Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.21 @ 16:02:10 Player: Cwaftwer Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (83) 415 Value Destroyed (3272) 3272 Prototype IDs (18) 360 Alien Tech Used (1) 200 Bonus (600) 600 TOTAL SCORE: 9047 Bonus ------- Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 45/100 System Corruption 47% Temperature Cool (0) Movement Core (750) Ox14 Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit 0b10 Decoder Chip [Generic] > --- WEAPON (3) ------- Heavy Laser > --- INVENTORY (20) --- Improved Recalibrator Plasma Rifle Latent Energy Streamer Heavy Ion Cannon Heavy Plasma Cannon Rocket Launcher Makeshift Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Medium Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Compact Battery Improved Heavy Armor Plating > --- WEAPON ----------- Latent Energy Streamer Assault Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Armored Treads Medium Treads High-capacity Matter Pod 0b10 Decoder Chip [Generic] Kinecellerator Plasma Rifle Heavy Ion Cannon Heavy Plasma Cannon Gauss Rifle Heavy Machine Gun Assault Cannon Advanced Assault Cannon Rocket Launcher Enhanced Flamer Makeshift Hammer [Rating: 69] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor 0b10 Decoder Chip [Generic] Protection Improved Medium Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Special Weapon Enhanced Flamer Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Slots Evolved 8 | . . . . . 4 2 2 . . . . Power 1 | . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 4 | . . . . . 1 1 2 . . . . Weapon 1 | . . . . . . 1 . . . . . Parts Attached 135 | 6 2 5 5 1 41 8 18 10 6 6 27 Power 21 | 1 1 1 . . 10 1 1 2 1 . 3 Engine 20 | 1 1 1 . . 10 1 1 2 . . 3 Core 1 | . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . Propulsion 17 | 2 . . . . 6 . 2 1 . 2 4 Treads 14 | 2 . . . . 6 . 2 1 . 2 1 Leg 3 | . . . . . . . . . . . 3 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 39 | 1 1 4 3 1 9 4 6 1 2 . 7 Device 17 | . . 3 3 1 2 1 2 . 1 . 4 Storage 9 | 1 1 1 . . 3 . 1 . 1 . 1 Processor 2 | . . . . . . . 1 . . . 1 Hackware . | . . . . . . . . . . . . Protection 11 | . . . . . 4 3 2 1 . . 1 Artifact . | . . . . . . . . . . . . Weapon 58 | 2 . . 2 . 16 3 9 6 3 4 13 Energy Gun 9 | 2 . . 1 . 3 . . 1 . 1 1 Energy Cannon 9 | . . . 1 . 1 . 1 1 . 1 4 Ballistic Gun 22 | . . . . . 9 2 6 2 . . 3 Ballistic Cannon 9 | . . . . . 2 . . . 3 2 2 Launcher 2 | . . . . . 1 . . 1 . . . Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 4 | . . . . . . 1 2 1 . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . 1 3 . 1 . . . . . 1 Corrupted Parts 2 | . . . . . . . . . . . 2 System Corruption 20 | . . . . . . . . . . . 20 Parts Lost 55 | . . 1 . 1 11 . 4 4 1 14 19 Power 11 | . . 1 . . 4 . 1 1 . 2 2 Propulsion 14 | . . . . . 3 . . 1 . 4 6 Utility 16 | . . . . 1 1 . 3 2 1 4 4 Weapon 14 | . . . . . 3 . . . . 4 7 Highest Loss Streak 14 | . . 1 . 1 4 . 2 3 1 14 11 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 88 | . 85 99 96 99 75 100 90 82 88 71 79 Engine 10 | . 14 13 14 14 16 15 9 5 6 3 8 Treads 24 | . 28 28 28 28 16 30 25 26 26 21 15 Device 9 | . . 13 13 13 8 7 8 6 12 8 11 Storage 10 | . 14 14 14 14 11 7 6 6 12 10 13 Protection 7 | . . . . . 4 15 15 15 6 3 . Energy Gun 10 | . 28 28 23 28 7 . . 