Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.28 @ 23:01:00 Player: slowdive Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (98) 490 Value Destroyed (2592) 2592 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 5170 Bonus ------- High Alert Combat Kills 348 Cogmind --------- Core Integrity 0/550 Matter 238/300 Energy 245/250 System Corruption 1% Temperature Cool (9) Movement Flying (314) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (5) ------ Huge Storage Unit Weight Redist. System Improved Signal Interpreter Transport Network Coupler Core Shielding > --- WEAPON (2) ------- Katana > --- INVENTORY (25) --- Light Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Cryofiber Web Cooling System Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Utility Shielding Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser EM Pulse Cannon Mining Laser Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Improved Signal Interpreter Transport Network Coupler Core Shielding > --- WEAPON ----------- EM Pulse Cannon EM Pulse Cannon > --- INVENTORY -------- Ion Engine Light Nuclear Core Light Nuclear Core Light Nuclear Core Improved Flight Unit Improved Flight Unit Improved Flight Unit Cryofiber Web Cooling System Medium Storage Unit Visual Processing Unit Signal Interpreter Improved Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating Improved Medium Laser Improved Medium Laser Improved Medium Laser Improved Medium Laser Grenade Launcher Mining Laser Katana [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Transport Network Coupler Device Sensor Array Storage Huge Storage Unit Processor Transport Network Coupler Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Slashing Weapon Katana Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 110 | . 19 39 52 Power 10 | . 2 2 6 Engine 10 | . 2 2 6 Core . | . . . . Reactor . | . . . . Propulsion 39 | . 9 15 15 Treads 18 | . 4 7 7 Leg . | . . . . Wheel 16 | . 5 7 4 Hover . | . . . . Flight 5 | . . 1 4 Utility 23 | . 6 9 8 Device 6 | . 3 . 3 Storage 5 | . 1 4 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 10 | . 2 4 4 Artifact . | . . . . Weapon 38 | . 2 13 23 Energy Gun 14 | . 1 7 6 Energy Cannon 7 | . . 1 6 Ballistic Gun 2 | . 1 1 . Ballistic Cannon 1 | . . 1 . Launcher 11 | . . 3 8 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . . . 3 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 3 | . . 3 . Parts Lost 17 | . 2 2 13 Power 1 | . . . 1 Propulsion 10 | . 2 1 7 Utility 3 | . . 1 2 Weapon 3 | . . . 3 Highest Loss Streak 4 | . 1 1 4 To Critical Strikes 1 | . . . 1 Average Slot Usage (%) 98 | . 99 99 95 Engine 10 | . 14 11 8 Treads 18 | . 16 22 13 Wheel 8 | . 10 10 3 Flight 2 | . . . 8 Device 3 | . 4 . 7 Storage 11 | . 14 10 9 Processor 9 | . . 10 16 Protection 10 | . 8 11 10 Energy Gun 12 | . 14 15 6 Energy Cannon 2 | . . . 6 Ballistic Gun 5 | . 14 4 . Slashing Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 106 | 11 29 100 106 Greatest Support 60 | 20 40 60 60 Greatest Overweight (x) 33 | . 2 9 33 Average Overweight (x) 3 | . . 4 5 Largest Inventory Capacity 25 | 8 15 25 25 Average Capacity 20 | 8 14 20 25 Most Carried 25 | 6 15 25 25 Average Carried 18 | 6 12 19 22 Final Capacity 25 | 8 15 25 25 Final Carried 24 | 6 15 24 22 Class Distribution -------------------- 78% | Mutant 18% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1898 | 200 467 623 608 Remotely . | . . . . Salvage Created 3714 | . 609 1444 1661 Parts 182 | . 33 78 71 Haulers Intercepted 9 | . 2 4 3 Recyclers Shooed 7 | . 2 5 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 64 | . 12 23 29 Melee 3 | . . . 3 Guns 29 | . 11 15 3 Cannons 2 | . . . 2 AOE 25 | . . 