Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.02.08 @ 15:05:55 Player: arkn Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (224) 1120 Value Destroyed (8057) 8057 Prototype IDs (43) 860 Alien Tech Used (0) 0 Bonus (2491) 2491 TOTAL SCORE: 20928 Bonus ------- High Alert Combat Kills 657 Follower Combat Kills 596 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -62 Cogmind --------- Core Integrity 0/1450 Matter 106/300 Energy 21/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Enhanced Optical Array Advanced Target Analyzer Core Analyzer Armor Integrity Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Gamma Rifle Long-range Proton Cannon Long-range Proton Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Antigrav System Antigrav System Gyrokinetic Inverter Linear Gravjet Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Improved Linear Gravjet Experimental Gyrokinetic Inverter > --- UTILITY ---------- Advanced Trap Scanner Machine Analyzer Enhanced Optical Array Long-range Terrain Scanner Core Analyzer Armor Integrity Analyzer Improved Cloaking Device Improved Cloaking Device EM Disruption Field > --- WEAPON ----------- Hardcell Cannon Impact Mace > --- INVENTORY -------- Improved Force Field Heavy Linear Accelerator Compact Linear Accelerator Micro-nuke Launcher [Rating: 138] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Light Antimatter Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Carbon-fiber Leg Hover Unit Antigrav System Flight Unit Makeshift Flight Unit Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Gauss Cannon Energy Gun Tesla Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Long-range Missile Launcher Impact Weapon Impact Mace Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Slots Evolved 16 | . . . . . 4 . . . 4 . . . . . . 2 . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Propulsion 6 | . . . . . 2 . . . 2 . . . . . . . . . . 2 . . Utility 7 | . . . . . 1 . . . 1 . . . . . . 2 . . . . 1 2 Weapon 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Parts Attached 195 | 7 6 4 . 2 6 10 . 2 22 5 30 . 4 . 4 18 10 2 5 22 7 29 Power 22 | 1 1 1 . . 1 1 . 1 . 1 4 . 1 . 1 1 2 . . 1 1 4 Engine 9 | 1 1 1 . . . . . 1 . 1 2 . . . . 1 1 . . . . . Core 6 | . . . . . 1 1 . . . . 2 . 1 . 1 . . . . . . . Reactor 7 | . . . . . . . . . . . . . . . . . 1 . . 1 1 4 Propulsion 65 | 2 2 . . 1 2 4 . . 7 3 12 . 1 . 3 8 1 . 1 8 4 6 Treads 22 | 2 . . . . . . . . 4 . 11 . 1 . 3 . . . . . . 1 Leg 27 | . 2 . . 1 2 4 . . 3 3 1 . . . . 8 1 . . . . 2 Wheel . | . . . . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . . . . . . . . . . 5 4 3 Flight 4 | . . . . . . . . . . . . . . . . . . . 1 3 . . Utility 54 | 2 3 1 . . 1 3 . 1 4 1 7 . . . . 4 3 . 4 6 2 12 Device 32 | 1 . . . . 1 1 . 1 2 1 3 . . . . 2 2 . 2 6 2 8 Storage 4 | 1 2 . . . . . . . . . 1 . . . . . . . . . . . Processor 12 | . . . . . . 1 . . 1 . 3 . . . . . 1 . 2 . . 4 Hackware . | . . . . . . . . . . . . . . . . . . . . . . . Protection 6 | . 1 1 . . . 1 . . 1 . . . . . . 2 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 2 . 1 2 2 . . 11 . 7 . 2 . . 5 4 2 . 7 . 7 Energy Gun 12 | . . . . . . 1 . . 3 . . . . . . . 1 . . 5 . 2 Energy Cannon 5 | . . . . . . . . . . . . . . . . 2 1 . . . . 2 Ballistic Gun 9 | 2 . 2 . 1 1 1 . . 2 . . . . . . . . . . . . . Ballistic Cannon 18 | . . . . . . . . . 5 . 5 . 1 . . 2 1 . . 2 . 2 Launcher 3 | . . . . . . . . . . . . . 1 . . 1 . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . . . . 1 . . . . . 1 . . . . . Slashing Weapon 3 | . . . . . 1 . . . 1 . . . . . . . . 1 . . . . Piercing Weapon 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . . . . . . . . . 1 . . 1 2 . . 2 . 2 Corrupted Parts 5 | . . . . . . . . . 2 . . . . . . . . . . . 1 2 System Corruption 15 | . . . . . . . . . 5 . . . . . . . . . . . 3 7 Parts Lost 97 | . 3 . . 2 . 8 . . 3 5 6 . 2 . 7 4 14 6 . 1 4 32 Power 11 | . 1 . . . . 1 . . . . 1 . . . 1 . 2 . . . 1 4 Propulsion 34 | . 2 . . 1 . 4 . . 1 3 1 . 1 . 4 2 3 2 . . 2 8 Utility 24 | . . . . . . 1 . . 2 . 1 . . . . 1 3 1 . 1 . 14 Weapon 28 | . . . . 1 . 2 . . . 2 3 . 1 . 2 1 6 3 . . 1 6 Highest Loss Streak 13 | . 2 . . 1 . 6 . . 2 5 5 . 1 . 2 2 5 6 . 1 4 13 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 Average Backups 14 | 2 11 14 15 13 14 15 19 20 19 19 19 20 19 19 19 19 15 15 3 4 4 3 Power . | . 1 1 1 1 1 1 2 1 1 1 . . . 1 1 1 . 1 1 . . . Propulsion 1 | 1 2 4 3 2 . . 2 2 2 2 2 3 2 2 . . . . . . . . Utility 8 | . 3 4 5 6 7 10 12 13 11 9 10 11 10 11 12 11 11 11 2 4 2 . Weapon 4 | . 3 5 5 4 5 3 3 3 4 7 6 6 5 5 4 6 3 2 . . 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 43 | . 3 3 1 . 2 2 . 2 1 . 8 . 2 . 1 5 . 8 . 3 1 1 Power 3 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . . . . . . . 2 . . . . . . . . . . 1 Utility 25 | . . 2 . . . 1 . 1 1 . 3 . 1 . 1 3 . 8 . 3 1 . Weapon 10 | . 2 . . . 1 1 . 1 . . 3 . 1 . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 100 100 99 98 94 90 90 88 94 97 100 100 100 89 97 77 56 46 85 91 63 Engine 3 | . 13 14 14 14 4 . . 7 6 6 3 6 1 . . . 1 . . . . . Core 2 | . . . . . 