Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.30 @ 14:03:23 Player: monkeman Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (113) 565 Value Destroyed (3303) 3303 Prototype IDs (30) 600 Alien Tech Used (0) 0 Bonus (611) 611 TOTAL SCORE: 7479 Bonus ------- High Alert Combat Kills 179 Follower Combat Kills 132 Aligned with FarCom 300 Cogmind --------- Core Integrity 74/550 Matter 75/300 Energy 257/265 System Corruption 11% Temperature Danger (491) Movement Treading (400) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads > --- UTILITY (6) ------ High-capacity Storage Unit Machine Analyzer Core Analyzer Armor Integrity Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- Minigun Improved Light Cannon > --- INVENTORY (20) --- Wheel Structural Scanner Insulated Plating System Shield Recalibrator Latent Energy Streamer Heavy Particle Cannon Heavy Particle Cannon Mini Grenade Launcher Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Wheel > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Machine Analyzer Core Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON ----------- Latent Energy Streamer Assault Cannon > --- INVENTORY -------- Improved Ion Engine Nuclear Core Light Treads Light Treads Light Treads Wheel Structural Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating Insulated Plating System Shield Recalibrator Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Minigun Improved Light Cannon Mini Grenade Launcher Missile Launcher Improved Datajack [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware System Shield Protection Light Armor Plating Weapon Heavy Particle Cannon Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 98 | 8 14 3 23 . 1 5 44 Power 8 | 1 2 . 1 . . . 4 Engine 7 | 1 2 . 1 . . . 3 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 23 | 2 2 1 4 . . 2 12 Treads 19 | 2 2 . 4 . . 2 9 Leg 1 | . . . . . . . 1 Wheel 3 | . . 1 . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 31 | 2 3 . 9 . 1 1 15 Device 10 | 1 2 . 2 . . 1 4 Storage 3 | 1 1 . . . . . 1 Processor 7 | . . . 3 . . . 4 Hackware 2 | . . . 1 . . . 1 Protection 9 | . . . 3 . 1 . 5 Artifact . | . . . . . . . . Weapon 36 | 3 7 2 9 . . 2 13 Energy Gun 7 | 1 2 1 3 . . . . Energy Cannon 6 | . . . 1 . . . 5 Ballistic Gun 8 | 2 3 . 2 . . . 1 Ballistic Cannon 6 | . . . 1 . . 1 4 Launcher 7 | . 2 1 1 . . 1 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . 1 Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 26 | . 3 . 2 . . . 21 Power 5 | . 1 . . . . . 4 Propulsion 7 | . . . . . . . 7 Utility 10 | . 1 . 1 . . . 8 Weapon 4 | . 1 . 1 . . . 2 Highest Loss Streak 11 | . 1 . 1 . . . 11 To Critical Strikes 2 | . . . . . . . 2 Average Slot Usage (%) 97 | . 99 100 96 100 100 100 94 Engine 10 | . 14 14 11 11 11 11 8 Treads 20 | . 28 19 21 22 22 22 15 Wheel 1 | . . 8 . . . . 1 Device 10 | . 13 14 11 11 11 11 8 Storage 10 | . 14 14 11 11 11 11 9 Processor 6 | . . . 6 . . . 14 Hackware 7 | . . . 1 11 11 11 12 Protection 6 | . . . 9 11 11 11 6 Energy Gun 5 | . 10 26 11 . . . . Energy Cannon 6 | . . . 1 11 11 11 8 Ballistic Gun 3 | . 16 . 8 . . . . Ballistic Cannon 6 | . . . . 11 11 10 8 Naked Turns . | . . . . . . . . Heaviest Build 69 | 14 33 33 41 41 41 41 69 Greatest Support 42 | 40 40 40 40 40 40 42 42 Greatest Overweight (x) 6 | . . 