Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 23:43:15 Player: HourglassMan Result: Destroyed by 3M-JYZ(l) with Ripper Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (61) 305 Value Destroyed (1989) 1989 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (346) 346 TOTAL SCORE: 6700 Bonus ------- Entered DSFs 500 Friendly Fire -154 Cogmind --------- Core Integrity 0/850 Matter 270/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Melee Analysis Suite > --- WEAPON (3) ------- Flak Gun Assault Cannon Axe > --- INVENTORY (5) ---- Advanced ECM Suite Improved Heavy Armor Plating Pulse Rifle Heavy Pick Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Medium Storage Unit Medium Storage Unit Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Pulse Rifle Gauss Rifle Katana > --- INVENTORY -------- Light Nuclear Core Light Fission Core Arc Projector Pulse Rifle Pulse Rifle Gatling Laser Plasma Cannon Flak Gun Axe [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Sensor Drone Bay Storage Medium Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Slots Evolved 8 | . . . 2 . 2 2 . 2 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . 1 . . Utility 3 | . . . 1 . . 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 130 | 6 6 7 18 6 40 4 . 19 18 6 Power 16 | 1 . 2 2 . 5 . . 3 3 . Engine 8 | 1 . 2 2 . 2 . . 1 . . Core 8 | . . . . . 3 . . 2 3 . Reactor . | . . . . . . . . . . . Propulsion 43 | 2 2 2 7 1 19 1 . 6 1 2 Treads 5 | . . . . . 5 . . . . . Leg 32 | 2 2 2 7 . 10 1 . 6 . 2 Wheel 2 | . . . . . 2 . . . . . Hover 2 | . . . . 1 . . . . 1 . Flight 2 | . . . . . 2 . . . . . Utility 36 | 1 4 1 4 2 9 2 . 2 7 4 Device 8 | . 1 . 1 1 1 . . 1 3 . Storage 12 | 1 1 . 1 1 2 1 . . 4 1 Processor 3 | . . . . . 1 . . 1 . 1 Hackware . | . . . . . . . . . . . Protection 13 | . 2 1 2 . 5 1 . . . 2 Artifact . | . . . . . . . . . . . Weapon 35 | 2 . 2 5 3 7 1 . 8 7 . Energy Gun 15 | . . 1 3 . 4 1 . 5 1 . Energy Cannon 2 | . . . . 1 . . . 1 . . Ballistic Gun 5 | 2 . 1 . . . . . 1 1 . Ballistic Cannon 3 | . . . 1 . . . . . 2 . Launcher 3 | . . . 1 1 1 . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . Slashing Weapon 6 | . . . . . 2 . . 1 3 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . 1 1 1 . . . . . Corrupted Parts 1 | . . . . . 1 . . . . . System Corruption 1 | . . . . . 1 . . . . . Parts Lost 49 | . . 1 8 . 17 . . 14 8 1 Power 5 | . . . 1 . 2 . . 1 1 . Propulsion 19 | . . . 3 . 7 . . 7 2 . Utility 13 | . . 1 3 . 3 . . 3 2 1 Weapon 12 | . . . 1 . 5 . . 3 3 . Highest Loss Streak 7 | . . 1 6 . 5 . . 7 5 1 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 77 | . 98 99 95 95 78 97 100 84 44 40 Engine 5 | . 14 14 10 10 2 . . . . . Core 3 | . . . . . 5 7 7 5 4 6 Treads 1 | . . . . . 8 . . . . . Leg 18 | . 28 28 30 31 11 38 38 30 2 2 Device 5 | . 9 . 11 16 . . . 3 4 8 Storage 10 | . 12 14 16 13 8 13 15 11 5 . Processor 3 | . . . . . 3 7 7 11 6 2 Protection 4 | . 4 13 4 . 8 5 7 . . . Energy Gun 9 | . . 13 16 21 10 15 15 6 2 . Ballistic Gun 5 | . 28 14 1 . . . . 4 2 6 Ballistic Cannon 1 | . . . 2 . . . . . 4 6 Slashing Weapon 3 | . . . . . 5 7 7 4 5 6 Peak Build Rating 46 | 6 8 9 21 29 29 25 26 46 38 35 Average Rating 20 | 4 7 8 18 24 19 24 25 36 22 23 On Entrance 14 | . 6 8 9 21 6 19 25 26 22 22 Naked Turns 85 | . . . . 13 . . . . 72 . Heaviest Build 42 | 12 15 17 37 42 32 36 36 41 29 32 Greatest Support 95 | 20 20 20 33 33 63 53 53 95 20 30 Greatest Overweight (x) 8 | 1 . . 3 1 8 . . . 8 6 Average Overweight (x) . | . . . 1 . . . . . 1 4 Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 10 10 5 Average Capacity 8 | 6 7 8 8 9 9 10 10 10 7 5 Most Carried 10 | 4 8 8 8 9 10 9 10 10 10 5 Average Carried 6 | 2 6 7 7 8 6 6 8 9 5 3 Final Capacity 10 | 8 8 8 8 5 10 10 10 10 5 5 Final Carried 10 | 4 8 8 8 5 10 6 10 10 1 5 Class Distribution -------------------- 52% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Matter Collected 1785 | 203 121 105 304 30 416 . 