4 8 9 1 . . 2 . 4 6 5 4 . . . . . . Treads 13 | . 24 . . . . . . . 2 . 24 40 40 40 32 15 . . . . . . Leg 12 | . 3 28 28 27 35 34 27 27 29 37 15 . . . . 17 17 9 . . . . Hover 2 | . . . . . . . . . . . . . . . . . . . . 18 32 17 Flight 1 | . . . . . . . . . . . . . . . . . . . 4 9 4 . Device 5 | . 8 8 14 1 8 3 . 7 9 6 3 . . . . 9 5 3 4 9 14 14 Storage 5 | . 14 14 14 14 9 9 9 9 6 6 6 6 6 6 6 5 5 4 . . . . Processor 15 | . . . . . . 5 9 9 8 13 13 20 20 20 20 17 19 23 29 21 19 16 Protection 1 | . 5 5 . 12 9 8 9 1 . . 1 . . . . . 2 . . . . . Energy Gun 2 | . . . . . . 1 9 9 8 . . . . . . . 3 3 . 12 3 . Energy Cannon 1 | . . . . . . . . . . . . . . . . 9 4 . . . . . Ballistic Gun 4 | . 28 28 28 28 23 15 9 9 8 . . . . . . . . . . . . . Ballistic Cannon 8 | . . . . . . . . . 3 19 19 20 19 20 16 4 7 . . 1 6 3 Impact Weapon 1 | . . . . . . . . . . . 1 . . . . . . 4 5 4 4 2 Slashing Weapon 1 | . . . . . 3 9 9 9 2 3 1 . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . 1 6 6 6 6 5 . . . . . . Peak Build Rating 138 | 7 8 15 12 15 23 33 32 34 61 61 73 74 78 77 77 95 86 70 42 118 124 138 Average Rating 60 | 5 7 10 11 14 21 27 32 33 50 57 61 73 76 77 69 88 77 60 40 97 118 95 On Entrance 47 | . 7 8 11 12 15 23 32 32 34 61 50 73 74 77 77 68 85 70 24 41 118 99 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 108 | 14 49 33 29 31 36 58 58 61 79 79 82 74 79 79 86 102 108 67 4 46 57 82 Greatest Support 180 | 40 40 20 20 27 47 59 42 42 97 97 172 172 180 180 180 147 105 66 8 45 67 76 Greatest Overweight (x) 5 | 1 1 1 1 1 . 2 1 1 1 1 1 . . . . 2 1 1 . 5 1 2 Average Overweight (x) . | . . 1 1 1 . . 1 1 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 15 | 7 16 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 18 5 5 5 5 Most Carried 20 | 5 15 15 15 15 15 19 20 20 20 20 20 20 20 19 20 20 20 18 5 5 5 5 Average Carried 15 | 2 11 14 15 13 14 15 19 20 19 19 19 19 19 19 19 19 15 15 4 4 4 3 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 5 15 15 15 13 15 19 20 20 20 18 20 20 19 19 20 20 17 5 5 5 5 4 Class Distribution -------------------- 23% | Gunner 20% | Mutant 14% | Scavenger-Skirmisher 11% | Skirmisher 9% | Derelict-Mutant 7% | Scavenger-Mutant 4% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Garrison Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -6/Data Miner Gunner | -5/Proximity Caves Skirmisher | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Assassin | -4/Factory Scout | -3/Research Ninja | -2/Research Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Matter Collected 7451 | 294 189 102 . 109 15 547 20 20 360 384 1240 306 543 . 684 926 781 14 56 376 131 354 Remotely 1370 | . . . . . . . . . . . 723 . . . . 260 387 . . . . . Salvage Created 7040 | 74 445 . . 248 15 557 156 . 545 247 812 231 324 . 227 1439 528 . 67 584 193 348 Parts 351 | 6 34 . . 27 3 36 3 . 25 21 29 13 9 . 7 81 14 . 3 23 5 12 Haulers Intercepted 6 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . Recyclers Shooed 9 | . . . . . . . . . . . 5 . . . . 2 . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . . . . . . . . . . . 13 9 . 27 . 12 . 3 . . . Prevented 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Combat Hostiles Destroyed 171 | . 13 . . 10 . 12 1 . 7 13 12 5 16 . 5 40 18 . 3 8 1 7 Melee 6 | . . . . . . 1 . . . . 2 . . . . . 1 . 1 1 . . Guns 44 | . 13 . . 10 . 11 1 . 5 . . . . . . . 4 . . . . . Cannons 82 | . . . . . . . . . 2 13 10 5 13 . 5 15 10 . . 6 . 3 AOE 28 | . . . . . . . . . . . . . 2 . . 22 2 . . . . 2 Classes Destroyed 21 | 2 4 . . . . 2 . . 2 2 . 1 2 . 2 2 . . 1 . . 1 Worker 17 | . 1 . . . . 1 . . 1 . 6 . . . . 4 . . . 3 . 1 Builder 10 | . . . . . . . . . . . . . . . . 4 . . . 2 . 4 Tunneler 4 | 1 . . . . 1 . . . . . . . . . . 2 . . . . . . Hauler 6 | . 1 . . . . . . . 1 . 1 . . . . 1 . . . 1 1 . Recycler 8 | 1 . . . 1 . . 1 . . . 2 . . . . 1 . . . 1 . 1 Minesweeper 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Operator 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . Watcher 4 | . . . . . . . . . 1 . 2 . . . . . . . . . . 1 Swarmer 63 | . 6 . . 10 . 3 . . . 6 . . 8 . . 20 5 . . 5 . . Cutter 4 | . . . . . . . . . . 3 . . . . . . . . . . . 1 Saboteur 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 50 | . 7 . . . . 7 . . 3 3 4 . 6 . 1 8 9 . . 1 1 . Brawler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Duelist 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Sentry 17 | . . . . . . 2 1 . 3 . 3 1 . . 1 3 2 . . 1 . . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 9 | . . . . . . . . . 1 . . 3 . . . 2 2 . . . . 1 Programmer 18 | . . . . . . . . . . 1 5 1 . . . 6 . . 1 1 . 3 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 13 | 2 3 . . 4 1 4 1 . 2 10 6 2 6 . 2 13 5 . 1 6 1 7 Combat Bots Only 10 | . 3 . . 3 . 3 1 . 2 10 3 2 6 . 2 9 5 . 1 4 1 3 Max Kills in Single Turn 12 | 1 1 . . 2 1 1 1 . 2 1 2 1 2 . 1 12 1 . 1 2 1 2 Gunslinging 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Exploded 6 | . . . . . . . . . . . . . 2 . . 6 1 . . . . 1 Melee 1 | . . . . . . 1 . . . . 1 . . . . . 1 . 1 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Hostile Shots Fired 1660 | . 