Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.04 @ 13:23:30 Player: Demo Result: Destroyed by as-00300 with Assembled Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (601) 601 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (2800) 2800 TOTAL SCORE: 5126 Bonus ------- Pacifist 200 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Cogmind --------- Core Integrity 0/400 Matter 259/300 Energy 685/700 System Corruption 3% Temperature Cool (92) Movement Hovering (56) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Zionite Light DM Reactor > --- PROPULSION (4) --- Zionite Glidesys I Zionite Glidesys II > --- UTILITY (2) ------ Zionite Biocell Zionite Weapon Casing > --- WEAPON (2) ------- Shock Bomb Launcher > --- INVENTORY (5) ---- Zionite Light DM Reactor Experimental Heat Sink Zionite Biocell (600) Zionite Weapon Casing GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I Zionite Glidesys II Zionite Glidesys II > --- UTILITY ---------- Zionite Biocell Zionite Weapon Casing > --- WEAPON ----------- Makeshift Axe Makeshift Spear > --- INVENTORY -------- Experimental Heat Sink Shock Bomb Launcher Shock Bomb Launcher GAL Module [Rating: 58] Favorites ----------- Power Makeshift Power Source Engine Makeshift Power Source Reactor Zionite Light DM Reactor Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Hover Unit Zionite Glidesys I Utility Improved Melee Analysis Suite Device Thief Drone Bay Storage Zionite Biocell Processor Improved Melee Analysis Suite Protection Zionite Weapon Casing Weapon Makeshift Axe Energy Gun Zionite Laser-M Launcher Shock Bomb Launcher Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 31 | 2 . 4 1 5 19 Power 3 | . . . . 1 2 Engine 1 | . . . . 1 . Core . | . . . . . . Reactor 2 | . . . . . 2 Propulsion 12 | 2 . 4 . . 6 Treads 2 | 2 . . . . . Leg 4 | . . 4 . . . Wheel . | . . . . . . Hover 6 | . . . . . 6 Flight . | . . . . . . Utility 10 | . . . 1 2 7 Device 3 | . . . 1 . 2 Storage 2 | . . . . . 2 Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection 3 | . . . . . 3 Artifact . | . . . . . . Weapon 6 | . . . . 2 4 Energy Gun 1 | . . . . . 1 Energy Cannon . | . . . . . . Ballistic Gun . | . . . . . . Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 9 | . . . 1 . 8 Corrupted Parts 1 | . . . . . 1 System Corruption 3 | . . . . . 3 Parts Lost 13 | . . . . . 13 Power 1 | . . . . . 1 Propulsion 7 | . . . . . 7 Utility 2 | . . . . . 2 Weapon 3 | . . . . . 3 Highest Loss Streak 6 | . . . . . 6 To Critical Strikes . | . . . . . . Average Backups 3 | . . 3 5 4 3 Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 1 1 Weapon 2 | . . 3 3 3 2 Tool/Special . | . . . . . . Unused Backups 6 | . . . 1 2 3 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 4 | . . . . 2 2 Weapon 1 | . . . 1 . . Tool/Special . | . . . . . . Average Slot Usage (%) 77 | . 28 33 44 76 88 Engine 4 | . . . . 4 5 Reactor 1 | . . . . . 3 Leg 33 | . . 23 44 44 24 Hover 7 | . . . . . 14 Device 1 | . . . . . 2 Storage 1 | . . . . . 3 Processor 12 | . . . . 17 11 Protection 1 | . . . . . 3 Launcher 2 | . . . . . 5 Slashing Weapon 4 | . . . . 4 6 Piercing Weapon 4 | . . . . 4 6 Peak Build Rating 58 | 2 2 13 20 33 58 Average Rating 29 | 1 2 9 13 24 37 On Entrance 10 | . 2 2 13 13 33 Avg Prop Armor Cover (%) 39 | 41 41 42 43 42 13 Naked Turns . | . . . . . . Heaviest Build 24 | . . . . 9 24 Greatest Support 68 | 3 3 3 3 68 68 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | . . 5 5 5 5 Average Carried 4 | . . 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | . . 5 5 5 5 Class Distribution -------------------- 49% | Mutant 37% | Derelict-Gladiator 6% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Derelict-Gladiator | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 710 | . . . . 204 506 Remotely . | . . . . . . Salvage Created 903 | . . . . . 903 Parts 32 | . . . . . 32 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 13 | . . . . . 13 Melee 4 | . . . . . 4 AOE 6 | . . . . . 6 Classes Destroyed 3 | . . . . . 3 Z-Light 7 | . . . . . 7 Assembled 4 | . . . . . 4 Golem 1 | . . . . . 1 Best Kill Streak 3 | . . . . . 3 Combat Bots Only 3 | . . . . . 3 Max Kills in Single Turn 1 | . . . . . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 119 | . . 19 . . 100 Missed 48 | . . 6 . . 42 Hits 71 | . . 13 . . 58 Melee 4 | . . . . . 4 Projectile 67 | . . 13 . . 54 Critical Strikes 1 | . . 