Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.29 @ 19:47:13 Player: Waste Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (257) 1285 Value Destroyed (9180) 9180 Prototype IDs (54) 1080 Alien Tech Used (10) 2000 Bonus (6736) 6736 TOTAL SCORE: 30381 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 612 Met Data Miner 300 Met Zhirov 300 Met MAIN.C 5000 Friendly Fire -41 Cogmind --------- Core Integrity 0/1850 Matter 282/300 Energy 99/100 System Corruption 0% +Membrane Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (11) ----- Advanced Melee Analysis Suite Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Heavy Regenerative Plating Transdimensional Reconstructor Spacefold Activator Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Antigrav System Improved Antigrav System Combat Antigrav System Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- 2N-1CE's Frost Array High-capacity Storage Unit Advanced Melee Analysis Suite Core Analyzer Nanoactuators Improved Actuator Array Advanced Transmission Jammer Advanced Reaction Control System Advanced Phase Shifter Medium Regenerative Plating Improved Focal Shield > --- WEAPON ----------- Lance Force Lance Enhanced Force Lance > --- INVENTORY -------- Particle Reactor Light Particle Reactor Improved Antigrav System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Advanced Gravity Neutralizer Structural Scanner Long-range Sensor Array Heavy Regenerative Plating AEGIS Remote Shield Transdimensional Reconstructor Spacefold Activator Gamma Bomb Array Micro-nuke Launcher Ragnarok Missile Launcher [Rating: 201] Favorites ----------- Power Micro Fission Core Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Aerolev Unit Treads Armored Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Medium Regenerative Plating Artifact Spacefold Activator Weapon Heavy Pick Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Bore Cannon Launcher Scatter Rocket Array Impact Weapon Hammer Slashing Weapon Power Sword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Slots Evolved 16 | . . . 2 2 2 . . . . 2 . . . 2 . . . . . . 2 2 . 2 . . . . Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . 2 . . . . . . . . . . 1 . . . . . . 1 2 . . . . . . Utility 8 | . . . . 2 2 . . . . 1 . . . 1 . . . . . . 1 . . 1 . . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 209 | . 2 5 18 36 16 1 2 1 1 8 . 4 3 8 1 7 1 2 5 1 10 16 5 8 7 10 11 20 Power 27 | . . . 5 2 1 . . . . 2 . . . 2 . 1 . . . . . 3 . 3 1 3 1 3 Engine 7 | . . . 5 2 . . . . . . . . . . . . . . . . . . . . . . . . Core 7 | . . . . . 1 . . . . 2 . . . 2 . 1 . . . . . 1 . . . . . . Reactor 13 | . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 3 1 3 Propulsion 70 | . . 3 7 14 4 . . . . 1 . 2 2 2 . 2 . . 2 . 1 8 1 1 3 5 3 9 Treads 12 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . . . Leg 11 | . . 3 7 1 . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 47 | . . . . 1 4 . . . . 1 . 2 2 2 . 2 . . 2 . 1 8 1 1 3 5 3 9 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 70 | . 1 1 2 8 6 1 2 . . 3 . 2 1 3 . 2 1 1 3 1 7 3 3 3 2 1 6 7 Device 32 | . . 1 2 3 3 . 1 . . . . . 1 2 . 1 . . . . 3 2 2 1 1 . 5 4 Storage 8 | . 1 . . 1 . . . . . 1 . . . . . . . . 2 . 1 . . 1 . . 1 . Processor 8 | . . . . . 1 . . . . 1 . 2 . . . 1 . . . . 1 1 1 . . . . . Hackware 8 | . . . . . 2 1 . . . 1 . . . 1 . . . . . . 2 . . . . . . 1 Protection 12 | . . . . 4 . . 1 . . . . . . . . . 1 1 1 1 . . . 1 . . . 2 Artifact 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Weapon 42 | . 1 1 4 12 5 . . 1 1 2 . . . 1 1 2 . 1 . . 2 2 1 1 1 1 1 1 Energy Gun 10 | . . 1 3 5 . . . . . . . . . . . . . . . . . . 1 . . . . . Energy Cannon 4 | . . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . Ballistic Gun 5 | . 1 . 1 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Launcher 9 | . . . . 3 . . . . 1 1 . . . . . . . . . . . 2 . . . 1 . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . 2 . . 1 . . . . . 1 . . . 1 . . 2 . . 1 . . 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 38 | . . . 2 6 1 1 . . 1 . . . . 1 1 2 . . 4 . 1 1 4 1 4 6 1 1 Parts Lost 86 | . . 2 4 12 . . . . . . . 6 1 6 . 1 . 1 . . 1 8 . 1 1 6 . 36 Power 13 | . . . 1 . . . . . . . . . . 2 . . . . . . . 2 . . . 2 . 6 Propulsion 36 | . . 1 1 6 . . . . . . . 3 1 2 . . . . . . . 5 . . . 2 . 15 Utility 27 | . . . 1 5 . . . . . . . 2 . 1 . 1 . 1 . . . 1 . 1 1 1 . 12 Weapon 10 | . . 1 1 1 . . . . . . . 1 . 1 . . . . . . 1 . . . . 1 . 3 Highest Loss Streak 29 | . . 1 4 4 . . . . . . . 6 1 2 . 1 . 1 . . 1 2 . 1 1 2 . 29 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | . 8 12 14 19 14 15 14 15 14 14 15 14 10 11 13 15 19 18 20 20 19 18 18 18 17 17 17 16 Power 1 | . 1 1 1 2 1 1 1 1 1 . 1 1 1 . 1 1 2 2 2 2 2 1 2 1 1 3 3 2 Propulsion 4 | . 5 7 7 9 2 3 3 4 4 3 3 2 1 . 1 3 4 4 4 4 3 2 2 2 2 . 1 2 Utility 5 | . 1 2 4 4 4 6 5 5 5 6 7 6 4 4 4 5 8 7 7 7 7 6 8 8 8 7 8 7 Weapon 4 | . 1 1 1 2 5 5 4 5 4 4 4 4 4 5 6 4 5 5 6 6 6 7 5 4 5 4 3 3 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 45 | . 4 . 2 8 3 . 1 . . 5 . . . . 1 1 . . 1 . 5 . 2 . 5 . 4 3 Power 4 | . 1 . 1 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 22 | . 2 . . 3 2 . . . . 4 . . . . . . . . 1 . 2 . . . 3 . 4 1 Utility 8 | . . . . 3 . . 1 . . 1 . . . . . 1 . . . . 1 . . . . . . 1 Weapon 9 | . 1 . 1 1 1 . . . . . . . . . 1 . . . . . 1 . 2 . 1 . . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Average Slot Usage (%) 92 | . 85 93 97 88 94 97 93 99 98 97 100 97 95 85 88 93 94 94 95 100 99 96 100 99 88 82 91 84 Engine 3 | . 14 14 10 9 1 . . . . . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 5 7 7 7 7 12 12 12 12 10 11 11 11 11 11 11 10 5 4 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . . . 2 4 10 12 11 10 9 Treads 5 | . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . . Leg 4 | . 28 26 42 2 . . . . . . . . . . . . . . . . . . . . . . . . Hover 17 | . . . . . 29 29 28 28 28 25 25 24 20 19 22 22 22 22 22 27 30 32 36 33 21 18 26 22 Device 12 | . . 9 10 11 18 14 13 14 14 17 18 12 17 16 16 15 15 15 15 13 10 8 9 11 11 10 11 17 Storage 6 | . 14 14 11 9 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 4 4 4 4 3 6 2 Processor 6 | . . . . . 5 7 7 7 7 6 6 13 12 11 11 11 11 11 11 11 10 10 13 12 12 11 11 9 Hackware 7 | . . . . . 11 14 14 14 14 12 12 8 6 8 11 11 11 11 11 11 14 13 13 11 8 7 3 1 Protection 3 | . . . . 