Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.03 @ 18:25:33 Player: JuustuToug Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (15) 3000 Robots Destroyed (197) 985 Value Destroyed (6386) 6386 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (3602) 3602 TOTAL SCORE: 16413 Bonus ------- High Alert Combat Kills 565 Follower Combat Kills 137 Entered Garrisons 600 Used RIF Installer 2000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 239/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Sentry] (33) Relay Coupler [Hunter] (25) Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Core Analyzer Relay Coupler [Grunt] Supersonic Drone Bay > --- WEAPON ----------- Heavy Laser Particle Cannon Great Axe > --- INVENTORY -------- Light Angular Momentum Engine Light Treads Light Treads Medium Treads Improved Cooling System Improved Signal Interpreter Improved Signal Interpreter Transport Network Coupler Kinecellerator Relay Coupler [Grunt] Precision Shock Rifle Improved EM Pulse Cannon Particle Cannon Heavy Neutron Cannon Improved Assault Rifle Gauss Rifle Flak Gun Coil Gun Remote Datajack [Rating: 50] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Carbon-fiber Leg Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Core Analyzer Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . Utility 3 | . . . 1 . . . . . . . 2 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . Parts Attached 127 | 7 4 6 26 2 . . 12 5 4 6 19 1 7 16 12 Power 17 | 1 . 1 3 . . . 2 1 1 1 2 . . 3 2 Engine 13 | 1 . 1 3 . . . . 1 . 1 1 . . 3 2 Core 4 | . . . . . . . 2 . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 45 | 2 1 1 12 . . . 6 . . 3 6 . 2 8 4 Treads 43 | 2 . 1 12 . . . 6 . . 3 5 . 2 8 4 Leg 1 | . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 1 | . 1 . . . . . . . . . . . . . . Utility 29 | 2 2 1 3 2 . . 1 2 1 1 7 . 3 2 2 Device 9 | 1 . . 1 1 . . . 1 . . 2 . 2 . 1 Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 6 | . 1 . 2 . . . . . 1 . . . 1 1 . Hackware 3 | . . 1 . . . . . . . . 1 . . . 1 Protection 9 | . . . . 1 . . 1 1 . 1 4 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 36 | 2 1 3 8 . . . 3 2 2 1 4 1 2 3 4 Energy Gun 7 | 1 . 1 2 . . . . . 1 . 1 . 1 . . Energy Cannon 10 | . . . 2 . . . 1 . . 1 2 1 1 . 2 Ballistic Gun 11 | 1 . 1 2 . . . . . 1 . 1 . . 3 2 Ballistic Cannon 1 | . 1 . . . . . . . . . . . . . . Launcher 3 | . . 1 . . . . 1 1 . . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . Impact Weapon 1 | . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 1 . . . 1 . 1 . 1 . . . 1 Corrupted Parts 1 | . . 1 . . . . . . . . . . . . . System Corruption 1 | . . 1 . . . . . . . . . . . . . Parts Lost 32 | . . 2 6 . . . . . 1 2 1 . 2 9 9 Power 6 | . . 1 2 . . . . . 1 . . . . 1 1 Propulsion 17 | . . 1 3 . . . . . . 1 1 . 1 5 5 Utility 6 | . . . 1 . . . . . . 1 . . . 2 2 Weapon 3 | . . . . . . . . . . . . . 1 1 1 Highest Loss Streak 5 | . . 1 4 . . . . . 1 2 1 . 2 3 5 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 18 | 2 14 19 18 19 20 20 19 19 19 19 19 20 18 19 19 Power . | . 1 . . . . . 1 1 . 1 1 1 1 1 . Propulsion 2 | . 1 2 3 4 4 4 3 4 4 4 3 3 2 1 1 Utility 4 | . 3 4 2 2 3 4 4 5 5 4 5 5 5 6 7 Weapon 9 | . 8 10 10 11 11 10 9 8 7 8 9 10 8 8 7 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 52 | . 1 . 18 3 . 1 1 5 . 3 1 . 4 2 13 Power 2 | . . . . . . . . . . . 1 . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . 1 . . Utility 16 | . 1 . 4 . . . 1 1 . 1 . . . 2 6 Weapon 31 | . . . 13 2 . 1 . 4 . 2 . . 3 . 6 Tool/Special 1 | . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 98 | . 99 98 96 100 100 100 98 100 100 100 99 100 95 98 96 Engine 8 | . 14 13 8 11 11 11 3 2 4 . 6 7 7 6 6 Core 1 | . . . . . . . 5 6 4 8 . . . . . Treads 31 | . 27 28 32 33 33 33 35 36 36 36 30 30 29 29 29 Device 9 | . 10 14 4 12 11 11 9 9 9 9 9 14 7 11 7 Storage 9 | . 14 14 10 11 11 11 9 9 9 9 7 7 7 7 6 Processor 3 | . 3 . 10 . . . . . . . . . 4 10 6 Hackware 3 | . . . 6 . . . . . . . 6 7 7 7 6 Protection 4 | . . . . 9 11 11 9 8 9 8 11 7 5 . 