Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.23 @ 01:02:59 Player: Chubbicat Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (103) 515 Value Destroyed (3771) 3771 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 10366 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 58/300 Energy 26/100 System Corruption 12% Temperature Cool (0) Movement Hovering (70) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (6) ------ Machine Analyzer Triangulator Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Phase Shifter Peak State ------------ > --- POWER ------------ Cold Fusion Reactor > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Advanced Visual Processing Unit Advanced Signal Interpreter Hacking Suite Hacking Suite > --- WEAPON ----------- AWS/Gauss Gauss Cannon > --- INVENTORY -------- Micro Nuclear Core Carbon-fiber Leg Improved Carbon-fiber Leg Advanced Sensor Array Cloaking Device System Shield Gauss Rifle Gauss Rifle Gauss Cannon Gauss Cannon [Rating: 68] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Cold Fusion Reactor Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Gyrokinetic Inverter Flight Unit Field Propulsion Drive Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Weapon Gauss Cannon Energy Gun Backup Laser I Ballistic Gun AWS/Gauss Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Dual-blade Saw Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 3 | . . . 2 . . . . . . . 1 . . . Utility 4 | . . . . . . . 1 2 . . 1 . . . Weapon 2 | . . . . . . . 1 . . . . 1 . . Parts Attached 81 | 6 2 2 12 1 . 1 7 10 . . 19 15 1 5 Power 10 | 1 . 1 2 . . . . 1 . . 2 2 . 1 Engine 5 | 1 . 1 2 . . . . 1 . . . . . . Core 3 | . . . . . . . . . . . 1 2 . . Reactor 2 | . . . . . . . . . . . 1 . . 1 Propulsion 32 | 2 . 1 6 1 . . 2 6 . . 7 3 . 4 Treads . | . . . . . . . . . . . . . . . Leg 26 | 2 . 1 6 1 . . 2 6 . . 7 . . 1 Wheel 1 | . . . . . . . . . . . . . . 1 Hover 4 | . . . . . . . . . . . . 3 . 1 Flight 1 | . . . . . . . . . . . . . . 1 Utility 16 | 1 1 . 1 . . . 2 2 . . 6 3 . . Device 7 | . 1 . . . . . . . . . 4 2 . . Storage 2 | 1 . . 1 . . . . . . . . . . . Processor 4 | . . . . . . . 1 1 . . 2 . . . Hackware 3 | . . . . . . . 1 1 . . . 1 . . Protection . | . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 23 | 2 1 . 3 . . 1 3 1 . . 4 7 1 . Energy Gun 6 | 1 . . 1 . . . . . . . . 4 . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 6 | 1 . . 2 . . . 1 . . . 2 . . . Ballistic Cannon 6 | . 1 . . . . . 1 1 . . 2 1 . . Launcher 2 | . . . . . . 1 1 . . . . . . . Special Weapon 2 | . . . . . . . . . . . . 2 . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . Parts Lost 37 | . . 1 1 . . . . . . . 11 13 3 8 Power 5 | . . 1 . . . . . . . . 1 1 . 2 Propulsion 15 | . . . . . . . . . . . 6 5 1 3 Utility 4 | . . . . . . . . . . . 2 1 . 1 Weapon 13 | . . . 1 . . . . . . . 2 6 2 2 Highest Loss Streak 8 | . . 1 1 . . . . . . . 8 4 3 6 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 8 | 3 6 8 7 10 9 9 9 9 10 10 9 4 4 4 Power . | 1 1 . . 1 1 1 1 1 1 1 1 . . . Propulsion 1 | 1 2 2 2 4 3 3 2 1 2 2 1 . . 1 Utility 2 | . . 2 2 2 2 2 2 2 2 2 2 3 4 3 Weapon 2 | . 2 2 1 2 3 3 2 4 5 5 3 . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 16 | . 2 2 . . 1 . 3 1 . . 4 . . 3 Power 2 | . . . . . . . 1 . . . 1 . . . Propulsion 5 | . 2 1 . . 1 . . 1 . . . . . . Utility 6 | . . 1 . . . . . . . . 2 . . 3 Weapon 3 | . . . . . . . 2 . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 90 | . 96 95 99 100 100 100 92 91 92 92 93 86 67 70 Engine 6 | . 14 13 11 11 11 11 9 7 7 7 2 . . 3 Core 1 | . . . . . . . . . . . 2 6 4 . Leg 27 | . 28 23 43 44 44 44 36 29 30 30 32 18 . . Hover 1 | . . . . . . . . . . . . . 15 10 Device 5 | . 12 14 11 11 11 11 4 . . . 3 5 5 4 Storage 6 | . 14 14 11 11 11 11 9 7 7 7 6 . . . Processor 11 | . . . . . . . 4 14 15 15 16 17 17 17 Hackware 9 | . . . . . . . 8 14 15 15 11 9 11 11 Energy Gun 1 | . 4 . 1 . . . . . . . . 7 3 8 Ballistic Gun 8 | . 14 14 14 22 22 21 18 7 7 7 5 1 . . Ballistic Cannon 6 | . 7 14 5 . . . 2 6 7 7 7 8 . . Peak Build Rating 68 | 6 7 10 17 17 18 18 36 55 55 55 68 67 65 63 Average Rating 43 | 3 6 7 13 17 17 17 29 50 55 55 62 59 57 53 On Entrance 29 | . 6 7 10 17 17 18 18 35 55 55 55 49 57 36 Avg Prop Armor Cover (%) 14 | . . . . . . . . . . . . . . 14 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 51 | 11 14 14 24 24 24 24 31 34 32 32 41 51 19 19 Greatest Support 90 | 20 20 25 48 48 48 48 48 72 72 72 90 83 35 23 Greatest Overweight (x) 4 | . . 1 . . . . . 1 . . . 4 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 10 5 5 Average Capacity 8 | 7 8 8 8 10 10 10 10 10 10 10 10 5 5 5 Most Carried 10 | 6 8 8 10 10 10 10 10 10 10 10 10 8 5 5 Average Carried 8 | 3 6 7 7 9 9 10 9 9 10 10 9 4 4 4 Final Capacity 10 | 8 8 8 10 10 10 10 10 10 10 10 10 5 5 5 Final Carried 10 | 4 8 8 10 10 10 10 10 10 10 10 7 4 5 2 Class Distribution -------------------- 30% | Hacker-Skirmisher 30% | Scavenger-Skirmisher 13% | Mutant 13% | Scavenger-Mutant 9% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Scout | -5/Waste Hacker-Scout | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Matter Collected 2393 | 216 126 178 276 12 . 127 179 198 12 . 764 241 . 64 Remotely . | . . . . . . . . . . . . . . . Salvage Created 3820 | . 118 230 302 . . 202 718 315 70 . 1553 312 . . Parts 200 | . 8 12 23 . . 16 37 17 5 . 62 20 . . Haulers Intercepted 5 | . 1 . . . . . 2 1 . . 1 . . . Recyclers Shooed 6 | . . . . . . . 1 . . . 4 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 3 . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Combat Hostiles Destroyed 76 | . 2 6 8 . . 7 10 9 3 . 24 7 . . Guns 49 | . 1 2 5 . . 4 10 6 2 . 15 4 . . Cannons 23 | . 1 4 3 . . . . 2 1 . 9 3 . . AOE 4 | . . . . . . 3 . 1 . . . . . . Classes Destroyed 14 | . 2 . 4 . . 2 3 2 . . 1 . . . Worker 6 | . . . . . . . 2 . . . 2 2 . . Builder 4 | . . . . . . . . . . . 3 1 . . Hauler 5 | . 1 . . . . . 2 1 . . 1 . . . Recycler 3 | . . . . . . 1 . . . . 2 . . . Mechanic 1 | . . . . . . . 1 . . . . . . . Operator 2 | . . . 1 . . . . 1 . . . . . . Watcher 6 | . . . 1 . . . 1 . . . 3 1 . . Swarmer 15 | . . . 1 . . 4 . 4 3 . 3 . . . Grunt 33 | . 2 6 6 . . 2 4 2 . . 11 . . . Brawler 2 | . . . . . . 1 . . . . 1 . . . Duelist 4 | . . . 1 . . . 1 . . . 2 . . . Sentry 6 | . . . . . . . 5 . . . 1 . . . Hunter 3 | . . . . . . . . 1 . . 