Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.13 @ 20:40:02 Player: ClassActJerk Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (84) 420 Value Destroyed (2396) 2396 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (100) 100 TOTAL SCORE: 7516 Bonus ------- Follower Combat Kills 100 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (9) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Cryofiber Web Light Armor Plating Shield Generator System Shield Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Enhanced Nuclear Core > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Medium Matter Pod Hardened Light Armor Plating Hardened Medium Armor Plating Drone Bay Splice Drone Bay > --- WEAPON ----------- Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Enhanced Nuclear Core Cryofiber Web Light Armor Plating Light Armor Plating Light Armor Plating Hardlight Generator Shield Generator System Shield [Rating: 40] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Aluminum Leg Treads Heavy Treads Leg Aluminum Leg Wheel Wheel Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Splice Drone Bay Storage Large Storage Unit Processor Signal Interpreter Hackware System Shield Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Proton Missile Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Slots Evolved 10 | . . . 2 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . 2 . . . . . . Utility 5 | . . . 1 . 2 . . 1 1 . Weapon 2 | . . . 1 . . . . . 1 . Parts Attached 80 | 5 7 3 3 18 31 . . 6 6 1 Power 8 | 1 2 . . 2 2 . . 1 . . Engine 6 | 1 2 . . 2 1 . . . . . Core 2 | . . . . . 1 . . 1 . . Reactor . | . . . . . . . . . . . Propulsion 26 | 2 1 2 1 9 9 . . . 2 . Treads 2 | . . . . . . . . . 2 . Leg 11 | 2 1 2 1 4 1 . . . . . Wheel 3 | . . . . . 3 . . . . . Hover 8 | . . . . 5 3 . . . . . Flight 2 | . . . . . 2 . . . . . Utility 25 | 1 2 . 1 2 12 . . 4 3 . Device 6 | . . . . . 3 . . 2 1 . Storage 4 | 1 1 . . . 1 . . 1 . . Processor 3 | . 1 . . . . . . . 2 . Hackware 1 | . . . . . 1 . . . . . Protection 11 | . . . 1 2 7 . . 1 . . Artifact . | . . . . . . . . . . . Weapon 21 | 1 2 1 1 5 8 . . 1 1 1 Energy Gun . | . . . . . . . . . . . Energy Cannon 2 | . . . . . 1 . . . . 1 Ballistic Gun 13 | 1 2 1 1 4 3 . . 1 . . Ballistic Cannon 2 | . . . . . 2 . . . . . Launcher 4 | . . . . 1 2 . . . 1 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . 4 . . . 1 . Parts Lost 30 | . . . . 4 17 1 . 6 1 1 Power 1 | . . . . . 1 . . . . . Propulsion 11 | . . . . 3 5 1 . 2 . . Utility 11 | . . . . 1 5 . . 4 1 . Weapon 7 | . . . . . 6 . . . . 1 Highest Loss Streak 6 | . . . . 2 3 1 . 6 1 1 To Critical Strikes . | . . . . . . . . . . . Average Backups 9 | 1 4 9 12 13 12 9 9 8 5 4 Power 1 | . 1 1 2 1 1 2 2 1 . . Propulsion . | . . . . . . . . . . . Utility 5 | . . 3 5 6 8 7 7 6 4 4 Weapon 2 | . 3 5 5 4 1 . . . 1 . Tool/Special . | . . . . . . . . . . . Unused Backups 11 | . . 1 . 2 2 . . 2 . 4 Power 3 | . . 1 . . 1 . . 1 . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . . . . 1 . 4 Weapon 2 | . . . . 2 . . . . . . Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 86 100 99 93 85 89 84 58 8 3 Engine 5 | . 14 14 11 9 3 . . . . . Core 2 | . . . . . 3 7 7 8 . . Leg 9 | . 28 28 21 17 1 . . . . . Wheel 4 | . . . . . 2 20 15 9 . . Hover 6 | . . . . 13 15 . . . . . Device 3 | . . . . . 4 7 7 8 2 . Storage 10 | . 14 14 11 9 8 15 15 11 . . Processor 3 | . 2 14 11 5 . . . . 1 1 Hackware 1 | . . . . . 5 . . . . . Protection 10 | . . . 11 12 16 15 15 10 . . Energy Cannon 2 | . . . . . 2 7 7 5 . . Ballistic Gun 15 | . 27 28 32 25 9 7 7 3 . . Launcher 3 | . . . . 1 5 7 7 . 1 . Peak Build Rating 40 | 5 7 9 11 30 39 34 33 40 24 24 Average Rating 22 | 2 6 7 10 18 33 33 33 28 12 4 On Entrance 17 | . 5 7 9 11 30 34 33 33 1 24 Avg Prop Armor Cover (%) 3 | . . . . . 3 . . 2 . . Naked Turns 216 | . . . . . . . . 