8 297 167 134 Remotely 70 | . . . . . 70 . . . . . Salvage Created 2265 | . 40 165 439 21 943 . . 426 118 113 Parts 137 | . 3 11 40 3 44 . . 28 1 7 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 2 | . . . . 1 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . 1 2 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Combat Hostiles Destroyed 46 | . 1 5 11 . 14 . . 11 2 2 Melee 14 | . . . . . 8 . . 3 2 1 Guns 25 | . 1 5 6 . 4 . . 8 . 1 Cannons 1 | . . . 1 . . . . . . . AOE 4 | . . . 4 . . . . . . . Classes Destroyed 11 | . 1 1 5 . 3 . . 1 . . Worker 9 | . . . 5 1 3 . . . . . Builder 2 | . . . 2 . . . . . . . Recycler 2 | . . . . . 2 . . . . . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 6 | . . 2 . . . . . 4 . . Cutter 3 | . . . . . . . . 3 . . Grunt 19 | . 1 3 4 . 7 . . 1 2 1 Brawler 1 | . . . . . 1 . . . . . Duelist 2 | . . . 1 . 1 . . . . . Sentry 10 | . . . 6 . 3 . . 1 . . Hunter 4 | . . . . . 2 . . 2 . . Thug 1 | . . . . . . . . . . 1 Best Kill Streak 5 | . 1 2 5 1 5 . . 4 2 1 Combat Bots Only 4 | . 1 2 2 . 4 . . 4 2 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 . . 2 1 1 Gunslinging 1 | . . . . . . . . 1 . . Exploded 2 | . . . 2 . . . . . . . Melee 1 | . . . . . 1 . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Hostile Shots Fired 698 | . 3 46 146 13 190 . 6 207 75 12 Missed 224 | . 1 13 50 6 52 . 3 80 15 4 Damage Taken 7801 | . 22 370 1571 83 2458 . 123 1846 1140 188 Core 1607 | . . 78 265 18 339 . 43 253 536 75 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 136 | . 10 . . . 126 . . . . . Core Remaining (%) 65 | 100 . 68 . 29 38 . 93 . . . Volleys Fired 121 | . 2 26 36 1 30 . . 22 1 3 Largest 3 | . 2 2 2 2 2 . . 3 2 2 Hottest 146 | . 40 85 130 98 120 . . 146 111 72 Shots Fired 231 | . 4 52 70 2 53 . . 42 2 6 Gun 199 | . 4 52 49 1 51 . . 38 1 3 Cannon 19 | . . . 9 . 2 . . 4 1 3 Launcher 13 | . . . 12 1 . . . . . . Special . | . . . . . . . . . . . Kinetic 74 | . 4 37 15 . . . . 11 1 6 Thermal 105 | . . 15 43 1 33 . . 12 1 . Explosive 13 | . . . 12 1 . . . . . . Electromagnetic 39 | . . . . . 20 . . 19 . . Robot Hit Streak 12 | . 2 7 12 . 8 . . 11 5 8 Robot Miss Streak 4 | . 2 2 4 . 2 . . 3 1 4 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 1 | . . . . . . . . 1 . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . Shots Hit Robots 196 | . 2 36 41 . 66 . . 38 7 6 Core Hits 124 | . 2 14 48 1 28 . . 20 3 8 Critical Kills 1 | . . . . . 1 . . . . . Critical Parts Destroyed 4 | . . . . . 4 . . . . . Critical Strikes 10 | . . 1 . . 8 . . 1 . . Burn 1 | . . 1 . . . . . . . . Smash 5 | . . . . . 5 . . . . . Sever 4 | . . . . . 3 . . 1 . . Melee Attacks 63 | . . . . . 42 . . 11 7 3 Impact 21 | . . . . . 21 . . . . . Slashing 42 | . . . . . 21 . . 11 7 3 Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4384 | . 16 363 1239 30 1489 . . 879 207 161 Guns 1978 | . 16 357 488 . 507 . . 541 17 52 Cannons 219 | . . . 91 . 21 . . 81 . 26 Explosions 658 | . . . 658 . . . . . . . Melee 1472 | . . . . . 942 . . 257 190 83 Ramming 57 | . . 6 2 30 19 . . . . . Kinetic 677 | . 16 221 111 . . . . 251 . 78 Thermal 1157 | . . 136 468 . 363 . . 173 17 . Explosive 658 | . . . 658 . . . . . . . Electromagnetic 363 | . . . . . 165 . . 198 . . Impact 436 | . . . . . 436 . . . . . Slashing 1036 | . . . . . 506 . . 257 190 83 Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 . . 1 1 . Average Corruption 1 | . . . . . 1 . . 1 1 . Corruption Purged 1 | . . . . . . . . . 1 . Corruption Blocked . | . . . . . . . . . . . Effects 7 | . . . . . 7 . . . . . Message Errors 2 | . . . . . 2 . . . . . Matter Fused 2 | . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . Misfires 1 | . . . . . 1 . . . . . Alerts 1 | . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 294 | . . . 93 . 199 . . 1 1 . Projectiles 1 | . . . . . . . . 1 . . Explosions 93 | . . . 