Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.09 @ 16:30:34 Player: Zeldest Result: Destroyed by B-36 Bruiser with Hammer Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (18) 90 Value Destroyed (379) 379 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (25) 25 TOTAL SCORE: 1314 Bonus ------- Follower Combat Kills 25 Cogmind --------- Core Integrity 0/250 Matter 282/300 Energy 125/125 System Corruption 1% Temperature Cool (50) Movement Treading (160) Location -9/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (2) ------ Large Storage Unit Modified TNC > --- WEAPON (2) ------- Medium Laser Light Assault Rifle > --- INVENTORY (15) --- Light Ion Engine Light Ion Engine Light Treads Light Treads Heat Sink Sensor Array Targeting Computer Targeting Computer Weapon Shielding Mining Laser Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Modified TNC > --- WEAPON ----------- Beamcaster Light Cannon > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Sensor Array Targeting Computer Targeting Computer Weapon Shielding Medium Laser Light Assault Rifle Rocket Launcher Mining Laser Mining Laser [Rating: 17] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Modified TNC Weapon Light Cannon Energy Gun Beamcaster Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 27 | 6 4 5 2 10 Power 6 | 1 . 1 1 3 Engine 6 | 1 . 1 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 10 | 2 2 2 . 4 Treads 8 | . 2 2 . 4 Leg 2 | 2 . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 4 | 1 2 . 1 . Device 1 | . 1 . . . Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 7 | 2 . 2 . 3 Energy Gun 4 | 2 . 1 . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . . 1 Ballistic Cannon 1 | . . 1 . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 6 | . . 1 . 5 Power 2 | . . . . 2 Propulsion 1 | . . . . 1 Utility . | . . . . . Weapon 3 | . . 1 . 2 Highest Loss Streak 3 | . . 1 . 3 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 100 96 Engine 13 | . 14 14 14 12 Treads 27 | . 18 28 28 26 Device 7 | . 2 14 6 . Storage 14 | . 24 14 14 14 Processor 6 | . . . 7 14 Energy Gun 14 | . 28 16 14 9 Ballistic Gun 1 | . . . . 6 Ballistic Cannon 10 | . . 10 14 7 Launcher 1 | . . . . 3 Naked Turns . | . . . . . Heaviest Build 34 | 12 32 32 34 33 Greatest Support 40 | 20 40 40 40 40 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 Most Carried 15 | 5 7 14 15 15 Average Carried 10 | 1 3 8 14 12 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 5 14 15 11 Class Distribution -------------------- 81% | Mutant 18% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 697 | 220 70 104 20 283 Remotely . | . . . . . Salvage Created 442 | . 149 181 . 112 Parts 35 | . 9 20 . 6 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 15 | . 2 7 . 6 Guns 10 | . 2 6 . 2 Cannons 2 | . . . . 2 AOE 2 | . . . . 2 Classes Destroyed 8 | . 3 2 . 3 Worker 2 | . . 2 . . Builder 2 | . 1 1 . . Watcher 1 | . 1 . . . Swarmer 6 | . . 6 . . Grunt 4 | . 2 1 . 1 Brawler 1 | . . . . 1 Demolisher 2 | . . . . 2 Assembled 2 | . . . . 2 Best Kill Streak 3 | . 2 3 . 2 Combat Bots Only 3 | . 1 3 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1430 | . 170 276 . 984 Core 267 | . 34 36 . 197 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 60 | . 11 22 . 27 Largest 2 | . 2 2 . 2 Hottest 110 | . 90 110 . 110 Shots Fired 108 | . 22 35 . 51 Gun 67 | . 22 24 . 21 Cannon 31 | . . 11 . 20 Launcher 10 | . . . . 10 Special . | . . . . . Kinetic 39 | . . 11 . 28 Thermal 46 | . 11 22 . 13 Explosive 10 | . . . . 10 Electromagnetic 13 | . 11 2 . . Robot Hit Streak 12 | . 5 12 . 7 Robot Miss Streak 4 | . 3 2 . 4 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 66 | . 12 25 . 29 Core Hits 32 | . 5 11 . 16 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . 3 . 1 Burn 4 | . . 3 . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 949 | . 167 346 . 436 Guns 537 | . 167 209 . 161 Cannons 310 | . . 137 . 173 Explosions 101 | . . . . 