3 6 5 6 Ballistic Gun 8 | . . . . . 4 23 18 15 5 . 6 Ballistic Cannon 1 | . . . . . 5 . . . 6 11 . Naked Turns . | . . . . . . . . . . . . Heaviest Build 217 | 14 31 33 38 30 217 62 94 98 98 87 83 Greatest Support 80 | 40 40 40 40 40 80 80 80 80 80 80 76 Greatest Overweight (x) 17 | . . . . . 14 . 1 1 1 1 17 Average Overweight (x) . | . . . . . 1 . . 1 . 1 . Largest Inventory Capacity 35 | 8 15 15 15 15 35 15 20 20 20 20 20 Average Capacity 17 | 7 14 15 15 15 15 15 16 20 20 20 20 Most Carried 20 | 5 12 15 15 15 15 15 20 20 20 20 14 Average Carried 14 | 1 7 13 13 13 12 14 15 17 17 18 7 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 Final Carried 20 | 2 12 13 14 14 15 15 20 17 20 15 7 Class Distribution -------------------- 46% | Tank 43% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Tank | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Lower Caves Tank | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Matter Collected 3933 | 260 20 150 40 15 749 425 464 545 345 265 655 Remotely . | . . . . . . . . . . . . Salvage Created 3442 | . 28 216 . 81 811 425 477 325 111 249 719 Parts 173 | . 4 7 . 4 66 21 29 9 5 6 22 Haulers Intercepted 2 | . . . . . 2 . . . . . . Recyclers Shooed 2 | . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . . 8 4 . 20 Prevented 4 | . . . . . . . . 1 . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Combat Hostiles Destroyed 69 | . . 7 . 2 16 8 6 10 2 4 14 Guns 43 | . . 7 . 2 6 8 5 8 2 . 5 Cannons 19 | . . . . . 9 . . . . 4 6 AOE 4 | . . . . . . . 1 . . . 3 Classes Destroyed 16 | . 1 2 . . 7 1 2 2 . . 1 Worker 6 | . . . . . 5 1 . . . . . Builder 2 | . . . . . . . 2 . . . . Hauler 2 | . . . . . 2 . . . . . . Recycler 1 | . . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . . . . . Swarmer 18 | . . 3 . . 4 . . 8 . . 3 Grunt 28 | . . 4 . 2 6 6 1 . 1 . 8 Brawler 1 | . . . . . . . . . . . 1 Duelist 3 | . . . . . 1 . . . 1 . 1 Sentry 5 | . . . . . 2 . 2 . . . 1 Hunter 4 | . . . . . 2 1 1 . . . . Programmer 3 | . . . . . . 1 2 . . . . Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Enhanced Grunt 4 | . . . . . . . . . . 4 . Mutant 1 | . . . . . . . . 1 . . . Best Kill Streak 9 | . 1 2 . 1 9 3 2 4 2 3 6 Combat Bots Only 6 | . . 2 . 1 5 3 2 4 2 3 6 Max Kills in Single Turn 4 | . 1 1 . 1 2 1 2 2 1 1 4 Gunslinging 1 | . . . . . . . 1 1 . . . Exploded 3 | . . . . . . . 1 . . . 3 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Hostile Shots Fired 637 | . . 35 . 7 140 38 93 96 7 65 156 Missed 162 | . . 14 . 2 31 7 21 21 1 24 41 Damage Taken 10647 | . . 239 . 76 2064 542 1495 1786 346 1883 2216 Core 1373 | . . 21 . . 460 40 101 205 107 . 439 Absorbed by Shields 63 | . . . . . . . 63 . . . . Redirected to Shielding 207 | . . . . . 50 . 30 88 . . 39 Regen/Repaired (Parts) 232 | . . . . . . . 232 . . . . Core Remaining (%) 75 | 100 . . . 91 16 94 . . . . . Volleys Fired 236 | . 2 24 . 8 64 26 26 21 6 16 43 Largest 3 | . 2 2 . 2 2 3 3 3 3 3 3 Hottest 224 | . 100 100 . 100 110 69 111 208 146 176 224 Shots Fired 580 | . 4 48 . 16 123 77 78 67 19 45 103 Gun 455 | . 4 48 . 16 77 77 77 61 19 10 66 Cannon 118 | . . . . . 45 . 1 4 . 35 33 Launcher 3 | . . . . . 1 . . 2 . . . Special 4 | . . . . . . . . . . . 4 Kinetic 372 | . . . . . 84 77 77 46 12 33 43 Thermal 197 | . 4 48 . 16 35 . . 19 7 10 58 Explosive 2 | . . . . . . . . 