3 3 1 1 1 6 Average Overweight (x) . | . . 1 . 1 1 . 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 15 | 7 13 15 15 15 15 15 17 Most Carried 20 | 4 15 15 15 15 15 15 20 Average Carried 14 | 3 10 13 14 15 14 15 16 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 15 | 4 13 14 15 15 15 15 11 Class Distribution -------------------- 56% | Mutant 28% | Scavenger-Mutant 14% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 2023 | 292 248 93 496 33 10 90 761 Remotely . | . . . . . . . . Salvage Created 3585 | 104 547 117 963 . . 56 1798 Parts 232 | 4 41 9 69 . . 6 103 Haulers Intercepted 6 | . 2 . 2 . . . 2 Recyclers Shooed 5 | . . . 4 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 80 | . 14 5 20 . . 4 37 Guns 32 | . 10 2 19 . . . 1 Cannons 28 | . . . . . . 1 27 AOE 18 | . 4 3 1 . . 3 7 Classes Destroyed 16 | 2 6 . 3 . . . 5 Worker 5 | . 2 . 1 . . . 2 Builder 3 | . . . 1 . . . 2 Tunneler 1 | 1 . . . . . . . Hauler 6 | . 2 . 2 . . . 2 Recycler 4 | 1 . . 1 . . . 2 Mechanic 1 | . . . . . . . 1 Operator 5 | . 1 . 2 . . . 2 Watcher 8 | . 1 . 2 . . . 5 Swarmer 19 | . 3 3 6 . . 3 4 Grunt 41 | . 11 2 8 . . 1 19 Brawler 1 | . . . . . . . 1 Duelist 1 | . . . 1 . . . . Sentry 12 | . . . 5 . . . 7 Specialist 4 | . . . . . . . 4 Hunter 1 | . . . . . . . 1 Heavy 1 | . . . . . . . 1 Best Kill Streak 9 | 1 5 3 7 . . 4 9 Combat Bots Only 6 | . 4 3 3 . . 4 6 Max Kills in Single Turn 5 | 1 2 2 2 . . 2 5 Gunslinging 1 | . . . 1 . . . . Exploded 3 | . 1 2 1 . . 2 3 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 401 | . 75 18 60 . . 11 237 Missed 95 | . 18 2 18 . . 5 52 Damage Taken 5330 | . 673 200 702 . . 89 3666 Core 714 | . 74 39 119 . . 6 476 Absorbed by Shields 212 | . . . . . . . 212 Core Remaining (%) 74 | 100 . 54 . . . 68 . Volleys Fired 262 | 6 62 8 64 . . 7 115 Largest 2 | 2 2 2 2 . . 2 2 Hottest 121 | 40 80 112 121 . . 114 119 Shots Fired 512 | 12 123 16 125 . . 12 224 Gun 271 | 12 113 13 124 . . . 9 Cannon 220 | . . . . . . 10 210 Launcher 21 | . 10 3 1 . . 2 5 Special . | . . . . . . . . Kinetic 233 | 12 62 . 38 . . 5 116 Thermal 258 | . 51 13 86 . . 5 103 Explosive 21 | . 10 3 1 . . 2 5 Electromagnetic . | . . . . . . . . Robot Hit Streak 32 | 4 9 6 27 . . 32 12 Robot Miss Streak 4 | 1 4 1 4 . . 4 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 328 | 9 69 8 92 . . 7 143 Core Hits 172 | 4 39 7 39 . . 6 77 Critical Kills 2 | . . . . . . . 2 Critical Parts Destroyed 2 | . . . 1 . . . 1 Critical Strikes 17 | . 4 2 4 . . 1 6 Burn 9 | . 4 2 3 . . . . Meltdown 2 | . . . . . . . 2 Destroy 2 | . . . 1 . . . 1 Blast 4 | . . . . . . 1 3 Melee Attacks 3 | . . . . . . . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8070 | 73 1013 233 1697 . . 347 4707 Guns 2352 | 73 670 113 1376 . . . 120 Cannons 3461 | . . . . . . 157 3304 Explosions 2147 | . 343 120 274 . . 153 1257 Melee . | . . . . . . . . Ramming 110 | . . . 47 . . 37 26 Kinetic 2449 | 73 291 . 468 . . 57 1560 Thermal 4233 | . 379 113 1132 . . 100 2509 Explosive 1278 | . 343 120 50 . . 153 612 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . 1 1 . . . . 11 Average Corruption 8 | . 1 1 . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 83 | . 3 2 . . . . 78 Message Errors 22 | . 3 2 . . . . 17 Matter Fused 16 | . . . . . . . 16 Heat Flow Errors 9 | . . . . . . . 9 Energy Discharges 10 | . . . . . . . 