Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.15 @ 03:55:09 Player: TheSkyeDoctor Result: Destroyed by Y-72 Warden with Quantum Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (20) 4000 Robots Destroyed (32) 160 Value Destroyed (840) 840 Prototype IDs (44) 880 Alien Tech Used (0) 0 Bonus (1000) 1000 TOTAL SCORE: 11380 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (18) Movement Core (50) Location -1/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (11) ----- Improved Targeting Computer Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Matter Compressor (76) Advanced Force Field Improved Matter Neutralizer Advanced EMP Blaster Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core Light Quantum Reactor > --- PROPULSION ------- Xenon Bombardment Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Biomechanical Wings Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Weight Redist. System Advanced Weight Redist. System Makeshift Trap Scanner Advanced Signal Interpreter Advanced Terrain Scanner Improved Targeting Computer Hardened Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Improved Matter Neutralizer Heavy Flail Plasma Sword > --- INVENTORY -------- F-cell Engine Wheel Field Propulsion Array Q-thruster Matter Compressor Experimental EM Disruption Field Advanced EMP Blaster Improved Plasma Cutter [Rating: 135] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Flight Unit Improved Cesium-ion Thruster Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Advanced Signal Interpreter Hackware Advanced Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Flail Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Impact Weapon Heavy Flail Slashing Weapon Plasma Sword Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Slots Evolved 18 | . . 2 . . . 2 . 2 . . 2 2 . . 2 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . . . . . . Propulsion 6 | . . . . . . 2 . 1 . . . . . . . 2 1 . . . Utility 9 | . . . . . . . . 1 . . 2 1 . . 2 . 1 . 2 . Weapon 2 | . . 2 . . . . . . . . . . . . . . . . . . Parts Attached 79 | 7 2 7 . . 2 6 11 2 . 3 11 1 5 . 2 8 2 2 8 . Power 11 | 1 . 1 . . . . 2 . . . 3 1 . . . . 1 1 1 . Engine 6 | 1 . 1 . . . . 1 . . . 3 . . . . . . . . . Core 3 | . . . . . . . 1 . . . . 1 . . . . . 1 . . Reactor 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Propulsion 21 | 2 . 1 . . . 4 . 1 . 1 4 . 1 . 1 3 . 1 2 . Treads 3 | 2 . 1 . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . 4 . 1 . 1 4 . 1 . 1 3 . 1 2 . Utility 24 | 2 1 . . . 1 1 . 1 . 2 3 . 4 . 1 5 . . 3 . Device 11 | 1 . . . . 1 . . 1 . 1 1 . 3 . . 2 . . 1 . Storage 3 | 1 1 . . . . 1 . . . . . . . . . . . . . . Processor 5 | . . . . . . . . . . 1 1 . 1 . . . . . 2 . Hackware 3 | . . . . . . . . . . . . . . . 1 2 . . . . Protection 2 | . . . . . . . . . . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 23 | 2 1 5 . . 1 1 9 . . . 1 . . . . . 1 . 2 . Energy Gun 9 | . . 2 . . 1 . 5 . . . 1 . . . . . . . . . Energy Cannon 4 | . . 1 . . . . 1 . . . . . . . . . . . 2 . Ballistic Gun 6 | 2 . 2 . . . . 2 . . . . . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . . . . . 10 . . 1 4 . . . 2 1 1 . 2 . Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . . . . . . Parts Lost 40 | . . 7 . . 2 . . . 2 1 1 . 1 . 1 5 . 2 18 . Power 6 | . . 1 . . . . . . . 1 . . . . 1 . . 1 2 . Propulsion 16 | . . 2 . . . . . . 2 . . . 1 . . 3 . . 8 . Utility 11 | . . . . . 1 . . . . . 1 . . . . 2 . 1 6 . Weapon 7 | . . 4 . . 1 . . . . . . . . . . . . . 2 . Highest Loss Streak 12 | . . 