Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.10 @ 23:41:39 Player: tcfire Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (36) 180 Value Destroyed (1346) 1346 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (376) 376 TOTAL SCORE: 3902 Bonus ------- Follower Combat Kills 176 Entered Garrisons 200 Cogmind --------- Core Integrity 161/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (100) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Small Storage Unit Transport Network Coupler Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (8) ---- Heat Sink Advanced Targeting Computer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Triangulator Transport Network Coupler > --- WEAPON ----------- EM Shotgun Phase Cannon Heavy Flak Cannon > --- INVENTORY -------- Ion Engine Heat Sink [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Triangulator Storage Small Storage Unit Processor Transport Network Coupler Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Heavy Flak Cannon Build | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Slots Evolved 4 | . . . 2 2 . Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . 1 2 . Weapon 1 | . . . 1 . . Parts Attached 25 | 7 . 2 3 1 12 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 . . . . 4 Treads . | . . . . . . Leg 6 | 2 . . . . 4 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . 1 1 1 3 Device 4 | . . 1 1 . 2 Storage 1 | 1 . . . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 9 | 3 . 1 2 . 3 Energy Gun 5 | 2 . 1 2 . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 1 . . . . 1 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . . 1 . . 14 Power 2 | . . . . . 2 Propulsion 5 | . . . . . 5 Utility 2 | . . . . . 2 Weapon 6 | . . 1 . . 5 Highest Loss Streak 4 | . . 1 . . 4 To Critical Strikes . | . . . . . . Average Backups 1 | 1 1 1 1 2 2 Power . | . 1 1 1 1 . Propulsion . | . . . . . . Utility . | . . . . . 1 Weapon . | . . . . 1 . Tool/Special . | . . . . . . Unused Backups 1 | . . . . . 1 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 88 | . 85 92 99 90 84 Engine 9 | . 14 14 11 9 5 Core 1 | . . . . . 2 Leg 20 | . 28 28 22 18 15 Device 14 | . . 7 21 18 17 Storage 10 | . 14 14 11 9 9 Processor 6 | . . . . 9 11 Energy Gun 19 | . 28 27 33 27 10 Energy Cannon 2 | . . . . . 4 Ballistic Gun 1 | . . . . . 2 Ballistic Cannon 2 | . . . . . 4 Peak Build Rating 32 | 6 6 7 10 11 32 Average Rating 15 | 4 6 6 9 11 22 On Entrance 6 | . 6 6 7 10 11 Naked Turns . | . . . . . . Heaviest Build 31 | 14 14 14 18 18 31 Greatest Support 28 | 20 20 20 20 20 28 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 Most Carried 8 | 5 1 8 8 7 7 Average Carried 3 | 1 1 2 6 7 2 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 1 1 8 8 7 2 Class Distribution -------------------- 48% | Mutant 24% | Skirmisher 13% | Scavenger-Skirmisher 6% | Commander-Skirmisher 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Gar Matter Collected 639 | 112 . 161 24 . 342 Remotely . | . . . . . . Salvage Created 1304 | 30 . 280 120 . 874 Parts 61 | 2 . 16 12 . 31 Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Combat Hostiles Destroyed 32 | . . 10 3 . 19 Guns 18 | . . 9 3 . 6 Cannons 12 | . . . . . 12 AOE 1 | . . 1 . . . Classes Destroyed 8 | 1 . 2 2 . 3 Tunneler 1 | 1 . . . . . Hauler 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 10 | . . 6 3 . 1 Grunt 12 | . . 4 . . 8 Duelist 2 | . . . . . 2 Sentry 7 | . . . . . 7 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 1 . 5 3 . 3 Combat Bots Only 5 | . . 5 3 . 3 Max Kills in Single Turn 2 | 1 . 1 2 . 1 Gunslinging . | . . . . . . Exploded 1 | . . 1 . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Hostile Shots Fired 209 | . . 61 7 . 141 Missed 47 | . . 14 5 . 28 Hits 162 | . . 47 2 . 113 Melee 7 | . . . . . 7 Projectile 155 | . . 47 2 . 106 Critical Strikes 8 | . . 2 . . 6 Damage Taken 1910 | . . 398 26 . 1486 Core 503 | . . 98 16 . 389 Absorbed by Shields 19 | . . . . . 19 Ignored by Resistances 558 | . . 122 9 . 427 Core Remaining (%) 85 | 100 . 60 96 . . Volleys Fired 116 | 2 . 29 8 . 77 Largest 3 | 2 . 2 3 . 3 Hottest 174 | 90 . 90 135 . 174 Shots Fired 228 | 4 . 54 22 . 148 Gun 149 | 4 . 54 22 . 69 Cannon 79 | . . . . . 79 Launcher . | . . . . . . Special . | . . . . . . Kinetic 63 | . . . . . 63 Thermal 116 | 2 . 31 18 . 65 Explosive . | . . . . . . Electromagnetic 49 | 2 . 23 4 . 20 Robot Hit Streak 27 | 1 . 22 6 . 27 Robot Miss Streak 4 | 1 . 1 2 . 4 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 162 | 1 . 46 12 . 103 Core Hits 87 | 2 1 17 9 . 58 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 8 | 1 . 