Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.09 @ 19:46:49 Player: DaddyWalrus Result: Destroyed by Grenadier 2a with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (83) 415 Value Destroyed (1691) 1691 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (12) 12 TOTAL SCORE: 3758 Bonus ------- Follower Combat Kills 46 Friendly Fire -34 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 500/500 System Corruption 2% Temperature Cool (0) Movement Rolling (130) Ox5 Location -9/Recycling Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (2) --- Light Treads Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Assault Rifle Light Cannon > --- INVENTORY (16) --- F-cell Engine F-cell Engine Light Treads Wheel High-capacity Matter Pod (200) Visual Processing Unit Sensor Array Improved Signal Interpreter Light Armor Plating Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Improved Assault Rifle Mini Grenade Launcher Precision Rocket Launcher Flail Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Heat Sink Large Storage Unit Large Storage Unit Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- F-cell Engine Light Treads Light Treads Wheel High-capacity Matter Pod Visual Processing Unit Sensor Array Improved Signal Interpreter Light Armor Plating Improved EM Shotgun Heavy Assault Rifle Improved Assault Rifle Light Cannon Grenade Launcher Precision Rocket Launcher Mining Laser [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Wheel Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 96 | 7 23 5 28 33 . Power 10 | 1 3 . 4 2 . Engine 10 | 1 3 . 4 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 24 | 2 4 3 7 8 . Treads 10 | . 1 1 3 5 . Leg . | . . . . . . Wheel 14 | 2 3 2 4 3 . Hover . | . . . . . . Flight . | . . . . . . Utility 22 | 2 5 . 9 6 . Device 7 | . . . 2 5 . Storage 8 | 2 5 . 1 . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 6 | . . . 5 1 . Artifact . | . . . . . . Weapon 40 | 2 11 2 8 17 . Energy Gun 9 | 2 2 . 3 2 . Energy Cannon . | . . . . . . Ballistic Gun 18 | . 7 2 2 7 . Ballistic Cannon 4 | . 1 . 2 1 . Launcher 3 | . . . . 3 . Special Weapon 5 | . 1 . 1 3 . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . . 4 . Parts Lost 20 | . 5 2 10 3 . Power 3 | . 1 . 1 1 . Propulsion 9 | . 2 2 3 2 . Utility 2 | . . . 2 . . Weapon 6 | . 2 . 4 . . Highest Loss Streak 5 | . 3 2 5 2 . Average Slot Usage (%) 99 | . 99 99 99 99 100 Engine 11 | . 13 14 10 11 11 Treads 11 | . 12 14 12 11 11 Wheel 11 | . 15 13 9 10 11 Device 7 | . . . 11 11 11 Storage 23 | . 27 28 22 22 22 Processor 3 | . . . 2 10 . Protection 4 | . . . 8 . 11 Energy Gun 2 | . 2 . 5 2 . Ballistic Gun 14 | . 22 28 6 16 11 Ballistic Cannon 4 | . . . 9 . 11 Naked Turns . | . . . . . . Heaviest Build 54 | 16 40 38 54 54 54 Greatest Support 43 | 20 20 20 43 23 10 Greatest Overweight (x) 17 | 3 3 3 17 5 5 Average Overweight (x) 3 | . 2 2 3 3 5 Largest Inventory Capacity 16 | 8 16 16 16 16 16 Average Capacity 15 | 6 14 16 16 16 16 Most Carried 16 | 7 16 16 16 16 16 Average Carried 14 | 3 13 15 14 15 16 Final Capacity 16 | 8 16 16 16 16 16 Final Carried 16 | 7 16 16 13 16 16 Class Distribution -------------------- 53% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -9/Recycling Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Rec Matter Collected 2636 | 253 509 195 739 710 230 Remotely . | . . . . . . Salvage Created 2585 | 87 452 171 780 793 302 Parts 173 | 2 32 14 42 61 22 Haulers Intercepted 2 | . 1 . 1 . . Recyclers Shooed 3 | . . 1 1 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Combat Hostiles Destroyed 58 | . 10 5 19 19 5 Guns 45 | . 10 5 11 16 3 Cannons 10 | . . . 