2 . . . Programmer 13 | . . . . . . . . 2 . . 4 7 . . Best Kill Streak 12 | . 2 4 5 . . 8 7 4 3 . 12 3 . . Combat Bots Only 7 | . 1 4 4 . . 7 5 4 3 . 7 2 . . Max Kills in Single Turn 3 | . 1 1 1 . . 2 1 2 1 . 2 3 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . 1 . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Hostile Shots Fired 515 | . 10 35 29 5 . 21 27 16 4 . 189 71 2 106 Missed 173 | . 5 6 8 1 . 7 7 9 . . 72 22 . 36 Hits 342 | . 5 29 21 4 . 14 20 7 4 . 117 49 2 70 Melee 8 | . . . 2 . . 2 . . . . 2 . 2 . Projectile 334 | . 5 29 19 4 . 12 20 7 4 . 115 49 . 70 Critical Strikes 19 | . . . 1 . . 2 1 . . . 10 3 1 1 Part Disruptions 2 | . . . . . . . . . . . . 2 . . Damage Taken 6342 | . 56 358 292 45 . 211 302 183 59 . 2164 1267 68 1337 Core 1412 | . 12 83 55 . . 51 . . . . 194 403 48 566 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 146 | . . . . . . . . 79 . . . . . 67 Core Remaining (%) 85 | 100 . 62 . . . 73 100 . . 100 77 . . . Volleys Fired 222 | . 16 19 26 2 . 9 23 17 2 . 56 36 . 16 Largest 4 | . 2 2 2 2 . 2 3 1 1 . 3 4 . 2 Hottest 253 | . 50 50 60 46 . 53 83 40 40 . 108 253 . 60 Shots Fired 540 | . 27 38 52 4 . 18 65 45 4 . 170 88 . 29 Gun 358 | . 16 19 35 4 . 14 63 28 2 . 94 54 . 29 Cannon 174 | . 11 19 17 . . . 1 17 2 . 76 31 . . Launcher 5 | . . . . . . 4 1 . . . . . . . Special 3 | . . . . . . . . . . . . 3 . . Kinetic 446 | . 27 38 48 4 . 14 64 45 4 . 170 32 . . Thermal 76 | . . . 4 . . . . . . . . 43 . 29 Explosive 5 | . . . . . . 4 1 . . . . . . . Electromagnetic 10 | . . . . . . . . . . . . 10 . . Robot Hit Streak 39 | . 5 10 7 3 . 7 6 9 3 . 39 10 . 9 Robot Miss Streak 5 | . 2 4 2 1 . 3 5 2 1 . 4 5 . 3 Penetration Max 1 | . . . . . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 125 | . . . . . . . 38 28 2 . 57 . . . Shots Hit Robots 353 | . 17 21 34 3 . 10 41 35 3 . 117 53 . 19 Core Hits 179 | . 5 8 15 2 . 12 25 13 3 . 58 27 . 11 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 . . . Critical Strikes 19 | . . 3 1 . . . . 3 . . 11 1 . . Burn 1 | . . . . . . . . . . . . 1 . . Destroy 2 | . . . 1 . . . . . . . 1 . . . Blast 16 | . . 3 . . . . . 3 . . 10 . . . Melee Attacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10297 | . 246 385 488 56 . 517 1174 1283 88 . 4149 1721 . 190 Guns 5917 | . 143 150 278 56 . 134 1137 697 57 . 2446 632 . 187 Cannons 2898 | . 103 226 210 . . . 6 281 31 . 1376 665 . . Explosions 1396 | . . . . . . 383 18 296 . . 289 410 . . Melee . | . . . . . . . . . . . . . . . Ramming 86 | . . 9 . . . . 13 9 . . 38 14 . 3 Kinetic 7985 | . 246 376 477 56 . 134 1143 978 88 . 3822 665 . . Thermal 1805 | . . . 11 . . . . 296 . . 289 1022 . 187 Explosive 401 | . . . . . . 383 18 . . . . . . . Electromagnetic 20 | . . . . . . . . . . . . 20 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 12 | . . . . . . . . . . . . 12 12 12 Average Corruption 9 | . . . . . . . . . . . . 5 12 12 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 46 | . . . . . . . . . . . . 18 1 27 Message Errors 11 | . . . . . . . . . . . . 3 1 7 Matter Fused 10 | . . . . . . . . . . . . 7 . 3 Heat Flow Errors 5 | . . . . . . . . . . . . 1 . 4 Energy Discharges 11 | . . . . . . . . . . . . 4 . 