Cogmind - Beta 12 *** ADVENTURER MODE // 2023.04.30 @ 00:36:22 Player: kraphead Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (126) 630 Value Destroyed (4721) 4721 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (155) 155 TOTAL SCORE: 8966 Bonus ------- High Alert Combat Kills 155 Cogmind --------- Core Integrity 0/850 Matter 266/300 Energy 145/150 System Corruption 11% Temperature Cool (15) Movement Walking (260) Ox2 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- Light Angular Momentum Engine > --- PROPULSION (6) --- Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY (3) ------ Improved Heat Sink (fused) Huge Storage Unit Trap Scanner > --- WEAPON (3) ------- Beamcaster Flak Cannon > --- INVENTORY (25) --- Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner 0b10 Decoder Chip [Skirmisher] Energy Filter Advanced ECM Suite Field Recycling Unit (0) Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Coolant Injector Huge Storage Unit Trap Scanner > --- WEAPON ----------- Heavy Laser Heavy Plasma Cannon Flak Cannon > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Terrain Scanner Energy Filter Advanced ECM Suite Field Recycling Unit Improved Field Recycling Unit Shock Rifle Field Laser Gatling Laser [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Trap Scanner Storage Huge Storage Unit Processor Improved Terrain Scan Processor Weapon High-powered Shotgun Energy Gun Heavy Laser Energy Cannon Plasma Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Flak Cannon Launcher Shock Bomb Launcher Build | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Slots Evolved 8 | . . 2 . 2 2 2 . Power 2 | . . 1 . . . 1 . Propulsion 4 | . . 1 . 2 1 . . Utility 1 | . . . . . . 1 . Weapon 1 | . . . . . 1 . . Parts Attached 113 | 6 3 17 4 24 17 34 8 Power 31 | 1 . 5 1 11 4 8 1 Engine 19 | 1 . 5 1 7 3 1 1 Core 12 | . . . . 4 1 7 . Reactor . | . . . . . . . . Propulsion 38 | 2 . 6 2 8 7 10 3 Treads . | . . . . . . . . Leg 35 | 2 . 3 2 8 7 10 3 Wheel 3 | . . 3 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 12 | 1 2 . . 2 1 5 1 Device 6 | . . . . . 1 4 1 Storage 5 | 1 2 . . 2 . . . Processor 1 | . . . . . . 1 . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 32 | 2 1 6 1 3 5 11 3 Energy Gun 6 | 1 . 1 . . . 1 3 Energy Cannon 8 | . . 1 1 . 3 3 . Ballistic Gun 11 | 1 . 3 . 2 2 3 . Ballistic Cannon 5 | . 1 1 . 1 . 2 . Launcher 2 | . . . . . . 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . . Corrupted Parts 4 | . . . . . . 1 3 System Corruption 8 | . . . . . . 3 5 Parts Lost 31 | . . . . 1 4 18 8 Power 8 | . . . . 1 . 6 1 Propulsion 16 | . . . . . 2 9 5 Utility 2 | . . . . . 1 1 . Weapon 5 | . . . . . 1 2 2 Highest Loss Streak 10 | . . . . 1 2 10 7 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 85 99 100 98 98 96 65 Engine 8 | . 14 22 22 9 7 7 . Core 5 | . . . . 8 6 10 2 Leg 35 | . 28 29 33 43 45 38 22 Device 6 | . . . . . 2 12 12 Storage 11 | . 14 22 22 18 12 6 6 Energy Gun 3 | . 14 4 . . . . 9 Energy Cannon 6 | . . 4 11 9 9 9 2 Ballistic Gun 4 | . . 1 . 6 11 4 . Ballistic Cannon 4 | . 13 10 11 2 . 3 6 Naked Turns . | . . . . . . . . Heaviest Build 123 | 11 31 44 44 104 109 123 109 Greatest Support 91 | 20 20 36 30 82 84 91 75 Greatest Overweight (x) 3 | 1 1 2 2 1 1 1 3 Average Overweight (x) 1 | . . . 1 . 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 25 25 25 25 Average Capacity 22 | 6 12 15 15 22 25 25 25 Most Carried 19 | 5 11 14 12 16 18 19 18 Average Carried 12 | 3 7 8 8 10 12 14 13 Final Capacity 25 | 8 15 15 15 25 25 25 25 Final Carried 16 | 4 10 10 8 12 16 16 9 Class Distribution -------------------- 33% | Mutant 22% | Scavenger-Skirmisher 20% | Scavenger-Mutant 16% | Scavenger-Gunner 7% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Low Matter Collected 2988 | 222 53 525 113 444 400 1049 182 Remotely . | . . . . . . . . Salvage Created 4875 | . 29 573 104 993 788 2246 142 Parts 209 | . 2 34 11 43 32 84 3 Haulers Intercepted 1 | . . 1 . . . . . Recyclers Shooed 7 | . 1 . 1 . 1 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 3 | . . . . . . . 