Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 15:29:30 Player: Buyo Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (107) 535 Value Destroyed (4694) 4694 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (2534) 2534 TOTAL SCORE: 13123 Bonus ------- Follower Combat Kills 533 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 1340 Friendly Fire -339 Cogmind --------- Core Integrity 0/1000 Matter 280/300 Energy 121/150 System Corruption 6% Temperature Hot (240) Movement Flying (115) Ox1 Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor > --- PROPULSION (4) --- Combat Linear Gravjet VTOL Module VTOL Module > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Fission Core Coolant Network Energy Well (350) Peak State ------------ > --- POWER ------------ Fission Core Neutrino Core > --- PROPULSION ------- Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg Enhanced Armored Leg > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Large Storage Unit Enhanced Optical Array Advanced Terrain Scanner Advanced Targeting Computer Transmission Jammer Makeshift Light Armor Plating > --- WEAPON ----------- Vortex Rail Vortex Rail Vortex Driver > --- INVENTORY -------- Enhanced Armored Leg Large Storage Unit Energy Well Medium Matter Pod Advanced ECM Suite Hardened Heavy Armor Plating Makeshift Light Armor Plating Hacking Suite Cooled Particle Cannon Phase Cannon Phase Cannon Vortex Driver Hypervelocity Coil Gun Improved Proton Missile Launcher [Rating: 106] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Hover Unit Improved Antigrav System Flight Unit VTOL Module Utility Large Storage Unit Device Transmission Jammer Storage Large Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Beamcaster Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Slots Evolved 10 | . . 2 . 2 2 . 2 . . 2 . . . Power 1 | . . . . . . . . . . 1 . . . Propulsion 2 | . . 1 . . 1 . . . . . . . . Utility 6 | . . 1 . 2 1 . 1 . . 1 . . . Weapon 1 | . . . . . . . 1 . . . . . . Parts Attached 143 | 7 4 15 3 11 9 10 24 7 17 15 . 19 2 Power 17 | 1 1 1 . 2 1 1 3 . 2 2 . 3 . Engine 11 | 1 1 1 . 2 . 1 3 . 2 . . . . Core 5 | . . . . . 1 . . . . 2 . 2 . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 43 | 2 . 5 2 3 2 3 4 2 5 8 . 5 2 Treads 13 | 2 . 5 2 . . . . . 2 2 . . . Leg 23 | . . . . 3 2 3 4 2 2 6 . 1 . Wheel . | . . . . . . . . . . . . . . Hover 5 | . . . . . . . . . 1 . . 4 . Flight 2 | . . . . . . . . . . . . . 2 Utility 46 | 1 3 4 . 4 4 4 11 2 6 3 . 4 . Device 18 | . 1 . . 3 1 2 5 . 1 3 . 2 . Storage 11 | 1 2 3 . . 1 . 2 1 1 . . . . Processor 4 | . . 1 . . 1 . 1 . 1 . . . . Hackware 2 | . . . . . . 1 1 . . . . . . Protection 11 | . . . . 1 1 1 2 1 3 . . 2 . Artifact . | . . . . . . . . . . . . . . Weapon 37 | 3 . 5 1 2 2 2 6 3 4 2 . 7 . Energy Gun 11 | 2 . . . . . . 2 3 1 . . 3 . Energy Cannon 5 | . . . . . . . . . 1 2 . 2 . Ballistic Gun 9 | 1 . 2 1 . 1 1 2 . . . . 1 . Ballistic Cannon 6 | . . 3 . 1 1 1 . . . . . . . Launcher 5 | . . . . 1 . . 1 . 2 . . 1 . Special Weapon 1 | . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . 1 1 1 . . 3 1 . 4 . Parts Lost 40 | . 1 2 1 1 . 7 6 1 7 . . 12 2 Power 4 | . . . . . . . 1 . 1 . . 2 . Propulsion 13 | . . 1 . . . 3 3 . 3 . . 3 . Utility 14 | . . 1 . 1 . 4 2 . 2 . . 4 . Weapon 9 | . 1 . 