86 . . 60 . 90 6 . 99 98 280 32 62 . 61 140 208 59 6 30 50 293 Missed 521 | . 22 . . 19 . 22 1 . 34 23 100 8 20 . 14 46 63 28 5 8 20 88 Damage Taken 19665 | . 641 24 . 351 . 1053 69 . 950 1298 1852 378 769 . 1062 1933 2678 1252 18 316 525 4496 Core 3558 | . 94 12 . 62 . 191 12 . 65 186 188 20 76 . 238 120 206 468 18 19 129 1454 Absorbed by Shields 154 | . . . . . . . . . . . . . . . . . . . . . . 154 Redirected to Shielding 15 | . 12 3 . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 193 | . . . . . . . . . . . . . . . . . . . . 70 . 123 Regen/Repaired (Parts) 487 | . . . . . . . . 444 . . 43 . . . . . . . . . . . Core Remaining (%) 58 | 100 . . . 32 . . . 63 . . . . . . 9 . . . 18 98 90 . Volleys Fired 473 | 6 44 . . 24 . 59 5 . 27 19 40 17 26 . 25 75 61 . . 14 1 30 Largest 4 | 2 2 . . 2 . 2 2 . 4 4 4 3 3 . 3 3 3 . . 3 2 2 Hottest 227 | 40 40 . . 40 . 94 94 . 194 164 164 124 124 . 124 227 227 . . 195 116 113 Shots Fired 1043 | 12 88 . . 47 . 106 10 . 79 48 125 52 72 . 70 140 135 . . 27 2 30 Gun 351 | 12 88 . . 47 . 106 10 . 59 . . . . . . . 18 . . 10 1 . Cannon 668 | . . . . . . . . . 20 48 125 52 68 . 70 132 113 . . 17 1 22 Launcher 24 | . . . . . . . . . . . . . 4 . . 8 4 . . . . 8 Special . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 859 | 12 88 . . 47 . 103 5 . 47 48 125 52 68 . 70 69 86 . . 17 1 21 Thermal 131 | . . . . . . 3 5 . 15 . . . . . . 63 45 . . . . . Explosive 24 | . . . . . . . . . . . . . 4 . . 8 4 . . . . 8 Electromagnetic 29 | . . . . . . . . . 17 . . . . . . . . . . 10 1 1 Robot Hit Streak 24 | 4 12 . . 9 . 22 12 . 24 10 12 8 9 . 10 21 19 . . 9 . 7 Robot Miss Streak 11 | 2 6 . . 8 . 4 . . 2 5 11 4 2 . 2 3 8 . . 2 2 3 Penetration Max 1 | . . . . . . . . . . 1 1 1 . . . . . . . 1 . . Secondary Targets 5 | . 1 . . 2 . . . . 2 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . 1 . . . . . . . . . . . . . Shots Hit Robots 688 | 7 56 . . 22 1 79 10 . 59 29 74 32 46 . 47 95 83 . 4 20 3 21 Core Hits 367 | 4 26 . . 12 . 26 3 . 28 23 55 13 21 . 12 80 31 . 1 14 . 18 Critical Kills 11 | . . . . . . . 1 . . . . . . . . 2 1 . . 7 . . Critical Parts Destroyed 7 | . . . . . . 1 . . 1 . . . . . . . . . 1 2 . 2 Critical Strikes 52 | . . . . . . 1 1 . 2 2 5 3 8 . 3 10 4 . 1 10 . 2 Meltdown 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Destroy 9 | . . . . . . 1 1 . 1 . . . . . . . . . . 6 . . Blast 33 | . . . . . . . . . 1 2 5 3 8 . 3 8 3 . . . . . Smash 7 | . . . . . . . . . . . . . . . . . . . 1 4 . 2 Melee Attacks 97 | . . . . . 2 2 . . 1 8 6 . . . . 7 7 . 10 22 10 22 Impact 71 | . . . . . . . . . . . . . . . . . 7 . 10 22 10 22 Slashing 19 | . . . . . 2 2 . . 1 8 6 . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . . . 7 . . . . . . Sneak Attacks 15 | . . . . . 1 1 . . . . 3 . . . . 3 . . . 4 1 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 24898 | 73 582 . . 275 80 1287 179 . 1175 909 2559 770 1844 . 1266 7237 3032 . 194 1136 191 2109 Guns 3560 | 73 582 . . 275 . 1173 179 . 766 . . . . . . . 320 . . 192 . . Cannons 12789 | . . . . . . . . . 409 868 2110 770 1295 . 1266 3029 2263 . . 288 . 491 Explosions 6419 | . . . . . . . . . . . 205 . 549 . . 4040 337 . . 80 . 1208 Melee 2062 | . . . . . 80 114 . . . 30 201 . . . . 168 112 . 194 576 191 396 Ramming 68 | . . . . . . . . . . 11 43 . . . . . . . . . . 14 Kinetic 13009 | 73 582 . . 275 . 1155 84 . 802 868 2110 770 1295 . 1266 1391 1597 . . 288 . 453 Thermal 4625 | . . . . . . 18 95 . 206 . 205 . . . . 3115 986 . . . . . Explosive 4326 | . . . . . . . . . . . . . 549 . . 2152 337 . . 80 . 1208 Electromagnetic 808 | . . . . . . . . . 167 . . . . . . 411 . . . 192 . 38 Impact 1469 | . . . . . . . . . . . . . . . . . 112 . 194 576 191 396 Slashing 425 | . . . . . 80 114 . . . 30 201 . . . . . . . . . . . Piercing 168 | . . . . . . . . . . . . . . . . 168 . . . . . . Highest Corruption 24 | . . . . . . 1 1 . 5 . 2 2 2 2 2 2 2 2 . . 3 24 Average Corruption 2 | . . . . . . 1 1 . 4 . 1 2 2 2 2 1 2 2 . . 3 15 Corruption Purged 12 | . . . . . . . . . 5 . 3 . . . . . . . . . . 4 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 145 | . . . . . . 4 4 . 7 . 6 21 29 2 22 13 18 2 . . . 17 Message Errors 38 | . . . . . . 1 1 . 1 . 1 5 5 . 8 2 6 1 . . . 7 Matter Fused 32 | . . . . . . . . . 1 . 3 5 9 . 5 2 4 1 . . . 2 Heat Flow Errors 10 | . . . . . . 1 1 . 1 . . 1 2 . 2 . 1 . . . . 1 Energy Discharges 24 | . . . . . . . 2 . 2 . 1 3 5 1 3 3 2 . . . . 2 Parts Rejected 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . Data Loss (minor) 21 | . . . . . . 1 . . 1 . 1 5 4 1 2 3 1 . . . . 2 Data Loss (major) 9 | . . . . . . . . . 1 . . 1 1 . 2 2 1 . . . . 1 Misfires 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . Alerts 3 | . . . . . . . . . . . . . 1 . . . 2 . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1730 | . . . . . 40 . . . . 24 218 37 52 . 4 525 102 . 77 241 84 326 Projectiles 395 | . . . . . . . . . . 24 85 37 52 . 4 96 67 . . . . 30 Explosions 565 | . . . . . . . . . . . 97 . . . . 418 20 . . . . 30 Melee 770 | . . . . . 40 . . . . . 36 . . . . 