3 Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Combat Hostiles Destroyed 99 | . 2 15 4 19 15 40 4 Guns 27 | . 2 4 . 9 7 4 1 Cannons 62 | . . 11 4 10 8 26 3 AOE 7 | . . . . . . 7 . Classes Destroyed 16 | . 1 5 1 5 1 3 . Worker 7 | . . 1 . . 1 5 . Builder 2 | . . 1 . 1 . . . Tunneler 1 | . . . . 1 . . . Hauler 1 | . . 1 . . . . . Recycler 6 | . . . 1 1 2 2 . Operator 2 | . . . . 1 1 . . Watcher 8 | . . . . 2 1 5 . Swarmer 21 | . 2 3 4 5 4 3 . Grunt 54 | . . 9 . 11 8 22 4 Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . . 1 . Protector 1 | . . . . . . 1 . Sentry 11 | . . 3 . 1 1 6 . Hunter 1 | . . . . 1 . . . Programmer 8 | . . . . . 2 6 . Heavy 1 | . . . . . . 1 . Best Kill Streak 12 | . 2 4 6 7 4 12 4 Combat Bots Only 9 | . 2 4 5 6 4 9 4 Max Kills in Single Turn 7 | . 1 2 1 2 1 7 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Damage Taken 6492 | . 48 341 65 780 877 3233 1148 Core 1186 | . 15 44 13 148 108 411 447 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 87 | 100 94 . 85 73 84 . . Volleys Fired 303 | . 5 44 7 70 61 105 11 Largest 3 | . 2 2 2 2 3 3 3 Hottest 203 | . 85 103 103 103 173 203 193 Shots Fired 659 | . 10 88 14 135 134 251 27 Gun 220 | . 5 24 . 43 75 58 15 Cannon 428 | . 5 64 14 92 59 182 12 Launcher 11 | . . . . . . 11 . Special . | . . . . . . . . Kinetic 329 | . 5 56 7 65 75 110 11 Thermal 319 | . 5 32 7 70 59 130 16 Explosive . | . . . . . . . . Electromagnetic 11 | . . . . . . 11 . Robot Hit Streak 38 | . 3 13 6 29 13 38 19 Robot Miss Streak 6 | . 2 5 2 5 6 6 3 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 471 | . 6 53 8 101 92 189 22 Core Hits 310 | . 3 25 5 38 41 173 25 Critical Kills 2 | . . . . 1 . 1 . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . . 4 . 4 . 1 1 Burn 3 | . . 2 . . . . 1 Meltdown 2 | . . . . 1 . 1 . Blast 5 | . . 2 . 3 . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 12099 | . 100 946 182 1830 1802 6708 531 Guns 2825 | . 51 231 . 460 937 907 239 Cannons 7306 | . 48 713 157 1348 846 3902 292 Explosions 1777 | . . . . . . 1777 . Melee . | . . . . . . . . Ramming 191 | . 1 2 25 22 19 122 . Kinetic 4865 | . 48 645 55 762 937 2126 292 Thermal 6348 | . 51 299 102 1046 846 3765 239 Explosive . | . . . . . . . . Electromagnetic 695 | . . . . . . 695 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 2 . . . . 6 11 Average Corruption 6 | . 1 . . . . 5 7 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 86 | . 4 . . . . 27 55 Message Errors 24 | . 1 . . . . 6 17 Matter Fused 19 | . 2 . . . . 5 12 Heat Flow Errors 7 | . . . . . . . 7 Energy Discharges 9 | . . . . . . 4 5 Parts Rejected 1 | . . . . . . 1 . Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 11 | . 1 . . . . 5 5 Data Loss (major) 7 | . . . . . . 2 5 Misfires 5 | . . . . . . 3 2 Alerts 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 156 | . . . . 16 15 125 . Projectiles 75 | . . . . 16 15 44 . Explosions 79 | . . . . . . 79 . Melee 2 | . . . . . . 2 . Knockbacks 37 | . 1 4 2 2 . 19 9 Impact 3 | . . . 1 . . 2 . Kinetic 32 | . 1 3 1 2 . 16 9 Secondary 2 | . . 1 . . . 1 . Self-Inflicted Damage 385 | . . . . . . 385 . Shots 12 | . . . . . . 12 . Rammed . | . . . . . . . . Targets Rammed 20 | . 2 2 2 4 1 9 . Kicked 20 | . 2 2 2 4 1 9 . Crushed . | . . . . . . . . Highest Temperature 659 | . 120 482 324 417 513 659 603 Average Temperature 146 | . 61 104 178 154 171 138 204 Received Heat Transfer 2882 | . . 204 . 468 420 1349 441 Effects 63 | . . 8 1 11 8 23 12 Shutdowns 24 | . . 2 1 5 5 10 1 Energy Bleed 3 | . . . . 2 . 1 . Interference 9 | . . 1 . 4 . 4 . Matter Decay 4 | . . . . . . 3 1 Short Circuit 4 | . . 1 . . . 1 2 Damage (minor) 6 | . . 1 . . 3 . 2 Damage (major) 11 | . . 3 . . . 4 4 Damage (core) 2 | . . . . . . . 2 Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 2 | . . . . . . 2 . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 3 | . . . . 1 . 2 . Combat Hostiles 2 | . . . . . . 2 . Parts Melted 31 | . . 1 1 5 3 21 . Heat Transferred 10550 | . 