1 . . . . 1 1 . . 3 2 Highest Loss Streak 7 | . 1 1 1 1 . 5 4 1 4 . . 7 2 To Critical Strikes 1 | . . . . . . . . . . . . . 1 Average Backups 13 | 4 10 14 14 12 14 14 11 14 12 13 14 11 3 Power 1 | . 1 2 2 2 2 1 . 2 1 . 1 . 1 Propulsion 2 | 2 5 3 1 1 2 2 1 . 1 2 5 3 . Utility 7 | . 2 6 8 6 7 8 7 8 8 8 6 5 1 Weapon 2 | . . 2 2 2 2 2 1 3 1 2 2 2 . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 38 | . . 18 . 2 4 2 . 2 2 3 . 5 . Power 4 | . . 1 . 2 . . . . 1 . . . . Propulsion 5 | . . 5 . . . . . . . . . . . Utility 18 | . . 6 . . 2 1 . 2 1 3 . 3 . Weapon 11 | . . 6 . . 2 1 . . . . . 2 . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 96 98 99 99 99 99 95 84 96 94 100 91 17 Engine 5 | . 14 11 11 9 . . 5 6 6 3 . . . Core 3 | . . . . . 6 6 . . . 3 11 9 . Treads 8 | . 28 31 32 13 . . . . 4 10 . . . Leg 17 | . . . . 13 29 29 24 21 19 11 23 20 . Device 12 | . 10 . . 9 15 12 12 6 15 22 23 20 . Storage 12 | . 15 21 22 18 15 15 13 12 7 5 5 4 . Processor 8 | . . 11 11 9 7 7 6 6 7 11 11 9 . Hackware 3 | . . . . . . 2 8 13 7 . . . . Protection 4 | . . . . 8 7 6 2 6 6 5 5 4 . Energy Gun 3 | . 19 . . . . . . 8 14 6 . . . Energy Cannon 2 | . . . . . . . . . . 9 17 13 2 Ballistic Gun 4 | . 7 4 11 9 7 9 11 . . . . . 2 Ballistic Cannon 5 | . . 17 11 9 7 4 5 . . . . . . Peak Build Rating 106 | 6 10 16 15 33 49 50 60 64 70 91 91 106 35 Average Rating 48 | 4 7 15 14 26 45 49 51 47 64 77 91 86 28 On Entrance 39 | . 6 10 15 15 33 49 38 42 56 67 91 91 37 Avg Prop Armor Cover (%) 8 | . . . . . . . . . 7 8 . . 10 Naked Turns 62 | . . . . . . . . . . . . 62 . Heaviest Build 88 | 14 49 39 36 48 49 49 60 57 63 81 78 88 24 Greatest Support 106 | 40 40 63 60 60 72 72 66 70 74 106 80 80 14 Greatest Overweight (x) 2 | . 1 . . 2 . . 1 1 1 1 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 15 13 5 Most Carried 15 | 7 15 15 15 15 15 15 15 15 15 15 15 15 5 Average Carried 13 | 4 10 14 14 12 14 14 11 14 13 14 15 12 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 7 15 15 13 14 15 14 15 11 10 15 15 4 4 Class Distribution -------------------- 46% | Mutant 31% | Skirmisher 8% | Scavenger-Mutant 5% | Scavenger-Tank 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Skirmisher | -6/Factory Scavenger-Mutant | -6/Waste Skirmisher | -6/Factory Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Warlord Mutant | -4/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Matter Collected 4864 | 250 78 936 173 303 304 662 581 798 192 304 . 231 52 Remotely 1232 | . . . . 301 304 627 . . . . . . . Salvage Created 4845 | 21 151 623 189 295 146 715 620 672 263 583 . 505 62 Parts 195 | 2 5 40 10 23 7 30 22 11 8 13 . 20 4 Haulers Intercepted 2 | . . 1 . . 1 . . . . . . . . Recyclers Shooed 5 | . . . 2 . . . 2 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . . 3 Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Combat Hostiles Destroyed 95 | . 3 17 5 10 3 15 13 1 5 8 . 11 4 Guns 35 | . 3 1 . 6 . 9 4 1 5 4 . 1 1 Cannons 53 | . . 16 5 4 3 6 6 . . 4 . 6 3 AOE 5 | . . . . . . . 3 . . . . 2 . Classes Destroyed 15 | 1 1 4 1 1 1 2 . 1 . . . 2 1 Worker 4 | 1 . . . 1 . . 1 . . 1 . . . Hauler 2 | . . 1 . . 1 . . . . . . . . Recycler 3 | . . . 1 . . . 1 . . 1 . . . Watcher 2 | . . 1 . . . . 1 . . . . . . Swarmer 12 | . . . . 6 . . . . . . . 2 4 Grunt 38 | . 