2 . . . Electromagnetic 9 | . . . . . 4 . 1 . . 2 2 Robot Hit Streak 14 | . 2 7 . 12 14 13 10 12 10 10 11 Robot Miss Streak 4 | . 2 2 . 1 3 2 4 4 2 3 4 Penetration Max 1 | . . . . . . . 1 . . . . Secondary Targets 8 | . . 1 . . 1 . 1 4 . . 1 Max Gunslinging Chain 1 | . . 1 . . 1 . 1 1 . . 1 Shots Hit Robots 385 | . 2 32 . 14 83 52 56 41 12 26 67 Core Hits 191 | . 1 13 . 5 48 23 22 13 6 21 39 Critical Kills 1 | . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 21 | . . 2 . 1 3 . . 4 2 3 6 Burn 12 | . . 2 . 1 . . . 2 2 1 4 Destroy 3 | . . . . . 1 . . 2 . . . Blast 6 | . . . . . 2 . . . . 2 2 Melee Attacks 27 | . . . . . . . 23 2 . . 2 Impact 25 | . . . . . . . 23 2 . . . Slashing . | . . . . . . . . . . . . Piercing 2 | . . . . . . . . . . . 2 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 8620 | . 25 431 . 176 1711 805 1173 1042 234 1034 1989 Guns 5297 | . 25 431 . 176 807 805 968 807 234 71 973 Cannons 2152 | . . . . . 765 . 7 104 . 587 689 Explosions 1082 | . . . . . 139 . 198 87 . 376 282 Melee 44 | . . . . . . . . 44 . . . Ramming . | . . . . . . . . . . . . Kinetic 5105 | . . . . . 1223 805 968 580 162 584 783 Thermal 2359 | . 25 431 . 176 337 . . 331 72 71 916 Explosive 87 | . . . . . . . . 87 . . . Electromagnetic 1025 | . . . . . 151 . 205 . . 379 290 Impact 44 | . . . . . . . . 44 . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 47 | . . . . . 9 1 13 13 13 18 47 Average Corruption 13 | . . . . . 6 1 10 13 13 14 23 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 213 | . . . . . 20 5 27 65 34 12 50 Message Errors 52 | . . . . . 6 1 7 16 8 5 9 Matter Fused 61 | . . . . . 6 3 10 15 12 1 14 Heat Flow Errors 23 | . . . . . . 1 3 7 7 1 4 Energy Discharges 25 | . . . . . 2 . 4 9 2 1 7 Parts Rejected 2 | . . . . . . . . 1 . . 1 Parts Fused 2 | . . . . . 1 . . 1 . . . Data Loss (minor) 19 | . . . . . 4 . 1 9 2 1 2 Data Loss (major) 8 | . . . . . . . 1 2 1 1 3 Misfires 9 | . . . . . . . . 5 1 2 1 Alerts 5 | . . . . . . . . . 1 . 4 Misdirections 2 | . . . . . . . 1 . . . 1 Weapon Failures 5 | . . . . . 1 . . . . . 4 Overload Shots . | . . . . . . . . . . . . Overflow Damage 50 | . . . . . 3 . . 19 . . 28 Projectiles 30 | . . . . . 3 . . . . . 27 Explosions 1 | . . . . . . . . . . . 1 Melee 19 | . . . . . . . . 19 . . . Knockbacks 21 | . . . . . 11 . . . . 6 4 Impact . | . . . . . . . . . . . . Kinetic 17 | . . . . . 8 . . . . 6 3 Secondary 4 | . . . . . 3 . . . . . 1 Self-Inflicted Damage 219 | . . . . . 76 . 65 32 . . 46 Shots 6 | . . . . . 2 . 1 2 . . 1 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 615 | . 84 318 . 211 54 102 272 615 578 252 580 Average Temperature 146 | . 44 129 . 99 23 19 60 235 152 87 198 Received Heat Transfer 1932 | . . 99 . 45 675 216 122 478 45 . 252 Effects 29 | . . . . . . . . 9 2 . 18 Shutdowns 6 | . . . . . . . . 1 . . 5 Energy Bleed 3 | . . . . . . . . 1 . . 2 Interference 3 | . . . . . . . . 1 . . 2 Matter Decay 5 | . . . . . . . . 2 1 . 2 Damage (minor) 1 | . . . . . . . . . . . 1 Damage (major) 8 | . . . . . . . . 3 . . 5 Damage (core) 3 | . . . . . . . . 1 1 . 1 Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 7 | . . . . . . . 3 3 . . 1 Impact Corruptions 1 | . . . . . . . . 1 . . . Robots Melted 2 | . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . Parts Melted 14 | . . 2 . 