Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.08 @ 12:45:30 Player: Jezoensis Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (349) 1745 Value Destroyed (16172) 16172 Prototype IDs (54) 1080 Alien Tech Used (1) 200 Bonus (9854) 9854 TOTAL SCORE: 36951 Bonus ------- Triggered High Security 500 High Alert Combat Kills 7460 Follower Combat Kills 122 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -28 Cogmind --------- Core Integrity 0/1600 Matter 205/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Heavy Disruptor Cannon Heavy Disruptor Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Biometal Leg Biometal Leg Biometal Leg Centrium Leg Centrium Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Large Storage Unit Large Storage Unit Large Storage Unit Advanced Energy Well Enhanced Optical Array Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Weapon Cycler Advanced Cloaking Device Centrium Medium Armor Plating > --- WEAPON ----------- Gamma Rifle Gamma Rifle Compact HERF Cannon > --- INVENTORY -------- Light Quantum Reactor Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Biometal Leg Improved Energy Well Matter Compressor Long-range Terrain Scanner Advanced Targeting Computer Weapon Cycler Advanced ECM Suite Improved Focal Shield Long-range Tractor Beam HERF Cannon Long-range Phase Cannon Nova Cannon Hardcell Cannon Heavy Gauss Cannon Light Antimatter Cannon Compact Tesla Bomb Launcher [Rating: 177] Favorites ----------- Power Light Quantum Reactor Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Flight Unit Impulse Thruster Array Utility Large Storage Unit Device Advanced Terrain Scanner Storage Large Storage Unit Processor Enhanced Optical Array Hackware Advanced System Shield Protection Centrium Medium Armor Plating Weapon EM Pulse Cannon Energy Gun Gamma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Compact Tesla Bomb Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 2 . . . . 2 2 2 2 Power 2 | . . . . . . . . 1 . . . . . . . 1 . Propulsion 4 | . . . . . 1 . 1 . 1 . . . . . 1 . . Utility 11 | . . . . . 2 . 1 1 1 . . . . 2 1 1 2 Weapon 1 | . . . . . 1 . . . . . . . . . . . . Parts Attached 628 | 7 23 3 1 1 30 6 22 72 39 7 5 7 6 31 104 106 158 Power 36 | 1 1 . 1 . 3 . 1 7 1 . . 2 . 1 2 8 8 Engine 9 | 1 . . . . 2 . 1 4 . . . . . 1 . . . Core 7 | . 1 . 1 . 1 . . 2 1 . . . . . 1 . . Reactor 20 | . . . . . . . . 1 . . . 2 . . 1 8 8 Propulsion 71 | 2 1 1 . . 4 1 6 12 4 3 . . . 3 11 14 9 Treads 9 | 2 1 1 . . 4 1 . . . . . . . . . . . Leg 61 | . . . . . . . 6 12 4 3 . . . 3 11 14 8 Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . 1 Utility 297 | 2 13 . . 1 11 5 8 26 23 2 3 4 . 18 51 54 76 Device 235 | 1 11 . . . 10 5 5 23 15 1 3 3 . 15 38 39 66 Storage 26 | 1 2 . . 1 . . . 1 2 . . 1 . 2 8 4 4 Processor 8 | . . . . . 1 . 3 . 1 . . . . . . . 3 Hackware 1 | . . . . . . . . . 1 . . . . . . . . Protection 27 | . . . . . . . . 2 4 1 . . . 1 5 11 3 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 224 | 2 8 2 . . 12 . 7 27 11 2 2 1 6 9 40 30 65 Energy Gun 13 | 1 3 . . . 1 . . . . . . . . . 2 2 4 Energy Cannon 117 | . 3 1 . . 8 . 5 12 6 1 . 1 5 4 21 13 37 Ballistic Gun 2 | 1 1 . . . . . . . . . . . . . . . . Ballistic Cannon 31 | . . . . . . . 2 4 1 . 1 . . 1 11 8 3 Launcher 43 | . . 1 . . 1 . . 1 3 1 1 . . 1 6 7 21 Special Weapon 3 | . 1 . . . 2 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 15 | . . . . . . . . 10 1 . . . 1 3 . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . . . 1 . . 3 . . . 4 . 1 4 2 2 Parts Lost 44 | . 1 1 . . 1 . 1 . . . . . . 1 12 13 14 Power 5 | . . . . . . . . . . . . . . . 2 2 1 Propulsion 10 | . . 1 . . . . . . . . . . . . 4 2 3 Utility 12 | . . . . . . . . . . . . . . 1 3 4 4 Weapon 17 | . 1 . . . 1 . 1 . . . . . . . 3 5 6 Highest Loss Streak 5 | . 1 1 . . 1 . 1 . . . . . . 1 4 5 5 Average Slot Usage (%) 98 | . 99 100 100 98 99 100 99 97 99 100 100 94 100 99 97 98 94 Engine 2 | . 3 . . . 3 9 7 7 1 . . . . 