Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.11 @ 21:11:47 Player: Maha Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (48) 240 Value Destroyed (1973) 1973 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1903) 1903 TOTAL SCORE: 8336 Bonus ------- High Alert Combat Kills 233 Follower Combat Kills 903 Entered Garrisons 400 Used RIF Installer 500 Friendly Fire -133 Cogmind --------- Core Integrity 314/850 Matter 189/300 Energy 325/325 System Corruption 4% Temperature Cool (52) Movement Treading (160) Location -6/Garrison Parts ------- > --- POWER (1) -------- Antimatter Reactor > --- PROPULSION (4) --- Heavy Treads Antigrav System Antigrav System > --- UTILITY (6) ------ Visual Processing Unit Improved Light Armor Plating Relay Coupler [NC] (33) > --- WEAPON (4) ------- Mini Assault Cannon Missile Launcher Falx > --- INVENTORY (4) ---- Long-range Tractor Beam Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Visual Processing Unit Matter Filter Improved Propulsion Shielding Hacking Suite Relay Coupler [Behemoth] > --- WEAPON ----------- Mini Assault Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Falx > --- INVENTORY -------- Heavy Treads Long-range Tractor Beam [Rating: 79] Favorites ----------- Power Antimatter Reactor Engine Improved Ion Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Myomer Leg Hover Unit Antigrav System Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Slashing Weapon Falx Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Slots Evolved 8 | . . . 2 2 . . . 4 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . 1 . . . 1 . . . Utility 4 | . . . . 1 . . . 3 . . . Weapon 2 | . . . 2 . . . . . . . . Parts Attached 70 | 6 3 6 7 3 4 11 1 9 9 4 7 Power 5 | 1 . 1 1 . . . 1 . 1 . . Engine 3 | 1 . 1 1 . . . . . . . . Core 1 | . . . . . . . 1 . . . . Reactor 1 | . . . . . . . . . 1 . . Propulsion 12 | 2 . . . 1 1 1 . . 4 . 3 Treads 8 | 2 . . . 1 1 1 . . 2 . 1 Leg 2 | . . . . . . . . . 2 . . Wheel . | . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . Utility 18 | 1 3 . . 1 1 3 . 3 2 1 3 Device 4 | . 1 . . . . 1 . . . 1 1 Storage 4 | 1 2 . . . . 1 . . . . . Processor 1 | . . . . . . . . . 1 . . Hackware 3 | . . . . . 1 . . 1 . . 1 Protection 6 | . . . . 1 . 1 . 2 1 . 1 Artifact . | . . . . . . . . . . . . Weapon 35 | 2 . 5 6 1 2 7 . 6 2 3 1 Energy Gun 3 | 1 . 2 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 14 | 1 . 1 5 1 . 3 . 3 . . . Ballistic Cannon 7 | . . . 1 . 1 . . 2 2 1 . Launcher 5 | . . 2 . . . 2 . . . . 1 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 5 | . . . . . 1 2 . . . 2 . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . . Unidentified Prototypes 1 | . . . . . . . . . . 1 . Parts Lost 30 | . . 2 2 1 2 2 . 15 . . 6 Power 4 | . . 1 1 . 1 . . 1 . . . Propulsion 5 | . . . . . 1 1 . 3 . . . Utility 7 | . . . . . . 1 . 2 . . 4 Weapon 14 | . . 1 1 1 . . . 9 . . 2 Highest Loss Streak 13 | . . 2 1 1 2 2 . 13 . . 3 Average Slot Usage (%) 88 | . 98 99 91 100 98 87 100 81 43 71 82 Engine 5 | . 14 13 5 9 8 . . . . . . Core 1 | . . . . . . . 9 5 . . . Reactor 1 | . . . . . . . . . 5 6 6 Treads 21 | . 28 28 22 27 26 24 27 18 9 13 9 Device 8 | . 12 14 11 9 9 6 . . . . 11 Storage 9 | . 14 14 11 9 9 11 18 13 . . . Processor 1 | . . . . . . . . . 6 6 6 Hackware 5 | . . . . . . 9 9 7 13 13 12 Protection 2 | . . . . 9 9 . . 11 . 6 5 Energy Gun 4 | . 14 6 11 1 . . . . . . . Ballistic Gun 15 | . 14 21 22 25 21 22 27 14 . . . Ballistic Cannon 7 | . . . 