3 10 3 2 1 6 5 . 3 4 . 1 . Brawler 3 | . . . . . . 2 . . . . . 1 . Duelist 4 | . . 1 2 . . . . . 1 . . . . Sentry 18 | . . 6 . 2 1 6 1 . . 2 . . . Hunter 7 | . . . . . . 1 4 . . . . 2 . Programmer 10 | . . . . . 1 . 3 . 1 2 . 3 . Behemoth 1 | . . . . . . . . . . . . 1 . Compactor 1 | . . . . . . . . 1 . . . . . Samaritan 1 | . . . . . . . . . . . . . 1 Surgeon 1 | . . . . . . . . . . . . 1 . Bouncer 1 | . . . . . . . . . . . . 1 . Best Kill Streak 7 | 1 1 7 3 6 1 5 5 1 3 7 . 4 4 Combat Bots Only 7 | . 1 7 3 3 1 5 3 1 3 6 . 4 4 Max Kills in Single Turn 4 | 1 1 1 1 1 1 1 4 1 1 2 . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . . 3 . . . . 2 . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Hostile Shots Fired 1029 | . 19 105 17 41 37 270 169 1 64 60 . 197 49 Missed 347 | . 4 20 3 12 21 106 55 . 17 22 . 73 14 Hits 682 | . 15 85 14 29 16 164 114 1 47 38 . 124 35 Melee 20 | . . 4 9 . . 2 . 1 4 . . . . Projectile 662 | . 15 81 5 29 16 162 114 . 43 38 . 124 35 AOE 2 | . . . . . . . . . . . . 2 . Critical Strikes 37 | . 1 6 1 1 . 5 9 . 2 4 . 7 1 Damage Taken 11816 | . 206 1207 348 428 307 1673 1726 58 1256 782 . 3303 522 Core 1953 | . 18 216 64 23 . 222 164 . 231 46 . 778 191 Absorbed by Shields 226 | . . . . . . 214 12 . . . . . . Regen/Repaired (Parts) 96 | . . . . . . . . . . . . 96 . Core Remaining (%) 73 | 100 92 . 30 95 . 68 . . 53 . . . . Volleys Fired 356 | 3 12 55 19 21 21 59 46 34 21 23 . 30 12 Largest 3 | 2 2 2 2 2 2 2 3 2 3 3 . 3 2 Hottest 225 | 80 80 66 56 60 68 68 96 150 225 200 . 200 135 Shots Fired 757 | 6 21 110 38 41 43 118 125 49 47 64 . 79 16 Gun 401 | 6 21 18 19 21 22 70 79 49 46 28 . 16 6 Cannon 347 | . . 92 19 20 21 48 40 . . 36 . 61 10 Launcher 4 | . . . . . . . 1 . 1 . . 2 . Special 5 | . . . . . . . 5 . . . . . . Kinetic 481 | . 6 110 38 41 43 118 119 . . . . . 6 Thermal 220 | . . . . . . . . 49 46 64 . 61 . Explosive 2 | . . . . . . . 1 . 1 . . . . Electromagnetic 23 | 6 15 . . . . . . . . . . 2 . Entropic 26 | . . . . . . . . . . . . 16 10 Robot Hit Streak 21 | 4 7 12 9 10 6 11 6 7 15 21 . 10 3 Robot Miss Streak 6 | 2 2 3 4 4 3 3 5 3 3 4 . 4 6 Penetration Max 2 | . . . . . . 1 1 . . . . 2 1 Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 510 | 4 15 67 27 25 28 77 92 33 37 49 . 50 6 Core Hits 261 | 1 7 26 9 13 10 33 59 9 14 47 . 25 8 Critical Kills 3 | . . . . 1 . . . . . . . 1 1 Critical Parts Destroyed 6 | . . . . . . 2 . . . . . 4 . Critical Strikes 32 | . . 5 . 2 1 6 5 1 2 1 . 5 4 Burn 4 | . . . . . . . . 1 2 1 . . . Meltdown 1 | . . . . . . . . . . . . 1 . Destroy 4 | . . . . 1 . 2 . . . . . . 1 Blast 16 | . . 5 . 1 1 4 5 . . . . . . Detonate 4 | . . . . . . . . . . . . 4 . Sunder 3 | . . . . . . . . . . . . . 3 Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13304 | 55 194 1359 467 422 655 1708 1876 742 852 1576 . 2943 455 Guns 5889 | 55 194 225 169 235 171 878 935 742 812 675 . 768 30 Cannons 6182 | . . 1134 298 187 484 830 655 . . 901 . 1268 425 Explosions 1203 | . . . . . . . 286 . 40 . . 877 . Melee . | . . . . . . . . . . . . . . Ramming 30 | . . . . . . . . . . . . 30 . Kinetic 6276 | . 45 1359 467 422 655 1708 1590 . . . . . 30 Thermal 5499 | . . . . . . . 249 742 812 1576 . 2120 . Explosive 77 | . . . . . . . 37 . 40 . . . . Electromagnetic 229 | 55 149 . . . . . . . . . . 