7 Data Loss (minor) 4 | . . . . . . . . . . . . 2 . 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . 1 Weapon Failures 3 | . . . . . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 236 | . . 6 . . . . . 64 . . 42 124 . . Projectiles 33 | . . 6 . . . . . 12 . . 15 . . . Explosions 203 | . . . . . . . . 52 . . 27 124 . . Melee . | . . . . . . . . . . . . . . . Knockbacks 40 | . . 3 3 . . . . 1 . . 21 12 . . Impact 2 | . . . . . . . . 1 . . 1 . . . Kinetic 35 | . . 3 3 . . . . . . . 17 12 . . Secondary 3 | . . . . . . . . . . . 3 . . . Self-Inflicted Damage 205 | . . . . . . 8 . 79 . . 37 80 . 1 Shots 5 | . . . . . . 2 . 1 . . 1 1 . . Rammed 3 | . . . . . . . . . . . . 2 . 1 Targets Rammed 13 | . . 2 . . . . 1 2 . . 4 3 . 1 Kicked 10 | . . 2 . . . . 1 2 . . 4 1 . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 582 | . 2 47 5 5 . 30 33 4 . . 58 582 . 266 Average Temperature 85 | . 2 22 4 5 . 12 12 2 . . 18 155 . 77 Received Heat Transfer 1845 | . 30 204 114 24 . 117 153 9 . . 870 . . 324 Effects 13 | . . . . . . . . . . . . 13 . . Shutdowns 5 | . . . . . . . . . . . . 5 . . Interference 1 | . . . . . . . . . . . . 1 . . Matter Decay 1 | . . . . . . . . . . . . 1 . . Short Circuit 1 | . . . . . . . . . . . . 1 . . Damage (major) 4 | . . . . . . . . . . . . 4 . . Damage (core) 1 | . . . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . 1 . . Heat Transferred 2598 | . . . 25 . . . . 200 . . 150 1446 . 777 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Maximum Alert Level 1 | . . . . . . . 1 . . . 1 1 . . Low Security (%) 89 | 100 100 100 100 100 . 100 93 100 . . 67 82 100 100 Level 1 10 | . . . . . . . 6 . . . 32 17 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 391 | . 30 74 109 34 . 167 239 174 . . 391 264 4 92 Initial 181 | . . 7 19 34 . . 2 100 . . . 181 4 . Average 84 | . 6 11 52 10 . 83 84 62 . . 179 123 1 3 Influence Increases 2871 | . 57 155 259 . . 187 394 328 70 . 936 334 . 151 Destroy 0b10 Robot/C 1520 | . 40 120 160 . . 140 200 180 60 . 480 140 . . Destroy 0b10 Robot/NC 135 | . 5 . 10 . . 5 30 10 . . 55 20 . . Destroy Leader 402 | . 12 20 52 . . 20 76 52 10 . 118 42 . . Successful Hack 99 | . . . 7 . . . 22 22 . . 32 . . 16 Disable Machine 225 | . . 15 . . . . 15 30 . . 105 60 . . Destroy Structure 235 | . . . . . . 22 51 34 . . 56 72 . . Lose Combat Pursuer 255 | . . . 30 . . . . . . . 90 . . 135 Influence Decreases 2779 | . 37 125 220 89 . 180 178 399 152 70 566 692 12 59 Entered New Map 495 | . . 13 31 55 . . 5 123 57 14 . 189 8 . Time Decay 2011 | . 37 102 179 34 . 180 173 276 95 56 456 380 4 39 Lost Part 273 | . . 10 10 . . . . . . . 110 123 . 20 Squads Dispatched 34 | . 1 1 4 . . . 5 6 . . 7 5 . 5 Investigation 12 | . . . 2 . . . . 2 . . 4 . . 4 Extermination 11 | . . . . . . . . 3 . . 3 4 . 1 Reinforcement 5 | . 1 . 2 . . . 1 1 . . . . . . Assault 1 | . . 1 . . . . . . . . . . . . Garrison 5 | . . . . . . . 4 . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Distress Signals 4 | . . . 2 . . . 1 . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 135 | . 4 8 17 3 . 7 12 9 3 . 34 9 5 24 Peak Tracking Total 12 | . 2 4 5 3 . 4 5 4 3 . 7 2 5 12 Tactical Retreats 6 | . . . 1 . . . . . . . 