Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.30 @ 15:38:30 Player: CONM Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (167) 835 Value Destroyed (6255) 6255 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (3561) 3561 TOTAL SCORE: 14851 Bonus ------- High Alert Combat Kills 1324 Follower Combat Kills 359 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -22 Cogmind --------- Core Integrity 0/850 Matter 230/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (150) Ox2 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- Antimatter Cannon > --- INVENTORY (5) ---- Light Nuclear Core Compact Matter Pod (0) Trap Scanner Improved Terrain Scanner Relay Coupler [NC] (26) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Targeting Computer Kinecellerator Hardened Light Armor Plating Relay Coupler [NC] > --- WEAPON ----------- Heavy Assault Rifle Improved Datajack Blade Saw > --- INVENTORY -------- Light Nuclear Core Compact Matter Pod Compact Matter Pod Structural Scanner Trap Scanner Improved Terrain Scanner Improved Terrain Scan Processor Targeting Computer Propulsion Shielding Propulsion Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Duelist] Relay Coupler [Sentry] Autogun Assault Cannon Rocket Launcher Mini Grenade Launcher Missile Launcher [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Wheel Wheel Utility High-capacity Storage Unit Device Trap Scanner Storage High-capacity Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Slots Evolved 8 | . . . 2 . 2 . . 2 . 2 Power . | . . . . . . . . . . . Propulsion 2 | . . . 1 . . . . 1 . . Utility 5 | . . . 1 . 1 . . 1 . 2 Weapon 1 | . . . . . 1 . . . . . Parts Attached 117 | 6 4 11 21 . 20 19 10 5 16 5 Power 12 | 1 1 . 2 . 2 2 1 1 2 . Engine 8 | 1 1 . 2 . 1 1 1 . 1 . Core 4 | . . . . . 1 1 . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 28 | 2 . 2 6 . 9 3 2 2 2 . Treads 21 | 2 . . 3 . 9 3 2 2 . . Leg 2 | . . . . . . . . . 2 . Wheel 5 | . . 2 3 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 28 | 2 1 1 5 . 4 7 3 1 2 2 Device 9 | 1 . . 1 . 3 2 . 1 . 1 Storage 2 | 1 1 . . . . . . . . . Processor 2 | . . 1 . . . 1 . . . . Hackware 3 | . . . . . . . 1 . 1 1 Protection 12 | . . . 4 . 1 4 2 . 1 . Artifact . | . . . . . . . . . . . Weapon 49 | 1 2 8 8 . 5 7 4 1 10 3 Energy Gun 9 | . . 5 3 . 1 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 19 | 1 1 1 4 . 4 2 2 1 2 1 Ballistic Cannon 4 | . . . . . . 2 . . 1 1 Launcher 13 | . 1 2 1 . . 3 1 . 4 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . . 1 . 1 . Unidentified Prototypes 3 | . . . . . 2 . . . . 1 Parts Lost 61 | . . 4 12 . 5 16 1 . 14 9 Power 7 | . . . 1 . . 3 . . 2 1 Propulsion 17 | . . 1 5 . 1 4 . . 4 2 Utility 15 | . . . 2 . 2 4 1 . 3 3 Weapon 22 | . . 3 4 . 2 5 . . 5 3 Highest Loss Streak 9 | . . 2 7 . 1 4 1 . 8 9 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 85 | . 99 99 86 100 94 77 85 99 74 44 Engine 6 | . 14 14 8 11 8 1 3 2 3 . Core 1 | . . . . . . 1 . 4 2 4 Treads 18 | . 28 7 8 33 26 20 27 30 14 . Wheel 4 | . . 20 18 . . . . . . . Device 6 | . 14 7 2 . 9 6 2 6 . 3 Storage 9 | . 14 14 11 11 9 9 9 7 7 5 Processor 8 | . . 6 11 11 9 9 9 7 7 5 Hackware 1 | . . . . . . . 6 7 7 4 Protection 5 | . . . 7 11 6 7 6 7 7 . Energy Gun 2 | . . 19 7 . . . . . . . Ballistic Gun 11 | . 14 5 11 11 24 7 4 15 10 4 Ballistic Cannon 3 | . . . . . . 