25 . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Entropic 1193 | . . . . . . . . . . . . 768 425 Highest Corruption 7 | . . . . 5 2 6 3 3 7 1 1 6 6 Average Corruption 2 | . . . . 5 2 2 1 3 3 1 1 3 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 79 | . . . . 12 3 13 11 9 18 2 . 9 2 Message Errors 16 | . . . . 3 . 4 2 2 3 . . 2 . Matter Fused 30 | . . . . 5 1 2 4 3 8 2 . 4 1 Heat Flow Errors 9 | . . . . . 1 1 3 2 1 . . 1 . Energy Discharges 8 | . . . . . . 3 . 2 2 . . . 1 Data Loss (minor) 5 | . . . . . . 2 . . 2 . . 1 . Data Loss (major) 2 | . . . . . . 1 . . 1 . . . . Misfires 4 | . . . . 1 1 . . . 1 . . 1 . Alerts 3 | . . . . 1 . . 2 . . . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 316 | . . . . . 25 3 36 . 81 12 . 90 69 Projectiles 159 | . . . . . 25 3 36 . . 12 . 14 69 Explosions 157 | . . . . . . . . . 81 . . 76 . Melee . | . . . . . . . . . . . . . . Knockbacks 35 | . . 6 2 2 6 6 13 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 31 | . . 6 1 2 5 6 11 . . . . . . Secondary 4 | . . . 1 . 1 . 2 . . . . . . Self-Inflicted Damage 469 | . . . . . . . 52 . 293 . . 124 . Shots 8 | . . . . . . . 2 . 4 . . 2 . Rammed 1 | . . . . . . . . . . . . 1 . Targets Rammed 1 | . . . . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 444 | 36 92 129 4 24 122 222 289 249 359 57 . 33 444 Average Temperature 62 | 17 50 49 2 10 26 33 57 37 126 17 . 19 239 Received Heat Transfer 2529 | . 138 600 30 162 69 508 144 . 270 297 . 311 . Effects 3 | . . . . . . . . . 1 . . . 2 Shutdowns 1 | . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . 2 . Parts Melted 15 | . . . . . . 2 . . 5 6 . 2 . Heat Transferred 7004 | . . . . . . . 150 1369 1517 1900 . 2068 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . Low Security (%) 90 | 100 100 100 100 100 100 54 71 100 100 100 . . . Level 1 9 | . . . . . . 45 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 381 | 5 80 164 70 130 79 381 292 93 130 157 . . . Initial 163 | . . 5 39 . 50 . 163 93 . 28 . . . Average 63 | . 33 75 25 62 15 155 120 12 24 52 . . . Influence Increases 3891 | 5 144 519 125 278 211 897 518 . 260 229 . 615 90 Destroy 0b10 Robot/C 2180 | . 60 340 100 200 160 500 260 . 100 160 . 220 80 Destroy 0b10 Robot/NC 80 | 5 . 10 5 5 5 20 15 . . 10 . 5 . Destroy Leader 498 | . 20 104 20 40 22 140 82 . 20 40 . . 10 Allied During Kill 160 | . . . . . 16 144 . . . . . . . Successful Hack 100 | . 4 27 . 13 6 18 18 . 14 . . . . Disable Machine 180 | . . . . . . 45 60 . 75 . . . . Destroy Structure 108 | . . 8 . 5 2 15 38 . 36 4 . . . Partial Spotted 60 | . 15 15 . . . 15 . . . 15 . . . Lose Combat Pursuer 525 | . 45 15 . 15 . . 45 . 15 . . 390 . Influence Decreases 3841 | 5 130 430 228 166 323 538 609 268 202 208 50 349 335 Entered New Map 890 | . . 9 64 . 62 . 196 175 . 30 30 29 295 Time Decay 2370 | 5 120 401 154 156 220 308 363 93 132 178 20 200 20 Lost Part 380 | . 10 20 10 10 . 70 50 . 70 . . 120 20 Lost Ally 201 | . . . . . 41 160 . . . . . . . Squads Dispatched 27 | . . 2 . 1 2 5 10 . 1 6 . . . Investigation 5 | . . . . . . 3 1 . . 1 . . . Extermination 10 | . . . . . 2 1 4 . 1 2 . . . Reinforcement 6 | . . 2 . 1 . 1 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison 6 | . . . . . . . 3 . . 3 . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Distress Signals 9 | . 