6 Energy Gun 2 | . 14 . . . . . . . . . . . 3 4 . Energy Cannon 8 | . . . 11 11 11 11 17 18 15 10 15 22 10 1 7 Ballistic Gun 7 | . 6 13 8 11 11 11 8 1 2 9 3 . . 12 11 Ballistic Cannon 1 | . 7 6 . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 7 9 7 3 . 6 3 1 Peak Build Rating 50 | 7 11 11 19 23 24 24 34 38 39 43 45 45 49 50 47 Average Rating 26 | 5 8 9 16 22 23 24 30 36 37 35 40 42 43 45 40 On Entrance 27 | . 7 9 11 19 23 24 24 34 38 39 29 45 43 47 40 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . . . . . Naked Turns 14 | . . . . . . . . . . . . . . . 14 Heaviest Build 93 | 14 51 51 55 58 58 58 67 69 69 68 93 69 77 68 70 Greatest Support 90 | 40 40 40 63 63 63 63 88 87 87 87 90 90 90 88 88 Greatest Overweight (x) 2 | . 2 1 1 . . . . . . . 1 . 1 1 1 Average Overweight (x) . | . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 19 20 19 20 20 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 3 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 14 19 18 19 19 19 19 19 19 19 19 19 18 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 3 20 19 20 20 20 20 20 20 20 20 20 20 19 19 3 Class Distribution -------------------- 67% | Mutant 11% | Scavenger-Mutant 5% | Scavenger-Skirmisher 4% | Bothacker-Skirmisher 4% | Skirmisher 3% | Bothacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Skirmisher | -7/Waste Mutant | -7/Factory Scavenger-Gunner | -7/Garrison Bothacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Matter Collected 3598 | 293 195 158 469 56 . 24 130 200 60 341 490 . 160 622 400 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6518 | 173 667 45 1739 120 . 109 233 202 239 423 806 . 294 992 476 Parts 417 | 22 22 2 111 9 . 11 12 16 10 31 53 . 34 56 28 Haulers Intercepted 11 | . 2 . 6 . . . . . 2 . 1 . . . . Recyclers Shooed 7 | . 2 . 3 . . . . . . . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Combat Hostiles Destroyed 141 | . 7 8 22 5 . 3 3 7 2 21 19 . 9 24 11 Melee 21 | . . . 1 . . . . 2 . 4 2 . 4 6 2 Guns 42 | . 6 1 4 2 . 2 . . . . 1 . 1 18 7 Cannons 36 | . 1 2 13 2 . 1 3 . 2 3 7 . 1 . 1 AOE 39 | . . 5 3 1 . . . 4 . 14 8 . 3 . 1 Classes Destroyed 18 | 1 5 3 5 . . . . 2 . 1 1 . . . . Worker 14 | . . . 7 . . 1 . . . . 3 . 1 . 2 Builder 4 | . . . 1 . . . . . . . 3 . . . . Tunneler 10 | 9 . . . . . . . . . . . . 1 . . Hauler 11 | . 2 . 6 . . . . . 2 . 1 . . . . Recycler 11 | . 4 . 4 . . 1 1 . 1 . . . . . . Mechanic 2 | . . . 1 . . . . . . . 1 . . . . Operator 3 | . . 1 2 . . . . . . . . . . . . Watcher 7 | . 2 . 3 . . . . . . . 2 . . . . Swarmer 49 | . 3 . 3 3 . 3 . 4 2 8 5 . 5 11 2 Grunt 34 | . 4 . 10 2 . . 1 . . 4 9 . . 2 2 Brawler 2 | . . . . . . . . . . . 2 . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . Sentry 26 | . . . 8 . . . 2 1 . 6 2 . . 6 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 1 . . . . . . 1 Hunter 5 | . . . . . . . . 1 . . . . 1 2 1 Programmer 14 | . . . . . . . . . . 3 1 . 3 3 4 Assembled 6 | . . 6 . . . . . . . . . . . . . Best Kill Streak 13 | 3 4 6 13 3 . 3 2 4 2 11 10 . 5 5 4 Combat Bots Only 11 | . 3 6 4 3 . 3 1 4 2 11 8 . 5 5 3 Max Kills in Single Turn 10 | 1 2 3 7 1 . 1 1 3 1 3 10 . 3 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . Exploded 3 | . . 3 2 1 . . . 3 . 3 2 . 3 . 1 Melee 1 | . . . 1 . . . . 1 . 1 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Hostile Shots Fired 1017 | . 30 12 121 16 . 19 9 20 12 100 112 . 64 336 166 Missed 311 | . 7 1 22 6 . 7 3 1 4 29 48 . 16 114 53 Hits 706 | . 23 11 99 10 . 12 6 19 8 71 64 . 48 222 113 Melee 11 | . . 5 6 . . . . . . . . . . . . Projectile 695 | . 23 6 93 10 . 12 6 19 8 71 64 . 48 222 113 AOE 2 | . . 2 . . . . . . . . . . . . . Critical Strikes 10 | . . . 2 . . . . . . . . . 1 4 3 Part Disruptions 3 | . . 1 . . . . . . . . . . . 1 1 Damage Taken 9665 | . 269 398 1499 92 . 148 93 255 136 1068 994 . 938 2158 1617 Core 1221 | . 28 25 252 31 . . 17 28 . 135 137 . 44 192 332 Absorbed by Shields . | . . . . . . . . . . . . . . . . Ignored by Resistances 16 | . . . . . . . . . . . 16 . . . . Regen/Repaired (Parts) 553 | . . . 