Ion Cannon Heavy Assault Rifle Minigun Gauss Rifle Rocket Launcher [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Minigun Launcher Rocket Launcher Slashing Weapon Ripper Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 3 | . . . 1 1 1 . . . . Utility 4 | . . 2 1 1 . . . . . Weapon . | . . . . . . . . . . Parts Attached 89 | 6 4 11 13 19 15 11 2 . 8 Power 13 | 1 . 1 1 3 3 3 . . 1 Engine 3 | 1 . 1 1 . . . . . . Core 10 | . . . . 3 3 3 . . 1 Reactor . | . . . . . . . . . . Propulsion 37 | 2 . 1 5 10 10 2 2 . 5 Treads 13 | . . . 3 6 4 . . . . Leg 6 | . . . . 2 1 1 2 . . Wheel 12 | 2 . 1 2 2 5 . . . . Hover . | . . . . . . . . . . Flight 6 | . . . . . . 1 . . 5 Utility 21 | 1 3 4 5 4 . 4 . . . Device 7 | . 2 1 2 1 . 1 . . . Storage 4 | 1 1 . . 1 . 1 . . . Processor 5 | . . 1 1 1 . 2 . . . Hackware . | . . . . . . . . . . Protection 5 | . . 2 2 1 . . . . . Artifact . | . . . . . . . . . . Weapon 18 | 2 1 5 2 2 2 2 . . 2 Energy Gun 10 | 2 . 3 1 2 2 . . . . Energy Cannon 1 | . 1 . . . . . . . . Ballistic Gun 4 | . . 1 1 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . 1 . . . . . . . Parts Lost 44 | . . 3 12 6 19 1 . . 3 Power 7 | . . 1 2 1 3 . . . . Propulsion 21 | . . 1 5 2 10 1 . . 2 Utility 10 | . . 1 3 2 3 . . . 1 Weapon 6 | . . . 2 1 3 . . . . Highest Loss Streak 8 | . . 1 5 2 8 1 . . 3 To Critical Strikes 2 | . . . . . 2 . . . . Average Slot Usage (%) 81 | . 96 91 92 91 67 67 61 66 70 Engine 3 | . 14 10 8 . . . . . . Core 3 | . . . . 5 8 10 . . 3 Treads 7 | . . . 20 7 10 . . . . Leg 4 | . . . . 13 . 5 15 20 5 Wheel 8 | . 28 19 5 6 8 4 . . . Flight 1 | . . . . . . 1 6 6 23 Device 6 | . 10 10 9 5 2 5 6 6 . Storage 9 | . 14 11 9 11 9 6 6 6 5 Processor 15 | . . 6 12 16 17 21 26 26 26 Protection 4 | . . 11 8 5 . . . . . Energy Gun 11 | . 19 12 17 14 9 4 . . . Ballistic Gun 1 | . . 7 . . . 4 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 102 | 12 90 95 102 96 99 99 2 2 11 Greatest Support 100 | 32 32 32 60 28 100 16 4 4 20 Greatest Overweight (x) 26 | 2 2 5 6 5 26 6 . . . Average Overweight (x) 2 | . 1 2 3 4 3 2 . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 5 5 5 Average Capacity 21 | 6 17 25 25 25 25 20 5 5 5 Most Carried 25 | 6 12 25 25 25 24 21 5 5 5 Average Carried 17 | 3 9 21 22 21 20 13 4 5 4 Final Capacity 25 | 8 25 25 25 25 25 5 5 5 5 Final Carried 25 | 6 12 25 25 24 22 5 5 5 5 Class Distribution -------------------- 58% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Sprinter | -5/Proximity Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Matter Collected 1176 | 215 76 253 122 120 135 140 . . 115 Remotely . | . . . . . . . . . . Salvage Created 2070 | . 106 552 696 440 157 107 . . 12 Parts 109 | . 4 45 29 20 1 8 . . 2 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 6 . . 2 Prevented 3 | . . . . . . . 3 . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 56 | . 2 19 18 8 4 4 . . 1 Guns 50 | . 2 15 18 7 4 4 . . . Cannons 3 | . . 3 . . . . . . . AOE 2 | . . 1 . . . . . . 1 Classes Destroyed 8 | . 2 2 1 2 1 . . . . Builder 1 | . . . 1 . . . . . . Recycler 1 | . . . . 1 . . . . . Watcher 4 | . 1 2 . 1 . . . . . Swarmer 27 | . . 10 6 4 2 4 . . 1 Grunt 17 | . 2 5 10 . . . . . . Sentry 7 | . . 4 2 1 . . . . . Hunter 1 | . . . . . 1 . . . . Programmer 4 | . . . . 3 1 . . . . Best Kill Streak 6 | . 2 5 6 5 2 3 . . 1 Combat Bots Only 6 | . 2 5 6 4 2 3 . . 1 Max Kills in Single Turn 2 | . 1 2 1 2 1 1 . . 1 Gunslinging 1 | . . . . 1 . . . . . Exploded 1 | . . 1 . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 597 | . 17 96 115 78 260 22 . . 9 Missed 157 | . 4 30 23 23 63 11 . . 3 Damage Taken 6669 | . 164 622 1301 763 3530 156 . . 133 Core 1348 | . 49 114 197 126 761 26 . . 75 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 79 | 100 80 71 64 82 . . . . . Volleys Fired 155 | 2 11 45 42 29 15 10 . . 1 Largest 2 | 2 2 2 2 2 2 2 . . 