Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 19:54:52 Player: OccultOnion Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1367) 1367 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (11) 11 TOTAL SCORE: 4603 Bonus ------- High Alert Combat Kills 11 Cogmind --------- Core Integrity 0/850 Matter 297/300 Energy 99/100 System Corruption 24% Temperature Cool (6) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Visual Processing Unit Enhanced Optical Array Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fission Core Fission Core Fission Core Structural Scanner Improved Sensor Array Peak State ------------ > --- POWER ------------ Light Deuterium Engine Fission Core > --- PROPULSION ------- Improved Medium Treads Carbon-fiber Leg Flexi-carbon Leg Armored Huge Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Enhanced Optical Array Improved Signal Interpreter Hacking Suite > --- WEAPON ----------- Phase Cannon Heavy Machine Gun Great Maul > --- INVENTORY -------- Light Deuterium Engine Fission Core Fission Core Cryofiber Web Small Storage Unit Structural Scanner Improved Trap Scanner Improved Sensor Array Advanced ECM Suite Improved Reaction Control System Assault Cannon Shock Bomb Launcher Improved Proton Missile Launcher Mining Claw [Rating: 60] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Visual Processing Unit Device Seismic Detector Storage Small Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Weapon Great Maul Energy Gun Spread Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . . 1 Propulsion 3 | . . 1 1 . 1 Utility 3 | . . 1 1 1 . Weapon 1 | . . . . 1 . Parts Attached 49 | . 1 18 7 10 13 Power 6 | . . 1 1 1 3 Engine 3 | . . 1 . 1 1 Core 3 | . . . 1 . 2 Reactor . | . . . . . . Propulsion 15 | . . 5 3 3 4 Treads 4 | . . 3 . . 1 Leg 4 | . . . . 1 3 Wheel 7 | . . 2 3 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | . 1 2 1 3 2 Device 3 | . 1 . . 2 . Storage 1 | . . . . . 1 Processor 4 | . . 2 . 1 1 Hackware 1 | . . . 1 . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 19 | . . 10 2 3 4 Energy Gun 7 | . . 6 1 . . Energy Cannon 2 | . . . . . 2 Ballistic Gun 2 | . . . . 1 1 Ballistic Cannon 2 | . . . 1 1 . Launcher 1 | . . 1 . . . Special Weapon . | . . . . . . Impact Weapon 5 | . . 3 . 1 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 3 | . . . . . 3 System Corruption 22 | . . . . . 22 Parts Lost 31 | . . 10 5 4 12 Power 4 | . . 2 . 1 1 Propulsion 16 | . . 4 4 2 6 Utility 3 | . . 1 . . 2 Weapon 8 | . . 3 1 1 3 Highest Loss Streak 7 | . . 7 3 2 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 83 | . 97 76 78 94 79 Engine 3 | . 14 7 . 2 2 Core 3 | . . . 5 4 3 Treads 5 | . . 10 11 . 4 Leg 8 | . 28 11 . 7 8 Wheel 10 | . . 6 7 18 7 Device 3 | . 11 5 . 7 . Storage 8 | . 14 11 9 7 5 Processor 13 | . . 2 18 15 18 Hackware 5 | . . . 8 7 6 Energy Gun 7 | . 28 14 12 4 . Energy Cannon 1 | . . . . . 3 Ballistic Gun 2 | . . . . 1 4 Ballistic Cannon 3 | . . . 1 7 2 Impact Weapon 5 | . . 4 4 6 5 Naked Turns . | . . . . . . Heaviest Build 56 | 14 15 15 20 30 56 Greatest Support 44 | 20 20 40 20 44 44 Greatest Overweight (x) 6 | . . 2 6 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 15 Average Capacity 10 | 8 8 8 8 8 14 Most Carried 15 | 6 7 8 8 8 15 Average Carried 9 | 6 6 7 7 7 13 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Mat Mat Fac Fac Matter Collected 1140 | 200 10 223 148 124 435 Remotely . | . . . . . . Salvage Created 1429 | 69 . 566 234 101 459 Parts 86 | 2 . 43 17 9 15 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . . 1 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Combat Hostiles Destroyed 32 | . . 17 6 2 7 Guns 18 | . . 12 5 1 . Cannons 3 | . . . 1 1 1 AOE 5 | . . 5 . . . Classes Destroyed 10 | 1 . 7 1 1 . Worker 4 | . . 1 3 . . Builder 4 | . . 1 . 2 1 Recycler 1 | 1 . . . . . Watcher 4 | . . 2 . 1 1 Swarmer 8 | . . 6 2 . . Grunt 12 | . . 7 1 . 4 Brawler 1 | . . 1 . . . Sentry 7 | . . 3 2 1 1 Hunter 2 | . . . 1 . 1 Programmer 2 | . . . . 1 1 Best Kill Streak 9 | 1 . 9 5 2 3 Combat Bots Only 7 | . . 7 3 1 3 Max Kills in Single Turn 2 | 1 . 2 1 1 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Damage Taken 4835 | . . 1171 806 296 2562 Core 1485 | . . 251 346 33 855 Absorbed by Shields . | . . . . . . Core Remaining (%) 73 | 100 100 37 37 95 . Volleys Fired 173 | 7 . 