8 17 Classes Destroyed 13 | . 5 3 5 Worker 1 | . . 1 . Builder 5 | . . . 5 Hauler 9 | . 2 4 3 Recycler 7 | . 2 4 1 Mechanic 1 | . . . 1 Operator 4 | . 2 2 . Watcher 7 | . . 3 4 Swarmer 18 | . 7 8 3 Grunt 34 | . 5 8 21 Duelist 1 | . . . 1 Protector 1 | . . . 1 Sentry 9 | . . 7 2 Hunter 1 | . . . 1 Best Kill Streak 9 | . 4 6 9 Combat Bots Only 5 | . 4 3 5 Max Kills in Single Turn 3 | . 1 2 3 Gunslinging 1 | . . 1 . Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4942 | . 701 1287 2954 Core 884 | . 174 160 550 Absorbed by Shields . | . . . . Redirected to Shielding 40 | . . 4 36 Regen/Repaired (Parts) 404 | . . 404 . Core Remaining (%) 63 | 100 30 60 . Volleys Fired 240 | . 72 103 65 Largest 2 | . 2 2 2 Hottest 126 | . 70 115 126 Shots Fired 419 | . 144 181 94 Gun 329 | . 144 145 40 Cannon 49 | . . 24 25 Launcher 41 | . . 12 29 Special . | . . . . Kinetic 131 | . 72 59 . Thermal 183 | . 72 88 23 Explosive 14 | . . 2 12 Electromagnetic 91 | . . 32 59 Robot Hit Streak 14 | . 14 14 10 Robot Miss Streak 6 | . 6 4 4 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 286 | . 87 121 78 Core Hits 176 | . 30 61 85 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . 1 6 . Burn 6 | . 1 5 . Corrupt 1 | . . 1 . Melee Attacks 17 | . . . 17 Impact . | . . . . Slashing 17 | . . . 17 Piercing . | . . . . Sneak Attacks 2 | . . . 2 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7563 | . 913 2137 4513 Guns 2893 | . 913 1451 529 Cannons 795 | . . 280 515 Explosions 3395 | . . 402 2993 Melee 465 | . . . 465 Ramming 15 | . . 4 11 Kinetic 832 | . 375 457 . Thermal 2056 | . 538 905 613 Explosive 1579 | . . 109 1470 Electromagnetic 2616 | . . 662 1954 Impact . | . . . . Slashing 465 | . . . 465 Piercing . | . . . . Highest Corruption 1 | . . 1 1 Average Corruption 1 | . . 1 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 14 | . . 10 4 Message Errors 4 | . . 2 2 Matter Fused 4 | . . 3 1 Energy Discharges 2 | . . 1 1 Data Loss (minor) 1 | . . 1 . Alerts 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 220 | . . 17 203 Projectiles 80 | . . 17 63 Explosions 105 | . . . 105 Melee 35 | . . . 35 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 578 | . . 50 528 Shots 19 | . . 2 17 Rammed 3 | . . 1 2 Targets Rammed 3 | . . 1 2 Kicked . | . . . . Crushed . | . . . . Highest Temperature 298 | . 298 268 162 Average Temperature 64 | . 86 61 40 Received Heat Transfer 1686 | . 222 438 1026 Siege Activations . | . . . . Robots Corrupted 5 | . . 1 4 Combat Hostiles 4 | . . . 4 Parts Fried 19 | . . 4 15 Impact Corruptions . | . . . . Robots Melted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Melted 9 | . 4 4 1 Heat Transferred 5210 | . 1441 2814 955 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 3 3 Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 828 | . 209 411 828 Initial 146 | . . 13 146 Average 278 | . 99 183 588 Maximum Alert Level 3 | . 1 2 3 Low Security (%) 50 | 100 99 48 10 Level 1 24 | . . 49 9 Level 2 11 | . . 2 36 Level 3 12 | . . . 43 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 16 | . 4 3 9 Investigation 6 | . 2 2 2 Extermination . | . . . . Reinforcement 8 | . 2 1 5 Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . . 2 4 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 132 | . 36 38 58 Peak Tracking Total 8 | . 5 4 8 Tactical Retreats 9 | . 4 . 5 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 4 | . 2 1 1 Indirectly 1 | . . . 1 Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered 2 | . . . 2 Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . . 2 8 Max in Single Turn 2 | . . 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 4 7 2 Terminals 11 | . 