Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.02.07 @ 14:10:42 Player: pointone Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (97) 485 Value Destroyed (3773) 3773 Prototype IDs (9) 180 Alien Tech Used (3) 600 Bonus (3110) 3110 TOTAL SCORE: 14248 Bonus ------- High Alert Combat Kills 210 Entered Garrisons 400 Used RIF Installer 500 Met Sigix 2000 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 99/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Experimental System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Sigix Containment Pod Sigix Containment Pod Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Particle Reactor > --- PROPULSION ------- Antigrav System Improved Antigrav System Backup Propulsion VII Backup Propulsion VII Antigrav Array Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Gravity Neutralizing Apparatus Phase Redirector Hacking Suite Hacking Suite Experimental System Shield Relay Coupler [Brawler] > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Sigix Containment Pod Sigix Containment Pod [Rating: 155] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Backup Power VII Reactor Light Particle Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Backup Propulsion VII Flight Unit Flight Unit Utility Advanced Heat Sink Device Advanced Heat Sink Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Artifact Phase Redirector Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Shock Maul Slashing Weapon Chainsword Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Slots Evolved 14 | . . 2 2 2 . . 2 2 . 2 2 . . Power 1 | . . . . 1 . . . . . . . . . Propulsion 6 | . . 2 1 1 . . . . . 1 1 . . Utility 7 | . . . 1 . . . 2 2 . 1 1 . . Weapon . | . . . . . . . . . . . . . . Parts Attached 133 | 6 2 7 13 4 1 16 7 38 . 8 9 21 1 Power 20 | 1 . . 2 2 . 2 . 6 . 1 . 6 . Engine 8 | 1 . . 2 . . 2 . 3 . . . . . Core 7 | . . . . 2 . . . 3 . 1 . 1 . Reactor 5 | . . . . . . . . . . . . 5 . Propulsion 37 | 2 . 4 5 1 . 6 . 12 . 2 1 4 . Treads . | . . . . . . . . . . . . . . Leg 14 | 2 . 2 2 . . 6 . 2 . . . . . Wheel . | . . . . . . . . . . . . . . Hover 4 | . . . . 1 . . . . . . . 3 . Flight 19 | . . 2 3 . . . . 10 . 2 1 1 . Utility 44 | 1 2 1 3 . . 4 4 10 . 3 7 8 1 Device 27 | 1 . 1 2 . . 2 2 9 . 2 2 6 . Storage 4 | . 2 . 1 . . . 1 . . . . . . Processor 4 | . . . . . . 1 1 1 . . . 1 . Hackware 7 | . . . . . . . . . . 1 5 . 1 Protection 1 | . . . . . . 1 . . . . . . . Artifact 1 | . . . . . . . . . . . . 1 . Weapon 32 | 2 . 2 3 1 1 4 3 10 . 2 1 3 . Energy Gun 5 | 1 . . 1 . . 2 . . . 1 . . . Energy Cannon 13 | . . 2 . 1 . 2 1 4 . 1 . 2 . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . Launcher 6 | . . . . . . . 1 5 . . . . . Special Weapon 1 | . . . . . . . . . . . 1 . . Impact Weapon 2 | . . . 1 . 1 . . . . . . . . Slashing Weapon 3 | . . . . . . . 1 1 . . . 1 . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 . 1 1 . . 1 5 . Parts Lost 67 | . . 1 9 . 6 . . 17 1 3 12 1 17 Power 12 | . . 1 1 . 2 . . 3 . 1 2 . 2 Propulsion 26 | . . . 5 . 1 . . 7 1 1 5 . 6 Utility 18 | . . . 1 . 1 . . 3 . . 4 1 8 Weapon 11 | . . . 2 . 2 . . 4 . 1 1 . 1 Highest Loss Streak 17 | . . 1 5 . 6 . . 11 1 2 12 1 17 Average Slot Usage (%) 81 | . 97 96 69 70 59 81 97 85 86 82 69 71 66 Engine 6 | . 14 8 2 7 4 11 13 7 5 2 . . . Core 2 | . . . . 5 6 . . 2 5 7 6 6 . Leg 19 | . 