10 Parts Rejected 1 | . . . . . . . 1 Data Loss (minor) 10 | . . . . . . . 10 Data Loss (major) 5 | . . . . . . . 5 Misfires 5 | . . . . . . . 5 Alerts 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . . 4 Overload Shots . | . . . . . . . . Overflow Damage 248 | . 12 . 45 . . 11 180 Projectiles 29 | . . . . . . 9 20 Explosions 217 | . 12 . 45 . . . 160 Melee 2 | . . . . . . 2 . Knockbacks 17 | . . . . . . 1 16 Impact . | . . . . . . . . Kinetic 17 | . . . . . . 1 16 Secondary . | . . . . . . . . Self-Inflicted Damage 502 | . 9 31 182 . . . 280 Shots 10 | . 1 1 2 . . . 6 Rammed 17 | . . . 8 . . 4 5 Targets Rammed 17 | . . . 8 . . 4 5 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 542 | . 232 10 31 . . 111 542 Average Temperature 117 | . 70 6 9 . . 63 140 Received Heat Transfer 1675 | . 357 39 156 . . 36 1087 Effects 17 | . 3 . . . . . 14 Shutdowns 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 8 | . 3 . . . . . 5 Short Circuit 1 | . . . . . . . 1 Damage (minor) 2 | . . . . . . . 2 Damage (major) 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . Robots Melted 2 | . . . . . . . 2 Combat Hostiles 2 | . . . . . . . 2 Parts Melted 10 | . 2 1 5 . . . 2 Heat Transferred 7791 | . 1406 444 2679 . . 148 3114 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 580 | 10 354 176 507 232 . 126 580 Initial 159 | . 6 24 68 159 . . . Average 225 | 4 153 97 289 191 . 4 307 Maximum Alert Level 2 | . 1 . 2 1 . . 2 Low Security (%) 47 | 100 59 100 40 38 . 100 26 Level 1 30 | . 40 . 39 61 . . 30 Level 2 21 | . . . 19 . . . 43 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 14 | . 5 . 4 . . . 5 Investigation 6 | . 4 . 1 . . . 1 Extermination . | . . . . . . . . Reinforcement 8 | . 1 . 3 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 9 | . . . 5 . . . 4 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 125 | . 18 5 38 2 . 7 55 Peak Tracking Total 6 | . 3 3 5 2 . 4 6 Tactical Retreats 1 | . . . 1 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts 1 | . . . 1 . . . . Triggered 1 | . . . 1 . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 9 | . 1 . 3 1 . . 4 Max in Single Turn 3 | . 1 . 3 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 19 | . 6 . 7 . 1 . 5 Terminals 15 | . 5 . 5 . . . 5 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . 1 . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 44 | . 17 . 14 . 1 . 12 Successful 18 | . 7 . 6 . 1 . 4 Failed 26 | . 10 . 8 . . . 8 Catastrophic 9 | . 5 . 1 . . . 3 Database Lockouts . | . . . . . . . . Manual 28 | . 9 . 10 . 1 . 8 Terminals 37 | . 14 . 11 . . . 12 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 3 . 1 . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 6 . 3 . 1 . 3 Part Schematic 2 | . 1 . 1 . . . . Robot Analysis 5 | . 2 . 2 . . . 1 Prototype ID Bank 3 | . 2 . . . . . 1 Locate Traps 2 | . 1 . . . . . 1 Derelict Proto ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 2 | . 1 . 1 . . . . Report Inventory 2 | . 1 . 1 . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 Terminals 1 | . . . . . . . 1 Botnet 1 | . . . . . . . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used . | . . . . . . . . Hacking Detections 16 | . 6 . 6 . . . 4 Full Trace Events 3 | . 3 . . . . . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 1 . 