Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 20:00:05 Player: JunkerBernd Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (757) 757 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 2974 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 550/550 Matter 200/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit Structural Scanner > --- WEAPON (4) ------- Shotgun Grenade Launcher > --- INVENTORY (15) --- Ion Engine Light Ion Engine Small Storage Unit Medium Storage Unit EM Pulse Gun Small Laser Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Light Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner > --- WEAPON ----------- Shotgun Light Cannon > --- INVENTORY -------- Light Ion Engine Small Storage Unit Medium Storage Unit EM Pulse Gun Light Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon 2 | . . . . . 2 Parts Attached 27 | 6 6 2 12 1 . Power 5 | 1 . 1 3 . . Engine 4 | 1 . . 3 . . Core 1 | . . 1 . . . Reactor . | . . . . . . Propulsion 9 | 2 1 1 5 . . Treads . | . . . . . . Leg 9 | 2 1 1 5 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 3 | 1 1 . 1 . . Device 1 | . 1 . . . . Storage 2 | 1 . . 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 4 . 3 1 . Energy Gun 2 | 1 1 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 1 | . 1 . . . . Launcher 5 | . 2 . 2 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 6 | . . . 6 . . Power 1 | . . . 1 . . Propulsion 4 | . . . 4 . . Utility . | . . . . . . Weapon 1 | . . . 1 . . Highest Loss Streak 2 | . . . 2 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 92 | . 96 100 88 84 . Engine 8 | . 14 1 6 11 . Core 3 | . . 12 4 . . Leg 32 | . 28 28 38 33 . Device 11 | . 10 14 11 11 . Storage 12 | . 14 14 11 11 . Energy Gun 1 | . 4 . . . . Ballistic Gun 7 | . 5 . 9 11 . Ballistic Cannon 7 | . 8 14 6 . . Launcher 6 | . 9 14 . 7 . Naked Turns . | . . . . . . Heaviest Build 34 | 13 17 17 32 34 . Greatest Support 40 | 20 20 20 40 30 . Greatest Overweight (x) 1 | . . . 1 1 . Average Overweight (x) . | . . . . 1 . Largest Inventory Capacity 15 | 8 8 8 15 15 . Average Capacity 9 | 7 8 8 14 15 . Most Carried 14 | 6 8 8 14 14 . Average Carried 6 | 5 7 7 8 14 . Final Capacity 15 | 8 8 8 15 15 15 Final Carried 14 | 6 8 8 14 14 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 706 | 233 72 95 300 6 . Remotely . | . . . . . . Salvage Created 651 | . 154 93 404 . . Parts 50 | . 19 4 27 . . Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 27 | . 10 3 14 . . Melee 1 | . . . 1 . . Guns 11 | . 1 . 10 . . Cannons 4 | . 3 . 1 . . AOE 11 | . 6 3 2 . . Classes Destroyed 8 | . 3 1 4 . . Worker 2 | . . . 2 . . Tunneler 1 | . . 1 . . . Hauler 2 | . . . 2 . . Watcher 3 | . 3 . . . . Swarmer 13 | . 9 . 4 . . Grunt 12 | . 1 3 8 . . Duelist 1 | . . . 1 . . Sentry 1 | . . . 1 . . Best Kill Streak 10 | . 6 2 10 . . Combat Bots Only 6 | . 6 2 6 . . Max Kills in Single Turn 4 | . 4 2 4 . . Gunslinging . | . . . . . . Exploded 2 | . 2 2 2 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 140 | 2 26 8 102 2 . Missed 53 | . 16 4 33 . . Damage Taken 1100 | 86 162 80 755 17 . Core 217 | . 42 . 167 8 . Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 50 | . . . 50 . . Core Remaining (%) 79 | 100 . 83 . 56 . Volleys Fired 55 | . 15 7 33 . . Largest 2 | . 2 2 2 . . Hottest 75 | . 75 65 58 . . Shots Fired 94 | . 28 14 52 . . Gun 39 | . 6 . 33 . . Cannon 34 | . 12 7 15 . . Launcher 21 | . 10 7 4 . . Special . | . . . . . . Kinetic 70 | . 15 7 48 . . Thermal . | . . . . . . Explosive 21 | . 10 7 4 . . Electromagnetic 3 | . 3 . . . . Robot Hit Streak 8 | . 8 2 5 . . Robot Miss Streak 9 | . 3 1 9 . . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 43 | . 8 3 32 . . Core Hits 61 | 1 17 6 37 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . 1 . . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1755 | 17 532 187 1019 . . Guns 352 | . 36 . 316 . . Cannons 256 | . 102 16 138 . . Explosions 1026 | . 394 171 461 . . Melee . | . . . . . . Ramming 121 | 17 . . 104 . . Kinetic 581 | . 111 16 454 . . Thermal . | . . . . . . Explosive 1026 | . 394 171 461 . . Electromagnetic 27 | . 27 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 2 | . . . 2 . . Projectiles . | . . . . . . Explosions 2 | . . . 2 . . Melee . | . . . . . . Knockbacks 5 | . . . 5 . . Impact . | . . . . . . Kinetic 4 | . . . 4 . . Secondary 1 | . . . 1 . . Self-Inflicted Damage 116 | . 77 39 . . . Shots 5 | . 3 2 . . . Rammed . | . . . . . . Targets Rammed 36 | 9 . . 