11 15 . 77 241 84 266 Knockbacks 94 | . . . . . . . . . . 8 27 . 15 . 12 12 11 . . 1 . 8 Impact 4 | . . . . . . . . . . . . . . . . . . . . 1 . 3 Kinetic 86 | . . . . . . . . . . 8 27 . 13 . 11 11 11 . . . . 5 Secondary 4 | . . . . . . . . . . . . . 2 . 1 1 . . . . . . Self-Inflicted Damage 118 | . . . . . . . . . . . . . . . . 112 . . . . . 6 Shots 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Rammed 11 | . . . . . . . . . . . 7 . . . . . . . . . . 4 Targets Rammed 14 | . . . . . . . . . . 1 9 . . . . . . . . . . 4 Kicked 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Crushed 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Highest Temperature 563 | . 15 . . 12 . 159 239 . 297 48 378 127 247 . 333 531 432 171 . 246 168 563 Average Temperature 116 | . 6 . . 4 . 36 98 . 77 18 89 35 88 . 127 148 146 85 . 62 44 186 Received Heat Transfer 4018 | . 210 . . . . 603 36 . 369 315 525 27 225 . 364 402 792 . . 39 111 . Effects 53 | . . . . . . . . . . . 1 . . . 2 4 8 . . . . 38 Shutdowns 17 | . . . . . . . . . . . . . . . . 1 2 . . . . 14 Energy Bleed 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Interference 17 | . . . . . . . . . . . . . . . 2 2 5 . . . . 8 Matter Decay 2 | . . . . . . . . . . . . . . . . 1 . . . . . 1 Short Circuit 4 | . . . . . . . . . . . . . . . . . 1 . . . . 3 Damage (minor) 4 | . . . . . . . . . . . 1 . . . . . . . . . . 3 Damage (major) 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 13 | . . . . . . . . . . . . . 1 . . 1 . . 2 2 2 5 Combat Hostiles 8 | . . . . . . . . . . . . . 1 . . 1 . . 2 1 1 2 Parts Fried 25 | . . . . . . . . . . . . . 1 . . 5 1 . 2 6 3 7 Impact Corruptions 23 | . . . . . . . . . . . . . 1 . . . 1 . 4 5 2 10 Robots Melted 4 | . . . . . . . . . . . . . . . . 3 1 . . . . . Combat Hostiles 3 | . . . . . . . . . . . . . . . . 2 1 . . . . . Parts Melted 8 | . . . . . . . . . . . . . . . . 6 2 . . . . . Heat Transferred 5634 | . . . . . . 37 185 . 407 . 150 . . . . 3300 1555 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Maximum Alert Level 4 | . . . . . . . . . . 1 1 . . . . 4 . . . 2 . 1 Low Security (%) 76 | 100 100 100 . 100 100 100 100 . 100 78 89 . . . . 26 . . . 38 100 99 Level 1 10 | . . . . . . . . . . 21 10 . . . . 2 . . . 46 . . Level 2 9 | . . . . . . . . . . . . . . . . 46 . . . 14 . . Level 3 . | . . . . . . . . . . . . . . . . 2 . . . . . . Level 4 3 | . . . . . . . . . . . . . . . . 21 . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1402 | 10 165 32 . 115 20 125 27 . 81 377 235 . . . . 1402 . . . 600 127 203 Initial 600 | . . 32 . . 19 . 27 . . 56 197 . . . . 12 . . . 600 127 2 Average 184 | 1 56 2 . 51 2 61 2 . 12 150 125 . . . . 611 . . . 258 52 35 Influence Increases 7235 | 10 388 . . 235 17 364 25 . 281 371 550 188 360 . 481 1938 420 . 40 978 86 503 Destroy 0b10 Robot/C 3660 | . 260 . . 200 . 240 20 . 140 260 240 100 320 . 340 840 360 . 20 160 20 140 Destroy 0b10 Robot/NC 290 | 10 10 . . 5 5 10 5 . 20 . 60 10 . . . 70 . . 10 35 5 35 Destroy Leader 670 | . 52 . . 30 . 60 . . 54 40 76 30 40 . 40 142 30 . 10 32 2 32 Allied During Kill 121 | . . . . . . . . . 1 . . 18 . . 86 16 . . . . . . Successful Hack 119 | . 6 . . . 11 8 . . 60 14 8 . . . . . . . . 12 . . Select Force Hacks 50 | . . . . . . . . . . . . . . . . . . . . . . 50 Disable Machine 570 | . . . . . . . . . . . 90 . . . . 435 . . . 15 . 30 Destroy Structure 675 | . . . . . 1 1 . . 6 27 76 . . . . 330 . . . 34 14 186 Advance Influence 600 | . . . . . . . . . . . . . . . . . . . . 600 . . Partial Spotted 30 | . . . . . . . . . . . . . . . . 15 . . . . . 15 Lose Combat Pursuer 450 | . 60 . . . . 45 . . . 30 . 30 . . 15 90 30 . . 90 45 15 Influence Decreases 5414 | 10 304 32 . 185 36 294 52 . 200 50 576 295 320 . 460 553 610 . 40 734 208 455 Time Decay 4487 | 10 274 32 . 165 36 214 52 . 180 . 566 295 300 . 400 493 470 . 40 574 171 215 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 757 | . 30 . . 20 . 80 . . 20 50 10 . 20 . 60 40 140 . . 10 37 240 Lost Ally 20 | . . . . . . . . . . . . . . . . 20 . . . . . . Squads Dispatched 33 | . 2 . . . . 1 . . 2 . 6 . . . 1 13 . . . 2 1 5 Investigation 5 | . 2 . . . . 1 . . . . 1 . . . . . . . . . . 1 Extermination 11 | . . . . . . . . . 1 . 3 . . . . 4 . . . 1 1 1 Reinforcement 10 | . . . . . . . . . 1 . 2 . . . . 3 . . . 1 . 3 Assault 4 | . . . . . . . . . . . . . . . 1 3 . . . . . . Garrison 3 | . . . . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Construction Impeded 4 | . . . . . . . . . . . 1 . . . . 2 . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Distress Signals 11 | . 1 . . . . 5 . . . . . . . . . . . . . 2 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 259 | . 24 . . 10 . 21 1 . 9 15 16 7 16 . 16 43 22 4 8 16 11 20 Peak Tracking Total 9 | . 5 . . 4 . 6 1 . 4 9 4 2 4 . 7 7 5 4 1 6 9 5 Tactical Retreats 18 | . 2 . . . . 1 . . . 2 . 1 . . 1 3 2 . . 3 2 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Traps Triggered 12 | . 2 1 . . . . . . . 2 1 . . . . 3 . 3 . . . . Indirectly 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Machines Disabled 39 | . . . . . . . . . . . 