382 . . . . . . . . . 171 . . Core Remaining (%) 68 | 100 . 78 . . . 29 . . . 67 . . . . . Volleys Fired 349 | 23 52 10 86 9 . 6 11 6 9 21 32 6 10 41 27 Largest 3 | 2 2 2 2 2 . 2 3 3 2 3 3 3 2 3 3 Hottest 215 | 70 80 50 136 93 . 93 161 161 136 166 167 204 137 165 215 Shots Fired 735 | 46 103 15 167 18 . 12 31 12 18 31 65 18 20 106 73 Gun 386 | 46 87 8 53 9 . 6 10 2 . 7 14 . 4 101 39 Cannon 307 | . 16 5 112 9 . 6 21 6 18 11 37 18 16 2 30 Launcher 32 | . . 2 2 . . . . 2 . 13 13 . . . . Special 10 | . . . . . . . . 2 . . 1 . . 3 4 Kinetic 292 | 23 52 10 49 9 . 6 10 2 . 7 14 . . 71 39 Thermal 374 | 23 51 . 115 9 . 6 21 6 18 11 19 18 15 32 30 Explosive 32 | . . 2 2 . . . . 2 . 13 13 . . . . Electromagnetic 27 | . . 3 1 . . . . . . . 18 . 5 . . Robot Hit Streak 22 | 12 14 17 22 8 . 4 7 9 5 7 10 17 8 11 9 Robot Miss Streak 8 | 1 3 2 4 3 . 2 2 2 3 3 4 1 1 8 6 Penetration Max 1 | . . . . . . . . . . . 1 . . 1 1 Secondary Targets 3 | . . . . . . . . . . . . . . 3 . Max Gunslinging Chain 1 | . . . . . . . . . . . . . . 1 . Shots Hit Robots 519 | 32 67 8 110 10 . 7 18 8 9 23 43 16 23 84 61 Core Hits 333 | 14 28 15 59 4 . 6 6 6 5 37 48 1 12 53 39 Critical Kills 3 | . . . . . . . . 1 . . . . . 1 1 Critical Parts Destroyed 4 | 1 . . . . . . . . . . . . . 1 2 Critical Strikes 28 | 4 10 . 1 . . . . 1 . 1 2 . 1 4 4 Burn 12 | 3 9 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . 1 . . . . . . . Destroy 7 | 1 . . . . . . . . . . . . . 3 3 Blast 2 | . 1 . 1 . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . 2 . . . . Sever 4 | . . . . . . . . . . 1 . . 1 1 1 Melee Attacks 114 | . . . 9 . . . 3 16 3 16 16 . 13 24 14 Impact 9 | . . . 9 . . . . . . . . . . . . Slashing 105 | . . . . . . . 3 16 3 16 16 . 13 24 14 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 1 1 . . . 1 . 3 Combat Hostiles 2 | . . . . . . . . . . . . . 1 . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16123 | 350 836 433 2588 239 . 133 377 518 244 1645 2883 346 1126 1956 2449 Guns 4048 | 350 662 67 348 67 . 71 33 . . 41 199 . 79 1451 680 Cannons 4263 | . 174 37 1474 123 . 61 268 21 164 122 640 346 253 21 559 Explosions 5261 | . . 329 530 49 . . . 284 . 1109 1882 . 430 . 648 Melee 2497 | . . . 196 . . . 76 213 80 373 156 . 364 484 555 Ramming 54 | . . . 40 . . 1 . . . . 6 . . . 7 Kinetic 3110 | 135 380 55 331 67 . 71 33 . . 41 199 . . 1118 680 Thermal 6115 | 215 456 . 1507 172 . 61 268 21 164 122 1217 346 653 354 559 Explosive 3713 | . . 329 493 . . . . 284 . 1109 850 . . . 648 Electromagnetic 634 | . . 49 21 . . . . . . . 455 . 109 . . Impact 196 | . . . 196 . . . . . . . . . . . . Slashing 2301 | . . . . . . . 76 213 80 373 156 . 364 484 555 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 11 | . 5 6 . . . . . . . . . . 2 7 11 Average Corruption 5 | . 5 5 . . . . . . . . . . 1 4 7 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 99 | . 18 27 . . . . . . . . . . 2 26 26 Message Errors 27 | . 4 9 . . . . . . . . . . 1 5 8 Matter Fused 31 | . 5 6 . . . . . . . . . . . 9 11 Heat Flow Errors 14 | . 2 6 . . . . . . . . . . 1 4 1 Energy Discharges 5 | . 1 2 . . . . . . . . . . . 2 . Parts Fused 1 | . . 1 . . . . . . . . . . . . . Data Loss (minor) 11 | . . 1 . . . . . . . . . . . 4 6 Data Loss (major) 3 | . 2 . . . . . . . . . . . . 1 . Misfires 5 | . 2 2 . . . . . . . . . . . 1 . Alerts 1 | . 1 . . . . . . . . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 521 | . . 6 34 10 . . 26 10 1 52 165 . 106 . 111 Projectiles 12 | . . . 10 1 . . . . 1 . . . . . . Explosions 307 | . . 6 . 9 . . . 10 . 5 163 . 65 . 49 Melee 202 | . . . 24 . . . 26 . . 47 2 . 41 . 62 Knockbacks 3 | . 2 . 1 . . . . . . . . . . . . Impact 1 | . . . 1 . . . . . . . . . . . . Kinetic 2 | . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 788 | . . 90 28 . . . . . . 134 251 . 209 . 76 Shots 15 | . . 2 2 . . . . . . 5 3 . 2 . 1 Rammed 15 | . . . 8 . . 1 . . . . 2 . . . 4 Targets Rammed 15 | . . . 8 . . 1 . . . . 2 . . . 4 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 450 | 110 264 265 450 44 . 