2 1 . 3 . 2 . . . . . 1 . Communications Jammed 8 | . . . . . . 7 . . 1 . . . . Distress Signals 7 | . . . . . . 7 . . . . . . . Times Spotted 217 | . 10 25 5 17 10 30 19 1 7 8 . 80 5 Peak Tracking Total 22 | . 3 7 3 7 5 5 3 1 4 4 . 22 5 Tactical Retreats 15 | . 2 1 . 1 . . 1 . 1 . . 9 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Traps Triggered 10 | . . 1 . 2 1 1 2 . 1 2 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Machines Disabled 14 | . . . . . . 3 4 . 5 . . 2 . Max in Single Turn 4 | . . . . . . 1 4 . 4 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Machines Accessed 29 | . 2 5 . 2 1 9 4 . 3 2 . 1 . Terminals 23 | . 2 4 . 2 . 9 3 . 3 . . . . Fabricators 2 | . . . . . 1 . . . . 1 . . . Repair Stations 1 | . . . . . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 71 | . 5 19 . 3 3 22 8 . 6 4 . 1 . Successful 31 | . 1 9 . 3 2 7 4 . 3 1 . 1 . Failed 40 | . 4 10 . . 1 15 4 . 3 3 . . . Catastrophic 6 | . . . . . . 4 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 4 | . . . . . . 1 . . . . . 3 . Terminals 54 | . 5 13 . 3 . 22 5 . 6 . . . . Fabricators 4 | . . . . . 3 . . . . 1 . . . Repair Stations 3 | . . . . . . . . . . 3 . . . Recycling Units 6 | . . 6 . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 3 . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 24 | . 1 6 . 3 . 7 3 . 3 . . 1 . Record 4 | . . 3 . . . . . . 1 . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . . Open Door 5 | . . . . . . 4 . . . . . 1 . Level Access Points 1 | . . . . 1 . . . . . . . . . Branch Access Points 2 | . . . . . . 1 . . 1 . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . . . Reinforcement Status 1 | . . . . . . . 1 . . . . . . Hauler Manifests 2 | . . . . 1 . . . . 1 . . . . Zone Layout 5 | . . 2 . 1 . 2 . . . . . . . Fabricator Hacks 3 | . . . . . 2 . . . . 1 . . . Network Status 2 | . . . . . 1 . . . . 1 . . . Build 1 | . . . . . 1 . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . 3 . . . . . . . . . . . Process 1 | . . 1 . . . . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . . . . Retrieve Matter 1 | . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . . . Insert Component 1 | . . . . . . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 4 . . . 7 3 . 1 2 . . . Full Trace Events 5 | . 1 . . . . 2 1 . . 1 . . . Feedback Events 1 | . . . . . . 1 . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 3 | . . . . . 3 . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . 134 . . . . . . . . Total Robot Build Rating 12 | . . . . . 12 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter 11 | . . 11 . . . . . . . . . . . Retrieved Matter 11 | . . 11 . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . 1 . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat 1 | . . . . . . . 1 . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 . . . . . . parse_system 2 | . . . . . . . 2 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Total Allies 13 | . . . . . 3 10 . . . . . . . Largest Group 10 | . . . . . 3 10 . . . . . . . Highest-Rated Group 173 | . . . . . 90 173 . . . . . . . Highest-Rated Ally 30 | . . . . . 30 29 . . . . . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 104 | . . . . . 18 86 . . . . . . . Total Damage 1473 | . . . . . 