55 42 25 44 Largest 2 | 2 . 2 2 2 2 Hottest 130 | 90 . 95 130 109 85 Shots Fired 243 | 14 . 72 69 33 55 Gun 162 | 14 . 63 57 6 22 Cannon 72 | . . . 12 27 33 Launcher 9 | . . 9 . . . Special . | . . . . . . Kinetic 79 | . . . 12 32 35 Thermal 101 | 7 . 32 57 1 4 Explosive 9 | . . 9 . . . Electromagnetic 54 | 7 . 31 . . 16 Robot Hit Streak 13 | 4 . 13 10 9 10 Robot Miss Streak 10 | 2 . 4 8 2 10 Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 160 | 9 . 45 49 18 39 Core Hits 86 | 2 . 33 34 8 9 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 3 | 1 . . 1 . 1 Burn 2 | 1 . . 1 . . Smash 1 | . . . . . 1 Melee Attacks 57 | . . 19 . 10 28 Impact 57 | . . 19 . 10 28 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 3 | . . . . 1 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3784 | 113 . 1221 794 488 1168 Guns 1482 | 113 . 531 599 92 147 Cannons 1105 | . . . 195 291 619 Explosions 739 | . . 669 . . 70 Melee 458 | . . 21 . 105 332 Ramming . | . . . . . . Kinetic 834 | . . . 195 372 267 Thermal 1070 | 50 . 341 599 11 69 Explosive 661 | . . 591 . . 70 Electromagnetic 761 | 63 . 268 . . 430 Impact 458 | . . 21 . 105 332 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 24 | . . . . 1 24 Average Corruption 17 | . . . . 1 22 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 25 | . . . . . 25 Message Errors 5 | . . . . . 5 Matter Fused 8 | . . . . . 8 Heat Flow Errors 4 | . . . . . 4 Energy Discharges 5 | . . . . . 5 Data Loss (minor) 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Overload Shots . | . . . . . . Overflow Damage 191 | . . . 9 65 117 Projectiles 9 | . . . 9 . . Explosions . | . . . . . . Melee 182 | . . . . 65 117 Knockbacks 11 | . . 1 3 1 6 Impact 3 | . . 1 . . 2 Kinetic 8 | . . . 3 1 4 Secondary . | . . . . . . Self-Inflicted Damage 144 | . . 35 . . 109 Shots 2 | . . 1 . . 1 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 580 | 192 . 132 580 34 222 Average Temperature 107 | 103 . 33 173 17 94 Received Heat Transfer 864 | . . 267 180 72 345 Effects 13 | . . . 13 . . Shutdowns 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Matter Decay 1 | . . . 1 . . Short Circuit 1 | . . . 1 . . Damage (major) 6 | . . . 6 . . Damage (core) 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted 4 | . . . . . 4 Combat Hostiles 4 | . . . . . 4 Parts Fried 7 | . . . . 2 5 Impact Corruptions 5 | . . . . 1 4 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . 1 . . Heat Transferred 2381 | 222 . 903 1167 15 74 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 2 . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Peak Influence 431 | 5 8 431 202 60 237 Initial 182 | . 3 3 182 9 24 Average 103 | 2 6 214 86 28 118 Maximum Alert Level 2 | . . 2 1 . 1 Low Security (%) 90 | 100 100 54 94 100 99 Level 1 8 | . . 37 5 . . Level 2 1 | . . 7 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 2 3 1 5 Investigation 4 | . . 1 1 . 2 Extermination 2 | . . . . 1 1 Reinforcement 4 | . . 1 1 . 2 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Distress Signals 2 | . . 1 . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 88 | . . 25 20 3 40 Peak Tracking Total 18 | . . 9 6 2 18 Tactical Retreats 9 | . . 2 2 . 5 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Traps Triggered 6 | . . 1 3 . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . . 1 Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Mat Mat Fac Fac Machines Disabled 5 | . . 2 . . 3 Max in Single Turn 1 | . . 1 . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Machines Accessed 22 | . 1 6 5 3 7 Terminals 21 | . 1 6 4 3 7 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access . | . . . . . . Total Hacks 71 | . 3 17 26 6 19 Successful 38 | . 1 7 21 1 8 Failed 33 | . 2 10 5 5 11 Catastrophic 1 | . . . . . 1 Database Lockouts . | . . . . . . Manual 41 | . 2 10 13 4 12 Terminals 61 | . 3 17 16 6 19 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 10 | . . . 10 . . Garrison Access . | . . . . . . Terminal Hacks 17 | . 1 4 7 . 5 Level Access Points 2 | . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 Terminal Index 3 | . . 1 1 . 1 Alert Level 1 | . . . 1 . . Unreport Threat 2 | . . . 2 . . Recall Reinforcements 2 | . . . 1 . 1 Zone Layout 6 | . 1 3 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 10 | . . . 10 . . Insert Component 5 | . . . 