2 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat 1 | . . . . . . . 1 Combat . | . . . . . . . . Robot Hacks Applied 2 | . . . . . . . 2 parse_system 1 | . . . . . . . 1 no_distress 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 3 3 . Highest-Rated Group 40 | . . . . 40 40 40 . Highest-Rated Ally 16 | . . . . 16 16 16 . Total Orders . | . . . . . . . . Ally Attacks 25 | . . . . 7 . 18 . Total Damage 285 | . . . . 87 . 198 . Kills 4 | . . . . 2 . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total 5 | . 2 . 2 . . . 1 Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 7484 | 109 1079 363 1423 442 671 674 2723 Spaces Moved 3300 | 51 522 234 692 185 279 387 950 Core 4 | 4 . . . . . . . Treads 2967 | 47 522 91 632 185 279 387 824 Legs . | . . . . . . . . Wheels 329 | . . 143 60 . . . 126 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 125 125 240 240 152 110 Average Speed 190 | 151 160 138 164 240 240 165 228 Slowest Speed 400 | 160 160 160 240 240 240 240 400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 57 | 4 84 49 61 36 63 94 71 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . . 1 . Spaces Dug 5 | . . . . . . . 5 Terrain Destroyed 253 | . 40 17 46 . . 27 123 Melee . | . . . . . . . . Projectile 40 | . . . . . . 1 39 AOE 213 | . 40 17 46 . . 26 84 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3971 | 69 656 255 844 184 281 407 1275 Wait 184 | 1 27 8 26 . . . 122 Move 3293 | 50 521 233 691 184 278 386 950 Hop . | . . . . . . . . Pick Up 60 | 4 19 2 12 . 1 1 21 Fast Attach 30 | 7 3 . 11 . . . 9 Attach 21 | . 2 . 2 . . . 17 Detach 1 | . . . . . . . 1 Swap 47 | 1 9 3 10 . 1 5 18 Drop 52 | . 13 1 19 . 1 4 14 Fire 262 | 6 62 8 64 . . 7 115 Melee 3 | . . . . . . . 3 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush 16 | . . . 8 . . 4 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . 1 . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 5) 339 | -10/Materials | Build established: Mutant 523 | -10/Materials | Discovered new exit (range 16) 849 | -10/Materials | Discovered new exit (range 9) 927 | -10/Materials | Discovered new exit (range 16) 1189 | -10/Materials | Entered Mines 1263 | -10/Mines | Discovered new exit (range 5) 1523 | -10/Mines | Discovered new exit (range 12) 1552 | -10/Mines | Entered Materials 1552 | -9/Materials | Evolved 2 slots: Utility x2 2369 | -9/Materials | Discovered new exit (range 9) 2454 | -9/Materials | Build established: Scavenger-Mutant 2832 | -9/Materials | Identified exit to Materials 2958 | -9/Materials | Discovered new exit (range 8) 2975 | -9/Materials | Entered Mines 3019 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3403 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3405 | -9/Mines | Discovered new exit (range 5) 3417 | -9/Mines | Entered Exiles 3417 | -9/Exiles | Accompanied by 3 allies 3475 | -9/Exiles | Met 8R-AWN 3516 | -9/Exiles | Met EX-HEX 3590 | -9/Exiles | Met EX-BIN 3619 | -9/Exiles | Aligned with FarCom system 3621 | -9/Exiles | Given EX-Vault access code 3681 | -9/Exiles | Opened EX-Vault 3695 | -9/Exiles | Found Latent Energy Streamer 3792 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3860 | -9/Exiles | Met EX-DEC 4056 | -9/Exiles | Discovered new exit (range 14) 4088 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 4088 | -9/Exiles | Entered Mines 4088 | -8/Mines | Accompanied by 3 allies 4163 | -8/Mines | Discovered exit to Materials (range 5) 4446 | -8/Mines | Build established: Mutant 4503 | -8/Mines | Lost 3 allies 4744 | -8/Mines | Discovered exit to Materials (range 9) 4762 | -8/Mines | Entered Materials 4762 | -8/Materials | Evolved 2 slots: Utility x2 5490 | -8/Materials | System corruption reached 10% 5535 | -8/Materials | Lost 7 parts (1p2n4u) 6316 | -8/Materials | Build established: Hacker-Mutant 6549 | -8/Materials | Discovered new exit (range 3) 7402 | -8/Materials | Core integrity fell below 50% 7462 | -8/Materials | Core integrity fell below 20% 7471 | -8/Materials | Build established: Mutant 7485 | -8/Materials | Self-destructed Last Messages --------------- 07469_ U-05 Engineer lays Concrete. 07472_ U-05 Engineer builds a Wall. 07473_ U-05 Engineer lays Concrete. 07473_ X-62 Marksman destroyed. 07474_ U-05 Engineer lays Concrete. 07476_ U-05 Engineer builds a Wall. 07477_ U-05 Engineer lays Concrete. 07478_ U-05 Engineer builds a Wall. 07480_ U-05 Engineer lays Concrete. 07481_ System corrupted: Heat flow error (+276). 07481_ U-05 Engineer builds a Wall. 07482_ Overheating: System Shield damaged (-4). 07482_ U-05 Engineer builds a Wall. 07483_ Overheating: System interference. 07483_ Minigun temporarily disabled. 07483_ Machine Analyzer temporarily disabled. 07484_ Overheating: Hcp. Storage Unit damaged (-117). 07484_ Acquired Armor Integrity Analyzer. 07485_ Power failure, Imp. Ion Engine shutdown. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# #???????? | | ???????????????????????????????????# #???????? | | ???????????????????????????????????#+######### | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# """" # | | ???????????????????????????????????# """" # | | ???????????????????????????????????# """" # | | ???????????????????????????????????# # | | ?????????????????#?????????????????# # | | ????????????????# ???????????????# # | | ????????????????# ???????????????####+###### | | ????????????????# Y?????############# % ##### | | ????????????????? ????? # % # % | | ????????????"""?? ???? "" """ # # | | ???????????"""""?# ???# "Y """ + *+ | | ???????????"""""?# ???# "" """ # #* | | ???????? ?"""""?# ???# #% #! % | | ???????? 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""" #? | | ??????????# ## # #### "" " # %""" #? | | ??????????### !! !# ##??# # * """ #? | | ????????????# = ! # #???# # #? | | ????????????# =# #???######## """ #? | | ????????????#/ [ ! # #??????????# """ #? | | ????????????#####;##### #??????????# """ #? | | ????????????????# ????? #??????????# ??? ?? | | ????????????????# ????? ??????????####??????? | | ????????????????#?????? ????????????????????? | | ??????????????????????? ????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Coolant Potential 65 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 110 Armor Coverage 300 Resistance: EM 15 Evasion (%) 40 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Arm. Wheel | -9/Materials | Hacked System Shield | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedBarrageRailgun Manual? 0 Play Time 00:41:37 Cumulative 53.8 hours Start 2024.04.30 @ 13:24:20 End 2024.04.30 @ 14:03:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6cfc6e55-2e53-4abe-a25e-3e7a95d4c9ae