1 Hottest 112 | 80 100 112 112 112 112 81 . . 33 Shots Fired 308 | 4 22 90 84 58 30 19 . . 1 Gun 300 | 4 21 84 84 58 30 19 . . . Cannon 6 | . 1 5 . . . . . . . Launcher 2 | . . 1 . . . . . . 1 Special . | . . . . . . . . . . Kinetic 44 | . . 29 5 . . 10 . . . Thermal 262 | 4 22 60 79 58 30 9 . . . Explosive 2 | . . 1 . . . . . . 1 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 32 | 1 8 14 11 26 32 7 . . 6 Robot Miss Streak 5 | 3 2 5 2 2 3 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . . 2 . 1 1 1 . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . Shots Hit Robots 225 | 1 15 62 60 48 24 14 . . 1 Core Hits 101 | . 6 28 32 17 9 7 . . 2 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 18 | . . 1 9 6 2 . . . . Burn 18 | . . 1 9 6 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 4132 | 21 195 1138 1024 934 437 248 . . 135 Guns 3726 | 21 178 917 1023 934 405 248 . . . Cannons 88 | . 17 71 . . . . . . . Explosions 285 | . . 150 . . . . . . 135 Melee . | . . . . . . . . . . Ramming 33 | . . . 1 . 32 . . . . Kinetic 540 | . . 346 66 . . 128 . . . Thermal 3274 | 21 195 642 957 934 405 120 . . . Explosive 285 | . . 150 . . . . . . 135 Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . . 2 . 6 6 6 6 6 6 Average Corruption 4 | . . 2 . 3 5 6 6 6 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 44 | . . 3 . 8 7 18 5 1 2 Message Errors 12 | . . . . 3 5 2 1 1 . Matter Fused 9 | . . 2 . 1 . 6 . . . Heat Flow Errors 5 | . . . . . . 2 3 . . Energy Discharges 6 | . . . . . . 3 1 . 2 Parts Rejected 1 | . . . . . . 1 . . . Data Loss (minor) 7 | . . 1 . 2 1 3 . . . Data Loss (major) 3 | . . . . 1 1 1 . . . Misfires 1 | . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 71 | . . 50 . . 21 . . . . Projectiles . | . . . . . . . . . . Explosions 50 | . . 50 . . . . . . . Melee 21 | . . . . . 21 . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 54 | . . . . . 15 . . . 39 Shots 1 | . . . . . . . . . 1 Rammed 2 | . . . . . 2 . . . . Targets Rammed 3 | . . . 1 . 2 . . . . Kicked . | . . . . . . . . . . Crushed 1 | . . . 1 . . . . . . Highest Temperature 277 | 36 230 195 110 159 84 277 218 . 1 Average Temperature 62 | 20 114 55 37 46 44 104 95 . 1 Received Heat Transfer 1092 | . 90 141 738 42 81 . . . . Effects 1 | . . . . . . . 1 . . Interference 1 | . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . . Robots Melted 1 | . . . . 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Melted 28 | . 2 3 8 8 6 1 . . . Heat Transferred 8246 | 50 437 1469 2738 2257 1036 259 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Peak Influence 509 | . 72 421 509 319 282 . . . . Initial 177 | . . 29 177 138 100 . . . . Average 201 | . 55 216 351 186 108 . . . . Maximum Alert Level 2 | . . 2 2 1 1 . . . . Low Security (%) 53 | 100 100 49 5 64 76 . . . . Level 1 37 | . . 44 63 35 23 . . . . Level 2 9 | . . 6 31 . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 10 | . 1 3 2 3 1 . . . . Investigation 2 | . . 1 1 . . . . . . Extermination 3 | . . . . 2 1 . . . . Reinforcement 4 | . 1 2 1 . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Distress Signals 5 | . 1 1 2 1 . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 106 | . 5 26 30 13 18 6 . . 8 Peak Tracking Total 6 | . 3 6 5 5 6 6 . . 5 Tactical Retreats 12 | . . . 2 1 6 3 . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Traps Triggered 2 | . . 1 . 1 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Machines Accessed 12 | . . 2 3 . 3 . . 4 . Terminals 8 | . . 2 3 . 3 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 48 | . . 6 7 . 6 . . 29 . Successful 36 | . . 2 2 . 3 . . 29 . Failed 12 | . . 4 5 . 3 . . . . Catastrophic 4 | . . 2 2 . . . . . . Database Lockouts . | . . . . . . . . . . Manual 9 | . . 5 2 . 2 . . . . Terminals 19 | . . 6 7 . 6 . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 36 | . . 2 2 . 3 . . 29 . Record 13 | . . . . . 