8 6 . . . Launcher 3 | . 12 3 . 11 . 5 3 . 4 4 Naked Turns 27 | . . . . . . . . . . 27 Heaviest Build 67 | 13 51 52 58 58 65 67 60 61 66 54 Greatest Support 82 | 40 40 40 60 60 67 62 60 82 82 30 Greatest Overweight (x) 16 | . 1 2 4 . 1 1 . . 16 3 Average Overweight (x) . | . . 1 1 . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 20 20 20 20 20 20 20 17 Most Carried 20 | 7 19 19 20 19 20 20 20 20 20 16 Average Carried 17 | 5 13 18 18 19 19 18 18 19 17 14 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 18 18 19 19 20 19 20 20 16 5 Class Distribution -------------------- 41% | Mutant 18% | Tank 11% | Gunner 10% | Bothacker-Mutant 6% | Scavenger-Mutant 4% | Commander-Mutant 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Tank | -8/Materials Gunner | -8/Garrison Bothacker-Mutant | -8/Materials Bothacker-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Scavenger-Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Matter Collected 4321 | 319 128 272 530 . 1025 1155 204 97 245 346 Remotely 338 | . . . . . 338 . . . . . Salvage Created 5270 | 95 242 553 952 . 1561 1198 99 156 366 48 Parts 329 | 11 7 43 67 . 95 62 11 8 19 6 Haulers Intercepted 4 | . . . 1 . 2 . 1 . . . Recyclers Shooed 1 | . . . . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 140 | . 5 16 18 . 29 42 6 4 18 2 Melee 3 | . . . . . . 2 . . 1 . Guns 73 | . 1 9 15 . 29 12 . 4 3 . Cannons 23 | . . . . . . 20 2 . . 1 AOE 41 | . 4 7 3 . . 8 4 . 14 1 Classes Destroyed 15 | 1 4 1 5 . 1 3 . . . . Worker 4 | . 1 . . . 3 . . . . . Builder 3 | . . . 2 . 1 . . . . . Tunneler 10 | 6 . 3 1 . . . . . . . Hauler 4 | . . . 1 . 2 . 1 . . . Recycler 3 | . 1 . . . 2 . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 2 | . . . 2 . . . . . . . Swarmer 41 | . . 6 . . 6 12 5 2 10 . Cutter 3 | . . . . . 3 . . . . . Grunt 56 | . 5 10 12 . 13 14 . 2 . . Brawler 3 | . . . . . . 2 . . 1 . Duelist 3 | . . . 1 . 1 . . . 1 . Sentry 20 | . . . 5 . 6 6 1 . 2 . Hunter 8 | . . . . . . 4 . . 4 . Programmer 6 | . . . . . . 4 . . . 2 Best Kill Streak 10 | 2 4 4 5 . 5 6 4 2 10 1 Combat Bots Only 10 | . 3 4 4 . 5 6 4 2 10 1 Max Kills in Single Turn 3 | 1 3 3 2 . 2 2 3 2 3 1 Gunslinging 1 | . . . 1 . . . . 1 . . Exploded 3 | . 2 3 1 . . 2 2 . 3 1 Melee 1 | . . . . . . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Hostile Shots Fired 927 | . 27 59 106 . 147 203 14 41 216 114 Missed 263 | . 5 16 25 . 47 46 8 13 78 25 Damage Taken 9893 | . 269 657 1308 . 1361 2348 126 448 1824 1552 Core 1925 | . . 133 261 . 139 205 20 18 296 853 Absorbed by Shields 254 | . . . . . 140 114 . . . . Redirected to Shielding 107 | . . . . . . 100 . . 7 . Ignored by Resistances 92 | . . . . . . 92 . . . . Regen/Repaired (Parts) 101 | . . . . . . . . . . 101 Core Remaining (%) 53 | 100 . 46 . 34 . . 33 . 55 . Volleys Fired 401 | 23 15 35 69 . 94 102 4 13 29 17 Largest 3 | 1 2 2 2 . 3 3 2 2 3 2 Hottest 110 | 20 50 90 90 . 71 110 80 46 90 53 Shots Fired 854 | 23 25 68 124 . 266 234 7 26 61 20 Gun 677 | 23 17 62 119 . 266 115 . 26 41 8 Cannon 117 | . . . . . . 102 4 . 2 9 Launcher 60 | . 8 6 5 . . 17 3 . 18 3 Special . | . . . . . . . . . . . Kinetic 729 | 23 17 24 92 . 266 217 4 26 43 17 Thermal . | . . . . . . . . . . . Explosive 60 | . 8 6 5 . . 17 3 . 18 3 Electromagnetic 65 | . . 38 27 . . . . . . . Robot Hit Streak 17 | 6 6 17 14 . 