22 219 108 162 180 244 . 143 204 163 Average Temperature 86 | 41 70 81 115 18 . 16 95 56 70 64 98 . 63 66 59 Received Heat Transfer 1861 | . 123 40 537 24 . 54 45 18 . 279 198 . . 408 135 Effects 8 | . 3 . 5 . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . Interference 4 | . 3 . 1 . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . 1 . . . . . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . . . . . 1 . . . . Parts Fried 4 | . . . . . . . . . . . 3 . 1 . . Impact Corruptions 2 | . . . 2 . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . Parts Melted 18 | 3 6 . 4 2 . . . 1 . 1 1 . . . . Heat Transferred 10542 | 851 1998 . 2801 272 . 111 481 37 296 222 1083 629 707 609 445 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Maximum Alert Level 4 | . . . 1 . . . . 1 . 2 4 1 1 2 1 Low Security (%) 68 | 100 100 100 74 100 . 100 100 75 100 17 . . 96 17 38 Level 1 14 | . . . 25 . . . . 24 . 12 13 100 3 23 61 Level 2 7 | . . . . . . . . . . 70 4 . . 58 . Level 3 8 | . . . . . . . . . . . 73 . . . . Level 4 . | . . . . . . . . . . . 8 . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1123 | 10 75 50 226 88 . 70 50 251 122 661 1123 369 216 578 303 Initial 369 | . . 4 . 69 . . 1 10 122 2 346 369 216 79 303 Average 208 | 1 14 3 135 25 . 10 15 120 48 417 915 342 115 378 212 Influence Increases 5176 | 45 260 59 766 138 . 95 140 241 82 679 1273 . 358 629 411 Destroy 0b10 Robot/C 2780 | . 140 40 440 100 . 60 60 140 40 460 400 . 180 500 220 Destroy 0b10 Robot/NC 305 | 45 40 . 120 . . 10 5 . 15 . 50 . 10 . 10 Destroy Leader 476 | . 38 10 148 10 . 10 20 . 14 30 76 . 50 10 60 Allied During Kill 16 | . . . . . . . . . . 6 4 . . 6 . Successful Hack 145 | . 42 . 22 . . . 6 14 10 21 . . 11 7 12 Disable Machine 780 | . . . 15 15 . 15 45 . . . 600 . 45 . 45 Anti-Garrison Action 100 | . . . . . . . . 50 . 50 . . . . . Destroy Structure 379 | . . 9 21 13 . . 4 37 3 82 98 . 32 46 34 Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 180 | . . . . . . . . . . 30 45 . 30 60 15 Influence Decreases 4944 | 45 247 72 587 317 . 91 128 6 329 22 879 746 553 165 757 Entered New Map 1663 | . . 9 . 110 . . 3 6 129 2 315 686 93 35 275 Time Decay 2921 | 45 247 63 527 207 . 91 125 . 190 . 534 60 440 . 392 Lost Part 300 | . . . 60 . . . . . 10 20 10 . 20 90 90 Lost Ally 60 | . . . . . . . . . . . 20 . . 40 . Squads Dispatched 15 | . . . 1 1 . . . . . . 6 . 3 . 4 Investigation 1 | . . . . 1 . . . . . . . . . . . Extermination 7 | . . . . . . . . . . . 3 . 3 . 1 Reinforcement 4 | . . . 1 . . . . . . . . . . . 3 Assault 3 | . . . . . . . . . . . 3 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Distress Signals 8 | . . 2 5 . . . 1 . . . . . . . . Communications Jammed 59 | . . . . . . . . . . . . . . . 59 Distress Signals 59 | . . . . . . . . . . . . . . . 59 Times Spotted 218 | . 15 12 39 6 . 6 4 4 4 19 29 5 14 25 36 Peak Tracking Total 12 | . 2 10 5 3 . 3 2 1 2 12 5 5 5 4 12 Tactical Retreats 9 | . . 2 . . . . . . . 1 2 . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Traps Triggered 14 | . . . 3 . . . . . 1 1 3 . 2 1 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts 9 | . . . 9 . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed 2 | . . . 2 . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Disabled 54 | . . . 1 1 . 1 3 1 . 1 40 . 3 . 3 Max in Single Turn 38 | . . . 1 1 . 1 1 1 . 1 38 . 2 . 3 Garrison Relay 2 | . . . . . . . . 1 . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Machines Accessed 49 | . 8 . 14 1 2 . 3 2 3 3 2 . 7 1 3 Terminals 29 | . 8 . 10 . . . . 2 2 3 1 . 1 1 1 Fabricators 2 | . . . . . . . . . . . . . 2 . . Repair Stations 6 | . . . 2 . . . . . . . 1 . 1 . 2 Recycling Units 3 | . . . . . . . 1 . . . . . 2 . . Scanalyzers 3 | . . . 2 . . . 1 . . . . . . . . Garrison Access 3 | . . . . . . . 1 . 1 . . . 1 . . Total Hacks 138 | . 32 . 56 1 2 . 7 3 7 5 2 . 15 3 5 Successful 82 | . 16 . 39 1 2 . 4 1 5 2 . . 9 1 2 Failed 53 | . 15 . 16 . . . 2 2 2 3 2 . 6 2 3 Catastrophic 6 | . 2 . . . . . . 1 . 1 . . 2 . . Database Lockouts 3 | . 