9 . . . . . . . . . . . . . . . 2 5 2 . 1 4 5 7 5 Energy Gun 2 | . . 10 13 9 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 28 17 8 4 . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 4 5 6 6 5 5 5 5 5 5 4 3 . . . . 1 . . Piercing Weapon 7 | . . . . . 3 14 14 20 14 12 12 11 6 4 5 4 5 8 11 11 11 12 12 12 11 9 7 10 Peak Build Rating 201 | . 7 16 22 41 54 59 60 61 61 75 75 79 80 93 103 107 107 107 108 109 129 150 152 171 183 189 195 201 Average Rating 85 | . 6 11 19 35 47 54 55 58 59 69 75 72 77 80 94 100 105 99 102 107 125 145 145 166 175 170 189 183 On Entrance 87 | 6 6 7 16 22 41 53 59 55 59 56 75 75 67 78 93 95 107 107 100 107 109 129 142 149 168 176 189 194 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 130 | 12 28 28 36 80 40 40 40 40 40 48 43 46 53 49 54 73 71 74 66 67 76 94 81 114 111 116 115 130 Greatest Support 138 | 20 20 30 50 82 41 33 33 42 33 43 43 47 53 64 64 71 71 71 73 73 92 100 96 112 129 132 132 138 Greatest Overweight (x) 3 | . 1 1 . 2 1 1 1 1 1 1 . 1 1 . . 1 . 1 . . . 1 . 1 . 1 . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 20 20 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | . 11 15 15 19 15 15 15 15 15 15 15 15 15 15 15 17 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | . 10 15 15 20 18 15 15 15 15 15 15 15 13 13 15 20 19 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | . 8 12 14 19 14 14 14 15 14 14 15 14 11 11 13 15 19 18 19 20 19 18 19 19 19 18 19 17 Final Capacity 20 | 8 15 15 15 20 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 14 15 18 15 14 15 15 15 15 15 13 11 12 15 19 19 20 20 20 20 18 20 20 20 14 20 4 Class Distribution -------------------- 30% | Hacker-Scout 26% | Mutant 17% | Hacker-Gladiator 8% | Hacker-Assassin 5% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Hacker-Scout | -7/Factory Hacker-Scout | -7/Lower Caves Hacker-Scout | -7/Lower Caves Hacker-Assassin | -7/Zion Hacker-Assassin | -6/Proximity Caves Hacker-Scout | -6/Factory Hacker-Scout | -6/Lower Caves Gladiator | -6/Data Miner Scout | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Waste Hacker-Scout | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Zhirov Hacker-Gladiator | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Hacker-Scout | -3/Testing Hacker-Scout | -2/Research Hacker-Scout | -2/Quarantine Hacker-Gladiator | -2/Section 7 Hacker-Ninja | -1/Access Gladiator | -1/Command Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Matter Collected 5134 | 200 64 152 276 952 248 50 60 30 20 82 48 29 51 154 81 273 70 55 69 145 270 302 73 234 216 523 267 140 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11823 | . 126 245 908 2517 470 . 82 . . 148 . 29 61 196 . 456 69 139 403 184 1028 1091 73 627 461 872 459 1179 Parts 551 | . 4 17 61 110 16 . 5 . . 3 . 2 3 17 . 13 4 3 3 16 34 46 4 25 29 42 20 74 Haulers Intercepted 21 | . 1 . 2 5 2 . . . . 1 . . . . . 2 . . . . 1 2 . 2 1 1 1 . Recyclers Shooed 9 | . . 1 1 4 . . . . . . . . . . . 1 . . . . . . . . 1 . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 26 | . . . . . . . 4 . . . 2 . 1 . . . 4 3 1 11 . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Combat Hostiles Destroyed 159 | . 2 9 18 52 . . 1 . . . . . 4 2 . 4 1 1 . 10 2 11 . 2 4 12 1 23 Melee 38 | . . . . . . . 1 . . . . . . 2 . 1 1 1 . 1 2 9 . 2 . 6 1 11 Guns 58 | . 2 9 18 29 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 10 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . . . AOE 52 | . . . . 13 . . . . . . . . 4 . . 3 . . . 9 . 1 . . 4 6 . 12 Classes Destroyed 17 | . 2 3 2 5 1 . 2 . . . . . . . . 1 . . . . . . 1 . . . . . Worker 21 | . . . . 3 1 . . . . 1 . . . 3 . . . . . . 3 1 1 . 1 . 3 4 Builder 19 | . . . 1 2 3 . . . . . . . . 1 . 1 . . . . 3 2 . . 3 . 3 . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 1 . 2 5 2 . . . . 1 . . . . . 2 . . . . 1 2 . 2 1 1 1 . Recycler 15 | . . 1 1 2 3 . . . . . . . . . . 1 . . . . 4 . . 1 1 1 . . Watcher 18 | . . . . 4 1 . . . . 1 . . . 1 . . . . . . 1 1 . 3 . . 3 3 Swarmer 51 | . . 4 2 10 . . . . . . . . 4 . . . . . . 9 . 2 . . 4 4 . 12 Cutter 5 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Grunt 42 | . 2 3 12 25 . . . . . . . . . . . . . . . . . . . . . . . . Duelist 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . Sentry 23 | . . . 4 9 . . . . . . . . . . . 1 . 1 . 1 2 3 . . . . 1 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Specialist 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hunter 8 | . . . . 3 . . . . . . . . . . . . 1 . . . . . . . . . . 4 Programmer 22 | . . . . . . . 1 . . . . . . 2 . . . . . . . 6 . 2 . 6 . 5 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Samaritan 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 9 | . 3 3 4 9 4 . 1 . . 1 . 1 4 3 . 4 1 1 . 5 2 5 1 2 6 4 2 6 Combat Bots Only 8 | . 2 3 4 8 . . 1 . . . . . 4 1 . 3 1 1 . 5 1 3 . 2 4 4 1 6 Max Kills in Single Turn 6 | . 1 1 1 3 1 . 1 . . 1 . 1 4 3 . 4 1 1 . 5 1 1 1 1 3 2 1 6 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . . 3 . . . . . . . . 4 . . 3 . . . 5 . 1 . . 2 2 . 6 Melee 1 | . . . . . . . 1 . . . . . . 1 . 1 1 1 . 1 1 1 . 1 . 1 1 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Data Miner (-6/Data Miner) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Hostile Shots Fired 1287 | . 10 43 66 304 1 . 4 . 2 . 4 24 4 22 1 14 6 17 . 14 22 94 2 26 23 116 11 457 Missed 449 | . 5 5 17 77 . . 1 . . . 2 9 . 5 . 5 3 8 . 6 9 42 1 9 15 55 5 170 Hits 838 | . 5 38 49 227 1 . 3 . 2 . 2 15 4 17 1 9 3 9 . 8 13 52 1 17 8 61 6 287 Melee 8 | . . . . 6 . . . . . . . . . . 1 . . . . . . . . . . 1 . . Projectile 830 | . 5 38 49 221 1 . 3 . 2 . 2 15 4 17 . 9 3 9 . 8 13 52 1 17 8 60 6 287 AOE 10 | . . 5 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 Critical Strikes 35 | . . . 2 8 . . 1 . . . . . . 1 1 1 . . . . 1 3 . 2 . 5 . 10 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Part Disruptions 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Damage Taken 18218 | . 53 600 594 3378 16 . 43 . 38 . 27 694 83 528 45 266 61 137 . 219 467 1262 16 404 220 1993 159 6915 Core 2842 | . . 168 80 233 . . . . . . . . . 48 . 17 . . . 52 71 126 . 53 22 106 29 1837 Absorbed by Shields 131 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 131 Redirected to Shielding 267 | . . . . . . . . . . . . . . . . . . . . . . . . . . 59 . 208 Ignored by Resistances 890 | . . . . . . . . . . . . . . . . . . . . . . . . . . 