28 27 19 7 4 35 40 20 . . . . . Hover 2 | . . . . 1 4 . . . . . . 16 16 Flight 8 | . . 14 12 15 10 . . 9 27 23 16 2 2 Device 14 | . 14 11 12 15 11 12 14 20 29 26 12 7 15 Storage 4 | . 11 11 9 7 4 . 3 3 . . . . . Processor 3 | . . . . . . 2 5 5 11 10 7 6 1 Hackware 2 | . . . . . . . . . . 2 18 15 16 Protection 1 | . . . . . . 3 6 2 . . . . . Energy Gun 4 | . 14 2 1 7 4 7 6 2 . 3 2 1 . Energy Cannon 4 | . . 14 7 2 4 1 4 4 . 2 . 4 . Ballistic Gun 1 | . 14 4 . . . . . . . . . . . Impact Weapon 1 | . . . 3 . . 4 . . . . . . . Naked Turns 4 | . . . . . 4 . . . . . . . . Heaviest Build 71 | 6 22 32 31 28 28 34 52 71 22 31 31 56 56 Greatest Support 103 | 20 20 40 37 14 14 96 96 99 59 65 79 98 103 Greatest Overweight (x) 6 | . 1 1 6 1 2 2 . 1 . . . 1 . Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 10 | 4 10 10 10 8 8 4 10 10 4 4 4 4 4 Average Capacity 6 | 4 7 10 9 8 6 4 7 7 4 4 4 4 4 Most Carried 10 | . 8 10 10 8 8 4 10 10 4 4 4 4 4 Average Carried 5 | . 3 9 8 7 6 3 5 7 4 3 3 3 3 Final Capacity 10 | 4 10 10 8 8 4 4 10 4 4 4 4 4 4 Final Carried 10 | . 8 10 8 8 4 4 10 4 4 4 4 4 4 Class Distribution -------------------- 53% | Mutant 21% | Scavenger-Mutant 13% | Hacker-Mutant 6% | Scavenger-Sprinter 5% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Sprinter | -5/Garrison Scavenger-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -3/Garrison Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Matter Collected 1587 | 246 . 127 95 49 . 157 121 358 . 95 42 258 39 Remotely . | . . . . . . . . . . . . . . Salvage Created 4550 | 32 . 715 514 49 . 68 508 1901 . 140 . 548 75 Parts 219 | 1 . 38 20 4 . 3 18 95 . 11 . 22 7 Haulers Intercepted 5 | . . 1 1 . . . 1 2 . . . . . Recyclers Shooed 6 | . . 4 1 . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Combat Hostiles Destroyed 72 | 1 . 15 10 1 . . 7 27 . 2 . 7 2 Melee 18 | . . . 3 . . . 2 4 . . . 7 2 Guns 10 | 1 . 3 2 . . . 2 1 . 1 . . . Cannons 25 | . . 12 2 1 . . 1 8 . 1 . . . AOE 14 | . . . . . . . 2 12 . . . . . Classes Destroyed 13 | 1 . 5 . 1 . 2 1 2 . 1 . . . Worker 6 | . . . . . . 2 . 4 . . . . . Builder 5 | . . . . . . 1 . 4 . . . . . Hauler 5 | . . 1 1 . . . 1 2 . . . . . Recycler 2 | . . 1 1 . . . . . . . . . . Operator 1 | . . . . . . . . . . 1 . . . Drone 1 | . . . . . . . . 1 . . . . . Watcher 7 | . . 2 . . . . . 3 . 1 . 1 . Swarmer 21 | . . 4 4 . . . 2 8 . 1 . . 2 Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 33 | 1 . 8 5 . . . 3 11 . . . 5 . Brawler 3 | . . . . . . . 1 2 . . . . . Sentry 5 | . . 3 1 . . . 1 . . . . . . Programmer 8 | . . . . 1 . . . 4 . 1 . 2 . Best Kill Streak 15 | 1 . 4 6 1 . 2 4 15 . 3 . 7 1 Combat Bots Only 9 | 1 . 4 6 1 . . 4 9 . 1 . 7 1 Max Kills in Single Turn 4 | 1 . 2 1 1 . 1 2 4 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 2 3 . . . . . Melee 1 | . . . 1 . . . 1 1 . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Damage Taken 7934 | . . 386 920 45 146 . 455 2021 134 432 871 417 2107 Core 2313 | . . 87 229 12 83 . 53 402 61 71 276 97 942 Absorbed by Shields 19 | . . . . . . . . . . . . . 19 Redirected to Core 226 | . . . . . . . . . . . . 97 129 Core Remaining (%) 82 | 100 100 78 58 . . 86 93 . 53 93 . . . Volleys Fired 195 | 1 . 44 27 4 . 4 32 37 . 21 10 15 . Largest 2 | 2 . 2 1 2 . 1 2 2 . 2 1 2 . Hottest 226 | 60 . 120 69 129 . 69 157 186 . 