4 5 2 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 17 15 6 Successful 17 | . 9 5 3 Failed 21 | . 8 10 3 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 19 | . 10 7 2 Terminals 33 | . 17 10 6 Fabricators . | . . . . Repair Stations 4 | . . 4 . Recycling Units 1 | . . 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 12 | . 8 1 3 Prototype ID Bank 2 | . 1 . 1 Alert Level 3 | . 3 . . Unreport Threat 1 | . . . 1 Locate Traps 1 | . 1 . . Surveillance Status 1 | . 1 . . Registered Components 3 | . 1 1 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . . 4 . Scan Component 2 | . . 2 . Repair 2 | . . 2 . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Assimilate 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 4 5 2 Full Trace Events 4 | . 2 2 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . 2 . Time 64 | . . 64 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 4666 | 8 1250 2049 1359 Spaces Moved 1960 | 7 692 873 388 Core 1 | . . . 1 Treads 488 | . 273 146 69 Legs 28 | 7 21 . . Wheels 1326 | . 398 727 201 Hover . | . . . . Flight 117 | . . . 117 Fastest Speed 95 | 120 95 105 140 Average Speed 176 | 120 137 176 249 Slowest Speed 1700 | 120 240 490 1700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 44 | 2 87 56 31 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 8 | . . 8 . Terrain Destroyed 106 | . . 24 82 Melee . | . . . . Projectile . | . . . . AOE 106 | . . 24 82 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2721 | 6 859 1206 650 Wait 234 | . 34 105 95 Move 1957 | 6 691 872 388 Hop . | . . . . Pick Up 93 | . 25 52 16 Fast Attach 20 | . 3 8 9 Attach 28 | . 6 6 16 Detach 5 | . . 2 3 Swap 62 | . 10 25 27 Drop 62 | . 18 32 12 Fire 240 | . 72 103 65 Melee 17 | . . . 17 Ram 3 | . . 1 2 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 9 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 318 | -10/Materials | Build established: Mutant 537 | -10/Materials | Core integrity fell below 50% 725 | -10/Materials | Discovered new exit (range 14) 944 | -10/Materials | Discovered new exit (range 8) 1259 | -10/Materials | Entered another Materials area 1259 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2147 | -9/Materials | Discovered new exit (range 16) 2583 | -9/Materials | Build established: Scavenger-Mutant 2596 | -9/Materials | Discovered new exit (range 16) 2956 | -9/Materials | Repaired Arm. Treads 2983 | -9/Materials | Repaired Huge Storage Unit 3017 | -9/Materials | Build established: Mutant 3308 | -9/Materials | Entered another Materials area 3308 | -8/Materials | Evolved 2 slots: Utility x2 3708 | -8/Materials | First assault squad dispatched 3821 | -8/Materials | Core integrity fell below 50% 3844 | -8/Materials | Lost 4 parts (1p1n2u) 3936 | -8/Materials | Lost 4 parts (3n1w) 4197 | -8/Materials | Core integrity fell below 20% 4248 | -8/Materials | Lost 3 parts (2n1w) 4667 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 04609_ K-01 Serf cleans the Nuclear Reactor. 04609_ K-01 Serf collects debris. 04611_ R-06 Scavenger collects Lgt. Assault Rifle. 04612_ K-01 Serf collects debris. 04614_ YJEMZMTJQZLO8LUDH/UEF 04614_ EM Pulse Cannon destroyed. 04616_ K-01 Serf collects debris. 04619_ Destroyed Particle Gun. 04620_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 04621_ K-01 Serf collects debris. 04622_ Acquired 18 matter. 04627_ R-06 Scavenger collects Lgt. Ion Engine. 04632_ R-06 Scavenger collects Flight Unit. 04633_ A-02 Transporter suffers critical hit (Burn). 04645_ U-05 Engineer builds a Door. 04645_ Imp. Flight Unit destroyed. 04661_ XLX|VWHDY5HV1TYC6AVJYNC 04667_ Sneak attack on A-02 Transporter. 04667_ A-02 Transporter destroyed. 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