2 2 . . Core 3 | . 10 14 14 12 5 . . 1 3 5 5 5 5 2 1 1 . Reactor 4 | . . . . . . . . 1 5 5 5 5 5 5 4 11 11 Treads 6 | . 28 28 28 28 26 27 . . . . . . . . . . . Leg 20 | . . . . . . . 30 26 29 29 29 29 29 26 27 25 22 Device 10 | . 13 . . . 9 9 7 5 4 4 5 . 5 14 16 17 17 Storage 17 | . 14 28 28 28 18 18 15 19 17 17 17 17 17 15 16 17 16 Processor 10 | . . . . . 9 9 15 13 17 17 17 17 17 15 11 8 12 Energy Cannon 13 | . 10 28 28 28 22 27 21 14 13 11 11 11 11 9 9 6 8 Launcher 1 | . . . . . . . . . . 5 4 5 4 . . 3 1 Naked Turns 69 | . . . . . . . . . . . . . . . . . 69 Heaviest Build 171 | 10 35 35 35 43 58 58 63 81 94 91 91 90 90 101 115 157 171 Greatest Support 172 | 40 40 40 40 40 60 62 68 80 96 91 91 91 91 91 133 172 172 Greatest Overweight (x) 1 | . . . . 1 . . . 1 1 . . . . 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 28 | 6 14 14 14 16 16 16 16 20 22 22 22 22 22 22 22 28 28 Average Capacity 19 | 5 8 14 14 14 16 16 16 19 21 22 22 22 22 22 22 23 22 Most Carried 28 | 5 12 14 14 16 16 16 16 20 22 22 22 22 22 22 22 28 25 Average Carried 18 | 3 8 13 13 14 15 15 15 19 21 21 22 21 22 21 21 22 20 Final Capacity 22 | 6 14 14 14 16 16 16 16 20 22 22 22 22 22 22 22 22 4 Final Carried 22 | 5 12 14 14 16 16 16 16 20 22 22 22 22 22 22 22 22 4 Class Distribution -------------------- 18% | Mutant 17% | Scavenger-Skirmisher 14% | Hauler-Assassin 14% | Hauler-Mutant 13% | Scavenger-Mutant 8% | Hauler-Skirmisher 3% | Skirmisher 3% | Generator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Skirmisher | -7/Factory Hauler-Assassin | -6/Factory Hauler-Skirmisher | -5/Factory Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Upper Caves Hauler-Mutant | -5/Zhirov Hauler-Mutant | -4/Proximity Caves Hauler-Assassin | -4/Factory Hauler-Mutant | -3/Research Scavenger-Mutant | -2/Research Scavenger-Skirmisher | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 10056 | 294 230 64 . 20 289 86 181 1007 537 96 74 . 69 200 1988 2010 2911 Remotely 4946 | . . . . . . 14 . 518 387 . 54 . . 175 924 900 1974 Salvage Created 18808 | 152 512 444 . 26 394 157 344 971 917 285 95 . . 314 2069 5631 6497 Parts 743 | 11 37 19 . 4 18 5 27 37 30 7 6 . . 31 68 207 236 Haulers Intercepted 9 | . 2 . . . 1 . 1 1 . . . . . . 1 1 2 Recyclers Shooed 13 | 1 1 . . . . . 1 5 . . . . . . 1 1 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . . 1 6 . . . . . . Prevented 6 | . . . . . . . . . . 6 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 239 | . 9 9 . . 5 3 3 8 15 4 2 . . 7 23 54 97 Guns 9 | . 9 . . . . . . . . . . . . . . . . Cannons 58 | . . 9 . . 2 3 3 3 5 . 2 . . 2 10 6 13 AOE 109 | . . . . . 2 . . 3 6 3 . . . 5 8 21 61 Classes Destroyed 20 | 2 3 . . 1 3 . 3 . . . . . . . 1 3 4 Worker 24 | . . . . . . . 1 4 . . . . . . 4 8 7 Builder 26 | . . . . 1 . . . 2 . . . . . . 2 13 8 Tunneler 6 | 3 . 1 . . . . 1 . . . . . . 1 . . . Hauler 9 | . 2 . . . 1 . 1 1 . . . . . . 1 1 2 Recycler 16 | 1 . . . . 2 . . 2 . . . . . . 2 4 5 Carrier 1 | . . . . . . . . . . . . . . . . . 1 Mechanic 4 | . . . . . . . 1 . . . . . . . . 1 2 Operator 2 | . . . . . . . . . . . . . . . . 1 1 Watcher 21 | . 2 . . . 2 . 3 2 . . . . . 2 2 3 5 Swarmer 56 | . . . . . 2 . . 3 5 . . . . 5 4 9 28 Saboteur 3 | . . . . . . . . . . . . . . . . . 3 Grunt 98 | . 9 9 . . . 1 . 2 6 4 . . . . 6 24 37 Brawler 7 | . . . . . . . . . . . . . . . . 1 6 Duelist 6 | . . . . . . . . . . . . . . . . 1 5 Protector 3 | . . . . . . . . . . . . . . . . . 3 Sentry 13 | . . . . . 1 . 1 2 . . . . . . 2 2 5 Hunter 26 | . . . . . 2 2 . . 2 . . . . . 5 13 2 Programmer 26 | . . . . . . . 2 1 2 . 2 . . 2 5 4 8 Behemoth 1 | . . . . . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 20 | 1 4 2 . 1 4 2 3 5 5 4 2 . . 6 17 14 20 Combat Bots Only 15 | . 4 2 . . 2 2 2 3 5 4 2 . . 5 5 8 15 Max Kills in Single Turn 6 | 1 2 1 . 1 2 1 2 3 4 2 1 . . 5 5 3 6 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . 2 . . 2 4 2 . . . 4 3 2 5 Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 16166 | . 