Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.08 @ 18:50:32 Player: YppY Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (225) 1125 Value Destroyed (8423) 8423 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (3991) 3991 TOTAL SCORE: 18979 Bonus ------- High Alert Combat Kills 1097 Follower Combat Kills 397 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1648 Friendly Fire -151 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Improved Target Analyzer > --- WEAPON (5) ------- (None) > --- INVENTORY (4) ---- Armored Medium Treads Power Amplifier Heavy Gauss Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor > --- PROPULSION ------- Armored Medium Treads Advanced Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Gravity Neutralizing Apparatus Advanced Sensor Array Experimental Signal Interpreter Improved Targeting Computer Improved Target Analyzer Improved Phase Shifter Improved Medium Armor Plating Improved Heavy Armor Plating > --- WEAPON ----------- Gauss Rifle KE Penetrator Enhanced Gauss Cannon Hypervelocity Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Enhanced Fission Core Armored Medium Treads Armored Medium Treads Power Amplifier Small Matter Pod Improved Propulsion Shielding Improved Weapon Shielding Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon [Rating: 107] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Fission Core Reactor Heavy Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Improved Targeting Computer Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 . 2 2 2 2 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 9 | . . 2 . 1 1 2 1 2 . . . Weapon 3 | . . . . 1 1 . 1 . . . . Parts Attached 121 | 5 2 13 12 16 11 3 25 25 2 1 6 Power 8 | 1 . 2 2 . . . 1 1 . . 1 Engine 3 | 1 . 1 1 . . . . . . . . Core 4 | . . 1 1 . . . 1 . . . 1 Reactor 1 | . . . . . . . . 1 . . . Propulsion 22 | 2 . 3 3 1 3 1 5 2 . 1 1 Treads 22 | 2 . 3 3 1 3 1 5 2 . 1 1 Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 51 | . 2 3 1 7 6 1 12 16 1 . 2 Device 14 | . . . . . 2 . 5 7 . . . Storage 2 | . . 1 . 1 . . . . . . . Processor 12 | . 2 1 . 3 1 . 2 2 1 . . Hackware . | . . . . . . . . . . . . Protection 23 | . . 1 1 3 3 1 5 7 . . 2 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 . 5 6 8 2 1 7 6 1 . 2 Energy Gun 2 | . . 1 1 . . . . . . . . Energy Cannon 2 | . . 2 . . . . . . . . . Ballistic Gun 20 | 2 . . 2 7 . 1 7 1 . . . Ballistic Cannon 14 | . . 2 3 1 . . . 5 1 . 2 Launcher 2 | . . . . . 2 . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 2 1 . . 2 5 . . . Parts Lost 52 | . . 7 3 2 . 2 8 9 . . 21 Power 4 | . . 1 1 . . . . . . . 2 Propulsion 6 | . . 2 . . . 1 . . . . 3 Utility 22 | . . . 1 2 . . 5 5 . . 9 Weapon 20 | . . 4 1 . . 1 3 4 . . 7 Highest Loss Streak 13 | . . 7 2 1 . 2 2 3 . . 13 Average Slot Usage (%) 93 | . 98 93 97 99 93 81 96 95 93 94 84 Engine 2 | . 14 6 . 9 7 6 . . . . . Core 2 | . . 3 8 . . . 4 3 . . . Reactor 1 | . . . . . . . . 1 5 5 4 Treads 13 | . 28 20 22 18 15 7 11 10 10 10 9 Device 8 | . . . . . 2 6 13 13 15 15 13 Storage 6 | . . 11 11 9 7 6 5 5 5 5 4 Processor 20 | . 26 29 22 23 15 13 16 23 20 21 19 Protection 10 | . . 3 10 12 13 13 11 10 10 10 8 Ballistic Gun 15 | . 28 12 2 26 23 19 27 15 5 5 4 Ballistic Cannon 8 | . . 3 19 . . . . 9 21 21 18 Launcher 1 | . . . . . 7 6 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 116 | 8 8 34 34 62 83 96 107 116 116 116 116 Greatest Support 57 | 40 40 40 40 40 40 40 56 57 57 57 54 Greatest Overweight (x) 4 | . . 