93 . . . . . . . Melee 200 | . . . . . 199 . . . 1 . Knockbacks 3 | . . . 2 . 1 . . . . . Impact 1 | . . . . . 1 . . . . . Kinetic 2 | . . . 2 . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 275 | . . . 265 7 3 . . . . . Shots 6 | . . . 6 . . . . . . . Rammed 12 | . . . . 1 11 . . . . . Targets Rammed 18 | . . 2 1 4 11 . . . . . Kicked 6 | . . 2 1 3 . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 481 | . 6 245 279 70 481 . . 138 12 21 Average Temperature 92 | . 6 86 68 43 151 . . 54 8 12 Received Heat Transfer 2207 | . 12 171 501 80 621 . 9 192 549 72 Effects 5 | . . . . . 5 . . . . . Shutdowns 2 | . . . . . 2 . . . . . Energy Bleed 1 | . . . . . 1 . . . . . Matter Decay 2 | . . . . . 2 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 3 . . . . . Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 8 | . . . . . 7 . . 1 . . Impact Corruptions 9 | . . . . . 9 . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 2386 | . . 407 732 . 814 . . 396 37 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Peak Influence 363 | . 59 125 363 109 188 85 74 163 . . Initial 109 | . . 22 48 109 . 85 59 38 . . Average 86 | . 32 57 236 74 59 85 66 82 . . Maximum Alert Level 1 | . . . 1 . . . . . . . Low Security (%) 88 | 100 100 100 21 100 100 100 100 100 . . Level 1 11 | . . . 78 . . . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 7 | . . . 2 . 1 . . 4 . . Investigation 1 | . . . . . . . . 1 . . Extermination . | . . . . . . . . . . . Reinforcement 6 | . . . 2 . 1 . . 3 . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Distress Signals 4 | . . . 2 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 116 | . 7 7 19 11 41 . 3 15 8 5 Peak Tracking Total 11 | . 3 3 7 11 7 . 2 5 4 4 Tactical Retreats 16 | . . 1 . 2 8 . 1 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Traps Triggered 3 | . . . 1 . 1 . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Machines Disabled 3 | . . . 3 . . . . . . . Max in Single Turn 3 | . . . 3 . . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Machines Accessed 13 | . 2 1 . . 6 1 . 3 . . Terminals 7 | . 1 . . . 4 1 . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . . . Recycling Units 1 | . . . . . . . . 1 . . Scanalyzers 2 | . . . . . 1 . . 1 . . Garrison Access . | . . . . . . . . . . . Total Hacks 50 | . 14 1 . . 27 1 . 7 . . Successful 31 | . 9 1 . . 19 1 . 1 . . Failed 18 | . 5 . . . 7 . . 6 . . Catastrophic 2 | . 1 . . . . . . 1 . . Database Lockouts 1 | . . . . . 1 . . . . . Manual 8 | . . . . . 8 . . . . . Terminals 22 | . 3 . . . 16 1 . 2 . . Fabricators . | . . . . . . . . . . . Repair Stations 15 | . 11 . . . 4 . . . . . Recycling Units 2 | . . . . . . . . 2 . . Scanalyzers 10 | . . . . . 7 . . 3 . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 13 | . 2 1 . . 9 1 . . . . Record 5 | . . . . . 5 . . . . . Open Door 1 | . . 1 . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . Alert Level 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Dispatch Records 1 | . . . . . 1 . . . . . Maintenance Status 1 | . . . . . 1 . . . . . Transport Status 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 11 | . 7 . . . 4 . . . . . Scan Component 5 | . 3 . . . 2 . . . . . Repair 5 | . 3 . . . 2 . . . . . Refit 1 | . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 7 | . . . . . 6 . . 1 . . Insert Component 4 | . . . . . 3 . . 1 . . Analyze 3 | . . . . . 3 . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 2 . . . 4 . . 3 . . Full Trace Events 2 | . . . . . 1 . . 1 . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 5 | . 3 . . . 2 . . . . . Time 142 | . 78 . . . 64 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . 1 . . Part Schematics Acquired 3 | . . . . . 3 . . . . . Parts Damaged 1 | . . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 1 . . . . 1 . Drone Launches 7 | . . . 4 3 . . . . . . Drone Recoveries 4 | . . . 3 1 . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Turns Passed 5979 | 76 371 736 627 587 1320 56 81 625 941 559 Spaces Moved 3300 | 53 288 535 245 319 636 44 62 414 514 190 Core 444 | 4 . . . 29 3 . . . 270 138 Treads 120 | . . . . . 120 . . . . . Legs 2378 | 49 288 535 245 289 231 44 62 414 169 52 Wheels 150 | . . . . . 150 . . . . . Hover 207 | . . . . 1 131 . . . 75 . Flight 1 | . . . . . 1 . . . . . Fastest Speed 50 | 50 120 120 120 50 60 120 120 120 50 120 Average Speed 155 | 120 120 120 194 177 154 120 120 120 173 275 Slowest Speed 560 | 190 120 120 330 190 560 120 120 120 450 350 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 30 81 28 40 53 3 68 9 66 33 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 1 | . . . . . . 1 . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 7 | . . 1 . 1 . . . . 2 3 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 124 | . . . 113 10 . . . . 1 . Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . . . 1 . AOE 123 | . . . 113 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Low Low Total 3807 | 62 310 587 324 332 829 47 69 483 548 216 Wait 51 | . . 5 10 1 31 . 2 1 . 1 Move 3290 | 52 287 534 244 318 635 43 61 413 513 190 Hop . | . . . . . . . . . . . Pick Up 69 | 4 9 4 8 . 23 . 5 9 1 6 Fast Attach 73 | 6 4 2 7 5 27 . . 9 8 5 Attach 35 | . . 1 5 . 10 4 . 6 8 1 Detach 6 | . 1 . . 1 1 . . . 2 1 Swap 22 | . 2 4 6 1 3 . . 4 2 . Drop 55 | . 5 9 7 1 16 . 1 8 2 6 Fire 121 | . 2 26 36 1 30 . . 22 1 3 Melee 63 | . . . . . 42 . . 11 7 3 Ram 9 | . . . . 1 8 . . . . . Kick 6 | . . 2 1 3 . . . . . . Crush 3 | . . . . . 3 . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 4 | . . . . . . . . . 4 . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / [*Exi]) -9/Materials -9/Mines -8/Materials -7/Factory (discovered 2 exits: Sto / DSF) -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 186 | -10/Materials | Discovered new exit (range 13) 234 | -10/Materials | Repaired Aluminum Leg 234 | -10/Materials | Repaired Aluminum Leg 260 | -10/Materials | Repaired Sml. Storage Unit 311 | -10/Materials | Build established: Mutant 448 | -10/Materials | Entered Mines 472 | -10/Mines | Met a Derelict bent on vengeance 529 | -10/Mines | Found the Drone Emporium 536 | -10/Mines | Found Prototype Device 755 | -10/Mines | Learned location of Storage (-7) 877 | -10/Mines | Discovered new exit (range 10) 915 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 916 | -10/Mines | Discovered new exit (range 5) 922 | -10/Mines | Discovered new exit (range 10) 1184 | -10/Mines | Entered Materials 1184 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1185 | -9/Materials | Identified Sensor Drone Bay 1358 | -9/Materials | Lost 6 parts (1p3n2u) 1581 | -9/Materials | Core integrity fell below 50% 1695 | -9/Materials | Build established: Scavenger-Mutant 1790 | -9/Materials | Discovered new exit (range 6) 1811 | -9/Materials | Entered Mines 1854 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2030 | -9/Mines | Learned Materials emergency access door positions 2064 | -9/Mines | Found Prototype Device 2064 | -9/Mines | Identified Exp. Sensor Array 2304 | -9/Mines | Assembled infested the area 2309 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2376 | -9/Mines | Released all parts (9) 2387 | -9/Mines | Discovered new exit (range 6) 2398 | -9/Mines | Entered Materials 2398 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2467 | -8/Materials | Central database locked down 2658 | -8/Materials | Build established: Mutant 2719 | -8/Materials | Lost 4 parts (1n3w) 2947 | -8/Materials | Lost 5 parts (3n1u1w) 3405 | -8/Materials | Repaired Arm. Treads 3431 | -8/Materials | Repaired Med. Storage Unit 3586 | -8/Materials | Build established: Scavenger-Mutant 3643 | -8/Materials | Core integrity fell below 50% 3677 | -8/Materials | Lost 5 parts (1p2n1u1w) 3713 | -8/Materials | Discovered new exit (range 5) 3718 | -8/Materials | Entered Factory 3718 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3719 | -7/Factory | Identified exit to Storage 3774 | -7/Factory | Identified exit to DSF 3774 | -7/Factory | Entered DSF 3810 | -7/DSF | Additional patrols routed to DSF 3837 | -7/DSF | Discovered new exit (range 15) 3855 | -7/DSF | Entered Factory 3855 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4404 | -6/Factory | Lost 7 parts (1p3n2u1w) 4462 | -6/Factory | Discovered new exit (range 16) 4480 | -6/Factory | Entered Lower Caves 4495 | -6/Lower Caves | Lost 3 parts (2n1w) 4916 | -6/Lower Caves | Attracted the attention of an 0b10 base 4937 | -6/Lower Caves | Released all parts (6) 4941 | -6/Lower Caves | Core integrity fell below 50% 4958 | -6/Lower Caves | Core integrity fell below 20% 4965 | -6/Lower Caves | Lost 5 parts (2n1u2w) 5000 | -6/Lower Caves | Discovered new exit (range 15) 5004 | -6/Lower Caves | Encountered a Warlord checkpoint 5011 | -6/Lower Caves | Learned location of Zion (-6) 5225 | -6/Lower Caves | Build established: Mutant 5421 | -6/Lower Caves | Entered another Lower Caves area 5971 | -6/Lower Caves | Ambushed by wild Derelicts 5980 | -6/Lower Caves | Destroyed by 3M-JYZ(l) with Ripper Last Messages --------------- Adv. Heat Sink fries itself beyond repair. Acquired Carbon-fiber Leg. Acquired 20 matter. Searching scrap... Found Imp. Heavy Armor Plating. Found Com. Matter Pod. Found Com. Battery. Found 66 Matter. Acquired Imp. Heavy Armor Plating. Dropped Imp. Heavy Armor Plating. Acquired Imp. Heavy Armor Plating. Dropped Imp. Heavy Armor Plating. Dropped Med. Matter Pod. Dropped Mak. Terrain Scan Processor. Acquired Imp. Heavy Armor Plating. 1F-KRZ(g): "Hold it right there! What's your model number? Ha, who am I kidding, we need whatever spare parts you can give us." Critical hit (Burn: +37). 1F-KRZ(g) destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#####????????????????????? | | ????????????????????#### # ????????????????????# | | ???????????########## [%####?????????????????# | | ??????????# =l #????????????????## | | ?????????????? ll #???????????????## | | ????????????????????# @ #???????????????# | | ????????????????????## ##??????????????# | | ?????????????????????#### ##?????????????? | | ????????????????????????# ## ##?????????????# | | ??????????????????????? ### ###########???# | | ?????????????????????? ?## ## #???# | | ????????????????????? ??## ##### | | ??????????????????? #???## #### | | ??????????????????### ##????# ##??# | | ????????????????????## ??????# #???##### | | ?????????????????????## ?????# #???????# # | | ??????????????????????? ?????# ##???????# ### | | ?????????????????????? ?????# ###????????# #?? | | ?????????????????????? ?????# #??????????# #?? | | ?????????????????????? ?????# ??????????## ### | | ?????????????????????? ##?????# ??????????# | | ??????????????????????????????## ???????????# | | ???????????????????????????????# ???????????## # | | ???????????????????????????????# ???????????## | | ???????????????????????????????? ??????????## | | ???????????????????????????????? ????????### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????## ### | | ??????????????????????????????????????????# ### | | ?????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 16 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Phase Shifting 5 Evasion (%) 60 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 3 Item Schematics ----------------- Med. Storage Unit | -8/Materials | Scanalyzed Rocket Launcher | -8/Materials | Scanalyzed Hrd. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlMachineCanceller Manual? 0 Play Time 01:17:02 Cumulative 16.0 hours Start 2024.08.15 @ 21:39:27 End 2024.08.15 @ 23:43:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 2% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0cbc4742-003d-452b-9bb3-798f1906fe41