8 . 2 AOE 3 | . . . . 3 . Classes Destroyed 10 | 1 5 . 3 . 1 Worker 11 | . 3 1 3 4 . Builder 2 | . . . 1 1 . Hauler 2 | . 1 . 1 . . Recycler 7 | 1 . . . 2 4 Drone 5 | . . . . . 5 Watcher 3 | . 1 . 1 1 . Swarmer 19 | . 3 3 3 10 . Grunt 22 | . 7 2 9 4 . Brawler 1 | . . . 1 . . Sentry 11 | . . . 6 5 . Best Kill Streak 7 | 1 4 3 5 7 3 Combat Bots Only 5 | . 3 3 3 5 1 Max Kills in Single Turn 3 | 1 2 1 1 3 2 Gunslinging 1 | . . . . 1 . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Rec Damage Taken 3549 | . 631 321 1663 846 88 Core 573 | . 97 56 209 154 57 Absorbed by Shields . | . . . . . . Core Remaining (%) 69 | 100 . 38 . . . Volleys Fired 281 | 7 62 22 93 67 30 Largest 2 | 2 2 2 2 2 2 Hottest 104 | 90 100 40 104 100 58 Shots Fired 548 | 14 120 43 184 127 60 Gun 423 | 14 116 43 103 117 30 Cannon 113 | . 2 . 79 2 30 Launcher 4 | . . . . 4 . Special 8 | . 2 . 2 4 . Kinetic 458 | . 104 43 138 113 60 Thermal 79 | 14 9 . 46 10 . Explosive 4 | . . . . 4 . Electromagnetic 7 | . 7 . . . . Robot Hit Streak 39 | 4 11 7 39 10 7 Robot Miss Streak 10 | 2 3 2 5 3 10 Penetration Max . | . . . . . . Secondary Targets 6 | . 3 . . 3 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 342 | 7 78 29 131 81 16 Core Hits 125 | 2 27 11 37 39 9 Critical Hits 3 | . 1 . 2 . . Critical Kills 2 | . . . 2 . . Critical Parts Destroyed 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5198 | 72 836 303 2137 1548 302 Guns 3730 | 72 836 303 1169 1183 167 Cannons 1074 | . . . 927 15 132 Explosions 350 | . . . . 350 . Melee . | . . . . . . Ramming 20 | . . . 17 . 3 Kinetic 4061 | . 691 303 1640 1128 299 Thermal 683 | 72 61 . 480 70 . Explosive 350 | . . . . 350 . Electromagnetic 84 | . 84 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . 1 2 Average Corruption 1 | . . . . 1 1 Corruption Purged . | . . . . . . Effects 11 | . . . . 4 7 Message Errors 2 | . . . . . 2 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 3 | . . . . 2 1 Data Loss (minor) 2 | . . . . . 2 Targeting Errors 1 | . . . . 1 . Weapon Failures 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage 26 | . . . 10 16 . Projectiles 10 | . . . 10 . . Explosions 16 | . . . . 16 . Melee . | . . . . . . Knockbacks 7 | . . . 5 . 2 Impact . | . . . . . . Kinetic 6 | . . . 4 . 2 Secondary 1 | . . . 1 . . Self-Inflicted Damage 9 | . . . 8 . 1 Shots . | . . . . . . Rammed 3 | . . . 2 . 1 Targets Rammed 3 | . . . 2 . 1 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 267 | 120 147 18 88 4 267 Average Temperature 35 | 62 46 10 16 4 126 Received Heat Transfer 1230 | . 252 156 564 249 9 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 1520 | 186 173 . 1013 148 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Peak Influence 284 | 5 143 137 284 280 247 Initial 109 | . 3 17 53 83 109 Average 105 | . 58 93 135 102 147 Maximum Alert Level 1 | . . . 1 1 1 Low Security (%) 87 | 100 100 100 81 90 72 Level 1 12 | . . . 18 9 27 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 2 . 2 4 . Investigation 2 | . 2 . . . . Extermination . | . . . . . . Reinforcement 3 | . . . 2 1 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Rec Distress Signals 7 | . 3 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 121 | . 28 5 28 27 33 Peak Tracking Total 6 | . 4 3 6 4 6 Tactical Retreats 12 | . 7 . 3 2 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Traps Triggered 4 | . 2 . . 2 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Rec Machines Disabled 5 | . . . 1 2 2 Max in Single Turn 1 | . . . 1 1 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Rec Machines Accessed 19 | . 7 . 4 5 3 Terminals 18 | . 7 . 