16 14 6 9 9 7 Robot Miss Streak 5 | 5 2 2 4 . 3 4 . 2 2 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 9 | . . 1 2 . 5 . . 1 . . Max Gunslinging Chain 1 | . . 1 1 . 1 . . 1 . . Shots Hit Robots 557 | 15 16 51 81 . 180 139 10 22 36 7 Core Hits 284 | 6 16 27 35 . 71 67 10 6 39 7 Critical Kills 1 | . . . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 11 | . . 2 2 . . 5 . . 1 1 Destroy 1 | . . . . . . 1 . . . . Blast 5 | . . . . . . 4 . . . 1 Corrupt 4 | . . 2 2 . . . . . . . Sever 1 | . . . . . . . . . 1 . Melee Attacks 21 | . . . . . . . 6 2 13 . Impact . | . . . . . . . . . . . Slashing 10 | . . . . . . . . . 10 . Piercing . | . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 6 2 . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 12832 | 179 648 1096 1612 . 2826 3364 469 333 1946 359 Guns 6893 | 179 153 623 1239 . 2826 1141 . 333 315 84 Cannons 1667 | . . . . . . 1416 90 . 28 133 Explosions 4183 | . 493 473 373 . . 786 379 . 1539 140 Melee 62 | . . . . . . . . . 62 . Ramming 27 | . 2 . . . . 21 . . 2 2 Kinetic 7891 | 179 153 273 920 . 2826 2557 90 333 343 217 Thermal 117 | . . 57 60 . . . . . . . Explosive 4066 | . 493 416 313 . . 786 379 . 1539 140 Electromagnetic 669 | . . 350 319 . . . . . . . Impact . | . . . . . . . . . . . Slashing 62 | . . . . . . . . . 62 . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 1 . 7 7 1 6 3 Average Corruption 4 | . . . 1 1 . 6 7 1 5 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 79 | . . . 3 2 . 35 12 1 24 2 Message Errors 22 | . . . 1 1 . 9 5 . 6 . Matter Fused 16 | . . . 2 . . 6 1 1 5 1 Heat Flow Errors 12 | . . . . 1 . 4 3 . 3 1 Energy Discharges 8 | . . . . . . 5 1 . 2 . Data Loss (minor) 12 | . . . . . . 5 1 . 6 . Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 3 | . . . . . . 3 . . . . Alerts 5 | . . . . . . 3 1 . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 82 | . . . 6 . . 41 2 . 33 . Projectiles 37 | . . . . . . 37 . . . . Explosions 45 | . . . 6 . . 4 2 . 33 . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . . 11 . . . 1 Impact . | . . . . . . . . . . . Kinetic 12 | . . . . . . 11 . . . 1 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 613 | . 9 91 31 . . 276 . . 206 . Shots 25 | . 1 4 1 . . 10 . . 9 . Rammed 10 | . 1 . . . . 7 . . . 2 Targets Rammed 15 | . 1 . . . . 9 . . 2 3 Kicked 3 | . . . . . . . . . 2 1 Crushed 2 | . . . . . . 2 . . . . Highest Temperature 278 | . 16 186 74 216 191 278 228 44 186 207 Average Temperature 51 | . 7 56 29 113 38 68 88 12 42 105 Received Heat Transfer 2455 | . 147 336 429 . 670 639 27 90 108 9 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . 1 1 . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 150 | . . 100 50 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 4 | . . 2 2 . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Peak Influence 2506 | 30 123 247 310 117 430 2506 1571 934 1185 677 Initial 1221 | . 19 34 37 117 45 279 1221 714 639 621 Average 683 | 11 63 135 145 117 193 1351 1405 823 947 638 Maximum Alert Level 5 | . . 1 1 . 2 5 4 3 4 2 Low Security (%) 34 | 100 100 83 71 100 48 . . . . . Level 1 15 | . . 16 28 . 49 4 . . . . Level 2 7 | . . . . . 1 10 . . 7 100 Level 3 15 | . . . . . . 22 . 100 50 . Level 4 16 | . . . . . . 28 100 . 41 . Level 5 10 | . . . . . . 33 . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 15 | . 2 . 3 . 