385 295 . . 257 137 234 452 931 187 137 . 41 270 2866 4297 5677 Core 2368 | . 22 25 . . . 18 . 33 139 . 19 . . 42 181 279 1610 Absorbed by Shields 955 | . . . . . . . . . . . . . . . . . 955 Core Remaining (%) 91 | 100 . . . 81 . 96 100 96 . . . . 84 96 86 80 . Volleys Fired 601 | 24 46 26 . 5 23 9 14 32 21 5 7 . 5 7 93 108 176 Largest 3 | 2 2 2 . 2 3 3 3 3 3 2 3 . 1 3 3 3 3 Hottest 338 | 60 120 120 . 120 186 182 195 222 241 112 233 . 98 241 276 276 338 Shots Fired 1141 | 46 90 52 . 10 55 20 33 79 38 6 15 . 5 15 188 167 322 Gun 155 | 46 78 . . . . . . . . . . . . . . 7 24 Cannon 794 | . 10 52 . 10 53 20 33 76 29 3 15 . 5 12 175 97 204 Launcher 190 | . . . . . 2 . . 3 9 3 . . . 3 13 63 94 Special 2 | . 2 . . . . . . . . . . . . . . . . Kinetic 197 | 24 42 . . . . . 3 6 5 . 4 . . 3 58 43 9 Thermal 377 | 22 48 52 . 10 22 . 8 16 13 2 11 . 5 7 54 20 87 Explosive 41 | . . . . . 2 . . . . . . . . . . . 39 Electromagnetic 526 | . . . . . 31 20 22 57 20 4 . . . 5 76 104 187 Robot Hit Streak 27 | 9 22 8 . 4 13 5 7 14 14 15 7 . . 3 27 7 22 Robot Miss Streak 6 | 1 3 2 . 1 2 1 3 5 2 1 1 . . 2 4 6 5 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 680 | 34 61 35 . 6 40 13 23 55 26 3 8 . . 8 115 70 183 Core Hits 604 | 6 26 15 . 1 10 7 11 33 20 6 4 . . 13 57 128 267 Critical Hits 12 | 1 . 1 . . 1 . . 2 1 . 1 . . . 1 2 2 Critical Kills 4 | . . . . . 1 . . . 1 . . . . . . 1 1 Critical Parts Destroyed 7 | 1 . . . . . . . 2 . . 1 . . . 1 1 1 Melee Attacks 40 | . . . . . . . . 28 2 . . . . 10 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 40 | . . . . . . . . 28 2 . . . . 10 . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 45796 | 309 782 664 . 70 1075 344 923 1989 1360 394 293 . . 864 5702 9917 21110 Guns 1464 | 309 616 . . . . . . . . . . . . . . 120 419 Cannons 16633 | . 160 629 . 70 843 344 636 1648 543 32 293 . . 258 3767 2490 4920 Explosions 27414 | . . 32 . . 232 . 287 218 817 362 . . . 509 1935 7289 15733 Melee 220 | . . . . . . . . 123 . . . . . 97 . . . Ramming 65 | . 6 3 . . . . . . . . . . . . . 18 38 Kinetic 3427 | 121 227 . . . . . 71 70 . . 77 . . 32 1153 1468 208 Thermal 8058 | 188 549 661 . 70 394 . 455 302 361 . 216 . . 418 1326 762 2356 Explosive 12697 | . . . . . 143 . . . . . . . . . 336 291 11927 Electromagnetic 21329 | . . . . . 538 344 397 1494 999 394 . . . 317 2887 7378 6581 Impact . | . . . . . . . . . . . . . . . . . . Slashing 220 | . . . . . . . . 123 . . . . . 97 . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . 1 1 1 1 . . . . 1 . 1 1 . 1 7 12 12 Average Corruption 4 | . 1 1 1 1 . . . . 1 . 1 1 . 1 4 7 8 Corruption Purged 14 | . . . . . . . . . 1 . . 1 . 1 6 4 1 Effects 195 | . 2 . . . . . . . 2 . . 1 . . 38 37 115 Message Errors 18 | . 1 . . . . . . . 1 . . 1 . . 2 5 8 Matter Fused 30 | . . . . . . . . . . . . . . . 7 5 18 Heat Flow Errors 7 | . . . . . . . . . . . . . . . 2 . 5 Energy Discharges 18 | . . . . . . . . . . . . . . . 3 3 12 Parts Rejected 2 | . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 20 | . 1 . . . . . . . . . . . . . 5 2 12 Data Loss (major) 10 | . . . . . . . . . . . . . . . 1 4 5 Misfires 7 | . . . . . . . . . . . . . . . 1 1 5 Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 13 | . . . . . . . . . . . . . . . . . 13 Targeting Errors 58 | . . . . . . . . . . . . . . . 15 16 27 Weapon Failures 11 | . . . . . . . . . 1 . . . . . 2 . 8 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1888 | . . 6 . . 89 . 101 107 23 . . . . . 365 378 819 Projectiles 761 | . . 6 . . 66 . 22 44 23 . . . . . 253 164 183 Explosions 1050 | . . . . . 23 . 79 . . . . . . . 112 211 625 Melee 77 | . . . . . . . . 63 . . . . . . . 3 11 Knockbacks 34 | . . . . . . . . . . . . . . . 15 14 5 Impact 3 | . . . . . . . . . . . . . . . . 1 2 Kinetic 28 | . . . . . . . . . . . . . . . 13 12 3 Secondary 3 | . . . . . . . . . . . . . . . 2 1 . Self-Inflicted Damage 955 | . . . . . . . 85 . 3 . . . . . 95 314 458 Shots 38 | . . . . . . . 1 . 1 . . . . . 