Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.01 @ 16:00:45 Player: Peanut Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (12) 2400 Robots Destroyed (176) 880 Value Destroyed (7991) 7991 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (3342) 3342 TOTAL SCORE: 15693 Bonus ------- High Alert Combat Kills 1668 Follower Combat Kills 1074 Entered Garrisons 600 Cogmind --------- Core Integrity 0/550 Matter 94/300 Energy 275/275 System Corruption 10% Temperature Cool (5) Movement Treading (320) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (3) ------ Improved Heat Sink Huge Storage Unit Medium Armor Plating > --- WEAPON (4) ------- Autogun Minigun Enhanced Autogun Enhanced Autogun > --- INVENTORY (25) --- Fission Core Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Armored Huge Wheel Cargo Storage Unit Compact Matter Pod (150) Seismic Detector Core Analyzer Reflective Plating Improved EM Shotgun Improved EM Shotgun EM Pulse Cannon Heavy Assault Rifle Gauss Rifle Long-range Missile Launcher Plasma Cutter Great Maul Segregator Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Armored Wheel Armored Wheel > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Gauss Rifle > --- INVENTORY -------- Fission Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Huge Wheel Armored Huge Wheel Cargo Storage Unit Compact Matter Pod Seismic Detector Heavy Assault Rifle Heavy Assault Rifle Enhanced Autogun Enhanced Autogun Long-range Missile Launcher Plasma Cutter Maul [Rating: 41] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Long-range Missile Launcher Special Weapon Plasma Cutter Impact Weapon Maul Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . Parts Attached 115 | 8 8 7 24 . . 5 5 14 11 18 10 5 Power 14 | 1 1 2 2 . . 1 . 3 . 2 1 1 Engine 11 | 1 1 1 2 . . 1 . 2 . 1 1 1 Core 3 | . . 1 . . . . . 1 . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 31 | 2 2 1 9 . . 1 2 3 5 4 1 1 Treads 25 | 2 2 . 9 . . 1 1 3 3 2 1 1 Leg . | . . . . . . . . . . . . . Wheel 6 | . . 1 . . . . 1 . 2 2 . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 28 | 2 4 1 4 . . 1 2 3 3 3 2 3 Device 9 | 1 2 1 . . . . . 2 . 1 . 2 Storage 6 | 1 2 . 2 . . . . . 1 . . . Processor 1 | . . . . . . . 1 . . . . . Hackware 3 | . . . . . . . 1 . 1 . 1 . Protection 9 | . . . 2 . . 1 . 1 1 2 1 1 Artifact . | . . . . . . . . . . . . . Weapon 42 | 3 1 3 9 . . 2 1 5 3 9 6 . Energy Gun 6 | 1 . . 1 . . . . . 1 . 3 . Energy Cannon . | . . . . . . . . . . . . . Ballistic Gun 26 | 2 1 . 6 . . 2 1 3 2 7 2 . Ballistic Cannon 3 | . . 2 1 . . . . . . . . . Launcher 2 | . . . 1 . . . . . . 1 . . Special Weapon 2 | . . 1 . . . . . 1 . . . . Impact Weapon 2 | . . . . . . . . 1 . . 1 . Slashing Weapon 1 | . . . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . . . . 2 . 1 . Parts Lost 26 | . . 2 8 . . . . 4 . 6 3 3 Power 2 | . . . . . . . . 1 . 1 . . Propulsion 10 | . . 1 3 . . . . 2 . 2 1 1 Utility 4 | . . . . . . . . . . 2 . 2 Weapon 10 | . . 1 5 . . . . 1 . 1 2 . Highest Loss Streak 6 | . . 1 3 . . . . 2 . 6 2 3 To Critical Strikes 1 | . . . . . . . . 1 . . . . Average Backups 18 | 4 9 14 18 19 19 19 19 19 21 21 21 21 Power . | . . . 1 1 1 1 1 1 1 . 1 1 Propulsion 5 | 2 3 3 4 6 6 6 6 5 7 7 5 4 Utility 5 | . 