4 1 . 2 Burn 5 | . . 3 1 . 1 Meltdown 1 | . . . . . 1 Corrupt 2 | 1 . 1 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3229 | 27 3 691 214 . 2294 Guns 1537 | 27 . 573 205 . 732 Cannons 1531 | . . . . . 1531 Explosions 104 | . . 104 . . . Melee . | . . . . . . Ramming 57 | . 3 14 9 . 31 Kinetic 925 | . . . . . 925 Thermal 1687 | . . 454 151 . 1082 Explosive . | . . . . . . Electromagnetic 560 | 27 . 223 54 . 256 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . . . 9 Impact . | . . . . . . Kinetic 9 | . . . . . 9 Secondary . | . . . . . . Self-Inflicted Damage 31 | . . 25 . . 6 Shots 1 | . . 1 . . . Rammed 6 | . . . . . 6 Targets Rammed 26 | . 2 4 3 . 17 Kicked 20 | . 2 4 3 . 11 Crushed . | . . . . . . Highest Temperature 369 | 30 . 369 72 . 150 Average Temperature 69 | 18 . 122 30 . 37 Received Heat Transfer 957 | . . 165 9 . 783 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Melted 5 | . . 2 . . 3 Heat Transferred 3193 | . . 1334 459 . 1400 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . 1 . . 1 Alert | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Maximum Alert Level 1 | . . . . . 1 Low Security (%) 76 | 100 100 100 100 100 54 Level 1 23 | . . . . . 45 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 386 | 5 12 130 67 2 386 Initial 14 | . . . 14 2 . Average 119 | . 2 67 26 1 188 Influence Increases 1070 | 5 12 319 98 . 636 Destroy 0b10 Robot/C 780 | . . 240 60 . 480 Destroy 0b10 Robot/NC 25 | 5 . . 15 . 5 Destroy Leader 66 | . . 40 16 . 10 Allied During Kill 29 | . . 6 4 . 19 Successful Hack 46 | . 12 13 3 . 18 Anti-Garrison Action 50 | . . . . . 50 Destroy Structure 29 | . . 5 . . 24 Lose Combat Pursuer 45 | . . 15 . . 30 Influence Decreases 724 | 5 12 274 135 8 290 Entered New Map 37 | . . . 31 6 . Time Decay 387 | 5 12 264 104 2 . Lost Part 140 | . . 10 . . 130 Lost Ally 160 | . . . . . 160 Squads Dispatched 2 | . . 1 1 . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . . . 1 . . Assault 1 | . . 1 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 57 | . 1 15 8 . 33 Peak Tracking Total 6 | . 1 6 3 . 6 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Traps Triggered 10 | . . . . . 10 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed 5 | . . . . . 5 Triggered . | . . . . . . Most Traps Carried 5 | . . 5 5 5 5 Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Gar Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Machines Accessed 6 | . 1 1 1 1 2 Terminals 5 | . 1 1 1 . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Total Hacks 14 | . 2 6 2 1 3 Successful 9 | . 1 4 1 1 2 Failed 5 | . 1 2 1 . 1 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 13 | . 2 6 2 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Terminal Hacks 8 | . 1 4 1 . 2 Record 3 | . . 3 . . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . . . . 1 Locate Traps 1 | . . . 1 . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 4 | . 1 1 1 . 1 Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 3 | . . . . . 3 Machine Destruction 3 | . . . . . 3 Fabnet Peak Effective % . | . . . . . . Robots Rewired 6 | . . . . . 6 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Yrd Mat Min Mat Mat Gar Total Allies 9 | . . 3 . . 6 Largest Group 5 | . . 3 2 2 5 Highest-Rated Group 110 | . . 73 62 62 110 Highest-Rated Ally 31 | . . 31 31 31 31 Total Orders . | . . . . . . Ally Attacks 59 | . . 15 2 . 42 Total Damage 837 | . . 212 36 . 589 Kills 8 | . . 2 . . 6 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Yrd Mat Min Mat Mat Gar Active Infowar (turns) 1274 | . . . 227 23 1024 Sensors 596 | . . . 227 23 346 T.N.C. 1047 | . . . . 23 1024 Triangulation 818 | . . . . . 818 Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Gar Turns Passed 1992 | 59 80 578 228 23 1024 Spaces Moved 1135 | 39 65 400 162 18 451 Core 16 | 13 . . . . 3 Treads . | . . . . . . Legs 1119 | 26 65 400 162 18 448 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 Average Speed 130 | 96 120 120 120 120 148 Slowest Speed 260 | 120 120 120 120 120 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 32 | 4 16 86 16 4 66 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 2 | . . 2 . . . Spaces Dug . | . . . . . . Terrain Destroyed 9 | . . 5 . . 4 Melee . | . . . . . . Projectile . | . . . . . . AOE 9 | . . 5 . . 4 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Yrd Mat Min Mat Mat Gar Total 1433 | 56 66 443 177 19 672 Wait 17 | . . . . . 17 Move 1131 | 38 64 399 161 18 451 Hop . | . . . . . . Pick Up 31 | 8 . 9 2 . 12 Fast Attach . | . . . . . . Attach 19 | 6 . 