46 66 104 Heaviest Build 77 | 12 27 27 29 47 69 69 69 77 6 6 Greatest Support 70 | 20 20 20 20 40 40 30 20 20 70 70 Greatest Overweight (x) 23 | 1 1 2 1 1 3 3 3 23 1 . Average Overweight (x) 1 | . . 1 1 . 1 2 3 1 . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 Average Capacity 13 | 6 9 15 15 15 15 15 15 13 5 5 Most Carried 15 | 5 9 13 15 15 15 9 9 13 5 5 Average Carried 10 | 1 4 9 12 13 12 9 9 8 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 1 9 13 15 15 9 9 9 5 5 4 Class Distribution -------------------- 42% | Tank 36% | Mutant 20% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Scavenger-Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Tank | -7/Lower Caves Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Matter Collected 2450 | 246 201 179 52 301 1166 210 15 . . 80 Remotely . | . . . . . . . . . . . Salvage Created 3081 | . 374 125 58 721 1570 224 . 9 . . Parts 167 | . 19 17 2 41 81 7 . . . . Haulers Intercepted 2 | . . . . . 2 . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . 3 . . . . Prevented 4 | . . . . . . 4 . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Combat Hostiles Destroyed 60 | . 8 7 1 16 22 6 . . . . Guns 36 | . 8 7 1 12 6 2 . . . . Cannons 11 | . . . . . 10 1 . . . . AOE 13 | . . . . 4 6 3 . . . . Classes Destroyed 10 | . 3 . 1 2 4 . . . . . Worker 9 | . . . . . 9 . . . . . Builder 7 | . . . . 2 5 . . . . . Hauler 2 | . . . . . 2 . . . . . Recycler 4 | . 1 . . . 3 . . . . . Watcher 2 | . . . . 1 1 . . . . . Swarmer 19 | . 3 6 . 2 4 4 . . . . Grunt 31 | . 5 1 . 8 15 2 . . . . Sentry 8 | . . . 1 6 1 . . . . . Hunter 1 | . . . . . 1 . . . . . Programmer 1 | . . . . . 1 . . . . . Best Kill Streak 15 | . 6 3 1 7 15 3 . . . . Combat Bots Only 5 | . 5 3 1 5 5 3 . . . . Max Kills in Single Turn 6 | . 1 1 1 2 6 1 . . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . . 1 2 1 . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Hostile Shots Fired 746 | . 63 17 8 101 261 46 . 138 19 93 Missed 236 | . 13 5 2 36 67 19 . 53 7 34 Hits 510 | . 50 12 6 65 194 27 . 85 12 59 Projectile 510 | . 50 12 6 65 194 27 . 85 12 59 AOE 2 | . . . . . 2 . . . . . Critical Strikes 7 | . . . . 1 5 1 . . . . Part Disruptions 4 | . . . . . . . . 4 . . Damage Taken 7247 | . 486 113 105 926 2703 580 . 936 252 1146 Core 1960 | . 59 31 25 133 395 32 . 283 160 842 Absorbed by Shields 31 | . . . . . . . . . 31 . Redirected to Shielding 315 | . . . 13 39 263 . . . . . Regen/Repaired (Parts) 37 | . . . 37 . . . . . . . Core Remaining (%) 72 | 100 . 64 93 75 . . 39 66 . . Volleys Fired 221 | . 38 12 4 53 88 16 . 10 . . Largest 3 | . 2 2 3 3 3 3 . 2 . . Hottest 127 | . 40 40 60 82 127 127 . 93 . . Shots Fired 503 | . 76 24 12 147 197 35 1 11 . . Gun 384 | . 76 24 12 138 107 16 1 10 . . Cannon 71 | . . . . . 67 3 . 1 . . Launcher 48 | . . . . 9 23 16 . . . . Special . | . . . . . . . . . . . Kinetic 438 | . 76 24 12 138 161 16 1 10 . . Thermal 17 | . . . . . 13 3 . 1 . . Explosive 14 | . . . . 9 5 . . . . . Electromagnetic 34 | . . . . . 18 16 . . . . Robot Hit Streak 14 | . 6 5 13 14 10 5 2 5 . . Robot Miss Streak 5 | . 5 3 2 4 5 3 . 3 . . Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 . . . . . . Shots Hit Robots 318 | . 42 17 10 108 118 16 1 6 . . Core Hits 165 | . 20 8 4 49 70 12 1 1 . . Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . . . . . Critical Strikes 5 | . . . . 2 3 . . . . . Destroy 2 | . . . . 2 . . . . . . Blast 3 | . . . . . 3 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 6259 | . 450 165 82 1706 3157 525 13 161 . . Guns 2990 | . 450 165 82 1085 937 124 13 134 . . Cannons 1087 | . . . . . 1034 26 . 27 . . Explosions 2182 | . . . . 621 1186 375 . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3821 | . 450 165 82 1085 1768 124 13 134 . . Thermal 481 | . . . . . 428 26 . 27 . . Explosive 752 | . . . . 621 131 . . . . . Electromagnetic 1205 | . . . . . 830 375 . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 6 | . . . . . 5 6 6 4 . 2 Average Corruption 4 | . . . . . 3 5 6 3 . 