2 3 6 5 5 5 5 6 6 4 6 6 Weapon 5 | . 2 5 4 6 6 5 5 6 6 7 7 8 Tool/Special . | . . . . . . . . . . . . . Unused Backups 44 | . 5 . 10 3 . . 2 2 1 6 5 10 Power 2 | . 1 . . . . . . . . 1 . . Propulsion 10 | . 2 . 2 . . . . . 1 1 1 3 Utility 19 | . 1 . 3 3 . . 1 1 . 3 3 4 Weapon 12 | . 1 . 5 . . . . 1 . 1 1 3 Tool/Special 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 99 | . 99 99 99 100 100 100 99 99 100 99 99 98 Engine 9 | . 14 11 9 11 11 11 9 6 9 8 9 9 Treads 24 | . 27 27 28 33 33 33 23 27 19 9 9 10 Wheel 5 | . . . 4 . . . 3 . 7 17 18 15 Device 9 | . 14 14 8 11 11 9 8 7 7 8 9 3 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 9 9 Processor 2 | . . . . . . . 6 9 9 2 . . Protection 2 | . . . 2 . . 1 2 1 1 7 9 13 Ballistic Gun 29 | . 27 18 22 33 33 33 35 33 36 33 27 35 Ballistic Cannon 2 | . . 9 8 . . . . . . . . . Peak Build Rating 41 | 7 9 10 18 18 18 22 30 34 36 41 38 36 Average Rating 22 | 5 7 8 14 17 18 20 28 28 32 37 36 34 On Entrance 20 | . 7 8 10 17 18 18 21 28 34 34 38 35 Avg Prop Armor Cover (%) 7 | . . 11 15 . . . 9 . 7 5 5 4 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 117 | 13 29 32 57 53 53 62 66 66 109 117 116 115 Greatest Support 63 | 40 40 40 60 60 60 60 60 63 63 24 24 24 Greatest Overweight (x) 5 | . . 1 3 . . 1 5 1 4 4 4 4 Average Overweight (x) 1 | . . . 1 . . . 1 . 1 4 4 4 Largest Inventory Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 25 Average Capacity 19 | 7 10 15 19 20 20 20 20 20 22 25 25 25 Most Carried 25 | 7 15 15 20 20 20 20 20 20 25 25 25 25 Average Carried 19 | 4 9 14 18 19 20 19 19 19 21 24 24 24 Final Capacity 25 | 8 15 15 20 20 20 20 20 20 25 25 25 25 Final Carried 25 | 7 15 14 20 20 20 20 20 20 25 25 25 23 Class Distribution -------------------- 47% | Scavenger-Gunner 17% | Tank 15% | Mutant 11% | Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Tank | -8/Garrison Tank | -8/Materials Tank | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Matter Collected 6861 | 300 503 422 1217 . . 292 257 1420 327 1331 647 145 Remotely . | . . . . . . . . . . . . . Salvage Created 7770 | 88 530 188 1657 . . 308 122 1266 298 1671 1453 189 Parts 411 | 7 42 7 103 . . 15 6 60 20 69 69 13 Haulers Intercepted 9 | . 2 . 5 . . . . . 1 . 1 . Recyclers Shooed 3 | . 1 . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Combat Hostiles Destroyed 163 | . 14 14 32 . . 8 3 29 6 27 26 4 Guns 145 | . 14 5 25 . . 8 3 29 6 27 24 4 Cannons 16 | . . 9 7 . . . . . . . . . AOE 2 | . . . . . . . . . . . 2 . Classes Destroyed 17 | 2 3 2 2 . . 1 . 2 1 3 1 . Worker 3 | . . 1 1 . . . . . . . 1 . Builder 1 | . . . . . . . . . . . 1 . Tunneler 2 | 2 . . . . . . . . . . . . Hauler 9 | . 2 . 5 . . . . . 1 . 1 . Recycler 6 | 1 1 . 3 . . . . . . . 1 . Watcher 1 | . . . . . . . . . 1 . . . Swarmer 38 | . 9 3 4 . . 3 1 6 1 7 4 . Cutter 1 | . . . . . . . . . . 1 . . Grunt 67 | . 5 1 17 . . 4 2 16 2 4 16 . Brawler 2 | . . . . . . 1 . . . 1 . . Duelist 3 | . . . 2 . . . . 1 . . . . Sentry 27 | . . . 9 . . . . 3 2 6 6 1 Specialist 3 | . . . . . . . . 1 . 2 . . Hunter 5 | . . . . . . . . 2 1 1 1 . Programmer 7 | . . . . . . . . . . 4 . 3 Behemoth 1 | . . . . . . . . . . 1 . . Assembled 10 | . . 10 . . . . . . . . . . Best Kill Streak 10 | 3 6 8 6 . . 