7 . . 2 . . . 2 1 1 . 1 . 1 3 . 2 12 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Backups 8 | 1 4 8 9 9 11 8 9 9 9 8 9 9 9 10 9 8 8 8 7 5 Power . | . 1 . . . . 1 1 1 1 1 1 . 1 1 1 1 1 1 . . Propulsion 2 | . 1 4 5 5 5 2 1 1 1 1 2 3 2 2 2 1 1 2 2 . Utility 3 | . 1 2 3 3 4 3 4 4 5 4 3 4 3 4 3 4 3 3 2 2 Weapon . | . . . . . . . 1 1 1 1 1 1 1 2 1 1 1 1 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . Unused Backups 7 | . . . . . . 1 . . . . . 1 1 . 1 . . . 1 2 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . . . . 1 . Utility 3 | . . . . . . . . . . . . . 1 . 1 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . 1 Average Slot Usage (%) 76 | . 100 90 88 88 66 69 73 69 65 55 77 70 72 76 74 81 78 82 73 8 Engine 6 | . 14 11 11 11 11 9 3 . . 1 4 5 5 5 5 4 4 4 1 . Core 2 | . . . . . . . 5 7 7 5 . 5 5 5 4 4 1 . 3 . Treads 5 | . 28 17 11 11 11 . . . . . . . . . . . . . . . Flight 18 | . . . . . . 31 36 38 33 23 32 29 29 29 26 29 26 28 24 . Device 10 | . 14 11 11 11 9 9 9 14 12 3 14 5 9 11 12 14 15 17 16 . Storage 7 | . 14 11 11 11 11 9 9 7 7 7 6 5 5 5 5 4 4 4 3 . Processor 4 | . . . . . . . . . . 6 6 5 9 11 10 9 8 6 5 4 Protection 2 | . . . . . . . . . . . 3 5 5 5 5 4 4 4 2 . Energy Gun 2 | . . 8 11 11 17 4 1 . . . . . . . . . . . . . Energy Cannon 1 | . . 2 11 11 1 . . . . . . . . . . . . . 1 . Ballistic Gun 6 | . 20 22 22 22 3 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . 7 6 . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 7 9 1 3 2 6 5 . . 4 4 4 4 3 . Peak Build Rating 135 | 7 7 13 12 13 13 23 29 35 36 29 53 51 57 54 69 88 105 113 135 11 Average Rating 42 | 5 7 11 12 12 12 21 24 33 30 22 43 50 54 54 61 80 99 107 105 11 On Entrance 36 | . 7 7 12 12 13 13 22 25 33 19 29 46 51 54 54 64 88 105 107 11 Avg Prop Armor Cover (%) 18 | . . . . . . . . . . . . . . . . . . . 18 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 80 | 15 31 36 35 35 34 19 20 28 28 23 31 40 42 38 46 46 56 56 80 . Greatest Support 66 | 40 40 40 20 20 20 20 20 30 30 30 38 38 38 38 39 58 58 66 66 3 Greatest Overweight (x) 9 | 2 . 9 1 1 1 . . 1 . 1 . 1 1 . 1 . . . 1 . Average Overweight (x) . | . . . 1 1 1 . . . . . . 1 . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Capacity 11 | 7 14 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 9 5 Most Carried 13 | 3 5 10 9 11 13 12 10 10 10 10 10 10 10 10 10 10 10 10 10 5 Average Carried 8 | 1 4 8 9 9 11 7 9 9 9 8 9 9 9 10 9 8 9 9 7 5 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 10 10 5 5 Final Carried 11 | 3 5 9 9 11 11 8 10 10 10 9 10 10 10 10 10 8 10 9 5 5 Class Distribution -------------------- 33% | Mutant 30% | Sprinter 15% | Scavenger-Gunner 9% | Scout 5% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Mutant | -8/Mines Sprinter | -8/Materials Sprinter | -8/Storage Sprinter | -7/Factory Sprinter | -7/Waste Sprinter | -7/Factory Sprinter | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Sprinter | -5/Upper Caves Commander-Mutant | -4/Factory Sprinter | -3/Research Sprinter | -2/Research Sprinter | -2/DSF Scout | -1/Access Mutant | -1/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Matter Collected 1505 | 342 100 179 . 35 70 58 . 132 . . . 100 105 . 150 116 . 2 116 . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 1264 | 192 146 197 . . 169 58 42 . . 111 . 100 . . . 116 . . 133 . Parts 64 | 12 11 16 . . 8 2 2 . . 3 . 3 . . . 3 . . 4 . Haulers Intercepted 4 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . . . . 5 . . . . . . . Prevented 1 | . . . . . . . . . . . . . 