1 . 1 2 4 2 2 2 4 2 Average Overweight (x) 1 | . . . . . 1 3 1 1 2 2 1 Largest Inventory Capacity 12 | 4 4 10 10 12 12 12 12 12 12 12 12 Average Capacity 11 | 4 4 9 10 11 12 12 12 12 12 12 11 Most Carried 12 | 4 4 10 10 12 12 12 12 12 12 10 9 Average Carried 9 | . 3 4 9 10 11 11 8 8 10 9 8 Final Capacity 12 | 4 4 10 10 12 12 12 12 12 12 12 4 Final Carried 12 | . 4 10 8 12 12 12 6 12 10 9 4 Class Distribution -------------------- 32% | Gunner 18% | Mutant 16% | Scavenger-Tank 15% | Scavenger-Gunner 13% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Gunner | -4/Warlord Resources | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Matter Collected 7177 | 250 24 274 692 490 660 652 1419 1551 29 602 534 Remotely . | . . . . . . . . . . . . Salvage Created 10577 | . 24 807 631 779 1071 1143 3738 1577 . 222 585 Parts 537 | . 4 67 43 43 57 49 186 52 . 14 22 Haulers Intercepted 15 | . . 3 1 3 2 1 4 1 . . . Recyclers Shooed 7 | . . . . . . 4 2 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 86 | . . . . . . . . . . 16 70 Prevented 29 | . . . . . . . . . . 2 27 Kills | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 166 | . . 22 21 11 16 17 45 16 . 8 10 Guns 99 | . . 9 2 11 8 14 44 4 . 4 3 Cannons 55 | . . 13 19 . . . . 12 . 4 7 AOE 12 | . . . . . 8 3 1 . . . . Classes Destroyed 18 | . 1 4 2 2 3 1 2 1 . . 2 Worker 8 | . . . . 1 2 . 5 . . . . Builder 5 | . . . . . 1 . 4 . . . . Hauler 15 | . . 3 1 3 2 1 4 1 . . . Recycler 16 | . . . . . 3 4 4 5 . . . Mechanic 1 | . . . . . . . 1 . . . . Drone 1 | . . . 1 . . . . . . . . Watcher 13 | . 1 1 . 2 3 1 4 1 . . . Swarmer 36 | . . 8 5 . 8 4 7 . . 4 . Grunt 62 | . . 12 11 8 3 1 18 3 . . 6 Brawler 2 | . . . . . . . . 1 . . 1 Duelist 2 | . . . 1 . . . 1 . . . . Protector 1 | . . . . . . . 1 . . . . Sentry 20 | . . 2 4 2 3 1 4 4 . . . Hunter 14 | . . . . 1 . 3 6 2 . 2 . Programmer 18 | . . . . . 2 . 8 6 . 2 . Striker 1 | . . . . . . . . . . . 1 Executioner 2 | . . . . . . . . . . . 2 Assembled 8 | . . . . . . 8 . . . . . Best Kill Streak 13 | . 1 9 6 5 6 8 13 5 . 4 9 Combat Bots Only 9 | . . 9 6 3 4 8 6 4 . 4 9 Max Kills in Single Turn 3 | . 1 1 2 2 2 3 3 2 . 1 2 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 3 | . . . . . 2 3 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Damage Taken 13398 | . 22 1520 532 406 418 930 2989 1930 . 437 4214 Core 1742 | . 11 290 59 61 23 8 127 197 . . 966 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 82 | 100 95 . 12 88 96 99 87 . . . . Volleys Fired 471 | . 4 66 53 33 54 62 107 50 . 16 26 Largest 5 | . 2 2 2 3 3 4 5 5 . 5 5 Hottest 273 | . 40 88 70 93 75 108 140 244 . 273 273 Shots Fired 1558 | . 8 115 101 99 153 185 497 242 1 74 83 Gun 1189 | . 8 68 12 95 149 183 492 147 1 16 18 Cannon 358 | . . 47 89 4 . . . 95 . 58 65 Launcher 11 | . . . . . 4 2 5 . . . . Special . | . . . . . . . . . . . . Kinetic 1526 | . 8 94 101 99 149 183 492 242 1 74 83 Thermal 17 | . . 17 . . . . . . . . . Explosive 11 | . . . . . 4 2 5 . . . . Electromagnetic 4 | . . 4 . . . . . . . . . Robot Hit Streak 43 | . 2 23 43 35 14 11 28 19 . 7 12 Robot Miss Streak 7 | . 3 4 3 3 5 4 7 4 . 3 3 Penetration Max 1 | . . . . 1 . 1 1 1 . . 1 Secondary Targets 18 | . . 1 . 3 1 3 10 . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 1 . . . . Shots Hit Robots 1045 | . 3 89 77 77 98 123 338 150 . 39 51 Core Hits 442 | . 2 41 33 32 49 52 158 46 . 