3 2 3 2 7 10 3 Combat Bots Only 8 | . 6 6 5 . . 3 2 3 2 7 8 3 Max Kills in Single Turn 2 | 1 2 1 2 . . 1 1 2 1 2 2 1 Gunslinging 1 | . . . 1 . . . . 1 . 1 1 . Exploded 2 | . . . . . . . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Hostile Shots Fired 682 | . 65 55 115 . . 23 22 95 9 175 81 42 Missed 169 | . 20 11 29 . . 4 7 21 5 44 18 10 Hits 513 | . 45 44 86 . . 19 15 74 4 131 63 32 Melee 18 | . . 10 4 . . . . 3 . 1 . . Projectile 495 | . 45 34 82 . . 19 15 71 4 130 63 32 AOE 2 | . . . . . . . . . . 2 . . Critical Strikes 23 | . . . 2 . . 1 1 7 . 6 3 3 Part Disruptions 3 | . . 1 . . . . . . . . . 2 Damage Taken 7527 | . 392 670 1164 24 . 298 160 1175 86 2090 995 473 Core 820 | . 47 74 67 . . 76 . 76 32 293 111 44 Absorbed by Shields 8 | . . . . . . . . . . 8 . . Redirected to Shielding 15 | . . . 15 . . . . . . . . . Regen/Repaired (Parts) 57 | . 57 . . . . . . . . . . . Core Remaining (%) 71 | 100 . 51 . . . 64 . . . . . . Volleys Fired 524 | 10 53 35 88 . . 18 9 80 9 157 49 16 Largest 4 | 2 2 2 3 . . 3 4 4 4 4 4 4 Hottest 135 | 40 40 60 106 . . 69 92 92 92 99 135 98 Shots Fired 1413 | 20 106 69 252 . . 54 36 253 36 359 174 54 Gun 1239 | 20 106 30 198 . . 54 36 253 36 278 174 54 Cannon 92 | . . 38 54 . . . . . . . . . Launcher 1 | . . . . . . . . . . 1 . . Special 81 | . . 1 . . . . . . . 80 . . Kinetic 1261 | 20 106 68 240 . . 54 36 253 36 278 116 54 Thermal 93 | . . 1 12 . . . . . . 80 . . Explosive 1 | . . . . . . . . . . 1 . . Electromagnetic 58 | . . . . . . . . . . . 58 . Robot Hit Streak 46 | 4 8 7 15 . . 19 13 17 10 46 13 8 Robot Miss Streak 7 | 3 2 6 3 . . 2 1 7 1 5 4 2 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 37 | . 1 2 2 . . 5 2 9 1 8 6 1 Max Gunslinging Chain 2 | . 1 1 2 . . 1 1 1 1 1 1 1 Shots Hit Robots 964 | 9 65 35 173 . . 39 31 156 26 274 119 37 Core Hits 398 | 5 32 19 67 . . 17 10 64 12 95 68 9 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . 1 . . . . 1 . 1 . . Critical Strikes 5 | . . 2 1 . . . . 1 . 1 . . Destroy 3 | . . . 1 . . . . 1 . 1 . . Blast 2 | . . 2 . . . . . . . . . . Melee Attacks 13 | . . . . . . . . 5 . 6 2 . Impact 10 | . . . . . . . . 5 . 3 2 . Slashing 3 | . . . . . . . . . . 3 . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 14479 | 89 554 529 2534 . . 588 463 2354 387 3694 2551 736 Guns 12017 | 89 554 190 1897 . . 588 463 2354 387 2824 1935 736 Cannons 955 | . . 339 616 . . . . . . . . . Explosions 616 | . . . . . . . . . . . 616 . Melee . | . . . . . . . . . . . . . Ramming 21 | . . . 21 . . . . . . . . . Kinetic 12008 | 89 554 529 2381 . . 588 463 2354 387 2824 1103 736 Thermal 1618 | . . . 132 . . . . . . 870 616 . Explosive . | . . . . . . . . . . . . . Electromagnetic 832 | . . . . . . . . . . . 832 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . 3 . . . . . . . 5 5 10 Average Corruption 4 | . . 3 . . . . . . . 4 5 6 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 66 | . . 7 . . . . . . . 29 26 4 Message Errors 18 | . . 1 . . . . . . . 9 7 1 Matter Fused 9 | . . 2 . . . . . . . 3 3 1 Heat Flow Errors 9 | . . 1 . . . . . . . 3 5 . Energy Discharges 10 | . . 2 . . . . . . . 4 3 1 Parts Rejected 2 | . . . . . . . . . . . 2 . Parts Fused 1 | . . . . . . . . . . 1 . . Data Loss (minor) 8 | . . 1 . . . . . . . 