1 . . . Damage Taken 1870 | . . 144 . . 1726 Core 412 | . . 37 . . 375 Absorbed by Shields . | . . . . . . Redirected to Shielding 202 | . . . . . 202 Core Remaining (%) 100 | 100 100 . . . . Volleys Fired 30 | . . . . . 30 Largest 2 | . . . . . 2 Hottest 73 | . . . . . 73 Shots Fired 37 | . . . . . 37 Gun 1 | . . . . . 1 Cannon . | . . . . . . Launcher 36 | . . . . . 36 Special . | . . . . . . Kinetic . | . . . . . . Thermal 1 | . . . . . 1 Explosive . | . . . . . . Electromagnetic 36 | . . . . . 36 Robot Hit Streak 1 | . . . . . 1 Robot Miss Streak 6 | . . . . . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 16 | . . . . . 16 Core Hits 34 | . . . . . 34 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . . . . . 1 Impale 1 | . . . . . 1 Melee Attacks 21 | . . . . . 21 Impact . | . . . . . . Slashing 11 | . . . . . 11 Piercing 10 | . . . . . 10 Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 3 | . . . . . 3 Damage Inflicted 1421 | . . . . . 1421 Guns . | . . . . . . Cannons . | . . . . . . Explosions 957 | . . . . . 957 Melee 464 | . . . . . 464 Ramming . | . . . . . . Kinetic . | . . . . . . Thermal 57 | . . . . . 57 Explosive . | . . . . . . Electromagnetic 900 | . . . . . 900 Impact . | . . . . . . Slashing 240 | . . . . . 240 Piercing 224 | . . . . . 224 Highest Corruption 3 | . . . . . 3 Average Corruption 3 | . . . . . 3 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 8 | . . . . . 8 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Data Loss (major) 2 | . . . . . 2 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 52 | . . . . . 52 Projectiles . | . . . . . . Explosions 35 | . . . . . 35 Melee 17 | . . . . . 17 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 299 | . . . . . 299 Average Temperature 85 | . . . . . 85 Received Heat Transfer 402 | . . . . . 402 Effects 1 | . . . . . 1 Interference 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Robots Corrupted 3 | . . . . . 3 Combat Hostiles 3 | . . . . . 3 Parts Fried 17 | . . . . . 17 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 50 | . . . . . 50 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . . 2 Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 . . Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 15 | . 15 15 5 . . Initial 5 | . . 1 5 . . Average 1 | . 3 2 . . . Influence Increases 30 | . 15 15 . . . Partial Spotted 30 | . 15 15 . . . Influence Decreases 30 | . 10 5 15 . . Entered New Map 14 | . . 4 10 . . Time Decay 16 | . 10 1 5 . . Squads Dispatched . | . . . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 39 | . 1 10 . . 28 Peak Tracking Total 36 | . 1 13 . . 36 Tactical Retreats 3 | . . . . . 3 Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 1 | . . 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 2 | . . . . . 2 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 2 | . . . 1 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . . 1 4 . Successful 5 | . . . 1 4 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 5 | . . . 1 4 . Part Schematic 4 | . . . . 4 . Open Door 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 19 | . . . . 19 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 . Highest-Rated Group 154 | . . . . 154 . Highest-Rated Ally 39 | . . . . 39 . Total Orders 3 | . . . . . 3 STAY 2 | . . . . . 2 FOLLOW 1 | . . . . . 1 Ally Attacks 20 | . . . . . 20 Total Damage 29 | . . . . . 29 Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) . | . . . . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . . . 2 . Drone Launches 8 | . . . . . 8 Drone Recoveries 5 | . . . . . 5 Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 2082 | 14 42 59 158 806 1003 Spaces Moved 2505 | 21 77 90 285 1146 886 Core 1378 | 21 77 90 285 903 2 Treads . | . . . . . . Legs 613 | . . . . 243 370 Wheels . | . . . . . . Hover 514 | . . . . . 514 Flight . | . . . . . . Fastest Speed 48 | 50 50 50 50 50 48 Average Speed 69 | 50 50 50 50 66 84 Slowest Speed 150 | 50 50 50 50 130 150 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 44 | 3 28 16 67 89 64 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 5 | . . . . 5 . Spaces Dug . | . . . . . . Terrain Destroyed 1 | . . . . . 1 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 2766 | 22 79 102 300 1183 1080 Wait 145 | . 3 . 13 29 100 Move 2500 | 20 76 89 284 1145 886 Hop . | . . . . . . Pick Up 13 | . . 6 . 2 5 Fast Attach 25 | 2 . 