55 . 835 Regen/Repaired (Parts) 1913 | . . . . . . . . . . . . . . . 18 368 . . . . . . . 37 65 707 265 453 Core Remaining (%) 81 | 100 . 32 80 57 . . . . 100 . . . 100 . . . . . . 88 93 . 90 . . 73 . . Volleys Fired 373 | . 11 34 76 162 5 . 6 . 21 . 7 . 1 1 . 5 14 . . 2 . 3 3 . 3 10 4 5 Largest 2 | . 2 2 2 2 1 . 1 . 1 . 1 . 1 1 . 1 1 . . 1 . 1 1 . 1 1 1 1 Hottest 160 | . 40 60 96 160 90 . 30 . 90 . 90 . 50 50 . 51 90 . . 50 . 90 90 . 80 113 113 113 Shots Fired 605 | . 22 67 150 274 5 . 6 . 21 . 7 . 1 1 . 6 14 . . 2 . 3 3 . 3 11 4 5 Gun 448 | . 22 67 150 209 . . . . . . . . . . . . . . . . . . . . . . . . Cannon 127 | . . . . 56 5 . 6 . 21 . 7 . . . . 5 14 . . . . 1 3 . . 3 4 2 Launcher 30 | . . . . 9 . . . . . . . . 1 1 . 1 . . . 2 . 2 . . 3 8 . 3 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 257 | . 22 58 61 109 2 . . . . . . . . . . 5 . . . . . . . . . . . . Thermal 234 | . . 9 89 72 3 . 6 . 21 . 7 . . . . . 14 . . . . 1 3 . . 3 4 2 Explosive 19 | . . . . 9 . . . . . . . . 1 1 . 1 . . . 2 . . . . . 2 . 3 Electromagnetic 95 | . . . . 84 . . . . . . . . . . . . . . . . . 2 . . 3 6 . . Robot Hit Streak 23 | . 6 9 16 23 . . . . . . . . 1 1 . 2 . . . 1 . 1 . . 5 6 . 4 Robot Miss Streak 15 | . 2 4 4 4 2 . . . . . . . 8 9 . 13 . . . 15 . 10 . . 5 7 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 745 | . 15 40 110 212 15 . 2 . . 9 . 1 1 16 . 13 3 4 6 7 34 68 2 24 11 34 22 96 Core Hits 425 | . 6 17 40 131 4 . 2 . . 4 . 1 5 10 . 21 2 3 4 21 12 28 . 9 17 28 12 48 Critical Kills 6 | . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 11 | . . . . 9 1 . . . . . . . . . . 1 . . . . . . . . . . . . Critical Strikes 66 | . . . 2 16 1 . . . . 2 . . . 2 . 6 1 1 . 2 3 7 1 1 2 1 2 16 Burn 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 17 | . . . . 15 . . . . . . . . . . . 2 . . . . . . . . . . . . Smash 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . 1 . 2 1 1 . 1 1 . . . . . . . Impale 38 | . . . . . . . . . . 2 . . . 1 . 2 . . . 1 2 7 1 1 2 1 2 16 Melee Attacks 712 | . . . . . 57 3 9 1 17 33 3 16 . 22 . 20 6 6 8 8 85 85 20 40 22 58 46 147 Impact 41 | . . . . . 41 . . . . . . . . . . . . . . . . . . . . . . . Slashing 93 | . . . . . . . . . . 9 2 4 . 5 . 7 4 5 5 5 24 . . . . 22 1 . Piercing 578 | . . . . . 16 3 9 1 17 24 1 12 . 17 . 13 2 1 3 3 61 85 20 40 22 36 45 147 Sneak Attacks 69 | . . . . . 9 . 1 . . 2 . 1 . 2 . 2 . . . . 14 8 2 4 6 3 10 5 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 92 | . . . . . 1 . . . . 2 . . . 3 . 1 1 . 1 3 13 15 . 5 2 7 2 36 Damage Inflicted 31297 | . 156 425 1461 6122 859 . 100 . . 434 . 98 233 750 . 1030 104 214 526 802 2126 3390 225 1216 839 1981 1385 6821 Guns 5313 | . 155 392 1415 3351 . . . . . . . . . . . . . . . . . . . . . . . . Cannons 911 | . . . . 837 . . . . . . . . . . . 74 . . . . . . . . . . . . Explosions 6475 | . . . . 1867 . . . . . . . . 233 180 . 477 . . . 578 . 245 . . 299 527 . 2069 Melee 18451 | . . . . . 859 . 100 . . 434 . 98 . 570 . 479 104 214 526 224 2126 3145 225 1216 540 1454 1385 4752 Ramming 147 | . 1 33 46 67 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2430 | . 155 360 533 1308 . . . . . . . . . . . 74 . . . . . . . . . . . . Thermal 2809 | . . 32 882 1853 . . . . . . . . . . . 42 . . . . . . . . . . . . Explosive 5224 | . . . . 1461 . . . . . . . . 233 180 . 435 . . . 578 . . . . . 268 . 2069 Electromagnetic 2236 | . . . . 1433 . . . . . . . . . . . . . . . . . 245 . . 299 259 . . Impact 491 | . . . . . 491 . . . . . . . . . . . . . . . . . . . . . . . Slashing 2294 | . . . . . . . . . . 97 . . . 115 . 161 78 214 462 129 499 . . . . 539 . . Piercing 15666 | . . . . . 368 . 100 . . 337 . 98 . 455 . 318 26 . 64 95 1627 3145 225 1216 540 915 1385 4752 Highest Corruption 9 | . . . . . . . . . . . . . . 1 1 5 5 5 5 5 1 4 4 4 5 9 . . Average Corruption 4 | . . . . . . . . . . . . . . 1 1 3 5 5 5 5 1 3 4 3 4 7 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 80 | . . . . . . . . . . . . . . 1 1 9 11 4 5 2 . 2 6 2 6 31 . . Message Errors 20 | . . . . . . . . . . . . . . 1 . 2 3 1 2 1 . 1 2 . 1 6 . . Matter Fused 22 | . . . . . . . . . . . . . . . 1 3 1 . 1 . . 1 2 1 1 11 . . Heat Flow Errors 10 | . . . . . . . . . . . . . . . . 1 3 . 1 . . . 1 . 1 3 . . Energy Discharges 9 | . . . . . . . . . . . . . . . . . 1 1 1 1 . . . . 2 3 . . Parts Rejected 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Data Loss (minor) 8 | . . . . . . . . . . . . . . . . 1 2 . . . . . 1 1 1 2 . . Data Loss (major) 6 | . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . 3 . . Misfires 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Overload Shots 10 | . . . . . 2 . . . 4 . 1 . . . . . 1 . . . . 1 1 . . . . . Overflow Damage 2963 | . . . . 43 273 . . . . 22 . . 23 60 . 12 . . 125 3 428 529 266 41 156 247 304 431 Projectiles 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 252 | . . . . 37 . . . . . . . . 23 14 . 12 . . . . . . . . . 87 . 79 Melee 2705 | . . . . . 273 . . . . 22 . . . 46 . . . . 125 3 428 529 266 41 156 160 304 352 Knockbacks 10 | . . 1 1 5 2 . . . . . . . . . . 1 . . . . . . . . . . . . Impact 4 | . . 1 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 6 | . . . . 5 . . . . . . . . . . . 1 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 843 | . . . . 175 . . . . . . . . 27 148 . . . . . 54 . . . . 38 401 . . Shots 24 | . . . . 3 . . . . . . . . 1 7 . . . . . 2 . . . . 4 7 . . Rammed 13 | . . . . 13 . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 34 | . 2 5 10 17 . . . . . . . . . . . . . . . . . . . . . . . . Kicked 18 | . 2 5 10 1 . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 438 | . 6 20 277 438 88 . . . 176 . 52 . . . . 227 277 . 253 . . 16 214 133 213 328 168 314 Average Temperature 62 | . 6 10 51 128 47 . . . 92 . 27 . . . . 58 116 . 138 . . 5 14 22 116 69 26 60 Received Heat Transfer 2780 | . 30 123 321 1143 . . . . 18 . . . . 45 . 18 . 9 . 27 84 63 9 . . 404 36 450 Effects 4 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Interference 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 6 | . . . . . 5 . . . . . . . . . . . . . . . . 1 . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Parts Fried 30 | . . . . 13 9 . . . . . . . . . . . . . . . . 2 . . 3 3 . . Impact Corruptions 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . 3 6 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 5738 | . . 