391 1082 . . . . . . . Kills 20 | . . . . . 5 15 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted 2 | . . . . . 1 . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Active Infowar (turns) 8739 | . . 1242 407 406 1001 842 1252 776 815 899 44 1055 . Optics 8739 | . . 1242 407 406 1001 842 1252 776 815 899 44 1055 . Sensors 1094 | . . . . . . . 786 . 308 . . . . Terrain 1837 | . . . . . . . . . . 741 44 1052 . Jamming 4553 | . . . . . 1001 558 342 . 756 797 44 1055 . Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries 1 | . . . . . . . 1 . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Turns Passed 9335 | 125 280 1242 407 406 1001 842 1252 776 815 899 44 1186 60 Spaces Moved 5592 | 62 131 608 212 220 652 512 824 492 465 489 37 848 40 Core 123 | 4 . . . . . . . . . . . 119 . Treads 1573 | 58 131 608 212 83 . . . . 136 345 . . . Legs 3764 | . . . . 137 652 512 824 492 329 144 37 637 . Wheels . | . . . . . . . . . . . . . . Hover 132 | . . . . . . . . . . . . 92 40 Flight . | . . . . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 120 120 120 120 120 120 120 120 48 60 Average Speed 131 | 152 167 160 160 136 120 120 122 135 147 153 120 103 65 Slowest Speed 260 | 160 240 160 160 260 120 120 190 190 240 240 120 190 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . . . . . 5 . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 34 | 4 27 56 39 28 17 77 18 94 14 16 6 85 6 Regions Visited 13 Branch Regions 5 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 . 1 1 . . 1 1 1 1 . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 171 | . . 3 . 2 . 11 60 . 38 1 . 41 15 Melee . | . . . . . . . . . . . . . . Projectile 67 | . . 3 . 2 . 11 5 . . 1 . 30 15 AOE 104 | . . . . . . . 55 . 38 . . 11 . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 -6 -5 -5 -5 -4 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Was Fac Fac Upp War Pro Total 6860 | 83 170 774 242 284 830 622 967 557 554 587 36 1096 58 Wait 448 | 5 12 39 7 14 128 23 21 . 12 15 . 172 . Move 5580 | 61 130 607 211 219 651 511 824 491 464 488 36 847 40 Hop . | . . . . . . . . . . . . . . Pick Up 132 | 7 8 27 1 8 10 10 10 8 16 19 . 7 1 Fast Attach 49 | 6 3 4 . 4 . 1 6 2 5 6 . 10 2 Attach 49 | . 1 4 2 2 2 4 11 4 10 4 . 3 2 Detach 14 | . 1 1 . . . . 5 . 1 2 . 4 . Swap 91 | 1 1 10 1 6 8 5 22 4 10 14 . 9 . Drop 123 | . 2 27 1 10 10 7 10 11 15 16 . 13 1 Fire 356 | 3 12 55 19 21 21 59 46 34 21 23 . 30 12 Melee . | . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 17 | . . . . . . 2 12 3 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Waste -6/Factory (discovered 3 exits: *Fac / Low x2) -5/Factory -5/Upper Caves -5/Warlord -4/Proximity Caves History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 126 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 13) 406 | -10/Materials | Entered another Materials area 406 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1031 | -9/Materials | Destroyed 7 combat bots 1270 | -9/Materials | Core integrity fell below 50% 1397 | -9/Materials | Discovered new exit (range 10) 1648 | -9/Materials | Entered Mines 1655 | -9/Mines | Learned location of Zion (-7) 2039 | -9/Mines | Discovered new exit (range 11) 2055 | -9/Mines | Entered Materials 2055 | -8/Materials | Evolved 2 slots: Utility x2 