2 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Traps Triggered 9 | . . . . . . . . . . . 6 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Disabled 15 | . . 1 . . . . 1 2 . . 7 4 . . Max in Single Turn 4 | . . 1 . . . . 1 1 . . 2 4 . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Machines Accessed 38 | . . 1 1 . 1 . 4 10 2 . 9 4 . 6 Terminals 25 | . . 1 1 . . . 3 8 1 . 4 3 . 4 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 2 | . . . . . . . . 1 . . . . . 1 Recycling Units 4 | . . . . . . . 1 1 . . . 1 . 1 Scanalyzers 2 | . . . . . . . . . . . 2 . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Total Hacks 92 | . . 2 2 . 1 . 8 27 2 . 20 11 . 19 Successful 53 | . . 2 1 . 1 . 4 16 2 . 13 5 . 9 Failed 39 | . . . 1 . . . 4 11 . . 7 6 . 10 Catastrophic 4 | . . . . . . . . . . . 1 2 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 1 | . . . . . 1 . . . . . . . . . Terminals 60 | . . 2 2 . . . 7 20 1 . 8 10 . 10 Fabricators 6 | . . . . . . . . . . . 6 . . . Repair Stations 9 | . . . . . . . . 4 . . . . . 5 Recycling Units 9 | . . . . . . . 1 3 . . . 1 . 4 Scanalyzers 4 | . . . . . . . . . . . 4 . . . Garrison Access 2 | . . . . . . . . . . . 2 . . . Terminal Hacks 29 | . . 2 1 . 1 . 3 10 2 . 3 4 . 3 Record 3 | . . 2 . . . . . . 1 . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . . . 1 . . . . . 1 Emergency Access Points 3 | . . . . . . . . 1 . . . 1 . 1 Alert Level 4 | . . . . . . . . 2 . . . 2 . . Locate Traps 2 | . . . . . . . . 1 . . . . . 1 Dispatch Records 1 | . . . . . . . . 1 . . . . . . Transport Status 1 | . . . . . . . . 1 . . . . . . Investigation Status 1 | . . . . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 4 | . . . 1 . . . 1 1 . . . 1 . . Zone Layout 3 | . . . . . . . 1 1 . . 1 . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . . 5 . . . Network Status 1 | . . . . . . . . . . . 1 . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . Build 2 | . . . . . . . . . . . 2 . . . Repair Station Hacks 6 | . . . . . . . . 3 . . . . . 3 Scan Component 3 | . . . . . . . . 2 . . . . . 1 Repair 2 | . . . . . . . . 1 . . . . . 1 Refit 1 | . . . . . . . . . . . . . . 1 Recycling Unit Hacks 8 | . . . . . . . 1 3 . . . 1 . 3 Recycle Component 1 | . . . . . . . . . . . . . . 1 Process 2 | . . . . . . . . 1 . . . . . 1 Report Inventory 1 | . . . . . . . . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . . . 1 Retrieve Components 3 | . . . . . . . 1 1 . . . 1 . . Scanalyzer 4 | . . . . . . . . . . . 4 . . . Insert Component 1 | . . . . . . . . . . . 1 . . . Retrieve Study 3 | . . . . . . . . . . . 3 . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . Hacking Detections 30 | . . 1 1 . . . 2 9 1 . 8 3 . 5 Full Trace Events 10 | . . . . . . . . 2 . . 4 . . 4 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built 4 | . . . . . . . . . . . 4 . . . Authchips . | . . . . . . . . . . . . . . . Time 190 | . . . . . . . . . . . 190 . . . Total Part Build Rating 20 | . . . . . . . . . . . 20 . . . Part Studies Acquired 3 | . . . . . . . . . . . 3 . . . Parts Repaired 2 | . . . . . . . . 1 . . . . . 1 Time 133 | . . . . . . . . 30 . . . . . 103 Parts Recycled 1 | . . . . . . . . . . . . . . 