3 3 1 Data Loss (major) 2 | . . . . . . . . . . 1 1 . Misfires 2 | . . . . . . . . . . 1 1 . Alerts 1 | . . . . . . . . . . 1 . . Weapon Failures 4 | . . . . . . . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 41 | . . 15 . . . . . . . . 26 . Projectiles 15 | . . 15 . . . . . . . . . . Explosions 26 | . . . . . . . . . . . 26 . Melee . | . . . . . . . . . . . . . Knockbacks 6 | . . 2 4 . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . 2 2 . . . . . . . . . Secondary 2 | . . . 2 . . . . . . . . . Self-Inflicted Damage 57 | . . . . . . . . . . . 57 . Shots 2 | . . . . . . . . . . . 2 . Rammed 6 | . 1 . 5 . . . . . . . . . Targets Rammed 6 | . 1 . 5 . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 317 | . 12 117 214 . . 201 125 314 80 256 242 317 Average Temperature 63 | . 6 21 47 . . 83 48 84 28 57 65 114 Received Heat Transfer 2155 | . 84 160 411 . . 162 45 477 . 303 504 9 Effects 4 | . . . . . . 3 . 1 . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . Interference 3 | . . . . . . 3 . . . . . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 4 | . . . . . . . . . . . 4 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . . 1 . . . 1 1 . Heat Transferred 4056 | . . . 333 . . . . . . 2923 800 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . 5 . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Maximum Alert Level 5 | . 1 . 2 . . . . 4 3 5 4 3 Low Security (%) 52 | 100 99 100 56 100 . 100 100 13 . . . . Level 1 5 | . . . 27 . . . . 8 . . . . Level 2 18 | . . . 16 . . . . 43 93 38 . . Level 3 13 | . . . . . . . . 18 6 21 84 100 Level 4 7 | . . . . . . . . 16 . 25 15 . Level 5 2 | . . . . . . . . . . 14 . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 1919 | 10 200 101 421 148 . 111 123 1157 804 1919 1156 795 Initial 935 | . . 31 . 148 . . 4 30 563 517 935 735 Average 407 | 1 82 12 218 25 . 36 35 642 596 1023 964 766 Influence Increases 6335 | 15 409 95 947 . . 308 240 1227 495 1582 927 90 Destroy 0b10 Robot/C 3920 | . 280 80 640 . . 240 160 660 280 920 580 80 Destroy 0b10 Robot/NC 160 | 15 15 5 45 . . . . . 30 25 25 . Destroy Leader 644 | . 54 10 180 . . 40 40 30 96 30 154 10 Allied During Kill 305 | . . . . . . 28 20 15 71 149 22 . Successful Hack 65 | . . . 15 . . . 20 16 3 . 11 . Disable Machine 150 | . . . 45 . . . . 30 . 15 60 . Anti-Garrison Action 750 | . . . . . . . . 400 . 350 . . Destroy Structure 131 | . . . 7 . . . . 61 . 33 30 . Partial Spotted 30 | . . . . . . . . . 15 . 15 . Lose Combat Pursuer 180 | . 60 . 15 . . . . 15 . 60 30 . Influence Decreases 5540 | 15 326 178 564 383 . 295 206 117 856 459 1714 427 Entered New Map 2567 | . . 52 . 235 . . 9 17 594 279 984 397 Time Decay 2223 | 15 326 126 514 148 . 295 197 . 222 . 380 . Lost Part 210 | . . . 50 . . . . 40 . 60 30 30 Lost Ally 240 | . . . . . . . . 60 40 120 20 . Purge Threat 300 | . . . . . . . . . . . 300 . Squads Dispatched 18 | . 2 1 3 . . . . . 2 . 10 . Investigation 3 | . 1 . 1 . . . . . . . 1 . Extermination . | . . . . . . . . . . . . . Reinforcement 9 | . 1 . 2 . . . . . 1 . 5 . Assault 1 | . . 1 . . . . . . . . . . Garrison 5 | . . . . . . . . . 1 . 4 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Distress Signals 12 | . 2 . 2 . . . 1 . 1 . 