2122 | -8/Materials | Identified exit to Factory 2461 | -8/Materials | Entered Factory 2461 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2909 | -7/Factory | Fabricated L-41 Fighter (x3) 3333 | -7/Factory | Discovered new exit (range 7) 3462 | -7/Factory | Entered Storage 3604 | -7/Storage | Discovered new exit (range 12) 3798 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 3800 | -7/Storage | Identified exit to Recycling 3952 | -7/Storage | Lost 3 allies 4097 | -7/Storage | Build established: Commander-Mutant 4143 | -7/Storage | Lost 3 allies 4206 | -7/Storage | Discovered new exit (range 15) 4304 | -7/Storage | Entered Factory 4304 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4323 | -6/Factory | Lost 5 parts (3n2u) 4606 | -6/Factory | Build established: Skirmisher 5218 | -6/Factory | Garrison activated, responded to threat 5459 | -6/Factory | Lost 4 parts (1p2n1u) 5556 | -6/Factory | Sucked down chute 5556 | -6/Factory | Entered Waste 5556 | -6/Waste | The area was eerily silent 5714 | -6/Waste | Discovered new exit (range 12) 5735 | -6/Waste | Build established: Scavenger-Mutant 6156 | -6/Waste | A Compactor rumbled back to life 6156 | -6/Waste | Spotted C-40 Crusher 6255 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6308 | -6/Waste | Destroyed C-40 Crusher 6332 | -6/Waste | Entered Factory 6601 | -6/Factory | Identified exit to Lower Caves 6968 | -6/Factory | Lost 3 parts (1n1u1w) 7032 | -6/Factory | Lost 4 parts (1p2n1u) 7053 | -6/Factory | Discovered new exit (range 12) 7106 | -6/Factory | Spotted B-75 Beast 7147 | -6/Factory | Entered another Factory area 7147 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 7515 | -5/Factory | Build established: Skirmisher 7634 | -5/Factory | Garrison activated, responded to threat 7762 | -5/Factory | Discovered new exit (range 17) 8046 | -5/Factory | Entered Upper Caves 8084 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 8090 | -5/Upper Caves | Entered Warlord 8146 | -5/Warlord | System corruption cleaned by Quarantine Array 8384 | -5/Warlord | Met Warlord 8409 | -5/Warlord | Warlord's base attacked by MAIN.C 8652 | -5/Warlord | Spotted B-86 Titan 8658 | -5/Warlord | P-80 Master assimilated allied KS-RE8(Y) 8659 | -5/Warlord | P-70 Sage assimilated allied VH-ZZM(Y) 8687 | -5/Warlord | Spotted B-75 Beast 8716 | -5/Warlord | Destroyed B-75 Beast 8743 | -5/Warlord | Lost 13 allies 8759 | -5/Warlord | Warlord forces counterattacked 8825 | -5/Warlord | Spotted Executioner 8834 | -5/Warlord | Spotted Striker 8877 | -5/Warlord | Spotted Executioner 8895 | -5/Warlord | Lost 19 allies 9056 | -5/Warlord | Found Prototype Energy Gun 9057 | -5/Warlord | Identified Vortex Rail 9059 | -5/Warlord | Found Vortex Rail 9064 | -5/Warlord | Found Prototype Energy Cannon 9065 | -5/Warlord | Identified Vortex Driver 9069 | -5/Warlord | Found Vortex Driver 9076 | -5/Warlord | Found Vortex Driver 9078 | -5/Warlord | Found Vortex Driver 9084 | -5/Warlord | Warlord base infiltrated, sounded retreat 9107 | -5/Warlord | Spotted Executioner 9130 | -5/Warlord | Spotted Executioner 9134 | -5/Warlord | Spotted Striker 9145 | -5/Warlord | Released all parts (9) 9150 | -5/Warlord | Core integrity fell below 50% 9174 | -5/Warlord | Lost 7 parts (2p3u2w) 9188 | -5/Warlord | P-80 Master assimilated allied BP-G6L(g) 9193 | -5/Warlord | Spotted Striker 9224 | -5/Warlord | Spotted Striker 9238 | -5/Warlord | Lost 6 allies 9239 | -5/Warlord | Spotted B-86 Titan 9240 | -5/Warlord | Spotted B-75 Beast 9257 | -5/Warlord | Spotted Executioner 9269 | -5/Warlord | Discovered new exit (range 14) 9271 | -5/Warlord | Core integrity fell below 20% 9276 | -5/Warlord | Entered Proximity Caves 9296 | -4/Proximity Caves | Lost 5 parts (3n1u1w) 9336 | -4/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09318_ Vortex penetrates Earth. 09320_ Vortex penetrates S-27 Virus. 09320_ S-27 Virus suffers critical hit (Sunder). 09320_ S-27 Virus VTOL Module ripped off. 09320_ S-27 Virus destroyed. 09322_ Vortex penetrates Earth. 09324_ Vortex penetrates Wall. 09328_ Autogun fries itself beyond repair. 09328_ Vortex penetrates Wall. 09329_ Vortex Driver broken. 09329_ Overheating: Short circuit. 09330_ Acquired 48 matter. 09331_ System corrupted: Matter fused (-8). 09331_ Acquired 4 matter. 09331_ Extracted 21 energy. 09332_ Power failure, Mic. Antimatter Reactor shutdown. 09332_ Lgt. Nuclear Core fries itself beyond repair. 09332_ Critical hit (Destroy). 09332_ Broken Vortex Driver destroyed. 09333_ Acquired VTOL Module. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????#???????????????????????????? | | ?????????????????## ???#####??????????????????? | | ?????????????????# #??# ##?????????????????? | | ?????????????????# ### ##????????????????? | | ??????????????????# #????????????????? | | ???????????????????# ##???????????????? | | ??????????????????## ###?????????????? | | ??????????????????# #?????????????? | | ??????????????????# ##?????????????? | | ??????????????????## ##?????????????? | | ???????????????????# #?????????????? | | ????????????????#### #?????????????? | | ???????????????## ## ##?????????????? | | ??????????###### ! ## ##??????????????? | | ??????????# ; ! #???????????????? | | ??????????????## s! ##???????????????? | | ?????????????# ; @ * ##????????????????? | | ?????????????### %=#####?????????????????? | | ???????????????# ;; #?????????????????????? | | ??????????????#; #;;; #??????? ??????????? | | ??????????????#;#### # #### ????????? | | ??????????????#????### =%% ????????? | | ????????????????????# ! ????????? | | ????????????????????# ### ????????? | | ????????????????????#####??? ?????????? | | ????????????????????????????? ###?????????? | | ?????????????????????????????? ##???????????? | | ???????????????????????????????###????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 130 Energy Generation 35 Energy Capacity 750 Matter Stores 540 Matter Capacity 550 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 2 Item Schematics ----------------- Gravmag Array | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ L-41 Fighter | x3 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Charge!!! Plot Armor Challenges ------------ None Game ------ Seed ProjectileThermalStatue Manual? 0 Play Time 03:20:08 Cumulative 38.0 hours Start 2025.11.12 @ 10:16:25 End 2025.11.12 @ 15:29:30 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 29 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 113x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cefef789-d850-4197-9c2b-e8cc502ed944