2 2 1 8 Detach . | . . . . . . Swap 6 | 1 . . 1 . 4 Drop 10 | 1 . . . . 9 Fire 116 | 2 . 29 8 . 77 Melee . | . . . . . . Ram 6 | . . . . . 6 Kick 20 | . 2 4 3 . 11 Crush . | . . . . . . Escape Stasis 29 | . . . . . 29 Rewire 43 | . . . . . 43 Trap 5 | . . . . . 5 Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / Min / Sto) -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 16) 140 | -10/Materials | Entered Mines 237 | -10/Mines | Learned Materials emergency access door positions 252 | -10/Mines | Met a Derelict testing a Signal Generator 308 | -10/Mines | Build established: Mutant 573 | -10/Mines | Learned 2 Materials zone layouts 619 | -10/Mines | Found a hidden stash of uninstalled traps 686 | -10/Mines | Discovered new exit (range 5) 711 | -10/Mines | Discovered new exit (range 5) 718 | -10/Mines | Entered Materials 718 | -9/Materials | Accompanied by 2 allies 718 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 719 | -9/Materials | Identified exit to Mines 719 | -9/Materials | Identified exit to Storage 723 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 930 | -9/Materials | Discovered new exit (range 11) 946 | -9/Materials | Entered another Materials area 946 | -8/Materials | Accompanied by 2 allies 946 | -8/Materials | Evolved 2 slots: Utility x2 969 | -8/Materials | Identified exit to Garrison 969 | -8/Materials | Entered Garrison 969 | -8/Garrison | Accompanied by 2 allies 983 | -8/Garrison | Triggered checkpoint 1251 | -8/Garrison | Triggered checkpoint 1269 | -8/Garrison | Discovered new exit (range 9) 1313 | -8/Garrison | Triggered checkpoint 1504 | -8/Garrison | Triggered checkpoint 1566 | -8/Garrison | Lost 4 allies 1583 | -8/Garrison | Discovered new exit (range 12) 1607 | -8/Garrison | Triggered checkpoint 1694 | -8/Garrison | Lost 3 parts (1p1n1w) 1755 | -8/Garrison | Garrison Relay disabled 1801 | -8/Garrison | Triggered checkpoint 1847 | -8/Garrison | Triggered checkpoint 1899 | -8/Garrison | Lost 3 parts (2n1w) 1955 | -8/Garrison | Triggered checkpoint 1981 | -8/Garrison | Core integrity fell below 50% 1993 | -8/Garrison | Self-destructed Last Messages --------------- 01966_ Kicked G-47 Trooper. 01973_ Triangulator destroyed. 01974_ Kicked G-47 Trooper. 01975_ Hvy. Assault Rifle destroyed. 01976_ Kicked G-47 Trooper. 01977_ Critical hit (Burn: +37). 01978_ Kicked G-47 Trooper. 01979_ Aluminum Leg destroyed. 01980_ Slammed into G-47 Trooper. 01980_ Destabilizing: Core damaged (-11). 01980_ Critical hit (Burn: +37). 01981_ Slammed into G-47 Trooper. 01988_ Triggered Stasis Trap. 01988_ A bubble of rippling energy engulfs the area. 01988_ Field strength at 94. 01989_ Field strength at 81. 01990_ Field strength at 75. 01991_ Field strength at 63. 01992_ Field strength at 57. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????? ????????????????????????????????? | | ?????????????# ????????????????????????????????? | | ?????????????# ????????###?????????????????????? | | ?????????????# +??+???? #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ?????????????# #???????# #?????????????????????? | | ??####?????### #???????#@#??????#######????????? | | ??# ?????? #???????# ###????""""""""???????? | | ??# ??????? #???????# #???" "" " "" " ????? | | ??# #??+????# #???????+%g #???" " " "???? | | ??# #???????# #???????#% #?? * * "???? | | ??# #???????# #########g##### * *"???? | | ??# +???????+ %lb "???? | | ### #???????# ############### *= * "???? | | ## #???????# #??????????????##""# " *" ????? | | ## ##??????# #????????????????? "?"" "*????? | | ####+### #??????????????????##""?????????? | | !%/^^ #???????????????????????????????? | | #???????????????????????????????? | | ## ####T######???????????????????????????????? | | ## %#??###????????????????????????????????????? | | =%*?????????????????????????????????????????? | | [ ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ## ##????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | % #???#?????????????????????????????????????? | | +??? ?????????????????????????????????????? | | [ #??? ?????????????????????????????????????? | | ## ##??? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ExpertRainbowStrikerail Manual? 0 Play Time 00:18:01 Cumulative 36.0 hours Start 2025.06.10 @ 23:26:33 End 2025.06.10 @ 23:41:39 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 47 Rogue 0 Adventurer 13 Explorer 34 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 41 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 42/SmallcapsGlow Map View 52x41 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 62a615b7-51e9-4be7-a029-ad9a07efd320