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . 2 Effects 51 | . . . . . 18 17 14 2 . . Message Errors 12 | . . . . . 6 3 3 . . . Matter Fused 16 | . . . . . 4 5 6 1 . . Heat Flow Errors 5 | . . . . . 2 1 2 . . . Energy Discharges 8 | . . . . . 3 4 1 . . . Parts Rejected 1 | . . . . . 1 . . . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 1 2 . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . Misfires 2 | . . . . . . 1 1 . . . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 74 | . . . . . 27 47 . . . . Projectiles 3 | . . . . . 3 . . . . . Explosions 71 | . . . . . 24 47 . . . . Melee . | . . . . . . . . . . . Knockbacks 8 | . . . . . 8 . . . . . Impact . | . . . . . . . . . . . Kinetic 8 | . . . . . 8 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 275 | . . . . . 126 149 . . . . Shots 14 | . . . . . 5 9 . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 372 | . 18 12 37 270 372 273 198 60 . . Average Temperature 83 | . 7 7 16 65 106 75 95 28 . . Received Heat Transfer 1686 | . 198 36 27 396 831 45 . 60 30 63 Effects 9 | . . . . 3 6 . . . . . Shutdowns 1 | . . . . . 1 . . . . . Energy Bleed 3 | . . . . . 3 . . . . . Interference 5 | . . . . 3 2 . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . . 1 1 . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 733 | . . . . . 659 37 . 37 . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 8 | . . . . . 6 2 . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Maximum Alert Level 1 | . . . . 1 1 . . . . . Low Security (%) 84 | 100 100 100 100 92 60 . . 100 100 . Level 1 15 | . . . . 7 39 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 276 | . 165 105 30 221 276 . . 65 45 . Initial 96 | . . 35 . . 96 . . . 27 . Average 68 | . 55 48 2 73 124 . . 5 11 . Influence Increases 2156 | . 225 160 35 517 791 218 . 120 45 45 Destroy 0b10 Robot/C 1260 | . 160 140 20 320 460 160 . . . . Destroy 0b10 Robot/NC 120 | . 5 . . 15 100 . . . . . Destroy Leader 248 | . 30 20 10 92 76 20 . . . . Allied During Kill 12 | . . . . . 4 8 . . . . Successful Hack 19 | . . . 5 . 14 . . . . . Disable Machine 90 | . . . . 30 45 . . 15 . . Destroy Structure 62 | . . . . 30 32 . . . . . Partial Spotted 15 | . . . . . . . . . 15 . Lose Combat Pursuer 330 | . 30 . . 30 60 30 . 105 30 45 Influence Decreases 2126 | . 134 251 35 304 747 412 63 63 102 15 Entered New Map 312 | . . 56 . . 117 96 13 . 30 . Time Decay 1546 | . 134 195 35 264 477 246 50 58 72 15 Lost Part 208 | . . . . 40 153 10 . 5 . . Lost Ally 60 | . . . . . . 60 . . . . Squads Dispatched 20 | . 2 1 1 5 6 . . 3 2 . Investigation 2 | . . 1 . 1 . . . . . . Extermination 4 | . . . . . 3 . . . 1 . Reinforcement 11 | . 2 . 1 1 3 . . 3 1 . Assault . | . . . . . . . . . . . Garrison 3 | . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Distress Signals 6 | . 2 . 1 3 . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 20 9 5 21 31 9 . 18 5 12 Peak Tracking Total 11 | . 9 2 2 4 7 4 . 7 3 11 Tactical Retreats 15 | . 1 . . 2 4 1 . 4 1 2 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Traps Triggered 1 | . . . . . 1 . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Machines Disabled 6 | . . . . 2 3 . . 1 . . Max in Single Turn 2 | . . . . 1 2 . . 1 . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Machines Accessed 7 | . . 2 1 2 1 . . . . 1 Terminals 3 | . . . . 2 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 9 | . . 2 2 3 1 . . . . 1 Successful 7 | . . 2 2 1 1 . . . . 1 Failed 2 | . . . . 2 . . . . . . Catastrophic 1 | . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 4 | . . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . . . 2 . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 5 | . . 2 . 1 1 . . . . 1 Record 2 | . . . . 1 1 . . . . . Open Door 3 | . . 2 . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . Scan Component 1 | . . . 1 . . . . . . . Repair 1 | . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 2 | . . . . 