6 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 274 | . 30 24 52 . . 12 10 31 17 46 46 6 Peak Tracking Total 7 | . 6 4 5 . . 3 3 3 3 7 7 3 Tactical Retreats 9 | . 2 1 1 . . . . 1 . 2 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Traps Triggered 17 | . 1 . 1 1 . . . 1 . 12 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Disabled 23 | . . . 3 . . . . 9 . 7 4 . Max in Single Turn 2 | . . . 1 . . . . 2 . 1 1 . Garrison Relay 10 | . . . . . . . . 5 . 5 . . Phase Generator 1 | . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . 1 . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Machines Accessed 33 | . 6 . 5 1 1 . 5 4 2 3 6 . Terminals 24 | . 4 . 4 . . . 3 4 1 3 5 . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . 1 . Total Hacks 64 | . 14 . 14 1 1 . 8 4 4 4 14 . Successful 30 | . 5 . 8 1 1 . 5 1 1 1 7 . Failed 34 | . 9 . 6 . . . 3 3 3 3 7 . Catastrophic 8 | . 3 . . . . . . 3 . 1 1 . Database Lockouts . | . . . . . . . . . . . . . Manual 19 | . 4 . 3 . . . 4 . . . 8 . Terminals 45 | . 7 . 9 . . . 6 4 2 4 13 . Fabricators . | . . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . Scanalyzers 6 | . . . 5 . . . 1 . . . . . Garrison Access 4 | . . . . . . . 1 . 2 . 1 . Terminal Hacks 14 | . 2 . 2 1 1 . 2 1 . 1 4 . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 1 | . . . 1 . . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . . Branch Access Points 1 | . . . . . . . 1 . . . . . Alert Level 1 | . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . 2 . Locate Traps 1 | . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . Registered Components 2 | . 1 . . . . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . 2 . . . . . . . . . . . Scan Component 1 | . 1 . . . . . . . . . . . Repair 1 | . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . 1 . . . . . Retrieve Study 5 | . . . 4 . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . 1 . Unlock Access 3 | . . . . . . . 1 . 1 . 1 . Unauthorized Hacks 5 | . . . 2 . . . 1 . . . 2 . Terminals 5 | . . . 2 . . . 1 . . . 2 . Botnet 3 | . . . 1 . . . 1 . . . 1 . Operators 2 | . . . 1 . . . . . . . 1 . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . Hacking Detections 23 | . 6 . 2 . . . 4 3 1 2 5 . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 5 | . . . 4 . . . 1 . . . . . Parts Repaired 1 | . 1 . . . . . . . . . . . Time 26 | . 26 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 38 | . . . . . . . . 20 . 18 . . Machine Destruction 38 | . . . . . . . . 20 . 18 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . 4 . 9 . . Allies Hacked 2 | . . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total Allies 18 | . . 1 . 3 . . . 5 . 9 . . Largest Group 6 | . . 1 . 3 3 3 2 4 4 6 2 . Highest-Rated Group 104 | . . 31 . 40 40 40 24 96 96 104 52 . Highest-Rated Ally 31 | . . 31 . 16 16 16 16 24 24 31 31 . Initial Warlord ECA Mod 19 | . . . . . . . . . 10 10 19 19 Total Orders 20 | . . . . 4 . 2 1 2 3 8 . . STAY 10 | . . . . 2 . 1 1 1 1 4 . . ROAM 1 | . . . . . . . . . 1 . . . FOLLOW 9 | . . . . 2 . 1 . 1 1 4 . . Ally Attacks 211 | . . 1 . . . 23 28 20 38 85 16 . Total Damage 3461 | . . . . . . 233 256 259 908 1447 358 . Kills 48 | . . . . . . 