Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.31 @ 17:26:10 Player: Pimski Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (205) 1025 Value Destroyed (8828) 8828 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (13465) 13465 TOTAL SCORE: 34518 Bonus ------- High Alert Combat Kills 1154 Follower Combat Kills 611 Entered Garrisons 2400 Used RIF Installer 6000 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1120/1600 Matter 290/300 Energy 184/190 System Corruption 5% Temperature Cool (6) Movement Flying (30) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Light Quantum Reactor > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module Field Propulsion Array > --- UTILITY (18) ----- Advanced Phase Shifter Relay Coupler [C] (29) Relay Coupler [C] (29) Relay Coupler [C] (37) Relay Coupler [C] (28) Relay Coupler [C] (31) Relay Coupler [C] (37) Relay Coupler [C] (30) Relay Coupler [C] (27) Relay Coupler [Sentry] (16) Relay Coupler [Specialist] (26) Relay Coupler [Hunter] (17) Relay Coupler [Hunter] (21) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (4) ---- Energy Well (500) Enhanced Nova Cannon Kinetic Spear Kinetic Spear Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Cooled VTOL Module Diametric Drive Electron Diverter > --- UTILITY ---------- Lightpack 2.0 Energy Well Gravity Neutralizing Apparatus Quantum Shading Machine Advanced Hacking Suite Experimental System Shield Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Specialist] Relay Coupler [Hunter] > --- WEAPON ----------- Advanced Datajack Great Axe > --- INVENTORY -------- Light Fission Core Light Antimatter Reactor Improved Flight Unit Cooled VTOL Module Impulse Thruster Field Propulsion Array Diametric Drive Experimental Q-thruster Advanced Coolant Injector Large Storage Unit Advanced Weight Redist. System Long-range Sensor Array Experimental Utility Shielding Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [C] Relay Coupler [C] Relay Coupler [Demolisher] Heavy Neutron Cannon Guided EMP Blaster Improved Remote Datajack [Rating: 185] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Combat Airjet Flight Unit Improved Cesium-ion Thruster Utility Large Storage Unit Device Gravity Neutralizing Apparatus Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [C] Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Enhanced Autogun Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Great Maul Slashing Weapon Great Axe Piercing Weapon Heavy Pick Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . 2 . . . 2 . 2 . . . 2 . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Utility 16 | . . . . . 4 . . . . . . . 2 . 2 . 2 . . . 2 . 2 . . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 260 | 1 12 3 1 . 21 14 18 7 30 21 20 11 5 3 16 . 5 2 4 2 14 7 1 6 2 7 3 12 12 Power 18 | . . . . . 1 1 1 . 3 1 1 1 . . 1 . . . . . . 1 . . . 1 . 3 3 Engine 2 | . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . Core 11 | . . . . . 1 1 1 . 3 . . 1 . . 1 . . . . . . 1 . . . 1 . 1 . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 Propulsion 57 | . 4 . 1 . 1 . 6 . 7 11 7 5 . . 3 . 2 . . . 1 1 . 1 1 2 1 2 1 Treads 32 | . 4 . 1 . 1 . 6 . 5 7 7 1 . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . 2 . . 4 . . 3 . 2 . . . 1 1 . 1 1 2 1 2 1 Utility 95 | 1 4 . . . 6 1 3 1 4 2 6 4 4 3 9 . 3 2 4 2 8 4 1 5 1 3 2 7 5 Device 26 | 1 . . . . 1 . . . 2 1 . 1 . . 5 . 2 1 . 2 1 4 1 . . 2 . 1 1 Storage 14 | . 4 . . . 1 1 2 . 1 . . 1 . 2 . . 1 . . . 1 . . . . . . . . Processor 5 | . . . . . 1 . . . . . 2 1 . . 1 . . . . . . . . . . . . . . Hackware 34 | . . . . . . . . . . . 1 . 4 . 2 . . . 3 . 5 . . 5 1 1 2 6 4 Protection 16 | . . . . . 3 . 1 1 1 1 3 1 . 1 1 . . 1 1 . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 90 | . 4 3 . . 13 12 8 6 16 7 6 1 1 . 3 . . . . . 5 1 . . . 1 . . 3 Energy Gun 4 | . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 3 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Ballistic Gun 43 | . 2 2 . . 6 6 6 4 9 3 5 . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . . 1 . . 4 5 . 2 4 3 . . . . 1 . . . . . . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . 1 Impact Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . 1 1 1 . 3 1 . 1 . . 1 . . . . . 2 1 . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 7 | . . . . . 1 . . . 2 . . . . . 1 . . . . . 1 . . . . . 1 . 1 Parts Lost 60 | . 1 1 . . 2 . . 1 4 6 9 . . 1 5 . 1 1 . . . 4 1 . 1 5 . 9 8 Power 9 | . . . . . . . . . 1 1 1 . . . 1 . . . . . . 1 . . . 1 . 2 1 Propulsion 13 | . . . . . . . . . . 3 2 . . . . . . . . . . 1 . . 1 3 . 1 2 Utility 29 | . . . . . . . . 1 3 2 3 . . 1 4 . 1 1 . . . 1 1 . . 1 . 5 5 Weapon 9 | . 1 1 . . 2 . . . . . 3 . . . . . . . . . . 1 . . . . . 1 . Highest Loss Streak 9 | . 1 1 . . 1 . . 1 2 6 4 . . 1 3 . 1 1 . . . 4 5 . 1 3 . 9 8 Average Slot Usage (%) 96 | . 99 99 100 100 98 100 99 100 95 93 97 98 92 91 84 88 86 86 89 86 92 92 78 87 91 91 88 91 85 Engine 3 | . 14 14 14 14 1 . . . . 2 5 6 . . . . . . . . . . . . . . . . . Core 4 | . . . . . 7 9 9 9 6 1 . . 6 6 4 5 5 5 5 5 4 4 4 4 4 3 4 2 1 Treads 17 | . 26 28 28 28 18 18 18 18 28 27 29 28 . . . . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . 1 26 26 23 23 19 21 21 21 19 19 17 17 17 15 12 15 14 Device 3 | . 1 . . . 4 . . . 