75 2097 3516 . . . . . . . . . . . 50 . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 7 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . 1 . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Maximum Alert Level 4 | . . . . 4 2 . . . . . . . . . . 1 . . . . . 1 1 . . 2 1 2 Low Security (%) 54 | . 100 100 100 41 . . . . . 100 . . . 100 100 78 . . . . 100 36 28 100 100 4 . 23 Level 1 27 | . . . . 3 69 . . . . . . . . . . 21 . . . . . 63 71 . . 84 100 65 Level 2 8 | . . . . 16 30 . . . . . . . . . . . . . . . . . . . . 10 . 11 Level 3 7 | . . . . 31 . . . . . . . . . . . . . . . . . . . . . . . . Level 4 1 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1167 | . 47 63 162 1167 529 . . . . 69 . . . 65 42 307 . . . . 185 318 271 162 148 456 293 455 Initial 529 | . . 2 . 52 529 . . . . 9 . . . 34 1 . . . . . 88 87 155 152 90 16 269 172 Average 231 | . 9 14 64 473 387 . . . . 5 . . . 29 1 63 . . . . 44 210 213 139 62 264 262 256 Influence Increases 8298 | . 47 269 513 1873 222 . 30 . 72 150 60 20 135 184 46 414 45 25 15 220 517 543 226 190 220 928 286 1048 Destroy 0b10 Robot/C 3500 | . 40 220 360 1040 . . 20 . 20 40 . 20 80 40 . 120 20 20 . 200 120 260 20 40 80 260 20 460 Destroy 0b10 Robot/NC 515 | . 5 5 20 80 55 . . . 5 15 . . . 25 . 25 . 5 15 . 65 35 5 30 30 10 50 35 Destroy Leader 802 | . 2 40 84 248 6 . 10 . . 14 . . 10 12 . 36 10 . . 20 46 76 . 20 12 52 18 86 Allied During Kill 108 | . . 4 . . . . . . 2 5 . . . . . 61 . . . . 24 12 . . . . . . Successful Hack 425 | . . . 17 29 60 . . . . 42 . . . 19 . 26 . . . . 62 49 7 16 35 21 42 . Disable Machine 570 | . . . 15 105 15 . . . . . . . . . . 60 . . . . 60 15 135 . 15 105 15 30 Destroy Structure 923 | . . . 2 146 26 . . . . 34 . . . 28 46 86 . . . . 80 6 14 24 18 195 66 152 Partial Spotted 270 | . . . 15 30 15 . . . . . . . . . . . . . . . 15 30 15 30 . 75 30 15 Lose Combat Pursuer 1185 | . . . . 195 45 . . . 45 . 60 . 45 60 . . 15 . . . 45 60 30 30 30 210 45 270 Influence Decreases 7866 | . 40 276 388 834 1075 266 75 . 56 165 61 20 80 235 50 161 298 25 15 80 489 435 231 299 352 508 467 885 Entered New Map 1701 | . . 5 . 73 635 116 9 . . 7 1 . . 21 3 . 94 . . . 52 81 121 119 72 14 181 97 Time Decay 5051 | . 40 251 348 648 440 150 66 . 56 118 60 20 80 160 11 120 174 25 15 80 387 254 110 170 120 434 286 428 Lost Part 767 | . . 20 40 113 . . . . . . . . . 54 . 10 . . . . 10 80 . 10 10 60 . 360 Lost Ally 177 | . . . . . . . . . . 40 . . . . 36 31 30 . . . 20 20 . . . . . . Purge Threat 170 | . . . . . . . . . . . . . . . . . . . . . 20 . . . 150 . . . Squads Dispatched 65 | . . . 3 9 8 . . . . 4 . . . 2 . 6 . . . . 5 3 1 1 4 7 6 6 Investigation 22 | . . . 3 2 2 . . . . 2 . . . 1 . 2 . . . . 2 . 1 . 1 1 3 2 Extermination 23 | . . . . . 2 . . . . 1 . . . 1 . 1 . . . . 3 2 . 1 1 4 3 4 Reinforcement 18 | . . . . 5 4 . . . . 1 . . . . . 3 . . . . . 1 . . 2 2 . . Assault 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Distress Signals 59 | . . 1 2 9 1 . . . 33 . . . . 1 . 2 . . . . . 4 1 . . 4 . 1 Communications Jammed 40 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 36 Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 21 Times Spotted 382 | . 4 12 26 83 14 . 1 . 3 2 3 4 6 11 7 10 2 7 . 6 11 24 5 6 10 44 10 71 Peak Tracking Total 19 | . 2 3 6 6 4 . 1 . 3 1 5 4 4 4 6 4 1 6 . 5 3 6 3 2 4 9 4 19 Tactical Retreats 51 | . . . . 10 2 . . . 2 . 2 . 1 3 1 . 1 . . . 2 2 1 1 1 8 3 11 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Traps Triggered 22 | . . . 2 1 1 . . . . 1 . . . 1 . 3 . . . . 1 4 1 1 . 1 2 3 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Disabled 44 | . . . 1 8 1 1 . . 3 . . 1 . . . 4 . . . . 4 1 9 . 1 7 1 2 Max in Single Turn 4 | . . . 1 2 1 1 . . 1 . . 1 . . . 4 . . . . . . 1 . 1 1 1 1 Garrison Access 7 | . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Machines Accessed 112 | . 2 . 5 10 14 . . . . 10 . 3 . 6 . 7 . 1 4 . 13 5 4 2 6 9 7 4 Terminals 74 | . 2 . 4 8 8 . . . . 6 . . . 4 . 5 . 1 . . 8 4 2 1 4 8 6 3 Fabricators 9 | . . . . . 4 . . . . 2 . . . . . . . . . . 3 . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 1 1 2 . . . . . . . . 1 . . . . . . . 1 1 1 2 1 . . Garrison Access 8 | . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . 1 . . . 1 . Total Hacks 385 | . 4 . 14 38 47 . . . . 27 . 27 . 17 . 32 . 1 17 . 48 17 13 8 23 12 29 11 Successful 188 | . 1 . 6 15 26 . . . . 17 . 27 . 5 . 14 . 1 17 . 24 11 4 3 6 7 4 . Failed 196 | . 2 . 8 23 21 . . . . 10 . . . 12 . 18 . . . . 24 6 9 5 17 5 25 11 Catastrophic 35 | . . . 1 4 3 . . . . 2 . . . 4 . 3 . . . . 3 . 1 . 1 3 7 3 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 174 | . 5 . 10 30 27 . . . . 18 . . . 8 . 23 . . . . 14 9 . 7 9 5 4 5 Terminals 255 | . 4 . 9 32 32 . . . . 18 . . . 13 . 27 . 1 . . 30 12 8 7 15 11 27 9 Fabricators 28 | . . . . . 10 . . . . 6 . . . . . . . . . . 12 . . . . . . . Repair Stations 7 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 2 Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 37 | . . . 5 5 5 . . . . . . . . 3 . . . . . . . 5 4 1 8 1 . . Garrison Access 14 | . . . . 1 . . . . . 3 . . . 1 . . . . . . 6 . 1 . . . 2 . Terminal Hacks 90 | . 1 . 3 2 6 . . . . 1 . 27 . 2 . 3 . 1 17 . 10 3 2 2 2 5 3 . Record 12 | . . . . . . . . . . . . 6 . . . . . 1 5 . . . . . . . . . Part Schematic 25 | . . . . . 3 . . . . 1 . 12 . . . 1 . . 4 . 2 1 1 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . 4 . . . . . . . . . Open Door 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 3 . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Branch Access Points 4 | . . . . 1 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . Terminal Index 6 | . . . . . 1 . . . . . . . . 1 . 1 . . . . 1 1 . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unreport Threat 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Locate Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Hauler Manifests 4 | . . . 1 1 . . . . . . . . . . . . . . . . 1 1 . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Fabricator Hacks 17 | . . . . . 5 . . . . 5 . . . . . . . . . . 7 . . . . . . . Network Status 4 | . . . . . 1 . . . . 2 . . . . . . . . . . 1 . . . . . . . Load Schematic 7 | . . . . . 3 . . . . 1 . . . . . . . . . . 3 . . . . . . . Build 6 | . . . . . 1 . . . . 2 . . . . . . . . . . 3 . . . . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Repair 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 17 | . . . 