1 Recycled Matter 19 | . . . . . . . . . . . . . . 19 Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 1 . . . . 1 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . Non-combat . | . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . 1 . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . parse_system 1 | . . . . . . . . . . . . 1 . . Relay Couplers Released 3 | . . . . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total Allies 1 | . . 1 . . . . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 5 | . . 5 . . . . . . . . . . . . Total Damage 85 | . . 85 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Active Infowar (turns) 8731 | . 168 928 369 143 268 377 603 1160 534 561 1825 914 44 837 Optics 6165 | . . . . . . . 291 1160 534 561 1824 914 44 837 Sensors 2 | . . . . . . . . . . . 2 . . . Seismic 2565 | . 168 928 369 143 268 377 312 . . . . . . . Machine Analysis 5863 | . . . . . . . . 1148 534 561 1825 914 44 837 Triangulation 175 | . . . . . . . . . . . . 111 . 64 Cloaking 1560 | . . . . . . . . . . . 497 484 . 579 Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Turns Passed 8806 | 61 181 928 369 143 268 377 604 1160 534 561 1825 914 44 837 Spaces Moved 5855 | 42 107 641 165 112 221 287 321 886 442 468 1005 612 72 474 Core 11 | 6 . . . . . . . . . . . 5 . . Treads . | . . . . . . . . . . . . . . . Legs 5215 | 36 107 641 165 112 221 287 321 886 442 468 1005 517 . 7 Wheels . | . . . . . . . . . . . . . . . Hover 629 | . . . . . . . . . . . . 90 72 467 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 120 120 120 105 55 55 61 Average Speed 116 | 110 120 134 120 120 120 120 120 120 120 120 119 122 56 72 Slowest Speed 250 | 120 120 190 120 120 120 120 120 190 120 120 120 250 61 120 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 3 15 96 26 44 42 74 27 20 70 60 25 11 72 12 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 3 | . . 2 . 1 . . . . . . . . . . Known Exits Taken 2 | . . . . . . . . . 1 . 1 . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . 1 . . . . Scrap Searched 3 | . . 1 . . . 1 . . 1 . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 244 | . . . . . . 28 78 44 3 . 54 37 . . Melee . | . . . . . . . . . . . . . . . Projectile 71 | . . . . . . . 18 18 3 . 30 2 . . AOE 173 | . . . . . . 28 60 26 . . 24 35 . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Total 7447 | 57 134 673 285 117 225 299 517 967 443 467 1537 713 74 939 Wait 1098 | . . . 63 . . . 141 36 . . 413 17 . 428 Move 5842 | 41 106 640 164 111 220 286 320 885 441 467 1004 612 71 474 Hop . | . . . . . . . . . . . . . . . Pick Up 104 | 10 7 4 10 1 2 . 13 8 . . 22 17 2 8 Fast Attach 18 | . . 1 5 1 . . . 4 . . 5 2 . . Attach 63 | 6 2 1 4 . . . 4 4 . . 17 17 1 7 Detach 1 | . 1 . . . . . . . . . . . . . Swap 23 | . . . 3 . . 4 4 2 . . 6 3 . 1 Drop 61 | . 2 4 10 2 3 . 11 9 . . 10 6 . 4 Fire 222 | . 16 19 26 2 . 9 23 17 2 . 56 36 . 16 Melee . | . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . 2 . 1 Kick 10 | . . 2 . . . . 1 2 . . 4 1 . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 2 | . . 2 . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / *Ext) -5/Factory -5/Waste -5/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 96 | -10/Materials | Discovered new exit (range 14) 243 | -10/Materials | Entered Mines 258 | -10/Mines | Learned location of Zion (-7) 317 | -10/Mines | Build established: Mutant 320 | -10/Mines | Discovered new exit (range 7) 360 | -10/Mines | Discovered new exit (range 16) 583 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 586 | -10/Mines | Found Prototype Device 1012 | -10/Mines | Met a Derelict testing a Signal Generator 1171 | -10/Mines | Entered Materials 1171 | -9/Materials | Evolved 2 slots: Propulsion x2 1312 | -9/Materials | Discovered new exit (range 9) 1402 | -9/Materials | Met 8R-AWN 1484 | -9/Materials | Discovered new exit (range 16) 1520 | -9/Materials | Build established: Scavenger-Mutant 1540 | -9/Materials | Entered Mines 1542 | -9/Mines | Followed 8R-AWN into the Mines 1664 | -9/Mines | Assembled infested the area 1669 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1678 | -9/Mines | Discovered new exit (range 5) 1683 | -9/Mines | Entered Exiles 1712 | -9/Exiles | Welcomed by 8R-AWN 1733 | -9/Exiles | Met EX-HEX 1775 | -9/Exiles | Met EX-BIN 1788 | -9/Exiles | Aligned with FarCom system 1789 | -9/Exiles | Given EX-Vault access code 1818 | -9/Exiles | Opened EX-Vault 1827 | -9/Exiles | Found AWS/Gauss 1855 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1908 | -9/Exiles | Learned about 8R-AWN's background 1935 | -9/Exiles | Discovered new exit (range 15) 1951 | -9/Exiles | Left Exiles lab with AWS/Gauss 1951 | -9/Exiles | Entered Mines 2011 | -8/Mines | Destroyed 7 combat bots 2160 | -8/Mines | Discovered new exit (range 8) 2328 | -8/Mines | Entered Materials 2328 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2718 | -8/Materials | Build established: Scavenger-Skirmisher 2718 | -8/Materials | Discovered new exit (range 5) 2847 | -8/Materials | Garrison activated, responded to threat 2932 | -8/Materials | Entered Factory 2932 | -7/Factory | Evolved 2 slots: Utility x2 3476 | -7/Factory | Discovered new exit (range 6) 3635 | -7/Factory | Build established: Hacker-Skirmisher 3774 | -7/Factory | Discovered new exit (range 9) 3829 | -7/Factory | Repaired Broken Imp. Carbon-fiber Leg? 4092 | -7/Factory | Entered Lower Caves 4092 | -7/Lower Caves | Learned 4 Factory zone layouts 4110 | -7/Lower Caves | Entered a destroyed Warlord outpost 4329 | -7/Lower Caves | Encountered a Warlord checkpoint 4554 | -7/Lower Caves | Identified exit to Lower Caves 4626 | -7/Lower Caves | Entered another Lower Caves area 4665 | -7/Lower Caves | Discovered new exit (range 17) 4932 | -7/Lower Caves | Learned Factory emergency access door positions 5099 | -7/Lower Caves | Learned 8 Factory zone layouts 5187 | -7/Lower Caves | Entered Factory 5187 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5188 | -6/Factory | Identified exit to Lower Caves 5188 | -6/Factory | Identified exit to Factory 5452 | -6/Factory | Fabricated Cloaking Device? 5627 | -6/Factory | Fabricated Cloaking Device? 