8 9 14 10 9 9 3 18 14 Slashing Weapon 1 | . . . . . . 1 . . . 6 6 Naked Turns . | . . . . . . . . . . . . Heaviest Build 71 | 9 38 43 51 56 58 48 53 71 41 52 53 Greatest Support 140 | 40 40 40 40 60 60 60 60 60 140 140 140 Greatest Overweight (x) 18 | . . 1 1 . . 1 . 18 . . 2 Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 12 | 6 12 12 12 12 12 12 12 12 4 4 4 Average Capacity 9 | 5 9 12 12 12 12 12 12 11 4 4 4 Most Carried 12 | 3 10 9 12 11 12 12 11 12 4 4 4 Average Carried 7 | 1 7 7 11 10 11 11 10 9 3 3 2 Final Capacity 12 | 6 12 12 12 12 12 12 12 4 4 4 4 Final Carried 12 | 2 9 9 12 11 11 12 11 4 3 3 1 Class Distribution -------------------- 28% | Mutant 21% | Scavenger-Tank 18% | Skirmisher 16% | Scavenger-Mutant 12% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -8/Storage Scavenger-Gunner | -8/Garrison Scavenger-Gunner | -8/Recycling Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Mutant | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Matter Collected 1804 | 268 15 126 200 81 150 479 53 77 165 51 139 Remotely 148 | . . . . . . 148 . . . . . Salvage Created 1561 | 66 43 102 346 103 174 347 . 126 . . 254 Parts 92 | . 7 8 28 6 8 17 . 11 . . 7 Haulers Intercepted 1 | . . . 1 . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Combat Hostiles Destroyed 43 | . 3 5 5 2 5 12 . 6 . . 5 Guns 22 | . 3 3 4 1 4 7 . . . . . Cannons 13 | . . . 1 1 1 1 . 6 . . 3 AOE 8 | . . 2 . . . 4 . . . . 2 Classes Destroyed 11 | 1 1 1 4 . 2 . . 1 . . 1 Builder 1 | . . . . . 1 . . . . . . Hauler 1 | . . . 1 . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . Operator 1 | . . . 1 . . . . . . . . Watcher 1 | . . . 1 . . . . . . . . Swarmer 18 | . 3 3 . . . 4 . 4 . . 4 Grunt 13 | . . . 2 1 3 7 . . . . . Sentry 9 | . . 2 3 1 1 1 . 1 . . . Hunter 1 | . . . . . 1 . . . . . . Programmer 1 | . . . . . . . . 1 . . . Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 9 | 1 3 3 2 1 3 9 . 4 . . 4 Combat Bots Only 9 | . 3 3 2 1 3 9 . 4 . . 4 Max Kills in Single Turn 4 | 1 1 2 1 1 1 4 . 1 . . 2 Gunslinging . | . . . . . . . . . . . . Exploded 4 | . . 2 . . . 4 . . . . 2 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Damage Taken 3998 | . 91 432 206 33 302 435 . 1920 . . 579 Core 736 | . 14 75 27 . . 84 . 508 . . 28 Absorbed by Shields 8 | . . . . . . . . . . . 8 Core Remaining (%) 85 | 100 . 64 93 . . . 84 . . . . Volleys Fired 114 | 8 9 16 13 5 10 21 . 17 6 1 8 Largest 4 | 2 2 2 4 4 4 4 . 4 1 3 3 Hottest 175 | 60 60 60 125 108 129 129 . 129 61 175 175 Shots Fired 345 | 16 18 28 51 20 40 84 . 57 6 3 22 Gun 222 | 16 18 24 43 15 21 52 . 33 . . . Cannon 106 | . . . 8 5 19 24 . 24 6 3 17 Launcher 17 | . . 4 . . . 8 . . . . 5 Special . | . . . . . . . . . . . . Kinetic 295 | 8 9 21 38 20 40 76 . 57 6 3 17 Thermal 33 | 8 9 3 13 . . . . . . . . Explosive 17 | . . 4 . . . 8 . . . . 5 Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 13 | 7 3 3 12 13 8 11 . 10 2 . 3 Robot Miss Streak 6 | 1 4 3 1 1 2 3 . 6 2 3 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 203 | 13 6 12 35 17 27 39 . 36 4 . 14 Core Hits 95 | 2 3 12 14 5 14 25 . 11 . . 9 Critical Hits 2 | . . . 1 . . . . . . . 1 Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | . . . 1 . . . . . . . 1 Melee Attacks 21 | . . . . . 4 2 . 1 . 1 13 Impact . | . . . . . . . . . . . . Slashing 20 | . . . . . 4 2 . . . 1 13 Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4710 | 125 36 272 393 177 758 808 5 700 243 24 1169 Guns 1863 | 125 36 135 354 130 279 439 . 