3 2 5 . . . . . . . . . . . . . . . . 3 1 . 2 1 . . Insert Component 10 | . . . 1 1 2 . . . . . . . . . . . . . . . . 2 1 . 2 1 . . Analyze 7 | . . . 2 1 3 . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access Hacks 7 | . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . 1 . . . . . Seal Access 7 | . . . . 1 . . . . . 2 . . . 1 . . . . . . 2 . 1 . . . . . Unauthorized Hacks 53 | . . . . 10 10 . . . . 9 . . . 2 . 7 . . . . 5 5 . 1 2 1 1 . Terminals 52 | . . . . 10 10 . . . . 9 . . . 2 . 7 . . . . 4 5 . 1 2 1 1 . Assimilate 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . Botnet 25 | . . . . 3 5 . . . . 3 . . . 1 . 3 . . . . 3 2 . 1 2 1 1 . Skim 25 | . . . . 7 5 . . . . 5 . . . 1 . 4 . . . . 1 2 . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 85 | . 1 . 4 9 13 . . . . 9 . . . 5 . 5 . . . . 11 4 2 2 6 3 7 4 Full Trace Events 17 | . . . 1 3 1 . . . . 1 . . . 1 . 2 . . . . 2 . . . 1 . 3 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 3 . . . 6 . . . . . . . . . . 3 . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 174 | . . . . . . . . . . 76 . . . . . . . . . . 98 . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . . . . . . 12 . . . . . . . Part Schematics Acquired 46 | . . . . . 5 . . 16 . 1 . 12 . . . 1 . . 4 . 2 2 3 . . . . . Parts Built 5 | . . . . . 2 . . . . 2 . . . . . . . . . . 1 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 113 | . . . . . 31 . . . . 47 . . . . . . . . . . 35 . . . . . . . Total Part Build Rating 26 | . . . . . 10 . . . . 10 . . . . . . . . . . 6 . . . . . . . Parts Repaired 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Time 68 | . . . . . . . . . . . . . . . . 68 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . 2 . . . . . . Part Schematics Acquired 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total Allies 25 | . . 1 . . . . . . 2 1 . . . . 19 . . . . . 2 . . . . . . . Largest Group 19 | . . 1 . . . . . . 2 2 1 . . . 19 10 2 . . . 2 1 . . . . . . Highest-Rated Group 684 | . . 31 . . . . . . 68 68 10 . . . 684 388 68 . . . 108 54 . . . . . . Highest-Rated Ally 54 | . . 31 . . . . . . 34 34 10 . . . 50 46 43 . . . 54 54 . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 201 | . . 13 . . . . . . 12 8 . . . . 116 22 5 . . . 16 9 . . . . . . Total Damage 6267 | . . 146 . . . . . . 322 507 . . . . 3850 332 53 . . . 808 249 . . . . . . Kills 25 | . . 2 . . . . . . 2 2 . . . . 8 3 . . . . 5 3 . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Active Infowar (turns) 11088 | . . . . . 1076 319 266 858 904 659 228 37 296 273 223 529 351 172 139 102 1016 370 232 338 275 924 620 881 Sensors 9270 | . . . . . 1076 318 263 858 904 659 228 37 283 101 223 527 351 2 . . 833 358 229 311 256 880 573 . Structural 8858 | . . . . . 1074 319 266 810 904 659 228 34 292 240 . 477 . 170 139 102 1016 370 232 315 275 376 495 65 Jamming 1510 | . . . . . . . . . . . . . . . . . . . . . . . . 26 . 170 498 816 Robot Analysis Total 7 | . 1 . 2 . . . . . . . . . . . . . . . 4 . . . . . . . . . Derelict Logs Recovered 12 | . . 2 . . . 1 1 1 2 . . . 1 . . . . 1 . 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Turns Passed 17590 | . 235 958 844 3385 1086 319 281 858 904 659 228 116 297 341 223 571 364 197 150 174 1120 544 232 359 307 1060 620 1158 Spaces Moved 20271 | 1 134 548 451 1415 1965 684 396 994 883 1286 443 155 427 411 287 609 378 263 194 262 1599 783 466 644 539 1394 1041 1619 Core 66 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66 Treads 1349 | . . . . 1349 . . . . . . . . . . . . . . . . . . . . . . . . Legs 1200 | 1 134 548 451 66 . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 17638 | . . . . . 1965 684 396 994 883 1286 443 155 427 411 287 609 378 263 194 262 1599 783 466 644 539 1394 1041 1535 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 120 120 120 120 120 38 40 40 40 40 40 40 40 56 56 59 59 65 65 54 54 48 35 30 30 30 36 36 37 Average Speed 64 | 120 146 151 120 189 39 40 43 84 80 40 40 43 62 59 59 61 65 67 61 54 48 39 32 30 39 47 37 46 Slowest Speed 260 | 120 190 190 120 260 100 100 100 100 100 97 40 115 118 66 59 130 65 130 65 54 53 104 35 87 40 110 39 200 Overloaded Moves 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Spacefolds 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Exploration Rate (%) 51 | 1 26 96 50 92 47 90 62 84 73 39 54 79 63 13 95 20 51 40 60 54 34 14 58 12 53 72 20 48 Regions Visited 28 Branch Regions 16 Pre-discovered Areas 14 | . . 2 . . 1 1 . 4 1 1 . 1 . . . . . . 3 . . . . . . . . . Known Exits Taken 21 | . . . . . 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 19 | . . 1 . . . 3 3 1 1 . 2 . 3 . . . 1 2 . 2 . . . . . . . . Spaces Dug 209 | . . . . 11 25 2 3 . 6 14 5 . . 3 . 4 5 1 . . 33 3 6 8 6 33 21 20 Terrain Destroyed 663 | . . . . 152 27 2 5 . 19 14 6 . 32 13 . 48 12 1 . 106 33 3 6 8 6 93 22 55 Melee 158 | . . . . . 22 2 3 . 4 14 2 . . 3 . 4 2 1 . . 33 2 6 8 6 9 18 19 Projectile 69 | . . . . 23 5 . 2 . 15 . 4 . . . . . 10 . . . . 1 . . . 3 4 2 AOE 436 | . . . . 129 . . . . . . . . 32 10 . 44 . . . 106 . . . . . 81 . 34 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -3 -3 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Zio Pro Fac Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Res Tes Res Qua Sec Acc Com Total 23346 | . 152 612 604 1831 2177 720 483 1011 1024 1384 481 177 455 483 340 766 475 273 215 280 1846 933 513 759 598 1697 1195 1862 Wait 1426 | . . 15 43 143 106 29 66 13 87 45 23 . 18 35 47 105 75 . . 8 137 41 8 47 8 181 69 77 Move 20232 | . 133 547 450 1414 1964 683 395 993 882 1285 442 154 426 411 286 608 377 262 193 261 1598 782 465 643 538 1393 1040 1607 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 141 | . 3 4 1 25 9 . 1 . 3 9 . 3 2 5 4 8 . 1 3 . 12 7 6 4 3 6 10 12 Fast Attach 67 | . 1 1 4 11 5 1 . 1 1 2 . . . 3 1 1 1 . 3 . 4 1 . . 4 13 3 6 Attach 90 | . . 2 2 12 12 1 1 . 1 2 . 4 4 5 . 2 . 1 . . 3 10 1 3 . 10 . 14 Detach 15 | . 1 . . . 6 . 2 . 2 . . . 1 1 . . . . . . . 1 . . . . . 1 Swap 259 | . 1 3 12 21 5 3 4 3 . 5 3 4 2 5 . 14 4 4 7 4 17 24 9 13 16 35 18 23 Drop 138 | . . 1 6 26 14 . 1 . 5 11 . 1 1 . 2 2 . . 4 . 14 . 5 5 11 6 9 14 Fire 373 | . 11 34 76 162 5 . 6 . 21 . 7 . 1 1 . 5 14 . . 2 . 3 3 . 3 10 4 5 Melee 535 | . . . . . 51 3 7 1 15 25 2 11 . 17 . 16 4 5 5 5 60 64 16 31 15 43 42 97 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 18 | . 