1 . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Combat Hostiles Destroyed 17 | . 6 5 . . 3 1 . . . 2 . . . . . . . . . . Guns 11 | . 4 5 . . 2 . . . . . . . . . . . . . . . Cannons 3 | . 2 . . . 1 . . . . . . . . . . . . . . . AOE 2 | . . . . . . . . . . 2 . . . . . . . . . . Classes Destroyed 8 | 2 2 3 . . . . 1 . . . . . . . . . . . . . Worker 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . Hauler 4 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 . Recycler 1 | 1 . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . 2 . . . . . . . . . . . . . . . . 1 . Swarmer 7 | . 3 4 . . . . . . . . . . . . . . . . . . Grunt 8 | . 3 . . . 3 . . . . 2 . . . . . . . . . . Sentry 2 | . . 1 . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 2 4 6 . . 2 1 1 . . 2 . 1 . . . 1 . . 2 . Combat Bots Only 5 | . 4 5 . . 2 1 . . . 2 . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 . . 1 1 1 . . 1 . 1 . . . 1 . . 2 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Hostile Shots Fired 515 | . 33 68 . . 41 4 4 . 1 59 9 . 28 4 2 30 . 7 184 41 Missed 206 | . 6 13 . . 7 3 3 . . 28 5 . 11 3 1 17 . 2 94 13 Hits 309 | . 27 55 . . 34 1 1 . 1 31 4 . 17 1 1 13 . 5 90 28 Melee 1 | . . . . . . . . . 1 . . . . . . . . . . . Projectile 308 | . 27 55 . . 34 1 1 . . 31 4 . 17 1 1 13 . 5 90 28 Critical Strikes 3 | . . . . . 1 . . . . . . . 1 . . . . 1 . . Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . 1 . Damage Taken 6044 | . 352 583 . . 552 13 8 . 53 285 156 . 355 17 14 526 . 353 2215 562 Core 2331 | . 40 113 . . 162 13 8 . . 117 31 . 46 . 14 26 . 159 1040 562 Absorbed by Shields 184 | . . . . . . . . . . . . . . . . . . 46 . 138 Core Remaining (%) 87 | 100 84 . . . 31 . 96 . . 83 96 . . 95 98 98 . 89 . . Volleys Fired 67 | 12 11 20 . . 17 . . . . 5 . . . . . . . . 2 . Largest 4 | 2 2 4 . . 4 . . . . 1 . . . . . . . . 2 . Hottest 226 | 40 50 152 . . 152 . . . . 36 . . . . . . . . 226 . Shots Fired 159 | 24 22 71 . . 33 . . . . 5 . . . . . . . . 4 . Gun 127 | 24 18 58 . . 27 . . . . . . . . . . . . . . . Cannon 27 | . 4 13 . . 6 . . . . . . . . . . . . . 4 . Launcher 5 | . . . . . . . . . . 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 119 | 24 22 56 . . 17 . . . . . . . . . . . . . . . Thermal 15 | . . 1 . . 10 . . . . . . . . . . . . . 4 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 25 | . . 14 . . 6 . . . . 5 . . . . . . . . . . Robot Hit Streak 14 | 9 14 6 . . 12 . . . . 2 . . . . . . . . 4 . Robot Miss Streak 6 | 4 2 6 . . 2 . . . . 3 . . . . . . . . 2 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 3 | . 1 2 . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . . Shots Hit Robots 95 | 15 16 25 . . 25 1 4 . . 3 . 1 . . . 1 . . 4 . Core Hits 46 | 6 8 12 . . 9 . . . . 6 . . . . . 1 . . 4 . Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Critical Strikes 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Smash 3 | . . . . . . 1 1 . . . . 1 . . . . . . . . Melee Attacks 126 | . . . . . . 3 25 . 3 21 18 4 . . 2 25 1 . 24 . Impact 103 | . . . . . . 3 25 . 3 21 18 4 . . 2 25 . . 2 . Slashing 23 | . . . . . . . . . . . . . . . . . 1 . 22 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 1 . . . . 1 . . . 1 . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 2639 | 183 220 476 . . 349 60 249 . . 430 . 93 . . . 85 . . 494 . Guns 876 | 183 168 319 . . 206 . . . . . . . . . . . . . . . Cannons 366 | . 52 91 . . 143 . . . . . . . . . . . . . 80 . Explosions 660 | . . 66 . . . . . . . 360 . . . . . . . . 234 . Melee 737 | . . . . . . 