6 . . . . 29 1 . . 1 . 2 Max in Single Turn 10 | . . . . . . . . . . . 3 . . . . 10 1 . . 1 . 1 Garrison Access 5 | . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Machines Accessed 50 | . 4 1 1 . 1 3 2 2 7 1 5 2 4 4 . 2 . . . 7 2 2 Terminals 20 | . 2 . . . 1 3 2 . 4 1 3 . . . . 2 . . . 1 1 . Fabricators 6 | . . . . . . . . . 2 . . . . . . . . . . 3 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . 1 . . . . . . . . 2 1 1 Total Hacks 142 | . 11 1 1 . 6 7 5 18 26 2 10 4 6 25 . 3 . . . 13 2 2 Successful 105 | . 6 1 1 . 4 5 1 18 18 1 5 4 6 25 . 1 . . . 6 1 2 Failed 37 | . 5 . . . 2 2 4 . 8 1 5 . . . . 2 . . . 7 1 . Catastrophic 10 | . . . . . 1 1 3 . 1 1 1 . . . . 1 . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 11 . 1 . 4 9 5 . 24 1 8 . . . . 3 . . . 9 1 1 Terminals 61 | . 6 . . . 6 7 5 . 20 2 8 . . . . 3 . . . 3 1 . Fabricators 13 | . . . . . . . . . 5 . . . . . . . . . . 7 . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 5 . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . 1 . 1 . . . . . . . . 2 1 1 Terminal Hacks 65 | . . 1 1 . 2 1 1 18 4 1 1 4 6 25 . . . . . . . . Record 35 | . . . . . . . . 18 . . . 3 3 11 . . . . . . . . Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Robot Schematic 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . 1 . 1 . . 3 . . . . . . . . Open Door 5 | . . 1 . . . . . . . . . 1 3 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . 1 . . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . 1 . 1 . . . . . . . . 2 1 1 Unlock Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . . . . 1 . . . . . . . . 2 1 1 Unauthorized Hacks 31 | . 6 . . . 2 4 . . 12 . 3 . . . . 1 . . . 2 . 1 Terminals 20 | . 2 . . . 2 4 . . 8 . 2 . . . . 1 . . . 1 . . Track 7 | . 1 . . . 1 2 . . 1 . 1 . . . . . . . . 1 . . Botnet 10 | . 1 . . . 1 2 . . 4 . 1 . . . . 1 . . . . . . Disrupt 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Skim 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Fabricators 6 | . . . . . . . . . 4 . . . . . . . . . . 1 . 1 Report 2 | . . . . . . . . . 2 . . . . . . . . . . . . . Liberate 3 | . . . . . . . . . 2 . . . . . . . . . . 1 . . Overload 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Mask 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 1 3 1 . 5 1 3 . . . . 2 . . . 4 1 . Full Trace Events 2 | . . . . . . 1 1 . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time 128 | . . . . . . . . . . . . . . . . . . . . 128 . . Total Part Build Rating 8 | . . . . . . . . . . . . . . . . . . . . 8 . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Used RIF Installer 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Total Allies 7 | . . . . . . . . . 3 . . 3 . . 1 . . . . . . . Largest Group 3 | . . . . . . . . . 3 . . 3 3 . 1 1 . . . . . . Highest-Rated Group 96 | . . . . . . . . . 87 . . 60 60 . 96 96 . . . . . . Highest-Rated Ally 96 | . . . . . . . . . 29 . . 20 20 . 96 96 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 66 | . . . . . . . . . 15 . . . . . 34 17 . . . . . . Total Damage 2071 | . . . . . . . . . 136 . . . . . 1435 500 . . . . . . Kills 16 | . . . . . . . . . . . . . . . 12 4 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Active Infowar (turns) 21803 | 36 689 375 517 37 330 260 . 964 695 1066 2439 1141 2255 124 1489 2372 1165 151 2447 1755 367 1129 Optics 18111 | . . . . . . . . . 309 1066 2439 1141 2255 124 1489 2372 1165 151 2447 1755 367 1031 Terrain 3602 | . . . . . . . . . . . . . . . . . . . 2359 564 26 653 Structural 567 | . . . . . . 196 . . 371 . . . . . . . . . . . . . Traps 2891 | . . . . . . . . 964 386 121 139 . . . . . . . . 720 26 535 Seismic 2048 | 36 689 375 517 37 330 64 . . . . . . . . . . . . . . . . Machine Analysis 508 | . . . . . . . . . . . . . . . . . . . . . . 508 Cloaking 267 | . . . . . . . . . . . . . . . . . . . . . . 267 ECM 5 | . . . . . . . . . . . . . . . . . . . . . . 5 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . 2 . 1 . . . . . . . 1 1 . 2 . 1 . 2 . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Turns Passed 24442 | 124 1153 577 517 385 332 626 593 1173 992 1066 2439 1141 2255 124 1540 2372 1184 151 2447 1755 367 1129 Spaces Moved 13754 | 60 522 280 272 162 242 282 299 605 461 412 1379 666 1351 78 877 1332 549 98 1276 1265 419 867 Core 270 | 4 . . . . . . . . . . . . . . . . . 34 132 . . 100 Treads 4966 | 56 460 . . . . . . . 18 . 779 666 1351 78 877 607 . . . . . 74 Legs 5029 | . 62 280 272 162 242 282 299 605 443 412 600 . . . . 725 549 64 . . . 32 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . Hover 2251 | . . . . . . . . . . . . . . . . . . . . 1171 419 661 Flight 1238 | . . . . . . . . . . . . . . . . . . . 1144 94 . . Fastest Speed 34 | 50 160 190 190 190 122 122 193 193 121 121 121 157 157 160 160 124 125 50 50 45 35 34 Average Speed 132 | 153 183 190 190 194 122 139 193 193 143 123 139 157 159 160 161 146 171 149 54 72 63 71 Slowest Speed 440 | 160 240 190 190 195 122 260 193 193 193 193 225 157 160 160 162 260 215 250 55 440 105 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 5 65 68 68 35 20 47 81 50 11 43 36 71 97 74 97 22 60 22 97 32 14 17 Regions Visited 22 Branch Regions 13 Pre-discovered Areas 5 | . . . . 