101 Melee . | . . . . . Ramming 1 | . . . . 1 Kinetic 351 | . . 137 . 214 Thermal 355 | . 49 186 . 120 Explosive 101 | . . . . 101 Electromagnetic 141 | . 118 23 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . . 7 Message Errors 1 | . . . . 1 Matter Fused 3 | . . . . 3 Heat Flow Errors 2 | . . . . 2 Misfires 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 22 | . . . . 22 Projectiles . | . . . . . Explosions 22 | . . . . 22 Melee . | . . . . . Knockbacks 5 | . . 2 . 3 Impact . | . . . . . Kinetic 5 | . . 2 . 3 Secondary . | . . . . . Self-Inflicted Damage 47 | . . . . 47 Shots 1 | . . . . 1 Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 336 | . 304 234 . 336 Average Temperature 91 | . 126 68 . 91 Received Heat Transfer 315 | . 90 99 . 126 Effects 1 | . . . . 1 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 2 | . 2 . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . 1 . . Combat Hostiles 1 | . . 1 . . Parts Melted 1 | . . 1 . . Heat Transferred 1258 | . 148 777 . 333 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 172 | . 95 172 . 99 Initial 36 | . . 36 . . Average 29 | . 52 40 . 12 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 7 9 . 15 Peak Tracking Total 5 | . 2 3 . 5 Tactical Retreats 2 | . 1 1 . . Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 5 | . . 1 4 . Terminals 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 52 | . . 3 49 . Successful 52 | . . 3 49 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 1 3 . Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 52 | . . 3 49 . Record 51 | . . 2 49 . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired 3 | . . . 3 . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 37 | . . . 37 37 Highest-Rated Ally 21 | . . . 21 21 Total Orders 3 | . . . . 3 ROAM 2 | . . . . 2 AID 1 | . . . . 1 Ally Attacks 14 | . . . . 14 Total Damage 164 | . . . . 164 Kills 1 | . . . . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 3 | . . 1 . 2 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 3338 | 63 180 1216 906 973 Spaces Moved 1801 | 45 72 679 534 471 Core 6 | 6 . . . . Treads 1729 | . 45 679 534 471 Legs 66 | 39 27 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 160 160 160 Average Speed 160 | 110 166 160 160 163 Slowest Speed 240 | 120 190 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 57 | 4 18 97 92 78 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . . 1 2 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 1 . 1 Spaces Dug . | . . . . . Terrain Destroyed 53 | . . . . 53 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 52 | . . . . 52 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 2155 | 58 114 774 587 622 Wait 176 | . 13 54 . 109 Move 1797 | 44 71 678 533 471 Hop . | . . . . . Pick Up 33 | 8 8 12 3 2 Fast Attach . | . . . . . Attach 19 | 6 4 2 1 6 Detach 6 | . 3 1 1 1 Swap 8 | . . 3 1 4 Drop 9 | . 4 2 2 1 Fire 60 | . 11 22 . 27 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire 46 | . . . 46 . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 105 | -10/Materials | Discovered new exit (range 15) 244 | -10/Materials | Entered Mines 256 | -10/Mines | Met a Derelict bent on vengeance 315 | -10/Mines | Build established: Mutant 426 | -10/Mines | Discovered new exit (range 13) 447 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 447 | -10/Mines | Discovered new exit (range 5) 889 | -10/Mines | Discovered new exit (range 8) 1046 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1219 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1367 | -10/Mines | Build established: Scavenger-Mutant 1460 | -10/Mines | Entered Exiles 1460 | -10/Exiles | Found Exiles lab destroyed 1481 | -10/Exiles | Discovered new exit (range 15) 1642 | -10/Exiles | Learned location of Zion (-7) 1885 | -10/Exiles | Opened EX-Vault 1896 | -10/Exiles | Found Prototype Processor 1897 | -10/Exiles | Identified Modified TNC 1994 | -10/Exiles | Build established: Mutant 2349 | -10/Exiles | Discovered new exit (range 14) 2366 | -10/Exiles | Entered Mines 2366 | -9/Mines | Accompanied by 3 allies 2499 | -9/Mines | Assembled infested the area 2526 | -9/Mines | Core integrity fell below 50% 2729 | -9/Mines | Core integrity fell below 20% 2937 | -9/Mines | Lost 3 parts (1n2w) 3304 | -9/Mines | Discovered new exit (range 8) 3339 | -9/Mines | Destroyed by B-36 Bruiser with Hammer Last Messages --------------- 02988_ U-05 Engineer lays Concrete. 