2 . . 11 . Part Schematic 10 | . . . . . . . . 10 . Robot Schematic 5 | . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . 3 . Open DSF 1 | . . . . . 1 . . . . Locate Traps 2 | . . 1 1 . . . . . . Zone Layout 2 | . . 1 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 7 | . . 2 3 . 2 . . . . Full Trace Events 2 | . . 1 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . 10 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . 4 . . . . . Programmers 4 | . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 96 | . . . . . . . . . 96 Highest-Rated Ally 96 | . . . . . . . . . 96 Total Orders . | . . . . . . . . . . Ally Attacks 5 | . . . . . . . . . 5 Total Damage 187 | . . . . . . . . . 187 Kills 4 | . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Turns Passed 4356 | 71 246 571 858 773 827 558 305 49 98 Spaces Moved 2992 | 47 171 266 315 353 484 455 530 76 295 Core 33 | 20 . . . . 1 3 . . 9 Treads 136 | . . . 122 . 14 . . . . Legs 9 | . . . . 9 . . . . . Wheels 1678 | 27 171 266 193 344 469 208 . . . Hover . | . . . . . . . . . . Flight 1136 | . . . . . . 244 530 76 286 Fastest Speed 23 | 50 100 130 135 145 130 45 45 65 23 Average Speed 119 | 106 117 135 204 178 154 111 56 65 27 Slowest Speed 1350 | 150 130 175 240 400 1350 190 65 65 65 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 37 | 3 45 33 39 10 21 49 63 68 39 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 5 | . . . . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . Scrap Searched 1 | . . . . . . 1 . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 18 | . . 7 . . . . . . 11 Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 18 | . . 7 . . . . . . 11 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Dat Pro Total 3462 | 61 193 384 445 440 530 489 534 75 311 Wait 120 | . . 43 53 15 4 2 1 . 2 Move 2981 | 46 170 265 314 352 483 452 529 75 295 Hop 1 | . . . . . . 1 . . . Pick Up 69 | 7 5 16 13 13 11 2 1 . 1 Fast Attach 35 | 5 3 4 4 8 1 3 2 . 5 Attach 42 | 1 . 3 6 10 13 6 . . 3 Detach 6 | . 1 1 . 1 . 1 . . 2 Swap 12 | . 1 4 3 1 1 2 . . . Drop 38 | . 2 3 9 11 . 10 1 . 2 Fire 155 | 2 11 45 42 29 15 10 . . 1 Melee . | . . . . . . . . . . Ram 2 | . . . . . 2 . . . . Kick . | . . . . . . . . . . Crush 1 | . . . 1 . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 235 | -10/Materials | Discovered new exit (range 13) 298 | -10/Materials | Discovered new exit (range 15) 315 | -10/Materials | Build established: Mutant 318 | -10/Materials | Entered another Materials area 318 | -9/Materials | Evolved 2 slots: Utility x2 395 | -9/Materials | Discovered new exit (range 15) 828 | -9/Materials | Discovered new exit (range 18) 889 | -9/Materials | Entered another Materials area 889 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1010 | -8/Materials | Lost 3 parts (1n1u1w) 1099 | -8/Materials | Build established: Scavenger-Mutant 1659 | -8/Materials | Build established: Mutant 1728 | -8/Materials | Discovered new exit (range 12) 1747 | -8/Materials | Entered Factory 1747 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1773 | -7/Factory | Lost 5 parts (1p2n1u1w) 2063 | -7/Factory | Build established: Scavenger-Mutant 2169 | -7/Factory | Garrison activated, responded to threat 2428 | -7/Factory | Discovered new exit (range 9) 2442 | -7/Factory | Identified exit to Factory 2520 | -7/Factory | Entered another Factory area 2520 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2842 | -6/Factory | Spotted B-75 Beast 2872 | -6/Factory | Lost 3 parts (1n2w) 2963 | -6/Factory | Lost 6 parts (1p3n2u) 2975 | -6/Factory | Core integrity fell below 50% 3064 | -6/Factory | Core integrity fell below 20% 3108 | -6/Factory | Lost 8 parts (1p6n1u) 3195 | -6/Factory | Build established: Mutant 3271 | -6/Factory | Discovered new exit (range 12) 3321 | -6/Factory | Identified exit to Lower Caves 3347 | -6/Factory | Entered Lower Caves 3898 | -6/Lower Caves | Discovered new exit (range 14) 3902 | -6/Lower Caves | Identified exit to Lower Caves 3905 | -6/Lower Caves | Entered another Lower Caves area 3913 | -6/Lower Caves | Learned Factory stockpile data 3922 | -6/Lower Caves | Encountered a Warlord checkpoint 4200 | -6/Lower Caves | Discovered new exit (range 15) 4209 | -6/Lower Caves | Identified exit to Data Miner 4210 | -6/Lower Caves | Entered Data Miner 4210 | -6/Data Miner | Discovered new exit (range 6) 4223 | -6/Data Miner | Met Data Miner 4234 | -6/Data Miner | Learned location of Section 7 (-2) 4234 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 4245 | -6/Data Miner | Received God Mode back door access code from Data Miner 4259 | -6/Data Miner | Identified exit to Proximity Caves 4259 | -6/Data Miner | Entered Proximity Caves 4279 | -5/Proximity Caves | Escorted by Enhanced Grunt 4310 | -5/Proximity Caves | Lost 3 parts (2n1u) 4348 | -5/Proximity Caves | Spotter reported a threat 4349 | -5/Proximity Caves | Spotter reported a threat 4357 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 04286_ Acquired 27 matter. 04286_ S-27 Virus destroyed. 04287_ Acquired VTOL Module. 04289_ Autogun fries itself beyond repair. 04289_ VTOL Module fries itself beyond repair. 04289_ Dropped Imp. Carbon-fiber Leg. 04290_ Acquired VTOL Module. 04292_ Dropped Carbon-fiber Leg. 04292_ Acquired VTOL Module. [Achievement: Can't Catch Me] 04296_ Acquired 44 matter. 04296_ Acquired 32 matter. 04299_ Acquired Com. Battery. 04305_ System corrupted: Energy discharge (-93). 04306_ M-22 Extractor extracts Fire Trap. 04343_ System corrupted: Energy discharge (-136). 04347_ N-01 Spotter is scanning... 04348_ ALERT: Unidentified potential threat approaching Complex 0b10. 04357_ Penetrated by Slug. [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #####????????????????????????????????????????????? | | #????????????????????????????????????????????? | | " " #????????????????????????????????????????????? | | " " #????#######?????????????????????????????????? | | " #????# ##???????????????????????????????? | | "" ###??? ##############??????????????????? | | ##??? #??????????????????? | | #???? #??????????????????? | | ##????# #?# #??????????????????? | | #?????# ##? $Y #??????????????????? | | ## #?????# #? #??????????????????? | | #### ####??# #?? #??????????????????? | | #?## #### ##? ##?????????????????? | | ##?# ### #?????????????????? | | ##??# @ #?????????????????? | | ???# ##### ##?????????????????? | | ???# #???## ####### #??????????????????? | | ???# ????# #??????## #??????????????????? | | ???# ???# #????????#??????????????????? | | ???## ####?# #??????????????????????????? | | ????## ####??? #??????????????????????????? | | ?????# ?????? #??????????????????????????? | | ?????# ?????# ### ##??????????????????????????? | | ?????# ????? ???###???????????????????????????? | | ????? ???? ?????????????????????????????????? | | ????? ??? ?????????????????????????????????? | | ?????##????? ??????????????????????????????????? | | ?????????????? ??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 31 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 65 Targeting Accuracy 16 Core Analysis 6 Recoil Reduction 5 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Prc. Energy Filter | -6/Data Miner | Free Neutron Cannon | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Matter Neutralizer | -6/Data Miner | Free Hvy. Treads | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Can't Catch Me Challenges ------------ None Game ------ Seed LinkedBiometalSheargun Manual? 0 Play Time 00:50:06 Cumulative 30.9 hours Start 2024.03.05 @ 23:53:50 End 2024.03.06 @ 00:51:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 31 Achievement% 25 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3d7c96f-0de7-4f3e-8e6a-f42e7f0742c9