1 . 1 . . . 1 . . . . . . . . Manual 68 | . 25 . 29 . 1 . . . 6 1 1 . 4 . 1 Terminals 86 | . 32 . 32 . . . . 3 6 5 1 . 3 3 1 Fabricators 4 | . . . . . . . . . . . . . 4 . . Repair Stations 17 | . . . 8 . . . . . . . 1 . 4 . 4 Recycling Units 5 | . . . . . . . 2 . . . . . 3 . . Scanalyzers 19 | . . . 16 . . . 3 . . . . . . . . Garrison Access 4 | . . . . . . . 2 . 1 . . . 1 . . Terminal Hacks 18 | . 6 . 4 1 2 . . 1 1 2 . . . 1 . Record 1 | . . . . . 1 . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . Prototype ID Bank 4 | . 3 . 1 . . . . . . . . . . . . Open Door 3 | . . . . 1 . . . . . 1 . . . 1 . Emergency Access Points 1 | . . . . . . . . . . 1 . . . . . Terminal Index 5 | . 1 . 3 . . . . . 1 . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . 1 . . Network Status 1 | . . . . . . . . . . . . . 1 . . Repair Station Hacks 11 | . . . 6 . . . . . . . . . 3 . 2 Scan Component 7 | . . . 3 . . . . . . . . . 2 . 2 Repair 4 | . . . 3 . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 1 . . . . . 2 . . Retrieve Components 3 | . . . . . . . 1 . . . . . 2 . . Scanalyzer 17 | . . . 15 . . . 2 . . . . . . . . Insert Component 5 | . . . 5 . . . . . . . . . . . . Analyze 5 | . . . 5 . . . . . . . . . . . . Retrieve Study 7 | . . . 5 . . . 2 . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . 1 . . . 1 . . Unlock Access 3 | . . . . . . . 1 . 1 . . . 1 . . Unauthorized Hacks 29 | . 10 . 14 . . . . . 3 . . . 2 . . Terminals 28 | . 10 . 14 . . . . . 3 . . . 1 . . Assimilate 1 | . 1 . . . . . . . . . . . . . . Botnet 8 | . 3 . 4 . . . . . 1 . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . Skim 18 | . 5 . 10 . . . . . 2 . . . 1 . . Fabricators 1 | . . . . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . . . . 1 . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 39 | . 8 . 13 . . . 2 1 2 2 2 . 5 1 3 Full Trace Events 1 | . 1 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 5 . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . 5 . . . 2 . . . . . . . . Parts Repaired 4 | . . . 3 . . . . . . . . . 1 . . Time 233 | . . . 109 . . . . . . . . . 124 . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 3 . . . . . 3 . . Parts Scanalyzed 5 | . . . 5 . . . . . . . . . . . . Part Schematics Acquired 5 | . . . 5 . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Used RIF Installer 4 | . . . . . . . . 1 . 1 . . . 2 . Signal Jammer 1 | . . . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . . . . . . . . . 1 . Structural Interface 1 | . . . . . . . . . . . . . . 1 . Robots Hacked 5 | . . . . . . . . . . . 1 . . . 4 Non-combat 5 | . . . . . . . . . . . 1 . . . 4 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . 1 . . . 4 find_chute 1 | . . . . . . . . . . . 1 . . . . drop_inventory 1 | . . . . . . . . . . . . . . . 1 block_reporting 1 | . . . . . . . . . . . . . . . 1 map_route 2 | . . . . . . . . . . . . . . . 2 Relay Couplers Released 8 | . . . . . . . . 4 . 4 . . . . . Machine Destruction 8 | . . . . . . . . 4 . 4 . . . . . Attached 2 | . . . . . . . . . . . 1 . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Total Allies 4 | . 1 . . . . . . . . 1 . . . 2 . Largest Group 2 | . 1 1 . . . . . . . 1 1 . . 2 . Highest-Rated Group 50 | . 10 10 . . . . . . . 20 20 . . 50 . Highest-Rated Ally 25 | . 10 10 . . . . . . . 20 20 . . 25 . Total Orders 8 | . . . . . . . . 1 . 5 . . . 2 . EXPLORE 6 | . . . . . . . . 1 . 3 . . . 2 . RETURN 2 | . . . . . . . . . . 2 . . . . . Ally Attacks 7 | . . . . . . . . . . 3 3 . . 1 . Total Damage 239 | . . . . . . . . . . 107 99 . . 33 . Kills 4 | . . . . . . . . . . 2 1 . . 1 . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Active Infowar (turns) 2583 | 24 1546 969 44 . . . . . . . . . . . . Seismic 2583 | 24 1546 969 44 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches 6 | . . . . . . . . 1 . 3 . . . 2 . Drone Recoveries 6 | . . . . . . . . 1 . 3 . . . 