4 6 . . 6 . 5 11 20 25 12 12 11 16 21 13 12 11 12 8 1 Storage 23 | . 26 28 28 28 26 27 27 27 27 30 30 28 6 8 11 11 9 10 10 10 9 9 8 8 8 8 8 8 5 Processor 4 | . . . . . 8 9 9 . . . 6 7 9 6 5 5 5 1 . . . . . . . . . . . Hackware 6 | . . . . . . . . . . . . . 18 22 21 23 20 13 26 22 34 29 21 39 43 43 44 49 55 Protection 8 | . . . . . 12 18 18 26 8 6 6 6 3 6 2 . . 4 7 10 4 3 . . . . . . . Energy Gun 3 | . 14 14 14 14 4 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | . 14 13 14 14 12 16 17 17 14 11 14 12 . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 2 . 1 6 6 5 5 5 5 5 2 3 4 4 4 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 125 | 11 55 55 55 55 89 97 91 98 122 125 121 121 21 24 23 22 23 29 29 28 33 29 26 24 22 22 22 27 29 Greatest Support 88 | 20 40 40 40 40 40 40 42 42 82 88 88 88 29 31 31 50 62 64 29 55 41 75 31 73 34 78 34 57 40 Greatest Overweight (x) 5 | . 1 2 2 1 2 2 2 2 2 5 1 1 . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . 1 1 1 1 2 2 2 1 1 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 46 | 6 18 18 18 18 24 24 24 24 32 32 32 46 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 23 | 6 12 18 18 18 23 24 24 24 29 32 32 31 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 16 Most Carried 32 | 6 18 18 18 18 24 24 24 24 32 32 32 32 24 24 24 24 24 24 21 24 24 24 23 23 24 24 24 24 24 Average Carried 23 | 6 11 17 17 17 23 23 23 23 28 31 31 31 23 23 23 23 23 21 20 23 22 23 22 22 23 21 23 22 15 Final Capacity 32 | 6 18 18 18 18 24 24 24 24 32 32 32 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 4 Final Carried 32 | 6 18 17 18 18 24 24 24 24 32 32 32 23 24 23 24 23 24 21 21 24 24 23 23 23 23 24 23 18 4 Class Distribution -------------------- 55% | Hauler-Mutant 20% | Mutant 10% | Hacker-Sprinter 6% | Botlord-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -8/Materials Hauler-Mutant | -8/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Garrison Hauler-Sprinter | -6/Factory Hacker-Sprinter | -6/Garrison Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Garrison Hacker-Sprinter | -4/Factory Hauler-Sprinter | -4/Garrison Hacker-Sprinter | -4/Factory Botlord-Sprinter | -4/Garrison Botlord-Sprinter | -3/Research Botlord-Sprinter | -3/Garrison Botlord-Sprinter | -2/Research Botlord-Mutant | -2/Garrison Botlord-Sprinter | -2/Research Botlord-Sprinter | -2/Garrison Botlord-Sprinter | -1/Access Botlord-Sprinter | -1/Garrison Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Matter Collected 5428 | 216 158 73 . 15 431 398 676 420 940 386 573 138 160 . 165 . 50 . 45 . 117 . . . 108 55 . . 304 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8433 | 99 537 110 . 68 582 562 1468 671 1433 559 1157 189 111 . 323 . . . . . 117 . . . 108 . . . 339 Parts 424 | 4 41 6 . 8 26 21 73 39 76 37 50 12 1 . 18 . . . . . 2 . . . . . . . 10 Haulers Intercepted 21 | . 2 . . . 3 . 5 . 2 . 1 . 1 . 3 . . . . . 1 . . . 1 . . . 2 Recyclers Shooed 12 | . 3 . . . 1 . . . 4 . 2 . 1 . 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Combat Hostiles Destroyed 143 | . 12 4 . 2 12 15 22 21 27 11 13 4 . . . . . . . . . . . . . . . . . Guns 104 | . 10 4 . 2 4 5 22 14 22 4 13 4 . . . . . . . . . . . . . . . . . AOE 39 | . 2 . . . 8 10 . 7 5 7 . . . . . . . . . . . . . . . . . . . Classes Destroyed 15 | 2 5 . . . 1 1 4 . 2 . . . . . . . . . . . . . . . . . . . . Worker 8 | . . . . . . . 2 . 3 . 3 . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . 1 Tunneler 2 | 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler 21 | . 2 . . . 3 . 5 . 2 . 1 . 1 . 3 . . . . . 1 . . . 1 . . . 2 Recycler 13 | 1 3 . . . 1 . . . 3 . 4 . . . . . . . . . . . . . . . . . 1 Mechanic 3 | . . . . . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 8 | . 1 . . . 4 . 2 . . . . . . . 1 . . . . . . . . . . . . . . Swarmer 33 | . 6 . . . 3 8 3 7 3 3 . . . . . . . . . . . . . . . . . . . Grunt 69 | . 6 4 . 2 5 5 11 8 16 5 4 3 . . . . . . . . . . . . . . . . . Brawler 6 | . . . . . . . 1 3 . . 2 . . . . . . . . . . . . . . . . . . Duelist 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Sentry 21 | . . . . . 4 1 6 3 2 2 3 . . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . Programmer 6 | . . . . . . . . . 2 . 3 1 . . . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 2 . 2 5 9 6 12 8 6 8 3 1 . 2 . . . . . 1 . . . 1 . . . 4 Combat Bots Only 12 | . 3 2 . 2 4 9 6 12 7 6 4 3 . . . . . . . . . . . . . . . . . Max Kills in Single Turn 4 | 1 2 1 . 1 2 4 2 3 3 2 2 1 1 . 1 . . . . . 1 . . . 1 . . . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 2 4 . 3 2 2 . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Damage Taken 11615 | . 494 322 . 76 256 498 873 534 1225 629 2006 243 20 354 351 . 153 326 66 341 266 514 80 41 108 360 . 738 741 Core 1722 | . 71 41 . 15 70 64 91 9 120 62 163 . . 79 . . 38 99 21 25 50 76 40 . 19 89 . 241 239 Absorbed by Shields 189 | . . . . . . . . . . . . . . 32 . . . 17 . 65 . 11 . . . . . 64 . Core Remaining (%) 77 | 100 . . . 49 . . . 57 . . . 50 . 90 . 100 . . . 84 . 90 . . . 89 . . 70 Volleys Fired 464 | 6 53 20 . 5 33 26 84 37 94 21 65 8 . . . . . . . . 9 . . . . . . . 3 Largest 2 | 2 2 2 . 2 2 2 2 2 2 2 2 2 . . . . . . . . 1 . . . . . . . 1 Hottest 120 | 70 85 85 . 85 113 78 53 53 56 50 56 56 . . . . . . . . 110 . . . . . . . 