60 249 . . 70 . 93 . . . 85 . . 180 . Ramming . | . . . . . . . . . . . . . . . . . . . . . Kinetic 779 | 183 220 271 . . 105 . . . . . . . . . . . . . . . Thermal 247 | . . 66 . . 101 . . . . . . . . . . . . . 80 . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 876 | . . 139 . . 143 . . . . 360 . . . . . . . . 234 . Impact 557 | . . . . . . 60 249 . . 70 . 93 . . . 85 . . . . Slashing 180 | . . . . . . . . . . . . . . . . . . . 180 . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . 3 1 1 1 1 . . . 9 10 . . . . . 4 . 1 9 9 Average Corruption 3 | . 2 1 1 1 1 . . . 9 9 . . . . . 4 . 1 6 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 33 | . 3 2 1 4 2 . . . 2 13 . . . . . 3 . . 3 . Message Errors 5 | . . . . 1 . . . . 1 3 . . . . . . . . . . Matter Fused 9 | . 1 . . 1 . . . . . 5 . . . . . 2 . . . . Heat Flow Errors 4 | . . . . 1 . . . . 1 1 . . . . . . . . 1 . Energy Discharges 8 | . 2 1 . 1 . . . . . 2 . . . . . 1 . . 1 . Parts Rejected 2 | . . 1 . . . . . . . . . . . . . . . . 1 . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . . . . . Data Loss (minor) 3 | . . . . . 2 . . . . 1 . . . . . . . . . . Alerts 1 | . . . 1 . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 272 | . . . . . . 60 99 . . 20 . 93 . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . . . Melee 272 | . . . . . . 60 99 . . 20 . 93 . . . . . . . . Knockbacks 1 | . 1 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . 1 . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 16 | . . 16 . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 495 | . 2 329 . 260 483 . . . 184 141 . . 268 . . 93 . . 495 . Average Temperature 111 | . 2 103 . 135 246 . . . 105 84 . . 107 . . 32 . . 98 . Received Heat Transfer 853 | . 90 81 . . 324 . . . . 69 . . 163 . . 18 . . . 108 Effects 23 | . . . . . 11 . . . . . . . 4 . . . . . 8 . Shutdowns 4 | . . . . . 2 . . . . . . . . . . . . . 2 . Energy Bleed 4 | . . . . . 2 . . . . . . . 2 . . . . . . . Interference 12 | . . . . . 5 . . . . . . . 2 . . . . . 5 . Short Circuit 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . 1 . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . . . . . . Parts Fried 6 | . . . . . . 3 1 . . 1 . . . . . . . . 1 . Impact Corruptions 6 | . . . . . . 1 3 . . 1 . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . Heat Transferred 383 | . . 50 . . 259 . . . . . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . 1 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 97 | 100 100 100 100 . 100 100 100 100 100 100 100 100 . . 100 100 100 100 94 . Level 1 2 | . . . . . . . . . . . . . . . . . . . 5 100 Level 2 . | . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Peak Influence 319 | 10 106 125 25 . 50 39 135 60 17 118 50 7 . . 60 79 44 12 319 263 Initial 248 | . . 29 25 . . . 16 60 15 . 50 4 . . 55 1 44 12 . 248 Average 37 | 1 52 60 7 . 18 8 49 51 7 60 14 . . . 21 19 34 7 54 256 Influence Increases 2387 | 25 186 270 . . 85 55 189 15 3 263 85 9 210 75 9 238 3 . 652 15 Destroy 0b10 Robot/C 340 | . 120 100 . . 60 20 . . . 40 . . . . . . . . . . Destroy 0b10 Robot/NC 75 | 25 . 20 . . . . 5 . . . . 5 . . . 5 . . 15 . Destroy Leader 84 | . 30 24 . . 10 10 2 . . . . 2 . . . 2 . . 4 . Successful Hack 88 | . 5 . . . . 8 . . . 16 12 . . . 5 21 . . 21 . Disable Machine 270 | . 15 105 . . 15 . 60 . . 45 15 . . . . . . . 15 . Destroy Structure 150 | . 1 21 . . . 2 2 . 3 12 13 2 . . 4 30 3 . 57 . Partial Spotted 105 | . . . . . . 15 15 15 . 15 . . . . . 30 . . . 15 Lose Combat Pursuer 1275 | . 