4 5 4 12 19 4 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Active Infowar (turns) 8653 | 47 1168 711 1514 920 733 794 608 1186 396 562 . 14 Terrain 104 | . 104 . . . . . . . . . . . Seismic 8549 | 47 1064 711 1514 920 733 794 608 1186 396 562 . 14 Robot Analysis Total 1 | . . . 1 . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Turns Passed 12255 | 117 1268 872 1947 920 733 872 655 1661 469 1763 884 94 Spaces Moved 6005 | 47 620 385 937 557 458 489 359 727 236 747 423 20 Core 4 | 4 . . . . . . . . . . . . Treads 4252 | 43 620 378 569 557 458 489 269 727 142 . . . Legs . | . . . . . . . . . . . . . Wheels 1749 | . . 7 368 . . . 90 . 94 747 423 20 Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 130 160 160 160 155 160 140 140 140 140 Average Speed 154 | 150 160 159 153 160 160 160 164 160 152 140 140 140 Slowest Speed 240 | 160 160 160 240 160 160 240 240 240 160 140 140 140 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 63 | 3 98 89 86 99 87 98 32 86 28 77 37 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 . 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . . . . Spaces Dug 1 | . . . . . . . . . . . 1 . Terrain Destroyed 112 | . . . . . . . . 75 . 16 21 . Melee 1 | . . . . . . . . . . . 1 . Projectile . | . . . . . . . . . . . . . AOE 111 | . . . . . . . . 75 . 16 20 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Mat Gar Total 7863 | 73 810 573 1258 587 458 535 401 1009 320 1153 622 64 Wait 710 | 2 92 132 110 26 1 10 12 105 32 73 103 12 Move 5993 | 46 619 384 936 556 457 488 358 726 235 746 422 20 Hop . | . . . . . . . . . . . . . Pick Up 128 | 7 16 3 37 2 . 2 7 7 10 20 15 2 Fast Attach 22 | 7 1 . 2 . . . . 3 1 5 3 . Attach 36 | . 1 2 9 . . 1 3 3 2 10 3 2 Detach 7 | . . . . . . . 1 . 2 3 1 . Swap 206 | 1 15 14 45 . . 12 8 51 21 16 13 10 Drop 99 | . 12 3 26 3 . 4 3 8 8 19 11 2 Fire 524 | 10 53 35 88 . . 18 9 80 9 157 49 16 Melee 13 | . . . . . . . . 5 . 6 2 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 6 | . 1 . 5 . . . . . . . . . Escape Stasis 40 | . . . . . . . . . . 40 . . Rewire 71 | . . . . . . . . 13 . 58 . . Trap . | . . . . . . . . . . . . . Miscellaneous 8 | . . . . . . . . 8 . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Discovered new exit (range 6) 896 | -10/Materials | Discovered new exit (range 15) 1059 | -10/Materials | Discovered new exit (range 13) 1152 | -10/Materials | Repaired Lgt. Treads 1285 | -10/Materials | Discovered new exit (range 6) 1386 | -10/Materials | Entered Mines 1424 | -10/Mines | Assembled infested the area 1429 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1525 | -10/Mines | Learned Materials security intel 1759 | -10/Mines | Discovered new exit (range 11) 2212 | -10/Mines | Discovered new exit (range 2) 2237 | -10/Mines | Met a Derelict testing a Signal Generator 2258 | -10/Mines | Entered Materials 2258 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2468 | -9/Materials | Lost 3 parts (1n2w) 2700 | -9/Materials | Discovered new exit (range 15) 3134 | -9/Materials | Discovered new exit (range 14) 3190 | -9/Materials | Build established: Scavenger-Gunner 3577 | -9/Materials | Discovered new exit (range 8) 4205 | -9/Materials | Entered Mines 4388 | -9/Mines | Learned location of Zion (-6) 4417 | -9/Mines | Found a hidden stash of uninstalled