173 40 226 . Shots Fired 289 | 2 . 85 27 7 . 4 45 61 . 28 10 20 . Gun 127 | 2 . 35 13 4 . 4 30 12 . 21 . 6 . Cannon 141 | . . 50 14 3 . . 14 39 . 7 . 14 . Launcher 11 | . . . . . . . 1 10 . . . . . Special 10 | . . . . . . . . . . . 10 . . Kinetic 23 | 1 . 22 . . . . . . . . . . . Thermal 207 | 1 . 63 27 7 . 4 30 27 . 28 . 20 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 49 | . . . . . . . 15 34 . . . . . Robot Hit Streak 33 | 2 . 21 10 3 . 4 26 33 . 30 6 12 . Robot Miss Streak 3 | . . 3 2 1 . . 1 1 . 3 1 1 . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 290 | 2 . 64 47 4 . 6 41 78 . 21 9 17 1 Core Hits 152 | 2 . 27 13 2 . 2 20 61 . 8 . 11 6 Critical Hits 4 | . . . . . . . 1 2 . . . . 1 Critical Kills 2 | . . . . . . . . 1 . . . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . . Melee Attacks 84 | . . . 27 . . 2 3 35 . . . 13 4 Impact 28 | . . . 26 . . 2 . . . . . . . Slashing 55 | . . . . . . . 3 35 . . . 13 4 Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . 1 . . 1 . 3 . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 9534 | 20 . 1212 1196 143 . 215 1081 3852 . 618 . 1096 101 Guns 1785 | 20 . 255 194 88 . 77 465 230 . 456 . . . Cannons 3398 | . . 952 273 55 . . 429 1270 . 162 . 257 . Explosions 1288 | . . . . . . . 86 1202 . . . . . Melee 3039 | . . . 729 . . 138 101 1150 . . . 839 82 Ramming 24 | . . 5 . . . . . . . . . . 19 Kinetic 131 | 8 . 123 . . . . . . . . . . . Thermal 4189 | 12 . 1084 467 143 . 77 465 1066 . 618 . 257 . Explosive . | . . . . . . . . . . . . . . Electromagnetic 2151 | . . . . . . . 515 1636 . . . . . Impact 867 | . . . 729 . . 138 . . . . . . . Slashing 2172 | . . . . . . . 101 1150 . . . 839 82 Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . 4 4 . 4 4 1 . 1 3 Average Corruption 3 | . . . . . 4 4 . 3 4 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . Effects 31 | . . . . . . 19 . 8 1 . . 2 1 Message Errors 8 | . . . . . . 5 . 2 . . . 1 . Matter Fused 9 | . . . . . . 6 . 2 . . . . 1 Heat Flow Errors 5 | . . . . . . 4 . 1 . . . . . Energy Discharges 6 | . . . . . . 3 . 1 1 . . 1 . Parts Rejected 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 2 | . . . . . . 1 . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 462 | . . 42 127 . . 91 20 136 . . . 46 . Projectiles 100 | . . 42 2 . . . 20 24 . . . 12 . Explosions 41 | . . . . . . . . 41 . . . . . Melee 321 | . . . 125 . . 91 . 71 . . . 34 . Knockbacks 2 | . . . 1 . . 1 . . . . . . . Impact 2 | . . . 1 . . 1 . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 239 | . . 2 . . . . 34 195 . . . . 8 Shots 12 | . . . . . . . 3 9 . . . . . Rammed 10 | . . 1 . . . . . . . . . . 9 Targets Rammed 10 | . . 1 . . . . . . . . . . 9 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 328 | 20 . 150 27 81 . 227 328 199 . 10 20 104 . Average Temperature 69 | 15 . 40 14 42 . 71 112 93 . 3 11 45 . Received Heat Transfer 1824 | . . 174 558 . . . 189 723 57 45 48 30 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . 2 . . . . . Combat Hostiles 2 | . . . . . . . . 2 . . . . . Parts Fried 16 | . . . 6 . . 2 . 8 . . . . . Impact Corruptions 10 | . . . 7 . . 3 . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 18 | . . 5 2 1 . . 1 1 . 2 . 6 . Heat Transferred 6290 | 25 . 1817 814 222 . 148 888 1275 . 879 . 222 . Parts Sabotaged 4 | . . . . . . . . 4 . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Peak Influence 1022 | 20 11 339 200 87 15 451 361 1022 652 354 229 322 180 Initial 632 | . 11 3 5 26 . 2 190 89 632 296 39 45 110 Average 163 | 3 11 171 48 32 . 126 218 454 642 178 96 127 126 Maximum Alert Level 3 | . . 1 1 . . 2 1 3 2 1 1 1 . Low Security (%) 67 | 100 100 50 98 100 100 80 19 24 . 63 95 80 100 Level 1 20 | . . 49 1 . . . 80 19 . 36 4 19 . Level 2 9 | . . . . . . 19 . 41 100 . . . . Level 3 1 | . . . . . . . . 14 . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 29 | . . 5 1 2 . 2 4 6 . 1 3 5 . Investigation 4 | . . 1 . 1 . 1 . . . . 1 . . Extermination 5 | . . . . 1 . . 1 2 . . . 1 . Reinforcement 15 | . . 4 1 . . 1 1 2 . 1 1 4 . Assault 2 | . . . . . . . . 2 . . . . . Garrison 3 | . . . . . . . 2 . . . 1 . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Distress Signals 13 | . . 4 . . . 1 1 1 . 3 2 1 . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 232 | 1 . 24 14 3 5 4 15 60 8 21 32 24 21 Peak Tracking Total 18 | 1 . 4 6 1 5 3 5 11 9 13 18 15 15 Tactical Retreats 24 | . . . 2 . . . 4 9 . 3 4 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Traps Triggered 8 | . . . . 1 . . . 1 1 . 1 . 4 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed 3 | . 3 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Machines Disabled 16 | . . . . . . . 6 2 . . . 7 1 Max in Single Turn 2 | . . . . . . . 2 2 . . . 1 1 Garrison Access 2 | . . . 1 . . . . . . 1 . . . Garrison Relay 1 | . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . 1 . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Machines Accessed 40 | . 3 2 1 4 . 6 3 4 . 5 5 7 . Terminals 25 | . 2 2 . 3 . 4 2 1 . 3 3 5 . Fabricators 6 | . . . . 1 . 2 1 1 . 1 . . . Repair Stations 1 | . . . . . . . . . . . . 1 . Recycling Units 3 | . 1 . . . . . . 1 . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 5 | . . . 1 . . . . 1 . 1 1 1 . Total Hacks 97 | . 6 8 2 7 . 19 6 5 . 14 12 18 . Successful 55 | . 6 4 1 2 . 11 3 3 . 8 6 11 . Failed 42 | . . 4 1 5 . 8 3 2 . 6 6 7 . Catastrophic 6 | . . 1 . . . 2 1 1 . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 16 | . . 3 . 4 . . 2 1 . 4 2 . . Terminals 63 | . 4 8 . 5 . 13 4 1 . 7 6 15 . Fabricators 15 | . . . . 2 . 6 2 1 . 4 . . . Repair Stations 2 | . . . . . . . . . . . . 2 . Recycling Units 8 | . 2 . . . . . . 2 . . 4 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 9 | . . . 2 . . . . 1 . 3 2 1 . Terminal Hacks 37 | . 4 4 . 1 . 10 2 . . 4 3 9 . Record 11 | . 2 . . 1 . 3 . . . 1 . 4 . Robot Schematic 1 | . . . . . . . . . . . . 1 . Prototype ID Bank 1 | . . . . . . 1 . . . . . . . Open Door 2 | . . . . . . . . . . . 1 1 . Branch Access Points 1 | . . . . . . . . . . . 1 . . Emergency Access Points 5 | . . 1 . . . 3 . . . . . 1 . Alert Level 1 | . . 1 . . . . . . . . . . . Unreport Threat 9 | . . 2 . . . . 1 . . 3 1 2 . Locate Traps 3 | . 1 . . . . 1 1 . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . . . Maintenance Status 1 | . . . . . . 1 . . . . . . . Recall Investigation 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 4 | . . . . . . 1 1 1 . 1 . . . Network Status 1 | . . . . . . . . . . 1 . . . Build 3 | . . . . . . 1 1 1 . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . 1 . Refit 1 | . . . . . . . . . . . . 1 . Recycling Unit Hacks 5 | . 2 . . . . . . 1 . . 2 . . Process 1 | . . . . . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . 1 . . . . 1 . 2 . 1 . Unlock Access 2 | . . . . . . . . 1 . . . 1 . Seal Access 2 | . . . 1 . . . . . . 1 . . . Coupler Status 1 | . . . . . . . . . . 1 . . . Unauthorized Hacks 3 | . . . . 1 . . . . . 1 1 . . Terminals . | . . . . . . . . . . . . . . Fabricators 2 | . . . . 1 . . . . . 1 . . . Haulers 2 | . . . . 1 . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Eject 1 | . . . . . . . . . . . 1 . . Data Cores Recovered 1 | . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . Hacking Detections 29 | . 2 1 . 3 . 5 2 2 . 5 4 5 . Full Trace Events 2 | . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . . 1 . Robots Built 4 | . . . . . . . 1 3 . . . . . Matter 570 | . . . . . . . 285 285 . . . . . Time 152 | . . . . . . . 76 76 . . . . . Total Robot Build Rating 20 | . . . . . . . 5 15 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . . . Matter 234 | . . . . . . 234 . . . . . . . Time 58 | . . . . . . 58 . . . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 5 | . 2 . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Used RIF Installer 1 | . . . . . . . . . 1 . . . . Robots Hacked 7 | . . . 1 . . . . . . . 6 . . Non-combat . | . . . . . . . . . . . . . . Combat 7 | . . . 1 . . . . . . . 6 . . Robot Hacks Applied 7 | . . . 1 . . . . . . . 6 . . parse_system 2 | . . . 1 . . . . . . . 1 . . scatter_targeting 1 | . . . . . . . . . . . 1 . . overwrite_iff 1 | . . . . . . . . . . . 1 . . streamctrl_high 3 | . . . . . . . . . . . 3 . . Relay Couplers Released 8 | . . . . . . . . . . . 4 . 4 Ejected 4 | . . . . . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . . . . . . . 4 Attached 4 | . . . . . . . . . . . 3 . 1 Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Total Allies 9 | . . . . . 1 . 1 3 . . 4 . . Largest Group 3 | . . . . . 1 . 1 3 . . 2 . . Highest-Rated Group 112 | . . . . . 31 . 18 87 . . 112 . . Highest-Rated Ally 64 | . . . . . 31 . 18 29 . . 64 . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 12 | . . . . . 4 . . . . . 8 . . Total Damage 528 | . . . . . 63 . . . . . 465 . . Kills 1 | . . . . . . . . . . . 1 . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Turns Passed 4816 | 69 206 432 505 489 93 733 572 659 26 258 207 455 112 Spaces Moved 4613 | 56 145 194 226 358 102 676 369 708 79 609 451 491 149 Core 364 | 14 . . 1 . 50 239 . . . . 26 14 20 Treads . | . . . . . . . . . . . . . . Legs 1563 | 42 145 194 182 . . 437 369 194 . . . . . Wheels . | . . . . . . . . . . . . . . Hover 606 | . . . . . . . . . . . . 477 129 Flight 2080 | . . . 43 358 52 . . 514 79 609 425 . . Fastest Speed 25 | 50 120 120 123 127 50 50 120 25 28 31 31 50 50 Average Speed 79 | 102 133 141 149 127 89 98 120 55 30 31 34 66 52 Slowest Speed 450 | 120 150 150 450 127 210 150 120 120 31 34 50 156 60 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 29 | . . . . . . . . 10 . 6 13 . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 29 | 6 25 36 18 11 83 18 11 26 28 27 19 70 35 Regions Visited 13 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . . . . . 1 1 . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug 7 | . . . . . . . . 7 . . . . . Terrain Destroyed 87 | . . 5 . . . . . 79 . 2 . 1 . Melee 7 | . . . . . . . . 7 . . . . . Projectile 8 | . . 5 . . . . . . . 2 . 