5 . . 2 . 3 Investigation 1 | . . . . . 1 . . . . . Extermination 1 | . . . . . . . . . . 1 Reinforcement 9 | . 2 . 3 . 3 . . . . 1 Assault 1 | . . . . . . . . . . 1 Garrison 3 | . . . . . 1 . . 2 . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Distress Signals 17 | . . . 4 . 5 4 1 1 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 212 | . 9 16 28 . 57 51 14 12 20 5 Peak Tracking Total 9 | . 3 4 7 . 8 6 6 4 9 5 Tactical Retreats 7 | . . . 1 . 2 1 . . 1 2 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Traps Triggered 9 | . . . 2 . 1 4 . 1 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Machines Disabled 11 | . . . 1 . . 6 1 . 3 . Max in Single Turn 2 | . . . 1 . . 2 . . 1 . Garrison Relay 5 | . . . . . . 3 . . 2 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Machines Accessed 25 | . 2 . 5 . 9 3 2 2 1 1 Terminals 19 | . 2 . 3 . 7 3 2 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 Recycling Units 2 | . . . 2 . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Total Hacks 62 | . 3 . 18 . 24 6 4 3 1 3 Successful 33 | . 3 . 9 . 13 2 1 2 1 2 Failed 29 | . . . 9 . 11 4 3 1 . 1 Catastrophic 7 | . . . . . 3 4 . . . . Database Lockouts . | . . . . . . . . . . . Manual 22 | . . . 7 . 11 1 3 . . . Terminals 44 | . 3 . 12 . 16 6 4 2 1 . Fabricators . | . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . 3 Recycling Units 6 | . . . 6 . . . . . . . Scanalyzers 7 | . . . . . 7 . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . Terminal Hacks 14 | . 3 . 4 . 2 2 1 1 1 . Record 1 | . 1 . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . . 1 . . Open Door 1 | . . . . . . 1 . . . . Emergency Access Points 1 | . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . 1 . . . Alert Level 3 | . . . 2 . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . Registered Components 1 | . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 Scan Component 1 | . . . . . . . . . . 1 Repair 1 | . . . . . . . . . . 1 Recycling Unit Hacks 4 | . . . 4 . . . . . . . Process 1 | . . . 1 . . . . . . . Report Inventory 2 | . . . 2 . . . . . . . Retrieve Matter 1 | . . . 1 . . . . . . . Scanalyzer 6 | . . . . . 6 . . . . . Insert Component 3 | . . . . . 3 . . . . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks 2 | . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . 1 . . 1 . . Unauthorized Hacks 5 | . . . 1 . 4 . . . . . Terminals 5 | . . . 1 . 4 . . . . . Botnet 5 | . . . 1 . 4 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 1 . 4 . 8 2 2 1 . 1 Full Trace Events 2 | . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 Time 16 | . . . . . . . . . . 16 Parts Recycled . | . . . . . . . . . . . Recycled Matter 240 | . . . 240 . . . . . . . Retrieved Matter 287 | . . . 287 . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . 3 . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Used RIF Installer 3 | . . . . . . 1 . . 2 . Patrol Navigation 1 | . . . . . . . . . 1 . Autooverride 1 | . . . . . . . . . 1 . Robots Hacked 4 | . . . . . . . 2 . 2 . Non-combat 2 | . . . . . . . 2 . . . Combat 2 | . . . . . . . . . 2 . Robot Hacks Applied 4 | . . . . . . . 2 . 2 . start_evac 1 | . . . . . . . 1 . . . link_fov 1 | . . . . . . . 1 . . . overload_power 1 | . . . . . . . . . 1 . formatsys_high 1 | . . . . . . . . . 1 . Relay Couplers Released 21 | . . . . . . 15 . . 