120 Shots Fired 865 | 12 104 37 . 10 59 50 168 67 176 33 121 16 . . . . . . . . 9 . . . . . . . 3 Gun 803 | 12 104 35 . 10 46 44 168 61 164 26 117 16 . . . . . . . . . . . . . . . . . Cannon 5 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 Launcher 46 | . . 2 . . 13 6 . 6 12 7 . . . . . . . . . . . . . . . . . . . Special 11 | . . . . . . . . . . . 4 . . . . . . . . . 7 . . . . . . . . Kinetic 710 | 6 53 18 . 5 32 44 168 61 164 26 117 16 . . . . . . . . . . . . . . . . . Thermal 91 | 6 51 17 . 5 7 . . . . . . . . . . . . . . . 2 . . . . . . . 3 Explosive 46 | . . 2 . . 13 6 . 6 12 7 . . . . . . . . . . . . . . . . . . . Electromagnetic 7 | . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 39 | 2 15 14 . 11 23 16 39 10 14 20 22 8 . . . . . . . . 9 . . . . . . . . Robot Miss Streak 5 | 2 5 5 . 2 1 1 3 2 3 2 2 1 . . . . . . . . 1 . . . . . . . . Penetration Max 1 | . . . . . . . 1 1 1 . 1 1 . . . . . . . . . . . . . . . . . Secondary Targets 12 | . 3 . . . . . . 3 1 1 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 1 1 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 719 | 6 85 32 . 8 42 58 137 49 124 33 99 12 3 . 9 . . . . . 10 . . . 4 1 . . 7 Core Hits 415 | 3 66 19 . 9 37 31 56 29 74 27 40 8 1 . 5 . . . . . 2 . . . 2 . . . 6 Critical Hits 18 | 1 . . . . 1 . 7 3 1 1 2 . . . 1 . . . . . . . . . 1 . . . . Critical Kills 7 | 1 . . . . . . 4 . . . . . . . 1 . . . . . . . . . 1 . . . . Critical Parts Destroyed 10 | . . . . . 1 . 2 3 1 1 2 . . . . . . . . . . . . . . . . . . Melee Attacks 153 | . . . . . 2 19 4 . 4 9 . . 29 . 25 . 6 . 4 1 17 1 . 1 7 3 1 2 18 Impact 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing 139 | . . . . . 2 19 3 . 4 9 . . 19 . 23 . 6 . 4 1 17 1 . 1 7 2 1 2 18 Piercing 12 | . . . . . . . . . . . . . 10 . 2 . . . . . . . . . . . . . . Sneak Attacks 14 | . . . . . . . . . . . . . 3 . 5 . . . . . 1 . . . 1 1 . . 3 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 20715 | 47 891 397 . 46 1952 2236 2539 1562 4307 2109 2027 298 329 . 840 . . . . . 233 . . . 262 . . . 640 Guns 10461 | 47 644 198 . 46 596 527 2520 821 2426 322 2016 298 . . . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6118 | . 247 199 . . 1351 753 . 741 1881 842 . . . . . . . . . . . . . . . . . . 104 Melee 4101 | . . . . . . 956 . . . 945 . . 329 . 840 . . . . . 233 . . . 262 . . . 536 Ramming 35 | . . . . . 5 . 19 . . . 11 . . . . . . . . . . . . . . . . . . Kinetic 9552 | 21 134 36 . . 431 527 2520 821 2426 322 2016 298 . . . . . . . . . . . . . . . . . Thermal 1132 | 26 510 162 . 46 284 . . . . . . . . . . . . . . . . . . . . . . . 104 Explosive 5798 | . 247 199 . . 1135 753 . 741 1881 842 . . . . . . . . . . . . . . . . . . . Electromagnetic 97 | . . . . . 97 . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 4012 | . . . . . . 956 . . . 945 . . 240 . 840 . . . . . 233 . . . 262 . . . 536 Piercing 89 | . . . . . . . . . . . . . 89 . . . . . . . . . . . . . . . . Highest Corruption 19 | . . . . . . . . . 1 1 17 19 . . 1 1 2 2 2 2 . . . . . . . 4 5 Average Corruption 5 | . . . . . . . . . 1 1 8 18 . . 1 1 1 2 2 2 . . . . . . . 2 4 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 83 | . . . . . . . . . 2 8 44 18 . . . . . 1 2 1 . . . . . . . 1 6 Message Errors 19 | . . . . . . . . . . 4 7 4 . . . . . 1 . 1 . . . . . . . . 2 Matter Fused 8 | . . . . . . . . . . . 6 2 . . . . . . . . . . . . . . . . . Heat Flow Errors 8 | . . . . . . . . . . . 1 5 . . . . . . 1 . . . . . . . . . 1 Energy Discharges 11 | . . . . . . . . . 1 2 3 1 . . . . . . 1 . . . . . . . . 1 2 Data Loss (minor) 5 | . . . . . . . . . . 1 4 . . . . . . . . . . . . . . . . . . Data Loss (major) 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Misdirections 3 | . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Targeting Errors 17 | . . . . . . . . . 1 1 12 3 . . . . . . . . . . . . . . . . . Weapon Failures 6 | . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 696 | . . 11 . . 74 70 . 4 101 158 . . 102 . 58 . . . . . 32 . . . 18 . . . 68 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 274 | . . 11 . . 74 8 . 4 101 55 . . . . . . . . . . . . . . . . . . 21 Melee 422 | . . . . . . 62 . . . 103 . . 102 . 58 . . . . . 32 . . . 18 . . . 47 Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 100 | . . 55 . . 36 . . . . 9 . . . . . . . . . . . . . . . . . . . Shots 4 | . . 2 . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Rammed 5 | . . . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . Targets Rammed 7 | . . . . . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Highest Temperature 422 | 70 220 422 . 184 153 151 152 56 181 19 127 254 . 48 5 . . 30 186 6 92 14 . 4 5 . . . 226 Average Temperature 58 | 33 74 166 . 95 39 43 35 18 54 10 19 118 . 23 4 . . 16 93 5 30 10 . 4 5 . . . 104 Received Heat Transfer 2523 | . 117 153 . 42 63 180 360 108 387 201 510 81 9 105 . . . 27 21 12 9 48 18 9 27 36 . . . Effects 3 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 1362 | 74 640 185 . 65 298 . . . . . . . . . . . . . . . . . . . . . . . 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Peak Influence 1253 | 10 244 141 . 55 216 658 581 893 1253 1084 652 270 316 318 347 175 244 344 251 383 879 771 476 411 320 410 269 253 479 Initial 802 | . 6 51 . . . 