27 . . Kicked 36 | 9 . . 27 . . Crushed . | . . . . . . Highest Temperature 78 | . 63 78 15 . . Average Temperature 17 | . 12 35 6 . . Received Heat Transfer 330 | . 24 24 282 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 423 | . 423 198 302 94 . Initial 94 | . . 86 76 94 36 Average 57 | . 142 152 147 94 . Maximum Alert Level 2 | . 2 . 1 . . Low Security (%) 91 | 100 66 100 78 100 . Level 1 7 | . 28 . 21 . . Level 2 . | . 5 . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 35 | 2 14 1 17 1 . Peak Tracking Total 6 | 2 4 1 6 1 . Tactical Retreats 1 | . . . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 4 | . 4 . . . . Max in Single Turn 2 | . 2 . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 5 | . 2 . 3 . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 9 | . 5 . 4 . . Successful 7 | . 3 . 4 . . Failed 2 | . 2 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 4 | . 2 . 2 . . Fabricators . | . . . . . . Repair Stations 2 | . . . 2 . . Recycling Units 3 | . 3 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . 1 . 2 . . Prototype ID Bank 1 | . . . 1 . . Branch Access Points 1 | . . . 1 . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . Recycle Component 1 | . 1 . . . . Process 1 | . 1 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . 2 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled 1 | . 1 . . . . Recycled Matter 35 | . 35 . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 3007 | 1788 425 181 514 99 . Spaces Moved 1562 | 797 307 130 276 52 . Core 2 | 2 . . . . . Treads . | . . . . . . Legs 1560 | 795 307 130 276 52 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 190 . Average Speed 123 | 119 120 120 128 190 . Slowest Speed 190 | 120 120 120 190 190 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 36 | 41 69 23 24 26 . Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 146 | . 77 50 19 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 146 | . 77 50 19 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 2523 | 1625 335 142 369 52 . Wait 822 | 808 . . 14 . . Move 1557 | 796 306 129 275 51 . Hop . | . . . . . . Pick Up 19 | 6 4 1 8 . . Fast Attach 13 | 6 2 . 4 1 . Attach 3 | . . . 3 . . Detach 1 | . 1 . . . . Swap 11 | . 4 2 5 . . Drop 6 | . 3 3 . . . Fire 55 | . 15 7 33 . . Melee . | . . . . . . Ram . | . . . . . . Kick 36 | 9 . . 27 . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 1585 | -11/Scrapyard | Assembled infested the area 1789 | -11/Scrapyard | Entered Materials 1790 | -10/Materials | Build established: Mutant 1932 | -10/Materials | Discovered new exit (range 13) 2214 | -10/Materials | Entered Mines 2331 | -10/Mines | Discovered new exit (range 10) 2395 | -10/Mines | Entered Materials 2395 | -9/Materials | Evolved 2 slots: Propulsion x2 2442 | -9/Materials | Repaired Grenade Launcher 2687 | -9/Materials | Identified exit to Mines 2687 | -9/Materials | Identified exit to Storage 2909 | -9/Materials | Entered Mines 2909 | -9/Mines | Discovered new exit (range 15) 2924 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 3008 | -9/Mines | Entered Materials 3008 | -8/Materials | Evolved 2 slots: Weapon x2 3008 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. K-01 Serf collects debris. YI-UF0 mumbles something. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. U-05 Engineer builds a Wall. K-01 Serf collects debris. YI-UF0 mumbles something. U-05 Engineer lays Concrete. YI-UF0 mumbles something. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer builds a Wall. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ######????????????????????? | | ?????????????????????? ######????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? # @ ##????????????????????? | | ?????????????????????? # ##????????????????????? | | ?????????????????????? + ##????????????????????? | | ?????????????????????? # ????????????????????? | | ?????????????????????? # ????????????????????? | | ?????????????????????? # ??????????????????? | | ?????????????????????? #######+??????????????????? | | ?????????????????????? #### ??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Curiosity Killed The Cat Oops Challenges ------------ None Game ------ Seed WeightIonDatajack Manual? 0 Play Time 00:20:33 Cumulative 4.2 hours Start 2024.04.07 @ 19:39:27 End 2024.04.07 @ 20:00:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 7 Achievement% 11 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e1600cdb-fc24-438e-ac02-56e79a1e938a