1 5 . . . 2 1 3 Heat Transferred 7187 | . 74 1406 . 592 999 . . 950 400 350 2416 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Latent Energy Used 803 | . . . . . 131 . 159 . . 292 221 LE Corruption 17 | . . . . . 4 . 3 . . 5 5 Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Peak Influence 227 | . 58 122 . 65 227 174 93 . . . . Initial 69 | . . 22 . . . 69 11 . . . . Average 59 | . 27 85 . 12 97 82 44 . . . . Maximum Alert Level 1 | . . . . . 1 . . . . . . Low Security (%) 98 | 100 100 100 . 100 92 100 100 . . . . Level 1 1 | . . . . . 7 . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 3 2 6 . . . 1 Investigation 2 | . . . . . . 1 1 . . . . Extermination 2 | . . . . . . 1 1 . . . . Reinforcement 4 | . . . . . 3 . 1 . . . . Assault 1 | . . . . . . . . . . . 1 Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Distress Signals 6 | . . . . . 5 . 1 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 119 | . 2 7 . 2 29 9 14 10 4 9 33 Peak Tracking Total 9 | . 1 2 . 2 6 3 3 4 4 4 9 Tactical Retreats 7 | . . . . 1 . . . . 1 1 4 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Traps Triggered 5 | . . . . . 3 . . . 2 . . Indirectly 1 | . . . . . 1 . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . 1 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Disabled 4 | . . . . . 1 . . 1 . 1 1 Max in Single Turn 1 | . . . . . 1 . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Machines Accessed 23 | . 2 . 4 . 2 6 3 . 1 4 1 Terminals 6 | . 2 . . . 1 2 1 . . . . Fabricators 1 | . . . . . . 1 . . . . . Repair Stations 2 | . . . . . . 1 1 . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 3 | . . . . . 1 1 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 124 | . 8 . 49 . 13 13 12 . 1 27 1 Successful 110 | . 5 . 49 . 12 7 8 . 1 27 1 Failed 14 | . 3 . . . 1 6 4 . . . . Catastrophic 3 | . . . . . 1 1 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 2 | . . . 1 . . . . . . 1 . Terminals 16 | . 8 . . . 1 5 2 . . . . Fabricators 2 | . . . . . . 2 . . . . . Repair Stations 6 | . . . . . . 1 5 . . . . Recycling Units 3 | . . . . . . 3 . . . . . Scanalyzers 19 | . . . . . 12 2 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 84 | . 5 . 49 . . 1 . . 1 27 1 Record 63 | . 2 . 49 . . . . . . 11 1 Part Schematic 8 | . . . . . . . . . . 8 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 4 | . 1 . . . . . . . . 3 . Open Door 1 | . . . . . . . . . 1 . . Alert Level 1 | . . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . . . Load Schematic 1 | . . . . . . 1 . . . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . . Scan Component 2 | . . . . . . . 2 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . . . Process 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 19 | . . . . . 12 2 5 . . . . Insert Component 9 | . . . . . 5 1 3 . . . . Analyze 10 | . . . . . 7 1 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 6 3 . . . . Full Trace Events 2 | . . . . . . 1 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . 4 1 2 . . 8 . Parts Built 2 | . . . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . Time 73 | . . . . . . 73 . . . . . Total Part Build Rating 6 | . . . . . . 6 . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 38 | . . . . . . . 38 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter 229 | . . . . . . 