02990_ U-05 Engineer builds a Wall. 02995_ System corrupted: FCS attempts to trigger Lgt. Assault Rifle. 02995_ System corrupted: Lgt. Assault Rifle misfires. 02995_ Acquired 1 matter. 03049_ R-06 Scavenger collects Aluminum Leg. 03095_ Acquired derelict log, extracted data. World map updated: -9/Materials. 03129_ System corrupted: Matter fused (-5). 03146_ An audio recording is triggered: "If you're looking for Megawrench, sorry but we're not in our cave right now, after essentially being evicted by all these Unaware tunnelers." 03149_ "Blame H1-IDC, who apparently didn't care about the consequences of repeatedly making a mess in Materials. Shooting at robots and generally destroying stuff raised the alert level high enough to trigger assault squads over in the main complex, and they later decided the best way to defend their interests would be to start expanding in this direction." 03225_ System corrupted: Matter fused (-10). 03304_ EXIT=FOUND 03306_ AQB4KE4VSS7YY%NQES#4P <90C9WBFG&|DBWGJ Map ----- +----------------------------------------------------+ | ##?????????????## ## #??????# """ | | #?#???????????# ## ### #??????# """ | | # % ### ????###???# ### ##?# #??????###### | | ?# ## ##### ##??## ### #??# #???????????? | | ??# #???# #??# #???????????? | | ???#%= % #???# #####??# #???????????? | | ???# ## ####?# ##??# #??????# #???????????? | | ####%!#????##### = ##?# #??????# #???????????? | | #* #????# % ### ####???# #???????????? | | #????# ## ## ##### #???????????? | | """ ##???# ###### #???????????? | | """ ##??# #????## ########???????????? | | """ = #### #####?## ##??????????????????? | | =% #??# ##???????????????????? | | #### = ### #### ##???????????????????? | | ???## #####?# ##??????????????????? | | ????### ##?????# #### #??????????????????? | | ??????####??????????## #??????????????????? | | ????????????????????# ##?????????####?????? | | ????????????????????# ###?????????## ##????? | | ????????????????????# ##???????????# #????? | | #############???????## #????????????# #????? | | !| % #????????#### #????????????# #????? | | ########### #???????????# #????????????# #????? | | ##??????????????????????# #???########## ##???? | | =#?????????????# < ####@#???# ####? | | =#?????????????# % $ b #???# ####### """ ## | | ##?????????????# ######???# #?????# """ | | #???????????????????????# ##### #?????## """ | | ???????????????????????## # ### #??????# | | ######????????????????### ####???# # | | # ###?????????????## # ## ## ##### ## | | # ## #?????????????# # ## # # # # ##? | | # * ! #?????????????## #### # # #? | | ##?????????????# * #? | | ! ################# # [ #? | | | ! # ### ## #? | | # ############## # ### ### #? | | = ###????????????# # ## # ##?# ##? | | # ##??????????????#### # #### # ##??#= #?? | | ###???????????????# ## ## #??#### ##???# [#?? | | #??##?????????????# # # ##????####????# #?? | | ########??????????## # #????????? = #?? | | ##??????????## #????????# #?? | | #???????? ## #????????# #####?? | | #% ###?######### " #????????# ??????? | | ### % # ### ## #???????# ???????? | | ?# # ## ### ### #?????# ????????? | | ??# | ### #???# ????????? | | ???## #?# #???# ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullStormAnalyzer Manual? 0 Play Time 00:25:00 Cumulative 23.0 hours Start 2022.05.09 @ 16:05:57 End 2022.05.09 @ 16:30:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 25 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: baaa84ee-c917-4f15-968f-60e1b87dac8d