5884 | -6/Factory | Destroyed 7 combat bots 6143 | -6/Factory | Build established: Scavenger-Skirmisher 6353 | -6/Factory | Discovered new exit (range 11) 6364 | -6/Factory | Identified exit to Extension 6400 | -6/Factory | Discovered exit to Lower Caves (range 17) 6621 | -6/Factory | AWS/Gauss suddenly broke down 6721 | -6/Factory | Lost 8 parts (5n1u2w) 6823 | -6/Factory | Discovered exit to Factory (range 19) 7012 | -6/Factory | Entered another Factory area 7012 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7288 | -5/Factory | Lost 3 parts (1n2w) 7626 | -5/Factory | Lost 3 parts (2n1w) 7841 | -5/Factory | System corruption reached 10% 7844 | -5/Factory | Garrison activated, responded to threat 7868 | -5/Factory | Lost 4 parts (1p1n2w) 7926 | -5/Factory | Sucked down chute 7926 | -5/Factory | Entered Waste 7938 | -5/Waste | Spotted C-40 Crusher 7938 | -5/Waste | Spotted C-40 Crusher 7944 | -5/Waste | Spotted C-40 Crusher 7955 | -5/Waste | Spotted C-40 Crusher 7957 | -5/Waste | Discovered new exit (range 20) 7957 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7958 | -5/Waste | Spotted C-40 Crusher 7960 | -5/Waste | Spotted C-40 Crusher 7966 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 7969 | -5/Waste | Identified exit to Factory 7970 | -5/Waste | Entered Factory 7997 | -5/Factory | Lost 3 parts (1n2w) 8085 | -5/Factory | Repaired Broken Lgt. Quantum Reactor 8250 | -5/Factory | Build established: Hacker-Scout 8692 | -5/Factory | Core integrity fell below 50% 8764 | -5/Factory | Lost 6 parts (2p2n1u1w) 8784 | -5/Factory | Core integrity fell below 20% 8807 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- System corrupted: Energy discharge (-4). Penetrated by Slug. Slug penetrates Recycling Unit. Recycling Unit disabled. Slug penetrates Pressure Siphon. Pressure Siphon disabled. Slug penetrates Recycling Unit. Penetrated by Slug. Thunder Leg destroyed. Slug penetrates Wall. Backup Laser I destroyed. Slug penetrates Pressure Siphon. Pressure Siphon disabled. Triggered Ambush Trap. S-27 Virus emerges from a hatch in the floor. G-50 Soldier emerges from a hatch in the floor. Pressure Siphon disabled. Slug penetrates Pressure Siphon. Penetrated by Slug. U-05 Engineer lays Concrete. 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""" ???????????????????????????? | | """ ######## ??????????????????????????? | | #???????? ?????????????????????????? | | """ """ #????????? ??????????????????????????? | | """ """ #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Cloak Strength 2 Evasion (%) 70 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Cloaking Device | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cloaking Device | x2 | -6/Factory Cloaking Device | x2 | -6/Factory Repaired ---------- Imp. Carbon-fiber Leg | 36% | -7/Factory | Broken Lgt. Quantum Reactor | 16% | -5/Factory | Broken Studied --------- Imp. Carbon-fiber Leg | -6/Factory | Hacked Gauss Cannon | -6/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Botjacking Deductive Reasoning Fitting Room Follow The Leader Leap Before You Look Party Time Safety First We Love MA Challenges ------------ None Game ------ Seed BlastConcussiveFilter Manual? 0 Play Time 02:05:26 Cumulative 12.3 hours Start 2026.10.22 @ 21:44:18 End 2026.10.23 @ 01:02:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 04549298-3631-4cfa-a955-72e819d6192d