229 . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 7 | . . . . . 4 1 2 . . . . Part Schematics Acquired 7 | . . . . . 4 1 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . 2 . 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Turns Passed 9773 | 89 285 561 904 998 1107 867 1196 1559 901 352 954 Spaces Moved 4167 | 57 159 295 556 550 327 379 417 588 374 119 346 Core 21 | 14 . . . . 6 . . . . . 1 Treads 4089 | 43 159 295 556 550 321 379 417 588 374 119 288 Legs 57 | . . . . . . . . . . . 57 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 170 250 170 245 163 Average Speed 195 | 132 160 160 160 160 250 170 192 250 224 248 207 Slowest Speed 900 | 160 160 160 160 160 750 170 250 250 250 250 900 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . 2 . . . . Exploration Rate (%) 44 | 4 25 40 92 88 34 14 15 65 53 77 30 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 3 . 2 . . . 1 8 . 1 Spaces Dug 22 | . . . . . . . 22 . . . . Terrain Destroyed 110 | . . . . . 13 . 27 11 . 31 28 Melee 22 | . . . . . . . 22 . . . . Projectile 35 | . . . . . 5 . . 2 . 11 17 AOE 53 | . . . . . 8 . 5 9 . 20 11 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Total 5245 | 70 186 336 573 653 491 543 715 627 421 141 489 Wait 521 | . 8 9 . 92 3 119 202 1 29 1 57 Move 4155 | 56 158 294 555 549 326 378 415 587 373 118 346 Hop . | . . . . . . . . . . . . Pick Up 117 | 8 13 3 6 2 36 7 20 4 7 . 11 Fast Attach . | . . . . . . . . . . . . Attach 76 | 6 . 3 3 1 22 2 6 4 3 5 21 Detach 7 | . . 1 1 . 3 . . . . . 2 Swap 60 | . 2 2 2 . 19 6 12 6 3 1 7 Drop 45 | . 3 . 6 1 18 5 10 2 . . . Fire 236 | . 2 24 . 8 64 26 26 21 6 16 43 Melee 27 | . . . . . . . 23 2 . . 2 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . 1 . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 34 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Discovered new exit (range 11) 312 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 501 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 504 | -10/Mines | Found Prototype Device 505 | -10/Mines | Identified Exp. Sensor Array 772 | -10/Mines | Learned Materials non-interactive machine intel 798 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 798 | -10/Mines | Discovered new exit (range 5) 936 | -10/Mines | Entered Exiles 978 | -10/Exiles | Met 8R-AWN 1005 | -10/Exiles | Met EX-HEX 1104 | -10/Exiles | Met EX-DEC 1168 | -10/Exiles | Visited The Gauntlet 1402 | -10/Exiles | Learned location of Zion (-7) 1453 | -10/Exiles | Met EX-BIN 1484 | -10/Exiles | Aligned with FarCom system 1485 | -10/Exiles | Given EX-Vault access code 1552 | -10/Exiles | Opened EX-Vault 1557 | -10/Exiles | Found Prototype Energy Cannon 1558 | -10/Exiles | Identified Latent Energy Streamer 1614 | -10/Exiles | Found Prototype Device 1615 | -10/Exiles | Identified Cloak of Protection 1623 | -10/Exiles | Found Prototype Device 1624 | -10/Exiles | Identified Trap Reconfigurator 1662 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1820 | -10/Exiles | Discovered new exit (range 14) 1840 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1840 | -10/Exiles | Entered Mines 2356 | -9/Mines | Discovered new exit (range 8) 2365 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2598 | -9/Mines | Learned location of Storage (-8) 2658 | -9/Mines | Learned 2 Materials zone layouts 2659 | -9/Mines | Discovered new exit (range 7) 2838 | -9/Mines | Entered Materials 2838 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 2839 | -8/Materials | Identified exit to Storage 2840 | -8/Materials | Loaded intel: 26 non-interactive machine locations 3013 | -8/Materials | Lost 4 parts (1p2n1w) 3299 | -8/Materials | Core integrity fell below 50% 3352 | -8/Materials | Lost 3 parts (1u2w) 3673 | -8/Materials | Core integrity fell below 20% 3941 | -8/Materials | Discovered new exit (range 3) 3945 | -8/Materials | Entered Factory 3945 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4240 | -7/Factory | Build established: Tank 4607 | -7/Factory | Fabricated Arm. Treads (x2) 4771 | -7/Factory | Discovered new exit (range 4) 4812 | -7/Factory | Entered another Factory area 4812 | -6/Factory | Evolved 2 slots: Utility x2 5350 | -6/Factory | Crushed by falling debris 5385 | -6/Factory | Crushed by falling debris 5443 | -6/Factory | Garrison activated, responded to threat 5455 | -6/Factory | System corruption reached 10% 5900 | -6/Factory | Discovered new exit (range 15) 5977 | -6/Factory | Repaired Arm. Treads 6008 | -6/Factory | Entered Lower Caves 6147 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6556 | -6/Lower Caves | Spotted B-75 Beast 6626 | -6/Lower Caves | Destroyed B-75 Beast 6639 | -6/Lower Caves | Lost 3 parts (1p1n1u) 6899 | -6/Lower Caves | Discovered new exit (range 8) 7567 | -6/Lower Caves | Entered another Lower Caves area 8058 | -6/Lower Caves | Discovered new exit (range 16) 8088 | -6/Lower Caves | Learned 4 Factory zone layouts 8213 | -6/Lower Caves | Encountered a Warlord checkpoint 8233 | -6/Lower Caves | Learned location of 1 exit from Factory 8468 | -6/Lower Caves | Entered Data Miner 8468 | -6/Data Miner | Discovered new exit (range 6) 8516 | -6/Data Miner | Met Data Miner 8593 | -6/Data Miner | Learned location of Section 7 (-2) 8593 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 8631 | -6/Data Miner | Received God Mode back door access code from Data Miner 8671 | -6/Data Miner | Data Conduit disabled 8750 | -6/Data Miner | Lost 14 parts (2p4n4u4w) 8820 | -6/Data Miner | Entered Proximity Caves 8928 | -5/Proximity Caves | Core integrity fell below 50% 9083 | -5/Proximity Caves | Learned 4 Factory zone layouts 9220 | -5/Proximity Caves | Found Alien Artifact 9221 | -5/Proximity Caves | Identified Dimensional Node Initializer 9221 | -5/Proximity Caves | Initialized slip node 9472 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9596 | -5/Proximity Caves | System corruption reached 30% 9673 | -5/Proximity Caves | Lost 11 parts (2p2n3u4w) 9766 | -5/Proximity Caves | Core integrity fell below 20% 9774 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Hvy. Mace fries itself beyond repair. Acquired Hvy. Plasma Cannon. Acquired 51 matter. System corrupted: Energy discharge (-8). System corrupted: Matter fused (-6). Acquired 1 matter. Acquired Plasma Rifle. Acquired 5 matter. System corrupted: Energy discharge (-21). System corrupted: Matter fused (-10). System corrupted: Hvy. Plasma Cannon failed to cycle. System corrupted: Energy discharge (-24). System corrupted: Substantial component data lost. Carbon-fiber Leg destroyed. Hvy. Pick destroyed. Hvy. Machine Gun destroyed. System corrupted: Energy discharge (-8). Hcp. Matter Pod destroyed. Map ----- +----------------------------------------------------+ | ??