365 . . . Cannons 1322 | . . . 39 47 241 132 . 335 243 24 261 Explosions 810 | . . 137 . . 238 237 . . . . 198 Melee 710 | . . . . . . . . . . . 710 Ramming 5 | . . . . . . . 5 . . . . Kinetic 2905 | 38 6 113 252 177 520 571 . 700 243 24 261 Thermal 280 | 87 30 22 141 . . . . . . . . Explosive 810 | . . 137 . . 238 237 . . . . 198 Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing 710 | . . . . . . . . . . . 710 Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . 4 4 4 4 Average Corruption 3 | . . . . . . . . 2 4 4 4 Corruption Purged . | . . . . . . . . . . . . Effects 30 | . . . . . . . . 2 8 5 15 Message Errors 5 | . . . . . . . . . 1 2 2 Matter Fused 7 | . . . . . . . . . 2 . 5 Heat Flow Errors 3 | . . . . . . . . . . . 3 Energy Discharges 8 | . . . . . . . . 1 4 1 2 Data Loss (minor) 6 | . . . . . . . . . 1 2 3 Targeting Errors 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 201 | . . . . . 49 . . 9 10 2 131 Projectiles 21 | . . . . . . . . 9 10 2 . Explosions 64 | . . . . . 49 . . . . . 15 Melee 116 | . . . . . . . . . . . 116 Knockbacks 16 | . . . . . 4 1 . 6 1 1 3 Impact . | . . . . . . . . . . . . Kinetic 15 | . . . . . 4 1 . 5 1 1 3 Secondary 1 | . . . . . . . . 1 . . . Self-Inflicted Damage 80 | . . . . . 54 . . . . . 26 Shots 2 | . . . . . 1 . . . . . 1 Rammed 1 | . . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 354 | 40 20 20 179 84 162 88 . 354 16 90 200 Average Temperature 59 | 24 13 12 49 32 60 31 . 131 7 51 63 Received Heat Transfer 891 | . . 81 84 9 99 234 . 375 . . 9 Effects 2 | . . . . . . . . 2 . . . Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 650 | 200 75 50 325 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Peak Influence 1333 | 5 149 63 107 75 203 411 239 1102 298 432 1333 Initial 1000 | . 3 7 . 5 31 131 184 1000 292 208 302 Average 300 | 1 102 38 53 43 86 264 204 1038 297 303 938 Maximum Alert Level 4 | . . . . . 1 2 1 4 1 2 4 Low Security (%) 59 | 100 100 100 100 100 93 40 39 . . . . Level 1 19 | . . . . . 6 52 60 . 100 71 10 Level 2 2 | . . . . . . 7 . . . 28 9 Level 3 11 | . . . . . . . . 77 . . 38 Level 4 6 | . . . . . . . . 22 . . 41 Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 7 | . 1 . . . 2 . . 4 . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement . | . . . . . . . . . . . . Assault 2 | . . . . . . . . 2 . . . Garrison 3 | . . . . . 2 . . 1 . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Distress Signals 5 | . . . 1 1 1 . . 1 . 1 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 97 | . 11 5 9 4 7 12 9 15 1 5 19 Peak Tracking Total 8 | . 3 3 2 2 3 6 4 8 . 3 4 Tactical Retreats 1 | . 1 . . . . . . . . . . Traps | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Traps Triggered 3 | . . . . . . 2 . 1 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Machines Disabled 3 | . . . . . 1 1 . . . . 1 Max in Single Turn 1 | . . . . . 1 1 . . . . 1 Garrison Relay 2 | . . . . . . 1 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Machines Accessed 13 | . 3 1 3 . 2 . 2 1 . 1 . Terminals 11 | . 3 1 3 . 1 . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . . . 1 . Total Hacks 36 | . 10 6 8 . 3 . 5 2 . 2 . Successful 16 | . 6 1 4 . 1 . 2 . . 2 . Failed 20 | . 4 5 4 . 2 . 3 2 . . . Catastrophic 7 | . 1 1 2 . 1 . 1 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 10 | . 2 1 2 . . . 3 2 . . . Terminals 32 | . 10 6 8 . 1 . 5 2 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . . . 2 . Terminal Hacks 13 | . 6 1 4 . . . 2 . . . . Level Access Points 1 | . . 1 . . . . . . . . . Branch Access Points 2 | . 1 . . . . . 1 . . . . Alert Level 4 | . 2 . 2 . . . . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . Recall Investigation 2 | . 1 . 1 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . . . 2 . Unlock Access 2 | . . . . . 1 . . . . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . 2 1 2 . 2 . 2 1 . 1 . Full Trace Events 2 | . 1 . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Used RIF Installer 1 | . . . . . . 1 . . . . . Robots Hacked 1 | . . . . . . . . 1 . . . Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . 1 . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . overwrite_iff 1 | . . . . . . . . 1 . . . Relay Couplers Released 6 | . . . . . . 3 . . . . 3 Machine Destruction 6 | . . . . . . 3 . . . . 3 Attached 2 | . . . . . . . . 1 . . 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Total Allies 21 | . . . . . . . . 1 20 . . Largest Group 20 | . . . . . . . . 1 20 20 11 Highest-Rated Group 798 | . . . . . . . . 81 798 798 437 Highest-Rated Ally 81 | . . . . . . . . 81 50 50 50 Total Orders . | . . . . . . . . . . . . Ally Attacks 102 | . . . . . . . . 3 6 22 71 Total Damage 4839 | . . . . . . . . 168 201 531 3939 Kills 31 | . . . . . . . . 1 1 5 24 Allies Corrupted 1 | . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Turns Passed 5089 | 114 476 802 927 232 182 360 350 430 374 218 624 Spaces Moved 2505 | 55 265 424 327 114 64 160 214 197 228 123 334 Core 43 | 8 . . . . . . . 8 27 . . Treads 2418 | 47 265 424 327 114 64 160 214 189 166 123 325 Legs 35 | . . . . . . . . . 35 . . Wheels . | . . . . . . . . . . . . Hover 9 | . . . . . . . . . . . 9 Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 160 50 50 160 116 Average Speed 164 | 144 160 176 176 160 160 166 160 178 140 160 159 Slowest Speed 950 | 160 160 180 180 160 160 180 160 950 160 160 180 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 5 48 95 27 10 13 40 64 7 78 6 47 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 5 | . 1 1 . 1 1 . . . . 1 . Unknown Exits Taken 3 | 1 . . 1 . . . 1 . . . . Scrap Searched 1 | . . 1 . . . . . . . . . Spaces Dug 30 | . . 9 . . . . . . . 1 20 Terrain Destroyed 108 | . . 11 2 . 20 16 . . . 3 56 Melee 3 | . . . . . . . . . . 1 2 Projectile 13 | . . . 2 . 5 . . . . 2 4 AOE 92 | . . 11 . . 15 16 . . . . 50 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Scr Mat Min Mat Mat Sto Gar Rec Fac Was Fac Gar Total 3197 | 76 302 449 650 151 113 197 222 236 280 141 380 Wait 387 | . 12 2 279 28 31 . . 5 15 8 7 Move 2492 | 54 264 423 326 113 63 158 213 197 227 122 332 Hop 1 | . . . . . . . . . . . 1 Pick Up 76 | 8 11 2 16 2 1 4 2 5 14 4 7 Fast Attach . | . . . . . . . . . . . . Attach 49 | 6 1 2 5 3 1 2 1 8 9 4 7 Detach . | . . . . . . . . . . . . Swap 21 | . 2 4 2 . 3 9 . 1 . . . Drop 31 | . 3 . 9 . . 1 2 2 9 1 4 Fire 114 | 8 9 16 13 5 10 21 . 17 6 1 8 Melee 21 | . . . . . 4 2 . 1 . 1 13 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . . . . 1 . . . . Escape Stasis 1 | . . . . . . . . . . . 1 Rewire 3 | . . . . . . . 