15 320 271 468 802 569 100 141 163 166 160 81 170 180 168 215 659 433 349 231 232 245 215 98 Average 357 | 7 107 112 . 3 69 422 366 666 720 1008 435 211 181 223 225 164 126 217 216 224 658 706 452 391 268 284 261 221 334 Maximum Alert Level 4 | . 1 . . . 1 2 2 3 4 3 2 1 1 1 1 . 1 1 1 1 3 3 2 2 1 2 1 1 2 Low Security (%) 37 | 100 89 100 . 100 89 11 11 . . . 30 36 78 31 28 100 87 30 16 18 . . . . . . . 25 9 Level 1 21 | . 10 . . . 10 17 36 8 . . . 63 21 68 71 . 12 70 83 81 30 . . 90 100 95 100 74 43 Level 2 28 | . . . . . . 71 52 56 64 . 69 . . . . . . . . . . 33 100 10 . 4 . . 47 Level 3 10 | . . . . . . . . 35 18 100 . . . . . . . . . . 69 66 . . . . . . . Level 4 1 | . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 40 | . 3 . . . 2 . 3 . 10 . 6 . 2 . 5 . . . 1 . 2 . . . 1 . 1 . 4 Investigation 6 | . 2 . . . . . 1 . 1 . . . 1 . 1 . . . . . . . . . . . . . . Extermination 8 | . . . . . . . . . 2 . 3 . 1 . 1 . . . . . 1 . . . . . . . . Reinforcement 15 | . 1 . . . . . 2 . 5 . 1 . . . 2 . . . 1 . 1 . . . 1 . . . 1 Assault 6 | . . . . . . . . . 1 . 1 . . . 1 . . . . . . . . . . . . . 3 Garrison 5 | . . . . . 2 . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Distress Signals 14 | . . . . . 2 . 3 . 2 . . . 2 . 1 . . . . . . . 1 . 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 388 | . 20 4 . 3 18 16 36 24 52 11 20 4 13 14 17 2 5 17 8 13 7 12 2 4 8 17 2 19 20 Peak Tracking Total 15 | . 3 2 . 3 4 6 5 6 5 5 4 3 5 14 7 2 4 15 7 13 4 13 2 4 5 10 2 12 8 Tactical Retreats 38 | . 1 . . 1 1 . 2 3 12 . . . 5 2 2 . . 2 . 1 . 1 . . 1 2 . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Traps Triggered 41 | . 4 . . . . 8 . 4 . . 2 . 1 . 3 1 1 1 . 4 . 2 . 4 . 5 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Disabled 36 | . 1 . . . 7 2 5 3 3 1 . 2 . . . . . . . 1 1 1 . 1 . 2 1 2 3 Max in Single Turn 3 | . 1 . . . 2 1 3 1 1 1 . 1 . . . . . . . 1 1 1 . 1 . 1 1 1 1 Garrison Access 3 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 Garrison Relay 11 | . . . . . . 1 . 2 . . . 1 . . . . . . . 1 . 1 . 1 . 2 . 2 . Phase Generator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Machines Accessed 84 | . 7 . 2 1 7 . 13 . 7 . 5 . 8 . 9 . 6 . 6 . 6 . 3 . 3 . 1 . . Terminals 48 | . 5 . . 1 6 . 10 . 3 . 2 . 4 . 5 . 4 . 3 . 2 . 2 . 1 . . . . Fabricators 7 | . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . 2 . . . . . . . . Repair Stations 5 | . . . . . . . 1 . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . Recycling Units 6 | . 2 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . 1 . . . . Scanalyzers 4 | . . . . . . . . . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Total Hacks 247 | . 20 . 2 2 13 . 30 . 16 . 12 . 26 . 38 . 20 . 22 . 25 . 14 . 6 . 1 . . Successful 140 | . 13 . 2 . 7 . 13 . 7 . 6 . 17 . 27 . 14 . 9 . 13 . 6 . 5 . 1 . . Failed 107 | . 7 . . 2 6 . 17 . 9 . 6 . 9 . 11 . 6 . 13 . 12 . 8 . 1 . . . . Catastrophic 28 | . 1 . . 2 1 . 8 . 2 . . . 1 . 3 . 3 . 4 . 2 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 122 | . 13 . 1 2 10 . 12 . 4 . 1 . 12 . 21 . 11 . 11 . 9 . 11 . 4 . . . . Terminals 150 | . 18 . . 2 12 . 25 . 6 . 3 . 10 . 20 . 13 . 14 . 10 . 13 . 4 . . . . Fabricators 35 | . . . . . . . . . 1 . 3 . 8 . 9 . . . 5 . 9 . . . . . . . . Repair Stations 20 | . . . . . . . 3 . 2 . . . . . 4 . 6 . . . 5 . . . . . . . . Recycling Units 9 | . 2 . . . . . 1 . . . . . 1 . 4 . . . . . . . . . 1 . . . . Scanalyzers 19 | . . . . . . . . . 6 . 5 . 6 . . . . . 2 . . . . . . . . . . Garrison Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Terminal Hacks 47 | . 10 . 2 . 4 . 9 . 1 . 1 . 1 . 5 . 4 . 2 . 3 . 3 . 2 . . . . Record 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Robot Analysis 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 7 | . 6 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Index 5 | . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . 1 . . . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Locate Traps 9 | . 1 . . . 1 . 3 . . . . . . . 1 . 1 . . . 1 . 1 . . . . . . Hauler Manifests 8 | . . . . . 1 . 1 . . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . . . . . . 4 . 6 . . . 2 . 2 . . . . . . . . Load Schematic 6 | . . . . . . . . . . . . . 1 . 3 . . . 1 . 1 . . . . . . . . Build 8 | . . . . . . . . . . . . . 3 . 3 . . . 1 . 1 . . . . . . . . Repair Station Hacks 17 | . . . . . . . 2 . 1 . . . . . 4 . 6 . . . 4 . . . . . . . . Scan Component 8 | . . . . . . . 1 . . . . . . . 2 . 3 . . . 2 . . . . . . . . Repair 8 | . . . . . . . 1 . . . . . . . 2 . 3 . . . 2 . . . . . . . . Refit 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Report Inventory 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Scanalyzer 15 | . . . . . . . . . 4 . 4 . 5 . . . . . 2 . . . . . . . . . . Insert Component 6 | . . . . . . . . . 1 . 2 . 2 . . . . . 1 . . . . . . . . . . Analyze 9 | . . . . . . . . . 3 . 2 . 3 . . . . . 1 . . . . . . . . . . Garrison Access Hacks 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unlock Access 12 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unauthorized Hacks 33 | . 3 . . . 2 . 1 . . . . . 6 . 10 . 3 . 2 . 3 . 2 . 1 . . . . Terminals 20 | . 1 . . . 2 . . . . . . . 3 . 4 . 3 . 2 . 2 . 2 . 1 . . . . Track 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Assimilate 4 | . . . . . . . . . . . . . 