1 . . . . . . . . 1 1 1 . . . 1 . . . Known Exits Taken 14 | . . . . . 1 1 . . 1 . 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . . 1 1 . . . . . . . . . . . . . . Scrap Searched 15 | . . . . . . . . 1 . . . 1 2 . 3 . 3 . 5 . . . Spaces Dug 46 | . . . . . 1 . . . 1 2 3 . . . . 3 . . 4 15 6 11 Terrain Destroyed 529 | . . . . . 1 . . . 7 2 89 13 59 . 15 161 75 . 4 17 6 80 Melee 44 | . . . . . 1 . . . 1 2 3 . . . . 2 . . 4 15 6 10 Projectile 170 | . . . . . . . . . 6 . 26 13 20 . 15 34 48 . . 2 . 6 AOE 315 | . . . . . . . . . . . 60 . 39 . . 125 27 . . . . 64 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Low Low Dat Pro Fac Upp War Pro Fac Res Res Total 18921 | 78 640 326 273 190 277 414 306 612 730 918 1789 724 1397 77 948 1617 662 103 3010 2028 501 1301 Wait 4061 | 1 50 31 . 2 12 43 2 . 190 461 267 26 10 . 36 142 19 . 1714 669 56 330 Move 13731 | 59 521 279 271 161 241 281 298 604 460 410 1378 665 1350 77 876 1331 548 97 1275 1264 418 867 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 129 | 5 15 3 1 . 9 9 1 3 12 . 23 2 3 . 5 11 7 . 3 11 1 5 Fast Attach 100 | 7 1 2 . . . 5 . . 9 2 10 . 1 . 2 13 3 . 1 17 5 22 Attach 73 | . 2 . . 2 5 5 . . 9 2 10 . 2 . 3 4 10 3 4 2 1 9 Detach 10 | . . . . . . 1 . . 1 . . . . . . . 1 1 1 . 1 4 Swap 86 | . 3 5 . 1 3 5 . 2 8 5 18 . 2 . . 15 4 . . 13 1 1 Drop 127 | . 4 6 1 . 5 4 . 3 13 2 28 2 3 . 1 19 2 2 2 16 7 7 Fire 473 | 6 44 . . 24 . 59 5 . 27 19 40 17 26 . 25 75 61 . . 14 1 30 Melee 97 | . . . . . 2 2 . . 1 8 6 . . . . 7 7 . 10 22 10 22 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . 4 Kick 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Crush 9 | . . . . . . . . . . . 9 . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . 8 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . . . . . . . 12 . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: Fac x2 / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -3/Research (discovered 2 exits: *Res x2) -2/Research History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 14) 125 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 490 | -10/Materials | Discovered new exit (range 9) 621 | -10/Materials | Discovered new exit (range 15) 1058 | -10/Materials | Discovered new exit (range 10) 1234 | -10/Materials | Discovered new exit (range 11) 1278 | -10/Materials | Entered Mines 1279 | -10/Mines | Assembled infested the area 1329 | -10/Mines | Learned Materials terminal intel 1379 | -10/Mines | Met a Derelict bent on vengeance 1467 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1728 | -10/Mines | Discovered new exit (range 5) 1742 | -10/Mines | Learned 8 Materials zone layouts 1845 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1847 | -10/Mines | Discovered new exit (range 5) 1855 | -10/Mines | Entered Exiles 1901 | -10/Exiles | Met 8R-AWN 1935 | -10/Exiles | Met EX-HEX 1996 | -10/Exiles | Met EX-BIN 2019 | -10/Exiles | Aligned with FarCom system 2021 | -10/Exiles | Given EX-Vault access code 2068 | -10/Exiles | Opened EX-Vault 2078 | -10/Exiles | Found Supersonic Drone Bay 2117 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2174 | -10/Exiles | Met EX-DEC 2351 | -10/Exiles | Discovered new exit (range 14) 2372 | -10/Exiles | Left Exiles lab with Supersonic Drone Bay 2372 | -10/Exiles | Entered Mines 2430 | -9/Mines | Discovered new exit (range 3) 2432 | -9/Mines | Learned location of Storage (-8) 2436 | -9/Mines | Core integrity fell below 50% 2701 | -9/Mines | Discovered new exit (range 8) 2757 | -9/Mines | Entered Materials 2757 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2758 | -8/Materials | Identified exit to Factory 2758 | -8/Materials | Identified exit to Storage 2759 | -8/Materials | Loaded intel: 12 terminal locations 3089 | -8/Materials | Entered Storage 3104 | -8/Storage | Identified exit to Recycling 3587 | -8/Storage | Lost 6 parts (1p3n1u1w) 3707 | -8/Storage | Used back door to open Recycling access 3715 | -8/Storage | Entered Recycling 3909 | -8/Recycling | Build established: Scavenger-Mutant 4092 | -8/Recycling | Discovered new exit (range 12) 4257 | -8/Recycling | Scanned before Scraplab entrance 4284 | -8/Recycling | Entered Scraplab 4300 | -8/Recycling | Discovered new exit (range 4) 4308 | -8/Recycling | Entered Scraptown 4308 | -8/Scraptown | System corruption cleaned by C-Scrubber 4505 | -8/Scraptown | Visited CR-KLE's Repair Center 4522 | -8/Scraptown | CR-KLE repaired 9 parts 4549 | -8/Scraptown | Visited Cyclists 4638 | -8/Scraptown | Visited Fellowship of the Rings 4692 | -8/Scraptown | Discovered new exit (range 11) 4983 | -8/Scraptown | Visited Shadow of the Wyrm 5074 | -8/Scraptown | Turned away by UFD registrar 5103 | -8/Scraptown | Visited Assassins FH 5147 | -8/Scraptown | Visited Cave Peace 5481 | -8/Scraptown | Entered Factory 5481 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 5768 | -6/Factory | Build established: Scavenger-Assassin 5895 | -6/Factory | Lost 3 