1 1 . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . Time 26 | . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Total Allies 1 | . . . . . . 1 . . . . Largest Group 1 | . . . . . . 1 . . . . Highest-Rated Group 29 | . . . . . . 29 . . . . Highest-Rated Ally 29 | . . . . . . 29 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 25 | . . . . . 12 10 . 3 . . Total Damage 131 | . . . . . 43 84 . 4 . . Kills 3 | . . . . . 1 2 . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Active Infowar (turns) . | . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . . 1 Drone Launches 23 | . . . . . 18 . . 5 . . Drone Recoveries 15 | . . . . . 12 3 . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Turns Passed 5821 | 43 556 422 541 757 1683 525 454 412 294 134 Spaces Moved 3111 | 34 172 190 236 378 646 368 361 297 213 216 Core 464 | 20 . . . . 15 . . 100 130 199 Treads 100 | . . . . . . . . . 83 17 Legs 918 | 14 172 190 236 219 87 . . . . . Wheels 1041 | . . . . . 115 368 361 197 . . Hover 588 | . . . . 159 429 . . . . . Flight . | . . . . . . . . . . . Fastest Speed 45 | 50 120 190 190 108 45 110 125 50 50 50 Average Speed 134 | 96 143 190 190 125 163 116 125 111 110 58 Slowest Speed 1200 | 120 190 260 190 190 330 125 125 1200 170 160 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 28 | 3 41 36 30 35 16 52 41 7 7 47 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 3 | . 1 1 1 . . . . . . . Unknown Exits Taken 7 | 1 . . . 1 1 1 1 1 1 . Scrap Searched 4 | . . 1 . . . . . . . 3 Spaces Dug 4 | . . . . . 4 . . . . . Terrain Destroyed 68 | . . . . 33 26 9 . . . . Melee . | . . . . . . . . . . . Projectile 4 | . . . . . 3 1 . . . . AOE 64 | . . . . 33 23 8 . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Low Low Fac Fac Upp Total 4368 | 44 415 234 323 569 1120 433 364 372 270 224 Wait 817 | . 179 18 73 89 306 50 4 45 50 3 Move 3101 | 33 171 189 235 377 645 367 360 296 212 216 Hop . | . . . . . . . . . . . Pick Up 81 | 6 15 8 6 18 26 . . 2 . . Fast Attach 9 | . . . . 1 . . . 1 6 1 Attach 72 | 5 5 3 4 16 34 . . 5 . . Detach 8 | . . . . . 4 . . 4 . . Swap 5 | . 2 . . 1 2 . . . . . Drop 54 | . 5 4 1 14 15 . . 9 2 4 Fire 221 | . 38 12 4 53 88 16 . 10 . . Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 531 | -10/Materials | Discovered new exit (range 13) 586 | -10/Materials | Identified exit to Mines 600 | -10/Materials | Entered Mines 625 | -10/Mines | Excavation squad dispatched 625 | -10/Mines | A large section of the Mines collapsed 687 | -10/Mines | Found the Drone Emporium 696 | -10/Mines | Found Prototype Device 797 | -10/Mines | Found a hidden stash of uninstalled traps 935 | -10/Mines | Discovered new exit (range 3) 954 | -10/Mines | Met a Derelict shopkeep closing up shop 978 | -10/Mines | Identified exit to Materials 1022 | -10/Mines | Entered Materials 1022 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1115 | -9/Materials | Repaired Aluminum Leg 1327 | -9/Materials | Build established: Tank 1557 | -9/Materials | Discovered new exit (range 3) 1561 | -9/Materials | Identified exit to Materials 1563 | -9/Materials | Entered another Materials area 1563 | -8/Materials | Evolved 2 slots: Propulsion x2 1720 | -8/Materials | Garrison activated, responded to threat 1816 | -8/Materials | Discovered new exit (range 15) 1863 | -8/Materials | Build established: Scavenger-Tank 2317 | -8/Materials | Discovered new exit (range 3) 2320 | -8/Materials | Entered Factory 2320 | -7/Factory | Evolved 2 slots: Utility x2 2550 | -7/Factory | Build established: Tank 2997 | -7/Factory | Lost 3 parts (1n2u) 3069 | -7/Factory | Lost 3 parts (1n2w) 3427 | -7/Factory | Core integrity fell below 50% 3494 | -7/Factory | Identified Splice Drone Bay 3986 | -7/Factory | Discovered new exit (range 11) 4003 | -7/Factory | Entered Lower Caves 4003 | -7/Lower Caves | Accompanied by 6 allies 4150 | -7/Lower Caves | Build established: Scavenger-Tank 4185 | -7/Lower Caves | Lost 3 allies 4516 | -7/Lower Caves | Discovered new exit (range 9) 4528 | -7/Lower Caves | Entered another Lower Caves area 4625 | -7/Lower Caves | Build established: Tank 4970 | -7/Lower Caves | Discovered new exit (range 10) 4982 | -7/Lower Caves | Entered Factory 4982 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 5190 | -6/Factory | Lost 3 allies 5297 | -6/Factory | Build established: Mutant 5355 | -6/Factory | Lost 6 parts (2n4u) 5389 | -6/Factory | Discovered new exit (range 11) 5394 | -6/Factory | Entered another Factory area 5394 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 5682 | -5/Factory | Discovered new exit (range 4) 5688 | -5/Factory | Entered Upper Caves 5776 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5793 | -5/Upper Caves | Core integrity fell below 50% 5793 | -5/Upper Caves | Learned Factory garrison access intel 5815 | -5/Upper Caves | Core integrity fell below 20% 5822 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 05783_ Found 66 Matter. 05783_ Found 44 Matter. 05783_ Acquired 47 matter. 05785_ Penetrated by Slug. 05793_ Acquired derelict log, extracted data. Data stored: Factory garrison access intel. 05794_ Searching scrap... 05794_ Found Field Propulsion Drive. 05794_ Found Unknown Energy Gun. 05794_ Found Ripper. 05794_ Found Adv. Melee Analysis Suite. 05794_ Found 30 Matter. 05816_ Slug penetrates Wall. 05819_ Connecting with WAR.Sys... 05819_ Current location identified: Upper Caves >>Open Door Sealed Heavy Doors opened. 05820_ Y-72 Warden: "ENEMY REINFORCEMENTS INCOMING." 05820_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????#######?????????????????????????? | | ????????????????## ## ##??#######???????????????? | | ????????????????# #### ##??????????????? | | ????????????????# ######?????????? | | ????????????????# ## #?????????? | | ????????????????# ## #?????????? | | ???????????????## # ###?????????? | | ???????????????# ####### ###???????????? | | ???????????????# ##"""""### #?????????????? | | ????????????#### #"" X## #?????????????? | | ???????????## ##" p ??## #?????????????? | | ???????????# #"" p###??# #?????????????? | | ???????????######## #"Y #X#### #?????????????? | | ??????????????????# #"g!@ / ssss ##????????????? | | ??????????????????# #"g #;#### #????????????? | | ??????????????????# #"" ?# #?# ????????? | | ????????? ???????# ##"" ## #? ???????? | | ??????? ### ##"""""""## ##?# ??????## | | ??????? ######### ##?# #????## | | ???????# =%! #?# #???# | | ???????# #### /[ " ##?# ##?# | | ??????? ## ####### ##### ### #??# | | ???????? #?# ## #### | | ???????? ? ### #?# | | ????????? ###### ## ##?## | | ???????? ?? ??????????## ###### | | ?????????#????????????????## #?# | | ???????????????????????????## ## ### #?# | | ????????????????????????????## ## ### ### | | ?????????????????????????????# % | | ?????????????????????????????## # # !% | | ??????????????????????????????# ### ##### # | | ??????????????????????????????# ##?# ???# ### | | ??????????????????????????????## #?? ?? ##?? | | ???????????????????????????????###?? #??? | | ???????????????????????????????????? ##### ??? | | ???????????????????????????????????? #???## ?? | | ???????????????????????????????????? ##????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 500 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 15 Armor Coverage 375 Propulsion Shielding 66 Weapon Shielding 33 Evasion (%) 55 Core Analysis 6 Recoil Reduction 2 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Aluminum Leg | 58% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Satisfying Streaker Challenges ------------ None Game ------ Seed SuperdenseWardroneShielding Manual? 0 Play Time 00:51:39 Cumulative 25.6 hours Start 2025.11.13 @ 19:50:46 End 2025.11.13 @ 20:40:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 78 Rogue 78 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52899155-dd06-4eaa-ba6c-014b29cbe31f