1 . AOE 72 | . . . . . . . . 72 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Mat Mat Fac Was Fac Fac Fac Gar Fac Res Qua Gar Total 5281 | 63 158 271 311 387 102 734 447 847 79 644 490 573 175 Wait 135 | 1 1 11 14 13 . 30 25 9 . . 21 8 2 Move 4543 | 55 144 193 225 358 101 675 368 687 77 597 424 490 149 Hop 28 | . . . . . . . . 10 . 5 13 . . Pick Up 62 | . 9 8 1 4 . 2 8 13 . 6 4 5 2 Fast Attach 77 | 6 1 2 9 3 1 15 3 13 . 5 2 16 1 Attach 26 | . . 1 3 1 . 1 . 13 . . 4 3 . Detach 12 | . . . 1 . . 1 . 1 . . 5 3 1 Swap 33 | . 1 4 1 . . . 4 13 . 3 3 4 . Drop 69 | . 2 7 3 4 . 4 4 16 . 7 4 16 2 Fire 195 | 1 . 44 27 4 . 4 32 37 . 21 10 15 . Melee 84 | . . . 27 . . 2 3 35 . . . 13 4 Ram 9 | . . . . . . . . . . . . . 9 Kick 1 | . . 1 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . 2 . . . 5 Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp / Gar) -5/Garrison -4/Factory -3/Research (discovered 3 exits: *Arm / *Qua x2) -3/Quarantine -3/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 51 | -11/Scrapyard | Discovered new exit (range 8) 70 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 6) 276 | -10/Materials | Entered another Materials area 276 | -9/Materials | Evolved 2 slots: Propulsion x2 309 | -9/Materials | Build established: Mutant 688 | -9/Materials | Discovered new exit (range 14) 708 | -9/Materials | Entered another Materials area 708 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 893 | -8/Materials | Lost 5 parts (1p2n1u1w) 1081 | -8/Materials | Lost 3 parts (2n1w) 1185 | -8/Materials | Discovered new exit (range 15) 1213 | -8/Materials | Entered Factory 1213 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1392 | -7/Factory | Build established: Scavenger-Mutant 1702 | -7/Factory | Sucked down chute 1702 | -7/Factory | Entered Waste 1703 | -7/Waste | Met a frightened Derelict 1717 | -7/Waste | EMP discharged 1748 | -7/Waste | Spotted C-40 Crusher 1748 | -7/Waste | Spotted C-40 Crusher 1755 | -7/Waste | Spotted C-40 Crusher 1764 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 1767 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1769 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1781 | -7/Waste | Spotted C-40 Crusher 1782 | -7/Waste | Spotted C-40 Crusher 1784 | -7/Waste | Discovered new exit (range 15) 1789 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 1795 | -7/Waste | Entered Factory 1820 | -7/Factory | Lost 6 parts (2p1n1u2w) 2018 | -7/Factory | Discovered new exit (range 8) 2064 | -7/Factory | Build established: Mutant 2363 | -7/Factory | Fabricated HERF Cannon? 2383 | -7/Factory | Local fabrication network quarantined 2528 | -7/Factory | Entered another Factory area 2528 | -6/Factory | Evolved 2 slots: Utility x2 2586 | -6/Factory | Found Prototype Processor 2586 | -6/Factory | Identified Exp. Signal Interpreter 2671 | -6/Factory | Fabricated M-22 Extractor? 2917 | -6/Factory | Garrison activated, responded to threat 2991 | -6/Factory | Discovered new exit (range 7) 2999 | -6/Factory | Identified exit to Factory 3100 | -6/Factory | Entered another Factory area 3100 | -5/Factory | Evolved 2 slots: Utility x2 3400 | -5/Factory | First assault squad dispatched 3551 | -5/Factory | Destroyed 9 combat bots 3558 | -5/Factory | Lost 11 parts (2p5n2u2w) 3578 | -5/Factory | Discovered new exit (range 5) 3580 | -5/Factory | Identified exit to Upper Caves 3694 | -5/Factory | Lost 3 parts (1n1u1w) 3754 | -5/Factory | Fabricated G-50 Soldier? 