allies 6185 | -6/Factory | Build established: Scavenger-Skirmisher 6424 | -6/Factory | Cargo convoy interrupted 6464 | -6/Factory | Identified exit to Garrison 6473 | -6/Factory | Entered Garrison 6615 | -6/Garrison | Discovered new exit (range 41) 6615 | -6/Garrison | Discovered new exit (range 62) 6615 | -6/Garrison | Discovered new exit (range 55) 7223 | -6/Garrison | Triggered checkpoint 7285 | -6/Garrison | Triggered checkpoint 7365 | -6/Garrison | Destroyed 10 combat bots 7371 | -6/Garrison | Lost 5 parts (3n2w) 7481 | -6/Garrison | Installed Relay Interface Framework 7539 | -6/Garrison | Entered Factory 7641 | -6/Factory | Discovered new exit (range 9) 8537 | -6/Factory | Lost 5 parts (1p1u3w) 8764 | -6/Factory | Build established: Skirmisher 8935 | -6/Factory | Core integrity fell below 50% 9173 | -6/Factory | Discovered new exit (range 14) 9793 | -6/Factory | Identified exit to Lower Caves 9978 | -6/Factory | Entered Lower Caves 10279 | -6/Lower Caves | Build established: Gunner 10720 | -6/Lower Caves | Entered an active Warlord outpost 10730 | -6/Lower Caves | A Commander dispatched an escort 10733 | -6/Lower Caves | Learned location of 1 exit from Research 10733 | -6/Lower Caves | Learned Armory emergency access door positions 10733 | -6/Lower Caves | Learned Research security intel 10867 | -6/Lower Caves | Encountered a Warlord checkpoint 10881 | -6/Lower Caves | Identified exit to Lower Caves 10974 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 11119 | -6/Lower Caves | Entered another Lower Caves area 11119 | -6/Lower Caves | Accompanied by 3 allies 11120 | -6/Lower Caves | Commander's escort returned to base 11120 | -6/Lower Caves | Commander's escort returned to base 11120 | -6/Lower Caves | Commander's escort returned to base 11120 | -6/Lower Caves | Encountered a Warlord checkpoint 11124 | -6/Lower Caves | Learned Factory terminal intel 11140 | -6/Lower Caves | Discovered new exit (range 12) 11167 | -6/Lower Caves | Identified exit to Factory 11556 | -6/Lower Caves | Discovered new exit (range 9) 11572 | -6/Lower Caves | Identified exit to Data Miner 12076 | -6/Lower Caves | Entered an active Warlord outpost 12103 | -6/Lower Caves | Learned location of Extension (-6) 13374 | -6/Lower Caves | Entered Data Miner 13374 | -6/Data Miner | Discovered new exit (range 7) 13395 | -6/Data Miner | Met Data Miner 13434 | -6/Data Miner | Learned location of Section 7 (-2) 13434 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 13461 | -6/Data Miner | Received God Mode back door access code from Data Miner 13496 | -6/Data Miner | Identified exit to Proximity Caves 13498 | -6/Data Miner | Entered Proximity Caves 13556 | -5/Proximity Caves | Escorted by Enhanced Grunt 13746 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 13798 | -5/Proximity Caves | Core integrity fell below 20% 13934 | -5/Proximity Caves | Spotted B-75 Beast 14462 | -5/Proximity Caves | Learned Factory security intel 14679 | -5/Proximity Caves | Build established: Mutant 14965 | -5/Proximity Caves | Destroyed B-75 Beast 14989 | -5/Proximity Caves | Discovered exit to Factory (range 13) 15038 | -5/Proximity Caves | Entered Factory 15038 | -5/Factory | Accompanied by 1 ally 15038 | -5/Factory | Evolved 2 slots: Utility x2 15040 | -5/Factory | Loaded intel: 26 terminal locations 15639 | -5/Factory | Build established: Skirmisher 15660 | -5/Factory | Garrison activated, responded to threat 15755 | -5/Factory | Destroyed 7 combat bots 16548 | -5/Factory | Build established: Scavenger-Skirmisher 16838 | -5/Factory | First assault squad dispatched 16848 | -5/Factory | Destroyed 9 combat bots 16861 | -5/Factory | Incoming assault squad redirected 16919 | -5/Factory | Destroyed 7 combat bots 16956 | -5/Factory | Discovered new exit (range 14) 16974 | -5/Factory | Identified exit to Upper Caves 17161 | -5/Factory | Incoming assault squad redirected 17313 | -5/Factory | Build established: Skirmisher 17410 | -5/Factory | Entered Upper Caves 17412 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17612 | -5/Upper Caves | Lost 4 parts (1p2u1w) 17682 | -5/Upper Caves | Learned Factory security intel 17714 | -5/Upper Caves | Build established: Gunner 17968 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 18034 | -5/Upper Caves | Lost 5 parts (1p2n1u1w) 18398 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 18417 | -5/Upper Caves | Identified exit to Warlord 18594 | -5/Upper Caves | Entered Warlord 18670 | -5/Warlord | System corruption cleaned by Quarantine Array 18677 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 18677 | -5/Warlord | Attacked by Warlord forces 18689 | -5/Warlord | Build established: Mutant 18698 | -5/Warlord | Spotted G4-PNT(B) 18698 | -5/Warlord | Spotted X2-8NC(B) 18704 | -5/Warlord | Core integrity fell below 50% 18740 | -5/Warlord | Discovered new exit (range 12) 18745 | -5/Warlord | Identified exit to Proximity Caves 18745 | -5/Warlord | Entered Proximity Caves 18759 | -4/Proximity Caves | Lost 6 parts (2n1u3w) 18855 | -4/Proximity Caves | Learned Research stockpile data 18875 | -4/Proximity Caves | Core integrity fell below 20% 18901 | -4/Proximity Caves | Spotted B-86 Titan 18916 | -4/Proximity Caves | Spotter reported a threat 19005 | -4/Proximity Caves | Spotter reported a threat 19130 | -4/Proximity Caves | Build established: Derelict-Mutant 19545 | -4/Proximity Caves | Spotter reported a threat 19687 | -4/Proximity Caves | Spotter reported a threat 21189 | -4/Proximity Caves | Discovered new exit (range 5) 21191 | -4/Proximity Caves | Identified exit to Factory 21192 | -4/Proximity Caves | Entered Factory 21192 | -4/Factory | Evolved 2 slots: Propulsion x2 21442 | -4/Factory | Search patrols dispatched 21535 | -4/Factory | Fabricated Impulse Thruster Array? 