#??#" "##### # ##?#? ??????????????? | | ####### ### # ##???????#?#???????? | | # # # # ### #?#??????#?? ?????? | | ## ##?### ??#?????????? | | ### ###### ##??#? ?????#??? ??? | | ## ###### ##?????????#????????? | | ##??##### ?????????????????? | | #?????? ? ???????????? ???? | | ## ##??? ????? ??????????????? | | ?## ### ## ####??? ? ?#?????????????? | | #?###### ## ##???????#???#??????????? | | #####??#### #### ##?????????????????????? | | ! ##########?# #???????#?????????????? | | #????#?### #?????????????????????? | | ##??#?#??## ##?#????? ????????????? | | # ##??##???## # ## #?#?????? ?? ????????? | | # #?#?#####?# ## #? ##?#?? ????????????? | | ##??## ## ## ## #???????????? ???????? | | ####?#### # ## #? #?????# ?? ?????????? | | ##??????# ## ## #??#?## ??#??????? | | #?#??????? ?# # ## ### ????????? | | ##???? #?#????### #?????????? | | ##?#????#??#??#?## #???#??????? | | ?#????? ?######### s ###### #??????????? | | #????? ssss#####?????? ???????????? | | ????? @ #?? ????????????????? | | ???????#??######### #######i#???#?????? ? ??????? | | ????????????### # #""""#"#?##????????????????? | | ??? ?????#?#??# # "# ##???????? ?????? ??? | | ??#????#??????## " #?????? ?? ????? ???? | | ?????#???? #??## # ##?????????????? ??? | | ??#???????? ????# # "# #?????##?? ?? ?????? | | ????????????????## #""""# ##?????#????? ? ???? | | ???????????? ?? ?## ##"#### ##?????????? ? ???? | | ??#??????????????#" % % % ##????????????????? | | ????????????? ?## % % #?????????????? ?? | | ??????????? ??????###### #" #?????#??????????? | | #????????????#???#?##??# % " ###???#????????????? | | ???????#?????????#????# #?#???#???##??#?#?? | | ???????#??????????#??# # ### ##?????????????#?? | | ???????????#???#????# #######??# #???#??##????#??? | | ?????????#???????#??##????????### ##?#????#??????? | | ???????????#???#?#???#?????#?????##??????????????? | | ??????????????????????#????#?????#????#?#????????? | | ?????????????????????????????????#?????#?????????? | | ??????????????????#???????????????????????#??????? | | ????????????????????#??##?#?#??#???????????#?????? | | ???????????#??????????????#?????#????????????????? | | ??????????????????#???#?????????#??#???????#?????? | | ????????????????#????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 550 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 1200 Core Shielding 20 Propulsion Shielding 33 Weapon Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- Hrd. Heavy Armor Plating | -8/Materials | Scanalyzed Assault Cannon | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Core Analyzer | -7/Factory | Scanalyzed Imp. Heavy Armor Plating | -6/Factory | Scanalyzed Hvy. Ion Cannon | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Heavy Treads | -6/Data Miner | Free Heavy Servo Lattice | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Alien Tech The Oracle Challenges ------------ None Game ------ Seed QuantumFusionRigger Manual? 0 Play Time 01:18:35 Cumulative 24.8 hours Start 2024.04.21 @ 14:37:22 End 2024.04.21 @ 16:02:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 30 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c703a73c-e19a-42bd-8a6d-782e6aa891d9