11 18 Critical Hits 69 | . . 4 1 3 . 2 17 21 . 6 15 Critical Kills 25 | . . 2 . 1 . 1 6 5 . 3 7 Critical Parts Destroyed 40 | . . 2 1 1 . 1 10 15 . 3 7 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 22583 | . 35 1258 1327 1321 2293 2249 8322 3531 . 828 1419 Guns 15828 | . 35 645 130 1285 1776 2047 7335 1912 . 254 409 Cannons 5037 | . . 613 1197 36 . . . 1619 . 574 998 Explosions 1706 | . . . . . 517 202 987 . . . . Melee . | . . . . . . . . . . . . Ramming 12 | . . . . . . . . . . . 12 Kinetic 20493 | . 35 886 1327 1321 1776 2047 7335 3531 . 828 1407 Thermal 513 | . . 306 . . . . 207 . . . . Explosive 1464 | . . . . . 517 202 745 . . . . Electromagnetic 101 | . . 66 . . . . 35 . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 6 . 1 . 1 6 6 6 15 Average Corruption 3 | . . . 5 . 1 . 1 3 6 6 10 Corruption Purged . | . . . . . . . . . . . . Effects 120 | . . . 27 . 4 . 18 26 12 30 3 Message Errors 17 | . . . 3 . . . 6 2 1 5 . Matter Fused 19 | . . . 6 . . . . 2 1 8 2 Heat Flow Errors 10 | . . . 3 . . . . 3 2 2 . Energy Discharges 18 | . . . 4 . . . 2 4 2 5 1 Parts Rejected 1 | . . . 1 . . . . . . . . Data Loss (minor) 11 | . . . 1 . 1 . 2 3 3 1 . Data Loss (major) 4 | . . . 1 . . . . . 2 1 . Misfires 2 | . . . . . . . . . 1 1 . Targeting Errors 35 | . . . 7 . 2 . 8 11 . 7 . Weapon Failures 3 | . . . 1 . 1 . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 189 | . . . . . 5 . 25 43 . 97 19 Projectiles 159 | . . . . . . . . 43 . 97 19 Explosions 30 | . . . . . 5 . 25 . . . . Melee . | . . . . . . . . . . . . Knockbacks 21 | . . 1 5 . . . . 5 . 5 5 Impact . | . . . . . . . . . . . . Kinetic 21 | . . 1 5 . . . . 5 . 5 5 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 96 | . . . . . . 47 43 . . . 6 Shots 2 | . . . . . . 1 1 . . . . Rammed 2 | . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 527 | . . 272 239 195 366 26 197 213 208 527 343 Average Temperature 80 | . . 79 43 53 163 19 46 43 128 196 169 Received Heat Transfer 2424 | . . 726 144 135 48 . 363 126 . . 882 Effects 6 | . . 3 . . . . . . . 3 . Shutdowns 1 | . . . . . . . . . . 1 . Energy Bleed 2 | . . 1 . . . . . . . 1 . Interference 2 | . . 2 . . . . . . . . . Short Circuit 1 | . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 705 | . . 555 . . . . 150 . . . . Parts Sabotaged 3 | . . . . . . . . 3 . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Peak Influence 1085 | . 22 370 644 610 328 292 1085 721 . . . Average Influence 361 | . 3 194 423 318 155 212 559 486 . . . Maximum Alert Level 3 | . . 1 2 2 1 1 3 3 . . . Low Security (%) 30 | 100 100 58 15 18 69 45 14 1 . . . Level 1 31 | . . 41 23 67 30 54 11 31 . . . Level 2 30 | . . . 61 13 . . 51 58 . . . Level 3 6 | . . . . . . . 23 8 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 37 | . . 2 5 3 5 2 12 8 . . . Investigation 4 | . . . 1 1 . . . 2 . . . Extermination 5 | . . . . . 1 . 1 3 . . . Reinforcement 14 | . . 2 2 2 1 2 4 1 . . . Assault 6 | . . . 2 . . . 2 2 . . . Garrison 8 | . . . . . 3 . 5 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . Haulers Reinforced 5 | . . . . . . 1 3 1 . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Distress Signals 13 | . . 2 5 . . 1 4 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 261 | . 4 32 41 15 21 21 57 21 . 8 41 Peak Tracking Total 28 | . 2 7 6 3 5 4 8 5 . 4 28 Tactical Retreats 9 | . . 4 1 . . . . 1 . . 3 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 7 | . 1 . 