21609 | -4/Factory | Build established: Assassin 22196 | -4/Factory | Discovered new exit (range 17) 22328 | -4/Factory | Build established: Gunner 22837 | -4/Factory | Build established: Scout 22924 | -4/Factory | Identified exit to Research 22947 | -4/Factory | Entered Research 22947 | -3/Research | Evolved 2 slots: Power x1, Utility x1 22948 | -3/Research | Identified exit to Research 23271 | -3/Research | Spotted B-86 Titan 23313 | -3/Research | Discovered exit to Research (range 2) 23314 | -3/Research | Entered another Research area 23314 | -2/Research | Evolved 2 slots: Utility x2 23337 | -2/Research | Lost 4 parts (1p2n1w) 23600 | -2/Research | Build established: Ninja 24057 | -2/Research | Lost 8 parts (3n4u1w) 24096 | -2/Research | System corruption reached 10% 24185 | -2/Research | Core integrity fell below 50% 24192 | -2/Research | Lost 13 parts (3p3n4u3w) 24410 | -2/Research | Core integrity fell below 20% 24443 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 24421_ U-05 Engineer builds a Wall. 24422_ Slug penetrates P-80 Master. 24422_ Gamma Rifle destroyed. 24422_ Acquired Gamma Rifle. 24425_ R-10 Processor collects Mic. Antimatter Reactor. 24426_ Slug penetrates Wall. 24426_ Penetrated by Slug. 24426_ Acquired Imp. Antigrav System. 24428_ Slug penetrates Wall. 24428_ Penetrated by Slug. 24429_ Slug penetrates Wall. 24429_ Adv. Heat Sink destroyed. 24431_ Slug penetrates Wall. 24435_ Acquired Imp. Shield Generator. 24440_ Imp. Shield Generator destroyed. 24441_ &IPZLKLFMT5L,0W DJ Q,BTUN4CL 24441_ Connecting with Fabricator... >>Force(Overload) EM_IMPRINTER_OVERLOAD 24441_ ALERT: Suspicious activity at Fabricator R002. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ^ + #?????????????? | | ^ # #?????????????? | | ########## """" # #?????????????? | | # # """" # #?????????????? | | # #^^ """" # """" #?????????????? | | # """ + """" # """" #?????????????? | | # """ # # """" #?????????????? | | # """ # + """" #?????????????? | | # """ # ##############?????????????? | | ## """ # ##############????????????????????? | | ?# # # #????????????????????? | | ?# # # #????????????????????? | | ########### / #????????????????????? | | #?##??????# # !| #????????????????????? | | ??????###?# # #????????????????????? | | ?##??????## ##############????????????????????? | | ??????? ??# ##############????????????????????? | | # ????????# # #???#????????????????? | | ??????????# # #????????????????????? | | ? ?? ????+ # """ #????????????????????? | | ????? ? ?# h# !""" #????????????????????? | | #? ? ?????# h """ #????????????????????? | | ????? ????# #p #????????????????????? | | ?? ?? ? ?#### # #????????????????????? | | ??#???????#??# # #????????????????????? | | ?#??????#????# # @ #????????????????????? | | #????????#?#?# # "" "" #????????????????????? | | ?#?#?????????# # "F "" #????????????????????? | | ???????????#?#H# """"" #????????????????????? | | #??#?????????# ##############????????????????????? | | ??#??????????# #?????????????????????????????????? | | ????#?????#??" #???#?????????????????????????????? | | ????????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ????????????? ?????????????????????????????????? | | ????????????? ???#?????????????????????????????? | | ????????????? ?????????????????????????????????? | | ?????????????#+#?????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""""""????????????????????????????????? | | ??????????"""Y"""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 80 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 4 Power Amplification 30 Armor Coverage 225 Resistance: KI 30 Resistance: EM 25 Weapon Shielding 33 Evasion (%) 59 Targeting Accuracy 8 Melee Accuracy 8 Target Analysis 8 Core Analysis 9 Armor Integrity Analysis 30 Recoil Reduction 11 Particle Charging 37 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. VSS Leg | -6/Data Miner | Free Adv. Thermal Generator | -6/Data Miner | Free Dispersion Rifle | -6/Data Miner | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Impulse Thruster Array | x1 | -4/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerCombatNanovents Manual? 0 Play Time 06:57:14 Cumulative 62.2 hours Start 2025.02.05 @ 13:29:49 End 2025.02.08 @ 15:05:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 35 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4244288a-6195-4661-9891-8f0b9278229c