3 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -8/Storage -8/Garrison -8/Recycling -6/Factory -6/Waste -6/Factory -6/Garrison (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 283 | -10/Materials | Identified exit to Mines 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 16) 591 | -10/Materials | Entered Mines 635 | -10/Mines | Discovered new exit (range 8) 1067 | -10/Mines | Discovered new exit (range 9) 1170 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1261 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1354 | -10/Mines | Identified exit to Materials 1393 | -10/Mines | Entered Materials 1393 | -9/Materials | Evolved 2 slots: Weapon x2 1701 | -9/Materials | Build established: Skirmisher 2090 | -9/Materials | Discovered new exit (range 10) 2320 | -9/Materials | Entered another Materials area 2320 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2321 | -8/Materials | Identified exit to Storage 2552 | -8/Materials | Entered Storage 2616 | -8/Storage | Garrison activated, responded to threat 2621 | -8/Storage | Build established: Scavenger-Tank 2731 | -8/Storage | Identified exit to Garrison 2734 | -8/Storage | Entered Garrison 2742 | -8/Garrison | Installed Relay Interface Framework 2786 | -8/Garrison | Triggered checkpoint 2844 | -8/Garrison | Triggered checkpoint 2859 | -8/Garrison | Triggered checkpoint 2883 | -8/Garrison | Triggered checkpoint 2922 | -8/Garrison | Destroyed 9 combat bots 3010 | -8/Garrison | Triggered checkpoint 3015 | -8/Garrison | Garrison Relay disabled 3052 | -8/Garrison | Triggered checkpoint 3055 | -8/Garrison | Discovered new exit (range 15) 3094 | -8/Garrison | Entered Recycling 3134 | -8/Recycling | Build established: Scavenger-Gunner 3165 | -8/Recycling | Spotter reported a threat 3177 | -8/Recycling | Spotter reported a threat 3208 | -8/Recycling | Spotter reported a threat 3235 | -8/Recycling | Spotter reported a threat 3296 | -8/Recycling | Spotter reported a threat 3358 | -8/Recycling | Spotter reported a threat 3372 | -8/Recycling | Spotter reported a threat 3372 | -8/Recycling | Spotter reported a threat 3381 | -8/Recycling | Spotter reported a threat 3425 | -8/Recycling | Spotter reported a threat 3428 | -8/Recycling | Discovered new exit (range 9) 3434 | -8/Recycling | Spotter reported a threat 3444 | -8/Recycling | Entered Factory 3444 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3738 | -6/Factory | Build established: Scavenger-Tank 3793 | -6/Factory | Spotted B-75 Beast 3794 | -6/Factory | First assault squad dispatched 3835 | -6/Factory | Garrison activated, responded to threat 3870 | -6/Factory | Core integrity fell below 50% 3874 | -6/Factory | Sucked down chute 3874 | -6/Factory | Entered Waste 3875 | -6/Waste | Joined by Warlord forces that had cleared the area 3900 | -6/Waste | Lost 13 parts (1p3n2u7w) 3930 | -6/Waste | A Compactor rumbled back to life 3930 | -6/Waste | Spotted C-40 Crusher 3930 | -6/Waste | Allies destroyed C-40 Crusher 3968 | -6/Waste | Discovered new exit (range 18) 4243 | -6/Waste | Build established: Scavenger-Mutant 4248 | -6/Waste | Entered Factory 4248 | -6/Factory | Accompanied by 20 allies 4433 | -6/Factory | Identified exit to Garrison 4466 | -6/Factory | Entered Garrison 4466 | -6/Garrison | Accompanied by 11 allies 4522 | -6/Garrison | Triggered checkpoint 4578 | -6/Garrison | Spotted B-75 Beast 4581 | -6/Garrison | Triggered checkpoint 4588 | -6/Garrison | Triggered checkpoint 4588 | -6/Garrison | Destroyed B-75 Beast 4614 | -6/Garrison | Build established: Scavenger-Tank 4634 | -6/Garrison | Triggered checkpoint 4683 | -6/Garrison | Discovered new exit (range 12) 4748 | -6/Garrison | Triggered checkpoint 4832 | -6/Garrison | Garrison Relay disabled 4935 | -6/Garrison | Build established: Scavenger-Mutant 4990 | -6/Garrison | Triggered checkpoint 5090 | -6/Garrison | Self-destructed Last Messages --------------- 04999_ Field strength at 10. 