4 . 1 1 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 4 14 Machines | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 18 | . . . . 1 . 1 12 4 . . . Max in Single Turn 8 | . . . . 1 . . 8 1 . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 22 | . 1 2 4 4 2 . 3 4 . . 2 Terminals 17 | . 1 2 4 3 2 . 2 3 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 3 | . . . . 1 . . 1 1 . . . Total Hacks 55 | . 4 7 10 12 5 . 4 11 . . 2 Successful 32 | . 2 5 5 7 4 . 2 5 . . 2 Failed 23 | . 2 2 5 5 1 . 2 6 . . . Catastrophic 1 | . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 4 7 9 3 4 . 1 4 . . . Terminals 47 | . 4 7 10 10 5 . 2 9 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 6 | . . . . 2 . . 2 2 . . . Terminal Hacks 13 | . . . 1 5 1 . 1 3 . . 2 Record 2 | . . . . . . . 1 1 . . . Robot Analysis 1 | . . . . . 1 . . . . . . Open Door 3 | . . . 1 . . . . . . . 2 Alert Level 2 | . . . . 1 . . . 1 . . . Unreport Threat 3 | . . . . 2 . . . 1 . . . Locate Traps 1 | . . . . 1 . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks 50 | . 6 12 13 5 7 . 1 6 . . . Terminals 16 | . 2 5 4 1 3 . . 1 . . . Track 10 | . 1 2 3 1 2 . . 1 . . . Botnet 5 | . 1 2 1 . 1 . . . . . . Disrupt 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . 1 . . . Jam 2 | . . . . 1 . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 15 | . . 1 3 4 2 . 2 3 . . . Full Trace Events 2 | . . . 1 . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Total Allies 15 | . . . 12 . . 3 . . . . . Largest Group 12 | . . . 12 . . 3 . . . . . Highest-Rated Group 150 | . . . 150 . . 93 . . . . . Highest-Rated Ally 31 | . . . 31 . . 31 . . . . . Total Orders 5 | . . . 3 . . . 2 . . . . EXPLORE 5 | . . . 3 . . . 2 . . . . Ally Attacks 118 | . . . 111 . . 7 . . . . . Total Damage 1357 | . . . 1316 . . 41 . . . . . Kills 14 | . . . 14 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total 1 | . . . . . 1 . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . 1 1 . Drone Launches 16 | . . . 14 . . . 2 . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Turns Passed 9379 | 39 200 555 690 842 1143 565 1604 1388 358 917 1078 Spaces Moved 3931 | 23 110 183 282 361 510 167 620 589 181 397 508 Core 48 | 6 . . . . . . . . . . 42 Treads 3883 | 17 110 183 282 361 510 167 620 589 181 397 466 Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 180 200 180 177 197 197 50 Average Speed 186 | 131 160 160 160 174 186 229 185 187 197 210 193 Slowest Speed 250 | 160 160 180 160 180 200 240 200 197 197 250 210 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 31 | 4 24 23 48 30 20 9 29 19 41 57 74 Regions Visited 11 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . 1 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . . . . Scrap Searched 1 | . . . . . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 189 | . . . . . 21 9 65 55 . 32 7 Melee . | . . . . . . . . . . . . Projectile 99 | . . . . . . . 5 55 . 32 7 AOE 90 | . . . . . 21 9 60 . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Sto Mat Fac Fac Fac Fac Upp Upp War Total 5068 | 32 127 337 420 521 638 265 818 740 184 439 547 Wait 329 | . 4 53 43 79 30 26 30 41 . 23 . Move 3920 | 22 109 182 281 360 509 166 619 588 180 396 508 Hop . | . . . . . . . . . . . . Pick Up 137 | 5 7 19 12 21 16 5 21 27 . 1 3 Fast Attach . | . . . . . . . . . . . . Attach 78 | 5 2 11 5 4 4 3 16 19 2 1 6 Detach 1 | . . . . . . . . 1 . . . Swap 43 | . . 2 7 12 7 . 