4 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 64 | . 25 . 15 12 12 Successful 29 | . 12 . 6 6 5 Failed 35 | . 13 . 9 6 7 Catastrophic 5 | . 1 . 1 1 2 Database Lockouts . | . . . . . . Manual 59 | . 21 . 16 12 10 Terminals 63 | . 25 . 15 12 11 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 6 . 3 3 2 Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . . . . . 1 Prototype ID Bank 2 | . 2 . . . . Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . Unreport Threat 6 | . 2 . 2 1 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 14 | . 6 . 3 3 2 Terminals 14 | . 6 . 3 3 2 Botnet 14 | . 6 . 3 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 15 | . 5 . 4 4 2 Full Trace Events 8 | . 3 . 3 . 2 Feedback Events 1 | . . . . . 1 Corruption 1 | . . . . . 1 Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Rec Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 7 | . . . . . 7 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Rec Total Allies 7 | . . . . . 7 Largest Group 6 | . . . . . 6 Highest-Rated Group 106 | . . . . . 106 Highest-Rated Ally 34 | . . . . . 34 Total Orders . | . . . . . . Ally Attacks 28 | . . . . . 28 Total Damage 1245 | . . . . . 1245 Kills 21 | . . . . . 21 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Rec Robot Analysis Total 1 | . . . . . 1 Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Rec Turns Passed 4232 | 86 1074 159 1090 1045 778 Spaces Moved 2309 | 44 757 72 518 519 399 Core 17 | 16 . . 1 . . Treads 250 | . 2 6 111 131 . Legs . | . . . . . . Wheels 2042 | 28 755 66 406 388 399 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 110 110 120 130 Average Speed 125 | 102 106 122 138 141 130 Slowest Speed 900 | 200 160 180 900 200 130 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 50 | 5 93 17 42 60 88 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . 1 . 1 . . Unknown Exits Taken 3 | 1 . 1 . 1 . Scrap Searched . | . . . . . . Spaces Dug 3 | . 2 . 1 . . Terrain Destroyed 37 | . 2 . 7 28 . Melee . | . . . . . . Projectile 9 | . 2 . 7 . . AOE 28 | . . . . 28 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Rec Total 3105 | 67 916 106 711 706 599 Wait 116 | 2 33 1 32 33 15 Move 2304 | 43 756 71 517 518 399 Hop . | . . . . . . Pick Up 71 | 8 21 3 18 21 . Fast Attach 19 | 6 3 1 1 8 . Attach 24 | 1 5 2 12 4 . Detach 5 | . 1 . 1 3 . Swap 53 | . 15 2 15 21 . Drop 75 | . 20 4 20 31 . Fire 281 | 7 62 22 93 67 30 Melee . | . . . . . . Ram 3 | . . . 2 . 1 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 154 | . . . . . 154 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: [*Mat] / *Min / *Sto) -9/Storage -9/Recycling (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Identified exit to Mines 310 | -10/Materials | Build established: Mutant 467 | -10/Materials | Discovered new exit (range 16) 645 | -10/Materials | Lost 3 parts (1p1n1w) 791 | -10/Materials | Discovered new exit (range 13) 1161 | -10/Materials | Entered Mines 1166 | -10/Mines | Core integrity fell below 50% 1313 | -10/Mines | Discovered new exit (range 8) 1320 | -10/Mines | Entered Materials 1320 | -9/Materials | Evolved 2 slots: Utility x2 1426 | -9/Materials | Identified exit to Mines 1426 | -9/Materials | Identified exit to Storage 1723 | -9/Materials | Discovered new exit (range 13) 1881 | -9/Materials | Lost 3 parts (1n2w) 2122 | -9/Materials | Lost 5 parts (1p1n1u2w) 2366 | -9/Materials | Core integrity fell below 50% 2410 | -9/Materials | Entered Storage 3145 | -9/Storage | Garrison activated, responded to threat 3237 | -9/Storage | Core integrity fell below 20% 3449 | -9/Storage | Used back door to open Recycling