05000_ Field strength at 1. 05001_ Stasis field depleted. 05022_ Matter Filter destroyed. 05026_ S-27 Virus destroyed. 05036_ Acquired 1 matter. 05067_ C-30 ARC bursts open, deploying its payload. 05067_ S-27 Virus unfolds itself. 05073_ S-27 Virus destroyed. 05075_ Hacking Suite destroyed. 05080_ S-27 Virus destroyed. 05080_ Slug penetrates Wall. 05080_ Hvy. Gauss Cannon destroyed. 05080_ Destroyed Hvy. Gauss Cannon. 05080_ Adv. Heat Sink destroyed. 05080_ Destroyed Adv. Heat Sink. 05081_ The unstable cave ceiling collapses. 05083_ Destroyed VTOL Module. 05083_ S-27 Virus knocked back. 05086_ S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????# #???????????????? ???????????? | | ?###???####### ###########?????? % ???????????? | | ## ##### #?????? ????????????? | | # ##### ^ #?????? ????????????? | | # # # #???# ######## #??????# ????????????? | | # % #???# #??????# #??????# ????????????? | | % % #???# #??????# #??????# #????????????? | | # # = ##???# #??????# #??????# #????????????? | | # # #???# #??????# #??????# #????????????? | | ## ## ##???# #??????# ######## #????????????? | | ###????# #??????# ## =%%## #????????????? | | #??????# #?????## ## *=## ##???????????? | | ######### ####### ! #?????#?????? | | # " #???? ??????? | | # ######## #??? #??????? | | # #??????########## # # #?? #??????? | | #######?????????????### ## #### #??????? | | ????????????????????# ????????? | | ????????????????????# =#?????????? | | ????????????????????# #?????????? | | ????????????????????# #????????## | | ????????????????????### # # %###???????## | | ????????????########### ## ########## # | | ????????????# #### | | ????????????# % # | | ????????????# ######## @ %% # ##### ## | | ??????????????????????## # # # #???# ## | | ??????????????????????# # ## ###???# #### | | ??????????????????????## #######" #?????# ## | | ???????????????????????# ????## ##?????# #### | | ??????????????????????? ????##^ #??????# #??# | | ??????????????????????? ##???#"^ #??????# #??# | | ?????????????????????? * #????## #??????# #??# | | ?????????????????????? ?????# ######## #??# | | ?????????????????????? [ ?????# #### | | ????????????????????? #?????# *%!% | | ????????????????????? ?????########### #### | | ????????????????????? #???????????????# #??? | | ???????????????????? #???????????????# #??? | | ???????????????????? ##???????????????# #??? | | ???????????????????? #????????????????# #??? | | ????????????????????? #%#????????????????# #??? | | ???????????????????????#? #????????????????# #### | | ????????????????????????? #????????????????# | | ???????????????????????????????????????????# | | ???????????????????????????????????????????####### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 325 Matter Stores 450 Matter Capacity 450 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 10 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Relay Coupler Types 33 Relay Coupler Value 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- We Are Legion Challenges ------------ None Game ------ Seed CloakHardcellInterrupter Manual? 0 Play Time 00:44:12 Cumulative 34.6 hours Start 2021.12.09 @ 14:25:10 End 2021.12.11 @ 21:11:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 37 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e413feb2-7383-4d7b-92ca-478afe0c1259