2 5 10 1 . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . 16 . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 24 | . . . . . . . . . . . . . . . . 5 . . . . . . . 13 . . . 6 Rewire 12 | . . . . . . . . . 7 . 4 . . . . . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: *Mat / [*Min x2] / [*Sto]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 6 exits: *Res x4 / *Upp x2) -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Central database locked down 87 | -10/Materials | Discovered new exit (range 13) 236 | -10/Materials | Entered Mines 318 | -10/Mines | Build established: Mutant 359 | -10/Mines | Learned location of Storage (-9) 395 | -10/Mines | Discovered new exit (range 13) 541 | -10/Mines | Escorted by a lone wolf Derelict 634 | -10/Mines | Assembled infested the area 639 | -10/Mines | Assisted by a Guerilla fighting off Assembled 711 | -10/Mines | Discovered new exit (range 8) 892 | -10/Mines | Core integrity fell below 50% 921 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 924 | -10/Mines | Found Prototype Device 981 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1015 | -10/Mines | Learned location of Zion (-7) 1060 | -10/Mines | Discovered new exit (range 9) 1194 | -10/Mines | Entered Materials 1194 | -9/Materials | Evolved 2 slots: Propulsion x2 1342 | -9/Materials | Lost 4 parts (1p1n1u1w) 1380 | -9/Materials | Identified Exp. Sensor Array 1554 | -9/Materials | Discovered new exit (range 11) 1610 | -9/Materials | Build established: Scavenger-Mutant 1662 | -9/Materials | Discovered new exit (range 9) 1864 | -9/Materials | Discovered new exit (range 8) 1963 | -9/Materials | Discovered new exit (range 9) 2038 | -9/Materials | Entered another Materials area 2038 | -8/Materials | Evolved 2 slots: Utility x2 2272 | -8/Materials | Lost 4 parts (2n1u1w) 2543 | -8/Materials | Build established: Mutant 3304 | -8/Materials | Discovered new exit (range 16) 3454 | -8/Materials | Destroyed 8 combat bots 4167 | -8/Materials | Discovered new exit (range 6) 4438 | -8/Materials | First assault squad dispatched 5199 | -8/Materials | Destroyed 8 combat bots 5210 | -8/Materials | Sterilization system engaged 5210 | -8/Materials | Non-combat units ordered to evacuate 5310 | -8/Materials | Combat units ordered to evacuate 5423 | -8/Materials | Entered Factory 5423 | -7/Factory | Evolved 2 slots: Utility x2 5812 | -7/Factory | Identified exit to Lower Caves 5870 | -7/Factory | Discovered new exit (range 13) 5875 | -7/Factory | Identified exit to Factory 6111 | -7/Factory | Build established: Hacker-Scout 6112 | -7/Factory | Discovered exit to Factory (range 14) 6214 | -7/Factory | Fabricated Hvy. Pick (x2) 6404 | -7/Factory | Learned location of Warlord (-4) 6508 | -7/Factory | Learned location of 2 exits from Factory 6509 | -7/Factory | Entered Lower Caves 6510 | -7/Lower Caves | Identified exit to Lower Caves 6528 | -7/Lower Caves | Encountered a Warlord checkpoint 6703 | -7/Lower Caves | Found Alien Artifact 6703 | -7/Lower Caves | Identified Core Expander 6703 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 6828 | -7/Lower Caves | Entered another Lower Caves area 7077 | -7/Lower Caves | Learned Factory security intel 7106 | -7/Lower Caves | Discovered new exit (range 7) 7108 | -7/Lower Caves | Identified exit to Zion 7109 | -7/Lower Caves | Entered Zion 7143 | -7/Zion | Discovered new exit (range 8) 7181 | -7/Zion | Given A8's code to call for help 7184 | -7/Zion | Found CR-A16's Pointy Stick 7212 | -7/Zion | Learned location of Armory (-3) 7469 | -7/Zion | Given the Hacking Drone Bay 7541 | -7/Zion | Build established: Hacker-Assassin 7605 | -7/Zion | Learned 8 Factory zone layouts 7963 | -7/Zion | Identified exit to Proximity Caves 7967 | -7/Zion | Entered Proximity Caves 8000 | -6/Proximity Caves | Learned 8 Factory zone layouts 8799 | -6/Proximity Caves | Found Prototype Launcher 8799 | -6/Proximity Caves | Identified Scatter Rocket Array 8804 | -6/Proximity Caves | Found Scatter Rocket Array 8862 | -6/Proximity Caves | Discovered exit to Factory (range 14) 8871 | -6/Proximity Caves | Entered Factory 8871 | -6/Factory | Accompanied by 2 allies 8871 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8872 | -6/Factory | Identified exit to Lower Caves 8873 | -6/Factory | Identified exit to Factory 9044 | -6/Factory | Discovered exit to Factory (range 12) 9056 | -6/Factory | Build established: Hacker-Scout 9145 | -6/Factory | Fabricated Cmb. Airjet (x2) 9402 | -6/Factory | Learned location of 2 exits from Upper Caves 9454 | -6/Factory | Learned Factory security intel 9464 | -6/Factory | Learned location of 1 exit from Hub_04(d) 9465 | -6/Factory | Learned location of Archives (-5) 9487 | -6/Factory | Learned 4 Upper Caves zone layouts 9530 | -6/Factory | Entered Lower Caves 9530 | -6/Lower Caves | Accompanied by 1 ally 9536 | -6/Lower Caves | Encountered a Warlord checkpoint 9756 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 9758 | -6/Lower Caves | Identified exit to Data Miner 9758 | -6/Lower Caves | Entered Data Miner 9758 | -6/Data Miner | Discovered new exit (range 6) 9766 | -6/Data Miner | Met Data Miner 9777 | -6/Data Miner | Learned location of Section 7 (-2) 9777 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9781 | -6/Data Miner | Received God Mode back door access code from Data Miner 9810 | -6/Data Miner | Destroyed Data Miner 9813 | -6/Data Miner | Found Prototype Hackware 9816 | -6/Data Miner | Data Conduit disabled 9872 | -6/Data Miner | Identified exit to Proximity Caves 9874 | -6/Data Miner | Entered Proximity Caves 9903 | -5/Proximity Caves | Lost 6 parts (3n2u1w) 10128 | -5/Proximity Caves | Discovered exit to Factory (range 4) 10141 | -5/Proximity Caves | Build established: Scout 10171 | -5/Proximity Caves | Entered Factory 10171 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10238 | -5/Factory | Discovered new exit (range 11) 10246 | -5/Factory | Identified exit to Extension 10302 | -5/Factory | Identified Quantum Router 10303 | -5/Factory | Identified exit to Upper Caves 10512 | -5/Factory | Sucked down chute 10512 | -5/Factory | Entered Waste 10513 | -5/Waste | Found Gamma Bomb Array 10519 | -5/Waste | Spotted C-40 Crusher 10539 | -5/Waste | Spotted C-40 Crusher 10558 | -5/Waste | Spotted C-40 Crusher 10563 | -5/Waste | Build established: Hacker-Gladiator 10570 | -5/Waste | Spotted C-40 Crusher 10570 | -5/Waste | Spotted C-40 Crusher 10606 | -5/Waste | Spotted C-40 Crusher 10619 | -5/Waste | Discovered new exit (range 14) 10631 | -5/Waste | Warlord forces began an assault 10679 | -5/Waste | Allies destroyed C-40 Crusher 10702 | -5/Waste | Identified exit to Factory 10735 | -5/Waste | Entered Factory 10735 | -5/Factory | Accompanied by 10 allies 10922 | -5/Factory | Found Prototype Processor 10922 | -5/Factory | Identified Exp. Targeting Computer 11043 | -5/Factory | Build established: Hacker-Scout 11048 | -5/Factory | Repaired Cmb. Antigrav System 11060 | -5/Factory | Lost 4 allies 11163 | -5/Factory | Repaired Gamma Bomb Array 11223 | -5/Factory | Discovered exit to Upper Caves (range 11) 11306 | -5/Factory | Entered Upper Caves 11306 | -5/Upper Caves | Accompanied by 2 allies 11307 | -5/Upper Caves | Identified exit to Upper Caves 11418 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11553 | -5/Upper Caves | Build established: Hacker-Gladiator 11670 | -5/Upper Caves | Entered another Upper Caves area 11671 | -5/Upper Caves | Identified exit to Zhirov 11672 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 11867 | -5/Upper Caves | Entered Zhirov 11867 | -5/Zhirov | Discovered new exit (range 3) 11879 | -5/Zhirov | Met Zhirov 11891 | -5/Zhirov | Learned location of Quarantine (-2) 11891 | -5/Zhirov | Learned location of Testing (-3) 11891 | -5/Zhirov | Learned location of Command (-1) 11897 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 11907 | -5/Zhirov | Found Alien Artifact 11907 | -5/Zhirov | Identified Integrated Dissipator 11907 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11926 | -5/Zhirov | Found Alien Artifact 12016 | -5/Zhirov | Identified exit to Proximity Caves 12017 | -5/Zhirov | Entered Proximity Caves 12130 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 12153 | -4/Proximity Caves | Discovered new exit (range 10) 12156 | -4/Proximity Caves | Learned Research security intel 12158 | -4/Proximity Caves | Learned 4 Research zone layouts 12191 | -4/Proximity Caves | Identified exit to Factory 12191 | -4/Proximity Caves | Entered Factory 12191 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12375 | -4/Factory | Spotted B-86 Titan 12406 | -4/Factory | Discovered new exit (range 3) 12407 | -4/Factory | Identified exit to Upper Caves 12718 | -4/Factory | Build established: Hacker-Scout 12874 | -4/Factory | Identified exit to Research 13054 | -4/Factory | Fabricated P-70 Sage (x2) 13056 | -4/Factory | Discovered exit to Upper Caves (range 7) 13090 | -4/Factory | Fabricated Adv. Hacking Suite (x1) 13311 | -4/Factory | Entered Research 13311 | -3/Research | Accompanied by 1 ally 13311 | -3/Research | Evolved 2 slots: Propulsion x2 13631 | -3/Research | Discovered new exit (range 11) 13758 | -3/Research | Identified exit to Testing 13855 | -3/Research | Entered Testing 13922 | -3/Testing | Found Prototype Protection 13925 | -3/Testing | Found Med. Regenerative Plating 13970 | -3/Testing | Found Prototype Device 13970 | -3/Testing | Identified 2N-1CE's Frost Array 14026 | -3/Testing | Found Prototype Device 14026 | -3/Testing | Identified AEGIS Remote Shield 14071 | -3/Testing | Discovered new exit (range 11) 14080 | -3/Testing | Identified exit to Research 14087 | -3/Testing | Entered Research 14087 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14088 | -2/Research | Identified exit to Quarantine 14446 | -2/Research | Entered Quarantine 14452 | -2/Quarantine | Found Alien Artifact 14458 | -2/Quarantine | Identified Core Reset Matrix 14482 | -2/Quarantine | Identified Hvy. Regenerative Plating 14494 | -2/Quarantine | Found Prototype Processor 14494 | -2/Quarantine | Identified Exp. Core Analyzer 14517 | -2/Quarantine | Found Alien Artifact 14517 | -2/Quarantine | Identified Phase Redirector 14720 | -2/Quarantine | Spotted Fortress 14745 | -2/Quarantine | Discovered new exit (range 6) 14745 | -2/Quarantine | Discovered new exit (range 7) 14747 | -2/Quarantine | Identified exit to Section 7 14748 | -2/Quarantine | Identified exit to Protoforge 14753 | -2/Quarantine | Entered Section 7 14755 | -2/Section 7 | Spotted S7 Guard 14837 | -2/Section 7 | Found Alien Artifact 14837 | -2/Section 7 | Identified Spacefold Activator 15056 | -2/Section 7 | Spotted S7 Guard 15093 | -2/Section 7 | Found Alien Artifact 15093 | -2/Section 7 | Identified Integrated Mediator 15093 | -2/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 15193 | -2/Section 7 | Spotted Executioner 15222 | -2/Section 7 | Found Alien Artifact 15224 | -2/Section 7 | Found Alien Artifact 15242 | -2/Section 7 | Identified Transdimensional Reconstructor (x3) 15242 | -2/Section 7 | Warped through subspace 15247 | -2/Section 7 | Spotted Executioner 15285 | -2/Section 7 | Spotted B-99 Colossus 15304 | -2/Section 7 | Found Core Expander 15304 | -2/Section 7 | Installed Core Expander, added new Utility slot 15306 | -2/Section 7 | Found Core Expander 15306 | -2/Section 7 | Installed Core Expander, added new Propulsion slot 15308 | -2/Section 7 | Found Core Expander 15333 | -2/Section 7 | Found Alien Artifact 15333 | -2/Section 7 | Identified LRC Armor 15333 | -2/Section 7 | Installed LRC Armor, increased core integrity (+250) 15335 | -2/Section 7 | Found Alien Artifact 15335 | -2/Section 7 | Identified LRC Insulator 15335 | -2/Section 7 | Installed LRC Insulator, 1 resistance modified: EM +25% 15366 | -2/Section 7 | Found Alien Artifact 15366 | -2/Section 7 | Identified Integrity Redistributor 15366 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-78) 15488 | -2/Section 7 | Build established: Hacker-Gladiator 15724 | -2/Section 7 | Found Alien Artifact 15725 | -2/Section 7 | Warped through subspace 15746 | -2/Section 7 | Identified Core Membrane 15746 | -2/Section 7 | Installed Core Membrane, gained immunity to corruption 15809 | -2/Section 7 | Discovered new exit (range 7) 15813 | -2/Section 7 | Identified exit to Access 15813 | -2/Section 7 | Entered Access 16310 | -1/Access | Build established: Hacker-Ninja 16373 | -1/Access | Discovered new exit (range 7) 16432 | -1/Access | Identified exit to Command 16433 | -1/Access | Entered Command 16478 | -1/Command | Spotted B-99 Colossus 16550 | -1/Command | Found Prototype Launcher 16642 | -1/Command | Spotted B-99 Colossus 16687 | -1/Command | Build established: Hacker-Gladiator 16841 | -1/Command | Spotted M Guard 16841 | -1/Command | Spotted M Guard 16841 | -1/Command | Spotted Combat Programmer 16842 | -1/Command | Spotted Combat Programmer 16871 | -1/Command | Destroyed Combat Programmer 17230 | -1/Command | Identified Ragnarok Missile Launcher 17377 | -1/Command | Lost 3 parts (1p2n) 17407 | -1/Command | Met MAIN.C 17411 | -1/Command | 0b10 Conduit disabled 17437 | -1/Command | Build established: Scavenger-Gladiator 17482 | -1/Command | MAIN.C activated Command garrisons 17523 | -1/Command | Core integrity fell below 50% 17562 | -1/Command | Core integrity fell below 20% 17591 | -1/Command | Lost 29 parts (5p12n9u3w) 17591 | -1/Command | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- 17553_ Penetrated by Slug. 17554_ Imp. Actuator Array destroyed. 