access 3449 | -9/Storage | Discovered new exit (range 4) 3455 | -9/Storage | Entered Recycling 3461 | -9/Recycling | Spotter reported a threat 3494 | -9/Recycling | Spotter reported a threat 3535 | -9/Recycling | Spotter reported a threat 3539 | -9/Recycling | Spotter reported a threat 3550 | -9/Recycling | Spotter reported a threat 3550 | -9/Recycling | Spotter reported a threat 3554 | -9/Recycling | Spotter reported a threat 3557 | -9/Recycling | Spotter reported a threat 3588 | -9/Recycling | Spotter reported a threat 3603 | -9/Recycling | Spotter reported a threat 3607 | -9/Recycling | Spotter reported a threat 3609 | -9/Recycling | Spotter reported a threat 3626 | -9/Recycling | Spotter reported a threat 3640 | -9/Recycling | Spotter reported a threat 3645 | -9/Recycling | Spotter reported a threat 3654 | -9/Recycling | Spotter reported a threat 3656 | -9/Recycling | Spotter reported a threat 3662 | -9/Recycling | Spotter reported a threat 3693 | -9/Recycling | Spotter reported a threat 3708 | -9/Recycling | Build established: Scavenger-Mutant 3724 | -9/Recycling | Spotter reported a threat 3818 | -9/Recycling | Spotter reported a threat 3856 | -9/Recycling | Spotter reported a threat 3915 | -9/Recycling | Spotter reported a threat 3924 | -9/Recycling | Spotter reported a threat 3929 | -9/Recycling | Spotter reported a threat 3976 | -9/Recycling | Spotter reported a threat 4026 | -9/Recycling | Spotter reported a threat 4068 | -9/Recycling | Spotter reported a threat 4069 | -9/Recycling | Spotter reported a threat 4127 | -9/Recycling | Spotter reported a threat 4133 | -9/Recycling | Spotter reported a threat 4154 | -9/Recycling | Spotter reported a threat 4188 | -9/Recycling | Spotter reported a threat 4188 | -9/Recycling | Spotter reported a threat 4192 | -9/Recycling | Spotter reported a threat 4194 | -9/Recycling | Spotter reported a threat 4208 | -9/Recycling | Discovered new exit (range 15) 4233 | -9/Recycling | Destroyed by Grenadier 2a with Mini Grenade Launcher Last Messages --------------- 04194_ ALERT: Unidentified potential threat approaching Factory. 04195_ R-06 Scavenger inserts Lgt. Ion Engine into recycling unit. 04196_ Destroyed Hover Unit. 04197_ U-05 Engineer builds a Wall. 04198_ N-01 Spotter destroyed. 04201_ U-05 Engineer builds a Wall. 04204_ R-06 Scavenger collects Hover Unit. 04205_ U-05 Engineer builds a Wall. 04208_ EXIT=FOUND 04210_ U-05 Engineer builds a Wall. 04220_ The unstable cave ceiling collapses. 04230_ System corrupted: Component data lost. 04231_ U-05 Engineer lays Concrete. 04233_ ALERT: Threat analysis in progress, dispatching additional drones. 04233_ ALERT: Threat analysis in progress, dispatching additional drones. 04233_ N-01 Spotter is scanning... 04233_ Slammed into N-01 Spotter. 04233_ N-01 Spotter destroyed. Map ----- +----------------------------------------------------+ | #????# # #???? | | #????# # #???? | | ###### ########+#####???? | | / ????????????????? | | ##"Y"# ##???????????????? | | #??"?# #????????????????? | | #????# #????????????????? | | #????# #????????????????? | | #######????# #????????????????? | | ??????????##+## #????????????????? | | ?????????? # #????????????????? | | ?????????# # ?????????????????? | | ?????????# #??????????????????? | | #######??# #??????????????????? | | * ! #??# #??##??????????????? | | #??# #??+ ??????????????? | | #??# #??# ??????????????? | | #??# #??# ""????????????? | | #??# +??+ """???????????? | | #?## ##?? ""????????????? | | ### #?? ""????????????? | | ] ## #?? ""????????????? | | ! ! ## ##? ????????????? | | ##+# # ###+##+######????? | | u !n #????? | | a d@