2 . . . 1 . 1 . . . . . . . . . . Botnet 14 | . 1 . . . 2 . . . . . . . 1 . 3 . 2 . 1 . 1 . 2 . 1 . . . . Fabricators 6 | . . . . . . . . . . . . . 2 . 3 . . . . . 1 . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Siphon 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . . . . . 1 . . . . . 1 . 3 . . . . . . . . . . . . . . Monitor 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Tunnel 4 | . 2 . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 5 . . 1 6 . 10 . 7 . 4 . 6 . 7 . 5 . 5 . 5 . 3 . 1 . . . . Full Trace Events 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . . . 1 . 2 . 2 . . . 1 . . . . . . . . . . . . Parts Built 7 | . . . . . . . . . . . . . 3 . 2 . . . 1 . 1 . . . . . . . . Matter 1527 | . . . . . . . . . . . . . 567 . 507 . . . 285 . 168 . . . . . . . . Time 574 | . . . . . . . . . . . . . 268 . 202 . . . 76 . 28 . . . . . . . . Total Part Build Rating 30 | . . . . . . . . . . . . . 12 . 9 . . . 5 . 4 . . . . . . . . Parts Repaired 8 | . . . . . . . 1 . . . . . . . 2 . 3 . . . 2 . . . . . . . . Time 384 | . . . . . . . 60 . . . . . . . 85 . 190 . . . 49 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 6 | . . . . . . . . . 1 . 2 . 2 . . . . . 1 . . . . . . . . . . Part Schematics Acquired 5 | . . . . . . . . . 1 . 2 . 2 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Used RIF Installer 12 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Signal Jammer 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Cloak 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Program Shield 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Autooverride 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 54 | . . . . . . . . . . . 2 . . . . . . . . . 5 . . 4 2 12 3 9 17 Non-combat 3 | . . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Combat 51 | . . . . . . . . . . . 1 . . . . . . . . . 3 . . 4 2 12 3 9 17 Autooverrided 47 | . . . . . . . . . . . . . . . . . . . . . 1 . . 4 2 11 3 9 17 Robot Hacks Applied 11 | . . . . . . . . . . . 4 . . . . . . . . . 6 . . . . 1 . . . parse_system 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . drop_inventory 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . purge_threat 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Relay Couplers Released 55 | . . . . . . 5 . 8 . . . 5 . . 1 . . . . 4 . 5 . 4 . 8 . 9 6 Machine Destruction 55 | . . . . . . 5 . 8 . . . 5 . . 1 . . . . 4 . 5 . 4 . 8 . 9 6 Attached 23 | . . . . . . . . . . . 1 . . . . . . . . . 4 . . 5 . 1 2 6 4 Crosswired 13 | . . . . . . . . . . . . . . . . . . . . 1 . . . 3 . 2 . 4 3 Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total Allies 56 | . . . . . . . . . . . . . 4 . . . 1 . 1 . 3 . . 4 2 12 3 9 17 Largest Group 6 | . . . . . . . . . . . . . 3 . . . 1 . 1 . 3 . . 3 1 3 3 4 6 Highest-Rated Group 354 | . . . . . . . . . . . . . 93 . . . 10 . 10 . 184 . . 90 58 174 164 120 354 Highest-Rated Ally 69 | . . . . . . . . . . . . . 31 . . . 10 . 10 . 64 . . 30 58 58 58 58 69 Total Orders 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 145 | . . . . . . . . . . . . . 15 . . . 2 4 . . 15 . . 4 11 30 8 25 31 Total Damage 3693 | . . . . . . . . . . . . . 243 . . . 62 170 . . 443 . . 83 182 745 198 562 1005 Kills 18 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . 1 4 . 4 7 Allies Corrupted 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Turrets Deployed 3 | . . . . . . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Robot Analysis Total 4 | . 2 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Turns Passed 14852 | 72 1402 278 639 530 1295 978 2009 1028 1305 583 940 322 713 69 694 123 351 50 143 85 327 103 18 110 96 166 26 91 306 Spaces Moved 12136 | 44 707 113 327 280 580 404 760 449 526 251 368 147 1329 239 1470 237 557 180 317 225 451 209 60 159 264 430 58 229 766 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 4853 | . 661 113 327 280 580 404 760 449 526 241 368 144 . . . . . . . . . . . . . . . . . Legs 90 | 44 46 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . . . . . Flight 7183 | . . . . . . . . . . . . 3 1329 239 1470 237 557 180 317 225 451 209 60 159 264 430 58 229 766 Fastest Speed 21 | 120 120 180 180 180 180 200 197 197 161 138 180 29 26 23 23 26 26 23 26 23 23 23 23 23 23 23 24 22 21 Average Speed 92 | 120 164 185 193 180 187 200 204 197 180 181 181 178 28 25 28 26 27 24 26 25 25 25 25 25 25 26 27 23 25 Slowest Speed 430 | 120 180 200 200 180 200 200 205 197 197 430 182 182 29 29 29 26 29 26 26 26 26 26 26 26 26 29 29 27 34 Overloaded Moves 380 | . . . . . . . . . . . . . . 50 14 . . 66 . 32 24 43 12 13 16 32 3 58 17 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 73 | . . . . . . . . . . . . . 9 8 16 . 7 3 2 3 4 5 . . 2 2 1 8 3 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 3 97 29 67 77 55 67 87 64 17 33 12 37 33 66 39 40 20 56 11 61 17 53 4 41 8 87 2 61 26 Regions Visited 29 Branch Regions 3 Pre-discovered Areas 5 | . 2 . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Known Exits Taken 13 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 83 | . . . . . 1 . 2 . 4 13 . . 22 . 14 . 6 . 4 . 8 . . . . . . . 9 Terrain Destroyed 473 | . 30 13 . . 145 25 38 14 84 41 4 . 22 . 14 . 6 . 4 . 8 . . . . . . . 25 Melee 68 | . . . . . 1 . 2 . 4 . . . 22 . 