5 . . Analyze 5 | . . . 5 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 11 | . . 3 4 1 3 Terminals 11 | . . 3 4 1 3 Botnet 11 | . . 3 4 1 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 21 | . 1 6 4 3 7 Full Trace Events 2 | . . . 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . . 5 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 5 | . . . 5 . . Part Schematics Acquired 5 | . . . 5 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Scr Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Scr Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Mat Mat Fac Fac Turns Passed 3050 | 43 130 589 440 768 1080 Spaces Moved 2204 | 19 107 330 341 713 694 Core 22 | . . 1 2 . 19 Treads 79 | . . 70 8 . 1 Legs 265 | 19 107 . . . 139 Wheels 1838 | . . 259 331 713 535 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 120 120 80 80 86 50 Average Speed 103 | 120 120 106 89 91 119 Slowest Speed 350 | 120 120 160 350 115 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 3 22 35 36 11 19 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug 42 | . . 4 . 17 21 Terrain Destroyed 122 | . . 54 3 20 45 Melee 29 | . . 4 . 9 16 Projectile 20 | . . . 3 11 6 AOE 73 | . . 50 . . 23 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Scr Mat Mat Mat Fac Fac Total 2611 | 25 108 459 410 776 833 Wait 73 | . . 25 2 9 37 Move 2199 | 18 106 329 340 712 694 Hop . | . . . . . . Pick Up 39 | . 1 11 10 6 11 Fast Attach 19 | . 1 3 5 4 6 Attach 19 | . . 8 1 5 5 Detach 3 | . . . . 2 1 Swap 11 | . . 7 1 1 2 Drop 18 | . . 2 9 2 5 Fire 173 | 7 . 55 42 25 44 Melee 57 | . . 19 . 10 28 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac / *Low) -6/Factory (discovered 5 exits: Fac x4 / *Low) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 16) 174 | -10/Materials | Entered another Materials area 174 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 309 | -9/Materials | Build established: Mutant 503 | -9/Materials | Core integrity fell below 50% 528 | -9/Materials | Lost 7 parts (1p3n1u2w) 568 | -9/Materials | Destroyed 7 combat bots 754 | -9/Materials | Discovered new exit (range 13) 762 | -9/Materials | Identified exit to Materials 763 | -9/Materials | Entered another Materials area 763 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -8/Materials | Build established: Scavenger-Mutant 1152 | -8/Materials | Core integrity fell below 50% 1163 | -8/Materials | Discovered new exit (range 11) 1163 | -8/Materials | Identified exit to Factory 1175 | -8/Materials | Lost 3 parts (2n1w) 1178 | -8/Materials | Garrison activated, responded to threat 1203 | -8/Materials | Entered Factory 1203 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1389 | -7/Factory | Discovered new exit (range 15) 1584 | -7/Factory | Identified exit to Lower Caves 1953 | -7/Factory | Discovered new exit (range 14) 1970 | -7/Factory | Identified exit to Factory 1971 | -7/Factory | Entered another Factory area 1971 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2097 | -6/Factory | Build established: Mutant 2331 | -6/Factory | Lost 3 parts (2n1w) 2454 | -6/Factory | System corruption reached 10% 2593 | -6/Factory | Identified exit to Factory 2749 | -6/Factory | Build established: Scavenger-Mutant 2971 | -6/Factory | Discovered new exit (range 7) 2976 | -6/Factory | Identified exit to Lower Caves 3014 | -6/Factory | Spotted B-75 Beast 3030 | -6/Factory | Core integrity fell below 50% 3035 | -6/Factory | Cargo convoy interrupted 3045 | -6/Factory | Core integrity fell below 20% 3051 | -6/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 03039_ System corrupted: Matter fused (-6). 03039_ Slug penetrates E-15 Imp. 03039_ E-15 Imp destroyed. 03039_ Slug penetrates Wall. 03039_ K-01 Serf collects debris. 03040_ Penetrated by Slug. 03040_ Dropped Hvy. Machine Gun. 03040_ Dropped Phase Cannon. 03041_ K-01 Serf collects debris. 03041_ Dropped Lrg. Storage Unit. 03041_ Imp. Medium Treads destroyed. 03041_ Dropped Lgt. Deuterium Engine. 03042_ Penetrated by Slug. 03042_ K-01 Serf collects debris. 03043_ P-60 Hacker resets I-36 Angel, system corruption cleaned. 03043_ Penetrated by Slug. 03044_ U-05 Engineer lays Concrete. 03045_ K-01 Serf collects debris. 03045_ Penetrated by Slug. 03046_ U-05 Engineer lays Concrete. 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