traps 4447 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4513 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4514 | -9/Mines | Discovered new exit (range 5) 4700 | -9/Mines | Discovered new exit (range 11) 4721 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4758 | -9/Mines | Discovered new exit (range 15) 5125 | -9/Mines | Entered Exiles 5125 | -9/Exiles | Found Exiles lab abandoned 5125 | -9/Exiles | Accompanied by 3 allies 5841 | -9/Exiles | Discovered new exit (range 12) 5858 | -9/Exiles | Entered Mines 5858 | -8/Mines | Accompanied by 3 allies 5943 | -8/Mines | Found DCF Scrap (14 items) 6033 | -8/Mines | Discovered new exit (range 8) 6064 | -8/Mines | Discovered new exit (range 15) 6730 | -8/Mines | Entered Materials 6730 | -8/Materials | Accompanied by 2 allies 6730 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 7314 | -8/Materials | Identified exit to Garrison 7385 | -8/Materials | Entered Garrison 7385 | -8/Garrison | Accompanied by 2 allies 7419 | -8/Garrison | Triggered checkpoint 7468 | -8/Garrison | Garrison Relay disabled 7536 | -8/Garrison | Triggered checkpoint 7570 | -8/Garrison | Triggered checkpoint 7683 | -8/Garrison | Discovered new exit (range 8) 7710 | -8/Garrison | Triggered checkpoint 7747 | -8/Garrison | Garrison Relay disabled 7806 | -8/Garrison | Triggered checkpoint 7915 | -8/Garrison | Triggered checkpoint 7958 | -8/Garrison | Garrison Relay disabled 8055 | -8/Garrison | Discovered new exit (range 14) 8094 | -8/Garrison | Build established: Gunner 8109 | -8/Garrison | Learned Materials security intel 8386 | -8/Garrison | Rescued a captive Derelict 8415 | -8/Garrison | Triggered checkpoint 8464 | -8/Garrison | Garrison Relay disabled 8559 | -8/Garrison | Phase Generator disabled 8573 | -8/Garrison | Discovered new exit (range 14) 8651 | -8/Garrison | Triggered checkpoint 8713 | -8/Garrison | Triggered checkpoint 8777 | -8/Garrison | Garrison Relay disabled 8841 | -8/Garrison | Build established: Scavenger-Gunner 9046 | -8/Garrison | Entered Materials 9046 | -8/Materials | Accompanied by 4 allies 9416 | -8/Materials | Garrison activated, responded to threat 9455 | -8/Materials | Discovered new exit (range 10) 9503 | -8/Materials | Identified exit to Garrison 9515 | -8/Materials | Entered Garrison 9515 | -8/Garrison | Accompanied by 2 allies 9733 | -8/Garrison | Build established: Gunner 9858 | -8/Garrison | Spotted B-75 Beast 9901 | -8/Garrison | Triggered checkpoint 9931 | -8/Garrison | Core integrity fell below 50% 9933 | -8/Garrison | Destroyed 7 combat bots 9942 | -8/Garrison | Destroyed B-75 Beast 9968 | -8/Garrison | Lost 6 parts (1p2n2u1w) 10199 | -8/Garrison | Garrison Relay disabled 10231 | -8/Garrison | Build established: Scavenger-Tank 10361 | -8/Garrison | Triggered checkpoint 10377 | -8/Garrison | Triggered checkpoint 10397 | -8/Garrison | Triggered checkpoint 10407 | -8/Garrison | Triggered checkpoint 10521 | -8/Garrison | Discovered new exit (range 12) 10565 | -8/Garrison | Triggered checkpoint 10570 | -8/Garrison | Build established: Tank 10614 | -8/Garrison | Garrison Relay disabled 10855 | -8/Garrison | Lost 4 allies 10859 | -8/Garrison | Discovered new exit (range 14) 10889 | -8/Garrison | Triggered checkpoint 