6 11 19 Rammed 2 | . 1 1 . . . . . . . . . . . . . . . Targets Rammed 5 | . 1 1 . . . . . . . . . . . . . 1 2 Kicked 3 | . . . . . . . . . . . . . . . . 1 2 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 522 | 60 70 312 . 164 138 126 207 339 309 52 216 . 68 132 441 208 522 Average Temperature 97 | 29 23 124 . 75 59 45 96 114 114 19 76 . 32 76 161 73 125 Received Heat Transfer 1582 | . 219 153 . . 36 54 36 84 144 87 . . . . 87 279 403 Effects 18 | . . 1 . . . . . 4 1 . . . . . 7 . 5 Shutdowns 7 | . . . . . . . . 1 . . . . . . 2 . 4 Energy Bleed 4 | . . 1 . . . . . . 1 . . . . . 2 . . Interference 6 | . . . . . . . . 3 . . . . . . 3 . . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 71 | . . . . . 1 . 1 2 4 1 . . . . 7 31 24 Combat Hostiles 63 | . . . . . 1 . . 2 4 1 . . . . 5 27 23 Parts Fried 205 | . . . . . 1 3 3 10 5 5 . . . 5 31 76 66 Impact Corruptions 6 | . . . . . . . . . . . . . . . 3 2 1 Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 21 | . 4 . . . 2 2 . 1 1 . 1 . . 1 3 . 6 Heat Transferred 9849 | 425 1260 1382 . 148 729 . 422 407 346 . 222 . . 348 1321 998 1841 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 23 | . . . . . 2 . 1 . 2 . . . . 2 2 8 6 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 4297 | 20 265 275 . 5 313 194 159 217 414 . . . . 271 570 1489 4297 Initial 825 | . 13 45 . . 1 54 101 51 82 . . . . . 51 257 825 Average 558 | 10 122 127 . . 146 94 80 100 203 . . . . 135 200 755 1988 Maximum Alert Level 5 | . 1 1 . . 1 . . 1 2 . . . . 1 2 4 5 Low Security (%) 55 | 100 71 71 . 100 64 100 100 94 63 . . . . 70 60 . . Level 1 13 | . 28 28 . . 35 . . 5 20 . . . . 29 23 18 . Level 2 7 | . . . . . . . . . 16 . . . . . 15 39 . Level 3 4 | . . . . . . . . . . . . . . . . 12 16 Level 4 6 | . . . . . . . . . . . . . . . . 29 17 Level 5 9 | . . . . . . . . . . . . . . . . . 50 High Security 3 | . . . . . . . . . . . . . . . . . 16 Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 2 . . . 2 . 2 5 4 . . . . 2 7 14 29 Investigation 8 | . . . . . 1 . 1 2 2 . . . . . . 1 1 Extermination 10 | . . . . . . . 1 1 1 . . . . . 3 1 3 Reinforcement 29 | . 2 . . . 1 . . 2 1 . . . . 2 4 8 9 Assault 17 | . . . . . . . . . . . . . . . . 2 15 Garrison 3 | . . . . . . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . Construction Impeded 13 | . . . . . . . . 1 . . . . . . 3 4 5 Haulers Reinforced 8 | . . . . . . . . 1 . . . . . 2 . 3 2 Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 21 | . 2 . . . 1 . . 1 . . . . . 8 2 5 2 Communications Jammed 27 | . . . . . . . . . . . . . . . . . 27 Distress Signals 27 | . . . . . . . . . . . . . . . . . 27 Times Spotted 398 | . 17 11 . . 14 4 7 17 16 5 2 . 4 15 39 80 167 Peak Tracking Total 16 | . 6 3 . . 3 3 2 4 5 5 2 . 4 7 5 8 16 Tactical Retreats 29 | . 2 . . . 1 . . 1 1 1 . . . 2 5 4 12 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 24 | . 1 . . . . . 1 2 2 . . . . . 1 12 5 Indirectly 13 | . . . . . . . . . . . . . . . . 10 3 Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 32 | . . 1 . . 2 . 3 2 8 . . . . 1 1 6 8 Max in Single Turn 2 | . . 1 . . 1 . 2 1 2 . . . . 1 1 2 1 Garrison Access 10 | . . . . . . . 3 2 1 . . . . . 1 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . 1 . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 61 | . 4 . 1 . 9 . 8 9 5 . . 4 . 6 2 8 5 Terminals 37 | . 4 . . . 7 . 3 5 3 . . . . 6 1 5 3 Fabricators 2 | . . . . . . . . . 1 . . . . . . 1 . Repair Stations 2 | . . . . . . . 1 . . . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 1 . . . . . . . . . Garrison Access 11 | . . . . . 1 . 3 2 1 . . . . . 1 1 2 Total Hacks 157 | . 11 . 1 . 31 . 24 21 9 . . 17 . 17 3 17 6 Successful 89 | . 5 . 1 . 18 . 15 9 2 . . 17 . 8 2 9 3 Failed 67 | . 6 . . . 12 . 9 12 7 . . . . 9 1 8 3 Catastrophic 11 | . . . . . 1 . 1 4 2 . . . . 1 . 2 . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . Manual 77 | . 10 . 1 . 21 . 7 14 5 . . . . 12 1 5 1 Terminals 106 | . 11 . . . 26 . 