2 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Turns Passed 14081 | 318 2023 977 2370 713 424 546 414 635 416 602 1501 125 1092 1003 922 Spaces Moved 6597 | 131 766 304 1080 424 265 317 205 329 206 262 763 63 608 414 460 Core 20 | 3 . . . . . . . . . . . . . . 17 Treads 6577 | 128 766 304 1080 424 265 317 205 329 206 262 763 63 608 414 443 Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 160 160 160 160 155 155 155 155 156 156 156 160 50 Average Speed 171 | 157 237 240 160 160 160 160 161 155 155 156 158 156 159 161 156 Slowest Speed 320 | 160 320 240 240 160 160 160 162 155 155 160 240 156 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 8 98 62 84 91 69 40 17 67 26 81 24 65 17 88 13 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 8 | . 4 . 2 1 1 . . . . . . . . . . Known Exits Taken 8 | . 1 1 1 . 1 1 1 . 1 . . . 1 . . Unknown Exits Taken 2 | 1 . . . 1 . . . . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . Spaces Dug 59 | . . 13 . . . . 2 2 2 28 8 . 2 1 1 Terrain Destroyed 327 | . . 13 19 16 . . 2 2 2 61 125 . 45 2 40 Melee 19 | . . . . . . . 2 2 2 1 8 . 2 1 1 Projectile 5 | . . . . . . . . . . 1 1 . . 1 2 AOE 303 | . . 13 19 16 . . . . . 59 116 . 43 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Was Fac Gar Fac Total 8517 | 198 877 539 1553 446 266 345 266 420 279 396 970 75 687 618 582 Wait 953 | 35 31 213 221 3 . 20 17 42 47 63 106 2 25 89 39 Move 6585 | 130 765 303 1079 423 264 316 205 328 206 261 763 62 607 413 460 Hop . | . . . . . . . . . . . . . . . . Pick Up 143 | 3 19 3 54 4 1 1 4 8 4 9 5 1 9 11 7 Fast Attach 43 | 7 2 . 9 1 . . 3 1 2 . 6 . 4 6 2 Attach 36 | . . 3 11 . . . 2 . 2 2 3 . 2 6 5 Detach 7 | . . . 4 1 . . . . . . . . . 2 . Swap 131 | . 4 5 21 1 . . 9 10 2 16 21 3 8 16 15 Drop 132 | . 4 2 42 4 1 1 12 9 4 8 16 1 9 10 9 Fire 349 | 23 52 10 86 9 . 6 11 6 9 21 32 6 10 41 27 Melee 114 | . . . 9 . . . 3 16 3 16 16 . 13 24 14 Ram 4 | . . . . . . . . . . . . . . . 4 Kick . | . . . . . . . . . . . . . . . . Crush 11 | . . . 8 . . 1 . . . . 2 . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 9 | . . . 9 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 319 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 890 | -10/Materials | Discovered new exit (range 6) 1443 | -10/Materials | Discovered new exit (range 15) 1600 | -10/Materials | Discovered new exit (range 13) 1636 | -10/Materials | Identified exit to Materials 1992 | -10/Materials | Discovered exit to Materials (range 5) 2012 | -10/Materials | Learned location of Recycling (-9) 2031 | -10/Materials | Learned location of Mines (-10) 2040 | -10/Materials | Identified exit to Mines 2041 | -10/Materials | Learned Recycling recycling unit intel 2044 | -10/Materials | Learned location of 1 exit from Storage 2268 | -10/Materials | Central database locked down 2342 | -10/Materials | Entered Mines 2342 | -10/Mines | Accompanied by 1 ally 2414 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2430 | -10/Mines | Assembled infested the area 2435 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2506 | -10/Mines | Discovered new exit (range 5) 2906 | -10/Mines | Learned Materials emergency access door positions 3039 | -10/Mines | Discovered exit to Materials (range 9) 3200 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3319 | -10/Mines | Entered Materials 3319 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3320 | -9/Materials | Identified exit to Mines 3700 | -9/Materials | Central database locked down 3962 | -9/Materials | Build established: Scavenger-Mutant 4122 | -9/Materials | Discovered new exit (range 16) 4137 | -9/Materials | Loaded intel: 12 terminal locations 4163 | -9/Materials | Identified exit to Materials 4399 | -9/Materials | Learned location of Zion (-6) 4488 | -9/Materials | Learned Storage trap positions 4771 | -9/Materials | Core integrity fell below 50% 4813 | -9/Materials | Lost 4 parts (1p2n1u) 4906 | -9/Materials | Repaired Imp. Treads 4934 | -9/Materials | Repaired Hcp. Storage Unit 5024 | -9/Materials | Build established: Mutant 5509 | -9/Materials | Repaired Adv. Beam Cannon 5689 | -9/Materials | Entered Mines 5777 | -9/Mines | Discovered exit to Materials (range 6) 5792 | -9/Mines | Met a Derelict shopkeep closing up shop 5847 | -9/Mines | Learned location of Storage (-9) 6061 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6061 | -9/Mines | Discovered new exit (range 5) 6163 | -9/Mines | Learned Materials garrison access intel 6295 | -9/Mines | Discovered exit to Materials (range 15) 6402 | -9/Mines | Entered Exiles 6403 | -9/Exiles | Identified exit to Mines 6444 | -9/Exiles | Met 8R-AWN 6470 | -9/Exiles | Met EX-HEX 6516 | -9/Exiles | Met EX-BIN 6538 | -9/Exiles | Aligned with FarCom system 6540 | -9/Exiles | Given EX-Vault access code 6580 | -9/Exiles | Opened EX-Vault 6595 | -9/Exiles | Found Supersonic Drone Bay 6626 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6670 | -9/Exiles | Met EX-DEC 6807 | -9/Exiles | Discovered exit to Mines (range 14) 6826 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6826 | -9/Exiles | Entered Mines 7307 | -8/Mines | Discovered exit to Materials (range 13) 7372 | -8/Mines | Entered Materials 7372 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7374 | -8/Materials | Loaded intel: 1 garrison access location 7725 | -8/Materials | Central database locked down 7786 | -8/Materials | Identified exit to Garrison 7786 | -8/Materials | Entered Garrison 7795 | -8/Garrison | Discovered new exit (range 83) 7800 | -8/Garrison | Discovered new exit (range 60) 7891 | -8/Garrison | Discovered new exit (range 26) 7891 | -8/Garrison | Discovered new exit (range 56) 7891 | -8/Garrison | Discovered new exit (range 64) 7929 | -8/Garrison | Triggered checkpoint 8053 | -8/Garrison | Triggered checkpoint 8156 | -8/Garrison | Triggered checkpoint 8169 | -8/Garrison | Installed Relay Interface Framework 8267 | -8/Garrison | Garrison Relay disabled 8421 | -8/Garrison | Entered Materials 8618 | -8/Materials | Discovered new exit (range 10) 8638 | -8/Materials | Identified exit to Factory 8837 | -8/Materials | Identified exit to Garrison 8837 | -8/Materials | Entered Garrison 8850 | -8/Garrison | Triggered checkpoint 8934 | -8/Garrison | Triggered checkpoint 8969 | -8/Garrison | Destroyed 11 combat bots 9043 | -8/Garrison | Rescued a captive Derelict 9108 | -8/Garrison | Discovered exit to Factory (range 30) 9113 | -8/Garrison | Discovered exit to Factory (range 48) 9117 | -8/Garrison | Discovered exit to Factory (range 39) 9189 | -8/Garrison | Triggered checkpoint 9266 | -8/Garrison | Expanded RIF knowledge: Signal Jamming 9361 | -8/Garrison | Triggered checkpoint 9399 | -8/Garrison | Garrison Relay disabled 9439 | -8/Garrison | Entered Factory 9439 | -7/Factory | Accompanied by 1 ally 9439 | -7/Factory | Evolved 2 slots: Utility x2 9659 | -7/Factory | Build established: Scavenger-Skirmisher 9839 | -7/Factory | First assault squad dispatched 10137 | -7/Factory | Allied Derelicts emerged from ambush trap array 10179 | -7/Factory | Lost 3 allies 10439 | -7/Factory | Build established: Scavenger-Mutant 10529 | -7/Factory | Destroyed 8 combat bots 10764 | -7/Factory | Build established: Mutant 10940 | -7/Factory | Sucked down chute 10940 | -7/Factory | Entered Waste 10982 | -7/Waste | Spotted C-40 Crusher 10989 | -7/Waste | Spotted C-40 Crusher 10990 | -7/Waste | Spotted C-40 Crusher 11010 | -7/Waste | Spotted C-40 Crusher 11015 | -7/Waste | Spotted C-40 Crusher 11051 | -7/Waste | Discovered new exit (range 10) 11065 | -7/Waste | Entered Factory 12093 | -7/Factory | Repaired Broken Hvy. Neutron Cannon 12129 | -7/Factory | Identified exit to Garrison 12157 | -7/Factory | Entered Garrison 12165 | -7/Garrison | Discovered new exit (range 73) 12167 | -7/Garrison | Discovered new exit (range 48) 12169 | -7/Garrison | Triggered checkpoint 12177 | -7/Garrison | Triggered checkpoint 12178 | -7/Garrison | Discovered new exit (range 50) 12180 | -7/Garrison | Triggered checkpoint 12897 | -7/Garrison | Triggered checkpoint 13025 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 13063 | -7/Garrison | Expanded RIF knowledge: Structural Interface 13076 | -7/Garrison | Core integrity fell below 50% 13130 | -7/Garrison | Lost 3 parts (1p1n1w) 13160 | -7/Garrison | Entered Factory 13232 | -7/Factory | Discovered new exit (range 25) 13234 | -7/Factory | Discovered new exit (range 201) 13350 | -7/Factory | Build established: Bothacker-Mutant 13665 | -7/Factory | Discovered new exit (range 15) 13718 | -7/Factory | Build established: Bothacker-Skirmisher 13871 | -7/Factory | System corruption reached 10% 14017 | -7/Factory | Cargo convoy interrupted 14068 | -7/Factory | Released all parts (10) 14069 | -7/Factory | Core integrity fell below 20% 14080 | -7/Factory | Discovered new exit (range 16) 14082 | -7/Factory | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 14068_ Released Core Analyzer. 14068_ Released Lgt. Treads. 14068_ Released Coil Gun. 14068_ Released Imp. Deuterium Engine. 14068_ Released Imp. Cooling System. 14068_ Released Hvy. Neutron Cannon. 14068_ Dropped Flak Gun. 14068_ U-05 Engineer builds a Wall. 14069_ Dropped Gauss Rifle. 14069_ Slammed into U-05 Engineer. 14070_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 14070_ Slammed into X-67 Chaingunner. 14072_ Acquired 63 matter. 14072_ U-05 Engineer lays Concrete. 14072_ Slammed into U-05 Engineer. 14080_ Penetrated by Slug. 14080_ Acquired 96 matter. 14080_ EXIT=FOUND 14082_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ! #?????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????????????????????????????????????? | | "" """ #?????????##########??????????????????????? | | #?????????# #??????????????????????? | | #???####### """" =#??????????????????????? | | ############ # ""R" #??????????????????????? | | # "" " #??????????????????????? | | + #??????????????????????? | | """# """ #??????????????????????? | | "" """"""""" Y"# """ +??????????????????????? | | """# """ #??????????????????????? | | "" """"""""" # [ #??????????????????????? | | ##########??????????????????????? | | "" """"""""" #???????????????????????????????? | | #???????????????????????????????? | | "" !!! ##########??????????????????????? | | !!k /#######/## ?????????? | | "" !!! % ]]=/ ha ?????????? | | r % % s=[*& H u????????? | | k % []]] Y???????????? | | ########!!px x i @*/[#???????????????????? | | ######[#[#########;#######[ #???????????????????? | | # [[#h#???????????????? #???????????????????? | | ![%=##???????????????? #???????????????????? | | =[*!]#???????????????? T#??????????????????? | | !!!=![#???????????????? #??????????????????? | | ][!/!##???????????????? ##??????????????????? | | *!]#??????????????????#???????????????????? | | [ #??????????????????????????????????????? | | ##??????????????????????????????????????? | | #???????????????????????h???????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | ###???????????????????????????????????????? | | # ## ##??????????????????????????????????????????? | | ##?##????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 88 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 50 Target Analysis 5 Core Analysis 6 Recoil Reduction 4 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 39 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Transport Network Coupler | -9/Materials | Scanalyzed Tractor Beam | -9/Materials | Scanalyzed Rocket Launcher | -9/Materials | Scanalyzed Imp. Heat Sink | -9/Materials | Scanalyzed Hvy. EM Pulse Gun | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Treads | 25% | -9/Materials Hcp. Storage Unit | 72% | -9/Materials Adv. Beam Cannon | 3% | -9/Materials Hvy. Neutron Cannon | 10% | -7/Factory | Broken Studied --------- Med. Laser | -9/Materials | Hacked Hvy. EM Pulse Gun | -9/Materials | Hacked EM Pulse Gun | -9/Materials | Hacked Lgt. Assault Rifle | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingChargePlatform Manual? 0 Play Time 01:29:58 Cumulative 211.9 hours Start 2025.12.03 @ 16:57:22 End 2025.12.03 @ 18:25:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 83 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ab959c03-8093-4b6c-9ef4-1d1a5a67f75b