9 6 . . . Drop 73 | . 1 4 10 12 16 1 15 8 2 2 2 Fire 471 | . 4 66 53 33 54 62 107 50 . 16 26 Melee . | . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 4 | . . . . . 2 2 . . . . . Rewire 2 | . . . 2 . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous 8 | . . . 7 . . . 1 . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 240 | -10/Materials | Entered another Materials area 240 | -9/Materials | Evolved 2 slots: Utility x2 300 | -9/Materials | Build established: Mutant 605 | -9/Materials | Core integrity fell below 50% 640 | -9/Materials | Lost 7 parts (1p2n4w) 675 | -9/Materials | Discovered new exit (range 14) 777 | -9/Materials | Destroyed 9 combat bots 795 | -9/Materials | Entered Storage 916 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1008 | -9/Storage | Met a pair of Derelict thieves 1327 | -9/Storage | Core integrity fell below 20% 1477 | -9/Storage | Discovered new exit (range 6) 1485 | -9/Storage | Entered Materials 1485 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1823 | -8/Materials | Build established: Gunner 2310 | -8/Materials | Build established: Scavenger-Tank 2320 | -8/Materials | Discovered new exit (range 4) 2327 | -8/Materials | Entered Factory 2327 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2979 | -7/Factory | Garrison activated, responded to threat 3310 | -7/Factory | Build established: Gunner 3398 | -7/Factory | Discovered new exit (range 17) 3470 | -7/Factory | Entered another Factory area 3470 | -6/Factory | Evolved 2 slots: Utility x2 3754 | -6/Factory | Build established: Tank 3831 | -6/Factory | Destroyed 8 combat bots 3954 | -6/Factory | Discovered new exit (range 22) 4035 | -6/Factory | Entered another Factory area 4035 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4705 | -5/Factory | Build established: Scavenger-Tank 5004 | -5/Factory | Discovered new exit (range 50) 5156 | -5/Factory | Garrison activated, responded to threat 5235 | -5/Factory | First assault squad dispatched 5458 | -5/Factory | Garrison activated, responded to threat 5625 | -5/Factory | Build established: Scavenger-Gunner 5639 | -5/Factory | Entered another Factory area 5639 | -4/Factory | Evolved 2 slots: Utility x2 6148 | -4/Factory | Found Prototype Processor 6149 | -4/Factory | Identified Exp. Signal Interpreter 6294 | -4/Factory | Lost 3 parts (2u1w) 6639 | -4/Factory | First assault squad dispatched 6960 | -4/Factory | Discovered new exit (range 12) 7025 | -4/Factory | Identified exit to Upper Caves 7027 | -4/Factory | Entered Upper Caves 7317 | -4/Upper Caves | Build established: Gunner 7326 | -4/Upper Caves | Learned 8 Research zone layouts 7367 | -4/Upper Caves | Discovered new exit (range 10) 7383 | -4/Upper Caves | Identified exit to Upper Caves 7385 | -4/Upper Caves | Entered another Upper Caves area 8264 | -4/Upper Caves | Discovered new exit (range 11) 8299 | -4/Upper Caves | Identified exit to Warlord 8302 | -4/Upper Caves | Entered Warlord 8327 | -4/Warlord | System corruption reached 10% 8372 | -4/Warlord | System corruption cleaned by Quarantine Array 8553 | -4/Warlord | Visited the Vortex Lab 8559 | -4/Warlord | Warlord's base attacked by MAIN.C 8909 | -4/Warlord | Warlord forces counterattacked 9019 | -4/Warlord | Met Warlord 9110 | -4/Warlord | Spotted Executioner 9111 | -4/Warlord | Spotted Executioner 9113 | -4/Warlord | Spotted Striker 9114 | -4/Warlord | Destroyed Executioner 9121 | -4/Warlord | Destroyed