13 15 6 . . . . 17 2 12 4 Fabricators 4 | . . . . . . . . . 2 . . . . . . 2 . Repair Stations 8 | . . . . . . . 6 . . . . . . . . 2 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers 7 | . . . . . 2 . 2 3 . . . . . . . . . Garrison Access 13 | . . . . . 3 . 3 2 1 . . . . . 1 1 2 Terminal Hacks 51 | . 4 . 1 . 11 . 3 3 . . . 17 . 6 . 5 1 Record 6 | . . . . . . . . . . . . 5 . 1 . . . Part Schematic 6 | . . . . . 1 . . . . . . 4 . 1 . . . Robot Analysis 11 | . 3 . . . 3 . . . . . . 4 . 1 . . . Prototype ID Bank 6 | . . . . . 1 . . 1 . . . 4 . . . . . Level Access Points 2 | . . . . . . . . . . . . . . 1 . 1 . Branch Access Points 2 | . . . . . . . 1 . . . . . . . . 1 . Terminal Index 5 | . 1 . . . 1 . 1 1 . . . . . 1 . . . Unreport Threat 5 | . . . . . 2 . . . . . . . . 1 . 2 . Locate Traps 3 | . . . . . 2 . . . . . . . . . . 1 . Registered Components 3 | . . . . . . . 1 1 . . . . . . . . 1 Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 6 | . . . . . . . 4 . . . . . . . . 2 . Scan Component 3 | . . . . . . . 2 . . . . . . . . 1 . Repair 3 | . . . . . . . 2 . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . 2 . 2 . . . . . . . . . . Insert Component 2 | . . . . . 1 . 1 . . . . . . . . . . Analyze 2 | . . . . . 1 . 1 . . . . . . . . . . Garrison Access Hacks 11 | . . . . . 1 . 3 2 1 . . . . . 1 1 2 Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . Seal Access 10 | . . . . . . . 3 2 1 . . . . . 1 1 2 Unauthorized Hacks 16 | . 1 . . . 4 . 3 4 1 . . . . 2 1 . . Terminals 15 | . 1 . . . 4 . 3 3 1 . . . . 2 1 . . Track 1 | . . . . . 1 . . . . . . . . . . . . Botnet 11 | . 1 . . . 2 . 2 2 1 . . . . 2 1 . . Operators 3 | . . . . . 1 . 1 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . Recyclers 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 44 | . 4 . . . 9 . 5 6 4 . . . . 6 1 6 3 Full Trace Events 6 | . . . . . 1 . 1 2 1 . . . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . 2 . 1 . . . . 4 . 1 . . . Parts Built 1 | . . . . . . . . . . . . . . . . 1 . Matter 278 | . . . . . . . . . . . . . . . . 278 . Time 46 | . . . . . . . . . . . . . . . . 46 . Total Part Build Rating 9 | . . . . . . . . . . . . . . . . 9 . Parts Repaired 3 | . . . . . . . 2 . . . . . . . . 1 . Time 190 | . . . . . . . 91 . . . . . . . . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . 1 . 1 . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer 1 | . . . . . . 1 . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 3 | . . 3 . . . . . . . . . . . . . . . Largest Group 3 | . . 3 3 3 3 2 . . . . . . . . . . . Highest-Rated Group 40 | . . 40 40 40 40 32 . . . . . . . . . . . Highest-Rated Ally 16 | . . 16 16 16 16 16 . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 78 | . . . . . 47 25 . 4 . . . . . . 2 . . Total Damage 1749 | . . . . . 463 950 . 175 . . . . . . 161 . . Kills 12 | . . . . . 6 5 . 1 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 3 | . . . . . . 1 . 1 . . . . . . 1 . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 11 | . 3 . . . 3 . . . . . . 4 . 1 . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . . . . . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 12418 | 168 799 619 336 275 551 231 1077 1510 690 236 273 186 263 585 1205 1261 2153 Spaces Moved 7474 | 64 383 327 207 161 265 111 810 954 453 176 202 127 201 388 632 683 1330 Core 99 | 14 . . . . . . . . . . . . . . . . 85 Treads 1504 | 50 383 327 207 161 265 111 . . . . . . . . . . . Legs 5817 | . . . . . . . 810 954 453 176 202 127 201 388 632 683 1191 Wheels . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 54 | . . . . . . . . . . . . . . . . . 54 Fastest Speed 40 | 50 160 160 160 160 160 155 120 122 120 120 122 122 122 122 118 111 40 Average Speed 127 | 135 160 160 160 160 160 157 120 124 123 121 122 122 122 122 119 119 108 Slowest Speed 180 | 160 160 160 160 180 160 160 122 157 154 122 122 122 122 154 122 151 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 7 86 71 61 45 34 35 28 41 12 49 46 61 44 14 28 31 45 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . 1 . 1 . . . . . . . 3 . . . . . Known Exits Taken 4 | . . . . . 1 . . . . . . . . 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 . . 1 1 1 1 1 1 1 . . . . Scrap Searched 7 | . . 1 . 1 . . . . . 1 1 . 3 . . . . Spaces Dug 107 | . 2 . . . . . . 27 2 2 3 . 5 9 15 17 25 Terrain Destroyed 798 | . 2 13 . . 24 . 40 28 12 2 6 . 5 20 61 90 495 Melee 36 | . . . . . . . . 25 2 . . . . 9 . . . Projectile 135 | . 2 . . . . . 2 3 4 2 6 . 5 3 40 27 41 AOE 627 | . . 13 . . 24 . 38 . 6 . . . . 8 21 63 454 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Fac Fac Upp Upp Zhi Pro Fac Res Res Acc Total 9314 | 101 482 371 213 168 348 151 885 1148 527 191 214 158 211 463 920 965 1798 Wait 155 | . 5 8 . . . 21 10 20 5 . 1 17 . 6 28 4 30 Move 7451 | 63 382 326 206 160 264 109 809 953 452 175 201 126 200 387 631 682 1325 Hop 2 | . . . . . . . . . . . . . . . . . 2 Pick Up 168 | 7 13 5 3 1 12 3 13 17 4 1 . . . 9 23 31 26 Fast Attach 84 | 5 2 . . . 3 . 1 12 3 . . 5 . 3 14 14 22 Attach 113 | 2 4 1 1 . 9 1 4 5 3 1 . 2 . 5 26 24 25 Detach 42 | . 2 . . 1 2 . . 2 1 . . 3 . 1 16 3 11 Swap 433 | . 17 2 . 1 18 5 17 55 33 6 5 1 6 23 64 68 112 Drop 186 | . 10 2 3 . 17 3 12 24 3 3 . 4 . 12 25 30 38 Fire 601 | 24 46 26 . 5 23 9 14 32 21 5 7 . 5 7 93 108 176 Melee 40 | . . . . . . . . 28 2 . . . . 10 . . . Ram . | . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . . . . . . . . . . . . 1 2 Crush 2 | . 1 1 . . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . . 5 . . . . . . . . . 29 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: *Fac / [*Low] / [Ext]) -5/Factory -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 2 exits: *Res x2) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access (discovered 1 exit: [Com]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 334 | -10/Materials | Build established: Mutant 779 | -10/Materials | Discovered new exit (range 5) 936 | -10/Materials | Discovered new exit (range 14) 968 | -10/Materials | Entered Mines 969 | -10/Mines | Assembled infested the area 974 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1125 | -10/Mines | Discovered new exit (range 13) 1251 | -10/Mines | Discovered new exit (range 8) 1272 | -10/Mines | Learned location of Zion (-6) 1349 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1560 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1578 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1578 | -10/Mines | Discovered new exit (range 5) 1587 | -10/Mines | Entered Exiles 1587 | -10/Exiles | Accompanied by 3 allies 1608 | -10/Exiles | Discovered new exit (range 15) 1627 | -10/Exiles | Met 8R-AWN 1655 | -10/Exiles | Met EX-HEX 1698 | -10/Exiles | Met EX-BIN 1715 | -10/Exiles | Aligned with FarCom system 1717 | -10/Exiles | Given EX-Vault access code 1754 | -10/Exiles | Opened EX-Vault 1768 | -10/Exiles | Found Deploy-a-Sentry 1772 | -10/Exiles | Found Deploy-a-Sentry 1774 | -10/Exiles | Found Deploy-a-Sentry 1807 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1851 | -10/Exiles | Met EX-DEC 1910 | -10/Exiles | Discovered new exit (range 10) 1923 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 1923 | -10/Exiles | Entered Mines 1923 | -9/Mines | Accompanied by 3 allies 2187 | -9/Mines | Discovered new exit (range 6) 2198 | -9/Mines | Entered Materials 2198 | -8/Materials | Accompanied by 3 allies 2198 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2691 | -8/Materials | Build established: Scavenger-Skirmisher 2705 | -8/Materials | Central database locked down 2748 | -8/Materials | Identified exit to Garrison 2749 | -8/Materials | Entered Garrison 2749 | -8/Garrison | Accompanied by 2 allies 2799 | -8/Garrison | Triggered checkpoint 2800 | -8/Garrison | Triggered checkpoint 2909 | -8/Garrison | DAS Turret deployed 2954 | -8/Garrison | Discovered new exit (range 8) 2972 | -8/Garrison | Installed Relay Interface Framework 2980 | -8/Garrison | Entered Factory 2980 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3048 | -7/Factory | Repaired Broken Adv. Terrain Scanner? 