3759 | -5/Factory | Identified exit to Garrison 3759 | -5/Factory | Entered Garrison 3765 | -5/Garrison | Spotted B-75 Beast 3771 | -5/Garrison | Triggered checkpoint 3779 | -5/Garrison | Discovered new exit (range 11) 3782 | -5/Garrison | Identified exit to Factory 3783 | -5/Garrison | Installed Relay Interface Framework 3785 | -5/Garrison | Entered Factory 3785 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3986 | -4/Factory | Found Prototype Hackware 4027 | -4/Factory | Discovered new exit (range 17) 4032 | -4/Factory | Identified exit to Research 4043 | -4/Factory | Entered Research 4043 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4044 | -3/Research | Identified Exp. System Shield 4055 | -3/Research | Identified exit to Armory 4055 | -3/Research | Identified exit to Quarantine 4188 | -3/Research | Garrison activated, responded to threat 4250 | -3/Research | Entered Quarantine 4281 | -3/Quarantine | Lost 12 parts (2p5n4u1w) 4315 | -3/Quarantine | Found Alien Artifact 4315 | -3/Quarantine | Identified Phase Redirector 4388 | -3/Quarantine | Cryocooling Duct disabled 4403 | -3/Quarantine | Ambient heat levels rising (+20) 4403 | -3/Quarantine | Non-combat units ordered to evacuate 4416 | -3/Quarantine | Found Alien Artifact 4416 | -3/Quarantine | Identified Subatomic Replicator 4492 | -3/Quarantine | Build established: Hacker-Mutant 4502 | -3/Quarantine | Cryocooling Duct disabled 4504 | -3/Quarantine | Cryocooling Duct disabled 4517 | -3/Quarantine | Ambient heat levels rising (+20) 4517 | -3/Quarantine | Combat units ordered to evacuate 4519 | -3/Quarantine | Ambient heat levels rising (+20) 4544 | -3/Quarantine | Found Alien Slashing Weapon 4544 | -3/Quarantine | Identified Sigix Broadsword 4598 | -3/Quarantine | Destroyed 7 combat bots 4617 | -3/Quarantine | Quarantine Guard activated 4622 | -3/Quarantine | Met incapacitated Sigix Warrior 4622 | -3/Quarantine | Lockdown squad dispatched 4630 | -3/Quarantine | Used Subatomic Replicator to replicate Sigix Containment Pod 4685 | -3/Quarantine | Spotted Quarantine Guard 4696 | -3/Quarantine | Spotted Quarantine Guard 4701 | -3/Quarantine | Spotted Quarantine Guard 4705 | -3/Quarantine | Identified exit to Garrison 4705 | -3/Quarantine | Entered Garrison 4733 | -3/Garrison | Garrison Relay disabled 4758 | -3/Garrison | Triggered checkpoint 4759 | -3/Garrison | Triggered checkpoint 4789 | -3/Garrison | Core integrity fell below 50% 4806 | -3/Garrison | Core integrity fell below 20% 4817 | -3/Garrison | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04797_ Destabilizing: System corrupted (+2). 04797_ Triggered Alarm Trap. 04797_ An alarm sounds. 04797_ Adv. Heat Sink destroyed. 04798_ Acquired Sigix Containment Pod. 04799_ Antigrav Array destroyed. 04799_ Gravity Neutralizing Apparatus destroyed. 04799_ Acquired Sigix Containment Pod. 04800_ Slammed into S-43 Plague. 04802_ System corrupted: Matter fused (-9). 04802_ Acquired 4 matter. 04802_ Adv. Heat Sink destroyed. 04802_ Slammed into S-43 Plague. 04806_ Hacking Suite destroyed. 04806_ Slammed into S-43 Plague. 04806_ S-43 Plague destroyed. [Achievement: Fist Fight] 04810_ Hacking Suite destroyed. [Achievement: First Step to Greatness] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ???????????????????" #"#?????