10949 | -8/Garrison | Garrison Relay disabled 10986 | -8/Garrison | Garrison Relay disabled 11103 | -8/Garrison | Triggered checkpoint 11121 | -8/Garrison | Discovered new exit (range 5) 11151 | -8/Garrison | Discovered new exit (range 14) 11203 | -8/Garrison | Triggered checkpoint 11278 | -8/Garrison | Entered Materials 11278 | -8/Materials | Accompanied by 2 allies 11511 | -8/Materials | Garrison activated, responded to threat 11569 | -8/Materials | Identified exit to Garrison 11629 | -8/Materials | Garrison activated, responded to threat 11873 | -8/Materials | Core integrity fell below 20% 12052 | -8/Materials | Destroyed 8 combat bots 12162 | -8/Materials | Entered Garrison 12172 | -8/Garrison | Triggered checkpoint 12247 | -8/Garrison | System corruption reached 10% 12256 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12195_ P-60 Hacker destroyed. 12195_ Switching to secondary target: Y-45 Defender. 12200_ Y-45 Defender destroyed. 12201_ Acquired 55 matter. 12207_ Acquired 49 matter. 12212_ P-60 Hacker destroyed. 12214_ ECMU>VOKV&SNDN WCY3WI KHZB 12218_ Dropped Imp. Ion Engine. 12218_ Acquired Lgt. Treads. 12220_ Dropped Imp. Heat Sink. 12220_ Acquired Imp. Heat Sink. 12220_ Acquired 41 matter. 12229_ System corrupted: Energy discharge (-60). 12234_ Imp. Medium Armor Plating destroyed. 12244_ System corrupted: Component data lost. 12246_ Destroyed Shock Rifle. 12247_ Arm. Wheel+ destroyed. 12249_ Adv. Heat Sink destroyed. 12251_ P-60 Hacker destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ???????????????????????# ????????????????????????? | | ??????????????????????##;##??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????############# !#########??????????????? | | ??????????# |%* ???????????? | | ??????????# ! ! p=p ???????????? | | ??????????# [! ???????????? | | ??????????#[**########## ######## #T???????????? | | ??????????# ! #????????# #??????????????????????? | | ??????????#####???????? ?????????????????????? | | ??????????????????????? ????????????????????? | | ???????????????????????" """"???????????????????? | | ???????????????????????" "??????????????????????? | | ???????????????????????" "??????????????????????? | | ???????????????????????" "??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? ??????????????????????? | | ???????????????????????? "??????????????????????? | | ????????????????????????? ???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Core Shielding 20 Evasion (%) 40 Core Analysis 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 59% | -10/Materials Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Assault Rifle | -9/Materials | Hacked Mni. Grenade Launcher | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Missile Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeaponsDamperInverter Manual? 0 Play Time 02:20:03 Cumulative 525.2 hours Start 2026.04.30 @ 22:39:11 End 2026.05.01 @ 16:00:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 92 Rogue 92 Adventurer 0 Explorer 0 Win Type - Total 20 Types 7/1/5/1/1/0/1/2/1/1 Lore% 85 Gallery% 79 Achievement% 75 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 1 Font 36/Tamsyn Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 87055d4a-92ba-494d-afa4-a4cacc9a5375