Striker 9124 | -4/Warlord | Destroyed Executioner 9200 | -4/Warlord | Destroyed 9 combat bots 9205 | -4/Warlord | Spotted B-90 Cyclops 9243 | -4/Warlord | Lost 13 parts (1p1n6u5w) 9257 | -4/Warlord | Core integrity fell below 50% 9337 | -4/Warlord | Opened side exit 9352 | -4/Warlord | Lost 4 parts (1p1n2w) 9363 | -4/Warlord | Spotted Striker 9367 | -4/Warlord | Core integrity fell below 20% 9369 | -4/Warlord | Discovered new exit (range 15) 9369 | -4/Warlord | Spotted Executioner 9380 | -4/Warlord | Destroyed by S-27 Virus with Autogun Last Messages --------------- 09321_ Hvy. Gauss Cannon destroyed. 09337_ Dropped Hcp. Storage Unit. 09337_ The tunnel wall slides away. 09349_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 09351_ Acquired 55 matter. 09357_ Arm. Medium Treads destroyed. 09357_ Exp. Heat Sink destroyed. 09359_ ANNOUNCEMENT: Detected 2 Melee squads, 1 Swarmer squad, 1 Hunter squad, with prototype support. 09362_ Acquired 93 matter. 09363_ Acquired 36 matter. 09366_ Knocked back. 09369_ EXIT=FOUND 09377_ S-27 Virus knocked back. 09378_ Slammed into S-27 Virus. 09378_ Imp. Targeting Computer destroyed. 09378_ System corrupted by crushing effect (+3). 09379_ Knocked back. 09380_ Slammed into S-43 Plague. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ?????????????????????####??????????????????? | | ????????????????????## ##?????????????????? | | ???????????????????## #?????????????????? | | ???????????????????# #?????????????????? | | ???????????????????# %##?????????? < ??? | | ???????????????????# = #?????????* ??? | | ???????????????????# !%##????????*= #??? | | ???????????????????## #????????%*[ #???? | | ????????????????????### ##?#????%*%=%#???? | | ?????????????????????##%@s#? ##??%%=[#????? | | #?????????????????????##ss###=###=%!#?????? | | #?????????????????????#; K#"!*%[%![*#?????? | | #?????????????????????## l%[%=[%=*=[!##??? | | #??????????????????????## ###%%=##??? ##? | | #???????????????????????## g%!!*#????? ?? | | #??????"?????????????????###**%%##???? ?? | | #??????""??????????????????#g![*=#???? #?? | | #?????#""#?????????????????#"d[/=###?? #?? | | #?????#""#?????????????????###d%%*%#?? ##? | | #######""#####???????????????##%[[*### #? | | # "" "############?????##%!% #%%#?? | | # "" " """ % " "#????## #=%% =%#??? | | " "" %%=%%*%""###### %=!%%###?? | | "^ %=%!%=%!%[%##=% ]=% =!%[ #? | | "% % %%!%=%%!%%=!%[!%% ! %[%=###? | | "^ ! %%[=!%!*"!%% %%!! ##*%[#?? | | "^ !! %%%%! %%"""#=*=] ##*%! #? | | # "" !] "" "%"% ?# % % # =###? | | # "" """"""""""""#??# %]= ## !=#?? | | # "" "############??# !! # # #?? | | #######""#####?????????????# ## #?? | | #?????#""#????????????????## ### #?? | | ##????#""#????????????????# ### ##?? | | #????#""#???????????????## "#?# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 1200 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Weapon Shielding 66 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 18 Target Analysis 6 Armor Integrity Analysis 33 Recoil Reduction 8 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed CoreAccelerationCharger Manual? 0 Play Time 01:33:03 Cumulative 56.1 hours Start 2020.02.08 @ 17:14:44 End 2020.02.08 @ 18:50:32 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 39 Rogue 39 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0 Lore% 54 Gallery% 57 Achievement% 46 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 32561c78-87a6-42c6-b6b8-0b7e2d4901a3