4 1 5 13 Attach 6 | . . . . . 6 Detach 2 | . . . 1 . 1 Swap 11 | . . . . . 11 Drop 17 | . . 3 1 2 11 Fire 30 | . . . . . 30 Melee 17 | . . . . . 17 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 15 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Discovered new exit (range 3) 57 | -10/Materials | Entered another Materials area 57 | -9/Materials | Evolved 2 slots: Propulsion x2 108 | -9/Materials | Discovered new exit (range 15) 116 | -9/Materials | Entered Mines 117 | -9/Mines | Learned location of Storage (-8) 172 | -9/Mines | Found a hidden stash of uninstalled traps 196 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 209 | -9/Mines | Found the Drone Emporium 211 | -9/Mines | Found Prototype Device 211 | -9/Mines | Identified Thief Drone Bay 270 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 274 | -9/Mines | Entered Zion 280 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 310 | -7/Zion | Build established: Mutant 317 | -7/Zion | Discovered new exit (range 9) 556 | -7/Zion | Found Prototype Device 613 | -7/Zion | Learned Factory emergency access door positions 622 | -7/Zion | Learned Factory garrison access intel 655 | -7/Zion | Found GAL Module 838 | -7/Zion | Met Imprinter 859 | -7/Zion | Imprinted 861 | -7/Zion | Declared Zion's savior 1024 | -7/Zion | Opened final containment barrier to the Deep Caves 1044 | -7/Zion | Build established: Derelict-Gladiator 1045 | -7/Zion | Discovered new exit (range 3) 1045 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 1080 | -7/Zion | Entered Deep Caves 1080 | -7/Deep Caves | Accompanied by 4 allies 1574 | -7/Deep Caves | Attacked by Z-Imprinter 1623 | -7/Deep Caves | Core integrity fell below 50% 1648 | -7/Deep Caves | Destroyed Z-Imprinter 1662 | -7/Deep Caves | Lost 6 parts (1p3n1u1w) 1711 | -7/Deep Caves | Found Prototype Protection 1711 | -7/Deep Caves | Identified Zio. Weapon Casing 1822 | -7/Deep Caves | Z-Facility disabled 1880 | -7/Deep Caves | Lost 5 parts (2n1u2w) 1920 | -7/Deep Caves | Found Zio. Weapon Casing 1926 | -7/Deep Caves | Found Zio. Weapon Casing 2034 | -7/Deep Caves | Discovered new exit (range 6) 2060 | -7/Deep Caves | Spotted AG-15157 2063 | -7/Deep Caves | Exposed GOLEM chamber 2064 | -7/Deep Caves | Triggered Deep Caves wall 2064 | -7/Deep Caves | Core integrity fell below 20% 2070 | -7/Deep Caves | Destroyed AG-15157 2083 | -7/Deep Caves | Destroyed by as-00300 with Assembled Rifle Last Messages --------------- 02067_ Destroyed Prototype Device. 02067_ AG-15157 misfires. 02068_ AG-15157 GOLEM Unit beginning Prototype Device integration. 02069_ AG-15157 Prototype Device integration complete. 02070_ System corrupted: Substantial component data lost. 02070_ AG-15157 system terminally corrupted. 02074_ A GOLEM Unit tumbles out of the Wall Chamber. 02077_ GOLEM Unit springs to life. 02078_ AG-24748 GOLEM Unit beginning Prototype Leg integration. 02079_ Penetrated by Slug. 02081_ Chain reaction triggered in Deuterium Engine. 02081_ HJ-0GG(b) destroyed. 02081_ as-61871 destroyed. 02082_ Zio. Glidesys I destroyed. 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[ ##?????????# | | ??????" # #??????????# | | ?????" # #??????????## | | ?????"" ## #??????????## | | ?????" # # ## #?????????? | | ?????" #### ## ## #### ### #????????? | | ?????""" ##???# ## ####??## ##?## ##????????? | | ??????" ?????#### #??????####????####?????????? | | ??????####??????????#????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 27 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 400 Weapon Shielding 100 Evasion (%) 55 Targeting Accuracy 8 Melee Accuracy 6 Item Schematics ----------------- Variable Charge Gun | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Fusion Compressor | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Phase Cannon | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Enh. Flamer | -7/Zion | Free Ripper | -7/Zion | Free Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive Y-45 Defender | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProcessingTiamatRailgun Manual? 0 Play Time 00:19:09 Cumulative 368.7 hours Start 2025.11.04 @ 13:06:34 End 2025.11.04 @ 13:23:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 330 Rogue 330 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/1/0/0/0/0/0/0/0/0 Lore% 83 Gallery% 82 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fa203809-e014-4cad-a16e-4b0a883c00e2