3161 | -7/Factory | Repaired EM Pulse Cannon? 3640 | -7/Factory | Discovered new exit (range 7) 3885 | -7/Factory | Build established: Skirmisher 3896 | -7/Factory | Identified exit to Lower Caves 4057 | -7/Factory | Entered another Factory area 4057 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4668 | -6/Factory | Discovered new exit (range 5) 4713 | -6/Factory | DAS Turret deployed 4714 | -6/Factory | Discovered new exit (range 16) 4836 | -6/Factory | Build established: Hauler-Assassin 5170 | -6/Factory | Spotted B-75 Beast 5492 | -6/Factory | Discovered new exit (range 14) 5567 | -6/Factory | Entered another Factory area 5567 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6244 | -5/Factory | Discovered new exit (range 9) 6257 | -5/Factory | Entered Upper Caves 6337 | -5/Upper Caves | Spotted B-75 Beast 6482 | -5/Upper Caves | Discovered new exit (range 10) 6493 | -5/Upper Caves | Entered another Upper Caves area 6570 | -5/Upper Caves | Build established: Hauler-Mutant 6715 | -5/Upper Caves | Discovered new exit (range 20) 6723 | -5/Upper Caves | Encountered a Warlord checkpoint 6766 | -5/Upper Caves | Entered Zhirov 6767 | -5/Zhirov | Discovered new exit (range 3) 6789 | -5/Zhirov | Met Zhirov 6816 | -5/Zhirov | Found Alien Artifact 6816 | -5/Zhirov | Identified Integrated Reactor 6816 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6885 | -5/Zhirov | Learned location of Quarantine (-3) 6885 | -5/Zhirov | Learned location of Testing (-2) 6885 | -5/Zhirov | Learned location of Command (-1) 6891 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6952 | -5/Zhirov | Entered Proximity Caves 7084 | -4/Proximity Caves | Learned location of 1 exit from Research 7184 | -4/Proximity Caves | Discovered new exit (range 20) 7215 | -4/Proximity Caves | Entered Factory 7215 | -4/Factory | Evolved 2 slots: Utility x2 7287 | -4/Factory | Identified exit to Research 7553 | -4/Factory | Build established: Hauler-Assassin 7800 | -4/Factory | Entered Research 7800 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7801 | -3/Research | Identified exit to Research 8079 | -3/Research | DAS Turret deployed 8538 | -3/Research | Lost 4 parts (1n2u1w) 8668 | -3/Research | Spotted B-86 Titan 8703 | -3/Research | Destroyed B-86 Titan 8703 | -3/Research | Lost 3 parts (1p1n1u) 8745 | -3/Research | Found Prototype Launcher 8745 | -3/Research | Identified Com. Tesla Bomb Launcher 8748 | -3/Research | Found Com. Tesla Bomb Launcher 8964 | -3/Research | Discovered exit to Research (range 16) 9005 | -3/Research | Entered another Research area 9005 | -2/Research | Evolved 2 slots: Power x1, Utility x1 9142 | -2/Research | Fabricated Centrium Leg (x1) 9189 | -2/Research | Identified exit to Testing 9226 | -2/Research | Repaired Adv. Energy Well? 9242 | -2/Research | Garrison activated, responded to threat 9419 | -2/Research | Destroyed 7 combat bots 9473 | -2/Research | Identified exit to Access 9755 | -2/Research | First assault squad dispatched 9774 | -2/Research | Destroyed 8 combat bots 10073 | -2/Research | System corruption reached 10% 10229 | -2/Research | Lost 5 parts (1p2u2w) 10266 | -2/Research | Entered Access 10266 | -1/Access | Evolved 2 slots: Utility x2 10402 | -1/Access | Build established: Scavenger-Mutant 10563 | -1/Access | First assault squad dispatched 10971 | -1/Access | Destroyed 8 combat bots 11075 | -1/Access | System corruption reached 10% 11442 | -1/Access | Discovered new exit (range 14) 11494 | -1/Access | Found Fusion Bomb Launcher 11497 | -1/Access | Found Fusion Bomb Launcher 11791 | -1/Access | Spotted B-99 Colossus 12073 | -1/Access | High security lockdown imminent 12131 | -1/Access | Garrison activated, responded to threat 12153 | -1/Access | High security lockdown engaged 12160 | -1/Access | Destroyed 15 combat bots 12254 | -1/Access | Destroyed 9 combat bots 12303 | -1/Access | Spotted Investigator 12307 | -1/Access | Scanned by Researcher 12312 | -1/Access | Destroyed Investigator 12325 | -1/Access | Released all parts (22) 12333 | -1/Access | Destroyed 10 combat bots 12340 | -1/Access | Spotted Executioner 12340 | -1/Access | Spotted Striker 12340 | -1/Access | Spotted Executioner 12349 | -1/Access | Lost 5 parts (2n2u1w) 12351 | -1/Access | Core integrity fell below 50% 12395 | -1/Access | Core integrity fell below 20% 12419 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 12349_ Stasis bubble strength at 5. 12350_ System corrupted: Energy discharge (-38). 12350_ Stasis bubble bursts. 12350_ Penetrated by Slug. 12351_ The unstable cave ceiling collapses. 12358_ Slug penetrates Striker. 12358_ Slug penetrates Wall. 12365_ E-15 Imp destroyed. 12370_ Dropped Hvy. Disruptor Cannon. 12371_ Acquired Hvy. Disruptor Cannon. 12378_ Penetrated by Slug. 12378_ Slug penetrates Wall. 12381_ Penetrated by Slug. 12387_ System corrupted: Matter fused (-8). 12396_ Acquired Impulse Thruster Array. 12411_ Penetrated by Slug. 12414_ Slug penetrates Wall. 12415_ Penetrated by Slug. 12419_ Impulse Thruster Array destroyed. 12419_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | #??# #????????# + """ ????????????? | | #+##+## #??# #????????# # """ ????????????? | | # #??# #????????# # " !????????????? | | %= ] # ####+########## #? #???????????? | | =!! # ## # #? ] ! #???????????? | | !! # ## # #??########???????????? | | # ## "" # #?????????????????????? | | + ## "" # #?????????????????????? | | # ## """" # #?????????????????????? | | # ## """" # #?????????????????????? | | ! # ## """" |# #?????????????????????? | | ####### ## """" # #?????????????????????? | | ??????# ## """" # #?????????????????????? | | ??????# ## "" # #?????????????????????? | | ??????# ## +K #?????????????????????? | | ??????# ## #h #?????????????????????? | | ??????# ############### #?????????????????????? | | ??????# #?? ! ##Yh#?????????????????????? | | ??????# #??# ! ## #?????????????????????? | | ??????# #??# === ## #?????????????????????? | | ??????# #??# === ## #?????????????????????? | | ??????# #??# === ## #?????????????????????? | | ??????# #??? ## #?????????????????????? | | ??????# #????? ## #?????????????????????? | | ?????## #??????? ##g ##????????????????????? | | ##+### ##########/###g@ #????????????????????? | | g "" #????????????????????? | | g "T #????????????????????? | | ############## #????????????????????? | | ##????????????######????????????????????? | | #???????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ####### ????????????????????????????????????????? | | ??????## ????????????????????????????????????????? | | ???????#?????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 133 Coolant Potential 80 Energy Generation 75 Energy Capacity 1990 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 ECM Strength 3 Jamming Range 16 Cloak Strength 4 Base Temperature (-) 200 Armor Coverage 450 Resistance: KI 25 Weapon Shielding 66 Weapon Cycling 30 Evasion (%) 62 Targeting Accuracy 16 Recoil Reduction 3 Particle Charging 20 Defensive Hacking 14 Item Schematics ----------------- Adv. Terrain Scanner | -8/Materials | Scanalyzed Imp. ECM Suite | -8/Materials | Hacked Weapon Cycler | -7/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Transmission Jammer | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Centrium Leg | x1 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Shocking Conclusion Challenges ------------ None Game ------ Seed WaveDamperEdition Manual? 0 Play Time 04:25:25 Cumulative 471.5 hours Start 2022.01.07 @ 20:25:40 End 2022.01.08 @ 12:45:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 223 Rogue 96 Adventurer 125 Explorer 2 Win Type - Total 39 Types 32/3/2/0/1/0/0/0/1 Lore% 64 Gallery% 85 Achievement% 65 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 36c1d870-5647-49e7-9c81-6b9aa911a769