17554_ Imp. Focal Shield destroyed. 17556_ Penetrated by Slug. 17557_ Structural Scanner destroyed. 17557_ Dropped AEGIS Remote Shield. 17559_ Slug penetrates Wall. 17559_ Destroyed Xenon Bombardment Thruster. 17559_ S-43 Plague destroyed. 17560_ Penetrated by Slug. 17560_ Micro-nuke Launcher destroyed. 17560_ Slug penetrates Wall. 17561_ P-80 Master resets S-43 Plague, system corruption cleaned. 17561_ Penetrated by Slug. 17562_ Slug penetrates Wall. 17563_ Core Membrane filtered system corruption (1). 17564_ Slug penetrates Wall. 17566_ Penetrated by Slug. 17588_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 17591_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | # !!! #??# """" #???# " "" | | # ! #??# """ #???# | | # " "" ""#### #???#""""" | | / """" """##"" #???#"" "" | | # """" R"##"" #???# " " | | #### """" """##"T #???# % " | | #??# ""##"" ##### " " " | | #??# ] ##"" " | | #??# #### ! " " | | #??#####/########??# " " | | #??????# #?????????################ """"" """ | | #??????# #????????????????????????# " """ "" | | #??????# #????????????????????????# """ " " | | #??????# #????????????????????????################ | | ###????# #???????????????????????????????????????? | | ###### #???????????????????????????????????????? | | " #???????????????????????????????????????? | | " ######??????????????????????????????????? | | ##### ## #######????????????????????????????? | | ####### # #????????????????????????????? | | #????????????????????????????? | | % #????????????????????????????? | | / #????????????????????????????? | | / #???????????????????????? | | # %== #h##+####????????????????????? | | ## ? # h @ #????????????????????? | | ## #? # #????????????????????? | | ## !#?? # #????????????????????? | | ## #?? # #????????????????????? | | ## #??? # = #????????????????????? | | ########## #??? #+##+####????????????????????? | | ########?# #????## # ??????????????????????? | | ?# ?# #?????# # ????????????????????? | | ??# # #?????# # "??????????????????? | | ??# # ####### # ""#????????????????? | | ??# + ## # # Y"#????????????????? | | ??# # ## # # ""#????????????????? | | ??#+##+##### ## # # = ""#????????????????? | | ??# #### # # # ""#????????????????? | | ??# # # #"" ##?????????????????? | | ??# # # #"" #??????????????????? | | ??# ### # # #"" #??????????????????? | | ??# #?###### + #? #??????????????????? | | ??# #??????#] # #?" #??????????????????? | | ### ############# #"" #??????????????????? | | #"" #??????????????????? | | + #??????????????????? | | ########## ###### #??????????????????? | | ?????????# #?????########??????????????????? | | ?????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 172 Energy Generation 59 Energy Capacity 650 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 16 Armor Coverage 600 Resistance: KI 25 Resistance: EM 25 Utility Shielding 90 Melee Speed Boost 30 Phase Shifting 15 Evasion (%) 82 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 26 Defensive Hacking 25 Item Schematics ----------------- Aerolev Unit | -7/Factory | Scanalyzed Cmb. Airjet | -7/Factory | Hacked Hvy. Pick | -7/Factory | Hacked Lyr. Light Armor Plating | -7/Factory | Scanalyzed Powered Armor | -7/Factory | Hacked Imp. EM Pulse Cannon | -7/Zion | Archive Fission Core | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Imp. Field Recycling Unit | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Neutrino Core | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Power Maul | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Carbon-fiber Leg | -7/Zion | Archive Tiamat Missile Launcher | -7/Zion | Archive Imp. Utility Shielding | -6/Factory | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Thermal Defense Suite | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Imp. Remote Shield | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free KE Penetrator | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Adv. Medium Treads | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Adv. Powered Armor | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Phase Shifter | -4/Factory | Hacked Adv. Hacking Suite | -4/Factory | Hacked Cmb. Antigrav System | -3/Research | Hacked Exp. Utility Shielding | -3/Research | Scanalyzed Hvy. Proton Missile Launcher | -3/Testing | Archive Exp. Signal Interpreter | -3/Testing | Archive Med. Regenerative Plating | -3/Testing | Hacked Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive B-36 Bruiser | -7/Zion | Archive E-15 Imp | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free R-06 Scavenger | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive A-15 Conveyor | -3/Testing | Archive Fabricated ------------ Hvy. Pick | x2 | -7/Factory Cmb. Airjet | x2 | -6/Factory P-70 Sage | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Repaired ---------- Cmb. Antigrav System | 14% | -5/Factory Gamma Bomb Array | 4% | -5/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Phase Redirector Spacefold Activator Integrated Mediator Transdimensional Reconstructor LRC Armor LRC Insulator Integrity Redistributor Core Membrane Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketPointPendant Manual? 0 Play Time 03:18:02 Cumulative 386.6 hours Start 2025.06.22 @ 17:47:40 End 2025.06.29 @ 19:47:13 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 481 Rogue 481 Adventurer 0 Explorer 0 Win Type - Total 30 Types 14/1/9/1/1/1/0/1/1/1 Lore% 86 Gallery% 78 Achievement% 77 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b4322a94-c29e-4fde-a5b0-05bf2ac7f560