14 . 6 . 4 . 6 . . . . . . . 9 Projectile 8 | . . . . . . . . 2 . . 4 . . . . . . . . . 2 . . . . . . . . AOE 397 | . 30 13 . . 144 25 36 12 80 41 . . . . . . . . . . . . . . . . . . 16 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Res Gar Acc Gar Acc Total 14818 | 52 863 147 335 298 745 498 1089 536 746 333 536 201 1605 237 1690 298 740 181 367 248 625 252 62 223 277 476 65 253 840 Wait 1471 | 2 45 12 . 12 65 15 193 37 65 21 53 11 237 2 169 58 162 . 43 10 121 30 . 53 3 19 . 9 24 Move 11976 | 43 706 112 326 279 579 403 759 448 525 250 368 146 1310 225 1438 236 543 173 313 219 443 199 60 158 260 425 56 215 759 Hop 65 | . . . . . . . . . . . . . 9 5 16 . 7 3 2 2 4 4 . . 2 2 1 5 3 Pick Up 182 | . 27 . 4 1 23 2 9 2 15 2 15 7 11 1 11 . 9 . . 4 7 3 1 . 2 7 3 4 12 Fast Attach 60 | 1 2 . . . 7 . 1 . 7 13 2 1 1 . 10 . 2 . 1 . 2 . . 4 . 1 . 3 2 Attach 96 | . 5 1 1 . 3 1 2 1 5 1 9 9 3 2 6 . 3 1 1 2 8 5 1 1 1 6 3 7 8 Detach 19 | . . . . . . . . . 3 . . . . . 3 . . . 1 1 5 1 . 1 . . . . 4 Swap 105 | . 5 2 . . 12 13 15 6 18 7 9 1 1 1 . . . 1 2 . 4 2 . 1 1 . . 2 2 Drop 169 | . 20 . 4 1 20 3 18 3 10 9 13 18 8 1 13 1 6 1 . 2 2 3 . . 1 2 1 4 5 Fire 464 | 6 53 20 . 5 33 26 84 37 94 21 65 8 . . . . . . . . 9 . . . . . . . 3 Melee 148 | . . . . . 2 19 4 . 4 9 . . 25 . 24 . 6 . 4 1 17 1 . 1 7 3 1 2 18 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 7 | . . . . . 1 . 4 . . . 2 . . . . . . . . . . . . . . . . . . Escape Stasis 53 | . . . . . . 16 . 2 . . . . . . . 3 2 2 . 7 . 4 . 4 . 11 . 2 . Rewire 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: [*Low] / Gar) -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Upp] / [*Ext] / Gar) -5/Garrison -4/Factory -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 3 exits: *Res / [*Qua] / Gar) -3/Garrison (discovered 2 exits: *Res x2) -2/Research -2/Garrison -2/Research -2/Garrison (discovered 3 exits: *Acc x3) -1/Access -1/Garrison (discovered 2 exits: [*Acc x2]) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 3) 73 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 521 | -10/Materials | Discovered new exit (range 9) 540 | -10/Materials | Identified exit to Mines 789 | -10/Materials | Discovered new exit (range 7) 1141 | -10/Materials | Discovered new exit (range 6) 1475 | -10/Materials | Entered Mines 1745 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1745 | -10/Mines | Discovered new exit (range 5) 1753 | -10/Mines | Entered Exiles 1785 | -10/Exiles | Discovered new exit (range 15) 1807 | -10/Exiles | Met 8R-AWN 1835 | -10/Exiles | Met EX-HEX 1935 | -10/Exiles | Met EX-DEC 1967 | -10/Exiles | Learned location of Zion (-6) 2099 | -10/Exiles | Met EX-BIN 2127 | -10/Exiles | Aligned with FarCom system 2129 | -10/Exiles | Given EX-Vault access code 2175 | -10/Exiles | Opened EX-Vault 2186 | -10/Exiles | Found Lightpack 2.0 2198 | -10/Exiles | Found Deploy-a-Sentry 2202 | -10/Exiles | Found Deploy-a-Sentry 2205 | -10/Exiles | Found Deploy-a-Sentry 2240 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2392 | -10/Exiles | Stole two prototypes: Lightpack 2.0, Deploy-a-Sentry 2392 | -10/Exiles | Entered Mines 2475 | -9/Mines | Met a Derelict bent on vengeance 2501 | -9/Mines | Learned Materials stockpile data 2740 | -9/Mines | Core integrity fell below 50% 2861 | -9/Mines | Discovered new exit (range 11) 2884 | -9/Mines | Learned Materials trap positions 2922 | -9/Mines | Entered Materials 2922 | -8/Materials | Evolved 4 slots: Utility x4 2923 | -8/Materials | Loaded intel: 24 trap records 3309 | -8/Materials | Build established: Hauler-Mutant 3629 | -8/Materials | Discovered new exit (range 16) 3899 | -8/Materials | Discovered new exit (range 6) 4019 | -8/Materials | Garrison activated, responded to threat 4199 | -8/Materials | Identified exit to Garrison 4217 | -8/Materials | Entered Garrison 4308 | -8/Garrison | Triggered checkpoint 4403 | -8/Garrison | Destroyed 9 combat bots 4404 | -8/Garrison | Triggered checkpoint 4546 | -8/Garrison | Discovered new exit (range 15) 4844 | -8/Garrison | Discovered new exit (range 15) 5016 | -8/Garrison | Discovered new exit (range 15) 5056 | -8/Garrison | Installed Relay Interface Framework 5110 | -8/Garrison | Triggered checkpoint 5133 | -8/Garrison | Garrison Relay disabled 5195 | -8/Garrison | Entered Materials 5962 | -8/Materials | Discovered new exit (range 3) 6239 | -8/Materials | Repaired Enh. Autogun 6917 | -8/Materials | Discovered new exit (range 10) 7078 | -8/Materials | Identified exit to Garrison 7107 | -8/Materials | Discovered new exit (range 3) 7204 | -8/Materials | Entered Garrison 7274 | -8/Garrison | Triggered checkpoint 7285 | -8/Garrison | Triggered checkpoint 7312 | -8/Garrison | Triggered checkpoint 7350 | -8/Garrison | Destroyed 12 combat bots 7469 | -8/Garrison | Discovered new exit (range 10) 7497 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 7862 | -8/Garrison | Triggered checkpoint 7895 | -8/Garrison | Garrison Relay disabled 8094 | -8/Garrison | Triggered checkpoint 8128 | -8/Garrison | Garrison Relay disabled 8218 | -8/Garrison | Discovered new exit (range 8) 8232 | -8/Garrison | Entered Factory 8232 | -7/Factory | Evolved 2 slots: Propulsion x2 8234 | -7/Factory | FarCom data flow suspended 8632 | -7/Factory | First assault squad dispatched 