6 . Machine Destruction 18 | . . . . . . 12 . . 6 . Programmers 3 | . . . . . . 3 . . . . Attached 2 | . . . . . . . 1 . 1 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 5 | . . . 1 . . 4 . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Total Allies 7 | . . . 1 1 . 4 . . 1 . Largest Group 4 | . . . 1 1 1 4 4 1 1 . Highest-Rated Group 112 | . . . 16 31 31 112 112 31 21 . Highest-Rated Ally 31 | . . . 16 31 31 31 31 31 21 . Total Orders . | . . . . . . . . . . . Ally Attacks 88 | . . . 2 . . 11 55 17 3 . Total Damage 1328 | . . . . . . 229 858 207 34 . Kills 13 | . . . . . . 2 7 4 . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Turns Passed 10143 | 312 543 1050 1077 106 1866 3173 389 384 887 356 Spaces Moved 4969 | 159 210 746 709 67 912 1224 210 200 345 187 Core 66 | 4 . . . . . . . . 6 56 Treads 3428 | 155 210 80 155 67 912 1224 210 200 215 . Legs 255 | . . . . . . . . . 124 131 Wheels 1220 | . . 666 554 . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 110 95 160 150 161 170 163 161 50 Average Speed 172 | 157 230 123 116 160 161 227 170 168 212 153 Slowest Speed 850 | 160 240 240 240 160 240 250 170 170 850 330 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 41 | 10 41 97 65 14 75 80 25 4 46 4 Regions Visited 10 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 5 | . . 1 1 1 1 . . 1 . . Unknown Exits Taken 3 | 1 1 . . . . . 1 . . . Scrap Searched 2 | . . 2 . . . . . . . . Spaces Dug 12 | . 6 . . . . 6 . . . . Terrain Destroyed 370 | . 44 61 21 . . 89 24 . 104 27 Melee . | . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 6 AOE 364 | . 44 61 21 . . 89 24 . 104 21 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Gar Mat Fac Gar Fac Total 5790 | 195 245 801 859 66 1114 1407 233 224 423 223 Wait 102 | 1 . 5 27 . 46 3 . . 15 5 Move 4958 | 158 209 745 708 66 911 1222 209 200 343 187 Hop . | . . . . . . . . . . . Pick Up 79 | 7 13 4 19 . 19 10 2 1 2 2 Fast Attach 34 | 6 . . 4 . 5 5 4 2 4 4 Attach 44 | . 1 5 11 . 5 10 4 1 6 1 Detach 5 | . . 1 . . 1 . 2 . 1 . Swap 39 | . 3 6 6 . 10 4 2 2 6 . Drop 47 | . 3 . 10 . 23 3 . 3 1 4 Fire 401 | 23 15 35 69 . 94 102 4 13 29 17 Melee 21 | . . . . . . . 6 2 13 . Ram 2 | . . . . . . . . . . 2 Kick 3 | . . . . . . . . . 2 1 Crush 10 | . 1 . . . . 9 . . . . Escape Stasis 6 | . . . . . . 6 . . . . Rewire 39 | . . . 5 . . 33 . . 1 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials (discovered 4 exits: *Fac x2 / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -7/Garrison -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 14) 313 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 518 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 13) 856 | -10/Materials | Entered Mines 968 | -10/Mines | Learned location of Recycling (-8) 1379 | -10/Mines | Discovered new exit (range 11) 1406 | -10/Mines | Discovered new exit (range 8) 1429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1430 | -10/Mines | Identified exit to Materials 1632 | -10/Mines | Core integrity fell below 50% 1906 | -10/Mines | Entered Materials 1906 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2163 | -9/Materials | Discovered new exit (range 11) 2186 | -9/Materials | Identified exit to Materials 2617 | -9/Materials | Discovered exit to Materials (range 13) 2650 | -9/Materials | Core integrity fell below 50% 2725 | -9/Materials | Lost 7 parts (1p3n1u2w) 2950 | -9/Materials | Discovered new exit (range 12) 2968 | -9/Materials | Identified exit to Mines 2983 | -9/Materials | Entered Mines 2986 | -9/Mines | Received a Mining Laser from a helpful Derelict 3046 | -9/Mines | Discovered exit to Materials (range 9) 3055 | -9/Mines | Assembled infested the area 3089 | -9/Mines | Entered Materials 3089 | -8/Materials | Accompanied by 1 ally 3089 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3593 | -8/Materials | Discovered new exit (range 15) 3810 | -8/Materials | Build established: Tank 3826 | -8/Materials | Discovered new exit (range 5) 4436 | -8/Materials | Discovered new exit (range 8) 4893 | -8/Materials | Garrison activated, responded to threat 4953 | -8/Materials | Identified exit to Garrison 4955 | -8/Materials | Entered Garrison 5047 | -8/Garrison | Triggered checkpoint 5072 | -8/Garrison | Garrison Relay disabled 5147 | -8/Garrison | Triggered checkpoint 5199 | -8/Garrison | Triggered checkpoint 5379 | -8/Garrison | Discovered new exit (range 13) 5433 | -8/Garrison | Triggered checkpoint 5472 | -8/Garrison | Garrison Relay disabled 5489 | -8/Garrison | Triggered checkpoint 5557 | -8/Garrison | Triggered checkpoint 5767 | -8/Garrison | Discovered new exit (range 11) 5867 | -8/Garrison | Build established: Gunner 5909 | -8/Garrison | Triggered checkpoint 5931 | -8/Garrison | Core integrity fell below 50% 5953 | -8/Garrison | Triggered checkpoint 5970 | -8/Garrison | Lost 4 parts (1u3w) 6111 | -8/Garrison | Discovered new exit (range 13) 6195 | -8/Garrison | Triggered checkpoint 6364 | -8/Garrison | Garrison Relay disabled 6409 | -8/Garrison | Triggered checkpoint 6879 | -8/Garrison | Triggered checkpoint 6961 | -8/Garrison | Build established: Scavenger-Gunner 6981 | -8/Garrison | Triggered checkpoint 7093 | -8/Garrison | Lost 3 parts (1p1n1u) 7353 | -8/Garrison | Build established: Mutant 7942 | -8/Garrison | Build established: Commander-Mutant 8098 | -8/Garrison | Installed Relay Interface Framework 8128 | -8/Garrison | Entered Materials 8128 | -8/Materials | Accompanied by 4 allies 8378 | -8/Materials | Discovered new exit (range 13) 8396 | -8/Materials | Build established: Bothacker-Mutant 8517 | -8/Materials | Entered Factory 8517 | -7/Factory | Accompanied by 1 ally 8517 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8743 | -7/Factory | Garrison activated, responded to threat 8901 | -7/Factory | Identified exit to Garrison 8901 | -7/Factory | Entered Garrison 8997 | -7/Garrison | Lost 3 parts (1p1u1w) 9002 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 9242 | -7/Garrison | Garrison Relay disabled 9380 | -7/Garrison | Triggered checkpoint 9429 | -7/Garrison | Triggered checkpoint 9431 | -7/Garrison | Destroyed 10 combat bots 9485 | -7/Garrison | Lost 8 parts (1p3n2u2w) 9674 | -7/Garrison | Garrison Relay disabled 9739 | -7/Garrison | Discovered new exit (range 12) 9756 | -7/Garrison | Expanded RIF knowledge: Autooverride 9788 | -7/Garrison | Entered Factory 9788 | -6/Factory | Evolved 2 slots: Utility x2 9816 | -6/Factory | Build established: Scavenger-Mutant 9986 | -6/Factory | Repaired Autogun 10086 | -6/Factory | Core integrity fell below 50% 10095 | -6/Factory | Core integrity fell below 20% 10124 | -6/Factory | Lost 9 parts (1p2n3u3w) 10138 | -6/Factory | First assault squad dispatched 10144 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 10090_ U-05 Engineer builds a Wall. 10091_ Slug penetrates Wall. 10091_ Penetrated by Slug. 10093_ K-01 Serf collects debris. 