15 . . . . . 105 . . 135 45 . 210 75 . 150 . . 540 . Influence Decreases 2124 | 25 115 275 66 . 85 16 93 105 48 160 178 19 144 53 93 163 65 17 341 63 Entered New Map 422 | . . 42 41 . . . 23 75 30 . 53 6 . 13 33 3 35 5 . 63 Time Decay 1325 | 25 115 163 25 . 65 16 70 30 10 150 120 13 134 40 60 98 30 . 161 . Lost Part 363 | . . 70 . . 20 . . . 8 10 5 . 10 . . 48 . 12 180 . Purge Threat 14 | . . . . . . . . . . . . . . . . 14 . . . . Squads Dispatched 16 | . 2 1 . . . . 2 . . 1 1 . . . . 2 . . 7 . Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . Extermination 5 | . . . . . . . . . . 1 1 . . . . . . . 3 . Reinforcement 10 | . 2 1 . . . . 2 . . . . . . . . 2 . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Distress Signals 7 | . . . . . . . 2 . . 1 . . . . . 1 . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 156 | . 11 9 . . 4 2 9 . 6 13 8 1 19 5 4 16 . 2 40 7 Peak Tracking Total 18 | . 3 6 . . 3 2 10 . 6 6 4 1 9 5 4 9 . 2 18 9 Tactical Retreats 31 | . 1 . . . . . 3 . . 5 2 . 6 1 . 3 . . 10 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Traps Triggered 13 | . 3 . . . . . . 1 . 2 3 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Machines Disabled 18 | . 1 7 . . 1 . 4 . . 3 1 . . . . . . . 1 . Max in Single Turn 7 | . 1 7 . . 1 . 1 . . 2 1 . . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Machines Accessed 18 | . 1 . . 1 . 1 . 1 . 2 2 . . . 3 2 3 . 2 . Terminals 9 | . 1 . . . . 1 . . . . . . . . 1 2 3 . 1 . Fabricators 3 | . . . . . . . . . . 1 . . . . 2 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . 1 . 1 1 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Total Hacks 34 | . 1 . . 1 . 1 . 3 . 2 4 . . . 7 7 5 . 3 . Successful 19 | . 1 . . 1 . 1 . 2 . 2 3 . . . 3 4 1 . 1 . Failed 15 | . . . . . . . . 1 . . 1 . . . 4 3 4 . 2 . Catastrophic 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 10 | . . . . 1 . 1 . . . . . . . . 1 6 1 . . . Terminals 19 | . 1 . . . . 1 . . . . . . . . 3 7 5 . 2 . Fabricators 5 | . . . . . . . . . . 1 . . . . 4 . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers 7 | . . . . . . . . 3 . 1 3 . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Terminal Hacks 10 | . 1 . . 1 . 1 . . . . . . . . 2 4 1 . . . Open DSF 1 | . . . . . . . . . . . . . . . . . 1 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . 1 . . . . Branch Access Points 2 | . . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . Surveillance Status 1 | . . . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . 1 . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . 2 . 1 2 . . . . . . . . . Retrieve Study 5 | . . . . . . . . 2 . 1 2 . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . . . . . . . . . . . . . . . 1 1 2 . 2 . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 4 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . . 81 . . . . . Total Robot Build Rating 4 | . . . . . . . . . . . . . . . 4 . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 95 | . . . . . . . . . . 95 . . . . . . . . . . Total Part Build Rating 10 | . . . . . . . . . . 10 . . . . . . . . . . Part Studies Acquired 5 | . . . . . . . . 2 . 1 2 . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Total Allies 4 | . . . . . . . . . . . . . . . 4 . . . . . Largest Group 4 | . . . . . . . . . . . . . . . 4 . . . . . Highest-Rated Group 24 | . . . . . . . . . . . . . . . 24 . . . . . Highest-Rated Ally 6 | . . . . . . . . . . . . . . . 6 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Active Infowar (turns) 2795 | 110 328 442 113 588 13 . . 