9382 | -7/Factory | Destroyed 7 combat bots 9446 | -7/Factory | Discovered new exit (range 2) 9474 | -7/Factory | Garrison activated, responded to threat 9526 | -7/Factory | Identified exit to Garrison 9537 | -7/Factory | Entered Garrison 9648 | -7/Garrison | Triggered checkpoint 9730 | -7/Garrison | Triggered checkpoint 9764 | -7/Garrison | Lost 6 parts (1p3n2u) 9835 | -7/Garrison | Discovered new exit (range 12) 9864 | -7/Garrison | Expanded RIF knowledge: Autooverride 10120 | -7/Garrison | Entered Factory 10520 | -7/Factory | First assault squad dispatched 10589 | -7/Factory | System corruption reached 10% 10641 | -7/Factory | Lost 3 parts (1p1u1w) 10745 | -7/Factory | Discovered new exit (range 12) 10908 | -7/Factory | Garrison activated, responded to threat 11042 | -7/Factory | Lost 4 parts (2n1u1w) 11060 | -7/Factory | Identified exit to Garrison 11060 | -7/Factory | Entered Garrison 11070 | -7/Garrison | Expanded RIF knowledge: Structural Interface 11170 | -7/Garrison | Triggered checkpoint 11241 | -7/Garrison | Garrison Relay disabled 11265 | -7/Garrison | Discovered new exit (range 8) 11379 | -7/Garrison | Identified exit to Factory 11382 | -7/Garrison | Entered Factory 11382 | -6/Factory | Evolved 2 slots: Utility x2 11849 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11916 | -6/Factory | Fabricated Cld. VTOL Module (x1) 11943 | -6/Factory | Allied Derelicts emerged from ambush trap array 11984 | -6/Factory | Fabricated Cld. VTOL Module? 11992 | -6/Factory | Discovered new exit (range 8) 12090 | -6/Factory | Identified exit to Garrison 12095 | -6/Factory | Entered Garrison 12109 | -6/Garrison | Spotted B-75 Beast 12112 | -6/Garrison | Triggered checkpoint 12118 | -6/Garrison | Discovered new exit (range 11) 12141 | -6/Garrison | Discovered new exit (range 12) 12160 | -6/Garrison | Discovered new exit (range 10) 12162 | -6/Garrison | Identified exit to Factory 12163 | -6/Garrison | Expanded RIF knowledge: Autooverride 12164 | -6/Garrison | Entered Factory 12164 | -5/Factory | Evolved 2 slots: Utility x2 12285 | -5/Factory | Build established: Hacker-Sprinter 12461 | -5/Factory | Discovered new exit (range 9) 12573 | -5/Factory | Repaired Broken Gravity Neutralizing Apparatus? 12610 | -5/Factory | Discovered new exit (range 5) 12611 | -5/Factory | Repaired Imp. Cesium-ion Thruster? 12750 | -5/Factory | Fabricated Lrn. Sensor Array (x1) 12800 | -5/Factory | Lost 3 parts (1p2u) 12826 | -5/Factory | Fabricated Gravity Neutralizing Apparatus? 12858 | -5/Factory | Identified exit to Garrison 12858 | -5/Factory | Entered Garrison 12946 | -5/Garrison | DAS Turret deployed 12965 | -5/Garrison | Discovered new exit (range 11) 12967 | -5/Garrison | Identified exit to Factory 12969 | -5/Garrison | Expanded RIF knowledge: Zone Cloak 12981 | -5/Garrison | Entered Factory 12981 | -4/Factory | Evolved 2 slots: Utility x2 13118 | -4/Factory | Repaired Imp. Cesium-ion Thruster 13171 | -4/Factory | Repaired Energy Well 13243 | -4/Factory | Repaired Cld. VTOL Module 13254 | -4/Factory | Spotted B-86 Titan 13310 | -4/Factory | Spotted B-86 Titan 13328 | -4/Factory | DAS Turret deployed 13332 | -4/Factory | Identified exit to Garrison 13332 | -4/Factory | Entered Garrison 13342 | -4/Garrison | Spotted B-86 Titan 13346 | -4/Garrison | DAS Turret deployed 13349 | -4/Garrison | Triggered checkpoint 13358 | -4/Garrison | Discovered new exit (range 8) 13378 | -4/Garrison | Discovered new exit (range 8) 13381 | -4/Garrison | Expanded RIF knowledge: Hotswap 13382 | -4/Garrison | Entered Factory 13469 | -4/Factory | Fabricated Exp. Utility Shielding (x1) 13525 | -4/Factory | Identified exit to Garrison 13525 | -4/Factory | Entered Garrison 13541 | -4/Garrison | Garrison Relay disabled 13554 | -4/Garrison | Spotted B-86 Titan 13572 | -4/Garrison | Triggered checkpoint 13584 | -4/Garrison | Triggered checkpoint 13589 | -4/Garrison | Discovered new exit (range 10) 13600 | -4/Garrison | Triggered checkpoint 13605 | -4/Garrison | Discovered new exit (range 11) 13609 | -4/Garrison | Expanded RIF knowledge: Crosswire 13610 | -4/Garrison | Entered Research 13610 | -3/Research | Evolved 2 slots: Utility x2 13615 | -3/Research | Discovered new exit (range 15) 13692 | -3/Research | Discovered new exit (range 6) 13711 | -3/Research | Local fabrication network quarantined 13734 | -3/Research | Fabricated Lrn. Sensor Array (x1) 13767 | -3/Research | Repaired Exp. Utility Shielding 13792 | -3/Research | Repaired Cld. VTOL Module 13842 | -3/Research | Build established: Botlord-Sprinter 13847 | -3/Research | Found Exp. System Shield 13937 | -3/Research | Identified exit to Garrison 13937 | -3/Research | Entered Garrison 13972 | -3/Garrison | Garrison Relay disabled 13996 | -3/Garrison | Spotted B-86 Titan 14006 | -3/Garrison | Triggered checkpoint 14018 | -3/Garrison | Discovered new exit (range 10) 14036 | -3/Garrison | Discovered new exit (range 8) 14039 | -3/Garrison | Expanded RIF knowledge: Threat Obfuscation 14040 | -3/Garrison | Entered Research 14040 | -2/Research | Evolved 2 slots: Utility x2 14055 | -2/Research | Spotted B-90 Cyclops 14058 | -2/Research | Identified exit to Garrison 14058 | -2/Research | Entered Garrison 14061 | -2/Garrison | Expanded RIF knowledge: Program Shield 14074 | -2/Garrison | Garrison Relay disabled 14087 | -2/Garrison | Lost 5 parts (1p1n2u1w) 14156 | -2/Garrison | Spotted B-90 Cyclops 14158 | -2/Garrison | Triggered checkpoint 14165 | -2/Garrison | Discovered new exit (range 14) 14168 | -2/Garrison | Entered Research 14264 | -2/Research | Identified exit to Garrison 14264 | -2/Research | Entered Garrison 14277 | -2/Garrison | Spotted B-90 Cyclops 14288 | -2/Garrison | Garrison Relay disabled 14350 | -2/Garrison | Discovered new exit (range 12) 14369 | -2/Garrison | Phase Generator disabled 14370 | -2/Garrison | Lost 3 parts (1p1n1u) 14374 | -2/Garrison | Triggered checkpoint 14384 | -2/Garrison | Discovered new exit (range 8) 14404 | -2/Garrison | Discovered new exit (range 8) 14408 | -2/Garrison | Expanded RIF knowledge: Zone Cloak 14415 | -2/Garrison | Garrison Relay disabled 14430 | -2/Garrison | Entered Access 14430 | -1/Access | Evolved 2 slots: Utility x2 14454 | -1/Access | Garrison activated, responded to threat 14456 | -1/Access | Identified exit to Garrison 14456 | -1/Access | Entered Garrison 14466 | -1/Garrison | Garrison Relay disabled 14480 | -1/Garrison | Triggered checkpoint 14497 | -1/Garrison | Spotted B-99 Colossus 14498 | -1/Garrison | Triggered checkpoint 14504 | -1/Garrison | Discovered new exit (range 8) 14513 | -1/Garrison | Triggered checkpoint 14526 | -1/Garrison | Garrison Relay disabled 14534 | -1/Garrison | Triggered checkpoint 14539 | -1/Garrison | Discovered new exit (range 8) 14543 | -1/Garrison | Expanded RIF knowledge: Patrol Navigation 14547 | -1/Garrison | Entered Access 14567 | -1/Access | Lost 9 parts (2p1n5u1w) 14672 | -1/Access | Energy Cycler disabled 14736 | -1/Access | Spotted B-99 Colossus 14742 | -1/Access | Spotted B-99 Colossus 14797 | -1/Access | First assault squad dispatched 14841 | -1/Access | Lost 8 parts (1p2n5u) 14851 | -1/Access | Discovered new exit (range 7) 14853 | *** | Escaped! Last Messages --------------- 14789_ Acquired 5 matter. 14792_ System corrupted: Energy discharge (-38). 14794_ Detecting nearby Garrison Access. 14795_ RIF automatically rewrites G-73 Enforcer IFF filter. 14797_ ALERT: Significant disruption in Zone 9E, assault force dispatched. 14798_ G-73 Enforcer destroyed. 14807_ RIF automatically rewrites H-88 Terminator IFF filter. 14807_ Penetrated by Slug. 14807_ Network quickbooting G-73 Enforcer, ETC: 6. 14808_ Slug penetrates Wall. 14810_ Penetrated by Slug. 14810_ Lgt. Quantum Reactor destroyed. 14814_ Slug penetrates Wall. 14820_ System corrupted: Substantial component data lost. 14829_ K-01 Serf cleans the Wave Collapse Detector. 14841_ 14847_ RIF reveals location of hidden door. 14851_ The Access Shell folds into the floor. 14851_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ??????###???????????????????????????? | | ??????????# ####### ##########???#####??????????? | | ??????????# """T""" "??" ?????????? | | ??????????# """ """ "??" ????????? | | ??????????# "??" ###+####? | | ??????????# "??" #? | | ??????????# "" "??" #? | | ??????????# @" "??" # | | ??????????# "??????? " | | ??????????# "????????????# #? | | ??????????# "????????????# #? | | ??????????# "????????????# ## | | ??????????# ####### ##########????????????# | | ??????????# #?????###?????????????????????# | | +#####????# #?????????????????????????????# | | ??# #?????????????????????????????# ] | | # #???????????????????????????##"#####" | | + #??????##########???????????# | | # ######## #???????????# | | ??# # #???????????# " | | ????# # !// #???????????# """ | | ??????######## # ! / #???????????# """ | | ???????????????# ^# ! #???????????# " | | ?????????????????# # #???????????# | | ?????????????????# + #???????????# | | ?????????????????# # #???????????# | | ?????????????????# ^" #???????????######### | | ????????????????## ##########???????????????????? | | ??############### #???????????????????????????? | | ??# #???????????????????????????? | | ??# #???????????????????????????? | | ?????########+### #???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 25 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 44 Armor Coverage 675 Utility Shielding 90 Phase Shifting 15 Evasion (%) 79 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 34 Defensive Hacking 40 Relay Coupler Types 414 Relay Coupler Value 7 Item Schematics ----------------- Imp. Cesium-ion Thruster | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Lrn. Sensor Array | -7/Factory | Scanalyzed Gravity Neutralizing Apparatus | -6/Factory | Scanalyzed Lrg. Storage Unit | -6/Factory | Scanalyzed Exp. Utility Shielding | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Cld. VTOL Module | x1 | -6/Factory Lrn. Sensor Array | x1 | -5/Factory Gravity Neutralizing Apparatus | x1 | -5/Factory Exp. Utility Shielding | x1 | -4/Factory Lrn. Sensor Array | x1 | -3/Research Alien Tech Used ----------------- None Achievements -------------- No Signal Challenges ------------ None Game ------ Seed SlugBeamInsulator Manual? 0 Play Time 03:20:02 Cumulative 777.7 hours Start 2020.12.31 @ 13:57:12 End 2020.12.31 @ 17:26:10 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 502 Rogue 502 Adventurer 0 Explorer 0 Win Type 0 Total 113 Types 77/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0a9fc00e-1fd1-4d0c-bc63-b8eddcff6507