10093_ Penetrated by Slug. 10093_ Targeting Computer destroyed. 10093_ Dropped Hcp. Storage Unit. 10095_ U-05 Engineer builds a Wall. 10096_ U-05 Engineer lays Concrete. 10096_ Penetrated by Slug. 10098_ Slug penetrates Wall. 10100_ K-01 Serf collects debris. 10120_ Acquired Prototype Ballistic Cannon. 10120_ Identified Antimatter Cannon. 10134_ P-60 Hacker suffers critical hit (Blast). 10134_ P-60 Hacker destroyed. 10138_ ALERT: Significant disruption in Zone 1F, assault force dispatched. 10140_ Penetrated by Slug. 10142_ H-66 Slayer knocked back. 10143_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????? ???????????????????? | | ?????????????????????????? ?????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | ?????????????????????????? #????????????????? | | +##########???????????????# #????????????????? | | #???????????????# #????????????????? | | """ """" #???????????????# +????????????????? | | """ """" #???????????????# #????????????????? | | """ """" #???????????????# #????????????????? | | """" ################# #????????????????? | | """" + [h% #????????????????? | | """" ##############h=;##+#######????????????? | | #????????????#%! #????????????? | | #????????????#%! #????????????? | | ! #????????????;* #????????????? | | #???????????## #????????????? | | #???????????#; #????????????? | | ###########???????????#; #????????????? | | ??????????????????????#;! #????????????? | | ???????????????????????# @ #????????????? | | ???????????????????????# !!! #????????????? | | ??????????##########???# !! #????????????? | | ??????????# #???# !! #????????????? | | ??????????# #???# #????????????? | | ??????????# """""" #???##############????????????? | | #?????????# """""" #?????????????????????????????? | | #?????????# """""" #?????????????????????????????? | | #?????????# """""" #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????????# #?????????????????????????????? | | #?????########+#############?????????????????????? | | ####### ^^ ????????????????????? | | + ^^ ????????????????????? | | ####### ????????????????????? | | #?????########+#############?????????????????????? | | #??????????? ????????????????????????????????? | | #????????? ??????????????????????????????? | | #????????# #?????????????????????????????? | | ?????????# #?????????????????????????????? | | ?????????# "" "" #?????????????????????????????? | | ?????????# ""R"" #?????????????????????????????? | | ?????????# """" #?????????????????????????????? | | ?????????# #?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: TH 20 Resistance: EM 15 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 34 Item Schematics ----------------- Adv. Visual Processing Unit | -8/Materials | Scanalyzed Insulated Plating | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Challenges ------------ None Game ------ Seed MeleeCompactPenetrator Manual? 0 Play Time 01:29:13 Cumulative 52.0 hours Start 2024.07.29 @ 20:47:30 End 2024.07.30 @ 15:38:30 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 27 Gallery% 33 Achievement% 35 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7c13a057-32a9-45ab-89e5-c5f53bff3ff0