148 777 185 1887 1484 5472 597 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Peak Influence 555 | . 55 238 117 364 243 555 . Initial 111 | . . . 22 38 111 . . Average 140 | . 21 94 112 192 98 193 . Maximum Alert Level 2 | . . 1 . 1 1 2 . Low Security (%) 76 | 100 100 83 100 63 94 60 . Level 1 17 | . . 16 . 36 5 21 . Level 2 6 | . . . . . . 17 . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . 1 . 3 4 16 . Investigation 4 | . . 1 . . 2 1 . Extermination 6 | . . . . . 1 5 . Reinforcement 6 | . . . . 3 1 2 . Assault 1 | . . . . . . 1 . Garrison 7 | . . . . . . 7 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Distress Signals 8 | . . 2 . 2 1 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 137 | . 3 19 4 32 22 52 5 Peak Tracking Total 10 | . 3 4 4 6 4 10 4 Tactical Retreats 4 | . . 1 . 2 . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Traps Triggered 6 | . 3 1 . . 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Low Machines Disabled 21 | . . 1 . 1 2 17 . Max in Single Turn 11 | . . 1 . 1 1 11 . Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Machines Accessed 14 | . 1 1 . 4 6 2 . Terminals 8 | . 1 1 . 3 3 . . Fabricators 3 | . . . . . 1 2 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . 1 1 . . Garrison Access 1 | . . . . . 1 . . Total Hacks 28 | . 1 4 . 7 13 3 . Successful 24 | . 1 3 . 7 11 2 . Failed 4 | . . 1 . . 2 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 17 | . 1 4 . 5 7 . . Fabricators 5 | . . . . . 2 3 . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers 5 | . . . . 2 3 . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 15 | . 1 3 . 5 6 . . Record 10 | . . 3 . 3 4 . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . . . . 1 . . . Zone Layout 3 | . 1 . . 1 1 . . Fabricator Hacks 4 | . . . . . 2 2 . Load Schematic 2 | . . . . . 1 1 . Build 2 | . . . . . 1 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 4 | . . . . 2 2 . . Insert Component 2 | . . . . 1 1 . . Analyze 2 | . . . . 1 1 . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 8 | . . . . 2 5 1 . Full Trace Events 3 | . . . . . 2 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Built 2 | . . . . . 2 . . Authchips . | . . . . . . . . Time 146 | . . . . . 73 73 . Total Part Build Rating 6 | . . . . . 6 . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 2 | . . . . 1 1 . . Part Schematics Acquired 2 | . . . . 1 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 1 | . . . . . . 1 . Programmers 4 | . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Low Turns Passed 8534 | 60 407 970 198 1042 1633 2275 1949 Spaces Moved 3802 | 48 234 432 83 456 726 972 851 Core 25 | 25 . . . . . . . Treads . | . . . . . . . . Legs 3716 | 23 234 371 83 456 726 972 851 Wheels 61 | . . 61 . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 86 190 120 190 190 190 Average Speed 190 | 89 161 176 198 166 190 190 223 Slowest Speed 330 | 120 190 260 260 190 190 190 330 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 31 | 4 39 30 13 38 20 20 84 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . . . . 2 Spaces Dug . | . . . . . . . . Terrain Destroyed 52 | . . . . . . 51 1 Melee . | . . . . . . . . Projectile 7 | . . . . . . 6 1 AOE 45 | . . . . . . 45 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Low Total 4562 | 65 253 566 105 616 876 1197 884 Wait 79 | . 1 21 . 7 28 21 1 Move 3795 | 47 233 431 82 455 725 971 851 Hop . | . . . . . . . . Pick Up 117 | 11 7 19 2 22 19 33 4 Fast Attach . | . . . . . . . . Attach 112 | 6 3 17 4 23 17 34 8 Detach 67 | . 2 15 4 19 11 13 3 Swap 1 | . . . . 1 . . . Drop 63 | 1 . 17 4 15 9 11 6 Fire 303 | . 5 44 7 70 61 105 11 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 20 | . 2 2 2 4 1 9 . Crush . | . . . . . . . . Escape Stasis 5 | . . . . . 5 . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / Gar) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 15) 61 | -11/Junkyard | Entered Materials 317 | -10/Materials | Build established: Mutant 381 | -10/Materials | Discovered new exit (range 10) 468 | -10/Materials | Entered another Materials area 468 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 1382 | -9/Materials | Discovered new exit (range 8) 1438 | -9/Materials | Entered Mines 1549 | -9/Mines | Discovered new exit (range 14) 1636 | -9/Mines | Entered Materials 1636 | -8/Materials | Evolved 2 slots: Propulsion x2 2669 | -8/Materials | Discovered new exit (range 5) 2678 | -8/Materials | Entered Factory 2678 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2985 | -7/Factory | Build established: Gunner 3728 | -7/Factory | Identified exit to Garrison 3893 | -7/Factory | Fabricated Carbon-fiber Leg (x2) 4002 | -7/Factory | Build established: Scavenger-Gunner 4235 | -7/Factory | Discovered new exit (range 16) 4311 | -7/Factory | Entered another Factory area 4311 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4792 | -6/Factory | Garrison activated, responded to threat 5198 | -6/Factory | Build established: Scavenger-Skirmisher 5281 | -6/Factory | Garrison activated, responded to threat 5557 | -6/Factory | Garrison activated, responded to threat 5931 | -6/Factory | Cargo convoy interrupted 6132 | -6/Factory | Lost 10 parts (2p5n1u2w) 6136 | -6/Factory | Destroyed 9 combat bots 6565 | -6/Factory | Discovered new exit (range 5) 6586 | -6/Factory | Entered Lower Caves 6601 | -6/Lower Caves | Lost 3 parts (2p1n) 7243 | -6/Lower Caves | Encountered a Warlord checkpoint 7402 | -6/Lower Caves | Core integrity fell below 50% 7466 | -6/Lower Caves | Core integrity fell below 20% 7501 | -6/Lower Caves | Lost 7 parts (1p5n1w) 7764 | -6/Lower Caves | Build established: Scavenger-Mutant 8446 | -6/Lower Caves | Spotted B-75 Beast 8523 | -6/Lower Caves | System corruption reached 10% 8535 | -6/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- 08068_ System corrupted: Substantial component data lost. 08114_ %EAVR7C3AQD XLTTM,/EM>H15=URV4GVGEFA/ 08129_ System corrupted: Heat flow error (+233). 08151_ L # 08326_ System corrupted: Component data lost. 08370_ System corrupted: Matter fused (-6). 08385_ System corrupted: Matter fused (-9). 08403_ K6L4DTW,7KBO94HEEQP14W0>PJAL 08418_ System corrupted: Component data lost. 08439_ ,BWC689GHTLXRSRN5T7QKUPQDAMS ,ZDX 08484_ System corrupted: Heat flow error (+169). 08522_ Integrated Corrupted Lgt. Angular Momentum Engine (+2). 08529_ Shock Rifle destroyed. Map ----- +----------------------------------------------------+ | / #####??## ## #??# #? | | " ######??????# #?# #??# #? | | ####????????# ##?##?## ## | | ##???????## #?#### ! | | " #????????# #?# !% | | " #???????## ## ## ## !## | | #????#### #### ##### ## | | # ##??## ##???####???# ###+#### ### | | ## #### ##???????????## #? #??# ##?? | | ###### #?????????????## #? # ##??? | | #????## #####??????????# #" + ##???? | | ??????## ##" ## #?????###??# #" + ##?? | | ???????# #?## B #???? #??# #" # #? | | ???????# #??##BB ##???# #??# #" # # ## | | ???????# "#???## ##??# #???# ######## | | ???????## ##????# ### #????# | | ????????# #?????## #????##### | | ????????# #??????#; ##???????# ### | | ????????# #??????#; ###????????# ##?? | | ????????# #??????#; ########???# ###??? | | ????????# #??????## ##??## ##???? | | ????????" #??????# #???# ### | | ?#######" %#?????## ##??# | | #??#### #??## | | #??# % ##### #### | | ############??# @ #??? | | ??????????????# % #### ### #??? | | ??????????????### ##;# ##??######### ##??###??? | | ????????????????###########???????????###????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Coolant Potential 65 Energy Generation 34 Energy Capacity 430 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Carbon-fiber Leg | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! It Was An Accident, I Swear Just What I Needed More Dakka Please Challenges ------------ None Game ------ Seed DisruptionGhostRifle Manual? 0 Play Time 01:31:33 Cumulative 14.2 hours Start 2023.04.29 @ 23:02:40 End 2023.04.30 @ 00:36:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 11 Rogue 2 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 71d56cbb-480f-4e5e-83f3-39cc9edaca17