# ############# | | ???????????????????# ###?????# | | ???????????????????####???????# | | ??????????????????????????????# | | ??????????????????????????????############[ ^## | | ???????????????????????????????????????### = ## | | ???????????????????????????????????????# == | | ???????????????????????????????????????# | | ???????????????????????????????????????# | | ???????????????????????????????????????# " | | ???????????????????????????????????????### ##%" | | ?????????????????????????????????????##### ##" | | ?????????????????????????????????????? # | | ???????????????????????????????????????? " | | ???????????????????????????????????#?????# | | ?????????????????????????????????? #?????# ##""" | | ?????????????????????????????????? #?????# #???? | | ?????????????????????????????????? #?????# #???? | | ?????????????????????????????????? #?????# #???? | | ?????????????????????????????????? #?????# #???? | | ?????????????????????????????????? #???#?# #???? | | ?????????????????????????????????? #?? #?# #???? | | ???????????###########"""#########;###+### #???? | | ?????????? s ^ #???? | | ?????????? s #???? | | ?????????? @ ss #???? | | ?????????????????################s ###########???? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????# #?????????????? | | ????????????????????????????????#==#?????????????? | | ????????????????????????????????#%|#????###??????? | | ????????????????????????????????#* #???"""#??????? | | ????????????????????????????????#[%### ###?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????# #?????? | | ????????????????????????????????#%=##"""""##?????? | | ????????????????????????????????#%[#?????????????? | | ????????????????????????????????#%=#?????????????? | | ????????????????????????????????#% ### #?????????? | | ????????????????????????????????#%%+ #?????????? | | ????????????????????????????????#%######?????????? | | ???????????????????????????????## ###????????????? | | ???????????????????????????????#!% !#????????????? | | ???????????????????????????????#! !#????????????? | | ???????????????????????????????##!!##????????????? | | ????????????????????????????????####?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 65 Energy Generation 41 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 27 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 73 Offensive Hacking 30 Defensive Hacking 16 Relay Coupler Types 46 Relay Coupler Value 3 Item Schematics ----------------- None Robot Schematics ------------------ B-60 Warrior | -3/Quarantine | Hacked Fabricated ------------ HERF Cannon | x1 | -7/Factory | Preloaded M-22 Extractor | x1 | -6/Factory | Preloaded G-50 Soldier | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Phase Redirector Subatomic Replicator Sigix Broadsword Achievements -------------- Achiever Can't Catch Me False Reunion First Step to Greatness Fist Fight GoHome() Just What I Needed My Command Is Your Wish Oh No You Don't! Slippery One True Hacker Challenges ------------ None Game ------ Seed HypercooledRecyclingLaser Manual? 0 Play Time 01:58:18 Cumulative 9.9 hours Start 2021.02.06 @ 11:58:55 End 2021.02.07 @ 14:10:42 Sessions 9 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 3162dcb8-7622-4f4f-ab62-c94fa6723004