31 23 . 38 . 302 . 90 72 42 27 576 . Terrain 623 | . . . . . . . . . . . 38 . 13 . . . . . 572 . Traps 1092 | . . . . . . . . . . . . . 289 . 90 72 42 27 572 . Seismic 1594 | 110 328 442 113 588 13 . . . . . . . . . . . . . . . Cloaking 54 | . . . . . . . . 31 23 . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Turns Passed 5302 | 197 328 442 113 588 187 79 150 72 57 431 337 475 454 91 192 284 62 27 680 56 Spaces Moved 7596 | 101 182 193 48 245 60 193 241 245 186 770 905 476 810 348 342 804 226 89 1068 64 Core 104 | 17 . 2 . . . . . . . . . . . . . . . . 21 64 Treads 810 | 84 182 191 48 245 60 . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 6682 | . . . . . . 193 241 245 186 770 905 476 810 348 342 804 226 89 1047 . Fastest Speed 18 | 50 160 160 240 240 240 26 26 23 23 26 23 97 26 26 24 18 24 21 21 50 Average Speed 54 | 147 160 186 240 240 240 26 26 25 24 34 24 97 51 26 51 20 24 21 34 50 Slowest Speed 500 | 160 160 500 240 240 240 26 26 103 29 109 26 97 97 26 98 24 24 24 100 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . . . . 2 4 . 5 2 . 2 . . 4 . . 1 . Potential Cave-ins 21 | . . . . . . . 8 . . 3 3 . . . . 7 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 31 | 5 37 25 18 60 13 14 47 8 88 21 23 10 83 36 9 18 6 89 36 6 Regions Visited 20 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . 1 . . . 1 1 1 1 1 1 1 1 . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 . 1 . . . . . . . . . . . . . Scrap Searched 3 | . . . . . . . . . . . . . 3 . . . . . . . Spaces Dug 92 | . . . . . . 2 10 . 3 15 17 1 . . 2 21 1 . 20 . Terrain Destroyed 116 | . . 24 . . . 2 10 . 3 15 17 1 . . 2 21 1 . 20 . Melee 92 | . . . . . . 2 10 . 3 15 17 1 . . 2 21 1 . 20 . Projectile . | . . . . . . . . . . . . . . . . . . . . . AOE 24 | . . 24 . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Was Fac Fac Fac Upp Upp Fac Res Res DSF Acc Gar Total 8406 | 122 197 227 47 246 83 219 288 251 191 894 990 483 842 347 352 876 230 95 1338 88 Wait 418 | . . . . . . 9 . 6 1 66 41 . 26 . . 38 . . 231 . Move 7538 | 100 181 192 47 244 59 192 236 237 185 760 900 475 805 347 341 795 225 88 1065 64 Hop 18 | . . . . . . . 2 4 . 4 2 . 2 . . 3 . . 1 . Pick Up 36 | 3 1 6 . 2 1 2 3 1 . 1 7 2 . . 3 2 1 1 . . Fast Attach 45 | 7 1 7 . . 1 1 9 . . 2 3 . 3 . 1 3 1 1 5 . Attach 36 | . . 2 . . 1 4 1 2 1 7 3 1 2 . 2 5 1 1 3 . Detach 24 | . 1 . . . 2 3 1 1 1 5 2 . 3 . . 1 . . 4 . Swap 17 | . 1 . . . . 1 1 . . . 7 . . . 2 3 1 . 1 . Drop 30 | . 1 . . . 2 4 10 . . . 7 1 1 . 1 . . 1 2 . Fire 67 | 12 11 20 . . 17 . . . . 5 . . . . . . . . 2 . Melee 126 | . . . . . . 3 25 . 3 21 18 4 . . 2 25 1 . 24 . Ram 1 | . . . . . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . . . 23 . . . . . 1 . 3 . 23 Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -8/Storage -7/Factory -7/Waste -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Arm) -3/Research (discovered 5 exits: *Res x3 / *Tes x2) -2/Research -2/DSF -1/Access -1/Garrison History --------- Turn | Location | Event 95 | -11/Scrapyard | Discovered new exit (range 15) 198 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 8) 526 | -10/Materials | Entered another Materials area 526 | -9/Materials | Evolved 2 slots: Weapon x2 851 | -9/Materials | Lost 7 parts (1p2n4w) 951 | -9/Materials | Discovered new exit (range 7) 968 | -9/Materials | Entered Mines 969 | -9/Mines | Assembled infested the area 1064 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1067 | -9/Mines | Discovered new exit (range 5) 1081 | -9/Mines | Entered Exiles 1133 | -9/Exiles | Build established: Scavenger-Gunner 1139 | -9/Exiles | Met 8R-AWN 1182 | -9/Exiles | Met EX-HEX 1259 | -9/Exiles | Met EX-BIN 1285 | -9/Exiles | Aligned with FarCom system 1288 | -9/Exiles | Given EX-Vault access code 1355 | -9/Exiles | Opened EX-Vault 1386 | -9/Exiles | Found Cloak of Protection 1445 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1514 | -9/Exiles | Met EX-DEC 1645 | -9/Exiles | Discovered new exit (range 12) 1669 | -9/Exiles | Left Exiles lab with Cloak of Protection 1669 | -9/Exiles | Entered Mines 1701 | -8/Mines | Core integrity fell below 50% 1841 | -8/Mines | Discovered new exit (range 7) 1856 | -8/Mines | Entered Materials 1856 | -8/Materials | Evolved 2 slots: Propulsion x2 1877 | -8/Materials | Discovered new exit (range 14) 1930 | -8/Materials | Identified exit to Storage 1935 | -8/Materials | Entered Storage 2084 | -8/Storage | Discovered new exit (range 5) 2085 | -8/Storage | Entered Factory 2085 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2154 | -7/Factory | Build established: Sprinter 2157 | -7/Factory | Sucked down chute 2157 | -7/Factory | Entered Waste 2163 | -7/Waste | Spotted C-40 Crusher 2172 | -7/Waste | EMP discharged 2183 | -7/Waste | Spotted C-40 Crusher 2196 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2197 | -7/Waste | Spotted C-40 Crusher 2198 | -7/Waste | Spotted C-40 Crusher 2202 | -7/Waste | Spotted C-40 Crusher 2205 | -7/Waste | Spotted C-40 Crusher 2210 | -7/Waste | Discovered new exit (range 11) 2214 | -7/Waste | Entered Factory 2335 | -7/Factory | Fabricated Phase Cannon (x2) 2528 | -7/Factory | System corruption reached 10% 2616 | -7/Factory | Discovered new exit (range 8) 2618 | -7/Factory | Identified exit to Factory 2645 | -7/Factory | Entered another Factory area 2645 | -6/Factory | Evolved 2 slots: Utility x2 2962 | -6/Factory | Discovered new exit (range 15) 2981 | -6/Factory | Identified exit to Factory 2982 | -6/Factory | Entered another Factory area 2982 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2983 | -5/Factory | Discovered new exit (range 8) 3004 | -5/Factory | Identified exit to Upper Caves 3275 | -5/Factory | Build established: Mutant 3457 | -5/Factory | Entered Upper Caves 3483 | -5/Upper Caves | Learned location of 1 exit from Factory 3599 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3900 | -5/Upper Caves | Discovered new exit (range 15) 3909 | -5/Upper Caves | Identified exit to Upper Caves 3911 | -5/Upper Caves | Entered another Upper Caves area 3949 | -5/Upper Caves | Discovered new exit (range 3) 3949 | -5/Upper Caves | Identified exit to Factory 4002 | -5/Upper Caves | Entered Factory 4002 | -4/Factory | Evolved 2 slots: Utility x2 4003 | -4/Factory | Identified exit to Armory 4094 | -4/Factory | Fabricated K-01 Serf? 4179 | -4/Factory | Discovered new exit (range 8) 4194 | -4/Factory | Identified exit to Research 4194 | -4/Factory | Entered Research 4194 | -3/Research | Evolved 2 slots: Propulsion x2 4209 | -3/Research | Identified exit to Testing 4260 | -3/Research | Found Prototype Device 4261 | -3/Research | Identified Exp. EM Disruption Field 4330 | -3/Research | Crushed by falling debris 4361 | -3/Research | Lost 3 parts (2n1u) 4419 | -3/Research | Identified exit to Research 4478 | -3/Research | Entered another Research area 4478 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 4526 | -2/Research | Build established: Sprinter 4538 | -2/Research | Identified exit to DSF 4540 | -2/Research | Entered DSF 4559 | -2/DSF | Discovered new exit (range 16) 4562 | -2/DSF | Identified exit to Access 4566 | -2/DSF | Additional patrols routed to DSF 4567 | -2/DSF | Entered Access 4567 | -1/Access | Evolved 2 slots: Utility x2 5039 | -1/Access | Lost 4 parts (2n2u) 5130 | -1/Access | Found Prototype Processor 5130 | -1/Access | Identified Exp. Targeting Computer 5194 | -1/Access | Spotted B-99 Colossus 5240 | -1/Access | Core integrity fell below 50% 5243 | -1/Access | Spotted B-99 Colossus 5244 | -1/Access | Identified exit to Garrison 5247 | -1/Access | Entered Garrison 5266 | -1/Garrison | Lost 12 parts (2p5n3u2w) 5269 | -1/Garrison | Triggered checkpoint 5286 | -1/Garrison | Core integrity fell below 20% 5303 | -1/Garrison | Destroyed by Y-72 Warden with Quantum Rifle Last Messages --------------- 05288_ Penetrated by Slug. 05288_ Slug penetrates Wall. 05289_ Field strength at 12. 05289_ Stasis field depleted. 05290_ Triggered Stasis Trap. 05290_ A bubble of rippling energy engulfs the area. 05290_ Field strength at 94. 05290_ Field strength at 88. 05291_ Slug penetrates Wall. 05291_ Field strength at 82. 05292_ Field strength at 64. 05293_ Field strength at 58. 05294_ Slug penetrates Wall. 05294_ Field strength at 45. 05295_ Field strength at 27. 05296_ Field strength at 21. 05297_ Field strength at 15. 05298_ Stasis field depleted. 05303_ Slammed into Y-72 Warden. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#####????????????????????? | | ??????????????????????#"# #????????????????????? | | ??????????????????????#" #????????????????????? | | ??????????????????????#" #????????????????????? | | ??????????????????????#" #????????????????????? | | ??????????????????????#"# #????????????????????? | | ??????????????????????### #????????????????????? | | ????????????????????????# ###??????????????????? | | ????????????????????????#Y #??????????????????? | | ?#??????????????????????#@Y #??????????????????? | | ?# ?????????????????????#gg #??????????????????? | | ?# ??????????????????ghgg ###??????????????????? | | ?# ??????????????????h?# #????????????????????? | | ?# ########????????????# #????????????????????? | | ?# #????????????# #????????????????????? | | ?# ###########+## #????????????????????? | | ?######## #????????????????????? | | ????????# ################????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# #???????????????????????????????????? | | ????????# ###?????????????????????????????????? | | ????????# #?????????h?????h?????????????????? | | ????????# #?????????????????????????????????? | | ????????# #?????????????????????????????????? | | ????????######?????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 66 Energy Generation 40 Energy Capacity 710 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 66 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 14 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Phase Cannon | x2 | -7/Factory | Preloaded K-01 Serf | x4 | -4/Factory | Preloaded Repaired ---------- Nothing Studied --------- Cesium-ion Thruster | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Xenon Bombardment Thruster | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Ooh, Shiny! Challenges ------------ None Game ------ Seed DynamicShieldPendant Manual? 0 Play Time 00:58:39 Cumulative 125.2 hours Start 2026.07.15 @ 02:56:12 End 2026.07.15 @ 03:55:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 53 Achievement% 42 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d469105a-94a0-4210-9441-4594833a4287